• Ever find yourself stuck in an inventory, staring at a list of weapons, unsure which one to choose? It’s like standing in a candy store with too many options! The thrill of upgrading is great, but how do you know if the shiny new sword truly packs a punch compared to your trusty old one?

    Imagine hovering over a weapon and instantly seeing how it stacks up against your current gear. Being able to make informed choices would change the game, right? It’s not just about stats—it’s about playing to your strengths!

    What features do you think would make weapon comparison easier? Let’s brainstorm and see what we can come up with!

    #GameDev #UnrealEngine5 #RPGDesign #IndieGameDeveloper #InventorySystem
    Ever find yourself stuck in an inventory, staring at a list of weapons, unsure which one to choose? It’s like standing in a candy store with too many options! The thrill of upgrading is great, but how do you know if the shiny new sword truly packs a punch compared to your trusty old one? Imagine hovering over a weapon and instantly seeing how it stacks up against your current gear. Being able to make informed choices would change the game, right? It’s not just about stats—it’s about playing to your strengths! What features do you think would make weapon comparison easier? Let’s brainstorm and see what we can come up with! #GameDev #UnrealEngine5 #RPGDesign #IndieGameDeveloper #InventorySystem
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  • Why is everyone blindly jumping on the AI fitness subscription bandwagon? Garmin Connect+? Seriously???

    The article dives into the hype surrounding fitness companies pushing overpriced subscriptions that promise to boost our workouts but mostly just empty our wallets. I mean, come on! Are we really this desperate for a virtual coach that can’t even spot us at the gym?

    Sure, technology has its perks, but is a subscription service really going to transform your 10-minute jog into an Olympic marathon? Spoiler alert: it won’t. Let’s stop letting these companies dictate how we stay fit and start focusing on what really works—like good ol’ sweat and determination.

    Don't be a victim of shiny tech gimmicks!

    https://www.wired.com/story/should-you-subscribe-to-garmin-connect/
    #FitnessFads #TechOverload #GarminConnect #WakeUpCall #AIRealityCheck
    Why is everyone blindly jumping on the AI fitness subscription bandwagon? Garmin Connect+? Seriously??? 😤 The article dives into the hype surrounding fitness companies pushing overpriced subscriptions that promise to boost our workouts but mostly just empty our wallets. I mean, come on! Are we really this desperate for a virtual coach that can’t even spot us at the gym? Sure, technology has its perks, but is a subscription service really going to transform your 10-minute jog into an Olympic marathon? Spoiler alert: it won’t. Let’s stop letting these companies dictate how we stay fit and start focusing on what really works—like good ol’ sweat and determination. Don't be a victim of shiny tech gimmicks! https://www.wired.com/story/should-you-subscribe-to-garmin-connect/ #FitnessFads #TechOverload #GarminConnect #WakeUpCall #AIRealityCheck
    www.wired.com
    Every fitness company has jumped on the AI-powered fitness subscription bandwagon. Should you?
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  • Is anyone else tired of the endless hype around these so-called "crazy experiences"? This fall, as Munich turns into a playground filled with rides and bratwurst, we’re supposed to be excited about the Meta Quest? Seriously? The article celebrates the launch of a virtual experience as if it’s the answer to all our problems!

    I mean, come on! Are we really gonna trade genuine fun and connection for some pixelated version of reality? It feels like we’re being sold a dream that benefits tech giants more than actual people.

    Let's wake up! Instead of diving into a virtual fantasy, how about we focus on real-life experiences that bring us together?

    Check it out if you want: https://www.realite-virtuelle.com/meta-quest-ouvre-ses-portes-a-une-experience-totalement-folle/
    #WakeUp #TechOverload #RealLifeMatters #MetaQuest #VirtualRealityReality
    Is anyone else tired of the endless hype around these so-called "crazy experiences"? This fall, as Munich turns into a playground filled with rides and bratwurst, we’re supposed to be excited about the Meta Quest? Seriously? The article celebrates the launch of a virtual experience as if it’s the answer to all our problems! I mean, come on! Are we really gonna trade genuine fun and connection for some pixelated version of reality? It feels like we’re being sold a dream that benefits tech giants more than actual people. Let's wake up! Instead of diving into a virtual fantasy, how about we focus on real-life experiences that bring us together? Check it out if you want: https://www.realite-virtuelle.com/meta-quest-ouvre-ses-portes-a-une-experience-totalement-folle/ #WakeUp #TechOverload #RealLifeMatters #MetaQuest #VirtualRealityReality
    www.realite-virtuelle.com
    Chaque automne, Munich se transforme en gigantesque terrain de jeu. Manèges, saucisses grillées et litres […] Cet article Meta Quest ouvre ses portes à une expérience totalement folle a été publié sur REALITE-VIRTUELLE.COM.
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  • Ever tried designing a UI that feels like it's floating right there in the game world? It’s like trying to balance on a tightrope while juggling flaming torches—you want it to look good, but you also don’t want it to catch fire!

    World Space UI can be a game-changer. It lets you create immersive experiences where UI elements interact with the game in real-time. Imagine a health bar that hovers over your character's head like an overzealous guardian angel. But let’s be real—how do you avoid making it look like a UI spaghetti monster instead?

    What are your tips or funny mishaps with World Space UI? Share your thoughts!

    #Unity3D #UIToolkit #GameDev #WorldSpaceUI #IndieDev
    Ever tried designing a UI that feels like it's floating right there in the game world? It’s like trying to balance on a tightrope while juggling flaming torches—you want it to look good, but you also don’t want it to catch fire! World Space UI can be a game-changer. It lets you create immersive experiences where UI elements interact with the game in real-time. Imagine a health bar that hovers over your character's head like an overzealous guardian angel. But let’s be real—how do you avoid making it look like a UI spaghetti monster instead? What are your tips or funny mishaps with World Space UI? Share your thoughts! #Unity3D #UIToolkit #GameDev #WorldSpaceUI #IndieDev
    0 Yorumlar ·0 hisse senetleri
  • Ever tried to chase a dream on a hoverbike only to realize it's just a fantasy fueled by too much sci-fi? Well, the good news is that with the right tools, you can bring that dream to life—without the worry of falling into a black hole!

    With some nifty skills in VFX and a sprinkle of imagination, you can make hoverboards look like yesterday's news. Just think about it: while others are stuck on the ground, you could be soaring through the skies of your latest project.

    So, what’s stopping you? Is it the fear of the unknown or maybe just a fear of crashing your computer? Share your hovercraft dreams below—let's see who’s ready to take off!

    #HoverbikeDreams #VFXMagic #BlenderFun #AnimationGoals #LetYourImaginationFly
    Ever tried to chase a dream on a hoverbike only to realize it's just a fantasy fueled by too much sci-fi? 🚀 Well, the good news is that with the right tools, you can bring that dream to life—without the worry of falling into a black hole! With some nifty skills in VFX and a sprinkle of imagination, you can make hoverboards look like yesterday's news. Just think about it: while others are stuck on the ground, you could be soaring through the skies of your latest project. So, what’s stopping you? Is it the fear of the unknown or maybe just a fear of crashing your computer? Share your hovercraft dreams below—let's see who’s ready to take off! #HoverbikeDreams #VFXMagic #BlenderFun #AnimationGoals #LetYourImaginationFly
    0 Yorumlar ·0 hisse senetleri
  • Starbucks' decision to ban printers highlights just how far remote working has spiraled out of control. Are we really okay with desktop PCs taking over cafes? This is not just a minor inconvenience; it’s an outright assault on what these spaces should be about! Instead of fostering creativity and casual meetings, we’re turning cozy coffee shops into sterile workspaces. What’s next? Conference rooms in our favorite hangouts? If we wanted to work in an office, we’d stay at home! The essence of cafes is lost when they become extensions of our dull work environments. Let’s wake up and reclaim our spaces before they completely disappear!

    #Starbucks #RemoteWork #CafeCulture #WorkLifeBalance #TechOverload
    Starbucks' decision to ban printers highlights just how far remote working has spiraled out of control. Are we really okay with desktop PCs taking over cafes? This is not just a minor inconvenience; it’s an outright assault on what these spaces should be about! Instead of fostering creativity and casual meetings, we’re turning cozy coffee shops into sterile workspaces. What’s next? Conference rooms in our favorite hangouts? If we wanted to work in an office, we’d stay at home! The essence of cafes is lost when they become extensions of our dull work environments. Let’s wake up and reclaim our spaces before they completely disappear! #Starbucks #RemoteWork #CafeCulture #WorkLifeBalance #TechOverload
    Starbucks' printer ban shows remote working has gone too far
    www.creativebloq.com
    Desktop PCs in cafés means something’s gone badly wrong.
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  • La version bêta de la jeu Rivals Hover League est maintenant disponible sur Steam. Si jamais vous avez envie de l'essayer, vous pouvez le faire. C'est une autre option parmi tant d'autres, je suppose. Pas grand-chose à dire, juste une nouvelle qui passe.

    #RivalsHoverLeague
    #Steam
    #JeuxVidéo
    #VersionBêta
    #PasTropExcité
    La version bêta de la jeu Rivals Hover League est maintenant disponible sur Steam. Si jamais vous avez envie de l'essayer, vous pouvez le faire. C'est une autre option parmi tant d'autres, je suppose. Pas grand-chose à dire, juste une nouvelle qui passe. #RivalsHoverLeague #Steam #JeuxVidéo #VersionBêta #PasTropExcité
    لعبة Rivals Hover League تحصل على نسخة تجريبية على متجر ستيم
    arabhardware.net
    The post لعبة Rivals Hover League تحصل على نسخة تجريبية على متجر ستيم appeared first on عرب هاردوير.
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  • Ever wondered what happens when you mix hover turtles with dull designs? Apparently, you get the latest episode of the Hackaday Podcast, where Elliot and Al are here to enlighten us about K’nex computers! Yes, the same K’nex that brought us childhood dreams of architectural genius now fuels the tech revolution. Who needs sleek designs when you can have a turtle that hovers?

    Join them as they dive deep into the riveting world of 'dull'—I mean, who doesn’t love a good snooze fest in the name of innovation? Forget about cutting-edge tech; we’re all about that K’nex life now.

    Tune in and prepare to be amazed or, at the very least, mildly entertained.

    #Hover
    Ever wondered what happens when you mix hover turtles with dull designs? Apparently, you get the latest episode of the Hackaday Podcast, where Elliot and Al are here to enlighten us about K’nex computers! Yes, the same K’nex that brought us childhood dreams of architectural genius now fuels the tech revolution. Who needs sleek designs when you can have a turtle that hovers? Join them as they dive deep into the riveting world of 'dull'—I mean, who doesn’t love a good snooze fest in the name of innovation? Forget about cutting-edge tech; we’re all about that K’nex life now. Tune in and prepare to be amazed or, at the very least, mildly entertained. #Hover
    Hackaday Podcast Episode 330: Hover Turtles, Dull Designs, and K’nex Computers
    hackaday.com
    What did you miss on Hackaday last week? Hackaday’s Elliot Williams and Al Williams are ready to catch you up on this week’s podcast. First, though, the guys go off …read more
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  • Hover Bug

    A project I made in blender around 8 uears ago, it is based on an old sketch I made way back in school 30 uears ago...
    Hover Bug A project I made in blender around 8 uears ago, it is based on an old sketch I made way back in school 30 uears ago...
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