GAMEDEV.NET
Avoiding defenses implemented, somewhat, there's still work ahead.
I will avoid unconfortable enemy units as soon as I notice them (regardless if they get to fire at me or not).That's an argument, yes.It was just a vague impression of mine, just for feedback. It is (or was) very common in games that NPCs react instantly and thus too quickly. I choose open the door from a multiple chioce dialogue menu, and as soon as i click on the sentence i already see the NPC acting and hear the sound effect instantly and the door open
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