How to make a Splash Screen with fading effect
gamedev.net
I want to make a Game Splash Screen using of course OpenGL and SDL, I searched how to make it, you know the first thing people do when they don't know how to do something? I didn't find shit about how to do it, apparently I'm the first in the world asking this. So I had the idea of simply drawing a image the size of the screen, because I'm running the game in fullscreen mode, and I found out about BlitFramebuffer, here is the code I'm using for loading the Texture:
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