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Rocksteady ended its tumultuous 2024 by laying off staff
Justin Carter, Contributing EditorJanuary 7, 20251 Min ReadImage via Rocksteady/WB Games/DC.At a GlanceThe UK studio previously eliminated roles in September 2024, months after releasing its live-service Suicide Squad game.Eurogamer reports Rocksteady quietly laid off staff towards the end of 2024. This was the second known round of layoffs following the release of its co-op shooter Suicide Squad: Kill the Justice League.Anonymous developers impacted by the reductions told the outlet departments such as art and programming were affected. The QA team was also impacted, and had previously been hit hardest by the studio's reductions back in September.Suicide Squad's rocky pathSuicide Squad faced a troubled development environment and frigid reception from critics and audiences. Shortly after its release, WB Games revealed the game had commercially underperformed, and Rocksteady started laying off workers while completing the game's Year One roadmap.As 2024 wound down, Rocksteady announced it would be ending support for Suicide Squad after next Tuesday, January 14. The game's final major update provided an offline mode so it can be played for the foreseeable future.Not long after that announcement, it was reported WB Games Montreal laid off 99 developers. The studio, which itself previously made 2022's Gotham Knights, provided support work on Squad.Read more about:LayoffsWarner Bros DiscoveryAbout the AuthorJustin CarterContributing Editor, GameDeveloper.comA Kansas City, MO native, Justin Carter has written for numerous sites including IGN, Polygon, and SyFy Wire. In addition to Game Developer, his writing can be found at io9 over on Gizmodo. Don't ask him about how much gum he's had, because the answer will be more than he's willing to admit.See more from Justin CarterDaily news, dev blogs, and stories from Game Developer straight to your inboxStay UpdatedYou May Also Like
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