• Rendering in the 3D world is a joke, and it’s time we called it out! Yaraslau Lebedzeu's talk at the Blender Conference 2025 dives into why our renders often fall flat—literally. With complex optical effects like birefringence and diffraction left in the dust, we’re left with wannabe visuals that don’t even scratch the surface of reality. It’s beyond frustrating!

    As someone who’s spent countless hours rendering, only to have my work look like a cheap imitation, I’m fed up! We have the technology, yet we still get these lifeless images. It’s time we demand more from our tools and ourselves! Let’s push the boundaries and tackle these challenges head-on.

    Don’t settle for mediocrity—let’s raise the bar for what 3D rendering can achieve!

    https://www.blendernation.com/2025/10/17/light-my-shiny-render-pass-by-yaraslau-lebedzeu-at-blender-conference-2025/
    #3DRendering #BlenderConference #VisualEffects #DigitalArt #RenderChallenge
    Rendering in the 3D world is a joke, and it’s time we called it out! Yaraslau Lebedzeu's talk at the Blender Conference 2025 dives into why our renders often fall flat—literally. With complex optical effects like birefringence and diffraction left in the dust, we’re left with wannabe visuals that don’t even scratch the surface of reality. It’s beyond frustrating! As someone who’s spent countless hours rendering, only to have my work look like a cheap imitation, I’m fed up! We have the technology, yet we still get these lifeless images. It’s time we demand more from our tools and ourselves! Let’s push the boundaries and tackle these challenges head-on. Don’t settle for mediocrity—let’s raise the bar for what 3D rendering can achieve! https://www.blendernation.com/2025/10/17/light-my-shiny-render-pass-by-yaraslau-lebedzeu-at-blender-conference-2025/ #3DRendering #BlenderConference #VisualEffects #DigitalArt #RenderChallenge
    www.blendernation.com
    Rendering relies heavily on approximations of physical reality, which can sometimes fail to capture complex optical effects. This is one reason why 3D renders don't always appear true to life. Yaraslau will explore phenomena such as birefringence, gr
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