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Unreal Engine 5.5: Master the Pivot Tool for Dynamic Animations in Sequencer
In this video, Ill demonstrate how to master the Pivot Tool in Unreal Engine 5.5 for creating dynamic animations in the Sequencer. Using a cyberpunk bar scene featuring robotic characters and a mechanical arm, Ill show you how to leverage the Pivot Tool to precisely rotate parts of the arm at different pivot points. Well use this workflow to animate the mechanical arm moving a bottle and placing it on a table, bringing life and interaction to the scene.This tool is a powerful alternative to creating bones and control rigs for minor scenes where simplicity and efficiency are key. Join me as we explore how the Pivot Tool can simplify your animation workflow and elevate your projects! Topics covered:Attaching objects to a moving part using constraints.Organizing and isolating assets in the Sequencer.Using the Pivot Tool in Edit and Pose modes for precise joint rotations.Potential use cases for the Pivot Tool in other animation workflows. Download and Purchase the scene and assets featured in this video:Cyberpunk Bar Scene: https://www.fab.com/listings/9936eb0a-1f97-4da0-a623-f6a519e39ebb (Special Thanks to Leartes Studios)Robotic Characters: https://www.fab.com/listings/69240f43-d821-4d4c-b5bd-e51eb28cac5c https://www.fab.com/listings/d6e9b743-cd19-48d9-879b-9ef1d6e6be09 Survival Character: https://www.fab.com/listings/11d20d01-b764-4936-8163-cb20d05c369e Dont forget to like, comment, and subscribe for more Unreal Engine tips and tutorials! Let me know how you use the Pivot Tool in your projects or if there are any topics you'd like me to cover in the future!#UnrealEngine5 #PivotTool #AnimationTutorial #UE5
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