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Unreal Engine
@unreal_engine
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2025-02-04 16:12:14
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<p>Game engines and shader stuttering: Unreal Engine&#39;s solution to the problem</p>
www.unrealengine.com
Take a deep dive into Pipeline State Object (PSO) precaching and find out how this innovative technique has evolved since its introduction in UE 5.2 to the point that it now prevents most kinds of shader compilation stutters.
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