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Ever since Reality5s launch with a brand-new architecture a year ago, we are committed to supporting Unreal Engines releases w...
Ever since Reality5s launch with a brand-new architecture a year ago, we are committed to supporting Unreal Engines releases within weeks and developing new features at an unprecedented pace. Fast forward to the release of Unreal Engine 5.5, we have lots to share from our end-to-end graphics ecosystem: Reality5s new architecture has achieved something extraordinary: supporting Reality 5.5 and Reality 5.4 simultaneously using the same backend technology. Our new real-time motion graphics platform, Lino, is updated with its first official release, introducing significant efficiencies for broadcasters by enabling the creation of all broadcast graphics within Unreal Engine. Virtual productions and real-time motion graphics are now even more efficient and of higher quality with these significant releases. For more information about each version, check out our latest press release! https://www.zerodensity.io/news/press-release/zero-density-marks-first-anniversary-of-reality5-with-3-updates-across-its-ecosystem/ #VirtualProduction #ImagineNext #Reality #Lino
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