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Game engine architecture. Are cameras considered a tool or scene object?
Edit: Just realized this might be under the wrong channel as it's related to engines/graphics rather than game design (sorry)I'm trying to implement a camera for my game engine and looking at other engines as a reference there is a editor camera which you use to freely move around the scene, but then you also have cameras that you can add to the scene which would be used for the actual game and depending on the context (i.e being in an edit or play mode) the engine switches between th
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