I managed to get two sides building bases and attack each other (or one side attack the other to be more exact). Which brings the following question to my mind. If you have a perfectly symetrical map with the two opposing AI players starting at the ends they will evolve identically and when it's time for combat they will meet at the middle of the map (lets assume they belong to the same race).I don't have attack move implemented. I know how such a feature could be added but for now I