GAMEDEV.NET
Avoiding defenses implemented, somewhat, there's still work ahead.
Afaik, the A* algorithm was actially invented for motion planning of a robot. Initally, the researchers probably used a representation of the room made by hand, modeling walls and tables with boxes.But now we can ofc. use computer vision to create / update the environment model in realtime. A Kniect sensor would be useful here, which allows to capture depth and voxelizing the scene as the robot sees it.The voxelixation will be imperfect, with some missing or outdated
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