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The Dota 2 Frostivus Event Is More Annoying Than Fun
Frostivus isn't very fun this year. Credit: Valve After a year of incredible content with the Crownfall saga that has been one of the best Dota 2 events ever, the new Frostivus event feels somewhat underwhelming and is making my games more annoying than before the update.The Frostivus event arrived in Dota 2 a few days ago, bringing with it a very welcome ban wave for smurfs and MMR abusers. It also brought some of the usual holiday festivities, including new cosmetic sets, a sale and the holiday items you can use in game such as snowballs and fireworks.Its that last part, combined with a new system where you can craft some cool cosmetics for free, is what is making Dota a little annoying for me right now. With the year coming to a close, I finally have some time to grind Dota and recover the 600+ MMR Ive lost over the last four months where my play time has been limited. However, it seems that a lot of teammates are more focused on earning the resources needed to craft these cosmetic items than helping me get my MMR back.On paper, the system seems like a good idea. Perform some basic actions in game to earn the resources needed to get free cosmetics. However, some of the actions that grant these crafting resources are not part of the typical gameplay loop of Dota. For example, using a new channelled ability steals a festive hat from an enemy that gives you resources, throwing a penguin on the ground and chasing it gives you resources, and throwing a snowball at an enemy before you kill them gives you resources.This has meant that in most of the games Ive played in the last couple of days, before the horn sounds, my team is just chasing penguins. As someone who loves to run at the enemy and get first blood, this has led to a lot of broken fights with a player or two missing as they are chasing penguins. Then, as the game progresses, Ive seen players more interested in getting a hat or throwing a snowball than securing a kill.MORE FOR YOUIm sure at the top levels players are good enough to pull these things off without impacting the game, but at my level it seems to be having a negative impact on my festive Dota games. Its a minor thing, but I dont really see the need for these actions to give you anything that is useful. Keep these abilities in as cosmetic things only, and have the crafting resources be given out by in game actions like healing, damage, kills and assists, which do all give some.It feels harsh to complain about a free event that gives out some fairly cool cosmetics, especially after how good Crownfall has been, but when it impacts the core game it becomes somewhat annoying. Hopefully the Dota 2 team continues with the Crownfall style events that dont impact the main game directly, and leave these kind of events in the past.
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