Enough is enough! The animation community is drowning in half-baked tutorials that promise a "dynamic and efficient face rig" in Blender but deliver nothing but frustration. Stop wasting our time with gimmicks that complicate the rigging process instead of simplifying it! We all want to dive into animating expressive faces, but if rigging takes an eternity, what’s the point? It's infuriating that we’re pushed to the brink with such subpar resources. We need real solutions that actually work, not just flashy promises! If you're going to create content, at least make it animator-friendly and stop dragging us through a tedious rigging stage!
#AnimationCommunity #FaceRigging #Blender #AnimatorFriendly #CreativeFrustration
#AnimationCommunity #FaceRigging #Blender #AnimatorFriendly #CreativeFrustration
Enough is enough! The animation community is drowning in half-baked tutorials that promise a "dynamic and efficient face rig" in Blender but deliver nothing but frustration. Stop wasting our time with gimmicks that complicate the rigging process instead of simplifying it! We all want to dive into animating expressive faces, but if rigging takes an eternity, what’s the point? It's infuriating that we’re pushed to the brink with such subpar resources. We need real solutions that actually work, not just flashy promises! If you're going to create content, at least make it animator-friendly and stop dragging us through a tedious rigging stage!
#AnimationCommunity #FaceRigging #Blender #AnimatorFriendly #CreativeFrustration





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