Report: Godfall dev Counterplay Games has quietly closed down
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Justin Carter, Contributing EditorJanuary 13, 20251 Min ReadImage via Counterplay Games/Gearbox Publishing.At a GlanceCounterplay was reportedly co-developing an unannounced project with Jackalyptic Games it was 'disbanded' sometime last year.A developer at Jackalyptic Games claims Godfall creator Counterplay Games closed its doors over the holiday break.PlayStation Lifestyle spotted a LinkedIn post from an anonymous employee, who revealed the two studios were at work on an unannounced project. This title was said to be "supercharged" by Counterplay's contribution, and they said it was "impossible to overstate [the team's] impact. From the very first day, that team put their shoulders to the wheel like it was their baby.""Unfortunately," the Jackalyptic developer continued, "we were unable to continue our partnership into the new year, and CPG was disbanded." Game Developer can corroborate the post's existence, which was later edited to remove the mention of the studio's closure.Godfall was Counterplay's last major release, and was originally a PlayStation 5 and PC title before it was ported to other consoles. The following year, the action-looter game received a single expansion, Fire and Darkness.Prior to that game, it made Duelyst, which went offline in 2020. Last March, Counterplay reportedly laid off several staff members.At time of writing, Godfall is still purchasable on platforms like Steam and the Epic Games Store. Game Developer can confirm Counterplay's website is still active, but has no job openings listed or makes any mention of future projects.The studio's alleged closure comes following last week's shut downs of Toadman Interactive and Freejam. The former was a support studio for Warhammer Vermintide, and the latter made the Robocraft series. Jar of Sparks, an independent studio, also ceased operations last week as its leaders look for a partner to fund its debut project.Similarly, layoffs have recently befallen studios like Rocksteady, Splash Damage, and Piranha Games.Read more about:LayoffsAbout the AuthorJustin CarterContributing Editor, GameDeveloper.comA Kansas City, MO native, Justin Carter has written for numerous sites including IGN, Polygon, and SyFy Wire. In addition to Game Developer, his writing can be found at io9 over on Gizmodo. Don't ask him about how much gum he's had, because the answer will be more than he's willing to admit.See more from Justin CarterDaily news, dev blogs, and stories from Game Developer straight to your inboxStay UpdatedYou May Also Like
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