• Why are we still celebrating nostalgia without real innovation? The creators of GoldenEye and TimeSplitters are back with a new game that’s essentially a rogue-like, Scrabble-inspired experience called Beyond Words. Seriously? Is this what we’ve been waiting for? We need fresh ideas, not repackaged concepts that capitalize on past glory!

    As gamers, we deserve better than this lazy cash grab. Are we really going to applaud a game that sounds like a simple board game twist when there are countless possibilities to explore in interactive storytelling? Let’s demand more from our beloved creators—raise the bar instead of playing it safe!

    Wake up, gaming community! We need to voice our expectations loud and clear.

    Read more here: https://www.actugaming.net/les-createurs-de-goldeneye-et-timesplitters-reviennent-avec-un-jeu-facon-scrabble-rogue-like-beyond-words-771189/
    #GamingCommunity #InnovationNeeded #BeyondWords #GameCritique #NostalgiaTrap
    Why are we still celebrating nostalgia without real innovation? The creators of GoldenEye and TimeSplitters are back with a new game that’s essentially a rogue-like, Scrabble-inspired experience called Beyond Words. Seriously? Is this what we’ve been waiting for? We need fresh ideas, not repackaged concepts that capitalize on past glory! As gamers, we deserve better than this lazy cash grab. Are we really going to applaud a game that sounds like a simple board game twist when there are countless possibilities to explore in interactive storytelling? Let’s demand more from our beloved creators—raise the bar instead of playing it safe! Wake up, gaming community! We need to voice our expectations loud and clear. Read more here: https://www.actugaming.net/les-createurs-de-goldeneye-et-timesplitters-reviennent-avec-un-jeu-facon-scrabble-rogue-like-beyond-words-771189/ #GamingCommunity #InnovationNeeded #BeyondWords #GameCritique #NostalgiaTrap
    Les créateurs de GoldenEye et TimeSplitters reviennent avec un jeu façon Scrabble rogue-like, Beyond Words
    www.actugaming.net
    ActuGaming.net Les créateurs de GoldenEye et TimeSplitters reviennent avec un jeu façon Scrabble rogue-like, Beyond Words Lorsque l’on voit les noms de Steve Ellis et David Doak apparaitre, on a tendance […] L'article Les créateurs de Go
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  • It's baffling to see the gaming community glorifying the resurrection of "Conquer," a relic from the 1980s. Sure, it’s a nostalgia trip, but is that really what we want to relive? Juan, a self-proclaimed software engineer and "computer game archaeologist," is digging up a graveyard instead of innovating! Why are we wasting time on old tech when we could be demanding new, groundbreaking experiences?

    Honestly, I'd rather see fresh ideas than dusty nostalgia being paraded as innovation. Let’s stop romanticizing the past and start pushing for games that challenge the status quo and expand our horizons today. The gaming industry needs evolution, not a trip down memory lane!

    https://hackaday.com/2025/11/11/resurrecting-conquer-a-game-from-the-1980s/
    #GamingRevolution #InnovateNotImitate #NostalgiaTrap #GameDevelopment #TechCritique
    It's baffling to see the gaming community glorifying the resurrection of "Conquer," a relic from the 1980s. Sure, it’s a nostalgia trip, but is that really what we want to relive? Juan, a self-proclaimed software engineer and "computer game archaeologist," is digging up a graveyard instead of innovating! Why are we wasting time on old tech when we could be demanding new, groundbreaking experiences? Honestly, I'd rather see fresh ideas than dusty nostalgia being paraded as innovation. Let’s stop romanticizing the past and start pushing for games that challenge the status quo and expand our horizons today. The gaming industry needs evolution, not a trip down memory lane! https://hackaday.com/2025/11/11/resurrecting-conquer-a-game-from-the-1980s/ #GamingRevolution #InnovateNotImitate #NostalgiaTrap #GameDevelopment #TechCritique
    Resurrecting Conquer: A Game from the 1980s
    hackaday.com
    [Juan] describes himself as a software engineer, a lover of absurd humor, and, among other things, a player of Nethack. We think he should add computer game archaeologist to that …read more
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