Mixing practice and theory as a beginner in Game Development
gamedev.net
Hello guys I tried to find some similar thread but I didn't, I apologize in advance if I missed it I'm approaching game development by following the general advice I read on the web (including this forum of course).So I'm starting small, I'm trying to develop my Pong version in Unity: I'm breaking down every single problem in smaller tasks, in some case I try to not follow a tutorial if I have an idea how something should be done (and then comparing what I did with what the
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