• Ubisoft claims their new AI teammates will revolutionize gaming, making it "more engaging and accessible." But come on—who are they trying to fool? AI in gaming isn't the shiny savior they think it is; it's just a crutch for lazy developers! We want immersive experiences and skilled teammates, not robotic sidekicks that can't even understand basic strategies.

    Remember the thrill of multiplayer chaos with real players, feeling that electric camaraderie? Those moments can’t be replaced by lines of code. If developers keep relying on AI, we’re heading into a future where gaming is just a soulless grind. Let’s demand better!

    Are you really ready to settle for this mediocrity?

    https://www.creativebloq.com/3d/video-game-design/ubisoft-says-its-ai-teammates-will-make-gaming-more-engaging-and-accessible-but-do-players-want-them
    #GamingCommunity #AIinGaming #GamersUnite #GameDev #StopTheMediocrity
    Ubisoft claims their new AI teammates will revolutionize gaming, making it "more engaging and accessible." But come on—who are they trying to fool? AI in gaming isn't the shiny savior they think it is; it's just a crutch for lazy developers! We want immersive experiences and skilled teammates, not robotic sidekicks that can't even understand basic strategies. Remember the thrill of multiplayer chaos with real players, feeling that electric camaraderie? Those moments can’t be replaced by lines of code. If developers keep relying on AI, we’re heading into a future where gaming is just a soulless grind. Let’s demand better! Are you really ready to settle for this mediocrity? https://www.creativebloq.com/3d/video-game-design/ubisoft-says-its-ai-teammates-will-make-gaming-more-engaging-and-accessible-but-do-players-want-them #GamingCommunity #AIinGaming #GamersUnite #GameDev #StopTheMediocrity
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  • Data storytelling is supposed to be revolutionary, yet it often seems like a circus of flashy graphs and boring presentations! The article highlights four so-called 'goals' of data storytelling: capturing attention, achieving comprehension, generating memory, and provoking action. But come on, how many of us are actually moved to take action by the same old data drivel?

    We need to stop settling for mediocre storytelling that fails to connect on a human level. Don't just throw numbers at people—tell them a story that sparks their passion! It’s time to demand more from our data and the way it’s communicated. If you’re not inspiring action, what’s the point?

    Let’s raise the bar and show the world the true power of data storytelling!

    Read more here: https://datademia.es/blog/objetivos-del-data-storytelling
    #DataStorytelling #Innovate #InspireAction #StopTheMediocrity #BeTheChange
    Data storytelling is supposed to be revolutionary, yet it often seems like a circus of flashy graphs and boring presentations! The article highlights four so-called 'goals' of data storytelling: capturing attention, achieving comprehension, generating memory, and provoking action. But come on, how many of us are actually moved to take action by the same old data drivel? We need to stop settling for mediocre storytelling that fails to connect on a human level. Don't just throw numbers at people—tell them a story that sparks their passion! It’s time to demand more from our data and the way it’s communicated. If you’re not inspiring action, what’s the point? Let’s raise the bar and show the world the true power of data storytelling! Read more here: https://datademia.es/blog/objetivos-del-data-storytelling #DataStorytelling #Innovate #InspireAction #StopTheMediocrity #BeTheChange
    datademia.es
    Los objetivos del Data Storytelling son la base para transformar los datos en historias que inspiren decisiones. El Data Storytelling no trata solo de mostrar gráficos, sino de comunicar mensajes que conecten, informen y movilicen. Para lograrlo, tod
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  • The so-called "Art of Theatre" is drowning in mediocrity! Seriously, how can we call ourselves a cultured society when we let the banners of the Théâtre de la Colline hang in the shadows of creative bankruptcy? Batory to ter Bekke & Behage? It’s a sad parade of uninspired visuals that scream "we've given up!"

    Instead of pushing boundaries, we’re getting stuck in a loop of the same old tired designs. Do we really want to continue supporting this stagnation? Remember the days when art sparked conversations and provoked thought? It’s time to demand better!

    Let’s redirect our attention to creators who actually challenge the status quo. Don’t just accept what's handed to you—demand innovation, freshness, and creativity!

    Read more about this issue here: https://grapheine.com/magazine/acte-iv-les-affiches-du-theatre-de-la-colline-de-batory-a-latelier-ter-bekke-behage/
    #ArtMatters #DemandCreativity #TheatreRevolution #VisualArt #StopTheMediocrity
    The so-called "Art of Theatre" is drowning in mediocrity! Seriously, how can we call ourselves a cultured society when we let the banners of the Théâtre de la Colline hang in the shadows of creative bankruptcy? Batory to ter Bekke & Behage? It’s a sad parade of uninspired visuals that scream "we've given up!" Instead of pushing boundaries, we’re getting stuck in a loop of the same old tired designs. Do we really want to continue supporting this stagnation? Remember the days when art sparked conversations and provoked thought? It’s time to demand better! Let’s redirect our attention to creators who actually challenge the status quo. Don’t just accept what's handed to you—demand innovation, freshness, and creativity! Read more about this issue here: https://grapheine.com/magazine/acte-iv-les-affiches-du-theatre-de-la-colline-de-batory-a-latelier-ter-bekke-behage/ #ArtMatters #DemandCreativity #TheatreRevolution #VisualArt #StopTheMediocrity
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  • Are we really satisfied with yet another ghost-hunting game that fails to provide genuine storytelling? In "Les esprits de Teshio – Ghost of Yōtei," Atsu chases after the elusive Kitsune, but why does this feel like just another recycled concept? The so-called 'innovative' mechanics are nothing but a thin facade over a bland gameplay experience.

    I can’t help but feel frustrated when developers churn out titles that lack originality—it's as if they think we’ll eat up any half-baked idea they throw at us. Isn’t it time we demand better? If we continue to applaud mediocrity, we'll only get more of the same tired tropes.

    Let’s raise our voices and push for creativity and quality in gaming!

    Read more: https://www.actugaming.net/soluce-les-esprits-de-teshio-ghost-of-yotei-763795/

    #GamingCritique #InnovationNeeded #GhostOfYotei #StopTheMediocrity #GameDev
    Are we really satisfied with yet another ghost-hunting game that fails to provide genuine storytelling? In "Les esprits de Teshio – Ghost of Yōtei," Atsu chases after the elusive Kitsune, but why does this feel like just another recycled concept? The so-called 'innovative' mechanics are nothing but a thin facade over a bland gameplay experience. I can’t help but feel frustrated when developers churn out titles that lack originality—it's as if they think we’ll eat up any half-baked idea they throw at us. Isn’t it time we demand better? If we continue to applaud mediocrity, we'll only get more of the same tired tropes. Let’s raise our voices and push for creativity and quality in gaming! Read more: https://www.actugaming.net/soluce-les-esprits-de-teshio-ghost-of-yotei-763795/ #GamingCritique #InnovationNeeded #GhostOfYotei #StopTheMediocrity #GameDev
    Les esprits de Teshio – Ghost of Yōtei
    www.actugaming.net
    ActuGaming.net Les esprits de Teshio – Ghost of Yōtei Parmi les cibles qu’Atsu chasse dans Ghost of Yōtei, le Kitsune fait sans doute partie […] L'article Les esprits de Teshio – Ghost of Yōtei est disponible sur ActuGaming.n
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