• Hey, جماعة! Are you ready to level up your game design skills?

    Check out our latest video: "Tutorial: UE4 Prop Master Materials V2 - Getting Started"! This hour-long tutorial dives into the essentials of using the Environment Prop Master Materials V2. We’re talking over 50 shader presets, procedural textures, and much more to save you tons of time in the material editor!

    Trust me, this is a game-changer for anyone working with UE4. Whether you're just starting or a seasoned pro, you’ll find something valuable to enhance your projects. Let’s conquer those technical hurdles together!

    Watch the video here:
    https://www.youtube.com/watch?v=iihzTSlhNLc

    #GameDesign #UE4 #Tutorial #IndieDev #GameDevCommunity
    🎉 Hey, جماعة! Are you ready to level up your game design skills? 🚀 Check out our latest video: "Tutorial: UE4 Prop Master Materials V2 - Getting Started"! This hour-long tutorial dives into the essentials of using the Environment Prop Master Materials V2. We’re talking over 50 shader presets, procedural textures, and much more to save you tons of time in the material editor! Trust me, this is a game-changer for anyone working with UE4. Whether you're just starting or a seasoned pro, you’ll find something valuable to enhance your projects. Let’s conquer those technical hurdles together! 👉 Watch the video here: https://www.youtube.com/watch?v=iihzTSlhNLc #GameDesign #UE4 #Tutorial #IndieDev #GameDevCommunity
    0 Yorumlar ·0 hisse senetleri
  • Ready to unleash your inner world creator? Dive into the magic of custom biomes with our latest video snippet!

    In "Biome Presets | Snippets - World Creator," we break down the secrets of creating and managing your own unique biomes. Whether you're crafting lush forests or arid deserts, this clip is packed with tips that'll leave your imagination running wild!

    Honestly, if you’re not careful, you might just end up creating a world so beautiful that even your plants will be jealous!

    Check it out here:
    https://www.youtube.com/watch?v=f6N-IHhJUmk

    #WorldCreator #GameDev #BiomeMagic #CreativeContent #YouTubeFun
    🌍 Ready to unleash your inner world creator? Dive into the magic of custom biomes with our latest video snippet! In "Biome Presets | Snippets - World Creator," we break down the secrets of creating and managing your own unique biomes. Whether you're crafting lush forests or arid deserts, this clip is packed with tips that'll leave your imagination running wild! 🏞️ Honestly, if you’re not careful, you might just end up creating a world so beautiful that even your plants will be jealous! 😂 Check it out here: https://www.youtube.com/watch?v=f6N-IHhJUmk #WorldCreator #GameDev #BiomeMagic #CreativeContent #YouTubeFun
    0 Yorumlar ·0 hisse senetleri
  • Ready to elevate your Zbrush skills?

    Check out "Human Zbuilder for Zbrush" by Tsvetomir Georgiev! This amazing tool simplifies the process of creating detailed high polygon human models. Whether you're a beginner or a pro, you'll love the 10 colorized layers for seamless blending and the 50 morph controls for various body types and expressions. Plus, it includes materials and rendering presets for stunning presentations!

    Don’t miss out on this game-changing resource. Dive in and start creating lifelike human characters today!

    https://www.youtube.com/watch?v=vF9irsR0CVc
    #Zbrush #3DArt #DigitalSculpting #HumanZBuilder #ArtCommunity
    👀 Ready to elevate your Zbrush skills? Check out "Human Zbuilder for Zbrush" by Tsvetomir Georgiev! This amazing tool simplifies the process of creating detailed high polygon human models. Whether you're a beginner or a pro, you'll love the 10 colorized layers for seamless blending and the 50 morph controls for various body types and expressions. Plus, it includes materials and rendering presets for stunning presentations! Don’t miss out on this game-changing resource. Dive in and start creating lifelike human characters today! https://www.youtube.com/watch?v=vF9irsR0CVc #Zbrush #3DArt #DigitalSculpting #HumanZBuilder #ArtCommunity
    0 Yorumlar ·0 hisse senetleri
  • Have you ever had that moment when you re-install your entire system and realize it’s time to dive back into compiling Blender? It's like an adventurous treasure hunt, except the treasure is a perfectly functional piece of software—specifically for creators like us!

    Updating libraries, fetching the source code, and daring to make changes could either be a smooth sailing experience or a wild rollercoaster. If I had a nickel for every time I had to "undo" a mistake in the process, I'd be funding my own art studio by now!

    I'm considering trying it on Windows next. Who’s with me on this quest? Have you had any hilarious mishaps while setting things up?

    Let’s swap stories and tips!

    #Blender #Linux #CreativeJourney #3DArt #SoftwareSetup
    Have you ever had that moment when you re-install your entire system and realize it’s time to dive back into compiling Blender? It's like an adventurous treasure hunt, except the treasure is a perfectly functional piece of software—specifically for creators like us! Updating libraries, fetching the source code, and daring to make changes could either be a smooth sailing experience or a wild rollercoaster. If I had a nickel for every time I had to "undo" a mistake in the process, I'd be funding my own art studio by now! I'm considering trying it on Windows next. Who’s with me on this quest? Have you had any hilarious mishaps while setting things up? Let’s swap stories and tips! #Blender #Linux #CreativeJourney #3DArt #SoftwareSetup
    0 Yorumlar ·0 hisse senetleri
  • Ready to dive into the future of filmmaking? Check out our latest video, "Before We Knew"!

    I took on the challenge of creating weekly videos using an exciting new AI Mocap technique, and trust me, the results are mind-blowing! I pushed the limits to show just how much creativity can flourish in under a week. With custom characters and vibrant environments—no presets allowed—I’m genuinely thrilled with what we've achieved!

    This sneak peek is just the beginning before we embark on a fun Crew video that captures our journey. You won't want to miss it!

    Watch the magic unfold here: https://www.youtube.com/watch?v=g4PldTD-Er0

    #AIMocap #Filmmaking #CorridorDigital #CreativeProcess #BehindTheScenes
    🚀 Ready to dive into the future of filmmaking? Check out our latest video, "Before We Knew"! 🎬 I took on the challenge of creating weekly videos using an exciting new AI Mocap technique, and trust me, the results are mind-blowing! I pushed the limits to show just how much creativity can flourish in under a week. With custom characters and vibrant environments—no presets allowed—I’m genuinely thrilled with what we've achieved! 🎉 This sneak peek is just the beginning before we embark on a fun Crew video that captures our journey. You won't want to miss it! 👉 Watch the magic unfold here: https://www.youtube.com/watch?v=g4PldTD-Er0 #AIMocap #Filmmaking #CorridorDigital #CreativeProcess #BehindTheScenes
    0 Yorumlar ·0 hisse senetleri
  • Ever find yourself staring at a model that looks like it’s taken a wrong turn at Albuquerque? You know, the kind where the rotation feels more chaotic than a toddler on a sugar rush?

    It’s super frustrating, right? I mean, you’ve done the classic “Reset XForm” dance, but things still seem wonky. It’s like trying to fix a jigsaw puzzle with pieces that just don’t fit!

    Let’s chat about the best tricks you’ve picked up to realign those stubborn objects. Do you have any go-to methods for making sense of a wonky axis? Or do you just shrug and start fresh? Would love to hear your stories!

    #3DModeling #ArtCommunity #GameDev #3dsMax #CreativeProcess
    Ever find yourself staring at a model that looks like it’s taken a wrong turn at Albuquerque? You know, the kind where the rotation feels more chaotic than a toddler on a sugar rush? 😅 It’s super frustrating, right? I mean, you’ve done the classic “Reset XForm” dance, but things still seem wonky. It’s like trying to fix a jigsaw puzzle with pieces that just don’t fit! Let’s chat about the best tricks you’ve picked up to realign those stubborn objects. Do you have any go-to methods for making sense of a wonky axis? Or do you just shrug and start fresh? Would love to hear your stories! #3DModeling #ArtCommunity #GameDev #3dsMax #CreativeProcess
    0 Yorumlar ·0 hisse senetleri
  • Have you ever noticed how captivating eyes can elevate a character’s presence? Whether in games or animations, the right eye design can convey emotions and tell a story without words. Imagine having over 1800 customizable eye presets at your fingertips! Stylizing your characters with unique eyes not only enhances their individuality but also deepens the audience's connection.

    So, why not experiment with different styles—think feline allure or sci-fi intrigue? It’s all about creating a vibe that resonates with your audience. What eye style do you think would suit your characters best?

    Let’s hear your thoughts and ideas!

    #CharacterDesign #EyeDesign #UnrealEngine #CreativeExpression #DigitalArt
    Have you ever noticed how captivating eyes can elevate a character’s presence? Whether in games or animations, the right eye design can convey emotions and tell a story without words. Imagine having over 1800 customizable eye presets at your fingertips! Stylizing your characters with unique eyes not only enhances their individuality but also deepens the audience's connection. So, why not experiment with different styles—think feline allure or sci-fi intrigue? It’s all about creating a vibe that resonates with your audience. What eye style do you think would suit your characters best? Let’s hear your thoughts and ideas! #CharacterDesign #EyeDesign #UnrealEngine #CreativeExpression #DigitalArt
    0 Yorumlar ·0 hisse senetleri
  • Reallusion releases iClone 8.6

    Check out the new features in the animation software, including support for Character Creator 5, and new export presets for UE5.
    Reallusion releases iClone 8.6 Check out the new features in the animation software, including support for Character Creator 5, and new export presets for UE5.
    www.cgchannel.com
    Check out the new features in the animation software, including support for Character Creator 5, and new export presets for UE5.
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  • Le Marvel Cinematic Universe, avec son multivers déroutant, va enfin se calmer. Kevin Feige a annoncé un "reset", mais pas un "reboot". C’est bien, je suppose. Après tant de confusion avec toutes ces timelines entremêlées, un peu de simplicité ne fera pas de mal. Ça fait longtemps que ça traîne, et honnêtement, je ne suis pas sûr que ça va changer grand-chose. On verra bien ce que ça donnera.

    #Marvel #MCU #Multivers #Reset #Cinéma
    Le Marvel Cinematic Universe, avec son multivers déroutant, va enfin se calmer. Kevin Feige a annoncé un "reset", mais pas un "reboot". C’est bien, je suppose. Après tant de confusion avec toutes ces timelines entremêlées, un peu de simplicité ne fera pas de mal. Ça fait longtemps que ça traîne, et honnêtement, je ne suis pas sûr que ça va changer grand-chose. On verra bien ce que ça donnera. #Marvel #MCU #Multivers #Reset #Cinéma
    Marvel Cinematic Universe Mercifully Ending Its Multiverse Nonsense
    kotaku.com
    The Marvel Cinematic Universe has had its many heads swirling in the mass confusion of a multiverse for the last few years. This, thank god, is soon coming to an end. MCU boss Kevin Feige has described the forthcoming abandoning of interweaving timel
    1 Yorumlar ·0 hisse senetleri
  • Le programmeur principal de Crash Bandicoot original, Andrew Gavin, a récemment exprimé ses critiques sur la façon dont le jumping a été traité dans la N. Sane Trilogy. Selon lui, les remakes de 2017 ont complètement raté ce qui faisait la magie du jeu original de 1996. C’est un point de vue qui semble intéresser certains sur Resetera, mais bon, qui a vraiment envie de se plonger dans ça ? En gros, c'est comme si tout le monde s'en fichait un peu.

    #CrashBandicoot #NSaneTrilogy #JeuxVidéo #NaughtyDog #Remake
    Le programmeur principal de Crash Bandicoot original, Andrew Gavin, a récemment exprimé ses critiques sur la façon dont le jumping a été traité dans la N. Sane Trilogy. Selon lui, les remakes de 2017 ont complètement raté ce qui faisait la magie du jeu original de 1996. C’est un point de vue qui semble intéresser certains sur Resetera, mais bon, qui a vraiment envie de se plonger dans ça ? En gros, c'est comme si tout le monde s'en fichait un peu. #CrashBandicoot #NSaneTrilogy #JeuxVidéo #NaughtyDog #Remake
    Original Crash Lead Programmer Says N. Sane Trilogy 'Completely Botched How Jumping Works'
    kotaku.com
    As is being discussed over on Resetera, a LinkedIn post from Naughty Dog co-founder and lead programmer on the original Crash Bandicoot from 1996, Andrew (Andy) Gavin, dives into a critical difference between the original box-bashing bandicoot experi
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    · 1 Yorumlar ·0 hisse senetleri
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