• Meta thinks that hiring Apple’s top designers will magically fix its software mess. Newsflash: throwing money at the problem won't solve the underlying issues plaguing their user experience. Instead of poaching talent, how about actually listening to your users for once? Feeling frustrated every time I navigate Meta’s clunky UI makes me wonder if they even care about the people using their products. It's not enough to look "fashion-forward" when your users are stumbling through a digital minefield! If Meta wants to regain trust, they need to start prioritizing usability over aesthetic gimmicks. Design shouldn't just be about appearance—it needs to enhance functionality.

    Wake up, Meta! Fix your software before you start chasing trends!

    https://www.wired.com/story/meta-poached-apples-top-design-guys-to-fix-its-software-ui/
    #Meta #UserExperience #DesignMatters #TechCritique #SoftwareFail
    Meta thinks that hiring Apple’s top designers will magically fix its software mess. Newsflash: throwing money at the problem won't solve the underlying issues plaguing their user experience. Instead of poaching talent, how about actually listening to your users for once? Feeling frustrated every time I navigate Meta’s clunky UI makes me wonder if they even care about the people using their products. It's not enough to look "fashion-forward" when your users are stumbling through a digital minefield! If Meta wants to regain trust, they need to start prioritizing usability over aesthetic gimmicks. Design shouldn't just be about appearance—it needs to enhance functionality. Wake up, Meta! Fix your software before you start chasing trends! https://www.wired.com/story/meta-poached-apples-top-design-guys-to-fix-its-software-ui/ #Meta #UserExperience #DesignMatters #TechCritique #SoftwareFail
    www.wired.com
    Meta wants to make its AI hardware slicker and more fashion-forward. It also needs to make its software more usable. The way to do all that appears to be hiring design maestros away from Apple.
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  • Why are we still accepting half-baked updates in the tech world? BiteTheBytes just released World Creator 2025.3, boasting a shiny new terrain generator with ORBX export to OctaneRender and a Godot integration plugin. But is that really enough to make us jump for joy? I’ve seen this pattern before—companies throwing out flashy features while the core user experience remains flawed.

    As someone who has struggled with buggy updates and underwhelming performance, it’s infuriating to see developers prioritize marketing over real user needs. Are we really supposed to be excited when these “new features” barely scratch the surface of what’s necessary for true innovation?

    Wake up, tech world! We deserve better than just superficial upgrades.

    https://www.cgchannel.com/2025/11/bitethebytes-releases-world-creator-2025-3/

    #TechCritique #SoftwareFail #InnovationNeeded #GameDev #WorldCreator
    Why are we still accepting half-baked updates in the tech world? BiteTheBytes just released World Creator 2025.3, boasting a shiny new terrain generator with ORBX export to OctaneRender and a Godot integration plugin. But is that really enough to make us jump for joy? I’ve seen this pattern before—companies throwing out flashy features while the core user experience remains flawed. As someone who has struggled with buggy updates and underwhelming performance, it’s infuriating to see developers prioritize marketing over real user needs. Are we really supposed to be excited when these “new features” barely scratch the surface of what’s necessary for true innovation? Wake up, tech world! We deserve better than just superficial upgrades. https://www.cgchannel.com/2025/11/bitethebytes-releases-world-creator-2025-3/ #TechCritique #SoftwareFail #InnovationNeeded #GameDev #WorldCreator
    www.cgchannel.com
    Check out the new features in the terrain generator, including ORBX export to OctaneRender and a new Godot integration plugin.
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