Former Starfield Designer Explains Why Gore And Dismemberment Were Scrapped
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Starfield was originally planned to have a gore and dismemberment system like Fallout, with players being able to more gruesomely kill foes. However, these features were ultimately left out of Starfield.In an interview with Kiwi Talkz, former senior character artist Dennis Mejillones said that there were technical considerations when it came to the space suits. "There's a lot that has to go with it. You have to cut the helmet in a certain way, and it's got to come off; you have meat caps to the bottom where the flesh is," he explained. "We had systems for all of that, and it turned into a big rat's nest of all these things you have to count for."With the feature of being able to customize body size in the character creator, that added more complications. Mejillones also said that gore and dismemberment didn't fit with Starfield's themes as opposed to Fallout's over-the-top presentation.Continue Reading at GameSpot
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