GAMEDEV.NET
Avoiding defenses implemented, somewhat, there's still work ahead.
In the video, the unit changes course a moment before the missiles launch.It should be: The missiles launch. The unit waits a moment to realize the sitatation and changing it's planIf I'm in the field (real life combat situation) and my purpose is to hit and run I will avoid unconfortable enemy units as soon as I notice them (regardless if they get to fire at me or not). I could set LOS > fire range to make units avoid the enemy without a single b
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