Time to give up my engine?
gamedev.net
I've been writing my engine on and off for the best part of 20 years. It has several nice features like blended animations, flexible materials, shadows, PBR (of sorts), etc., but I don't think I'll ever have the time to finish it and when I get hooked by it, it tends to consume me completely. I've got a young son and I'm 53 and over the past few months I've been feeling a little sad that those [probably several] thousand hours of hard work are just going to sit decaying on Git forever.
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