• Final Fantasy Tactics: The Ivalice Chronicles announced, releasing September 30 on PC, PS4, PS5, Switch, Switch 2 and Xbox Series X|S

    --R
    Being sued right now, please help me find a lawyer
    Member

    Oct 25, 2017

    15,715

     

    Last edited: Yesterday at 7:38 PM

    Lukar
    Unshakable Resolve - Prophet of Truth
    Member

    Oct 27, 2017

    28,593

    Includes two modes: one that's similar to the original release, and a new one that features additional content, updated UI, and more.

    EDIT: Confirmed for PS4, PS5, Xbox Series X|S, Switch, Switch 2, and PC via Steam.

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    Last edited: Yesterday at 6:06 PM

    Transistor
    The Walnut King
    Administrator

    Oct 25, 2017

    41,807

    Washington, D.C.

    SCREAMING!!!!
     

    MidasTouch
    Member

    Dec 29, 2023

    1,363

    In CBU3 we trust.
     

    Stef
    Member

    Oct 28, 2017

    7,838

    Rome, Italy, Planet Earth

    We waited all those years for this?
     

    Milennia
    Prophet of Truth - Community Resetter
    Member

    Oct 25, 2017

    19,814

    Florida

    WE FUCKING DID IT
     

    MrDaravon
    Member

    Oct 25, 2017

    2,120

    THE THUNDER GOD RETURNS

    ASHHH;KLASDHFK;LASJNFD;LAND 

    Lobster Roll
    signature-less, now and forever™
    Member

    Sep 24, 2019

    40,513

    Everybody pile in. Final Fantasy Tactics is BACK.
     

    mrmickfran
    The Fallen

    Oct 27, 2017

    33,444

    Gongaga

    FUCK YESSS

    Now to wait for FFIX remake 

    BPHusker
    Member

    Oct 26, 2017

    2,313

    Nebraska

    Is it going to have a physical version?
     

    Taifun Devilry
    Member

    Sep 3, 2020

    42

    FINALLY
     

    TheZynster
    Member

    Oct 26, 2017

    14,836

    thats a remaster not a remake lol

    but still cool 

    Techno
    Powered by Friendship™
    The Fallen

    Oct 27, 2017

    6,861

    On my birthday!!
     

    Wilsongt
    Member

    Oct 25, 2017

    19,483

    YOSHIP YOU MAGNIFICENT BASTARD!
     

    OrangeNova
    Member

    Oct 30, 2017

    14,865

    Canada

    I am losing my mind, I cannot wait
     

    ap_2
    Member

    Jan 23, 2021

    1,898

    I need more pls now pls more now pls
     

    DrFunk
    Member

    Oct 25, 2017

    14,933

    Hey, that's my birthday
     

    Figgy
    Member

    Nov 1, 2024

    1,857

    --R said:

    Perfection. 

    Kazer
    "This guy are sick"
    Member

    Oct 27, 2017

    3,123

    Fucking FINALLY!
     

    Glio
    Member

    Oct 27, 2017

    27,964

    Spain

    Final Fantasy Tactics is one of my favorite games... but I'm not particularly convinced by the remaster they've done. It looks very... flat.
     

    Richietto
    One Winged Slayer
    Member

    Oct 25, 2017

    26,220

    North Carolina

    GIVE IT TO ME
     

    Delaney
    Member

    Oct 25, 2017

    3,971

    Are y'all happy now
     

    Sasliquid
    Member

    Oct 25, 2017

    4,700

    Big fan of including the older version as well
     

    DidactBRHU3
    Member

    Oct 17, 2019

    4,517

    Fortaleza - Ceará

    I know this is big news but that's it?
     

    Skoje
    Member

    Oct 26, 2017

    1,887

    OH SHIT
     

    Geg
    Member

    Oct 25, 2017

    6,638

    The two versions thing is cool
     

    Tagovailoa
    Member

    Feb 5, 2023

    1,677

    I am intrigued
     

    thetrin
    Member

    Oct 26, 2017

    10,918

    Grand Junction, CO

    LET'S FUCKING GOOOOOOOOO
     

    GillianSeed79
    Member

    Oct 27, 2017

    3,076

    God is real. Yessssssssssssss!
     

    ravn0s
    "This guy are sick"
    Member

    Oct 29, 2017

    2,065

    Is it a Playstation exclusive?
     

    BlackJace
    The Fallen

    Oct 27, 2017

    5,900

    No bullshit this is the best announcement in ages
     

    Megaten
    Member

    Oct 30, 2017

    245

    Fiiiiiiinally this got announced! Awesome to include the original version in as well.
     

    BY2K
    Membero Americo
    The Fallen

    Oct 25, 2017

    5,071

    Québec, Canada

    Wait, is it more than just the first game or did I misunderstand?
     

    Kain
    Unshakable Resolve - One Winged Slayer
    The Fallen

    Oct 27, 2017

    9,125

    Ok yes, yes yes yes yes yes yes yes

    I'm so fucking in

    Both versions

    I want to see the additions

    Aaaaaaaaaa 

    ClearMetal
    Hey, it's that sheep!
    Member

    Oct 25, 2017

    19,077

    the Netherlands

    Hyped for this. Couldn't get into War of the Lions, but I was way younger back then.

    I will probably stick with Classic, though. Not a big fan of how smoothed over everything in the the enhanced version looks. 

    Yoshimitsu126
    The Fallen

    Nov 11, 2017

    17,620

    United States

    Oh so that's what those sprite characters are from. Seen them a lot back in the 2000s I feel.
     

    aerie
    be choatic good
    Administrator

    Oct 25, 2017

    8,908

    Fantastic, and super glad we've getting two versions like that.
     

    Burt
    Fight Sephiroth or end video games
    Member

    Oct 28, 2017

    9,720

    really had me excited for the first 8 or so seconds 

    Wiserus
    ▲ Legend ▲
    Member

    Oct 26, 2017

    3,877

    Canada

    Yes, yes, yes yes, yeessss. I just wished for a PC version as well, but fuck that. I'll double dip when it comes out.
     

    BobLoblaw
    This Guy Helps
    Member

    Oct 27, 2017

    8,882

    Thought it would be a remake. :( Interested in the new mode with the VO turned to zero.
     

    Stef
    Member

    Oct 28, 2017

    7,838

    Rome, Italy, Planet Earth

    Glio said:

    Final Fantasy Tactics is one of my favorite games... but I'm not particularly convinced by the remaster they've done. It looks very... flat.

    Click to expand...
    Click to shrink...

    This.

    Played on PlayStation and again on PSP.

    Not interested in this at all. 

    kakteen
    Member

    Apr 9, 2024

    1,036

    FUCKING FINALLY! I even bought this on my phone, because I thought this will never happen
     

    Jolliwasp
    Member

    Apr 13, 2024

    92

    Ported HD Mobile graphics with voice acting, as expected...
     

    Bear
    Member

    Oct 25, 2017

    12,344

    Hellllllllll yessssssss
     

    Quinton
    Verified

    Oct 25, 2017

    23,173

    Midgar, With Love

    Hell yeah
     

    Plinkerton
    Member

    Nov 4, 2017

    7,493

    I've never played this game before. Excited to play it on Switch 2!
     

    Makoto Yuki
    ▲ Legend ▲
    Member

    Oct 25, 2017

    5,284

    FUCK YES!!!!
     

    7thFloor
    Member

    Oct 27, 2017

    7,377

    U.S.

    Gonna be honest I'm pretty disappointed, at least it has a classic mode
     

    OhhEldenRing
    Member

    Aug 14, 2024

    2,980

    Finally
     

    Toth
    Member

    Oct 26, 2017

    5,591

    I'm psyched but it doesn't look that much better tbh
     
    #final #fantasy #tactics #ivalice #chronicles
    Final Fantasy Tactics: The Ivalice Chronicles announced, releasing September 30 on PC, PS4, PS5, Switch, Switch 2 and Xbox Series X|S
    --R Being sued right now, please help me find a lawyer Member Oct 25, 2017 15,715   Last edited: Yesterday at 7:38 PM Lukar Unshakable Resolve - Prophet of Truth Member Oct 27, 2017 28,593 Includes two modes: one that's similar to the original release, and a new one that features additional content, updated UI, and more. EDIT: Confirmed for PS4, PS5, Xbox Series X|S, Switch, Switch 2, and PC via Steam. SQUARE ENIX | The Official SQUARE ENIX Website Welcome to the official SQUARE ENIX website. Find all the latest news and updates about your favourite games and upcoming releases. www.square-enix-games.com   Last edited: Yesterday at 6:06 PM Transistor The Walnut King Administrator Oct 25, 2017 41,807 Washington, D.C. SCREAMING!!!!   MidasTouch Member Dec 29, 2023 1,363 In CBU3 we trust.   Stef Member Oct 28, 2017 7,838 Rome, Italy, Planet Earth We waited all those years for this?   Milennia Prophet of Truth - Community Resetter Member Oct 25, 2017 19,814 Florida WE FUCKING DID IT   MrDaravon Member Oct 25, 2017 2,120 THE THUNDER GOD RETURNS ASHHH;KLASDHFK;LASJNFD;LAND  Lobster Roll signature-less, now and forever™ Member Sep 24, 2019 40,513 Everybody pile in. Final Fantasy Tactics is BACK.   mrmickfran The Fallen Oct 27, 2017 33,444 Gongaga FUCK YESSS Now to wait for FFIX remake  BPHusker Member Oct 26, 2017 2,313 Nebraska Is it going to have a physical version?   Taifun Devilry Member Sep 3, 2020 42 FINALLY   TheZynster Member Oct 26, 2017 14,836 thats a remaster not a remake lol but still cool  Techno Powered by Friendship™ The Fallen Oct 27, 2017 6,861 On my birthday!!   Wilsongt Member Oct 25, 2017 19,483 YOSHIP YOU MAGNIFICENT BASTARD!   OrangeNova Member Oct 30, 2017 14,865 Canada I am losing my mind, I cannot wait   ap_2 Member Jan 23, 2021 1,898 I need more pls now pls more now pls   DrFunk Member Oct 25, 2017 14,933 Hey, that's my birthday   Figgy Member Nov 1, 2024 1,857 --R said: Perfection.  Kazer "This guy are sick" Member Oct 27, 2017 3,123 Fucking FINALLY!   Glio Member Oct 27, 2017 27,964 Spain Final Fantasy Tactics is one of my favorite games... but I'm not particularly convinced by the remaster they've done. It looks very... flat.   Richietto One Winged Slayer Member Oct 25, 2017 26,220 North Carolina GIVE IT TO ME   Delaney Member Oct 25, 2017 3,971 Are y'all happy now   Sasliquid Member Oct 25, 2017 4,700 Big fan of including the older version as well   DidactBRHU3 Member Oct 17, 2019 4,517 Fortaleza - Ceará I know this is big news but that's it?   Skoje Member Oct 26, 2017 1,887 OH SHIT   Geg Member Oct 25, 2017 6,638 The two versions thing is cool   Tagovailoa Member Feb 5, 2023 1,677 I am intrigued   thetrin Member Oct 26, 2017 10,918 Grand Junction, CO LET'S FUCKING GOOOOOOOOO   GillianSeed79 Member Oct 27, 2017 3,076 God is real. Yessssssssssssss!   ravn0s "This guy are sick" Member Oct 29, 2017 2,065 Is it a Playstation exclusive?   BlackJace The Fallen Oct 27, 2017 5,900 No bullshit this is the best announcement in ages   Megaten Member Oct 30, 2017 245 Fiiiiiiinally this got announced! Awesome to include the original version in as well.   BY2K Membero Americo The Fallen Oct 25, 2017 5,071 Québec, Canada Wait, is it more than just the first game or did I misunderstand?   Kain Unshakable Resolve - One Winged Slayer The Fallen Oct 27, 2017 9,125 Ok yes, yes yes yes yes yes yes yes I'm so fucking in Both versions I want to see the additions Aaaaaaaaaa  ClearMetal Hey, it's that sheep! Member Oct 25, 2017 19,077 the Netherlands Hyped for this. Couldn't get into War of the Lions, but I was way younger back then. I will probably stick with Classic, though. Not a big fan of how smoothed over everything in the the enhanced version looks.  Yoshimitsu126 The Fallen Nov 11, 2017 17,620 United States Oh so that's what those sprite characters are from. Seen them a lot back in the 2000s I feel.   aerie be choatic good Administrator Oct 25, 2017 8,908 Fantastic, and super glad we've getting two versions like that.   Burt Fight Sephiroth or end video games Member Oct 28, 2017 9,720 really had me excited for the first 8 or so seconds  Wiserus ▲ Legend ▲ Member Oct 26, 2017 3,877 Canada Yes, yes, yes yes, yeessss. I just wished for a PC version as well, but fuck that. I'll double dip when it comes out.   BobLoblaw This Guy Helps Member Oct 27, 2017 8,882 Thought it would be a remake. :( Interested in the new mode with the VO turned to zero.   Stef Member Oct 28, 2017 7,838 Rome, Italy, Planet Earth Glio said: Final Fantasy Tactics is one of my favorite games... but I'm not particularly convinced by the remaster they've done. It looks very... flat. Click to expand... Click to shrink... This. Played on PlayStation and again on PSP. Not interested in this at all.  kakteen Member Apr 9, 2024 1,036 FUCKING FINALLY! I even bought this on my phone, because I thought this will never happen   Jolliwasp Member Apr 13, 2024 92 Ported HD Mobile graphics with voice acting, as expected...   Bear Member Oct 25, 2017 12,344 Hellllllllll yessssssss   Quinton Verified Oct 25, 2017 23,173 Midgar, With Love Hell yeah   Plinkerton Member Nov 4, 2017 7,493 I've never played this game before. Excited to play it on Switch 2!   Makoto Yuki ▲ Legend ▲ Member Oct 25, 2017 5,284 FUCK YES!!!!   7thFloor Member Oct 27, 2017 7,377 U.S. Gonna be honest I'm pretty disappointed, at least it has a classic mode   OhhEldenRing Member Aug 14, 2024 2,980 Finally   Toth Member Oct 26, 2017 5,591 I'm psyched but it doesn't look that much better tbh   #final #fantasy #tactics #ivalice #chronicles
    WWW.RESETERA.COM
    Final Fantasy Tactics: The Ivalice Chronicles announced, releasing September 30 on PC, PS4, PS5, Switch, Switch 2 and Xbox Series X|S
    --R Being sued right now, please help me find a lawyer Member Oct 25, 2017 15,715   Last edited: Yesterday at 7:38 PM Lukar Unshakable Resolve - Prophet of Truth Member Oct 27, 2017 28,593 Includes two modes: one that's similar to the original release, and a new one that features additional content, updated UI, and more. EDIT: Confirmed for PS4, PS5, Xbox Series X|S, Switch, Switch 2, and PC via Steam. SQUARE ENIX | The Official SQUARE ENIX Website Welcome to the official SQUARE ENIX website. Find all the latest news and updates about your favourite games and upcoming releases. www.square-enix-games.com   Last edited: Yesterday at 6:06 PM Transistor The Walnut King Administrator Oct 25, 2017 41,807 Washington, D.C. SCREAMING!!!!   MidasTouch Member Dec 29, 2023 1,363 In CBU3 we trust.   Stef Member Oct 28, 2017 7,838 Rome, Italy, Planet Earth We waited all those years for this?   Milennia Prophet of Truth - Community Resetter Member Oct 25, 2017 19,814 Florida WE FUCKING DID IT   MrDaravon Member Oct 25, 2017 2,120 THE THUNDER GOD RETURNS ASHHH;KLASDHFK;LASJNFD;LAND  Lobster Roll signature-less, now and forever™ Member Sep 24, 2019 40,513 Everybody pile in. Final Fantasy Tactics is BACK.   mrmickfran The Fallen Oct 27, 2017 33,444 Gongaga FUCK YESSS Now to wait for FFIX remake  BPHusker Member Oct 26, 2017 2,313 Nebraska Is it going to have a physical version?   Taifun Devilry Member Sep 3, 2020 42 FINALLY   TheZynster Member Oct 26, 2017 14,836 thats a remaster not a remake lol but still cool  Techno Powered by Friendship™ The Fallen Oct 27, 2017 6,861 On my birthday!!   Wilsongt Member Oct 25, 2017 19,483 YOSHIP YOU MAGNIFICENT BASTARD!   OrangeNova Member Oct 30, 2017 14,865 Canada I am losing my mind, I cannot wait   ap_2 Member Jan 23, 2021 1,898 I need more pls now pls more now pls   DrFunk Member Oct 25, 2017 14,933 Hey, that's my birthday   Figgy Member Nov 1, 2024 1,857 --R said: Perfection.  Kazer "This guy are sick" Member Oct 27, 2017 3,123 Fucking FINALLY!   Glio Member Oct 27, 2017 27,964 Spain Final Fantasy Tactics is one of my favorite games... but I'm not particularly convinced by the remaster they've done. It looks very... flat.   Richietto One Winged Slayer Member Oct 25, 2017 26,220 North Carolina GIVE IT TO ME   Delaney Member Oct 25, 2017 3,971 Are y'all happy now   Sasliquid Member Oct 25, 2017 4,700 Big fan of including the older version as well   DidactBRHU3 Member Oct 17, 2019 4,517 Fortaleza - Ceará I know this is big news but that's it?   Skoje Member Oct 26, 2017 1,887 OH SHIT   Geg Member Oct 25, 2017 6,638 The two versions thing is cool   Tagovailoa Member Feb 5, 2023 1,677 I am intrigued   thetrin Member Oct 26, 2017 10,918 Grand Junction, CO LET'S FUCKING GOOOOOOOOO   GillianSeed79 Member Oct 27, 2017 3,076 God is real. Yessssssssssssss!   ravn0s "This guy are sick" Member Oct 29, 2017 2,065 Is it a Playstation exclusive?   BlackJace The Fallen Oct 27, 2017 5,900 No bullshit this is the best announcement in ages   Megaten Member Oct 30, 2017 245 Fiiiiiiinally this got announced! Awesome to include the original version in as well.   BY2K Membero Americo The Fallen Oct 25, 2017 5,071 Québec, Canada Wait, is it more than just the first game or did I misunderstand?   Kain Unshakable Resolve - One Winged Slayer The Fallen Oct 27, 2017 9,125 Ok yes, yes yes yes yes yes yes yes I'm so fucking in Both versions I want to see the additions Aaaaaaaaaa  ClearMetal Hey, it's that sheep! Member Oct 25, 2017 19,077 the Netherlands Hyped for this. Couldn't get into War of the Lions, but I was way younger back then. I will probably stick with Classic, though. Not a big fan of how smoothed over everything in the the enhanced version looks.  Yoshimitsu126 The Fallen Nov 11, 2017 17,620 United States Oh so that's what those sprite characters are from. Seen them a lot back in the 2000s I feel.   aerie be choatic good Administrator Oct 25, 2017 8,908 Fantastic, and super glad we've getting two versions like that.   Burt Fight Sephiroth or end video games Member Oct 28, 2017 9,720 really had me excited for the first 8 or so seconds  Wiserus ▲ Legend ▲ Member Oct 26, 2017 3,877 Canada Yes, yes, yes yes, yeessss. I just wished for a PC version as well, but fuck that. I'll double dip when it comes out.   BobLoblaw This Guy Helps Member Oct 27, 2017 8,882 Thought it would be a remake. :( Interested in the new mode with the VO turned to zero.   Stef Member Oct 28, 2017 7,838 Rome, Italy, Planet Earth Glio said: Final Fantasy Tactics is one of my favorite games... but I'm not particularly convinced by the remaster they've done. It looks very... flat. Click to expand... Click to shrink... This. Played on PlayStation and again on PSP. Not interested in this at all.  kakteen Member Apr 9, 2024 1,036 FUCKING FINALLY! I even bought this on my phone, because I thought this will never happen   Jolliwasp Member Apr 13, 2024 92 Ported HD Mobile graphics with voice acting, as expected...   Bear Member Oct 25, 2017 12,344 Hellllllllll yessssssss   Quinton Verified Oct 25, 2017 23,173 Midgar, With Love Hell yeah   Plinkerton Member Nov 4, 2017 7,493 I've never played this game before. Excited to play it on Switch 2!   Makoto Yuki ▲ Legend ▲ Member Oct 25, 2017 5,284 FUCK YES!!!!   7thFloor Member Oct 27, 2017 7,377 U.S. Gonna be honest I'm pretty disappointed, at least it has a classic mode   OhhEldenRing Member Aug 14, 2024 2,980 Finally   Toth Member Oct 26, 2017 5,591 I'm psyched but it doesn't look that much better tbh  
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  • Steel life: Grand Canal Steelworks Park in Hangzhou, China by Jiakun Architects and TLS Landscape Architecture

    The transformation of Hangzhou’s old steelworks into a park is a tribute to China’s industrial past in a city of the future
    The congressional hearing about Chinese AI engine DeepSeek held in the US this April has propelled Hangzhou, the heart of China’s new digital economy, to the headlines. With companies such as DeepSeek, Unitree and Alibaba – whose payment app allowed me to get on the metro without needing to buy a ticket – headquartered in Hangzhou, China’s future in AI, robotics and automation is emanating from this city. Getting off the metro in the suburban area of Gongshu, the sun was shining on an old steelworks, overgrown with vines and flowers now that it is being transformed by Jiakun Architects and TLS Landscape Architecture into the Grand Canal Steelworks Park. The unfolding trade war might help to accelerate China’s journey into an automated future, leaving the world of factories behind, yet this new public space shows an impulse to commemorate the country’s economic history, and the forces that have shaped its contemporary built environment.
    Starting in Hangzhou and travelling more than 1,700km to Beijing, the Grand Canal is an engineering project built 2,500 years ago to connect the different regions of eastern China. The country’s geography means rivers flow from west to east: from higher elevations, culminating in the Himalayas, to the basin that is the country’s eastern seaboard. Historically, it was difficult to transport goods from mercantile centres in the south, including Hangzhou and Suzhou, to the political centre in Beijing up north. As a civil engineering project, the Grand Canal rivals the Great Wall, but if the Great Wall aims to protect China from the outside, the Grand Canal articulates Chinese commerce from the inside. The historic waterway has been an important conduit of economic and cultural exchange, enabling the movement of people and goods such as grain, silk, wine, salt and gravel across the country. It became a UNESCO World Heritage site in 2014.
    The state‑owned enterprise collective was founded, and the physical facility of Hangzhou steelworks built, in the 1950s during the Great Leap Forward, when China strove for self‑sufficiency, and wended its way through the country’s economic trajectory: first the economic chaos of the 1960s, then the reforms and opening up in the 1980s. Steel remains an important industry today in China, home to more than half of the world’s production, but the listing of the Grand Canal enabled city leaders to move production to a new site and decommission the Hangzhou steelworks. External mandates, including entry into the World Trade Organization, the Beijing Olympics and UNESCO listings, have been instrumentalised in the country to pursue a range of internal interests, particularly economical and real estate ones. 
    In 2016, the factory was shut down in 150 days, in what the company describes as a ‘heroic’ effort, and the site attracted tourists of industrial ruins. In the competition brief, Hangzhou planners asked for ‘as much of the existing blast furnaces and buildings’ as possible to be preserved. When I arrived in China in 2008, Chinese cities were notorious for heritage demolition, but today urban planners and architects increasingly work to preserve historical buildings. Just like several industrial sites in Beijing and Shanghai have been transformed into major public and cultural spaces in the past decade, in the Yangtze River Delta – of which Hangzhou is a major hub – several industrial sites along the Grand Canal’s course are being given a new lease of life.
    Today, the three blast furnaces of Hangzhou steelworks remain, with the silhouettes of their smokestacks easily recognisable from a distance. The project preserves as much as possible of the aesthetics of a steel mill with none of the danger or dust, ready to welcome instead new community facilities and cultural programmes in a vast and restored piece of landscape. Situated in a former working‑class district that has been gentrifying and welcoming young families, the new park is becoming a popular venue for music festivals, flower viewing in springtime and year‑round picnics – when I visited, parents were teaching their children to ride a bicycle, and students from Zhejiang University, about a kilometre from the park, were having lunch on the grass.
    New programmes accommodated in the old coke oven and steel mills will include a series of exhibition halls and spaces welcoming a wide range of cultural and artistic workshops as well as events – the project’s first phase has just completed but tenant organisations have not yet moved in, and works are ongoing to the north of the park. On the day of my visit, a student art exhibition was on display near one of the furnaces, with works made from detritus from the site, including old packing containers. The rehabilitated buildings also provide a range of commercial units, where cafés, restaurants, shops, a bookshop, ice cream shop and a gym have already opened their doors to visitors. 
    Several structures were deemed structurally unsafe and required demolition, such as the old iron casting building. The architects proposed to partially reconstruct it on its original footprint; the much more open structure, built with reclaimed bricks, now houses a semi‑outdoor garden. Material choices evoke the site’s industrial past: weathered steel, exposed concrete and large expanses of glazing dominate the landscape. The widespread use of red, including in an elevated walkway that traverses the park – at times vaguely reminiscent of a Japanese torii gate in the space below – gives a warm and reassuring earthiness to the otherwise industrial colour palette.
    Elements selected by the designers underwent sanitisation and detoxification before being reused. The landscaping includes old machinery parts and boulders; recuperated steel panels are for instance inlaid into the paving while pipes for pouring molten steel have been turned into a fountain. The train tracks that once transported material continue to run through the site, providing paths in between the new patches of vegetation, planted with local grasses as well as Japanese maples, camphors and persimmon trees. As Jiawen Chen from TLS describes it, the aesthetic feels ‘wild, but not weedy or abandoned’. The landscape architects’ inspiration came from the site itself after the steelworks’ closure, she explains, once vegetation had begun to reclaim it. Contaminated soil was replaced with clean local soil – at a depth between 0.5 and 1.5 metres, in line with Chinese regulations. The removed soil was sent to specialised facilities for purification, while severely contaminated layers were sealed with concrete. TLS proposed phytoremediationin selected areas of the site ‘as a symbolic and educational gesture’, Chen explains, but ‘the client preferred to be cautious’. From the eastern end of the park, hiking trails lead to the mountain and its Buddhist temples. The old steel mill’s grounds fade seamlessly into the hills. Standing in what it is still a construction site, a sign suggests there will soon be a rowing centre here. 
    While Jiakun Architects and TLS have prioritised making the site palatable as a public space, the project also brings to life a history that many are likely to have forgotten. Throughout, the park incorporates different elements of China’s economic history, including the life of the Grand Canal and the industrial era. There is, for example, a Maoist steelworker painted on the mural of one of the cafés, as well as historical photographs and drawings of the steelworks peppering the site, framed and hung on the walls. The ambition might be in part to pay homage to steelworkers, but it is hard to imagine them visiting. Gongshu, like the other suburbs of Hangzhou, has seen rapid increases in its property prices. 
    The steelworks were built during the Maoist era, a time of ‘battling with earth, battling with heaven, battling with humanity’, to borrow Mao’s own words. Ordinary people melted down pots and pans to surpass the UK in steel production, and industry was seen as a sharp break from a traditional Chinese way of life, in which humans aspire to live in harmony with their environment. The priorities of the government today are more conservative, seeking to create a garden city to attract engineers and their families. Hangzhou has long represented the balmy and sophisticated life of China’s south, a land of rice and fish. To the west of the city, not far from the old steelworks, are the ecologically protected Xixi wetlands, and Hangzhou’s urban planning exemplifies the Chinese principle of 天人合一, or nature and humankind as one. 
    Today, Hangzhou is only 45 minutes from Shanghai by high‑speed train. The two cities feel like extensions of one another, an urban region of 100 million people. The creation of the Grand Canal Steelworks Park reflects the move away from heavy industry that Chinese cities such as Hangzhou are currently making, shifting towards a supposedly cleaner knowledge‑driven economy. Yet the preservation of the steelworks epitomises the sentimental attitude towards the site’s history and acts as a reminder that today’s middle classes are the children of yesterday’s steelworkers, drinking coffee and playing with their own children in grassy lawns next to shuttered blast furnaces. 
    The park’s second phase is already nearing completion, and the competition for the nearby Grand Canal Museum was won by Herzog & de Meuron in 2020 – the building is under construction, and should open at the end of this year. It is a district rich in history, but the city is resolutely turned towards the future. 

    2025-06-02
    Reuben J Brown

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    #steel #life #grand #canal #steelworks
    Steel life: Grand Canal Steelworks Park in Hangzhou, China by Jiakun Architects and TLS Landscape Architecture
    The transformation of Hangzhou’s old steelworks into a park is a tribute to China’s industrial past in a city of the future The congressional hearing about Chinese AI engine DeepSeek held in the US this April has propelled Hangzhou, the heart of China’s new digital economy, to the headlines. With companies such as DeepSeek, Unitree and Alibaba – whose payment app allowed me to get on the metro without needing to buy a ticket – headquartered in Hangzhou, China’s future in AI, robotics and automation is emanating from this city. Getting off the metro in the suburban area of Gongshu, the sun was shining on an old steelworks, overgrown with vines and flowers now that it is being transformed by Jiakun Architects and TLS Landscape Architecture into the Grand Canal Steelworks Park. The unfolding trade war might help to accelerate China’s journey into an automated future, leaving the world of factories behind, yet this new public space shows an impulse to commemorate the country’s economic history, and the forces that have shaped its contemporary built environment. Starting in Hangzhou and travelling more than 1,700km to Beijing, the Grand Canal is an engineering project built 2,500 years ago to connect the different regions of eastern China. The country’s geography means rivers flow from west to east: from higher elevations, culminating in the Himalayas, to the basin that is the country’s eastern seaboard. Historically, it was difficult to transport goods from mercantile centres in the south, including Hangzhou and Suzhou, to the political centre in Beijing up north. As a civil engineering project, the Grand Canal rivals the Great Wall, but if the Great Wall aims to protect China from the outside, the Grand Canal articulates Chinese commerce from the inside. The historic waterway has been an important conduit of economic and cultural exchange, enabling the movement of people and goods such as grain, silk, wine, salt and gravel across the country. It became a UNESCO World Heritage site in 2014. The state‑owned enterprise collective was founded, and the physical facility of Hangzhou steelworks built, in the 1950s during the Great Leap Forward, when China strove for self‑sufficiency, and wended its way through the country’s economic trajectory: first the economic chaos of the 1960s, then the reforms and opening up in the 1980s. Steel remains an important industry today in China, home to more than half of the world’s production, but the listing of the Grand Canal enabled city leaders to move production to a new site and decommission the Hangzhou steelworks. External mandates, including entry into the World Trade Organization, the Beijing Olympics and UNESCO listings, have been instrumentalised in the country to pursue a range of internal interests, particularly economical and real estate ones.  In 2016, the factory was shut down in 150 days, in what the company describes as a ‘heroic’ effort, and the site attracted tourists of industrial ruins. In the competition brief, Hangzhou planners asked for ‘as much of the existing blast furnaces and buildings’ as possible to be preserved. When I arrived in China in 2008, Chinese cities were notorious for heritage demolition, but today urban planners and architects increasingly work to preserve historical buildings. Just like several industrial sites in Beijing and Shanghai have been transformed into major public and cultural spaces in the past decade, in the Yangtze River Delta – of which Hangzhou is a major hub – several industrial sites along the Grand Canal’s course are being given a new lease of life. Today, the three blast furnaces of Hangzhou steelworks remain, with the silhouettes of their smokestacks easily recognisable from a distance. The project preserves as much as possible of the aesthetics of a steel mill with none of the danger or dust, ready to welcome instead new community facilities and cultural programmes in a vast and restored piece of landscape. Situated in a former working‑class district that has been gentrifying and welcoming young families, the new park is becoming a popular venue for music festivals, flower viewing in springtime and year‑round picnics – when I visited, parents were teaching their children to ride a bicycle, and students from Zhejiang University, about a kilometre from the park, were having lunch on the grass. New programmes accommodated in the old coke oven and steel mills will include a series of exhibition halls and spaces welcoming a wide range of cultural and artistic workshops as well as events – the project’s first phase has just completed but tenant organisations have not yet moved in, and works are ongoing to the north of the park. On the day of my visit, a student art exhibition was on display near one of the furnaces, with works made from detritus from the site, including old packing containers. The rehabilitated buildings also provide a range of commercial units, where cafés, restaurants, shops, a bookshop, ice cream shop and a gym have already opened their doors to visitors.  Several structures were deemed structurally unsafe and required demolition, such as the old iron casting building. The architects proposed to partially reconstruct it on its original footprint; the much more open structure, built with reclaimed bricks, now houses a semi‑outdoor garden. Material choices evoke the site’s industrial past: weathered steel, exposed concrete and large expanses of glazing dominate the landscape. The widespread use of red, including in an elevated walkway that traverses the park – at times vaguely reminiscent of a Japanese torii gate in the space below – gives a warm and reassuring earthiness to the otherwise industrial colour palette. Elements selected by the designers underwent sanitisation and detoxification before being reused. The landscaping includes old machinery parts and boulders; recuperated steel panels are for instance inlaid into the paving while pipes for pouring molten steel have been turned into a fountain. The train tracks that once transported material continue to run through the site, providing paths in between the new patches of vegetation, planted with local grasses as well as Japanese maples, camphors and persimmon trees. As Jiawen Chen from TLS describes it, the aesthetic feels ‘wild, but not weedy or abandoned’. The landscape architects’ inspiration came from the site itself after the steelworks’ closure, she explains, once vegetation had begun to reclaim it. Contaminated soil was replaced with clean local soil – at a depth between 0.5 and 1.5 metres, in line with Chinese regulations. The removed soil was sent to specialised facilities for purification, while severely contaminated layers were sealed with concrete. TLS proposed phytoremediationin selected areas of the site ‘as a symbolic and educational gesture’, Chen explains, but ‘the client preferred to be cautious’. From the eastern end of the park, hiking trails lead to the mountain and its Buddhist temples. The old steel mill’s grounds fade seamlessly into the hills. Standing in what it is still a construction site, a sign suggests there will soon be a rowing centre here.  While Jiakun Architects and TLS have prioritised making the site palatable as a public space, the project also brings to life a history that many are likely to have forgotten. Throughout, the park incorporates different elements of China’s economic history, including the life of the Grand Canal and the industrial era. There is, for example, a Maoist steelworker painted on the mural of one of the cafés, as well as historical photographs and drawings of the steelworks peppering the site, framed and hung on the walls. The ambition might be in part to pay homage to steelworkers, but it is hard to imagine them visiting. Gongshu, like the other suburbs of Hangzhou, has seen rapid increases in its property prices.  The steelworks were built during the Maoist era, a time of ‘battling with earth, battling with heaven, battling with humanity’, to borrow Mao’s own words. Ordinary people melted down pots and pans to surpass the UK in steel production, and industry was seen as a sharp break from a traditional Chinese way of life, in which humans aspire to live in harmony with their environment. The priorities of the government today are more conservative, seeking to create a garden city to attract engineers and their families. Hangzhou has long represented the balmy and sophisticated life of China’s south, a land of rice and fish. To the west of the city, not far from the old steelworks, are the ecologically protected Xixi wetlands, and Hangzhou’s urban planning exemplifies the Chinese principle of 天人合一, or nature and humankind as one.  Today, Hangzhou is only 45 minutes from Shanghai by high‑speed train. The two cities feel like extensions of one another, an urban region of 100 million people. The creation of the Grand Canal Steelworks Park reflects the move away from heavy industry that Chinese cities such as Hangzhou are currently making, shifting towards a supposedly cleaner knowledge‑driven economy. Yet the preservation of the steelworks epitomises the sentimental attitude towards the site’s history and acts as a reminder that today’s middle classes are the children of yesterday’s steelworkers, drinking coffee and playing with their own children in grassy lawns next to shuttered blast furnaces.  The park’s second phase is already nearing completion, and the competition for the nearby Grand Canal Museum was won by Herzog & de Meuron in 2020 – the building is under construction, and should open at the end of this year. It is a district rich in history, but the city is resolutely turned towards the future.  2025-06-02 Reuben J Brown Share AR May 2025CircularityBuy Now #steel #life #grand #canal #steelworks
    WWW.ARCHITECTURAL-REVIEW.COM
    Steel life: Grand Canal Steelworks Park in Hangzhou, China by Jiakun Architects and TLS Landscape Architecture
    The transformation of Hangzhou’s old steelworks into a park is a tribute to China’s industrial past in a city of the future The congressional hearing about Chinese AI engine DeepSeek held in the US this April has propelled Hangzhou, the heart of China’s new digital economy, to the headlines. With companies such as DeepSeek, Unitree and Alibaba – whose payment app allowed me to get on the metro without needing to buy a ticket – headquartered in Hangzhou, China’s future in AI, robotics and automation is emanating from this city. Getting off the metro in the suburban area of Gongshu, the sun was shining on an old steelworks, overgrown with vines and flowers now that it is being transformed by Jiakun Architects and TLS Landscape Architecture into the Grand Canal Steelworks Park. The unfolding trade war might help to accelerate China’s journey into an automated future, leaving the world of factories behind, yet this new public space shows an impulse to commemorate the country’s economic history, and the forces that have shaped its contemporary built environment. Starting in Hangzhou and travelling more than 1,700km to Beijing, the Grand Canal is an engineering project built 2,500 years ago to connect the different regions of eastern China. The country’s geography means rivers flow from west to east: from higher elevations, culminating in the Himalayas, to the basin that is the country’s eastern seaboard. Historically, it was difficult to transport goods from mercantile centres in the south, including Hangzhou and Suzhou, to the political centre in Beijing up north. As a civil engineering project, the Grand Canal rivals the Great Wall, but if the Great Wall aims to protect China from the outside, the Grand Canal articulates Chinese commerce from the inside. The historic waterway has been an important conduit of economic and cultural exchange, enabling the movement of people and goods such as grain, silk, wine, salt and gravel across the country. It became a UNESCO World Heritage site in 2014. The state‑owned enterprise collective was founded, and the physical facility of Hangzhou steelworks built, in the 1950s during the Great Leap Forward, when China strove for self‑sufficiency, and wended its way through the country’s economic trajectory: first the economic chaos of the 1960s, then the reforms and opening up in the 1980s. Steel remains an important industry today in China, home to more than half of the world’s production, but the listing of the Grand Canal enabled city leaders to move production to a new site and decommission the Hangzhou steelworks. External mandates, including entry into the World Trade Organization, the Beijing Olympics and UNESCO listings, have been instrumentalised in the country to pursue a range of internal interests, particularly economical and real estate ones.  In 2016, the factory was shut down in 150 days, in what the company describes as a ‘heroic’ effort, and the site attracted tourists of industrial ruins. In the competition brief, Hangzhou planners asked for ‘as much of the existing blast furnaces and buildings’ as possible to be preserved. When I arrived in China in 2008, Chinese cities were notorious for heritage demolition, but today urban planners and architects increasingly work to preserve historical buildings. Just like several industrial sites in Beijing and Shanghai have been transformed into major public and cultural spaces in the past decade, in the Yangtze River Delta – of which Hangzhou is a major hub – several industrial sites along the Grand Canal’s course are being given a new lease of life. Today, the three blast furnaces of Hangzhou steelworks remain, with the silhouettes of their smokestacks easily recognisable from a distance. The project preserves as much as possible of the aesthetics of a steel mill with none of the danger or dust, ready to welcome instead new community facilities and cultural programmes in a vast and restored piece of landscape. Situated in a former working‑class district that has been gentrifying and welcoming young families, the new park is becoming a popular venue for music festivals, flower viewing in springtime and year‑round picnics – when I visited, parents were teaching their children to ride a bicycle, and students from Zhejiang University, about a kilometre from the park, were having lunch on the grass. New programmes accommodated in the old coke oven and steel mills will include a series of exhibition halls and spaces welcoming a wide range of cultural and artistic workshops as well as events – the project’s first phase has just completed but tenant organisations have not yet moved in, and works are ongoing to the north of the park. On the day of my visit, a student art exhibition was on display near one of the furnaces, with works made from detritus from the site, including old packing containers. The rehabilitated buildings also provide a range of commercial units, where cafés, restaurants, shops, a bookshop, ice cream shop and a gym have already opened their doors to visitors.  Several structures were deemed structurally unsafe and required demolition, such as the old iron casting building. The architects proposed to partially reconstruct it on its original footprint; the much more open structure, built with reclaimed bricks, now houses a semi‑outdoor garden. Material choices evoke the site’s industrial past: weathered steel, exposed concrete and large expanses of glazing dominate the landscape. The widespread use of red, including in an elevated walkway that traverses the park – at times vaguely reminiscent of a Japanese torii gate in the space below – gives a warm and reassuring earthiness to the otherwise industrial colour palette. Elements selected by the designers underwent sanitisation and detoxification before being reused. The landscaping includes old machinery parts and boulders; recuperated steel panels are for instance inlaid into the paving while pipes for pouring molten steel have been turned into a fountain. The train tracks that once transported material continue to run through the site, providing paths in between the new patches of vegetation, planted with local grasses as well as Japanese maples, camphors and persimmon trees. As Jiawen Chen from TLS describes it, the aesthetic feels ‘wild, but not weedy or abandoned’. The landscape architects’ inspiration came from the site itself after the steelworks’ closure, she explains, once vegetation had begun to reclaim it. Contaminated soil was replaced with clean local soil – at a depth between 0.5 and 1.5 metres, in line with Chinese regulations. The removed soil was sent to specialised facilities for purification, while severely contaminated layers were sealed with concrete. TLS proposed phytoremediation (using plants to detoxify soil) in selected areas of the site ‘as a symbolic and educational gesture’, Chen explains, but ‘the client preferred to be cautious’. From the eastern end of the park, hiking trails lead to the mountain and its Buddhist temples. The old steel mill’s grounds fade seamlessly into the hills. Standing in what it is still a construction site, a sign suggests there will soon be a rowing centre here.  While Jiakun Architects and TLS have prioritised making the site palatable as a public space, the project also brings to life a history that many are likely to have forgotten. Throughout, the park incorporates different elements of China’s economic history, including the life of the Grand Canal and the industrial era. There is, for example, a Maoist steelworker painted on the mural of one of the cafés, as well as historical photographs and drawings of the steelworks peppering the site, framed and hung on the walls. The ambition might be in part to pay homage to steelworkers, but it is hard to imagine them visiting. Gongshu, like the other suburbs of Hangzhou, has seen rapid increases in its property prices.  The steelworks were built during the Maoist era, a time of ‘battling with earth, battling with heaven, battling with humanity’, to borrow Mao’s own words. Ordinary people melted down pots and pans to surpass the UK in steel production, and industry was seen as a sharp break from a traditional Chinese way of life, in which humans aspire to live in harmony with their environment. The priorities of the government today are more conservative, seeking to create a garden city to attract engineers and their families. Hangzhou has long represented the balmy and sophisticated life of China’s south, a land of rice and fish. To the west of the city, not far from the old steelworks, are the ecologically protected Xixi wetlands, and Hangzhou’s urban planning exemplifies the Chinese principle of 天人合一, or nature and humankind as one.  Today, Hangzhou is only 45 minutes from Shanghai by high‑speed train. The two cities feel like extensions of one another, an urban region of 100 million people. The creation of the Grand Canal Steelworks Park reflects the move away from heavy industry that Chinese cities such as Hangzhou are currently making, shifting towards a supposedly cleaner knowledge‑driven economy. Yet the preservation of the steelworks epitomises the sentimental attitude towards the site’s history and acts as a reminder that today’s middle classes are the children of yesterday’s steelworkers, drinking coffee and playing with their own children in grassy lawns next to shuttered blast furnaces.  The park’s second phase is already nearing completion, and the competition for the nearby Grand Canal Museum was won by Herzog & de Meuron in 2020 – the building is under construction, and should open at the end of this year. It is a district rich in history, but the city is resolutely turned towards the future.  2025-06-02 Reuben J Brown Share AR May 2025CircularityBuy Now
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  • Solo Leveling Author Reveals Plans For A New Sung Jinwoo Romance Story

    Solo Leveling is one of the most popular series at the moment, and fans are eager for new content from the series. The creator of Solo Leveling, Chugong, is sometimes active on Korean forums, where he reveals interesting information about the series. Recently, he has revealed to fans that he would like to write a romance story for Jinwoo and Joohee.
    #solo #leveling #author #reveals #plans
    Solo Leveling Author Reveals Plans For A New Sung Jinwoo Romance Story
    Solo Leveling is one of the most popular series at the moment, and fans are eager for new content from the series. The creator of Solo Leveling, Chugong, is sometimes active on Korean forums, where he reveals interesting information about the series. Recently, he has revealed to fans that he would like to write a romance story for Jinwoo and Joohee. #solo #leveling #author #reveals #plans
    GAMERANT.COM
    Solo Leveling Author Reveals Plans For A New Sung Jinwoo Romance Story
    Solo Leveling is one of the most popular series at the moment, and fans are eager for new content from the series. The creator of Solo Leveling, Chugong, is sometimes active on Korean forums, where he reveals interesting information about the series. Recently, he has revealed to fans that he would like to write a romance story for Jinwoo and Joohee.
    0 Commenti 0 condivisioni
  • [Alinea Analytics] Elden Ring’s player engagement is through the roof: 45% of its Steam players have played for 100+ hours

    Angie
    Best Avatar Thread Ever!
    Member

    Nov 20, 2017

    49,860

    Kingdom of Corona

    Elden Ring's player engagement is through the roof: Over 45% of its Steam players have played for 100+ hours

    Click to expand...
    Click to shrink...

    Steam accounts for 15.7 million players – 43% of the game's audience – meaning Steam is Elden Ring's biggest platform. PlayStation comes in second with 13.2 million, while Xbox accounts for the remaining 7.4 million:

    Click to expand...
    Click to shrink...

    Elden Ring – and especially its DLC – is hard. While it abandons the linear structure of FromSoftware's previous games, giving players more choice when they're stuck, Elden Ring's bosses are some of the most challenging out there.

    I'm looking at you, Malenia and Promised Consort Radahn.
    Click to expand...
    Click to shrink...

    Despite the game's mercilessness, 10.9% of Elden Ring players on PlayStation and 10.2% on Steam have unlocked every trophy/achievement in the game. However, just 3.7% of Xbox players managed this feat.

    Click to expand...
    Click to shrink...

    The trophy/achievement data clearly shows that Elden Ring players are dedicated – especially on Steam and Xbox. But looking deeper at Alinea's playtime distribution data reveals just how dedicated they really are:

    Click to expand...
    Click to shrink...

    The results are striking:

    64% of Elden Ring players on Steam have played for over 50 hoursPlayStation players have triple the share of under-5-hours players, signalling that Elden Ring didn't click for everyone on the platform – perhaps due to the difficulty
    Seven million Steam players – 44.7% of Elden Ring's Steam audience – have played for over 100 hours. That share is 36.7%But perhaps most remarkably of all, almost 700K players across PlayStationand Steamhave played Elden Ring for over 500 hours. Talk about dedication!

    Elden Ring’s player engagement is through the roof: 45% of its Steam players have played for 100+ hours

    Elden Ring’s player engagement is through the roof: Over 45% of its Steam players have played for 100+ hours Elden Ring is one of the most successful premium games of all time.

    alineaanalytics.com

     

    OP

    OP

    Angie
    Best Avatar Thread Ever!
    Member

    Nov 20, 2017

    49,860

    Kingdom of Corona

    Despite the game's mercilessness, 10.9% of Elden Ring players on PlayStation and 10.2% on Steam have unlocked every trophy/achievement in the game. However, just 3.7% of Xbox players managed this feat.

    Click to expand...
    Click to shrink...

    I think this is the craziest stat for me.
    A game so hard having 10% of the players to unlock all trophies. 

    Last edited: Today at 5:32 AM

    Kalentan
    Member

    Oct 25, 2017

    50,699

    2.5 million is still a big gap, but for some reason I thought the gap between PC and PS4/5 sales of the game was like... monstrously bigger, like 6 - 8 million range.
     

    ResetGreyWolf
    Member

    Oct 27, 2017

    6,768

    That's impressive, but also, is this company genuinely calling Silksong a soulslike or am I reading that wrong? What, just because you have to reclaim your money if you die?
     

    dusan
    Member

    Aug 2, 2020

    6,763

    Nightreign trainings begins.

     

    Jolkien
    Member

    Oct 25, 2017

    4,310

    Anchorage/Alaska

    Angie said:

    I think this is the craziest stat for me.

    A game so hard having 10% of the players to unlock all trophies. And that includes the DLC
    Click to expand...
    Click to shrink...

    I mean most game is way under that percentage, that it's close to 10% makes it fairly common. My rarest trophy is the Diablo 2 Platinum at 1.27% rarity. Both Divinity Original Sin 1 and 2 are under 2.50% as well 

    OP

    OP

    Angie
    Best Avatar Thread Ever!
    Member

    Nov 20, 2017

    49,860

    Kingdom of Corona

    Jolkien said:

    I mean most game is way under that percentage, that it's close to 10% makes it fairly common. My rarest trophy is the Diablo 2 Platinum at 1.27% rarity. Both Divinity Original Sin 1 and 2 are under 2.50% as wellClick to expand...
    Click to shrink...

    That is why is crazy to me

    Minecraft Platinum

    The game not even hard 

    PlayBee
    One Winged Slayer
    Member

    Nov 8, 2017

    6,738

    Angie said:

    I think this is the craziest stat for me.

    A game so hard having 10% of the players to unlock all trophies. And that includes the DLC
    Click to expand...
    Click to shrink...

    There are no DLC trophies
     

    EvilBoris
    Prophet of Truth - HDTVtest
    Verified

    Oct 29, 2017

    18,087

    Does steam make this available or is this estimations from sites that look at user activity?
     

    OP

    OP

    Angie
    Best Avatar Thread Ever!
    Member

    Nov 20, 2017

    49,860

    Kingdom of Corona

    PlayBee said:

    There are no DLC trophies

    Click to expand...
    Click to shrink...

    The expansion didn't had any Trophy?
     

    PlayBee
    One Winged Slayer
    Member

    Nov 8, 2017

    6,738

    Angie said:

    The expansion didn't had any Trophy?

    Click to expand...
    Click to shrink...

    Nope, same with Dark Souls. Bloodborne is the only one that added trophies with DLC
     

    OP

    OP

    Angie
    Best Avatar Thread Ever!
    Member

    Nov 20, 2017

    49,860

    Kingdom of Corona

    PlayBee said:

    Nope, same with Dark Souls. Bloodborne is the only one that added trophies with DLC

    Click to expand...
    Click to shrink...

    I was not aware of that. I will edit it out.

    Always assumed that expansions had Trophies. But I never played them. 

    southwest
    Member

    Sep 15, 2022

    2,759

    Heh I have it on both Steam and PlayStation. About 95 hours on Steam and 4 on PlayStation.
     

    antitrop
    Member

    Oct 25, 2017

    14,949

    There are only three games I've topped 100 hours on a single playthrough: Elden Ring, Baldur's Gate 3, and Final Fantasy VII Rebirth.
     

    Necron
    ▲ Legend ▲
    Member

    Oct 25, 2017

    9,850

    Switzerland

    10% got all the trophies/achievements?!I did it for both PC and PS5.  

    Mung
    Member

    Nov 2, 2017

    4,454

    PS sales much closer to PC than I expected.
     

    Last edited: Today at 6:00 AM

    Dyno
    AVALANCHE
    The Fallen

    Oct 25, 2017

    16,830

    Angie said:

    I think this is the craziest stat for me.

    A game so hard having 10% of the players to unlock all trophies.
    Click to expand...
    Click to shrink...

    If anything it says a lot more about how overstated the difficulty is to me. People do it for the bragging rights because it's perceived as hard, but DMC DMD mode etc are far far harder, just they dont have the same hype cycle and rep so people don't try for it as much I guess.
     

    ArjanN
    Member

    Oct 25, 2017

    11,493

    Dyno said:

    If anything it says a lot more about how overstated the difficulty is to me. People do it for the bragging rights because it's perceived as hard, but DMC DMD mode etc are far far harder, just they dont have the same hype cycle and rep so people don't try for it as much I guess.

    Click to expand...
    Click to shrink...

    Angie said:

    That is why is crazy to me

    Minecraft Platinum

    The game not even hard
    Click to expand...
    Click to shrink...

    Minecraft has the GTA/Skyrim thing, where most of the audience is playing it as a sandbox.

    I've noticed harder games tend to have a decent amount of self-selection, where a really challenging roguelike or bullethell shmup has higher completion percentages on the harder achievements than a more mainstream game with much lower difficulty. 

    Last edited: Today at 5:59 AM

    Menome
    "This guy are sick"
    Member

    Oct 25, 2017

    7,133

    I've got 280 hours on Steam, about 200 hours on PS5 and I'm likely to start a new full playthrough once the Tarnished Edition contents are available on Steam.

    Yeah, I kinda like this game. 

    Creamium
    Member

    Oct 25, 2017

    10,466

    Belgium

    The high 100% achievement stat is crazy. People really went in on ER.

    I have 100+ hours on PS5 and once I get a new pc it's pretty likely that I replay this at some point. 

    Shahadan
    Member

    Oct 27, 2017

    5,591

    I should have been an analyst
     

    Nateo
    Member

    Oct 27, 2017

    8,987

    Because hard games don't just instantly hand you solutions. Games with friction and the need to actually put time in a learn for a majority of people will have high engagement especially if its a good game.
     

    Mr.Deadshot
    Member

    Oct 27, 2017

    23,203

    I put 110h into it and it would have been a lot better if it was half that time. Too much bloat and repetition.
     

    FF Seraphim
    Member

    Oct 26, 2017

    16,615

    Tokyo

    Holy fuck over 10% of players on both PC and PS5 got 100%? That is a fucking high percentage.

    God damn.
    Let me check my stats:
    Yep 100%, 215 hours as well.
    Love the game but I didn't expect it to resonate with so many people that that many would get the 100% achievement. 

    Dyno
    AVALANCHE
    The Fallen

    Oct 25, 2017

    16,830

    ArjanN said:

    Minecraft has the GTA/Skyrim thing, where most of the audience is playing it as a sandbox.

    I've noticed harder games tend to have a decent amount of self-selection, where a really challenging roguelike or bullethell shmup has higher completion percentages on the harder achievements than a more mainstream game with much lower difficulty.
    Click to expand...
    Click to shrink...

    Makes sense tbh. I suppose to a degree that's the pull for some. For example I bought Furi for that OST and what looked like fun combat. By the end I was playing on the hardest difficulty for the thrill of pulling it off to that OST despite no plans to push that deep into the game.

    I do think the souls series has a certain pull with that kind of audience though, and I suspect half the reason it takes so well is because all the fights are, well in all honesty far from the worst out there. They're mostly fair with the occasional 'cheap' move and beyond learning to work around the few attacks a boss will throw your way that you don't instantly gel with, they're pretty chill. I'd happily argue in favor of something like NG2 being multiple times harder etc. And I think that's why souls games work. They feel hard, but they're pretty lax to overcome too 

    Redis
    Member

    Mar 1, 2025

    222

    I have 520h+ on PS4/5.

    Also played around 25h on my brother 's Series X.
    Will definitely replay it on Switch 2 this year.
    Game is generational. 

    Last edited: Today at 6:34 AM

    Z'ard
    "This guy are sick"
    Member

    Mar 5, 2019

    1,550

    Ukraine

    Yeah i have over 500 hours as well and i'll definitely play it again at one point.
     

    thezboson
    Member

    Oct 27, 2017

    1,380

    I have over 1000 hours in ER. I tried runs where I played "traditionally" by not using summons and AoW etc and played it like a Dark Souls game basically. And have to say, for those of us that like to play Fromsoft games that way, ER is by far the hardest game I have ever played. Much harder than Sekiro.

    Yet, the game is easy enough that 10% can grab the Platinum. A real triumph in game design and my favorite game of all time. I still think of the lore from time to time. 

    Bede-x
    Member

    Oct 25, 2017

    12,058

    To think there was a time where Steam wasn't included at launch for Souls games and now it's outperforming not just PS5, but two generations of Playstations. So much have changed in the last decade or so and Steam is such a juggernaut now.

    Seems to have done well everywhere though. 

    jaymzi
    Member

    Jul 22, 2019

    7,202

    First I thought how is this possible as 45% is more than the amount of people that finished the game.

    Then I realised Elden Ring can easily take over 100 hours to finish. 

    onibirdo
    Member

    Dec 9, 2020

    3,590

    GOAT
     

    raketenrolf
    Member

    Oct 28, 2017

    5,919

    Germany

    Yeah, it's already one of the best games of all time, easily.

    I need to start Shadow of the Erdtree. But holding off because the Switch 2 is launching soon. 

    Mephissto
    Member

    Mar 8, 2024

    1,231

    Pretty insane. Considering how much it sold especially.
     

    Rud
    Member

    Mar 3, 2025

    140

    United States

    Dyno said:

    If anything it says a lot more about how overstated the difficulty is to me. People do it for the bragging rights because it's perceived as hard, but DMC DMD mode etc are far far harder, just they dont have the same hype cycle and rep so people don't try for it as much I guess.

    Click to expand...
    Click to shrink...

    You don't have to play in that mode though so it doesn't matter how hard it is. With Elden Ring everyone has to play under the same conditions so when you brag to someone else they know what it is that you are talking about.
     

    Gelf
    Member

    Oct 27, 2017

    6,156

    I remember when I finally beat the game for the first time after about a month of solid playing since launch I was impressed by the overall percentage stats of people who had already got the late game achievements. It was higher than many games I've seen that are vastly easier and are over in less than 20 hours.

    I'm nowhere close to getting 100% though. 

    Oliver James
    Avenger

    Oct 25, 2017

    9,838

    Is it really that good? I finished De - Da123 Bb, should I play it as a lapsed Souls player?
     

    Dyno
    AVALANCHE
    The Fallen

    Oct 25, 2017

    16,830

    Rud said:

    You don't have to play in that mode though so it doesn't matter how hard it is. With Elden Ring everyone has to play under the same conditions so when you brag to someone else they know what it is that you are talking about.

    Click to expand...
    Click to shrink...

    Oh for sure, I just think that as harder games go ER and the souls games are pretty chill. There's a fair push and pull to them and in most cases, reasonable room to recover. It may just be a personal thing but I find in the harder hack n slash game modes losing your rhythm is a death sentence, but the souls games have that bit more time to recover and rethink I suppose and just feel fairly mellow despite the challenge.

    You're right that the challenge is universal but tbh even that can kinda be defined by the build. My first run of demons was tragic to say the least, then I tried magic on run 2 and had a very different experience 

    hydrophilic attack
    went to hypogean jail
    Member

    Oct 25, 2017

    23,622

    Sweden

    wow that's a big difference in completion percentage between platforms
     

    Western Yokai
    Member

    Feb 14, 2025

    175

    The game is harder than average, the game is better than average, the game let's you play how you find it's better, while puts everyone in the same level of accomplisment in regards of difficulty.

    Of course people will be engaged to do 100% when they feel they're progressing, and not just beating everything first time, watching a cutscene, hence and repeat. 

    Rud
    Member

    Mar 3, 2025

    140

    United States

    Dyno said:

    Oh for sure, I just think that as harder games go ER and the souls games are pretty chill. There's a fair push and pull to them and in most cases, reasonable room to recover. It may just be a personal thing but I find in the harder hack n slash game modes losing your rhythm is a death sentence, but the souls games have that bit more time to recover and rethink I suppose and just feel fairly mellow despite the challenge.

    You're right that the challenge is universal but tbh even that can kinda be defined by the build. My first run of demons was tragic to say the least, then I tried magic on run 2 and had a very different experience
    Click to expand...
    Click to shrink...

    Shared experiences are a big difference makers with these games i think.

    In Elden Ring i never beat that Scarlet Rot Breath Dragon in Caelid despite trying many many times with different strategies and even with the help of online guides, could never beat that thing. If one of my friend told me they beat that guy that would be impressive to me simply because I could not do it but my friend could.

    Conversely if Elden Ring had diffulty settings and my friend told me he beat that Scarlet Rot Breath Dragon in easy mode than that would mean absolutely nothing to me.... because we're not even playing the same game. Hell if my friend beat that thing in Ultra Hard mode while I could not even beat it in Normal mode I like would have no context of that even means, the difference is unimaginable at that point.... I might be tempted to accuse my friend of trying to flex on me or something 

    Last edited: Today at 7:17 AM

    Flying Caterpillar
    Member

    Aug 14, 2024

    202

    I just checked my play time and I was surprised to see it past 500 hours. I still want to do another playthrough of the DLC. 

    mrmickfran
    The Fallen

    Oct 27, 2017

    33,239

    Gongaga

    I keep meaning to go for my last trophies too, I just got to do the other ending trophies.
     

    Last edited: Today at 7:19 AM

    Menchin
    Member

    Apr 1, 2019

    6,012

    Oliver James said:

    Is it really that good? I finished De - Da123 Bb, should I play it as a lapsed Souls player?

    Click to expand...
    Click to shrink...

    If you liked those games then you'll probably like this too so go for it 

    Rainer516
    Member

    Oct 29, 2017

    1,491

    I have it on both Steam and PlayStation. Around 400 hours on playstation and 150ish on Steam. It is my "comfort food" game. I bought it 9n Steam so I could play it on my steamdeck when I travel for work and need to unwind.
     

    RPGam3r
    Member

    Oct 27, 2017

    16,450

    ArjanN said:

    Minecraft has the GTA/Skyrim thing, where most of the audience is playing it as a sandbox.

    I've noticed harder games tend to have a decent amount of self-selection, where a really challenging roguelike or bullethell shmup has higher completion percentages on the harder achievements than a more mainstream game with much lower difficulty.
    Click to expand...
    Click to shrink...

    Yeah in games like Skyrim I don't even try for completion on trophies whatsoever. I have 1000s hours in Skyrim and do not have 100% in achievements/platinum trophy. Same for Minecraft. 

    jotun?
    Member

    Oct 28, 2017

    5,167

    I have 1041h on PS, but I certainly haven't actually played for that much. I have a habit of leaving it on while doing chores and stuff. Also lots of time just waiting for summons/invasions while doing other things. I actually have it up on my second monitor on my desk right now
     

    Altima VII
    Member

    Mar 2, 2025

    177

    To be honest my biggest takeaway from these stats is wondering what ludicrous business decisions are keeping Sony from releasing Demons Souls on Steam.
     

    Kill3r7
    Member

    Oct 25, 2017

    29,077

    202 hours on Xbox but that includes the DLC.
     

    CladInShadows
    Member

    May 2, 2024

    292

    The overall completion statistics make a level of sense - it's a game where the main appeal is the gameplay, overcoming challenges, etc. If you are enjoying that, why wouldn't you want to experience every challenge the game has for you? The achievement list essentially just becomes a checklist for everything there is to get out of the game.

    It's a contrast to most modern games where such a big part of the audience is just there for a story, with no intention to fully engage with any mechanics and who'd get upset and give up upon encountering anything they weren't able to beat first try. They're not going to hang around after beating the main story to do any optional side content or challenges that are often tied to achievements. These people probably didn't pick up Elden Ring in the first place. 

    Sumio Mondo
    Member

    Oct 25, 2017

    10,753

    United Kingdom

    I don't think it's really sunk in how much of an event this game actually was in the mainstream. So much bigger than their other games.
     
    #alinea #analytics #elden #rings #player
    [Alinea Analytics] Elden Ring’s player engagement is through the roof: 45% of its Steam players have played for 100+ hours
    Angie Best Avatar Thread Ever! Member Nov 20, 2017 49,860 Kingdom of Corona Elden Ring's player engagement is through the roof: Over 45% of its Steam players have played for 100+ hours Click to expand... Click to shrink... Steam accounts for 15.7 million players – 43% of the game's audience – meaning Steam is Elden Ring's biggest platform. PlayStation comes in second with 13.2 million, while Xbox accounts for the remaining 7.4 million: Click to expand... Click to shrink... Elden Ring – and especially its DLC – is hard. While it abandons the linear structure of FromSoftware's previous games, giving players more choice when they're stuck, Elden Ring's bosses are some of the most challenging out there. I'm looking at you, Malenia and Promised Consort Radahn. Click to expand... Click to shrink... Despite the game's mercilessness, 10.9% of Elden Ring players on PlayStation and 10.2% on Steam have unlocked every trophy/achievement in the game. However, just 3.7% of Xbox players managed this feat. Click to expand... Click to shrink... The trophy/achievement data clearly shows that Elden Ring players are dedicated – especially on Steam and Xbox. But looking deeper at Alinea's playtime distribution data reveals just how dedicated they really are: Click to expand... Click to shrink... The results are striking: 64% of Elden Ring players on Steam have played for over 50 hoursPlayStation players have triple the share of under-5-hours players, signalling that Elden Ring didn't click for everyone on the platform – perhaps due to the difficulty Seven million Steam players – 44.7% of Elden Ring's Steam audience – have played for over 100 hours. That share is 36.7%But perhaps most remarkably of all, almost 700K players across PlayStationand Steamhave played Elden Ring for over 500 hours. Talk about dedication! Elden Ring’s player engagement is through the roof: 45% of its Steam players have played for 100+ hours Elden Ring’s player engagement is through the roof: Over 45% of its Steam players have played for 100+ hours Elden Ring is one of the most successful premium games of all time. alineaanalytics.com   OP OP Angie Best Avatar Thread Ever! Member Nov 20, 2017 49,860 Kingdom of Corona Despite the game's mercilessness, 10.9% of Elden Ring players on PlayStation and 10.2% on Steam have unlocked every trophy/achievement in the game. However, just 3.7% of Xbox players managed this feat. Click to expand... Click to shrink... I think this is the craziest stat for me. A game so hard having 10% of the players to unlock all trophies.  Last edited: Today at 5:32 AM Kalentan Member Oct 25, 2017 50,699 2.5 million is still a big gap, but for some reason I thought the gap between PC and PS4/5 sales of the game was like... monstrously bigger, like 6 - 8 million range.   ResetGreyWolf Member Oct 27, 2017 6,768 That's impressive, but also, is this company genuinely calling Silksong a soulslike or am I reading that wrong? What, just because you have to reclaim your money if you die?   dusan Member Aug 2, 2020 6,763 Nightreign trainings begins.   Jolkien Member Oct 25, 2017 4,310 Anchorage/Alaska Angie said: I think this is the craziest stat for me. A game so hard having 10% of the players to unlock all trophies. And that includes the DLC Click to expand... Click to shrink... I mean most game is way under that percentage, that it's close to 10% makes it fairly common. My rarest trophy is the Diablo 2 Platinum at 1.27% rarity. Both Divinity Original Sin 1 and 2 are under 2.50% as well  OP OP Angie Best Avatar Thread Ever! Member Nov 20, 2017 49,860 Kingdom of Corona Jolkien said: I mean most game is way under that percentage, that it's close to 10% makes it fairly common. My rarest trophy is the Diablo 2 Platinum at 1.27% rarity. Both Divinity Original Sin 1 and 2 are under 2.50% as wellClick to expand... Click to shrink... That is why is crazy to me Minecraft Platinum The game not even hard  PlayBee One Winged Slayer Member Nov 8, 2017 6,738 Angie said: I think this is the craziest stat for me. A game so hard having 10% of the players to unlock all trophies. And that includes the DLC Click to expand... Click to shrink... There are no DLC trophies   EvilBoris Prophet of Truth - HDTVtest Verified Oct 29, 2017 18,087 Does steam make this available or is this estimations from sites that look at user activity?   OP OP Angie Best Avatar Thread Ever! Member Nov 20, 2017 49,860 Kingdom of Corona PlayBee said: There are no DLC trophies Click to expand... Click to shrink... The expansion didn't had any Trophy?   PlayBee One Winged Slayer Member Nov 8, 2017 6,738 Angie said: The expansion didn't had any Trophy? Click to expand... Click to shrink... Nope, same with Dark Souls. Bloodborne is the only one that added trophies with DLC   OP OP Angie Best Avatar Thread Ever! Member Nov 20, 2017 49,860 Kingdom of Corona PlayBee said: Nope, same with Dark Souls. Bloodborne is the only one that added trophies with DLC Click to expand... Click to shrink... I was not aware of that. I will edit it out. Always assumed that expansions had Trophies. But I never played them.  southwest Member Sep 15, 2022 2,759 Heh I have it on both Steam and PlayStation. About 95 hours on Steam and 4 on PlayStation.   antitrop Member Oct 25, 2017 14,949 There are only three games I've topped 100 hours on a single playthrough: Elden Ring, Baldur's Gate 3, and Final Fantasy VII Rebirth.   Necron ▲ Legend ▲ Member Oct 25, 2017 9,850 Switzerland 10% got all the trophies/achievements?!I did it for both PC and PS5. 👁️   Mung Member Nov 2, 2017 4,454 PS sales much closer to PC than I expected.   Last edited: Today at 6:00 AM Dyno AVALANCHE The Fallen Oct 25, 2017 16,830 Angie said: I think this is the craziest stat for me. A game so hard having 10% of the players to unlock all trophies. Click to expand... Click to shrink... If anything it says a lot more about how overstated the difficulty is to me. People do it for the bragging rights because it's perceived as hard, but DMC DMD mode etc are far far harder, just they dont have the same hype cycle and rep so people don't try for it as much I guess.   ArjanN Member Oct 25, 2017 11,493 Dyno said: If anything it says a lot more about how overstated the difficulty is to me. People do it for the bragging rights because it's perceived as hard, but DMC DMD mode etc are far far harder, just they dont have the same hype cycle and rep so people don't try for it as much I guess. Click to expand... Click to shrink... Angie said: That is why is crazy to me Minecraft Platinum The game not even hard Click to expand... Click to shrink... Minecraft has the GTA/Skyrim thing, where most of the audience is playing it as a sandbox. I've noticed harder games tend to have a decent amount of self-selection, where a really challenging roguelike or bullethell shmup has higher completion percentages on the harder achievements than a more mainstream game with much lower difficulty.  Last edited: Today at 5:59 AM Menome "This guy are sick" Member Oct 25, 2017 7,133 I've got 280 hours on Steam, about 200 hours on PS5 and I'm likely to start a new full playthrough once the Tarnished Edition contents are available on Steam. Yeah, I kinda like this game.  Creamium Member Oct 25, 2017 10,466 Belgium The high 100% achievement stat is crazy. People really went in on ER. I have 100+ hours on PS5 and once I get a new pc it's pretty likely that I replay this at some point.  Shahadan Member Oct 27, 2017 5,591 I should have been an analyst   Nateo Member Oct 27, 2017 8,987 Because hard games don't just instantly hand you solutions. Games with friction and the need to actually put time in a learn for a majority of people will have high engagement especially if its a good game.   Mr.Deadshot Member Oct 27, 2017 23,203 I put 110h into it and it would have been a lot better if it was half that time. Too much bloat and repetition.   FF Seraphim Member Oct 26, 2017 16,615 Tokyo Holy fuck over 10% of players on both PC and PS5 got 100%? That is a fucking high percentage. God damn. Let me check my stats: Yep 100%, 215 hours as well. Love the game but I didn't expect it to resonate with so many people that that many would get the 100% achievement.  Dyno AVALANCHE The Fallen Oct 25, 2017 16,830 ArjanN said: Minecraft has the GTA/Skyrim thing, where most of the audience is playing it as a sandbox. I've noticed harder games tend to have a decent amount of self-selection, where a really challenging roguelike or bullethell shmup has higher completion percentages on the harder achievements than a more mainstream game with much lower difficulty. Click to expand... Click to shrink... Makes sense tbh. I suppose to a degree that's the pull for some. For example I bought Furi for that OST and what looked like fun combat. By the end I was playing on the hardest difficulty for the thrill of pulling it off to that OST despite no plans to push that deep into the game. I do think the souls series has a certain pull with that kind of audience though, and I suspect half the reason it takes so well is because all the fights are, well in all honesty far from the worst out there. They're mostly fair with the occasional 'cheap' move and beyond learning to work around the few attacks a boss will throw your way that you don't instantly gel with, they're pretty chill. I'd happily argue in favor of something like NG2 being multiple times harder etc. And I think that's why souls games work. They feel hard, but they're pretty lax to overcome too  Redis Member Mar 1, 2025 222 I have 520h+ on PS4/5. Also played around 25h on my brother 's Series X. Will definitely replay it on Switch 2 this year. Game is generational.  Last edited: Today at 6:34 AM Z'ard "This guy are sick" Member Mar 5, 2019 1,550 Ukraine Yeah i have over 500 hours as well and i'll definitely play it again at one point.   thezboson Member Oct 27, 2017 1,380 I have over 1000 hours in ER. I tried runs where I played "traditionally" by not using summons and AoW etc and played it like a Dark Souls game basically. And have to say, for those of us that like to play Fromsoft games that way, ER is by far the hardest game I have ever played. Much harder than Sekiro. Yet, the game is easy enough that 10% can grab the Platinum. A real triumph in game design and my favorite game of all time. I still think of the lore from time to time.  Bede-x Member Oct 25, 2017 12,058 To think there was a time where Steam wasn't included at launch for Souls games and now it's outperforming not just PS5, but two generations of Playstations. So much have changed in the last decade or so and Steam is such a juggernaut now. Seems to have done well everywhere though.  jaymzi Member Jul 22, 2019 7,202 First I thought how is this possible as 45% is more than the amount of people that finished the game. Then I realised Elden Ring can easily take over 100 hours to finish.  onibirdo Member Dec 9, 2020 3,590 GOAT   raketenrolf Member Oct 28, 2017 5,919 Germany Yeah, it's already one of the best games of all time, easily. I need to start Shadow of the Erdtree. But holding off because the Switch 2 is launching soon.  Mephissto Member Mar 8, 2024 1,231 Pretty insane. Considering how much it sold especially.   Rud Member Mar 3, 2025 140 United States Dyno said: If anything it says a lot more about how overstated the difficulty is to me. People do it for the bragging rights because it's perceived as hard, but DMC DMD mode etc are far far harder, just they dont have the same hype cycle and rep so people don't try for it as much I guess. Click to expand... Click to shrink... You don't have to play in that mode though so it doesn't matter how hard it is. With Elden Ring everyone has to play under the same conditions so when you brag to someone else they know what it is that you are talking about.   Gelf Member Oct 27, 2017 6,156 I remember when I finally beat the game for the first time after about a month of solid playing since launch I was impressed by the overall percentage stats of people who had already got the late game achievements. It was higher than many games I've seen that are vastly easier and are over in less than 20 hours. I'm nowhere close to getting 100% though.  Oliver James Avenger Oct 25, 2017 9,838 Is it really that good? I finished De - Da123 Bb, should I play it as a lapsed Souls player?   Dyno AVALANCHE The Fallen Oct 25, 2017 16,830 Rud said: You don't have to play in that mode though so it doesn't matter how hard it is. With Elden Ring everyone has to play under the same conditions so when you brag to someone else they know what it is that you are talking about. Click to expand... Click to shrink... Oh for sure, I just think that as harder games go ER and the souls games are pretty chill. There's a fair push and pull to them and in most cases, reasonable room to recover. It may just be a personal thing but I find in the harder hack n slash game modes losing your rhythm is a death sentence, but the souls games have that bit more time to recover and rethink I suppose and just feel fairly mellow despite the challenge. You're right that the challenge is universal but tbh even that can kinda be defined by the build. My first run of demons was tragic to say the least, then I tried magic on run 2 and had a very different experience  hydrophilic attack went to hypogean jail Member Oct 25, 2017 23,622 Sweden wow that's a big difference in completion percentage between platforms   Western Yokai Member Feb 14, 2025 175 The game is harder than average, the game is better than average, the game let's you play how you find it's better, while puts everyone in the same level of accomplisment in regards of difficulty. Of course people will be engaged to do 100% when they feel they're progressing, and not just beating everything first time, watching a cutscene, hence and repeat.  Rud Member Mar 3, 2025 140 United States Dyno said: Oh for sure, I just think that as harder games go ER and the souls games are pretty chill. There's a fair push and pull to them and in most cases, reasonable room to recover. It may just be a personal thing but I find in the harder hack n slash game modes losing your rhythm is a death sentence, but the souls games have that bit more time to recover and rethink I suppose and just feel fairly mellow despite the challenge. You're right that the challenge is universal but tbh even that can kinda be defined by the build. My first run of demons was tragic to say the least, then I tried magic on run 2 and had a very different experience Click to expand... Click to shrink... Shared experiences are a big difference makers with these games i think. In Elden Ring i never beat that Scarlet Rot Breath Dragon in Caelid despite trying many many times with different strategies and even with the help of online guides, could never beat that thing. If one of my friend told me they beat that guy that would be impressive to me simply because I could not do it but my friend could. Conversely if Elden Ring had diffulty settings and my friend told me he beat that Scarlet Rot Breath Dragon in easy mode than that would mean absolutely nothing to me.... because we're not even playing the same game. Hell if my friend beat that thing in Ultra Hard mode while I could not even beat it in Normal mode I like would have no context of that even means, the difference is unimaginable at that point.... I might be tempted to accuse my friend of trying to flex on me or something  Last edited: Today at 7:17 AM Flying Caterpillar Member Aug 14, 2024 202 I just checked my play time and I was surprised to see it past 500 hours. I still want to do another playthrough of the DLC.  mrmickfran The Fallen Oct 27, 2017 33,239 Gongaga I keep meaning to go for my last trophies too, I just got to do the other ending trophies.   Last edited: Today at 7:19 AM Menchin Member Apr 1, 2019 6,012 Oliver James said: Is it really that good? I finished De - Da123 Bb, should I play it as a lapsed Souls player? Click to expand... Click to shrink... If you liked those games then you'll probably like this too so go for it  Rainer516 Member Oct 29, 2017 1,491 I have it on both Steam and PlayStation. Around 400 hours on playstation and 150ish on Steam. It is my "comfort food" game. I bought it 9n Steam so I could play it on my steamdeck when I travel for work and need to unwind.   RPGam3r Member Oct 27, 2017 16,450 ArjanN said: Minecraft has the GTA/Skyrim thing, where most of the audience is playing it as a sandbox. I've noticed harder games tend to have a decent amount of self-selection, where a really challenging roguelike or bullethell shmup has higher completion percentages on the harder achievements than a more mainstream game with much lower difficulty. Click to expand... Click to shrink... Yeah in games like Skyrim I don't even try for completion on trophies whatsoever. I have 1000s hours in Skyrim and do not have 100% in achievements/platinum trophy. Same for Minecraft.  jotun? Member Oct 28, 2017 5,167 I have 1041h on PS, but I certainly haven't actually played for that much. I have a habit of leaving it on while doing chores and stuff. Also lots of time just waiting for summons/invasions while doing other things. I actually have it up on my second monitor on my desk right now   Altima VII Member Mar 2, 2025 177 To be honest my biggest takeaway from these stats is wondering what ludicrous business decisions are keeping Sony from releasing Demons Souls on Steam.   Kill3r7 Member Oct 25, 2017 29,077 202 hours on Xbox but that includes the DLC.   CladInShadows Member May 2, 2024 292 The overall completion statistics make a level of sense - it's a game where the main appeal is the gameplay, overcoming challenges, etc. If you are enjoying that, why wouldn't you want to experience every challenge the game has for you? The achievement list essentially just becomes a checklist for everything there is to get out of the game. It's a contrast to most modern games where such a big part of the audience is just there for a story, with no intention to fully engage with any mechanics and who'd get upset and give up upon encountering anything they weren't able to beat first try. They're not going to hang around after beating the main story to do any optional side content or challenges that are often tied to achievements. These people probably didn't pick up Elden Ring in the first place.  Sumio Mondo Member Oct 25, 2017 10,753 United Kingdom I don't think it's really sunk in how much of an event this game actually was in the mainstream. So much bigger than their other games.   #alinea #analytics #elden #rings #player
    WWW.RESETERA.COM
    [Alinea Analytics] Elden Ring’s player engagement is through the roof: 45% of its Steam players have played for 100+ hours
    Angie Best Avatar Thread Ever! Member Nov 20, 2017 49,860 Kingdom of Corona Elden Ring's player engagement is through the roof: Over 45% of its Steam players have played for 100+ hours Click to expand... Click to shrink... Steam accounts for 15.7 million players – 43% of the game's audience – meaning Steam is Elden Ring's biggest platform. PlayStation comes in second with 13.2 million, while Xbox accounts for the remaining 7.4 million: Click to expand... Click to shrink... Elden Ring – and especially its DLC – is hard. While it abandons the linear structure of FromSoftware's previous games, giving players more choice when they're stuck, Elden Ring's bosses are some of the most challenging out there. I'm looking at you, Malenia and Promised Consort Radahn. Click to expand... Click to shrink... Despite the game's mercilessness, 10.9% of Elden Ring players on PlayStation and 10.2% on Steam have unlocked every trophy/achievement in the game. However, just 3.7% of Xbox players managed this feat. Click to expand... Click to shrink... The trophy/achievement data clearly shows that Elden Ring players are dedicated – especially on Steam and Xbox. But looking deeper at Alinea's playtime distribution data reveals just how dedicated they really are: Click to expand... Click to shrink... The results are striking: 64% of Elden Ring players on Steam have played for over 50 hours (versus 49% for PlayStation players) PlayStation players have triple the share of under-5-hours players, signalling that Elden Ring didn't click for everyone on the platform – perhaps due to the difficulty Seven million Steam players – 44.7% of Elden Ring's Steam audience – have played for over 100 hours. That share is 36.7% (almost 5 million players for PlayStation) But perhaps most remarkably of all, almost 700K players across PlayStation (2.7%) and Steam (2.1%) have played Elden Ring for over 500 hours. Talk about dedication! Elden Ring’s player engagement is through the roof: 45% of its Steam players have played for 100+ hours Elden Ring’s player engagement is through the roof: Over 45% of its Steam players have played for 100+ hours Elden Ring is one of the most successful premium games of all time. alineaanalytics.com   OP OP Angie Best Avatar Thread Ever! Member Nov 20, 2017 49,860 Kingdom of Corona Despite the game's mercilessness, 10.9% of Elden Ring players on PlayStation and 10.2% on Steam have unlocked every trophy/achievement in the game. However, just 3.7% of Xbox players managed this feat. Click to expand... Click to shrink... I think this is the craziest stat for me. A game so hard having 10% of the players to unlock all trophies.  Last edited: Today at 5:32 AM Kalentan Member Oct 25, 2017 50,699 2.5 million is still a big gap, but for some reason I thought the gap between PC and PS4/5 sales of the game was like... monstrously bigger, like 6 - 8 million range.   ResetGreyWolf Member Oct 27, 2017 6,768 That's impressive, but also, is this company genuinely calling Silksong a soulslike or am I reading that wrong? What, just because you have to reclaim your money if you die?   dusan Member Aug 2, 2020 6,763 Nightreign trainings begins.   Jolkien Member Oct 25, 2017 4,310 Anchorage/Alaska Angie said: I think this is the craziest stat for me. A game so hard having 10% of the players to unlock all trophies. And that includes the DLC Click to expand... Click to shrink... I mean most game is way under that percentage, that it's close to 10% makes it fairly common. My rarest trophy is the Diablo 2 Platinum at 1.27% rarity. Both Divinity Original Sin 1 and 2 are under 2.50% as well (on PlayStation)  OP OP Angie Best Avatar Thread Ever! Member Nov 20, 2017 49,860 Kingdom of Corona Jolkien said: I mean most game is way under that percentage, that it's close to 10% makes it fairly common. My rarest trophy is the Diablo 2 Platinum at 1.27% rarity. Both Divinity Original Sin 1 and 2 are under 2.50% as well (on PlayStation) Click to expand... Click to shrink... That is why is crazy to me Minecraft Platinum The game not even hard  PlayBee One Winged Slayer Member Nov 8, 2017 6,738 Angie said: I think this is the craziest stat for me. A game so hard having 10% of the players to unlock all trophies. And that includes the DLC Click to expand... Click to shrink... There are no DLC trophies   EvilBoris Prophet of Truth - HDTVtest Verified Oct 29, 2017 18,087 Does steam make this available or is this estimations from sites that look at user activity?   OP OP Angie Best Avatar Thread Ever! Member Nov 20, 2017 49,860 Kingdom of Corona PlayBee said: There are no DLC trophies Click to expand... Click to shrink... The expansion didn't had any Trophy?   PlayBee One Winged Slayer Member Nov 8, 2017 6,738 Angie said: The expansion didn't had any Trophy? Click to expand... Click to shrink... Nope, same with Dark Souls. Bloodborne is the only one that added trophies with DLC   OP OP Angie Best Avatar Thread Ever! Member Nov 20, 2017 49,860 Kingdom of Corona PlayBee said: Nope, same with Dark Souls. Bloodborne is the only one that added trophies with DLC Click to expand... Click to shrink... I was not aware of that. I will edit it out. Always assumed that expansions had Trophies. But I never played them.  southwest Member Sep 15, 2022 2,759 Heh I have it on both Steam and PlayStation. About 95 hours on Steam and 4 on PlayStation.   antitrop Member Oct 25, 2017 14,949 There are only three games I've topped 100 hours on a single playthrough: Elden Ring (110), Baldur's Gate 3 (130), and Final Fantasy VII Rebirth (120).   Necron ▲ Legend ▲ Member Oct 25, 2017 9,850 Switzerland 10% got all the trophies/achievements?! [Insanity] I did it for both PC and PS5. 👁️   Mung Member Nov 2, 2017 4,454 PS sales much closer to PC than I expected.   Last edited: Today at 6:00 AM Dyno AVALANCHE The Fallen Oct 25, 2017 16,830 Angie said: I think this is the craziest stat for me. A game so hard having 10% of the players to unlock all trophies. Click to expand... Click to shrink... If anything it says a lot more about how overstated the difficulty is to me. People do it for the bragging rights because it's perceived as hard, but DMC DMD mode etc are far far harder, just they dont have the same hype cycle and rep so people don't try for it as much I guess.   ArjanN Member Oct 25, 2017 11,493 Dyno said: If anything it says a lot more about how overstated the difficulty is to me. People do it for the bragging rights because it's perceived as hard, but DMC DMD mode etc are far far harder, just they dont have the same hype cycle and rep so people don't try for it as much I guess. Click to expand... Click to shrink... Angie said: That is why is crazy to me Minecraft Platinum The game not even hard Click to expand... Click to shrink... Minecraft has the GTA/Skyrim thing, where most of the audience is playing it as a sandbox. I've noticed harder games tend to have a decent amount of self-selection, where a really challenging roguelike or bullethell shmup has higher completion percentages on the harder achievements than a more mainstream game with much lower difficulty.  Last edited: Today at 5:59 AM Menome "This guy are sick" Member Oct 25, 2017 7,133 I've got 280 hours on Steam, about 200 hours on PS5 and I'm likely to start a new full playthrough once the Tarnished Edition contents are available on Steam. Yeah, I kinda like this game.  Creamium Member Oct 25, 2017 10,466 Belgium The high 100% achievement stat is crazy. People really went in on ER. I have 100+ hours on PS5 and once I get a new pc it's pretty likely that I replay this at some point.  Shahadan Member Oct 27, 2017 5,591 I should have been an analyst   Nateo Member Oct 27, 2017 8,987 Because hard games don't just instantly hand you solutions. Games with friction and the need to actually put time in a learn for a majority of people will have high engagement especially if its a good game.   Mr.Deadshot Member Oct 27, 2017 23,203 I put 110h into it and it would have been a lot better if it was half that time. Too much bloat and repetition.   FF Seraphim Member Oct 26, 2017 16,615 Tokyo Holy fuck over 10% of players on both PC and PS5 got 100%? That is a fucking high percentage. God damn. Let me check my stats: Yep 100%, 215 hours as well. Love the game but I didn't expect it to resonate with so many people that that many would get the 100% achievement.  Dyno AVALANCHE The Fallen Oct 25, 2017 16,830 ArjanN said: Minecraft has the GTA/Skyrim thing, where most of the audience is playing it as a sandbox. I've noticed harder games tend to have a decent amount of self-selection, where a really challenging roguelike or bullethell shmup has higher completion percentages on the harder achievements than a more mainstream game with much lower difficulty. Click to expand... Click to shrink... Makes sense tbh. I suppose to a degree that's the pull for some. For example I bought Furi for that OST and what looked like fun combat. By the end I was playing on the hardest difficulty for the thrill of pulling it off to that OST despite no plans to push that deep into the game. I do think the souls series has a certain pull with that kind of audience though, and I suspect half the reason it takes so well is because all the fights are, well in all honesty far from the worst out there. They're mostly fair with the occasional 'cheap' move and beyond learning to work around the few attacks a boss will throw your way that you don't instantly gel with, they're pretty chill. I'd happily argue in favor of something like NG2 being multiple times harder etc. And I think that's why souls games work. They feel hard, but they're pretty lax to overcome too  Redis Member Mar 1, 2025 222 I have 520h+ on PS4/5 (two Platinum trophies, around 8 full playthroughs and two SotE playthroughs+ one rune level 1 run). Also played around 25h on my brother 's Series X. Will definitely replay it on Switch 2 this year. Game is generational.  Last edited: Today at 6:34 AM Z'ard "This guy are sick" Member Mar 5, 2019 1,550 Ukraine Yeah i have over 500 hours as well and i'll definitely play it again at one point.   thezboson Member Oct 27, 2017 1,380 I have over 1000 hours in ER. I tried runs where I played "traditionally" by not using summons and AoW etc and played it like a Dark Souls game basically. And have to say, for those of us that like to play Fromsoft games that way, ER is by far the hardest game I have ever played. Much harder than Sekiro. Yet, the game is easy enough that 10% can grab the Platinum. A real triumph in game design and my favorite game of all time. I still think of the lore from time to time.  Bede-x Member Oct 25, 2017 12,058 To think there was a time where Steam wasn't included at launch for Souls games and now it's outperforming not just PS5, but two generations of Playstations. So much have changed in the last decade or so and Steam is such a juggernaut now. Seems to have done well everywhere though.  jaymzi Member Jul 22, 2019 7,202 First I thought how is this possible as 45% is more than the amount of people that finished the game. Then I realised Elden Ring can easily take over 100 hours to finish.  onibirdo Member Dec 9, 2020 3,590 GOAT   raketenrolf Member Oct 28, 2017 5,919 Germany Yeah, it's already one of the best games of all time, easily. I need to start Shadow of the Erdtree. But holding off because the Switch 2 is launching soon.  Mephissto Member Mar 8, 2024 1,231 Pretty insane. Considering how much it sold especially.   Rud Member Mar 3, 2025 140 United States Dyno said: If anything it says a lot more about how overstated the difficulty is to me. People do it for the bragging rights because it's perceived as hard, but DMC DMD mode etc are far far harder, just they dont have the same hype cycle and rep so people don't try for it as much I guess. Click to expand... Click to shrink... You don't have to play in that mode though so it doesn't matter how hard it is. With Elden Ring everyone has to play under the same conditions so when you brag to someone else they know what it is that you are talking about.   Gelf Member Oct 27, 2017 6,156 I remember when I finally beat the game for the first time after about a month of solid playing since launch I was impressed by the overall percentage stats of people who had already got the late game achievements. It was higher than many games I've seen that are vastly easier and are over in less than 20 hours. I'm nowhere close to getting 100% though.  Oliver James Avenger Oct 25, 2017 9,838 Is it really that good? I finished De - Da123 Bb, should I play it as a lapsed Souls player?   Dyno AVALANCHE The Fallen Oct 25, 2017 16,830 Rud said: You don't have to play in that mode though so it doesn't matter how hard it is. With Elden Ring everyone has to play under the same conditions so when you brag to someone else they know what it is that you are talking about. Click to expand... Click to shrink... Oh for sure, I just think that as harder games go ER and the souls games are pretty chill. There's a fair push and pull to them and in most cases, reasonable room to recover. It may just be a personal thing but I find in the harder hack n slash game modes losing your rhythm is a death sentence, but the souls games have that bit more time to recover and rethink I suppose and just feel fairly mellow despite the challenge. You're right that the challenge is universal but tbh even that can kinda be defined by the build. My first run of demons was tragic to say the least, then I tried magic on run 2 and had a very different experience  hydrophilic attack went to hypogean jail Member Oct 25, 2017 23,622 Sweden wow that's a big difference in completion percentage between platforms   Western Yokai Member Feb 14, 2025 175 The game is harder than average, the game is better than average, the game let's you play how you find it's better, while puts everyone in the same level of accomplisment in regards of difficulty. Of course people will be engaged to do 100% when they feel they're progressing, and not just beating everything first time, watching a cutscene, hence and repeat.  Rud Member Mar 3, 2025 140 United States Dyno said: Oh for sure, I just think that as harder games go ER and the souls games are pretty chill. There's a fair push and pull to them and in most cases, reasonable room to recover. It may just be a personal thing but I find in the harder hack n slash game modes losing your rhythm is a death sentence, but the souls games have that bit more time to recover and rethink I suppose and just feel fairly mellow despite the challenge. You're right that the challenge is universal but tbh even that can kinda be defined by the build. My first run of demons was tragic to say the least, then I tried magic on run 2 and had a very different experience Click to expand... Click to shrink... Shared experiences are a big difference makers with these games i think. In Elden Ring i never beat that Scarlet Rot Breath Dragon in Caelid despite trying many many times with different strategies and even with the help of online guides, could never beat that thing. If one of my friend told me they beat that guy that would be impressive to me simply because I could not do it but my friend could. Conversely if Elden Ring had diffulty settings and my friend told me he beat that Scarlet Rot Breath Dragon in easy mode than that would mean absolutely nothing to me.... because we're not even playing the same game. Hell if my friend beat that thing in Ultra Hard mode while I could not even beat it in Normal mode I like would have no context of that even means, the difference is unimaginable at that point.... I might be tempted to accuse my friend of trying to flex on me or something ("nobody told you to play on Ultra hard don't try to flex on my like that makes you better" or something like that)  Last edited: Today at 7:17 AM Flying Caterpillar Member Aug 14, 2024 202 I just checked my play time and I was surprised to see it past 500 hours. I still want to do another playthrough of the DLC.  mrmickfran The Fallen Oct 27, 2017 33,239 Gongaga I keep meaning to go for my last trophies too, I just got to do the other ending trophies.   Last edited: Today at 7:19 AM Menchin Member Apr 1, 2019 6,012 Oliver James said: Is it really that good? I finished De - Da123 Bb, should I play it as a lapsed Souls player? Click to expand... Click to shrink... If you liked those games then you'll probably like this too so go for it  Rainer516 Member Oct 29, 2017 1,491 I have it on both Steam and PlayStation. Around 400 hours on playstation and 150ish on Steam. It is my "comfort food" game. I bought it 9n Steam so I could play it on my steamdeck when I travel for work and need to unwind.   RPGam3r Member Oct 27, 2017 16,450 ArjanN said: Minecraft has the GTA/Skyrim thing, where most of the audience is playing it as a sandbox. I've noticed harder games tend to have a decent amount of self-selection, where a really challenging roguelike or bullethell shmup has higher completion percentages on the harder achievements than a more mainstream game with much lower difficulty. Click to expand... Click to shrink... Yeah in games like Skyrim I don't even try for completion on trophies whatsoever. I have 1000s hours in Skyrim and do not have 100% in achievements/platinum trophy. Same for Minecraft.  jotun? Member Oct 28, 2017 5,167 I have 1041h on PS, but I certainly haven't actually played for that much. I have a habit of leaving it on while doing chores and stuff. Also lots of time just waiting for summons/invasions while doing other things. I actually have it up on my second monitor on my desk right now   Altima VII Member Mar 2, 2025 177 To be honest my biggest takeaway from these stats is wondering what ludicrous business decisions are keeping Sony from releasing Demons Souls on Steam.   Kill3r7 Member Oct 25, 2017 29,077 202 hours on Xbox but that includes the DLC.   CladInShadows Member May 2, 2024 292 The overall completion statistics make a level of sense - it's a game where the main appeal is the gameplay, overcoming challenges, etc. If you are enjoying that, why wouldn't you want to experience every challenge the game has for you? The achievement list essentially just becomes a checklist for everything there is to get out of the game. It's a contrast to most modern games where such a big part of the audience is just there for a story, with no intention to fully engage with any mechanics and who'd get upset and give up upon encountering anything they weren't able to beat first try. They're not going to hang around after beating the main story to do any optional side content or challenges that are often tied to achievements. These people probably didn't pick up Elden Ring in the first place.  Sumio Mondo Member Oct 25, 2017 10,753 United Kingdom I don't think it's really sunk in how much of an event this game actually was in the mainstream. So much bigger than their other games.  
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  • The Smithsonian Transfers Rare 2,300-Year-Old Silk Manuscripts to China

    The Smithsonian Transfers Rare 2,300-Year-Old Silk Manuscripts to China
    The Zidanku Silk Manuscripts were smuggled into the United States in the 1940s. Scholars say they provide remarkable insights into ancient Chinese philosophy and religion

    Newly transferred fragments of the Zidanku Silk Manuscripts on view in Beijing on May 18
    Fu Tian / China News Service / VCG via Getty Images

    In the early hours of May 18, an airplane touched down in Beijing carrying precious cargo: fragile fragments of 2,300-year-old philosophical texts, which were making a long-awaited homecoming.
    The Zidanku Silk Manuscripts arrived from Washington, D.C., where the Smithsonian’s National Museum of Asian Arthad formally deaccessioned them several days earlier during a ceremony at the Chinese Embassy. The museum transferred the artifacts to China’s National Cultural Heritage Administration, ending their 79-year voyage overseas.
    “As a museum of Asian art, much of our work engages with cultures around the globe,” Chase F. Robinson, the director of the museum, tells Smithsonian magazine in an email. “We value the work that we do with our international partners. These relationships allow us to serve as a global and national resource for understanding the arts and cultures of Asia and their interaction with America, past and present.”
    The museum acquired the manuscripts in 1992, when it received fragments known as Volumes II and III in a bamboo basket as a gift from an anonymous donor. Volume I is privately owned and was not included in the recent transfer.
    Dating to around 300 B.C.E., the Zidanku Manuscripts are the oldest known silk manuscripts found in China and the only ones from the Warring States period. They’re thought to be a divination guide that offers rare insights into ancient Chinese philosophy and religion.

    Fragments of Volumes II and III of the Zidanku Silk Manuscripts

    National Museum of Asian Art, Smithsonian Institution

    Volume II, also known as “Wuxing Ling,” contains lunar calendar illustrations and accompanying text that explains “seasonal taboos and auspicious practices,” per the Chinese news agency Xinhua. The texts in Volume III, or “Gongshou Zhan,” are arranged in a rare circular pattern and are read clockwise. They may offer guidance for attacking and defending cities.
    “The Dead Sea Scrolls are foundational to understanding the religious roots of Judaism and Christianity,” Li Ling, a scholar of Chinese studies at Peking University, tells the Chinese broadcaster CCTV, per South China Morning Post’s Luna Sun. “The Zidanku manuscripts are no less vital to Chinese civilization. They speak to our ancient knowledge systems, our understanding of the cosmos and the details of everyday life.”
    In the 1940s, the manuscript fragments were looted from a tomb near the city of Changsha in China’s Hunan Province. A Chinese collector gave them to John Hadley Cox, an American collector who brought them back to the United States.
    Arthur M. Sackler, a pharmaceutical marketer and art collector, bought Volume I, the most complete portion of the manuscript, in 1965. Questions surrounding how the other two volumes arrived at the Smithsonian remain largely “unsettled,” Robinson tells the Art Newspaper’s Gabriella Angeleti.
    “In the case of these particular manuscripts, there are gaps,” he adds. “Our colleagues in China have done an excellent job of piecing together whatever evidence there is.”
    Museum officials say the transfer resulted from a collaboration with China’s National Cultural Heritage Administration. Because the decision wasn’t based on provenance research, it was processed through the museum’s standard deaccession protocols.While the fragments never went on display at the museum, they have been “documented, researched, diligently preserved and undergone scientific analysis,” according to a statement from the museum. They have also been the subject of scholarship, including Li’s two-volume monograph The Chu Silk Manuscripts from Zidanku, Changsha, published in 2020 and 2025.
    Efforts to secure the transfer of the manuscript fragments began in 2022, after the Smithsonian issued a new ethical returns policy that detailed how to handle objects in its collections that it “would not have acquired under present-day ethical and professional standards.”
    “This transfer reflects a carefully considered decision, grounded in our focus on sound stewardship and the belief that these materials belong in dialogue with their cultural and archaeological context,” Robinson says in the statement.
    While the physical manuscripts have returned to China and will go on view at the National Museum of China in July, the Smithsonian will retain digital versions of the documents for further research.
    At last week’s ceremony, Xie Feng, China’s ambassador to the U.S., noted that more than 40 artifacts had been returned to China from the U.S. since the beginning of this year, per the South China Morning Post.
    “The return of the Zidanku manuscripts reflects a national revival as lost treasures of Chinese civilization make their way home,” he said.

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    #smithsonian #transfers #rare #2300yearold #silk
    The Smithsonian Transfers Rare 2,300-Year-Old Silk Manuscripts to China
    The Smithsonian Transfers Rare 2,300-Year-Old Silk Manuscripts to China The Zidanku Silk Manuscripts were smuggled into the United States in the 1940s. Scholars say they provide remarkable insights into ancient Chinese philosophy and religion Newly transferred fragments of the Zidanku Silk Manuscripts on view in Beijing on May 18 Fu Tian / China News Service / VCG via Getty Images In the early hours of May 18, an airplane touched down in Beijing carrying precious cargo: fragile fragments of 2,300-year-old philosophical texts, which were making a long-awaited homecoming. The Zidanku Silk Manuscripts arrived from Washington, D.C., where the Smithsonian’s National Museum of Asian Arthad formally deaccessioned them several days earlier during a ceremony at the Chinese Embassy. The museum transferred the artifacts to China’s National Cultural Heritage Administration, ending their 79-year voyage overseas. “As a museum of Asian art, much of our work engages with cultures around the globe,” Chase F. Robinson, the director of the museum, tells Smithsonian magazine in an email. “We value the work that we do with our international partners. These relationships allow us to serve as a global and national resource for understanding the arts and cultures of Asia and their interaction with America, past and present.” The museum acquired the manuscripts in 1992, when it received fragments known as Volumes II and III in a bamboo basket as a gift from an anonymous donor. Volume I is privately owned and was not included in the recent transfer. Dating to around 300 B.C.E., the Zidanku Manuscripts are the oldest known silk manuscripts found in China and the only ones from the Warring States period. They’re thought to be a divination guide that offers rare insights into ancient Chinese philosophy and religion. Fragments of Volumes II and III of the Zidanku Silk Manuscripts National Museum of Asian Art, Smithsonian Institution Volume II, also known as “Wuxing Ling,” contains lunar calendar illustrations and accompanying text that explains “seasonal taboos and auspicious practices,” per the Chinese news agency Xinhua. The texts in Volume III, or “Gongshou Zhan,” are arranged in a rare circular pattern and are read clockwise. They may offer guidance for attacking and defending cities. “The Dead Sea Scrolls are foundational to understanding the religious roots of Judaism and Christianity,” Li Ling, a scholar of Chinese studies at Peking University, tells the Chinese broadcaster CCTV, per South China Morning Post’s Luna Sun. “The Zidanku manuscripts are no less vital to Chinese civilization. They speak to our ancient knowledge systems, our understanding of the cosmos and the details of everyday life.” In the 1940s, the manuscript fragments were looted from a tomb near the city of Changsha in China’s Hunan Province. A Chinese collector gave them to John Hadley Cox, an American collector who brought them back to the United States. Arthur M. Sackler, a pharmaceutical marketer and art collector, bought Volume I, the most complete portion of the manuscript, in 1965. Questions surrounding how the other two volumes arrived at the Smithsonian remain largely “unsettled,” Robinson tells the Art Newspaper’s Gabriella Angeleti. “In the case of these particular manuscripts, there are gaps,” he adds. “Our colleagues in China have done an excellent job of piecing together whatever evidence there is.” Museum officials say the transfer resulted from a collaboration with China’s National Cultural Heritage Administration. Because the decision wasn’t based on provenance research, it was processed through the museum’s standard deaccession protocols.While the fragments never went on display at the museum, they have been “documented, researched, diligently preserved and undergone scientific analysis,” according to a statement from the museum. They have also been the subject of scholarship, including Li’s two-volume monograph The Chu Silk Manuscripts from Zidanku, Changsha, published in 2020 and 2025. Efforts to secure the transfer of the manuscript fragments began in 2022, after the Smithsonian issued a new ethical returns policy that detailed how to handle objects in its collections that it “would not have acquired under present-day ethical and professional standards.” “This transfer reflects a carefully considered decision, grounded in our focus on sound stewardship and the belief that these materials belong in dialogue with their cultural and archaeological context,” Robinson says in the statement. While the physical manuscripts have returned to China and will go on view at the National Museum of China in July, the Smithsonian will retain digital versions of the documents for further research. At last week’s ceremony, Xie Feng, China’s ambassador to the U.S., noted that more than 40 artifacts had been returned to China from the U.S. since the beginning of this year, per the South China Morning Post. “The return of the Zidanku manuscripts reflects a national revival as lost treasures of Chinese civilization make their way home,” he said. Get the latest stories in your inbox every weekday. #smithsonian #transfers #rare #2300yearold #silk
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    The Smithsonian Transfers Rare 2,300-Year-Old Silk Manuscripts to China
    The Smithsonian Transfers Rare 2,300-Year-Old Silk Manuscripts to China The Zidanku Silk Manuscripts were smuggled into the United States in the 1940s. Scholars say they provide remarkable insights into ancient Chinese philosophy and religion Newly transferred fragments of the Zidanku Silk Manuscripts on view in Beijing on May 18 Fu Tian / China News Service / VCG via Getty Images In the early hours of May 18, an airplane touched down in Beijing carrying precious cargo: fragile fragments of 2,300-year-old philosophical texts, which were making a long-awaited homecoming. The Zidanku Silk Manuscripts arrived from Washington, D.C., where the Smithsonian’s National Museum of Asian Art (NMAA) had formally deaccessioned them several days earlier during a ceremony at the Chinese Embassy. The museum transferred the artifacts to China’s National Cultural Heritage Administration, ending their 79-year voyage overseas. “As a museum of Asian art, much of our work engages with cultures around the globe,” Chase F. Robinson, the director of the museum, tells Smithsonian magazine in an email. “We value the work that we do with our international partners. These relationships allow us to serve as a global and national resource for understanding the arts and cultures of Asia and their interaction with America, past and present.” The museum acquired the manuscripts in 1992, when it received fragments known as Volumes II and III in a bamboo basket as a gift from an anonymous donor. Volume I is privately owned and was not included in the recent transfer. Dating to around 300 B.C.E., the Zidanku Manuscripts are the oldest known silk manuscripts found in China and the only ones from the Warring States period. They’re thought to be a divination guide that offers rare insights into ancient Chinese philosophy and religion. Fragments of Volumes II and III of the Zidanku Silk Manuscripts National Museum of Asian Art, Smithsonian Institution Volume II, also known as “Wuxing Ling,” contains lunar calendar illustrations and accompanying text that explains “seasonal taboos and auspicious practices,” per the Chinese news agency Xinhua. The texts in Volume III, or “Gongshou Zhan,” are arranged in a rare circular pattern and are read clockwise. They may offer guidance for attacking and defending cities. “The Dead Sea Scrolls are foundational to understanding the religious roots of Judaism and Christianity,” Li Ling, a scholar of Chinese studies at Peking University, tells the Chinese broadcaster CCTV, per South China Morning Post’s Luna Sun. “The Zidanku manuscripts are no less vital to Chinese civilization. They speak to our ancient knowledge systems, our understanding of the cosmos and the details of everyday life.” In the 1940s, the manuscript fragments were looted from a tomb near the city of Changsha in China’s Hunan Province. A Chinese collector gave them to John Hadley Cox, an American collector who brought them back to the United States. Arthur M. Sackler, a pharmaceutical marketer and art collector, bought Volume I, the most complete portion of the manuscript, in 1965. Questions surrounding how the other two volumes arrived at the Smithsonian remain largely “unsettled,” Robinson tells the Art Newspaper’s Gabriella Angeleti. “In the case of these particular manuscripts, there are gaps,” he adds. “Our colleagues in China have done an excellent job of piecing together whatever evidence there is.” Museum officials say the transfer resulted from a collaboration with China’s National Cultural Heritage Administration. Because the decision wasn’t based on provenance research, it was processed through the museum’s standard deaccession protocols.While the fragments never went on display at the museum, they have been “documented, researched, diligently preserved and undergone scientific analysis,” according to a statement from the museum. They have also been the subject of scholarship, including Li’s two-volume monograph The Chu Silk Manuscripts from Zidanku, Changsha (Hunan Province), published in 2020 and 2025. Efforts to secure the transfer of the manuscript fragments began in 2022, after the Smithsonian issued a new ethical returns policy that detailed how to handle objects in its collections that it “would not have acquired under present-day ethical and professional standards.” “This transfer reflects a carefully considered decision, grounded in our focus on sound stewardship and the belief that these materials belong in dialogue with their cultural and archaeological context,” Robinson says in the statement. While the physical manuscripts have returned to China and will go on view at the National Museum of China in July, the Smithsonian will retain digital versions of the documents for further research. At last week’s ceremony, Xie Feng, China’s ambassador to the U.S., noted that more than 40 artifacts had been returned to China from the U.S. since the beginning of this year, per the South China Morning Post. “The return of the Zidanku manuscripts reflects a national revival as lost treasures of Chinese civilization make their way home,” he said. Get the latest stories in your inbox every weekday.
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  • New Bacteria Have Been Discovered on a Chinese Space Station

    Scientists have discovered a previously unknown bacterium aboard China's Tiangong space station. "It has been named Niallia tiangongensis, and it inhabited the cockpit controls on the station, living in microgravity conditions," reports Wired. From the report: According to China Central Television, the country's national broadcaster, taikonautscollected swab samples from the space station in May 2023, which were then frozen and sent back to Earth for study. The aim of this work was to investigate the behavior of microorganisms, gathered from a completely sealed environment with a human crew, during space travel, as part of the China Space Station Habitation Area Microbiome Program. A paper published in the Journal of Systematic and Evolutionary Microbiology describes how analysis of samples from the space station revealed this previously unseen bacterial species, which belongs to the genus Niallia. Genomic sequencing showed that its closest terrestrial relative is the bacterium Niallia circulans, although the Tiangong species has substantial genetic differences.It is unclear whether the newly discovered microbe evolved on the space station or whether it is part of the vast sea of as yet unidentified microorganisms on Earth. To date, tens of thousands of bacterial species have been cataloged, although there are estimated to be billions more unclassified species on Earth. The discovery of Niallia tiangongensis will provide a better understanding of the microscopic hazards that the next generation of space travelers will face and help design sanitation protocols for extended missions. It is still too early to determine whether the space bacterium poses any danger to taikonauts aboard Tiangong, although it is known that its terrestrial relative, Niallia circulans, can cause sepsis, especially in immunocompromised people.

    of this story at Slashdot.
    #new #bacteria #have #been #discovered
    New Bacteria Have Been Discovered on a Chinese Space Station
    Scientists have discovered a previously unknown bacterium aboard China's Tiangong space station. "It has been named Niallia tiangongensis, and it inhabited the cockpit controls on the station, living in microgravity conditions," reports Wired. From the report: According to China Central Television, the country's national broadcaster, taikonautscollected swab samples from the space station in May 2023, which were then frozen and sent back to Earth for study. The aim of this work was to investigate the behavior of microorganisms, gathered from a completely sealed environment with a human crew, during space travel, as part of the China Space Station Habitation Area Microbiome Program. A paper published in the Journal of Systematic and Evolutionary Microbiology describes how analysis of samples from the space station revealed this previously unseen bacterial species, which belongs to the genus Niallia. Genomic sequencing showed that its closest terrestrial relative is the bacterium Niallia circulans, although the Tiangong species has substantial genetic differences.It is unclear whether the newly discovered microbe evolved on the space station or whether it is part of the vast sea of as yet unidentified microorganisms on Earth. To date, tens of thousands of bacterial species have been cataloged, although there are estimated to be billions more unclassified species on Earth. The discovery of Niallia tiangongensis will provide a better understanding of the microscopic hazards that the next generation of space travelers will face and help design sanitation protocols for extended missions. It is still too early to determine whether the space bacterium poses any danger to taikonauts aboard Tiangong, although it is known that its terrestrial relative, Niallia circulans, can cause sepsis, especially in immunocompromised people. of this story at Slashdot. #new #bacteria #have #been #discovered
    SCIENCE.SLASHDOT.ORG
    New Bacteria Have Been Discovered on a Chinese Space Station
    Scientists have discovered a previously unknown bacterium aboard China's Tiangong space station. "It has been named Niallia tiangongensis, and it inhabited the cockpit controls on the station, living in microgravity conditions," reports Wired. From the report: According to China Central Television, the country's national broadcaster, taikonauts (Chinese astronauts) collected swab samples from the space station in May 2023, which were then frozen and sent back to Earth for study. The aim of this work was to investigate the behavior of microorganisms, gathered from a completely sealed environment with a human crew, during space travel, as part of the China Space Station Habitation Area Microbiome Program (CHAMP). A paper published in the Journal of Systematic and Evolutionary Microbiology describes how analysis of samples from the space station revealed this previously unseen bacterial species, which belongs to the genus Niallia. Genomic sequencing showed that its closest terrestrial relative is the bacterium Niallia circulans, although the Tiangong species has substantial genetic differences. [...] It is unclear whether the newly discovered microbe evolved on the space station or whether it is part of the vast sea of as yet unidentified microorganisms on Earth. To date, tens of thousands of bacterial species have been cataloged, although there are estimated to be billions more unclassified species on Earth. The discovery of Niallia tiangongensis will provide a better understanding of the microscopic hazards that the next generation of space travelers will face and help design sanitation protocols for extended missions. It is still too early to determine whether the space bacterium poses any danger to taikonauts aboard Tiangong, although it is known that its terrestrial relative, Niallia circulans, can cause sepsis, especially in immunocompromised people. Read more of this story at Slashdot.
    0 Commenti 0 condivisioni
  • Circana (NPD) US sales April 2025 - PS5#1(- 5%), XBS#2(+8%), NSW#3(-37%) /TES IV:Oblivion #1, Forza Horizon 5 #2, MLB The Show 25 #3

    Smitch
    The Unshakable Resolve of "this guy are sick"
    Member

    Apr 21, 2022

    4,758

    Mat PiscatellaApril 2025 U.S. Video Game Market Highlights from Circana - April 2025 total market projected U.S. consumer spending across video game hardware, content and accessories fell 3% when compared to a year ago, to B. 2025 year-to-date spending was 8% behind 2024’s pace, at B.

    bsky.app

    Mat PiscatellaU.S. Video Game Market April Spending Trend - April video game content spending declined by 2% compared to a year ago, to B. 18% YoY growth in non-mobile subscription spend and a 16% gain in Console digital premium downloads were offset by declines in other content segments.

    bsky.app

    Mat PiscatellaU.S. Video Game Market 13-Month Spending Trend

    bsky.app

    View:

    View:

    Mat PiscatellaThe Elder Scrolls IV: Oblivion: Remastered was the best-selling game of the month, instantly becoming the 3rd best-selling game of 2025 year-to-date. It was the best-selling title across each of the PlayStation, Xbox and PC platforms.

    bsky.app

    Mat PiscatellaThe Elder Scrolls IV: Oblivion: Remastered sold more units in Apr 2025 than The Elder Scrolls IV: Oblivion achieved across its first 15 months in market combined following its March 2006 debut and generated more full game dollar sales than the original’s first 14 months combined.

    bsky.app

    Mat PiscatellaForza Horizon 5 was the 2nd best-selling game of April 2025 following its debut on PlayStation 5. It ranked as the 42nd best-selling title of March.

    bsky.app

    Mat PiscatellaIndiana Jones and the Great Circle also launched on PlayStation 5 during April 2025. The game jumped from 118th on the monthly best-selling titles chart a month ago to 6th.

    bsky.app

    Mat PiscatellaFour of the top five - and five of the top seven - best-selling games of the month on PlayStation platforms were published by Microsoft.

    bsky.app

    Mat PiscatellaCall of Duty HQ led all titles in total US monthly active users across both PlayStation and Xbox platforms during April, according to Circana’s Player Engagement Tracker. Schedule 1 ranked 1st in US total month active users on Steam.

    bsky.app

    Mat PiscatellaTwo titles saw strong engagement gains on PlayStation following their addition to PS+. RoboCop: Rogue City jumped from 111th in PlayStation total monthly active users in March to 8th, while The Texas Chain Saw Massacre jumped to #10 in April from 375th a month ago.

    bsky.app

    Mat PiscatellaApril hardware spending fell by 8% when compared to a year ago, to M. It was the lowest monthly hardware dollar sales total reached in the US market since July 2020.

    bsky.app

    Mat PiscatellaPlayStation 5 dollar sales declined 5% in April compared to a year ago, but the platform once again led the hardware market in both dollar and unit sales. Switch hardware spending fell 37% in April vs YA, while Xbox Series grew 8%.

    bsky.app

    Mat PiscatellaApril spending on accessories fell by 2% when compared to a year ago, to million. The PS5 Dual Sense Wireless Controller Midnight Black was April’s best-selling accessory in both unit and dollar sales.

    bsky.app

     

    OP

    OP

    Smitch
    The Unshakable Resolve of "this guy are sick"
    Member

    Apr 21, 2022

    4,758

    Maelstrom
    Member

    Apr 22, 2025

    151

    Okay, seems like the same thing as last week. And the week before. And the week before..
     

    Bigkrev
    Member

    Oct 25, 2017

    13,000

    Does Kepler not report information? This should have captured the first ~10 days of Clair Obscur Expedition 33, but it doesn't show up anywhere on these lists, including engagement, which theoretically would have covered if people just gamepass'd the game...
     

    Derbel McDillet
    ▲ Legend ▲
    Member

    Nov 23, 2022

    24,351

    Good for Hello Kitty Island Adventure.
     

    jroc74
    Member

    Oct 27, 2017

    34,053

    Hell of a jump for both Forza and Indians Jones.

    MLB The Show doing MLB The Show things. 

    Granjinhaa
    Member

    Dec 28, 2023

    9,627

    Bigkrev said:

    Does Kepler not report information? This should have captured the first ~10 days of Clair Obscur Expedition 33, but it doesn't show up anywhere on these lists, including engagement, which theoretically would have covered if people just gamepass'd the game...

    Click to expand...
    Click to shrink...

    don't think they do
     

    cw_sasuke
    Member

    Oct 27, 2017

    29,988

    Glad to see The Hundred Lines in the Switch charts at least.

    Switch outsold Xbox ? Seems kinda wild with Switch 2 releasing soon and a kinda stacked release schedule for Xbox and GP.

    Edit.

    Clarified a couple posts below. Xbox is 2nd and Switch 3rd for this month. 

    Last edited: Yesterday at 9:31 AM

    Gavalanche
    Prophet of Regret
    Member

    Oct 21, 2021

    25,917

    Bigkrev said:

    Does Kepler not report information? This should have captured the first ~10 days of Clair Obscur Expedition 33, but it doesn't show up anywhere on these lists, including engagement, which theoretically would have covered if people just gamepass'd the game...

    Click to expand...
    Click to shrink...

    No they do not. They are an indie publisher, most of them don't. 

    turkoman_
    Member

    Apr 29, 2023

    520

    I can understand Call of Duty, GTA or Minecraft but Spiderman always there is pretty impressive imo.
     

    Splinky
    Member

    Jul 12, 2023

    146

    Bigkrev said:

    Does Kepler not report information? This should have captured the first ~10 days of Clair Obscur Expedition 33, but it doesn't show up anywhere on these lists, including engagement, which theoretically would have covered if people just gamepass'd the game...

    Click to expand...
    Click to shrink...

    Pretty sure they don't. Kind of a BG3 situation where an obvious major player is completely missing from Circana's data
     

    Mr Swine
    The Fallen

    Oct 26, 2017

    6,931

    Sweden

    cw_sasuke said:

    Glad to see The Hundred Lines in the Switch charts at least.

    Switch outsold Xbox ? Seems kinda wild with Switch 2 releasing soon and a kinda stacked release schedule for Xbox and GP.
    Click to expand...
    Click to shrink...

    One would think that Xbox would start outselling Switch before Switch 2 hits the market 

    jroc74
    Member

    Oct 27, 2017

    34,053

    cw_sasuke said:

    Glad to see The Hundred Lines in the Switch charts at least.

    Switch outsold Xbox ? Seems kinda wild with Switch 2 releasing soon and a kinda stacked release schedule for Xbox and GP.
    Click to expand...
    Click to shrink...

    What remains shocking to me is Xbox can sell better, and still come in 3rd.
     

    Granjinhaa
    Member

    Dec 28, 2023

    9,627

    cw_sasuke said:

    Switch outsold Xbox ? Seems kinda wild with Switch 2 releasing soon and a kinda stacked release schedule for Xbox and GP.

    Click to expand...
    Click to shrink...

    it did? i don't see in the bluesky thread
     

    Threadmarks Xbox #2, Switch#3
    New

    Index

    Tsunami561
    Member

    Mar 7, 2023

    5,359

    cw_sasuke said:

    Switch outsold Xbox ? Seems kinda wild with Switch 2 releasing soon and a kinda stacked release schedule for Xbox and GP.

    Click to expand...
    Click to shrink...

    No

    View:  

    New

    Index

    MarcosBrXD
    Member

    Aug 28, 2024

    1,703Alguém poderia pensar que o Xbox começaria a vender mais que o Switch antes do Switch 2 chegar ao mercadoPrincipalmente nos EUA 

    Lant_War
    Classic Anus Game
    The Fallen

    Jul 14, 2018

    25,286

    Half the top 10 of PS is Microsoft Corp. Crazy
     

    YozoraXV
    Member

    Oct 30, 2017

    3,799

    Real MS domination, interesting how ESO also got a boost from Oblivion.
     

    Fabs
    Member

    Aug 22, 2019

    2,753

    Project Latitude in full effect.

    Xbox killing it right now. Bad Hardware year for everyone continues. Switch 2 can't come soon enough. 

    Mr Swine
    The Fallen

    Oct 26, 2017

    6,931

    Sweden

    Ah I see that it did outsell Switch, well good for Microsoft
     

    FarSight XR-20
    Member

    Jan 4, 2018

    9,493

    Oblivion Remastered sold more in 8 days than original game in first 15 months.

    The Elder Scrolls IV: Oblivion: Remastered sold more units in Apr 2025 than The Elder Scrolls IV: Oblivion achieved across its first 15 months in market combined following its March 2006 debut and generated more full game dollar sales than the original's first 14 months combined.

    Click to expand...
    Click to shrink...

     

    mrmickfran
    The Fallen

    Oct 27, 2017

    33,202

    Gongaga

    Holy fuck @ Forza

    Hundred Line Defense in top 5 Switch titles is something? I guess 

    Terbinator
    Member

    Oct 29, 2017

    13,373

    XBSClick to expand...
    Click to shrink...

    All according to keikaku?
     

    UraMallas
    Member

    Nov 1, 2017

    24,464

    United States

    Xbox HARDWARE up?

    Well, you love to see that. 

    Maelstrom
    Member

    Apr 22, 2025

    151

    Lant_War said:

    Half the top 10 of PS is Microsoft Corp. Crazy

    Click to expand...
    Click to shrink...

    It won't be soon.
     

    Tasman1991
    Member

    Oct 22, 2024

    446

    Fabs said:

    Project Latitude in full effect.

    Xbox killing it right now. Bad Hardware year for everyone continues. Switch 2 can't come soon enough.
    Click to expand...
    Click to shrink...

    Bro PlayStation is down 5% and Microsoft's up 8% how is this bad
     

    Mr Evil 37
    Member

    Mar 7, 2022

    27,772

    YozoraXV said:

    interesting how ESO also got a boost from Oblivion.

    Click to expand...
    Click to shrink...

    It also had a showcase and updates and stuff. Don't think it was just Oblivion.
     

    JAY_HORROR
    Member

    Sep 27, 2021

    15,687

    jroc74
    Member

    Oct 27, 2017

    34,053

    Ok, this is better.

    Yeah....that price increase is gonna be rough. 

    Fabs
    Member

    Aug 22, 2019

    2,753

    Tasman1991 said:

    Bro PlayStation is down 5% and Microsoft's up 8% how is this bad

    Click to expand...
    Click to shrink...

    YOY and last April was bad. Lowest hardware spending since the covid shortages when everything is in stock and expensive. 

    GalvoAg
    Member

    Oct 30, 2017

    2,608

    Dallas

    Tasman1991 said:

    Bro PlayStation is down 5% and Microsoft's up 8% how is this bad

    Click to expand...
    Click to shrink...

    For real seems pretty healthy if anything considering Switch 2 around the corner.
     

    Tasman1991
    Member

    Oct 22, 2024

    446

    jroc74 said:

    Ok, this is better.

    Yeah....that price increase is gonna be rough.
    Click to expand...
    Click to shrink...

    So you're thinking everyone's getting their Xbox before are the price increase hits honestly I'm shocked that PlayStation 5 it's only - 5% down from last year that is insane
     

    Gavalanche
    Prophet of Regret
    Member

    Oct 21, 2021

    25,917

    It makes sense there would be an increase on xbox consoles, everyone getting in before they increase the price. Maybe it explains why ps5 only dropped 5% as well, as the expectation is that they will also have a price increase.
     

    Killer
    Member

    Oct 27, 2017

    2,976

    Microsoft PlayStation
     

    g-m1n1
    Member

    Oct 27, 2017

    2,870

    Luxembourg

    PS5 is Xbox Game Studios main platform.

    What a twist! 

    Gavalanche
    Prophet of Regret
    Member

    Oct 21, 2021

    25,917

    g-m1n1 said:

    PS5 is Xbox Game Studios main platform.

    What a twist!
    Click to expand...
    Click to shrink...

    They did release like six games this April, it is pretty expected :P 

    Tasman1991
    Member

    Oct 22, 2024

    446

    Fabs said:

    YOY and last April was bad. Lowest hardware spending since the covid shortages when everything is in stock and expensive.

    Click to expand...
    Click to shrink...

    You do realise April's a quiet month right like you're not going to have constant high sales after it's peak right like you do realize this it will come down I don't want to be mean but it seems as you just go into these form posts and go this is bad and then just leave yet very 5% down from last year is actually very good for PlayStation considering they'd at at 2023 also at least Xbox is up in the Home Country through that could also be because people are getting Xbox is before the price increase
     

    YupiScroopy
    Member

    Jun 28, 2023

    149

    LETS GO HUNDRED LINE!! 

    Mr Evil 37
    Member

    Mar 7, 2022

    27,772

    g-m1n1 said:

    PS5 is Xbox Game Studios main platform.

    What a twist!
    Click to expand...
    Click to shrink...

    Not really if you look at the Doom numbers lol. Sales might be high on PS but overall playerbase is still higher on Xbox.
     

    mietek
    Member

    May 9, 2025

    37

    Gavalanche said:

    It makes sense there would be an increase on xbox consoles, everyone getting in before they increase the price.

    Click to expand...
    Click to shrink...

    The price hike was announced effective immediately, let's not revise history.
     

    DamageEX2
    Member

    May 20, 2024

    1,247

    No Expedition 33?
     

    mietek
    Member

    May 9, 2025

    37

    Killer said:

    Microsoft PlayStation

    Click to expand...
    Click to shrink...

    Xbox Series P
     

    cw_sasuke
    Member

    Oct 27, 2017

    29,988

    Thanks, this makes much more sense.
    The title made it seems like Switch was #2. 

    Miyoshi
    Member

    May 4, 2025

    32

    Lant_War said:

    Half the top 10 of PS is Microsoft Corp. Crazy

    Click to expand...
    Click to shrink...

    Yes, that's precisely the result of acquiring two major publishers and branding them under your name.
     

    Mr Evil 37
    Member

    Mar 7, 2022

    27,772

    RPGamer92
    Member

    Oct 25, 2017

    5,147

    That's very good for FH5 especially as it came out at the end of the month.
     

    g-m1n1
    Member

    Oct 27, 2017

    2,870

    Luxembourg

    Mr Evil 37 said:

    Not really if you look at the Doom numbers lol. Sales might be high on PS but overall playerbase is still higher on Xbox.

    Click to expand...
    Click to shrink...

    Of course talking about direct sales only.

    If someone said this 3 years ago, he would be mocked by the whole forum. 

    Fabs
    Member

    Aug 22, 2019

    2,753

    Tasman1991 said:

    You do realise April's a quiet month right like you're not going to have constant high sales after it's peak right like you do realize this it will come down I don't want to be mean but it seems as you just go into these form posts and go this is bad and then just leave yet very 5% down from last year is actually very good for PlayStation considering they'd at at 2023 also at least Xbox is up in the Home Country through that could also be because people are getting Xbox is before the price increase

    Click to expand...
    Click to shrink...

    Both things can be true, and you would assume people would try to be purchasing hardware before Tariffs. April is historically bad, but dollars sales is alarming because a 700$ Pro exists. April 2023 was bad and this is worse. The whole year is down and likely to go down further on the big boy consoles with price increases. Switch 2 is needed just to stabilize the market and GTA being a year away is going to be a long wait. 

    Shopolic
    Avenger

    Oct 27, 2017

    8,093

    Forza Horizon 5! :O

    Imagine FH6 sales number when it'll be available day one on PS5! 

    ProdigyZA
    Member

    Jun 9, 2024

    1,510

    g-m1n1 said:

    PS5 is Xbox Game Studios main platform.

    What a twist!
    Click to expand...
    Click to shrink...

    This is not true.
     
    #circana #npd #sales #april #ps51
    Circana (NPD) US sales April 2025 - PS5#1(- 5%), XBS#2(+8%), NSW#3(-37%) /TES IV:Oblivion #1, Forza Horizon 5 #2, MLB The Show 25 #3
    Smitch The Unshakable Resolve of "this guy are sick" Member Apr 21, 2022 4,758 Mat PiscatellaApril 2025 U.S. Video Game Market Highlights from Circana - April 2025 total market projected U.S. consumer spending across video game hardware, content and accessories fell 3% when compared to a year ago, to B. 2025 year-to-date spending was 8% behind 2024’s pace, at B. bsky.app Mat PiscatellaU.S. Video Game Market April Spending Trend - April video game content spending declined by 2% compared to a year ago, to B. 18% YoY growth in non-mobile subscription spend and a 16% gain in Console digital premium downloads were offset by declines in other content segments. bsky.app Mat PiscatellaU.S. Video Game Market 13-Month Spending Trend bsky.app View: View: Mat PiscatellaThe Elder Scrolls IV: Oblivion: Remastered was the best-selling game of the month, instantly becoming the 3rd best-selling game of 2025 year-to-date. It was the best-selling title across each of the PlayStation, Xbox and PC platforms. bsky.app Mat PiscatellaThe Elder Scrolls IV: Oblivion: Remastered sold more units in Apr 2025 than The Elder Scrolls IV: Oblivion achieved across its first 15 months in market combined following its March 2006 debut and generated more full game dollar sales than the original’s first 14 months combined. bsky.app Mat PiscatellaForza Horizon 5 was the 2nd best-selling game of April 2025 following its debut on PlayStation 5. It ranked as the 42nd best-selling title of March. bsky.app Mat PiscatellaIndiana Jones and the Great Circle also launched on PlayStation 5 during April 2025. The game jumped from 118th on the monthly best-selling titles chart a month ago to 6th. bsky.app Mat PiscatellaFour of the top five - and five of the top seven - best-selling games of the month on PlayStation platforms were published by Microsoft. bsky.app Mat PiscatellaCall of Duty HQ led all titles in total US monthly active users across both PlayStation and Xbox platforms during April, according to Circana’s Player Engagement Tracker. Schedule 1 ranked 1st in US total month active users on Steam. bsky.app Mat PiscatellaTwo titles saw strong engagement gains on PlayStation following their addition to PS+. RoboCop: Rogue City jumped from 111th in PlayStation total monthly active users in March to 8th, while The Texas Chain Saw Massacre jumped to #10 in April from 375th a month ago. bsky.app Mat PiscatellaApril hardware spending fell by 8% when compared to a year ago, to M. It was the lowest monthly hardware dollar sales total reached in the US market since July 2020. bsky.app Mat PiscatellaPlayStation 5 dollar sales declined 5% in April compared to a year ago, but the platform once again led the hardware market in both dollar and unit sales. Switch hardware spending fell 37% in April vs YA, while Xbox Series grew 8%. bsky.app Mat PiscatellaApril spending on accessories fell by 2% when compared to a year ago, to million. The PS5 Dual Sense Wireless Controller Midnight Black was April’s best-selling accessory in both unit and dollar sales. bsky.app   OP OP Smitch The Unshakable Resolve of "this guy are sick" Member Apr 21, 2022 4,758 Maelstrom Member Apr 22, 2025 151 Okay, seems like the same thing as last week. And the week before. And the week before..   Bigkrev Member Oct 25, 2017 13,000 Does Kepler not report information? This should have captured the first ~10 days of Clair Obscur Expedition 33, but it doesn't show up anywhere on these lists, including engagement, which theoretically would have covered if people just gamepass'd the game...   Derbel McDillet ▲ Legend ▲ Member Nov 23, 2022 24,351 Good for Hello Kitty Island Adventure.   jroc74 Member Oct 27, 2017 34,053 Hell of a jump for both Forza and Indians Jones. MLB The Show doing MLB The Show things.  Granjinhaa Member Dec 28, 2023 9,627 Bigkrev said: Does Kepler not report information? This should have captured the first ~10 days of Clair Obscur Expedition 33, but it doesn't show up anywhere on these lists, including engagement, which theoretically would have covered if people just gamepass'd the game... Click to expand... Click to shrink... don't think they do   cw_sasuke Member Oct 27, 2017 29,988 Glad to see The Hundred Lines in the Switch charts at least. Switch outsold Xbox ? Seems kinda wild with Switch 2 releasing soon and a kinda stacked release schedule for Xbox and GP. Edit. Clarified a couple posts below. Xbox is 2nd and Switch 3rd for this month.  Last edited: Yesterday at 9:31 AM Gavalanche Prophet of Regret Member Oct 21, 2021 25,917 Bigkrev said: Does Kepler not report information? This should have captured the first ~10 days of Clair Obscur Expedition 33, but it doesn't show up anywhere on these lists, including engagement, which theoretically would have covered if people just gamepass'd the game... Click to expand... Click to shrink... No they do not. They are an indie publisher, most of them don't.  turkoman_ Member Apr 29, 2023 520 I can understand Call of Duty, GTA or Minecraft but Spiderman always there is pretty impressive imo.   Splinky Member Jul 12, 2023 146 Bigkrev said: Does Kepler not report information? This should have captured the first ~10 days of Clair Obscur Expedition 33, but it doesn't show up anywhere on these lists, including engagement, which theoretically would have covered if people just gamepass'd the game... Click to expand... Click to shrink... Pretty sure they don't. Kind of a BG3 situation where an obvious major player is completely missing from Circana's data   Mr Swine The Fallen Oct 26, 2017 6,931 Sweden cw_sasuke said: Glad to see The Hundred Lines in the Switch charts at least. Switch outsold Xbox ? Seems kinda wild with Switch 2 releasing soon and a kinda stacked release schedule for Xbox and GP. Click to expand... Click to shrink... One would think that Xbox would start outselling Switch before Switch 2 hits the market  jroc74 Member Oct 27, 2017 34,053 cw_sasuke said: Glad to see The Hundred Lines in the Switch charts at least. Switch outsold Xbox ? Seems kinda wild with Switch 2 releasing soon and a kinda stacked release schedule for Xbox and GP. Click to expand... Click to shrink... What remains shocking to me is Xbox can sell better, and still come in 3rd.   Granjinhaa Member Dec 28, 2023 9,627 cw_sasuke said: Switch outsold Xbox ? Seems kinda wild with Switch 2 releasing soon and a kinda stacked release schedule for Xbox and GP. Click to expand... Click to shrink... it did? i don't see in the bluesky thread   Threadmarks Xbox #2, Switch#3 New Index Tsunami561 Member Mar 7, 2023 5,359 cw_sasuke said: Switch outsold Xbox ? Seems kinda wild with Switch 2 releasing soon and a kinda stacked release schedule for Xbox and GP. Click to expand... Click to shrink... No View:   New Index MarcosBrXD Member Aug 28, 2024 1,703Alguém poderia pensar que o Xbox começaria a vender mais que o Switch antes do Switch 2 chegar ao mercadoPrincipalmente nos EUA  Lant_War Classic Anus Game The Fallen Jul 14, 2018 25,286 Half the top 10 of PS is Microsoft Corp. Crazy   YozoraXV Member Oct 30, 2017 3,799 Real MS domination, interesting how ESO also got a boost from Oblivion.   Fabs Member Aug 22, 2019 2,753 Project Latitude in full effect. Xbox killing it right now. Bad Hardware year for everyone continues. Switch 2 can't come soon enough.  Mr Swine The Fallen Oct 26, 2017 6,931 Sweden Ah I see that it did outsell Switch, well good for Microsoft   FarSight XR-20 Member Jan 4, 2018 9,493 Oblivion Remastered sold more in 8 days than original game in first 15 months. The Elder Scrolls IV: Oblivion: Remastered sold more units in Apr 2025 than The Elder Scrolls IV: Oblivion achieved across its first 15 months in market combined following its March 2006 debut and generated more full game dollar sales than the original's first 14 months combined. Click to expand... Click to shrink...   mrmickfran The Fallen Oct 27, 2017 33,202 Gongaga Holy fuck @ Forza Hundred Line Defense in top 5 Switch titles is something? I guess  Terbinator Member Oct 29, 2017 13,373 XBSClick to expand... Click to shrink... All according to keikaku?   UraMallas Member Nov 1, 2017 24,464 United States Xbox HARDWARE up? Well, you love to see that.  Maelstrom Member Apr 22, 2025 151 Lant_War said: Half the top 10 of PS is Microsoft Corp. Crazy Click to expand... Click to shrink... It won't be soon.   Tasman1991 Member Oct 22, 2024 446 Fabs said: Project Latitude in full effect. Xbox killing it right now. Bad Hardware year for everyone continues. Switch 2 can't come soon enough. Click to expand... Click to shrink... Bro PlayStation is down 5% and Microsoft's up 8% how is this bad   Mr Evil 37 Member Mar 7, 2022 27,772 YozoraXV said: interesting how ESO also got a boost from Oblivion. Click to expand... Click to shrink... It also had a showcase and updates and stuff. Don't think it was just Oblivion.   JAY_HORROR Member Sep 27, 2021 15,687 jroc74 Member Oct 27, 2017 34,053 Ok, this is better. Yeah....that price increase is gonna be rough.  Fabs Member Aug 22, 2019 2,753 Tasman1991 said: Bro PlayStation is down 5% and Microsoft's up 8% how is this bad Click to expand... Click to shrink... YOY and last April was bad. Lowest hardware spending since the covid shortages when everything is in stock and expensive.  GalvoAg Member Oct 30, 2017 2,608 Dallas Tasman1991 said: Bro PlayStation is down 5% and Microsoft's up 8% how is this bad Click to expand... Click to shrink... For real seems pretty healthy if anything considering Switch 2 around the corner.   Tasman1991 Member Oct 22, 2024 446 jroc74 said: Ok, this is better. Yeah....that price increase is gonna be rough. Click to expand... Click to shrink... So you're thinking everyone's getting their Xbox before are the price increase hits honestly I'm shocked that PlayStation 5 it's only - 5% down from last year that is insane   Gavalanche Prophet of Regret Member Oct 21, 2021 25,917 It makes sense there would be an increase on xbox consoles, everyone getting in before they increase the price. Maybe it explains why ps5 only dropped 5% as well, as the expectation is that they will also have a price increase.   Killer Member Oct 27, 2017 2,976 Microsoft PlayStation   g-m1n1 Member Oct 27, 2017 2,870 Luxembourg PS5 is Xbox Game Studios main platform. What a twist!  Gavalanche Prophet of Regret Member Oct 21, 2021 25,917 g-m1n1 said: PS5 is Xbox Game Studios main platform. What a twist! Click to expand... Click to shrink... They did release like six games this April, it is pretty expected :P  Tasman1991 Member Oct 22, 2024 446 Fabs said: YOY and last April was bad. Lowest hardware spending since the covid shortages when everything is in stock and expensive. Click to expand... Click to shrink... You do realise April's a quiet month right like you're not going to have constant high sales after it's peak right like you do realize this it will come down I don't want to be mean but it seems as you just go into these form posts and go this is bad and then just leave yet very 5% down from last year is actually very good for PlayStation considering they'd at at 2023 also at least Xbox is up in the Home Country through that could also be because people are getting Xbox is before the price increase   YupiScroopy Member Jun 28, 2023 149 LETS GO HUNDRED LINE!!  Mr Evil 37 Member Mar 7, 2022 27,772 g-m1n1 said: PS5 is Xbox Game Studios main platform. What a twist! Click to expand... Click to shrink... Not really if you look at the Doom numbers lol. Sales might be high on PS but overall playerbase is still higher on Xbox.   mietek Member May 9, 2025 37 Gavalanche said: It makes sense there would be an increase on xbox consoles, everyone getting in before they increase the price. Click to expand... Click to shrink... The price hike was announced effective immediately, let's not revise history.   DamageEX2 Member May 20, 2024 1,247 No Expedition 33?   mietek Member May 9, 2025 37 Killer said: Microsoft PlayStation Click to expand... Click to shrink... Xbox Series P   cw_sasuke Member Oct 27, 2017 29,988 Thanks, this makes much more sense. The title made it seems like Switch was #2.  Miyoshi Member May 4, 2025 32 Lant_War said: Half the top 10 of PS is Microsoft Corp. Crazy Click to expand... Click to shrink... Yes, that's precisely the result of acquiring two major publishers and branding them under your name.   Mr Evil 37 Member Mar 7, 2022 27,772 RPGamer92 Member Oct 25, 2017 5,147 That's very good for FH5 especially as it came out at the end of the month.   g-m1n1 Member Oct 27, 2017 2,870 Luxembourg Mr Evil 37 said: Not really if you look at the Doom numbers lol. Sales might be high on PS but overall playerbase is still higher on Xbox. Click to expand... Click to shrink... Of course talking about direct sales only. If someone said this 3 years ago, he would be mocked by the whole forum.  Fabs Member Aug 22, 2019 2,753 Tasman1991 said: You do realise April's a quiet month right like you're not going to have constant high sales after it's peak right like you do realize this it will come down I don't want to be mean but it seems as you just go into these form posts and go this is bad and then just leave yet very 5% down from last year is actually very good for PlayStation considering they'd at at 2023 also at least Xbox is up in the Home Country through that could also be because people are getting Xbox is before the price increase Click to expand... Click to shrink... Both things can be true, and you would assume people would try to be purchasing hardware before Tariffs. April is historically bad, but dollars sales is alarming because a 700$ Pro exists. April 2023 was bad and this is worse. The whole year is down and likely to go down further on the big boy consoles with price increases. Switch 2 is needed just to stabilize the market and GTA being a year away is going to be a long wait.  Shopolic Avenger Oct 27, 2017 8,093 Forza Horizon 5! :O Imagine FH6 sales number when it'll be available day one on PS5!  ProdigyZA Member Jun 9, 2024 1,510 g-m1n1 said: PS5 is Xbox Game Studios main platform. What a twist! Click to expand... Click to shrink... This is not true.   #circana #npd #sales #april #ps51
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    Circana (NPD) US sales April 2025 - PS5#1(- 5%), XBS#2(+8%), NSW#3(-37%) /TES IV:Oblivion #1, Forza Horizon 5 #2, MLB The Show 25 #3
    Smitch The Unshakable Resolve of "this guy are sick" Member Apr 21, 2022 4,758 Mat Piscatella (@matpiscatella.bsky.social) April 2025 U.S. Video Game Market Highlights from Circana - April 2025 total market projected U.S. consumer spending across video game hardware, content and accessories fell 3% when compared to a year ago, to $4.1B. 2025 year-to-date spending was 8% behind 2024’s pace, at $17.8B. bsky.app Mat Piscatella (@matpiscatella.bsky.social) U.S. Video Game Market April Spending Trend - April video game content spending declined by 2% compared to a year ago, to $3.7B. 18% YoY growth in non-mobile subscription spend and a 16% gain in Console digital premium downloads were offset by declines in other content segments. bsky.app Mat Piscatella (@matpiscatella.bsky.social) U.S. Video Game Market 13-Month Spending Trend bsky.app View: https://bsky.app/profile/matpiscatella.bsky.social/post/3lpoo44vmwk2e View: https://bsky.app/profile/matpiscatella.bsky.social/post/3lpoo47q3hk2e Mat Piscatella (@matpiscatella.bsky.social) The Elder Scrolls IV: Oblivion: Remastered was the best-selling game of the month, instantly becoming the 3rd best-selling game of 2025 year-to-date. It was the best-selling title across each of the PlayStation, Xbox and PC platforms. bsky.app Mat Piscatella (@matpiscatella.bsky.social) The Elder Scrolls IV: Oblivion: Remastered sold more units in Apr 2025 than The Elder Scrolls IV: Oblivion achieved across its first 15 months in market combined following its March 2006 debut and generated more full game dollar sales than the original’s first 14 months combined. bsky.app Mat Piscatella (@matpiscatella.bsky.social) Forza Horizon 5 was the 2nd best-selling game of April 2025 following its debut on PlayStation 5. It ranked as the 42nd best-selling title of March. bsky.app Mat Piscatella (@matpiscatella.bsky.social) Indiana Jones and the Great Circle also launched on PlayStation 5 during April 2025. The game jumped from 118th on the monthly best-selling titles chart a month ago to 6th. bsky.app Mat Piscatella (@matpiscatella.bsky.social) Four of the top five - and five of the top seven - best-selling games of the month on PlayStation platforms were published by Microsoft. bsky.app Mat Piscatella (@matpiscatella.bsky.social) Call of Duty HQ led all titles in total US monthly active users across both PlayStation and Xbox platforms during April, according to Circana’s Player Engagement Tracker. Schedule 1 ranked 1st in US total month active users on Steam. bsky.app Mat Piscatella (@matpiscatella.bsky.social) Two titles saw strong engagement gains on PlayStation following their addition to PS+. RoboCop: Rogue City jumped from 111th in PlayStation total monthly active users in March to 8th, while The Texas Chain Saw Massacre jumped to #10 in April from 375th a month ago. bsky.app Mat Piscatella (@matpiscatella.bsky.social) April hardware spending fell by 8% when compared to a year ago, to $186M. It was the lowest monthly hardware dollar sales total reached in the US market since July 2020 ($163M). bsky.app Mat Piscatella (@matpiscatella.bsky.social) PlayStation 5 dollar sales declined 5% in April compared to a year ago, but the platform once again led the hardware market in both dollar and unit sales. Switch hardware spending fell 37% in April vs YA, while Xbox Series grew 8%. bsky.app Mat Piscatella (@matpiscatella.bsky.social) April spending on accessories fell by 2% when compared to a year ago, to $166 million. The PS5 Dual Sense Wireless Controller Midnight Black was April’s best-selling accessory in both unit and dollar sales. bsky.app   OP OP Smitch The Unshakable Resolve of "this guy are sick" Member Apr 21, 2022 4,758 Maelstrom Member Apr 22, 2025 151 Okay, seems like the same thing as last week. And the week before. And the week before..   Bigkrev Member Oct 25, 2017 13,000 Does Kepler not report information? This should have captured the first ~10 days of Clair Obscur Expedition 33, but it doesn't show up anywhere on these lists, including engagement, which theoretically would have covered if people just gamepass'd the game...   Derbel McDillet ▲ Legend ▲ Member Nov 23, 2022 24,351 Good for Hello Kitty Island Adventure.   jroc74 Member Oct 27, 2017 34,053 Hell of a jump for both Forza and Indians Jones. MLB The Show doing MLB The Show things.  Granjinhaa Member Dec 28, 2023 9,627 Bigkrev said: Does Kepler not report information? This should have captured the first ~10 days of Clair Obscur Expedition 33, but it doesn't show up anywhere on these lists, including engagement, which theoretically would have covered if people just gamepass'd the game... Click to expand... Click to shrink... don't think they do   cw_sasuke Member Oct 27, 2017 29,988 Glad to see The Hundred Lines in the Switch charts at least. Switch outsold Xbox ? Seems kinda wild with Switch 2 releasing soon and a kinda stacked release schedule for Xbox and GP. Edit. Clarified a couple posts below. Xbox is 2nd and Switch 3rd for this month.  Last edited: Yesterday at 9:31 AM Gavalanche Prophet of Regret Member Oct 21, 2021 25,917 Bigkrev said: Does Kepler not report information? This should have captured the first ~10 days of Clair Obscur Expedition 33, but it doesn't show up anywhere on these lists, including engagement, which theoretically would have covered if people just gamepass'd the game... Click to expand... Click to shrink... No they do not. They are an indie publisher, most of them don't.  turkoman_ Member Apr 29, 2023 520 I can understand Call of Duty, GTA or Minecraft but Spiderman always there is pretty impressive imo.   Splinky Member Jul 12, 2023 146 Bigkrev said: Does Kepler not report information? This should have captured the first ~10 days of Clair Obscur Expedition 33, but it doesn't show up anywhere on these lists, including engagement, which theoretically would have covered if people just gamepass'd the game... Click to expand... Click to shrink... Pretty sure they don't. Kind of a BG3 situation where an obvious major player is completely missing from Circana's data   Mr Swine The Fallen Oct 26, 2017 6,931 Sweden cw_sasuke said: Glad to see The Hundred Lines in the Switch charts at least. Switch outsold Xbox ? Seems kinda wild with Switch 2 releasing soon and a kinda stacked release schedule for Xbox and GP. Click to expand... Click to shrink... One would think that Xbox would start outselling Switch before Switch 2 hits the market  jroc74 Member Oct 27, 2017 34,053 cw_sasuke said: Glad to see The Hundred Lines in the Switch charts at least. Switch outsold Xbox ? Seems kinda wild with Switch 2 releasing soon and a kinda stacked release schedule for Xbox and GP. Click to expand... Click to shrink... What remains shocking to me is Xbox can sell better, and still come in 3rd.   Granjinhaa Member Dec 28, 2023 9,627 cw_sasuke said: Switch outsold Xbox ? Seems kinda wild with Switch 2 releasing soon and a kinda stacked release schedule for Xbox and GP. Click to expand... Click to shrink... it did? i don't see in the bluesky thread   Threadmarks Xbox #2, Switch#3 New Index Tsunami561 Member Mar 7, 2023 5,359 cw_sasuke said: Switch outsold Xbox ? Seems kinda wild with Switch 2 releasing soon and a kinda stacked release schedule for Xbox and GP. Click to expand... Click to shrink... No View: https://bsky.app/profile/matpiscatella.bsky.social/post/3lpootbqmxh2e  New Index MarcosBrXD Member Aug 28, 2024 1,703 [CITAÇÃO="Sr. Swine, postagem: 140267553, membro: 8340"] Alguém poderia pensar que o Xbox começaria a vender mais que o Switch antes do Switch 2 chegar ao mercado [/CITAR] Principalmente nos EUA  Lant_War Classic Anus Game The Fallen Jul 14, 2018 25,286 Half the top 10 of PS is Microsoft Corp. Crazy   YozoraXV Member Oct 30, 2017 3,799 Real MS domination, interesting how ESO also got a boost from Oblivion.   Fabs Member Aug 22, 2019 2,753 Project Latitude in full effect. Xbox killing it right now. Bad Hardware year for everyone continues. Switch 2 can't come soon enough.  Mr Swine The Fallen Oct 26, 2017 6,931 Sweden Ah I see that it did outsell Switch, well good for Microsoft   FarSight XR-20 Member Jan 4, 2018 9,493 Oblivion Remastered sold more in 8 days than original game in first 15 months. The Elder Scrolls IV: Oblivion: Remastered sold more units in Apr 2025 than The Elder Scrolls IV: Oblivion achieved across its first 15 months in market combined following its March 2006 debut and generated more full game dollar sales than the original's first 14 months combined. Click to expand... Click to shrink...   mrmickfran The Fallen Oct 27, 2017 33,202 Gongaga Holy fuck @ Forza Hundred Line Defense in top 5 Switch titles is something? I guess  Terbinator Member Oct 29, 2017 13,373 XBS(+8%) Click to expand... Click to shrink... All according to keikaku?   UraMallas Member Nov 1, 2017 24,464 United States Xbox HARDWARE up? Well, you love to see that.  Maelstrom Member Apr 22, 2025 151 Lant_War said: Half the top 10 of PS is Microsoft Corp. Crazy Click to expand... Click to shrink... It won't be soon.   Tasman1991 Member Oct 22, 2024 446 Fabs said: Project Latitude in full effect. Xbox killing it right now. Bad Hardware year for everyone continues. Switch 2 can't come soon enough. Click to expand... Click to shrink... Bro PlayStation is down 5% and Microsoft's up 8% how is this bad   Mr Evil 37 Member Mar 7, 2022 27,772 YozoraXV said: interesting how ESO also got a boost from Oblivion. Click to expand... Click to shrink... It also had a showcase and updates and stuff. Don't think it was just Oblivion.   JAY_HORROR Member Sep 27, 2021 15,687 jroc74 Member Oct 27, 2017 34,053 Ok, this is better. Yeah....that price increase is gonna be rough.  Fabs Member Aug 22, 2019 2,753 Tasman1991 said: Bro PlayStation is down 5% and Microsoft's up 8% how is this bad Click to expand... Click to shrink... YOY and last April was bad. Lowest hardware spending since the covid shortages when everything is in stock and expensive.  GalvoAg Member Oct 30, 2017 2,608 Dallas Tasman1991 said: Bro PlayStation is down 5% and Microsoft's up 8% how is this bad Click to expand... Click to shrink... For real seems pretty healthy if anything considering Switch 2 around the corner.   Tasman1991 Member Oct 22, 2024 446 jroc74 said: Ok, this is better. Yeah....that price increase is gonna be rough. Click to expand... Click to shrink... So you're thinking everyone's getting their Xbox before are the price increase hits honestly I'm shocked that PlayStation 5 it's only - 5% down from last year that is insane   Gavalanche Prophet of Regret Member Oct 21, 2021 25,917 It makes sense there would be an increase on xbox consoles, everyone getting in before they increase the price. Maybe it explains why ps5 only dropped 5% as well, as the expectation is that they will also have a price increase.   Killer Member Oct 27, 2017 2,976 Microsoft PlayStation   g-m1n1 Member Oct 27, 2017 2,870 Luxembourg PS5 is Xbox Game Studios main platform. What a twist!  Gavalanche Prophet of Regret Member Oct 21, 2021 25,917 g-m1n1 said: PS5 is Xbox Game Studios main platform. What a twist! Click to expand... Click to shrink... They did release like six games this April, it is pretty expected :P  Tasman1991 Member Oct 22, 2024 446 Fabs said: YOY and last April was bad. Lowest hardware spending since the covid shortages when everything is in stock and expensive. Click to expand... Click to shrink... You do realise April's a quiet month right like you're not going to have constant high sales after it's peak right like you do realize this it will come down I don't want to be mean but it seems as you just go into these form posts and go this is bad and then just leave yet very 5% down from last year is actually very good for PlayStation considering they'd at at 2023 also at least Xbox is up in the Home Country through that could also be because people are getting Xbox is before the price increase   YupiScroopy Member Jun 28, 2023 149 LETS GO HUNDRED LINE!!  Mr Evil 37 Member Mar 7, 2022 27,772 g-m1n1 said: PS5 is Xbox Game Studios main platform. What a twist! Click to expand... Click to shrink... Not really if you look at the Doom numbers lol (or the Forza numbers). Sales might be high on PS but overall playerbase is still higher on Xbox.   mietek Member May 9, 2025 37 Gavalanche said: It makes sense there would be an increase on xbox consoles, everyone getting in before they increase the price. Click to expand... Click to shrink... The price hike was announced effective immediately, let's not revise history.   DamageEX2 Member May 20, 2024 1,247 No Expedition 33?   mietek Member May 9, 2025 37 Killer said: Microsoft PlayStation Click to expand... Click to shrink... Xbox Series P   cw_sasuke Member Oct 27, 2017 29,988 Thanks, this makes much more sense. The title made it seems like Switch was #2.  Miyoshi Member May 4, 2025 32 Lant_War said: Half the top 10 of PS is Microsoft Corp. Crazy Click to expand... Click to shrink... Yes, that's precisely the result of acquiring two major publishers and branding them under your name.   Mr Evil 37 Member Mar 7, 2022 27,772 RPGamer92 Member Oct 25, 2017 5,147 That's very good for FH5 especially as it came out at the end of the month.   g-m1n1 Member Oct 27, 2017 2,870 Luxembourg Mr Evil 37 said: Not really if you look at the Doom numbers lol (or the Forza numbers). Sales might be high on PS but overall playerbase is still higher on Xbox. Click to expand... Click to shrink... Of course talking about direct sales only (XGP don't show up on Circana numbers, except "player engagement"). If someone said this 3 years ago, he would be mocked by the whole forum.  Fabs Member Aug 22, 2019 2,753 Tasman1991 said: You do realise April's a quiet month right like you're not going to have constant high sales after it's peak right like you do realize this it will come down I don't want to be mean but it seems as you just go into these form posts and go this is bad and then just leave yet very 5% down from last year is actually very good for PlayStation considering they'd at at 2023 also at least Xbox is up in the Home Country through that could also be because people are getting Xbox is before the price increase Click to expand... Click to shrink... Both things can be true, and you would assume people would try to be purchasing hardware before Tariffs. April is historically bad, but dollars sales is alarming because a 700$ Pro exists. April 2023 was bad and this is worse. The whole year is down and likely to go down further on the big boy consoles with price increases. Switch 2 is needed just to stabilize the market and GTA being a year away is going to be a long wait.  Shopolic Avenger Oct 27, 2017 8,093 Forza Horizon 5! :O Imagine FH6 sales number when it'll be available day one on PS5!  ProdigyZA Member Jun 9, 2024 1,510 g-m1n1 said: PS5 is Xbox Game Studios main platform. What a twist! Click to expand... Click to shrink... This is not true.  
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