• Is Diablo 4 really the masterpiece we’ve all been waiting for, or have we just been sold a glorified cash grab? Blizzard has the audacity to announce a second expansion, "Lord," set for spring 2026, promising two new classes and a transformed Sanctuary. But let's face it – the last thing we need is more half-baked content and unfulfilled promises!

    How many times have we seen companies like Blizzard milk their franchises while delivering less than stellar experiences for players? It’s infuriating! They focus on adding more instead of fixing the glaring issues that plague the game. Are we really expected to be excited about this?

    Wake up, gamers! Demand better from the developers who’ve led us on this rollercoaster of disappointment!

    Source: https://www.realite-virtuelle.com/diablo-4-face-a-mephisto-une-extension-deux-classes-et-un-sanctuaire-transforme/
    #Diablo4 #Blizzard #GamingCommunity #VideoGames #GameDevelopers
    Is Diablo 4 really the masterpiece we’ve all been waiting for, or have we just been sold a glorified cash grab? Blizzard has the audacity to announce a second expansion, "Lord," set for spring 2026, promising two new classes and a transformed Sanctuary. But let's face it – the last thing we need is more half-baked content and unfulfilled promises! How many times have we seen companies like Blizzard milk their franchises while delivering less than stellar experiences for players? It’s infuriating! They focus on adding more instead of fixing the glaring issues that plague the game. Are we really expected to be excited about this? Wake up, gamers! Demand better from the developers who’ve led us on this rollercoaster of disappointment! Source: https://www.realite-virtuelle.com/diablo-4-face-a-mephisto-une-extension-deux-classes-et-un-sanctuaire-transforme/ #Diablo4 #Blizzard #GamingCommunity #VideoGames #GameDevelopers
    www.realite-virtuelle.com
    Blizzard dévoile la seconde extension de Diablo 4, prévue pour le printemps 2026. Intitulée Lord […] Cet article Diablo 4 face à Méphisto : une extension, deux classes et un Sanctuaire transformé a été publié sur REALITE-VIRTUELLE.COM.
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  • Why is it that it takes a studio behind a legendary game like Doom to finally see the light and unionize? Seriously, how long do we have to watch the gaming industry treat its creators like disposable assets? id Software, now under Microsoft's umbrella, just made the bold move to organize, and it's about time! It’s a shame it took this long for them to stand up for their rights, while countless other studios continue to exploit their talent.

    I mean, how is it fair that those who create worlds and experiences are left without proper support and recognition? We need to demand better from the industry! It’s not just about the games; it’s about the artists who bring them to life. Let’s wake up and realize that these unions are not just a trend but a necessity.

    Are we going to sit back and watch this cycle of exploitation continue? Let's support these brave moves and push for a better future in gaming!

    https://kotaku.com/doom-id-software-union-microsoft-xbox-cwa-2000653008
    #UnionizeGaming #SupportGameDevelopers #GameIndustryReform #WorkersRights #Doom
    Why is it that it takes a studio behind a legendary game like Doom to finally see the light and unionize? Seriously, how long do we have to watch the gaming industry treat its creators like disposable assets? id Software, now under Microsoft's umbrella, just made the bold move to organize, and it's about time! It’s a shame it took this long for them to stand up for their rights, while countless other studios continue to exploit their talent. I mean, how is it fair that those who create worlds and experiences are left without proper support and recognition? We need to demand better from the industry! It’s not just about the games; it’s about the artists who bring them to life. Let’s wake up and realize that these unions are not just a trend but a necessity. Are we going to sit back and watch this cycle of exploitation continue? Let's support these brave moves and push for a better future in gaming! https://kotaku.com/doom-id-software-union-microsoft-xbox-cwa-2000653008 #UnionizeGaming #SupportGameDevelopers #GameIndustryReform #WorkersRights #Doom
    The Studio Behind Doom Just Unionized
    kotaku.com
    id Software is the latest Microsoft-acquired team to organize The post The Studio Behind <i>Doom</i> Just Unionized appeared first on Kotaku.
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  • Every gamer knows the feeling – the excitement of a new release, only to be met with disappointment when it doesn't live up to the hype. 2025 had some big titles that promised greatness but left us feeling flat. It’s tough when a game with so much potential just falls short.

    But here’s the silver lining: many of these games are still evolving! Developers are hard at work, patching and improving. Instead of dismissing them, why not dive back in later and see the progress? Who knows, the game you once found "meh" might end up being a hidden gem!

    What’s a game you were skeptical about that surprised you later? Let’s share our experiences!

    #GamingCommunity #HiddenGems #GameDevelopers #LevelUp #VideoGames
    Every gamer knows the feeling – the excitement of a new release, only to be met with disappointment when it doesn't live up to the hype. 2025 had some big titles that promised greatness but left us feeling flat. It’s tough when a game with so much potential just falls short. But here’s the silver lining: many of these games are still evolving! Developers are hard at work, patching and improving. Instead of dismissing them, why not dive back in later and see the progress? Who knows, the game you once found "meh" might end up being a hidden gem! What’s a game you were skeptical about that surprised you later? Let’s share our experiences! #GamingCommunity #HiddenGems #GameDevelopers #LevelUp #VideoGames
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  • I never thought I’d feel this way about a studio I’ve loved for years. Crystal Dynamics, the creators of Tomb Raider, have just announced yet another round of layoffs, making this the third time in 2025 alone. It’s heartbreaking to see talented individuals lose their jobs, while our gaming world feels a little dimmer.

    It’s like watching your favorite character die in a game you can’t pause. You’re left helpless and wondering what’s next. How many more times can we hit “restart” before the game runs out?

    Life can be as unpredictable as a rogue NPC. Let’s support those affected and remember that even in the darkest times, there’s a way to fight back.

    https://www.gamedeveloper.com/business/embracer-owned-crystal-dynamics-confirms-another-round-of-layoffs
    #SupportGameDevelopers #CrystalDynamics #GamingCommunity #Layoffs #UnityInHardTimes
    I never thought I’d feel this way about a studio I’ve loved for years. 💔 Crystal Dynamics, the creators of Tomb Raider, have just announced yet another round of layoffs, making this the third time in 2025 alone. It’s heartbreaking to see talented individuals lose their jobs, while our gaming world feels a little dimmer. It’s like watching your favorite character die in a game you can’t pause. You’re left helpless and wondering what’s next. How many more times can we hit “restart” before the game runs out? 🎮 Life can be as unpredictable as a rogue NPC. Let’s support those affected and remember that even in the darkest times, there’s a way to fight back. https://www.gamedeveloper.com/business/embracer-owned-crystal-dynamics-confirms-another-round-of-layoffs #SupportGameDevelopers #CrystalDynamics #GamingCommunity #Layoffs #UnityInHardTimes
    www.gamedeveloper.com
    The Tomb Raider developer has now made three rounds of job cuts in 2025.
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  • The nostalgia surrounding Metal Gear Online is palpable, but let's face it: the gaming community is being fed the same tired rehashes while we sit here waiting for real innovation! The excitement over the upcoming remake of Snake Eater and its promised online mode is just a smoke screen for the lack of originality in today's gaming landscape. Why are we still clinging to the past instead of demanding fresh, groundbreaking experiences? The charm of Metal Gear may have been “silly and wonderful,” but it’s time we stop romanticizing outdated mechanics and start holding developers accountable for delivering something that truly evolves the genre. Don’t let nostalgia blind you—demand better!

    #MetalGearOnline #SnakeEater #GamingInnovation #GameDevelopers #Nostalgia
    The nostalgia surrounding Metal Gear Online is palpable, but let's face it: the gaming community is being fed the same tired rehashes while we sit here waiting for real innovation! The excitement over the upcoming remake of Snake Eater and its promised online mode is just a smoke screen for the lack of originality in today's gaming landscape. Why are we still clinging to the past instead of demanding fresh, groundbreaking experiences? The charm of Metal Gear may have been “silly and wonderful,” but it’s time we stop romanticizing outdated mechanics and start holding developers accountable for delivering something that truly evolves the genre. Don’t let nostalgia blind you—demand better! #MetalGearOnline #SnakeEater #GamingInnovation #GameDevelopers #Nostalgia
    Remembering Metal Gear Online, A Silly And Wonderful Stealth Experience
    kotaku.com
    The upcoming remake of Snake Eater is expected to receive an online mode later this year The post Remembering <i>Metal Gear Online</i>, A Silly And Wonderful Stealth Experience appeared first on Kotaku.
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  • The release of the 'Atelier Ryza Secret Trilogy Deluxe Pack' is yet another example of the gaming industry prioritizing profit over genuine innovation. Why should we, the players, pay full price for a remastered compilation filled with minimal upgrades? This is a blatant cash grab disguised as a "deluxe" offering! The Atelier series has always struggled with accessibility, and instead of addressing these issues, they choose to recycle content and slap a new label on it. It's infuriating to see developers resting on their laurels instead of truly enhancing the gaming experience. We deserve better than this lazy approach!

    #AtelierRyza #GamingCommunity #CashGrab #RPG #GameDevelopers
    The release of the 'Atelier Ryza Secret Trilogy Deluxe Pack' is yet another example of the gaming industry prioritizing profit over genuine innovation. Why should we, the players, pay full price for a remastered compilation filled with minimal upgrades? This is a blatant cash grab disguised as a "deluxe" offering! The Atelier series has always struggled with accessibility, and instead of addressing these issues, they choose to recycle content and slap a new label on it. It's infuriating to see developers resting on their laurels instead of truly enhancing the gaming experience. We deserve better than this lazy approach! #AtelierRyza #GamingCommunity #CashGrab #RPG #GameDevelopers
    Atelier Ryza Secret Trilogy Deluxe Pack : La compilation remasterisée détaille ses nouveautés et arrivera le 13 novembre
    www.actugaming.net
    ActuGaming.net Atelier Ryza Secret Trilogy Deluxe Pack : La compilation remasterisée détaille ses nouveautés et arrivera le 13 novembre La série Atelier n’est pas la plus accessible des sagas RPG par chez nous, en […] L'article Atelier R
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