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#podcast 12 | Using Quixel Megascans for VFX in Unreal Engine
SummaryThe source is a podcast episode discussing the benefits of using Quixel Megascans, a library of high-quality 3D assets, for creating visual effects in Unreal Engine. The podcast hosts interview Ashif Ali, an expert in visual effects, who shares his insights on how Megascans can enhance realism and efficiency in VFX projects. Ashif outlines the key advantages of using Megascans, such as time savings, high-quality assets, physically-based materials, and easy integration with Unreal Engine. He also provides practical examples of how Megascans can be used for various visual effects, including environmental effects, destruction scenes, particle effects, and matte painting. Finally, Ashif shares optimization tips to ensure that using Megascans does not compromise performance.
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