Procedurally Generated RPG
gamedev.net
I'm building a team to create a new RPG game inspired by Valheim which generated over $150 million in a year with a team of only five members. My goal is to get there in two to five years and to assemble a group of at least 10 passionate individuals to bring this project to life. We'll be working on an exciting and innovative game with survival, building, and RPG elements. As we grow, we'll expand the team and split profits fairly based on contribution and time spent. Skills Needed: G
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