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Rocksteady to terminate Suicide Squad support in January 2025
Justin Carter, Contributing EditorDecember 9, 20241 Min ReadImage via Rocksteady/WB Games/DC Comics.At a GlanceSupport for Suicide Squad: Kill the Justice League is ending after one year as Rocksteady moves on to other projects.Rocksteady has called it: after January 14, 2025, it's done with Suicide Squad: Kill the Justice League.In its newest blog, the developer outlined the game's fourth and final season, which kicks off tomorrow, December 10. Along with making DC villain Deathstroke a playable character, the season will mark "the final battle against Brainiac." After the season ends, the game will remain playable (and purchasable) for the forseeable future.Tomorrow's season four launch also introduces an offline mode to the game. Rocksteady previously confirmed the mode was in the works, which helps further extend the game's life. According to the studio, the offline feature will provide players with access to all of Suicide Squad's post-launch content without an internet connection.The Suicide Squad's troubled, tumultuous roadThings have not been easy for Rocksteady and Suicide Squad. Shortly after negative reception to its gameplay reveal at a 2023 PlayStation showcase, the game was delayed into 2024.Not long after its launch this past February, WB called the game a financial disappointment and deemed it the catalyst for a "tough quarter." Later reports from Bloomberg detailed Rocksteady's struggle to make a live-service game, which it had never done before, and figuring out how the game would take shape with its superpowered cast.While the game earned mixed reviews, its release renewed interest in the previous four single-player Batman: Arkham games made by Rocksteady and WB Games Montreal.This past September, Rocksteady cut staff, largely across its QA team. In addition to co-developing a director's cut of Hogwarts Legacy, the developer is reportedly hoping to make a new single-player game.About the AuthorJustin CarterContributing Editor, GameDeveloper.comA Kansas City, MO native, Justin Carter has written for numerous sites including IGN, Polygon, and SyFy Wire. In addition to Game Developer, his writing can be found at io9 over on Gizmodo. Don't ask him about how much gum he's had, because the answer will be more than he's willing to admit.See more from Justin CarterDaily news, dev blogs, and stories from Game Developer straight to your inboxStay UpdatedYou May Also Like
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