Alan Wake 2 becomes profitable and Control sequel enters full production
www.gamedeveloper.com
Chris Kerr, News EditorFebruary 12, 20252 Min ReadImage via RemedyAt a GlanceAlan Wake 2 has sold over 2 million copies worldwide and is now generating royalties for Remedy.Control 2 entered full production in February 2025. The original title has now topped 4.5 million sales.Remedy saw annual revenue increase by 49.3 percent YoY to 50.7 million.Alan Wake 2 has started to generate royalties for developer Remedy after passing 2 million sales worldwide. The title had already recouped development fees and marketing costs.The Finnish studio shared the news in its fiscal report for the year ended December 31, 2024.It explained Alan Wake 2 saw "particularly high activity" around October 2024, when Remedy launched the Lake House expansion and a physical edition of the game. Those projects were followed up by the launch of a PlayStation 5 Pro update in November.Control, which debuted in 2019, has now sold over 4.5 million units worldwide. 600,000 units were sold in 2024.Discussing its wider project slate, Remedy said Control 2 entered full production earlier this month after the company verified the velocity of asset creation and established clear pipelines.Max Payne 1&2 is currently making "steady progress" in full production and is on track to meet key development objectives.FBC: Firebreak, a multiplayer shooter that serves as a Control spin-off, is also in full production and completed a closed technical test with external players in December. Remedy continues to expand its self-publishing team with a view to launching the title in 2025.Remedy working to deliver 'significant commercial success' by 2030Looking at the company's financial performance, Remedy saw full-year revenue increase by 49.3 percent year-on-year to 50.7 million ($52.6 million). The company posted an annual operating loss of 4.3 million ($4.4 million), but that's an improvement on the 28.6 million ($29.6 million) loss recorded during the previous fiscal year.Remedy expects revenue and operating profit to increase during 2025 and intends to deliver "sustainable, significant commercial success" by the end of the decade."We have two established own franchises, Control and Alan Wake, which are linked through the Remedy Connected Universe. Remedy will self-publish upcoming games, in which Remedy owns the IP. Growing and expanding the two franchises will be a key part of our future. In addition, we work with a partner franchise Max Payne that was originally created by Remedy," said the company, discussing its long-term prospects."By 2030, we aim to be a highly regarded creative studio with sustainable, significant commercial success. We have set ourselves the following financial targets: 1) Double the 2024 revenue by 2027 with continued growth beyond this milestone and 2) EBITDA margin of 30 percent by 2027 and maintain that minimum level throughout the strategy period."Read more about:Remedy EntertainmentTop StoriesFinancialsAbout the AuthorChris KerrNews Editor, GameDeveloper.comGame Developer news editor Chris Kerr is an award-winning journalist and reporter with over a decade of experience in the game industry. His byline has appeared in notable print and digital publications including Edge, Stuff, Wireframe, International Business Times, andPocketGamer.biz. Throughout his career, Chris has covered major industry events including GDC, PAX Australia, Gamescom, Paris Games Week, and Develop Brighton. He has featured on the judging panel at The Develop Star Awards on multiple occasions and appeared on BBC Radio 5 Live to discuss breaking news.See more from Chris KerrDaily news, dev blogs, and stories from Game Developer straight to your inboxStay UpdatedYou May Also Like
0 Commentarii ·0 Distribuiri ·18 Views