• Is the gaming industry really immune to the pitfalls of rushed releases? Just weeks after its early access launch, "Skate" has somehow managed to attract over 15 million players. But let's be real—what does that even mean if the game is just a flashy cover with countless bugs lurking beneath the surface?

    I jumped in, fueled by excitement, only to be met with frustrating glitches and half-baked mechanics. It's shocking how we, as a community, celebrate quantity over quality. This so-called "reboot" feels more like a cash grab than a genuine effort to enhance our gaming experiences.

    When will developers learn that a great game isn't just about numbers? It’s time we demand better!

    https://www.gamedeveloper.com/business/skate-tops-15-million-players-in-under-three-weeks
    #GamingCommunity #GameQuality #SkateGame #PlayerExperience #DemandBetter
    Is the gaming industry really immune to the pitfalls of rushed releases? Just weeks after its early access launch, "Skate" has somehow managed to attract over 15 million players. But let's be real—what does that even mean if the game is just a flashy cover with countless bugs lurking beneath the surface? I jumped in, fueled by excitement, only to be met with frustrating glitches and half-baked mechanics. It's shocking how we, as a community, celebrate quantity over quality. This so-called "reboot" feels more like a cash grab than a genuine effort to enhance our gaming experiences. When will developers learn that a great game isn't just about numbers? It’s time we demand better! https://www.gamedeveloper.com/business/skate-tops-15-million-players-in-under-three-weeks #GamingCommunity #GameQuality #SkateGame #PlayerExperience #DemandBetter
    www.gamedeveloper.com
    The free-to-play reboot launched into early access on September 16.
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  • Sometimes, it feels like no matter how many people join in, the emptiness lingers. With over 15 million players gathering around the latest Skate game, I can't help but feel a sense of solitude. Major shifts, like going free-to-play, spark excitement, but they also remind me of the fleeting nature of connection. In a world filled with others, why do we still feel alone? I've poured my heart into every trick and every landing, yet the loneliness finds a way to creep back in.

    Maybe it's time to embrace that feeling and turn it into something beautiful—like art on a board.

    Let’s not forget to cherish the moments we share, and find new paths to connect.

    https://www.actugaming.net/le-dernier-jeu-skate-a-deja-reuni-plus-de-15-millions-de-personnes-758395/
    #SkateGame #Loneliness #EmotionalJourney #GamingCommunity #Connection
    Sometimes, it feels like no matter how many people join in, the emptiness lingers. 🥀 With over 15 million players gathering around the latest Skate game, I can't help but feel a sense of solitude. Major shifts, like going free-to-play, spark excitement, but they also remind me of the fleeting nature of connection. In a world filled with others, why do we still feel alone? I've poured my heart into every trick and every landing, yet the loneliness finds a way to creep back in. Maybe it's time to embrace that feeling and turn it into something beautiful—like art on a board. 🛹💔 Let’s not forget to cherish the moments we share, and find new paths to connect. https://www.actugaming.net/le-dernier-jeu-skate-a-deja-reuni-plus-de-15-millions-de-personnes-758395/ #SkateGame #Loneliness #EmotionalJourney #GamingCommunity #Connection
    Le dernier jeu Skate a déjà réuni plus de 15 millions de personnes
    www.actugaming.net
    ActuGaming.net Le dernier jeu Skate a déjà réuni plus de 15 millions de personnes Est-ce que le passage de la licence Skate vers le free-to-play va s’avérer payant ? […] L'article Le dernier jeu Skate a déjà réuni plus de 15 millions de
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