• This guy has a quick fix for the crisis on Brooklyn’s busiest highway—and few are paying attention

    New York City’s Brooklyn-Queens Expressway is falling apart. Built between 1946 and 1964, the urban highway runs 12.1 miles through the heart of the two boroughs to connect on either end with the interstate highway system—a relic of midcentury car-oriented infrastructure, and a prime example of the dwindling lifespan of roads built during that time. 

    The degradation is most visible—and most pressing—in a section running alongside Brooklyn Heights known as the triple cantilever. This 0.4-mile section, completed in 1954, is unique among U.S. highways in that it juts out from the side of a hill and stacks the two directions of traffic on balcony-like decks, one slightly overhanging the other. A third level holds a well-loved park, the Brooklyn Heights Promenade. 

    This unusual layer cake of a freeway was a marvel of engineering in its day, though not without controversy. Masterminded by Robert Moses, the city’s all-powerful, often ruthless city planner for more than four decades, the roadway bisects working-class and immigrant neighborhoods that grapple with the health and environmental fallout to this day.

    Like the reputation of the man who built it, the triple cantilever has aged poorly. Its narrow width,has made all but the most basic maintenance incredibly difficult, and its 71-year-old structure is constantly battered by the ever heavier automobiles and trucks. Designed to accommodate around 47,000 vehicles per day, it now carries more than three times that amount. Deteriorating deck joints and failing steel-reinforced concrete have led many to worry the triple cantilever is on the verge of collapse. An expert panel warned in 2020 that the triple cantilever could be unusable by 2026, and only then did interim repairs get made to keep it standing.The mounting concern comes amid a 50-year decline in direct government spending on infrastructure in the U.S., according to a recent analysis by Citigroup. Simply maintaining existing infrastructure is a challenge, the report notes. Meanwhile, the American Society of Civil Engineers’ grade for the country’s infrastructure has improved, from a D+ in 2017 to a C in 2025. Now even private credit firms are circling: As reported in Bloomberg, Apollo Global Management estimates that a boom in infrastructure deals help could grow the private debt market up to a staggering trillion.  

    Independent urban designer Marc Wouters has an idea on how to fix BQE’s cantilever. He’s been working on it for years. “My process is that I always interview people in the community before I do any drawings,” he says. “So I really have listened to pretty much everybody over the past few years.” Unsolicited and developed in his own spare time, Wouters has designed an alternative for the triple cantilever that he named the BQE Streamline Plan.

    BQE Streamline PlanHis concept, based on decades of experience in urban planning, infrastructure, and resilience projects in communities across the country, is relatively simple: extend the width of the two traffic-bearing cantilevers and add support beams to their outside edge, move both directions of traffic onto four lanes on the first level, and turn the second level into a large freeway cap park. Instead of major rebuilding efforts, Wouters’s proposal is more of a reinforcement and expansion, with a High Line-style park plopped on top. Though he’s not an engineer, Wouters is confident that his design would shift enough strain off the existing structure to allow it to continue functioning for the foreseeable future.“What I’ve done is come up with a plan that happens to be much less invasive, faster to build, a lot cheaper, and it encompasses a lot of what the community wants,” he says. “Yet it still handles the same capacity as the highway does right now.”

    So what will it take for this outsider’s idea to be considered a viable design alternative?

    This idea had been brewing in his mind for years. Wouters, who lives near the triple cantilever section of the BQE in Brooklyn Heights, has followed the highway’s planning process for more than a decade. 

    As complex infrastructure projects go, this one is particularly convoluted. The BQE is overseen by both the state of New York and New York City, among others, with the city in charge of the 1.5-mile section that includes the triple cantilever. This dual ownership has complicated the management of the highway and its funding. The city and the state have launched several efforts over the years to reimagine the highway’s entire length.

    In winter 2018, the city’s Department of Transportationreleased two proposals to address the ailing cantilever. Not seeing what they wanted from either one, Brooklyn Heights Association, a nonprofit neighborhood group, retained Wouters and his studio to develop an alternative design. He suggested building a temporary parallel bypass that would allow a full closure and repair of the triple cantilever. That proposal, along with competing ideas developed under the previous mayoral administration, went by the wayside in 2022, when the latest BQE redesign process commenced.

    Wouters found himself following yet another community feedback and planning process for the triple cantilever. The ideas being proposed by the city’s DOT this time around included a plan that would chew into the hillside that currently supports the triple cantilever to move the first tier of traffic directly underneath the second, and add a large girding structure on its open end to hold it all up.

    Other options included reshaping the retaining wall that currently holds up the triple cantilever, moving traffic below grade into a wide tunnel, or tearing the whole thing down and rebuilding from scratch. Each would be time-consuming and disruptive, and many of them cut into another well-loved public space immediately adjacent to the triple cantilever, Brooklyn Bridge Park. None of these options has anything close to unanimous support. And any of them will cost more than billion—a price tag that hits much harder after the Federal Highway Administration rejected an million grant proposal for fixing the BQE back in early 2024.

    BQE Streamline PlanWouters is no highway zealot. In fact, he’s worked on a project heading into construction in Syracuse that will replace an underutilized inner-city highway with a more appropriately sized boulevard and developable land. But he felt sure there was a better way forward—a concept that would work as well in practice as on paper.

    “I just kept going to meetings and waiting to see what I thought was a progressive solution,” Wouters says. Unimpressed and frustrated, he set out to design it himself.

    Wouters released the Streamline Plan in March. The concept quickly gathered interest, receiving a flurry of local news coverage. He has since met with various elected officials to discuss it.

    But as elegant as Wouters’s concept may be, some stakeholders remain unconvinced that the city should be going all in on a reinterpretation of the triple cantilever. What might be more appropriate, critics say, is to make necessary fixes now to keep the triple cantilever safe and functional, and to spend more time thinking about whether this section of highway is even what the city needs in the long term.

    A group of local organizations is calling for a more comprehensive reconsideration of the BQE under the premise that its harms may be outnumbering its benefits. Launched last spring, the Brooklyn-Queens Expressway Environmental Justice Coalition wants any planning for the future of the BQE to include efforts to address its health and environmental impacts on neighboring communities and to seek an alternative that reconnects communities that have been divided by the corridor.

    One member of this coalition is the Riders Alliance, a nonprofit focused on improving public transit in New York. Danny Pearlstein, the group’s policy and communications director, says implementing a major redesign of the triple cantilever would just reinforce car dependency in a place that’s actually well served by public transit. The environmental justice coalition’s worry is that rebuilding this one section in a long-term fashion could make it harder for change across the length of the entire BQE and could increase the environmental impact the highway has on the communities that surround it.

    “This is not just one neighborhood. This is communities up and down the corridor that don’t resemble each other very much in income or background who are united and are standing together for something that’s transformative, rather than doubling down on the old ways,” Pearlstein says.Lara Birnback is executive director of the Brooklyn Heights Association, representing a neighborhood of roughly 20,000 people. Her organization, which worked directly with Wouters in the past, is circumspect about his latest concept. “It’s certainly more interesting and responsive to the kinds of things that the community has been asking for when thinking about the BQE. It’s more of those things than we’ve seen from any of the designs that New York City DOT has presented to us through their engagement process,” she says. “But at the end of the day, it’s still a way of preserving more or less the status quo of the BQE as a major interstate highway running through the borough.”

    She argues it makes more sense to patch up the triple cantilever and use the extra years of service that buys to do a more radical rethinking of the BQE’s future.“We really strongly encourage the city to move forward immediately with a more short-term stabilization plan for the cantilever, with repairs that would last, for example, 20 to 25 years rather than spending billions and billions of dollars rebuilding it for the next 100 years,” Birnback says.

    Birnback says a major rebuilding plan like the one Wouters is proposing—for all its community benefits—could end up doing more harm to the city. “I think going forward now with a plan that both embeds the status quo and most likely forecloses on the possibility of real transformation across the corridor is a mistake,” she says.

    NYC DOT expects to begin its formal environmental review process this year, laying the necessary groundwork for deciding on a plan for what to do with the triple cantilever, either for the short term or the long term. The environmental process will evaluate all concepts equally, according to DOT spokesperson Vincent Barone, who notes that the department is required to review and respond to all feedback that comes in through that process.

    There is technically nothing holding back Wouters’s proposal from being one of the alternatives considered. And he may have some important political support to help make that happen. Earlier this month, Brooklyn’s Community District 2 board formally supported the plan. They are calling for the city’s transportation department to include it in the BQE’s formal environmental review process when it starts later this year.Wouters argues that his proposal solves the pressing structural problems of the triple cantilever while also opening resources to deal with the highway’s big picture challenges. “The several hundred million dollars of savings is now funding that could go to other parts of the BQE. And there are other parts that are really struggling,” he says. “I’m always thinking about the whole length and about all these other communities, not just this one.”

    With a new presidential administration and a mayoral primary election in June, what happens with the triple cantilever is very much up in the air. But if the environmental review process begins as planned this year, it only makes sense for every option to fall under consideration. What gets built—or torn down, or reconstructed, or reinterpreted—could reshape part of New York City for generations.
    #this #guy #has #quick #fix
    This guy has a quick fix for the crisis on Brooklyn’s busiest highway—and few are paying attention
    New York City’s Brooklyn-Queens Expressway is falling apart. Built between 1946 and 1964, the urban highway runs 12.1 miles through the heart of the two boroughs to connect on either end with the interstate highway system—a relic of midcentury car-oriented infrastructure, and a prime example of the dwindling lifespan of roads built during that time.  The degradation is most visible—and most pressing—in a section running alongside Brooklyn Heights known as the triple cantilever. This 0.4-mile section, completed in 1954, is unique among U.S. highways in that it juts out from the side of a hill and stacks the two directions of traffic on balcony-like decks, one slightly overhanging the other. A third level holds a well-loved park, the Brooklyn Heights Promenade.  This unusual layer cake of a freeway was a marvel of engineering in its day, though not without controversy. Masterminded by Robert Moses, the city’s all-powerful, often ruthless city planner for more than four decades, the roadway bisects working-class and immigrant neighborhoods that grapple with the health and environmental fallout to this day. Like the reputation of the man who built it, the triple cantilever has aged poorly. Its narrow width,has made all but the most basic maintenance incredibly difficult, and its 71-year-old structure is constantly battered by the ever heavier automobiles and trucks. Designed to accommodate around 47,000 vehicles per day, it now carries more than three times that amount. Deteriorating deck joints and failing steel-reinforced concrete have led many to worry the triple cantilever is on the verge of collapse. An expert panel warned in 2020 that the triple cantilever could be unusable by 2026, and only then did interim repairs get made to keep it standing.The mounting concern comes amid a 50-year decline in direct government spending on infrastructure in the U.S., according to a recent analysis by Citigroup. Simply maintaining existing infrastructure is a challenge, the report notes. Meanwhile, the American Society of Civil Engineers’ grade for the country’s infrastructure has improved, from a D+ in 2017 to a C in 2025. Now even private credit firms are circling: As reported in Bloomberg, Apollo Global Management estimates that a boom in infrastructure deals help could grow the private debt market up to a staggering trillion.   Independent urban designer Marc Wouters has an idea on how to fix BQE’s cantilever. He’s been working on it for years. “My process is that I always interview people in the community before I do any drawings,” he says. “So I really have listened to pretty much everybody over the past few years.” Unsolicited and developed in his own spare time, Wouters has designed an alternative for the triple cantilever that he named the BQE Streamline Plan. BQE Streamline PlanHis concept, based on decades of experience in urban planning, infrastructure, and resilience projects in communities across the country, is relatively simple: extend the width of the two traffic-bearing cantilevers and add support beams to their outside edge, move both directions of traffic onto four lanes on the first level, and turn the second level into a large freeway cap park. Instead of major rebuilding efforts, Wouters’s proposal is more of a reinforcement and expansion, with a High Line-style park plopped on top. Though he’s not an engineer, Wouters is confident that his design would shift enough strain off the existing structure to allow it to continue functioning for the foreseeable future.“What I’ve done is come up with a plan that happens to be much less invasive, faster to build, a lot cheaper, and it encompasses a lot of what the community wants,” he says. “Yet it still handles the same capacity as the highway does right now.” So what will it take for this outsider’s idea to be considered a viable design alternative? This idea had been brewing in his mind for years. Wouters, who lives near the triple cantilever section of the BQE in Brooklyn Heights, has followed the highway’s planning process for more than a decade.  As complex infrastructure projects go, this one is particularly convoluted. The BQE is overseen by both the state of New York and New York City, among others, with the city in charge of the 1.5-mile section that includes the triple cantilever. This dual ownership has complicated the management of the highway and its funding. The city and the state have launched several efforts over the years to reimagine the highway’s entire length. In winter 2018, the city’s Department of Transportationreleased two proposals to address the ailing cantilever. Not seeing what they wanted from either one, Brooklyn Heights Association, a nonprofit neighborhood group, retained Wouters and his studio to develop an alternative design. He suggested building a temporary parallel bypass that would allow a full closure and repair of the triple cantilever. That proposal, along with competing ideas developed under the previous mayoral administration, went by the wayside in 2022, when the latest BQE redesign process commenced. Wouters found himself following yet another community feedback and planning process for the triple cantilever. The ideas being proposed by the city’s DOT this time around included a plan that would chew into the hillside that currently supports the triple cantilever to move the first tier of traffic directly underneath the second, and add a large girding structure on its open end to hold it all up. Other options included reshaping the retaining wall that currently holds up the triple cantilever, moving traffic below grade into a wide tunnel, or tearing the whole thing down and rebuilding from scratch. Each would be time-consuming and disruptive, and many of them cut into another well-loved public space immediately adjacent to the triple cantilever, Brooklyn Bridge Park. None of these options has anything close to unanimous support. And any of them will cost more than billion—a price tag that hits much harder after the Federal Highway Administration rejected an million grant proposal for fixing the BQE back in early 2024. BQE Streamline PlanWouters is no highway zealot. In fact, he’s worked on a project heading into construction in Syracuse that will replace an underutilized inner-city highway with a more appropriately sized boulevard and developable land. But he felt sure there was a better way forward—a concept that would work as well in practice as on paper. “I just kept going to meetings and waiting to see what I thought was a progressive solution,” Wouters says. Unimpressed and frustrated, he set out to design it himself. Wouters released the Streamline Plan in March. The concept quickly gathered interest, receiving a flurry of local news coverage. He has since met with various elected officials to discuss it. But as elegant as Wouters’s concept may be, some stakeholders remain unconvinced that the city should be going all in on a reinterpretation of the triple cantilever. What might be more appropriate, critics say, is to make necessary fixes now to keep the triple cantilever safe and functional, and to spend more time thinking about whether this section of highway is even what the city needs in the long term. A group of local organizations is calling for a more comprehensive reconsideration of the BQE under the premise that its harms may be outnumbering its benefits. Launched last spring, the Brooklyn-Queens Expressway Environmental Justice Coalition wants any planning for the future of the BQE to include efforts to address its health and environmental impacts on neighboring communities and to seek an alternative that reconnects communities that have been divided by the corridor. One member of this coalition is the Riders Alliance, a nonprofit focused on improving public transit in New York. Danny Pearlstein, the group’s policy and communications director, says implementing a major redesign of the triple cantilever would just reinforce car dependency in a place that’s actually well served by public transit. The environmental justice coalition’s worry is that rebuilding this one section in a long-term fashion could make it harder for change across the length of the entire BQE and could increase the environmental impact the highway has on the communities that surround it. “This is not just one neighborhood. This is communities up and down the corridor that don’t resemble each other very much in income or background who are united and are standing together for something that’s transformative, rather than doubling down on the old ways,” Pearlstein says.Lara Birnback is executive director of the Brooklyn Heights Association, representing a neighborhood of roughly 20,000 people. Her organization, which worked directly with Wouters in the past, is circumspect about his latest concept. “It’s certainly more interesting and responsive to the kinds of things that the community has been asking for when thinking about the BQE. It’s more of those things than we’ve seen from any of the designs that New York City DOT has presented to us through their engagement process,” she says. “But at the end of the day, it’s still a way of preserving more or less the status quo of the BQE as a major interstate highway running through the borough.” She argues it makes more sense to patch up the triple cantilever and use the extra years of service that buys to do a more radical rethinking of the BQE’s future.“We really strongly encourage the city to move forward immediately with a more short-term stabilization plan for the cantilever, with repairs that would last, for example, 20 to 25 years rather than spending billions and billions of dollars rebuilding it for the next 100 years,” Birnback says. Birnback says a major rebuilding plan like the one Wouters is proposing—for all its community benefits—could end up doing more harm to the city. “I think going forward now with a plan that both embeds the status quo and most likely forecloses on the possibility of real transformation across the corridor is a mistake,” she says. NYC DOT expects to begin its formal environmental review process this year, laying the necessary groundwork for deciding on a plan for what to do with the triple cantilever, either for the short term or the long term. The environmental process will evaluate all concepts equally, according to DOT spokesperson Vincent Barone, who notes that the department is required to review and respond to all feedback that comes in through that process. There is technically nothing holding back Wouters’s proposal from being one of the alternatives considered. And he may have some important political support to help make that happen. Earlier this month, Brooklyn’s Community District 2 board formally supported the plan. They are calling for the city’s transportation department to include it in the BQE’s formal environmental review process when it starts later this year.Wouters argues that his proposal solves the pressing structural problems of the triple cantilever while also opening resources to deal with the highway’s big picture challenges. “The several hundred million dollars of savings is now funding that could go to other parts of the BQE. And there are other parts that are really struggling,” he says. “I’m always thinking about the whole length and about all these other communities, not just this one.” With a new presidential administration and a mayoral primary election in June, what happens with the triple cantilever is very much up in the air. But if the environmental review process begins as planned this year, it only makes sense for every option to fall under consideration. What gets built—or torn down, or reconstructed, or reinterpreted—could reshape part of New York City for generations. #this #guy #has #quick #fix
    WWW.FASTCOMPANY.COM
    This guy has a quick fix for the crisis on Brooklyn’s busiest highway—and few are paying attention
    New York City’s Brooklyn-Queens Expressway is falling apart. Built between 1946 and 1964, the urban highway runs 12.1 miles through the heart of the two boroughs to connect on either end with the interstate highway system—a relic of midcentury car-oriented infrastructure, and a prime example of the dwindling lifespan of roads built during that time.  The degradation is most visible—and most pressing—in a section running alongside Brooklyn Heights known as the triple cantilever. This 0.4-mile section, completed in 1954, is unique among U.S. highways in that it juts out from the side of a hill and stacks the two directions of traffic on balcony-like decks, one slightly overhanging the other. A third level holds a well-loved park, the Brooklyn Heights Promenade.  This unusual layer cake of a freeway was a marvel of engineering in its day, though not without controversy. Masterminded by Robert Moses, the city’s all-powerful, often ruthless city planner for more than four decades, the roadway bisects working-class and immigrant neighborhoods that grapple with the health and environmental fallout to this day. Like the reputation of the man who built it, the triple cantilever has aged poorly. Its narrow width, (33.5 feet for the roadway in either direction) has made all but the most basic maintenance incredibly difficult, and its 71-year-old structure is constantly battered by the ever heavier automobiles and trucks. Designed to accommodate around 47,000 vehicles per day, it now carries more than three times that amount. Deteriorating deck joints and failing steel-reinforced concrete have led many to worry the triple cantilever is on the verge of collapse. An expert panel warned in 2020 that the triple cantilever could be unusable by 2026, and only then did interim repairs get made to keep it standing. [Photo: Alex Potemkin/Getty Images] The mounting concern comes amid a 50-year decline in direct government spending on infrastructure in the U.S., according to a recent analysis by Citigroup. Simply maintaining existing infrastructure is a challenge, the report notes. Meanwhile, the American Society of Civil Engineers’ grade for the country’s infrastructure has improved, from a D+ in 2017 to a C in 2025. Now even private credit firms are circling: As reported in Bloomberg, Apollo Global Management estimates that a boom in infrastructure deals help could grow the private debt market up to a staggering $40 trillion.   Independent urban designer Marc Wouters has an idea on how to fix BQE’s cantilever. He’s been working on it for years. “My process is that I always interview people in the community before I do any drawings,” he says. “So I really have listened to pretty much everybody over the past few years.” Unsolicited and developed in his own spare time, Wouters has designed an alternative for the triple cantilever that he named the BQE Streamline Plan. BQE Streamline Plan [Image: courtesy Marc Wouters | Studios/©2025] His concept, based on decades of experience in urban planning, infrastructure, and resilience projects in communities across the country, is relatively simple: extend the width of the two traffic-bearing cantilevers and add support beams to their outside edge, move both directions of traffic onto four lanes on the first level, and turn the second level into a large freeway cap park. Instead of major rebuilding efforts, Wouters’s proposal is more of a reinforcement and expansion, with a High Line-style park plopped on top. Though he’s not an engineer, Wouters is confident that his design would shift enough strain off the existing structure to allow it to continue functioning for the foreseeable future. (What actual engineers think remains to be seen.) “What I’ve done is come up with a plan that happens to be much less invasive, faster to build, a lot cheaper, and it encompasses a lot of what the community wants,” he says. “Yet it still handles the same capacity as the highway does right now.” So what will it take for this outsider’s idea to be considered a viable design alternative? This idea had been brewing in his mind for years. Wouters, who lives near the triple cantilever section of the BQE in Brooklyn Heights, has followed the highway’s planning process for more than a decade.  As complex infrastructure projects go, this one is particularly convoluted. The BQE is overseen by both the state of New York and New York City, among others, with the city in charge of the 1.5-mile section that includes the triple cantilever. This dual ownership has complicated the management of the highway and its funding. The city and the state have launched several efforts over the years to reimagine the highway’s entire length. In winter 2018, the city’s Department of Transportation (NYC DOT) released two proposals to address the ailing cantilever. Not seeing what they wanted from either one, Brooklyn Heights Association, a nonprofit neighborhood group, retained Wouters and his studio to develop an alternative design. He suggested building a temporary parallel bypass that would allow a full closure and repair of the triple cantilever. That proposal, along with competing ideas developed under the previous mayoral administration, went by the wayside in 2022, when the latest BQE redesign process commenced. Wouters found himself following yet another community feedback and planning process for the triple cantilever. The ideas being proposed by the city’s DOT this time around included a plan that would chew into the hillside that currently supports the triple cantilever to move the first tier of traffic directly underneath the second, and add a large girding structure on its open end to hold it all up. Other options included reshaping the retaining wall that currently holds up the triple cantilever, moving traffic below grade into a wide tunnel, or tearing the whole thing down and rebuilding from scratch. Each would be time-consuming and disruptive, and many of them cut into another well-loved public space immediately adjacent to the triple cantilever, Brooklyn Bridge Park. None of these options has anything close to unanimous support. And any of them will cost more than $1 billion—a price tag that hits much harder after the Federal Highway Administration rejected an $800 million grant proposal for fixing the BQE back in early 2024. BQE Streamline Plan [Image: courtesy Marc Wouters | Studios/©2025] Wouters is no highway zealot. In fact, he’s worked on a project heading into construction in Syracuse that will replace an underutilized inner-city highway with a more appropriately sized boulevard and developable land. But he felt sure there was a better way forward—a concept that would work as well in practice as on paper. “I just kept going to meetings and waiting to see what I thought was a progressive solution,” Wouters says. Unimpressed and frustrated, he set out to design it himself. Wouters released the Streamline Plan in March. The concept quickly gathered interest, receiving a flurry of local news coverage. He has since met with various elected officials to discuss it. But as elegant as Wouters’s concept may be, some stakeholders remain unconvinced that the city should be going all in on a reinterpretation of the triple cantilever. What might be more appropriate, critics say, is to make necessary fixes now to keep the triple cantilever safe and functional, and to spend more time thinking about whether this section of highway is even what the city needs in the long term. A group of local organizations is calling for a more comprehensive reconsideration of the BQE under the premise that its harms may be outnumbering its benefits. Launched last spring, the Brooklyn-Queens Expressway Environmental Justice Coalition wants any planning for the future of the BQE to include efforts to address its health and environmental impacts on neighboring communities and to seek an alternative that reconnects communities that have been divided by the corridor. One member of this coalition is the Riders Alliance, a nonprofit focused on improving public transit in New York. Danny Pearlstein, the group’s policy and communications director, says implementing a major redesign of the triple cantilever would just reinforce car dependency in a place that’s actually well served by public transit. The environmental justice coalition’s worry is that rebuilding this one section in a long-term fashion could make it harder for change across the length of the entire BQE and could increase the environmental impact the highway has on the communities that surround it. “This is not just one neighborhood. This is communities up and down the corridor that don’t resemble each other very much in income or background who are united and are standing together for something that’s transformative, rather than doubling down on the old ways,” Pearlstein says. [Photo: ©NYC DOT] Lara Birnback is executive director of the Brooklyn Heights Association, representing a neighborhood of roughly 20,000 people. Her organization, which worked directly with Wouters in the past, is circumspect about his latest concept. “It’s certainly more interesting and responsive to the kinds of things that the community has been asking for when thinking about the BQE. It’s more of those things than we’ve seen from any of the designs that New York City DOT has presented to us through their engagement process,” she says. “But at the end of the day, it’s still a way of preserving more or less the status quo of the BQE as a major interstate highway running through the borough.” She argues it makes more sense to patch up the triple cantilever and use the extra years of service that buys to do a more radical rethinking of the BQE’s future. (For example, one 2020 proposal by the Brooklyn-based architecture studio Light and Air proposed a simple intervention of installing buttresses on the open-air side of the triple cantilever, propping it up with a relatively small addition of material.) “We really strongly encourage the city to move forward immediately with a more short-term stabilization plan for the cantilever, with repairs that would last, for example, 20 to 25 years rather than spending billions and billions of dollars rebuilding it for the next 100 years,” Birnback says. Birnback says a major rebuilding plan like the one Wouters is proposing—for all its community benefits—could end up doing more harm to the city. “I think going forward now with a plan that both embeds the status quo and most likely forecloses on the possibility of real transformation across the corridor is a mistake,” she says. NYC DOT expects to begin its formal environmental review process this year, laying the necessary groundwork for deciding on a plan for what to do with the triple cantilever, either for the short term or the long term. The environmental process will evaluate all concepts equally, according to DOT spokesperson Vincent Barone, who notes that the department is required to review and respond to all feedback that comes in through that process. There is technically nothing holding back Wouters’s proposal from being one of the alternatives considered. And he may have some important political support to help make that happen. Earlier this month, Brooklyn’s Community District 2 board formally supported the plan. They are calling for the city’s transportation department to include it in the BQE’s formal environmental review process when it starts later this year. [Photo: Sinisa Kukic/Getty Images] Wouters argues that his proposal solves the pressing structural problems of the triple cantilever while also opening resources to deal with the highway’s big picture challenges. “The several hundred million dollars of savings is now funding that could go to other parts of the BQE. And there are other parts that are really struggling,” he says. “I’m always thinking about the whole length and about all these other communities, not just this one.” With a new presidential administration and a mayoral primary election in June, what happens with the triple cantilever is very much up in the air. But if the environmental review process begins as planned this year, it only makes sense for every option to fall under consideration. What gets built—or torn down, or reconstructed, or reinterpreted—could reshape part of New York City for generations.
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  • '28 Years Later' used 20 iPhones in tandem for some wild shots

    It's no secret that 28 Years Later used iPhones to shoot parts of the film. Now its director, Danny Boyle, has discussed the use of iPhones for the film in more detail with IGN. The first film in the franchise, 28 Days Later, was shot on digital video, giving it a homemade feel. Boyle explained that he and writer Alex Garland got the idea from the fact that home video cameras were common at the time, and people would've shot videos with them if an apocalypse had indeed happened. Those cameras, of course, have since been replaced by smartphones.
    The movies used three special rigs for the iPhone sequences: One for eight cameras that one person can carry, another with 10 and another with 20. "I never say this, but there is an incredible shot in the second halfwhere we use the 20-rig camera, and you'll know it when you see it," Boyle told IGN. He described the 20-iPhone rig as "basically a poor man’s bullet time," which is a visual effect that uses multiple cameras to freeze or slow down time. Think the scene in The Matrix, wherein Neo dodged bullets in super slow motion. 
    Doyle said that the 20-camera rig can be attached to cranes or dollies and give you 180 degrees of vision of an action. In editing, you can choose from any of the footage each iPhone takes to, say, move between perspectives or jump forward and backward. For 28 Years Later, the team used the rig for violent scenes to emphasize their effect. "For a moment the audience is inside the scene, the action, rather than classically observing a picture," Doyle explained.
    In addition to the iPhones, the filmmakers also used drones, cameras attached to actors and even farm animals to achieve an immersive feel for its 2.76:1 widescreen aspect ratio. They decided on the aspect ratio to create a sense of unease, since you'd have to keep scanning the screen to see potential threats coming from the sides. 
    Sony
    This article originally appeared on Engadget at
    #years #later039 #used #iphones #tandem
    '28 Years Later' used 20 iPhones in tandem for some wild shots
    It's no secret that 28 Years Later used iPhones to shoot parts of the film. Now its director, Danny Boyle, has discussed the use of iPhones for the film in more detail with IGN. The first film in the franchise, 28 Days Later, was shot on digital video, giving it a homemade feel. Boyle explained that he and writer Alex Garland got the idea from the fact that home video cameras were common at the time, and people would've shot videos with them if an apocalypse had indeed happened. Those cameras, of course, have since been replaced by smartphones. The movies used three special rigs for the iPhone sequences: One for eight cameras that one person can carry, another with 10 and another with 20. "I never say this, but there is an incredible shot in the second halfwhere we use the 20-rig camera, and you'll know it when you see it," Boyle told IGN. He described the 20-iPhone rig as "basically a poor man’s bullet time," which is a visual effect that uses multiple cameras to freeze or slow down time. Think the scene in The Matrix, wherein Neo dodged bullets in super slow motion.  Doyle said that the 20-camera rig can be attached to cranes or dollies and give you 180 degrees of vision of an action. In editing, you can choose from any of the footage each iPhone takes to, say, move between perspectives or jump forward and backward. For 28 Years Later, the team used the rig for violent scenes to emphasize their effect. "For a moment the audience is inside the scene, the action, rather than classically observing a picture," Doyle explained. In addition to the iPhones, the filmmakers also used drones, cameras attached to actors and even farm animals to achieve an immersive feel for its 2.76:1 widescreen aspect ratio. They decided on the aspect ratio to create a sense of unease, since you'd have to keep scanning the screen to see potential threats coming from the sides.  Sony This article originally appeared on Engadget at #years #later039 #used #iphones #tandem
    WWW.ENGADGET.COM
    '28 Years Later' used 20 iPhones in tandem for some wild shots
    It's no secret that 28 Years Later used iPhones to shoot parts of the film. Now its director, Danny Boyle, has discussed the use of iPhones for the film in more detail with IGN. The first film in the franchise, 28 Days Later, was shot on digital video, giving it a homemade feel. Boyle explained that he and writer Alex Garland got the idea from the fact that home video cameras were common at the time, and people would've shot videos with them if an apocalypse had indeed happened. Those cameras, of course, have since been replaced by smartphones. The movies used three special rigs for the iPhone sequences: One for eight cameras that one person can carry, another with 10 and another with 20. "I never say this, but there is an incredible shot in the second half [of the film] where we use the 20-rig camera, and you'll know it when you see it," Boyle told IGN. He described the 20-iPhone rig as "basically a poor man’s bullet time," which is a visual effect that uses multiple cameras to freeze or slow down time. Think the scene in The Matrix, wherein Neo dodged bullets in super slow motion.  Doyle said that the 20-camera rig can be attached to cranes or dollies and give you 180 degrees of vision of an action. In editing, you can choose from any of the footage each iPhone takes to, say, move between perspectives or jump forward and backward. For 28 Years Later, the team used the rig for violent scenes to emphasize their effect. "For a moment the audience is inside the scene, the action, rather than classically observing a picture," Doyle explained. In addition to the iPhones, the filmmakers also used drones, cameras attached to actors and even farm animals to achieve an immersive feel for its 2.76:1 widescreen aspect ratio. They decided on the aspect ratio to create a sense of unease, since you'd have to keep scanning the screen to see potential threats coming from the sides.  Sony This article originally appeared on Engadget at https://www.engadget.com/entertainment/28-years-later-used-20-iphones-in-tandem-for-some-wild-shots-130043338.html?src=rss
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  • iPhones help bring new life to the '28 Days Later' series

    Apple's iPhone has taken a bite out of Hollywood horror, playing a key role in the visual storytelling of the new "28 Years Later" movie.A rig holding multiple iPhones | Image Credit: SonyIf you're a fan of the zombie genre, chances are you've probably seen the 2002 classic "28 Days Later." The film was famous for its look and feel, and this was largely due to the fact that it had been filmed digitally.And, that choice wasn't done on a whim. Director Danny Boyle and screenwriter Alex Garland were aware of the pervasiveness of digital camcorders — had an apocalypse happened 23 years ago, it most certainly would have been captured by one of these devices. Continue Reading on AppleInsider | Discuss on our Forums
    #iphones #help #bring #new #life
    iPhones help bring new life to the '28 Days Later' series
    Apple's iPhone has taken a bite out of Hollywood horror, playing a key role in the visual storytelling of the new "28 Years Later" movie.A rig holding multiple iPhones | Image Credit: SonyIf you're a fan of the zombie genre, chances are you've probably seen the 2002 classic "28 Days Later." The film was famous for its look and feel, and this was largely due to the fact that it had been filmed digitally.And, that choice wasn't done on a whim. Director Danny Boyle and screenwriter Alex Garland were aware of the pervasiveness of digital camcorders — had an apocalypse happened 23 years ago, it most certainly would have been captured by one of these devices. Continue Reading on AppleInsider | Discuss on our Forums #iphones #help #bring #new #life
    APPLEINSIDER.COM
    iPhones help bring new life to the '28 Days Later' series
    Apple's iPhone has taken a bite out of Hollywood horror, playing a key role in the visual storytelling of the new "28 Years Later" movie.A rig holding multiple iPhones | Image Credit: SonyIf you're a fan of the zombie genre, chances are you've probably seen the 2002 classic "28 Days Later." The film was famous for its look and feel, and this was largely due to the fact that it had been filmed digitally.And, that choice wasn't done on a whim. Director Danny Boyle and screenwriter Alex Garland were aware of the pervasiveness of digital camcorders — had an apocalypse happened 23 years ago, it most certainly would have been captured by one of these devices. Continue Reading on AppleInsider | Discuss on our Forums
    0 Comentários 0 Compartilhamentos 0 Anterior
  • Captain America: Brave New World, The Wild Robot, Lost in Starlight, and every movie new to streaming this weekend

    Each week on Polygon, we round up the most notable new releases to streaming and VOD, highlighting the biggest and best new movies for you to watch at home.

    This week, Captain America: Brave New World, the Marvel superhero movie starring Anthony Mackie and Harrison Ford, smashes its way onto Disney Plus after hitting video on demand in April. It’s a big week for animation, with the Oscar-nominated The Wild Robot and the Korean science fiction romance Lost in Starlight both releasing on Netflix, while DreamWorks’ adaptation of Dav Pilkey’s internationally bestselling Dog Man graphic novel series arrives on Peacock. New titles available to rent include the Chinese legal thriller The Prosecutor, and two tales of forbidden love: the Shakespearean musical Juliet & Romeo and The Grey director Joe Carnahan’s action flick Shadow Force.

    Here’s everything new that’s available to watch this weekend!

    New on Netflix

    Lost in Starlight

    Genre: Science fiction romanceDirector: Han Ji-wonCast: Kim Tae-ri, Hong Kyung/Maitreyi Ramakrishnan, Justin H. Min

    Set in 2050 Seoul, Netflix’s first Korean original animated film is a story of literally star-crossed lovers. An astronaut headed for Mars and a musician fall for each other and face the pain of separation. Trying to make a long-distance relationship work is especially difficult when you’re 139 million miles away from each other.

    A Widow’s Game

    Genre: Crime dramaDirector: Carlos SedesCast: Carmen Machi, Ivana Baquero, Tristán Ulloa

    Based on a true story, this Spanish film stars Ivana Baqueroas Maje, the young widow of a man stabbed seven times and left in a parking lot in a seeming crime of passion. The investigation leads to Maje’s lovers, as the police try to figure out who’s really behind the crime.

    The Wild Robot

    Genre: Family science fictionRun time: 1h 42mDirector: Chris SandersCast: Lupita Nyong’o, Pedro Pascal, Kit Connor

    Based on Peter Brown’s middle-grade book, DreamWorks’ Academy Award-nominated film follows Roz, a helpful robot who accidentally washes up on an island that’s only inhabited by animals. While she initially terrifies all the creatures there, she winds up befriending a foxwho helps her raise a runty goslingand prepare him for his first migration.

    From our review: 

    From director Chris Sanders, The Wild Robot is a tenderly crafted story that pushes computer animation in a beautiful new direction — and is exactly the sort of movie that the current animation landscape so desperately needs.

    New on Disney Plus

    Captain America: Brave New World

    Genre: Superhero actionRun time: 1h 58mDirector: Julius OnahCast: Anthony Mackie, Danny Ramirez, Harrison Ford

    Set after the events of The Falcon and the Winter Soldier, Captain America: Brave New World sees Sam Wilson — having fully embraced his role as the new Captain America — being called on to resolve an international incident in the wake of a failed assassination attempt on newly elected President Thaddeus “Thunderbolt” Ross. With time running out and the walls closing in, will Sam be able to come out on top and rescue the world from the brink of devastation? Probably!

    From our review:

    As a Captain America movie, Brave New World is batting strongly below average. Its plot is at least mildly reminiscent of 2014’s Captain America: The Winter Soldier, but it’s both fair and unfair to compare the two. Unfair in that Winter Soldier is still among the best-regarded MCU movies, while BNW is running uphill from table-setting a potential new Captain America franchise, dealing with post-production rewrites and reshoots, and the general malaise of the MCU’s post-Avengers: Endgame audience. But fair in that, like Winter Soldier, BNW was also clearly designed as a grounded thrillerfeaturing global political stakes and a superpowered conspiracy at its heart.

    New on Hulu

    The Seed of the Sacred Fig

    Genre: Political dramaRun time: 2h 48mDirector: Mohammad RasoulofCast: Soheila Golestani, Missagh Zareh, Mahsa Rostami

    Writer and director Mohammad Rasoulof had to flee Iran after he was sentenced to eight years in prison ahead of the premiere of The Seed of the Sacred Fig. The Oscar- and Golden Globe-nominated film is a fictional story set against the backdrop of political protests, incorporating real footage of the 2022 and 2023 unrest that followed the death of 22-year-old Jina Mahsa Amini, who was fatally beaten by Iranian “morality police” under the accusation that she was wearing her hijab improperly.

    New on Peacock

    Dog Man

    Genre: Family comedyRun time: 1h 29mDirector: Peter HastingsCast: Peter Hastings, Pete Davidson, Lil Rel Howery

    Peter Hastings continues the Captain Underpants franchise with an adaptation of Dav Pilkey’s graphic novel series about a hero created when a police officer and his dog were stitched together into one individual after being wounded while failing to defuse a bomb. Pete Davidson plays Dog Man’s evil cat nemesis in the DreamWorks film, which uses CG animation styled to resemble craft materials.

    New on Starz

    Flight Risk

    Genre: ThrillerRun time: 1h 31mDirector: Mel GibsonCast: Mark Wahlberg, Topher Grace, Michelle Dockery

    No one is quite who they seem in Mel Gibson’s claustrophobic thriller, where a U.S. Marshalhires a pilotto get an informant from Alaska to New York so he can testify against the crime family he worked for. As they travel across the wilderness, the group fights for control of the increasingly tense and violent flight.

    New on Shudder and HIDIVE

    Vampire Hunter D

    Genre: Horror animeRun time: 1h 31mDirector: Toyoo AshidaCast: Kaneto Shiozawa, Michie Tomizawa, Seizō Katō

    AMC Networks re-released a digitally remastered version of Toyoo Ashida’s classic anime film to celebrate its 40th anniversary in theaters in April, and is now offering it across both its anime and horror streaming services. Set in a far future where vampires rule the world, the action-packed film follows a mysterious vampire hunter hired to protect a woman from a vampire lord who wants her to be his next bride.

    New to digital

    Fight or Flight

    Genre: Action comedyRun time: 1h 42mDirector: James MadiganCast: Josh Hartnett, Katee Sackhoff, Charithra Chandran

    Basically Bullet Train but in the air, Fight or Flight casts Black Hawk Down and Penny Dreadful star Josh Hartnett as a disgraced Secret Service agent given the chance to clear his name by catching an elusive hacker known as the Ghost, who’s boarded a flight from Bangkok to San Francisco. Unfortunately, the plane is packed with assassins looking to kill the Ghost and anyone who gets in their way.

    Juliet & Romeo

    Genre: Musical romanceRun time: 2h 2mDirector: Timothy Scott BogartCast: Jamie Ward, Clara Rugaard, Rupert Everett

    West Side Story already did the decisive musical version of Shakespeare’s tragedy Romeo and Juliet, but this adaptation plays closer to the original text while adding a soundtrack full of original pop tunes to the tale of two feuding houses of Verona. Filmed on location in Italy, Juliet & Romeo’s high-profile supporting cast includes Jason Isaacsas Lord Montague and Rebel Wilsonas Lady Capulet.

    The Prosecutor

    Genre: Legal thrillerRun time: 1h 57mDirector: Donnie YenCast: Donnie Yen, Cheung Chi Lam Julian, Michael Hui

    Ip Man’s Donnie Yen directs and stars in this Chinese legal thriller loosely based on a real 2016 drug trafficking case. Yen plays detective Fok Chi-ho, who loses faith in policing and decides the better way to ensure criminals face justice is as a public prosecutor. The Prosecutor might be mostly courtroom drama, but there’s still plenty of action, combining old-school martial arts techniques with modern film technology.

    Shadow Force

    Genre: Action thrillerRun time: 1h 43mDirector: Joe CarnahanCast: Kerry Washington, Omar Sy, Mark StrongEight years ago, Kyrah Owensand Isaac Sarrjoined a multinational special forces group dubbed Shadow Force, but they’ve left that life behind to raise their son. Their old bossdoesn’t accept their resignation, and is trying to hunt them down.
    #captain #america #brave #new #world
    Captain America: Brave New World, The Wild Robot, Lost in Starlight, and every movie new to streaming this weekend
    Each week on Polygon, we round up the most notable new releases to streaming and VOD, highlighting the biggest and best new movies for you to watch at home. This week, Captain America: Brave New World, the Marvel superhero movie starring Anthony Mackie and Harrison Ford, smashes its way onto Disney Plus after hitting video on demand in April. It’s a big week for animation, with the Oscar-nominated The Wild Robot and the Korean science fiction romance Lost in Starlight both releasing on Netflix, while DreamWorks’ adaptation of Dav Pilkey’s internationally bestselling Dog Man graphic novel series arrives on Peacock. New titles available to rent include the Chinese legal thriller The Prosecutor, and two tales of forbidden love: the Shakespearean musical Juliet & Romeo and The Grey director Joe Carnahan’s action flick Shadow Force. Here’s everything new that’s available to watch this weekend! New on Netflix Lost in Starlight Genre: Science fiction romanceDirector: Han Ji-wonCast: Kim Tae-ri, Hong Kyung/Maitreyi Ramakrishnan, Justin H. Min Set in 2050 Seoul, Netflix’s first Korean original animated film is a story of literally star-crossed lovers. An astronaut headed for Mars and a musician fall for each other and face the pain of separation. Trying to make a long-distance relationship work is especially difficult when you’re 139 million miles away from each other. A Widow’s Game Genre: Crime dramaDirector: Carlos SedesCast: Carmen Machi, Ivana Baquero, Tristán Ulloa Based on a true story, this Spanish film stars Ivana Baqueroas Maje, the young widow of a man stabbed seven times and left in a parking lot in a seeming crime of passion. The investigation leads to Maje’s lovers, as the police try to figure out who’s really behind the crime. The Wild Robot Genre: Family science fictionRun time: 1h 42mDirector: Chris SandersCast: Lupita Nyong’o, Pedro Pascal, Kit Connor Based on Peter Brown’s middle-grade book, DreamWorks’ Academy Award-nominated film follows Roz, a helpful robot who accidentally washes up on an island that’s only inhabited by animals. While she initially terrifies all the creatures there, she winds up befriending a foxwho helps her raise a runty goslingand prepare him for his first migration. From our review:  From director Chris Sanders, The Wild Robot is a tenderly crafted story that pushes computer animation in a beautiful new direction — and is exactly the sort of movie that the current animation landscape so desperately needs. New on Disney Plus Captain America: Brave New World Genre: Superhero actionRun time: 1h 58mDirector: Julius OnahCast: Anthony Mackie, Danny Ramirez, Harrison Ford Set after the events of The Falcon and the Winter Soldier, Captain America: Brave New World sees Sam Wilson — having fully embraced his role as the new Captain America — being called on to resolve an international incident in the wake of a failed assassination attempt on newly elected President Thaddeus “Thunderbolt” Ross. With time running out and the walls closing in, will Sam be able to come out on top and rescue the world from the brink of devastation? Probably! From our review: As a Captain America movie, Brave New World is batting strongly below average. Its plot is at least mildly reminiscent of 2014’s Captain America: The Winter Soldier, but it’s both fair and unfair to compare the two. Unfair in that Winter Soldier is still among the best-regarded MCU movies, while BNW is running uphill from table-setting a potential new Captain America franchise, dealing with post-production rewrites and reshoots, and the general malaise of the MCU’s post-Avengers: Endgame audience. But fair in that, like Winter Soldier, BNW was also clearly designed as a grounded thrillerfeaturing global political stakes and a superpowered conspiracy at its heart. New on Hulu The Seed of the Sacred Fig Genre: Political dramaRun time: 2h 48mDirector: Mohammad RasoulofCast: Soheila Golestani, Missagh Zareh, Mahsa Rostami Writer and director Mohammad Rasoulof had to flee Iran after he was sentenced to eight years in prison ahead of the premiere of The Seed of the Sacred Fig. The Oscar- and Golden Globe-nominated film is a fictional story set against the backdrop of political protests, incorporating real footage of the 2022 and 2023 unrest that followed the death of 22-year-old Jina Mahsa Amini, who was fatally beaten by Iranian “morality police” under the accusation that she was wearing her hijab improperly. New on Peacock Dog Man Genre: Family comedyRun time: 1h 29mDirector: Peter HastingsCast: Peter Hastings, Pete Davidson, Lil Rel Howery Peter Hastings continues the Captain Underpants franchise with an adaptation of Dav Pilkey’s graphic novel series about a hero created when a police officer and his dog were stitched together into one individual after being wounded while failing to defuse a bomb. Pete Davidson plays Dog Man’s evil cat nemesis in the DreamWorks film, which uses CG animation styled to resemble craft materials. New on Starz Flight Risk Genre: ThrillerRun time: 1h 31mDirector: Mel GibsonCast: Mark Wahlberg, Topher Grace, Michelle Dockery No one is quite who they seem in Mel Gibson’s claustrophobic thriller, where a U.S. Marshalhires a pilotto get an informant from Alaska to New York so he can testify against the crime family he worked for. As they travel across the wilderness, the group fights for control of the increasingly tense and violent flight. New on Shudder and HIDIVE Vampire Hunter D Genre: Horror animeRun time: 1h 31mDirector: Toyoo AshidaCast: Kaneto Shiozawa, Michie Tomizawa, Seizō Katō AMC Networks re-released a digitally remastered version of Toyoo Ashida’s classic anime film to celebrate its 40th anniversary in theaters in April, and is now offering it across both its anime and horror streaming services. Set in a far future where vampires rule the world, the action-packed film follows a mysterious vampire hunter hired to protect a woman from a vampire lord who wants her to be his next bride. New to digital Fight or Flight Genre: Action comedyRun time: 1h 42mDirector: James MadiganCast: Josh Hartnett, Katee Sackhoff, Charithra Chandran Basically Bullet Train but in the air, Fight or Flight casts Black Hawk Down and Penny Dreadful star Josh Hartnett as a disgraced Secret Service agent given the chance to clear his name by catching an elusive hacker known as the Ghost, who’s boarded a flight from Bangkok to San Francisco. Unfortunately, the plane is packed with assassins looking to kill the Ghost and anyone who gets in their way. Juliet & Romeo Genre: Musical romanceRun time: 2h 2mDirector: Timothy Scott BogartCast: Jamie Ward, Clara Rugaard, Rupert Everett West Side Story already did the decisive musical version of Shakespeare’s tragedy Romeo and Juliet, but this adaptation plays closer to the original text while adding a soundtrack full of original pop tunes to the tale of two feuding houses of Verona. Filmed on location in Italy, Juliet & Romeo’s high-profile supporting cast includes Jason Isaacsas Lord Montague and Rebel Wilsonas Lady Capulet. The Prosecutor Genre: Legal thrillerRun time: 1h 57mDirector: Donnie YenCast: Donnie Yen, Cheung Chi Lam Julian, Michael Hui Ip Man’s Donnie Yen directs and stars in this Chinese legal thriller loosely based on a real 2016 drug trafficking case. Yen plays detective Fok Chi-ho, who loses faith in policing and decides the better way to ensure criminals face justice is as a public prosecutor. The Prosecutor might be mostly courtroom drama, but there’s still plenty of action, combining old-school martial arts techniques with modern film technology. Shadow Force Genre: Action thrillerRun time: 1h 43mDirector: Joe CarnahanCast: Kerry Washington, Omar Sy, Mark StrongEight years ago, Kyrah Owensand Isaac Sarrjoined a multinational special forces group dubbed Shadow Force, but they’ve left that life behind to raise their son. Their old bossdoesn’t accept their resignation, and is trying to hunt them down. #captain #america #brave #new #world
    WWW.POLYGON.COM
    Captain America: Brave New World, The Wild Robot, Lost in Starlight, and every movie new to streaming this weekend
    Each week on Polygon, we round up the most notable new releases to streaming and VOD, highlighting the biggest and best new movies for you to watch at home. This week, Captain America: Brave New World, the Marvel superhero movie starring Anthony Mackie and Harrison Ford, smashes its way onto Disney Plus after hitting video on demand in April. It’s a big week for animation, with the Oscar-nominated The Wild Robot and the Korean science fiction romance Lost in Starlight both releasing on Netflix, while DreamWorks’ adaptation of Dav Pilkey’s internationally bestselling Dog Man graphic novel series arrives on Peacock. New titles available to rent include the Chinese legal thriller The Prosecutor, and two tales of forbidden love: the Shakespearean musical Juliet & Romeo and The Grey director Joe Carnahan’s action flick Shadow Force. Here’s everything new that’s available to watch this weekend! New on Netflix Lost in Starlight Genre: Science fiction romanceDirector: Han Ji-wonCast: Kim Tae-ri, Hong Kyung/Maitreyi Ramakrishnan, Justin H. Min Set in 2050 Seoul, Netflix’s first Korean original animated film is a story of literally star-crossed lovers. An astronaut headed for Mars and a musician fall for each other and face the pain of separation. Trying to make a long-distance relationship work is especially difficult when you’re 139 million miles away from each other. A Widow’s Game Genre: Crime dramaDirector: Carlos SedesCast: Carmen Machi, Ivana Baquero, Tristán Ulloa Based on a true story, this Spanish film stars Ivana Baquero (Pan’s Labyrinth) as Maje, the young widow of a man stabbed seven times and left in a parking lot in a seeming crime of passion. The investigation leads to Maje’s lovers, as the police try to figure out who’s really behind the crime. The Wild Robot Genre: Family science fictionRun time: 1h 42mDirector: Chris SandersCast: Lupita Nyong’o, Pedro Pascal, Kit Connor Based on Peter Brown’s middle-grade book, DreamWorks’ Academy Award-nominated film follows Roz (Lupita Nyong’o), a helpful robot who accidentally washes up on an island that’s only inhabited by animals. While she initially terrifies all the creatures there, she winds up befriending a fox (Pedro Pascal) who helps her raise a runty gosling (Kit Connor) and prepare him for his first migration. From our review:  From director Chris Sanders (Lilo & Stitch, How to Train Your Dragon), The Wild Robot is a tenderly crafted story that pushes computer animation in a beautiful new direction — and is exactly the sort of movie that the current animation landscape so desperately needs. New on Disney Plus Captain America: Brave New World Genre: Superhero actionRun time: 1h 58mDirector: Julius OnahCast: Anthony Mackie, Danny Ramirez, Harrison Ford Set after the events of The Falcon and the Winter Soldier, Captain America: Brave New World sees Sam Wilson — having fully embraced his role as the new Captain America — being called on to resolve an international incident in the wake of a failed assassination attempt on newly elected President Thaddeus “Thunderbolt” Ross (Harrison Ford). With time running out and the walls closing in, will Sam be able to come out on top and rescue the world from the brink of devastation? Probably! From our review: As a Captain America movie, Brave New World is batting strongly below average. Its plot is at least mildly reminiscent of 2014’s Captain America: The Winter Soldier, but it’s both fair and unfair to compare the two. Unfair in that Winter Soldier is still among the best-regarded MCU movies, while BNW is running uphill from table-setting a potential new Captain America franchise, dealing with post-production rewrites and reshoots, and the general malaise of the MCU’s post-Avengers: Endgame audience. But fair in that, like Winter Soldier, BNW was also clearly designed as a grounded thriller (by the sliding scale of “grounded” in the MCU) featuring global political stakes and a superpowered conspiracy at its heart. New on Hulu The Seed of the Sacred Fig Genre: Political dramaRun time: 2h 48mDirector: Mohammad RasoulofCast: Soheila Golestani, Missagh Zareh, Mahsa Rostami Writer and director Mohammad Rasoulof had to flee Iran after he was sentenced to eight years in prison ahead of the premiere of The Seed of the Sacred Fig. The Oscar- and Golden Globe-nominated film is a fictional story set against the backdrop of political protests, incorporating real footage of the 2022 and 2023 unrest that followed the death of 22-year-old Jina Mahsa Amini, who was fatally beaten by Iranian “morality police” under the accusation that she was wearing her hijab improperly. New on Peacock Dog Man Genre: Family comedyRun time: 1h 29mDirector: Peter HastingsCast: Peter Hastings, Pete Davidson, Lil Rel Howery Peter Hastings continues the Captain Underpants franchise with an adaptation of Dav Pilkey’s graphic novel series about a hero created when a police officer and his dog were stitched together into one individual after being wounded while failing to defuse a bomb. Pete Davidson plays Dog Man’s evil cat nemesis in the DreamWorks film, which uses CG animation styled to resemble craft materials. New on Starz Flight Risk Genre: ThrillerRun time: 1h 31mDirector: Mel GibsonCast: Mark Wahlberg, Topher Grace, Michelle Dockery No one is quite who they seem in Mel Gibson’s claustrophobic thriller, where a U.S. Marshal (Michelle Dockery) hires a pilot (Mark Wahlberg) to get an informant from Alaska to New York so he can testify against the crime family he worked for. As they travel across the wilderness, the group fights for control of the increasingly tense and violent flight. New on Shudder and HIDIVE Vampire Hunter D Genre: Horror animeRun time: 1h 31mDirector: Toyoo AshidaCast: Kaneto Shiozawa, Michie Tomizawa, Seizō Katō AMC Networks re-released a digitally remastered version of Toyoo Ashida’s classic anime film to celebrate its 40th anniversary in theaters in April, and is now offering it across both its anime and horror streaming services. Set in a far future where vampires rule the world, the action-packed film follows a mysterious vampire hunter hired to protect a woman from a vampire lord who wants her to be his next bride. New to digital Fight or Flight Genre: Action comedyRun time: 1h 42mDirector: James MadiganCast: Josh Hartnett, Katee Sackhoff, Charithra Chandran Basically Bullet Train but in the air, Fight or Flight casts Black Hawk Down and Penny Dreadful star Josh Hartnett as a disgraced Secret Service agent given the chance to clear his name by catching an elusive hacker known as the Ghost, who’s boarded a flight from Bangkok to San Francisco. Unfortunately, the plane is packed with assassins looking to kill the Ghost and anyone who gets in their way. Juliet & Romeo Genre: Musical romanceRun time: 2h 2mDirector: Timothy Scott BogartCast: Jamie Ward, Clara Rugaard, Rupert Everett West Side Story already did the decisive musical version of Shakespeare’s tragedy Romeo and Juliet, but this adaptation plays closer to the original text while adding a soundtrack full of original pop tunes to the tale of two feuding houses of Verona. Filmed on location in Italy, Juliet & Romeo’s high-profile supporting cast includes Jason Isaacs (Harry Potter, The White Lotus) as Lord Montague and Rebel Wilson (Bridesmaids, Pitch Perfect) as Lady Capulet. The Prosecutor Genre: Legal thrillerRun time: 1h 57mDirector: Donnie YenCast: Donnie Yen, Cheung Chi Lam Julian, Michael Hui Ip Man’s Donnie Yen directs and stars in this Chinese legal thriller loosely based on a real 2016 drug trafficking case. Yen plays detective Fok Chi-ho, who loses faith in policing and decides the better way to ensure criminals face justice is as a public prosecutor. The Prosecutor might be mostly courtroom drama, but there’s still plenty of action, combining old-school martial arts techniques with modern film technology. Shadow Force Genre: Action thrillerRun time: 1h 43mDirector: Joe CarnahanCast: Kerry Washington, Omar Sy, Mark StrongEight years ago, Kyrah Owens (Kerry Washington of Scandal and Little Fires Everywhere) and Isaac Sarr (Omar Sy of Lupin and Jurassic World) joined a multinational special forces group dubbed Shadow Force, but they’ve left that life behind to raise their son. Their old boss (played by Mark Strong of Shazam! and Sherlock Holmes) doesn’t accept their resignation, and is trying to hunt them down.
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  • All the Spooky Details We Loved at Epic Universe’s Darkmoor

    To Universal Monsters fans, the Dark Universe is everything we’ve wanted to see come alive in a horror theme park dedicated to the terrifying and strange. Without the films, there would be no Universal Pictures or the first Universal Studios theme park, for that matter. Epic Universe’s Darkmoor is a monument to the monster legacy at the studio, and it’s befitting of all the creature comforts in store for fans. The moment you enter, Danny Elfman’s score for the land echoes through the nooks and crannies of the cobblestone streets and bounces off the brick buildings. You’ll see little homages to various characters, such as Dr. Jekyll’s Apothecary, which we wish was a real shop. There’s a number of walk around characters that share the lore of the monsters, and you might run into the bandaged form of the Invisible Man, or even the Bride and the Monster. On the attractions, the first monsters of the franchise including the Hunchback of Notre Dameand the Phantom of the Opera make their presence felt. The haunting worlds of original films are canon but do get expanded on in intriguing ways. When you meet the Monster you find out he’s just the Bride’s friend, and the experiment from the James Whale movie she was made for lies dead in the queue of Monsters Unchained.

    To really get the sense of what those stories would have evolved to in the modern day, you actively have to pay attention to all the small details. When you get there, Ygor asks you to volunteer to help Victoria Frankenstein bring glory back to the family name on her quest to control Dracula. And even the vampire familiars at Das Stakehaus echo the sentiment that there’s no tying that undead man down. Over at the Burning Blade Tavern ,you get more about the villagers’ sentiments about who the real monsters are in Darkmoor: the creations or the humans who seek to overpower them? I wish I’d been able to spend more time in the area to talk to every performer to get as much lore out of them as possible because it’s dense. And we only got a few hours there to gather as much spooky intel as possible and try the food and do the Darkmoor Monster Makeup Experience. I am already itching to go back! To an extent, for the casual theme park fan, it might be a bit much to really wrap their heads around when they ride Monsters Unchained: The Frankenstein Experiment. You do get to see that Victoria has continued the work of her family name in many ways including making her own version of the monster. But there’s also video clips that play of her and Ygor capturing the Creature From the Black Lagoon and the Wolf Man—there might be more clips but we went through the queue rather quickly. I imagine that she thinks that by making some sort of Monster Squad she’ll live up to her family reputation but might be in over her head. We can’t wait to see how the world continues to grow as more people visit Darkmoor.

    Check out the gallery below to get a taste of the fun details and Easter eggs! © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo Epic Universe is now open at Universal Studios Orlando. Travel and accommodations were provided for the purposes of this review. Want more io9 news? Check out when to expect the latest Marvel, Star Wars, and Star Trek releases, what’s next for the DC Universe on film and TV, and everything you need to know about the future of Doctor Who.
    #all #spooky #details #loved #epic
    All the Spooky Details We Loved at Epic Universe’s Darkmoor
    To Universal Monsters fans, the Dark Universe is everything we’ve wanted to see come alive in a horror theme park dedicated to the terrifying and strange. Without the films, there would be no Universal Pictures or the first Universal Studios theme park, for that matter. Epic Universe’s Darkmoor is a monument to the monster legacy at the studio, and it’s befitting of all the creature comforts in store for fans. The moment you enter, Danny Elfman’s score for the land echoes through the nooks and crannies of the cobblestone streets and bounces off the brick buildings. You’ll see little homages to various characters, such as Dr. Jekyll’s Apothecary, which we wish was a real shop. There’s a number of walk around characters that share the lore of the monsters, and you might run into the bandaged form of the Invisible Man, or even the Bride and the Monster. On the attractions, the first monsters of the franchise including the Hunchback of Notre Dameand the Phantom of the Opera make their presence felt. The haunting worlds of original films are canon but do get expanded on in intriguing ways. When you meet the Monster you find out he’s just the Bride’s friend, and the experiment from the James Whale movie she was made for lies dead in the queue of Monsters Unchained. To really get the sense of what those stories would have evolved to in the modern day, you actively have to pay attention to all the small details. When you get there, Ygor asks you to volunteer to help Victoria Frankenstein bring glory back to the family name on her quest to control Dracula. And even the vampire familiars at Das Stakehaus echo the sentiment that there’s no tying that undead man down. Over at the Burning Blade Tavern ,you get more about the villagers’ sentiments about who the real monsters are in Darkmoor: the creations or the humans who seek to overpower them? I wish I’d been able to spend more time in the area to talk to every performer to get as much lore out of them as possible because it’s dense. And we only got a few hours there to gather as much spooky intel as possible and try the food and do the Darkmoor Monster Makeup Experience. I am already itching to go back! To an extent, for the casual theme park fan, it might be a bit much to really wrap their heads around when they ride Monsters Unchained: The Frankenstein Experiment. You do get to see that Victoria has continued the work of her family name in many ways including making her own version of the monster. But there’s also video clips that play of her and Ygor capturing the Creature From the Black Lagoon and the Wolf Man—there might be more clips but we went through the queue rather quickly. I imagine that she thinks that by making some sort of Monster Squad she’ll live up to her family reputation but might be in over her head. We can’t wait to see how the world continues to grow as more people visit Darkmoor. Check out the gallery below to get a taste of the fun details and Easter eggs! © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo Epic Universe is now open at Universal Studios Orlando. Travel and accommodations were provided for the purposes of this review. Want more io9 news? Check out when to expect the latest Marvel, Star Wars, and Star Trek releases, what’s next for the DC Universe on film and TV, and everything you need to know about the future of Doctor Who. #all #spooky #details #loved #epic
    GIZMODO.COM
    All the Spooky Details We Loved at Epic Universe’s Darkmoor
    To Universal Monsters fans, the Dark Universe is everything we’ve wanted to see come alive in a horror theme park dedicated to the terrifying and strange. Without the films, there would be no Universal Pictures or the first Universal Studios theme park, for that matter. Epic Universe’s Darkmoor is a monument to the monster legacy at the studio, and it’s befitting of all the creature comforts in store for fans. The moment you enter, Danny Elfman’s score for the land echoes through the nooks and crannies of the cobblestone streets and bounces off the brick buildings. You’ll see little homages to various characters, such as Dr. Jekyll’s Apothecary, which we wish was a real shop. There’s a number of walk around characters that share the lore of the monsters, and you might run into the bandaged form of the Invisible Man, or even the Bride and the Monster. On the attractions, the first monsters of the franchise including the Hunchback of Notre Dame (look up when the bell tolls) and the Phantom of the Opera make their presence felt. The haunting worlds of original films are canon but do get expanded on in intriguing ways. When you meet the Monster you find out he’s just the Bride’s friend, and the experiment from the James Whale movie she was made for lies dead in the queue of Monsters Unchained. To really get the sense of what those stories would have evolved to in the modern day, you actively have to pay attention to all the small details. When you get there, Ygor asks you to volunteer to help Victoria Frankenstein bring glory back to the family name on her quest to control Dracula (yeah, good luck sis). And even the vampire familiars at Das Stakehaus echo the sentiment that there’s no tying that undead man down. Over at the Burning Blade Tavern ,you get more about the villagers’ sentiments about who the real monsters are in Darkmoor: the creations or the humans who seek to overpower them? I wish I’d been able to spend more time in the area to talk to every performer to get as much lore out of them as possible because it’s dense. And we only got a few hours there to gather as much spooky intel as possible and try the food and do the Darkmoor Monster Makeup Experience. I am already itching to go back! To an extent, for the casual theme park fan, it might be a bit much to really wrap their heads around when they ride Monsters Unchained: The Frankenstein Experiment. You do get to see that Victoria has continued the work of her family name in many ways including making her own version of the monster. But there’s also video clips that play of her and Ygor capturing the Creature From the Black Lagoon and the Wolf Man—there might be more clips but we went through the queue rather quickly. I imagine that she thinks that by making some sort of Monster Squad she’ll live up to her family reputation but might be in over her head. We can’t wait to see how the world continues to grow as more people visit Darkmoor. Check out the gallery below to get a taste of the fun details and Easter eggs! © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo © io9 Gizmodo Epic Universe is now open at Universal Studios Orlando. Travel and accommodations were provided for the purposes of this review. Want more io9 news? Check out when to expect the latest Marvel, Star Wars, and Star Trek releases, what’s next for the DC Universe on film and TV, and everything you need to know about the future of Doctor Who.
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  • At Unite 2022: Machine learning research, persistent worlds, and celebrating creators

    On November 1, more than 19,000 members of the Unity community joined us from around the world, both virtually and in-person, for a full day of gamedev inspiration, education, and connection. Following the keynote, attendees were able to experience fellow creators’ projects, participate in expert-led sessions, network with peers, and even attend a first-of-its-kind, multiplatform virtual concert.With over 20 streamed sessions throughout the day and five unique local experiences, here is a roundup of notable highlights from Unite 2022.Senior Machine Learning Developer Florent Bocquelet expanded on a tool and Real-Time Live! Audience Choice Award-winning project that first debuted this summer at SIGGRAPH 2022. The session “Authoring character poses with AI” walked attendees through how the technology – which is not yet available – is being designed to work in the Editor to enable easier creation of natural-looking poses.Benoit Gagnon, a senior software developer, modeled ways for users to handle persistent data in a multiplayer context during the session “Persistent worlds: Managing player and world state.” The technical deep dive also covered PlayerPrefs, CloudSave, and general-purpose DBs, and offered a glimpse at what’s next from Unity Gaming Services.Of the more than 20 virtual sessions, nine featured leading minds from creators like you who use Unity day in and day out to optimize your projects, including:Renaud Forestié, director and Unity Asset Store publisher at More MountainsNic Gomez, senior games designer at AltaFreya Holmér, studio founderBen Hopkins, expert graphics engineer at Owlchemy LabsRohan Jadav, platform engineer at SuperGamingBrandon Jahner, CTO at MalokaManesh Mistry, lead programmer at ustwo GamesErick Passos, SDK lead developer at Photon EngineWe also caught up with creators from Triangle Factory, Vinci Games, and Obsidian Entertainment during the keynote session.Get the inside scoop on the Unite 2022 experiences hosted in five unique locations at Unity offices around the world.After networking and breakfast, Senior Vice President and General Manager of Create Solutions Marc Whitten welcomed the Austin crowd before the global keynote stream. For the rest of the day, attendees had the chance to check out exclusive in-person sessions, global virtual streams, and panels, and chat live with experts at the “Ask the Experts” booth. The day concluded with a fireside chat between Marc Whitten and Jeff Hanks, director of marketing for industries.Kicking off with breakfast burritos, Unity Senior Vice President Peter Moore welcomed a packed crowd at the Brighton office for the Unite 2022 keynote stream. The day continued with enthusiasm as attendees filled rooms to watch session streams, live panels, and roundtable discussions. Topics exclusive to Brighton ranged from understanding your audience from a scientific perspective to how Unity identifies and fixes bugs. Brighton also featured a very popular iiRcade machine and four “Studio Spotlights” featuring local studios who talked about their latest games and how Unity helped bring each to life.At yet another Unity office, Copenhagen guests were also welcomed with breakfast and an introduction from Senior Director of Product Management Andrew Bowell. In addition to its own iiRcade console and chances to check out the Made with Unity games featured in the keynote – Cult of the Lamb, Turbo Golf Racing, and Hyper Dash – attendees were treated to exclusive panel discussions as well as a fireside chat between Head of Marketing Strategy, Analytics, and Insights Deborah-Anna Reznek and Senior Vice President of AI Danny Lange.Despite a rainy day, Montreal welcomed a solid mix of students and teams from mid- to large-sized studios. Luc Barthelet, senior vice president of technology, kicked off the day. Following the keynote stream, participants had their choice of roundtables, panels, and presentations to attend. The Montreal office also hosted 24 Unity Insiders from around the world, including Ireland, the Netherlands, Brighton, Portugal, Vancouver, and Toronto. This group participated in a VIP experience that featured exclusive tracks catered to their areas of interest.The San Francisco experience had a great turnout and offered a choice of three different tracks for attendees, which included breakout focus groups, roundtables with Unity experts, and panel discussions. One such session featured Clive Downie, senior vice president and general manager for Consumer, as he moderated an interactive discussion with Ingrid Lestiyo, senior vice president and general manager for Operate Solutions, and the creators of Ramen VRamid a packed room. Another standout session was CEO John Riccitiello’s fireside chat with indie game developer Thomas Brush. To cap off the memorable day, attendees continued the festivities with a happy hour.It was so great to connect with our Unity community at a Unite event again. Please continue to join us on our journey toward making the world a better place with more creators: connect with us through the forums, Twitter, Facebook, LinkedIn, Instagram, YouTube, or Twitch. And keep your eyes peeled in the coming months for on-demand session recordings so you can check out anything you missed.
    #unite #machine #learning #research #persistent
    At Unite 2022: Machine learning research, persistent worlds, and celebrating creators
    On November 1, more than 19,000 members of the Unity community joined us from around the world, both virtually and in-person, for a full day of gamedev inspiration, education, and connection. Following the keynote, attendees were able to experience fellow creators’ projects, participate in expert-led sessions, network with peers, and even attend a first-of-its-kind, multiplatform virtual concert.With over 20 streamed sessions throughout the day and five unique local experiences, here is a roundup of notable highlights from Unite 2022.Senior Machine Learning Developer Florent Bocquelet expanded on a tool and Real-Time Live! Audience Choice Award-winning project that first debuted this summer at SIGGRAPH 2022. The session “Authoring character poses with AI” walked attendees through how the technology – which is not yet available – is being designed to work in the Editor to enable easier creation of natural-looking poses.Benoit Gagnon, a senior software developer, modeled ways for users to handle persistent data in a multiplayer context during the session “Persistent worlds: Managing player and world state.” The technical deep dive also covered PlayerPrefs, CloudSave, and general-purpose DBs, and offered a glimpse at what’s next from Unity Gaming Services.Of the more than 20 virtual sessions, nine featured leading minds from creators like you who use Unity day in and day out to optimize your projects, including:Renaud Forestié, director and Unity Asset Store publisher at More MountainsNic Gomez, senior games designer at AltaFreya Holmér, studio founderBen Hopkins, expert graphics engineer at Owlchemy LabsRohan Jadav, platform engineer at SuperGamingBrandon Jahner, CTO at MalokaManesh Mistry, lead programmer at ustwo GamesErick Passos, SDK lead developer at Photon EngineWe also caught up with creators from Triangle Factory, Vinci Games, and Obsidian Entertainment during the keynote session.Get the inside scoop on the Unite 2022 experiences hosted in five unique locations at Unity offices around the world.After networking and breakfast, Senior Vice President and General Manager of Create Solutions Marc Whitten welcomed the Austin crowd before the global keynote stream. For the rest of the day, attendees had the chance to check out exclusive in-person sessions, global virtual streams, and panels, and chat live with experts at the “Ask the Experts” booth. The day concluded with a fireside chat between Marc Whitten and Jeff Hanks, director of marketing for industries.Kicking off with breakfast burritos, Unity Senior Vice President Peter Moore welcomed a packed crowd at the Brighton office for the Unite 2022 keynote stream. The day continued with enthusiasm as attendees filled rooms to watch session streams, live panels, and roundtable discussions. Topics exclusive to Brighton ranged from understanding your audience from a scientific perspective to how Unity identifies and fixes bugs. Brighton also featured a very popular iiRcade machine and four “Studio Spotlights” featuring local studios who talked about their latest games and how Unity helped bring each to life.At yet another Unity office, Copenhagen guests were also welcomed with breakfast and an introduction from Senior Director of Product Management Andrew Bowell. In addition to its own iiRcade console and chances to check out the Made with Unity games featured in the keynote – Cult of the Lamb, Turbo Golf Racing, and Hyper Dash – attendees were treated to exclusive panel discussions as well as a fireside chat between Head of Marketing Strategy, Analytics, and Insights Deborah-Anna Reznek and Senior Vice President of AI Danny Lange.Despite a rainy day, Montreal welcomed a solid mix of students and teams from mid- to large-sized studios. Luc Barthelet, senior vice president of technology, kicked off the day. Following the keynote stream, participants had their choice of roundtables, panels, and presentations to attend. The Montreal office also hosted 24 Unity Insiders from around the world, including Ireland, the Netherlands, Brighton, Portugal, Vancouver, and Toronto. This group participated in a VIP experience that featured exclusive tracks catered to their areas of interest.The San Francisco experience had a great turnout and offered a choice of three different tracks for attendees, which included breakout focus groups, roundtables with Unity experts, and panel discussions. One such session featured Clive Downie, senior vice president and general manager for Consumer, as he moderated an interactive discussion with Ingrid Lestiyo, senior vice president and general manager for Operate Solutions, and the creators of Ramen VRamid a packed room. Another standout session was CEO John Riccitiello’s fireside chat with indie game developer Thomas Brush. To cap off the memorable day, attendees continued the festivities with a happy hour.It was so great to connect with our Unity community at a Unite event again. Please continue to join us on our journey toward making the world a better place with more creators: connect with us through the forums, Twitter, Facebook, LinkedIn, Instagram, YouTube, or Twitch. And keep your eyes peeled in the coming months for on-demand session recordings so you can check out anything you missed. #unite #machine #learning #research #persistent
    UNITY.COM
    At Unite 2022: Machine learning research, persistent worlds, and celebrating creators
    On November 1, more than 19,000 members of the Unity community joined us from around the world, both virtually and in-person, for a full day of gamedev inspiration, education, and connection. Following the keynote, attendees were able to experience fellow creators’ projects, participate in expert-led sessions, network with peers, and even attend a first-of-its-kind, multiplatform virtual concert.With over 20 streamed sessions throughout the day and five unique local experiences, here is a roundup of notable highlights from Unite 2022.Senior Machine Learning Developer Florent Bocquelet expanded on a tool and Real-Time Live! Audience Choice Award-winning project that first debuted this summer at SIGGRAPH 2022. The session “Authoring character poses with AI” walked attendees through how the technology – which is not yet available – is being designed to work in the Editor to enable easier creation of natural-looking poses.Benoit Gagnon, a senior software developer, modeled ways for users to handle persistent data in a multiplayer context during the session “Persistent worlds: Managing player and world state.” The technical deep dive also covered PlayerPrefs, CloudSave, and general-purpose DBs, and offered a glimpse at what’s next from Unity Gaming Services.Of the more than 20 virtual sessions, nine featured leading minds from creators like you who use Unity day in and day out to optimize your projects, including:Renaud Forestié, director and Unity Asset Store publisher at More MountainsNic Gomez, senior games designer at AltaFreya Holmér, studio founderBen Hopkins, expert graphics engineer at Owlchemy LabsRohan Jadav, platform engineer at SuperGamingBrandon Jahner, CTO at MalokaManesh Mistry, lead programmer at ustwo GamesErick Passos, SDK lead developer at Photon EngineWe also caught up with creators from Triangle Factory, Vinci Games, and Obsidian Entertainment during the keynote session.Get the inside scoop on the Unite 2022 experiences hosted in five unique locations at Unity offices around the world.After networking and breakfast, Senior Vice President and General Manager of Create Solutions Marc Whitten welcomed the Austin crowd before the global keynote stream. For the rest of the day, attendees had the chance to check out exclusive in-person sessions, global virtual streams, and panels, and chat live with experts at the “Ask the Experts” booth. The day concluded with a fireside chat between Marc Whitten and Jeff Hanks, director of marketing for industries.Kicking off with breakfast burritos, Unity Senior Vice President Peter Moore welcomed a packed crowd at the Brighton office for the Unite 2022 keynote stream. The day continued with enthusiasm as attendees filled rooms to watch session streams, live panels, and roundtable discussions. Topics exclusive to Brighton ranged from understanding your audience from a scientific perspective to how Unity identifies and fixes bugs. Brighton also featured a very popular iiRcade machine and four “Studio Spotlights” featuring local studios who talked about their latest games and how Unity helped bring each to life.At yet another Unity office, Copenhagen guests were also welcomed with breakfast and an introduction from Senior Director of Product Management Andrew Bowell. In addition to its own iiRcade console and chances to check out the Made with Unity games featured in the keynote – Cult of the Lamb, Turbo Golf Racing, and Hyper Dash – attendees were treated to exclusive panel discussions as well as a fireside chat between Head of Marketing Strategy, Analytics, and Insights Deborah-Anna Reznek and Senior Vice President of AI Danny Lange.Despite a rainy day, Montreal welcomed a solid mix of students and teams from mid- to large-sized studios. Luc Barthelet, senior vice president of technology, kicked off the day. Following the keynote stream, participants had their choice of roundtables, panels, and presentations to attend. The Montreal office also hosted 24 Unity Insiders from around the world, including Ireland, the Netherlands, Brighton, Portugal, Vancouver, and Toronto. This group participated in a VIP experience that featured exclusive tracks catered to their areas of interest.The San Francisco experience had a great turnout and offered a choice of three different tracks for attendees, which included breakout focus groups, roundtables with Unity experts, and panel discussions. One such session featured Clive Downie, senior vice president and general manager for Consumer, as he moderated an interactive discussion with Ingrid Lestiyo, senior vice president and general manager for Operate Solutions, and the creators of Ramen VR (pictured below) amid a packed room. Another standout session was CEO John Riccitiello’s fireside chat with indie game developer Thomas Brush. To cap off the memorable day, attendees continued the festivities with a happy hour.It was so great to connect with our Unity community at a Unite event again (for the first time since 2020). Please continue to join us on our journey toward making the world a better place with more creators: connect with us through the forums, Twitter, Facebook, LinkedIn, Instagram, YouTube, or Twitch. And keep your eyes peeled in the coming months for on-demand session recordings so you can check out anything you missed.
    0 Comentários 0 Compartilhamentos 0 Anterior
  • The Elden Ring movie director already made the best video game-brained movie

    A rumored Elden Ring movie became a little more of a reality on Thursday night when Bandai Namco announced that Alex Garlandwas set to direct a film adaptation of the FromSoftware action role-playing-game for indie-studio darling A24. George R.R. Martin, who provided game director Hidetaka Miyazaki with a murky amount of mythological foundation for the original game, will serve as a producer on the film.

    Garland might look like an odd choice for Elden Ring based on his filmography; the writer-director has never made a fantasy epic, nor has he orchestrated the kind of medieval combat that would make him an obvious choice to bring Miyazaki’s tough-as-hell boss fights to live action. But Garland’s “gamer cred” is indisputable and an understanding of play is core to much of his work. Hot take time: I’d say his 2012 film Dredd is the greatest video game movie that isn’t actually based on a video game ever made.

    Starting out as a novelist before pivoting to screenwriting and directing, Garland has made his gaming inspirations known throughout his career. He has said that his time outrunning zombie dogs in Resident Evil was the direct inspiration for the fast zombies in 28 Days Later, which he wrote for director Danny Boyle. When he and Boyle teamed up to adapt Garland’s own novel, The Beach, the collaboration resulted in the closest thing we will ever get to Leonardo DiCaprio’s Banjo-Kazooie movie.

    In 2005, riding high off 28 Days Later’s success, Garland was tasked by Microsoft with adapting Halo into a feature film — a project that stalled out and sat on a shelf for so long that streaming television was invented and Halo became a decent Paramount Plus show instead. He also went on to collaborate on actual video games: He worked with Ninja Theory and Bandai Namco on 2010’s Enslaved: Odyssey to the West, and he served as a story supervisor on 2013’s DmC: Devil May Cry. At some point around that time, he played and fell hard for The Last of Us.Garland’s gaming tastes are all over the map — in 2020 he aggressively kept up an Animal Crossing island like the rest of us — but his visible influences veer toward the AAA action experience. His adaptation of Jeff VanderMeer’s Annihilation has the pace and encounters of an open-world game. His FX show Devs seems right up the alley of anyone looking for Deus Ex or Control vibes. Both Civil War and his 2025 film Warfare bring audiences closer to the kind of tactical military action that we rarely see in movies, but that is all over multiplayer shooters. But for my money, his off-the-leash translation of video game aesthetics and experience in cinematic form happened with Dredd.

    Written and produced by Garland and technically directed by Pete Travis, Dredd drops the classic 2000 AD comic antihero, played by The Boys’ Karl Urban, into a The Raid-esque action scenario: To stop a violent drug lord, the Judge must blast his way through 200 stories of a highly barricaded Mega-City One high-rise. Between the slo-mo effects induced by the illicit drugand the psychic abilities of Dredd’s sidekick Cassandra, Dredd is a dizzying array of action beats that plunges viewers into a bullet hell without resorting to any gimmicky first-person shooting.

    By all accounts, the making of Dredd was a fraught experience for all involved, with the studio losing enough faith in Travis that Garland remained on set for the entire shoot and supervised the edit. Urban even claims Garland “actually directed the movie.” When you see it, that makes sense — even the Slo-Mo effects feel specifically like a bullet-time mechanic rather than a complete acid trip.

    Will Garland make a great Elden Ring movie? What does that even look like? The good news is he’s probably been thinking about it for years, as a fan of FromSoft games. In interviews over the years, the filmmaker has cited Dark Souls as a particular favorite franchise, and even offered an explanation for why an adaptation would be such a challenge.

    “The Dark Souls games seem to have this embedded poetry in them,” Garland told Gamespot in 2020. “You’ll be wandering around and find some weird bit of dialogue with some sort of broken song with a bit of armor outside a doorway and it feels like you’ve drifted into some existential dream. That’s what I really love about Dark Souls. These spaces are so imaginative and they seem to flow into each other and flow out of each other. It’s very dreamlikeI can’t imagine how that would. The quality that makes Dark Souls special is probably unique to video games.”

    The joy Garland finds in Dark Souls games isn’t far off from what Elden Ring offers him as a director — in the end, a successful adaptation will ride on mood and pace and some wicked fights. That’s what Dredd nails, even without a game as actual source material. Dredd broods without relying on too much exposition. Cassandra’s ethereal psychic powers thread a bit of innocence and whimsy into a heavy-metal dystopia. The action is brutal to the point that it often feels like a horror movie. 

    “Elden Ring from the guy who brought us Dredd” makes a lot of sense. Now to find an actor with eight arms…
    #elden #ring #movie #director #already
    The Elden Ring movie director already made the best video game-brained movie
    A rumored Elden Ring movie became a little more of a reality on Thursday night when Bandai Namco announced that Alex Garlandwas set to direct a film adaptation of the FromSoftware action role-playing-game for indie-studio darling A24. George R.R. Martin, who provided game director Hidetaka Miyazaki with a murky amount of mythological foundation for the original game, will serve as a producer on the film. Garland might look like an odd choice for Elden Ring based on his filmography; the writer-director has never made a fantasy epic, nor has he orchestrated the kind of medieval combat that would make him an obvious choice to bring Miyazaki’s tough-as-hell boss fights to live action. But Garland’s “gamer cred” is indisputable and an understanding of play is core to much of his work. Hot take time: I’d say his 2012 film Dredd is the greatest video game movie that isn’t actually based on a video game ever made. Starting out as a novelist before pivoting to screenwriting and directing, Garland has made his gaming inspirations known throughout his career. He has said that his time outrunning zombie dogs in Resident Evil was the direct inspiration for the fast zombies in 28 Days Later, which he wrote for director Danny Boyle. When he and Boyle teamed up to adapt Garland’s own novel, The Beach, the collaboration resulted in the closest thing we will ever get to Leonardo DiCaprio’s Banjo-Kazooie movie. In 2005, riding high off 28 Days Later’s success, Garland was tasked by Microsoft with adapting Halo into a feature film — a project that stalled out and sat on a shelf for so long that streaming television was invented and Halo became a decent Paramount Plus show instead. He also went on to collaborate on actual video games: He worked with Ninja Theory and Bandai Namco on 2010’s Enslaved: Odyssey to the West, and he served as a story supervisor on 2013’s DmC: Devil May Cry. At some point around that time, he played and fell hard for The Last of Us.Garland’s gaming tastes are all over the map — in 2020 he aggressively kept up an Animal Crossing island like the rest of us — but his visible influences veer toward the AAA action experience. His adaptation of Jeff VanderMeer’s Annihilation has the pace and encounters of an open-world game. His FX show Devs seems right up the alley of anyone looking for Deus Ex or Control vibes. Both Civil War and his 2025 film Warfare bring audiences closer to the kind of tactical military action that we rarely see in movies, but that is all over multiplayer shooters. But for my money, his off-the-leash translation of video game aesthetics and experience in cinematic form happened with Dredd. Written and produced by Garland and technically directed by Pete Travis, Dredd drops the classic 2000 AD comic antihero, played by The Boys’ Karl Urban, into a The Raid-esque action scenario: To stop a violent drug lord, the Judge must blast his way through 200 stories of a highly barricaded Mega-City One high-rise. Between the slo-mo effects induced by the illicit drugand the psychic abilities of Dredd’s sidekick Cassandra, Dredd is a dizzying array of action beats that plunges viewers into a bullet hell without resorting to any gimmicky first-person shooting. By all accounts, the making of Dredd was a fraught experience for all involved, with the studio losing enough faith in Travis that Garland remained on set for the entire shoot and supervised the edit. Urban even claims Garland “actually directed the movie.” When you see it, that makes sense — even the Slo-Mo effects feel specifically like a bullet-time mechanic rather than a complete acid trip. Will Garland make a great Elden Ring movie? What does that even look like? The good news is he’s probably been thinking about it for years, as a fan of FromSoft games. In interviews over the years, the filmmaker has cited Dark Souls as a particular favorite franchise, and even offered an explanation for why an adaptation would be such a challenge. “The Dark Souls games seem to have this embedded poetry in them,” Garland told Gamespot in 2020. “You’ll be wandering around and find some weird bit of dialogue with some sort of broken song with a bit of armor outside a doorway and it feels like you’ve drifted into some existential dream. That’s what I really love about Dark Souls. These spaces are so imaginative and they seem to flow into each other and flow out of each other. It’s very dreamlikeI can’t imagine how that would. The quality that makes Dark Souls special is probably unique to video games.” The joy Garland finds in Dark Souls games isn’t far off from what Elden Ring offers him as a director — in the end, a successful adaptation will ride on mood and pace and some wicked fights. That’s what Dredd nails, even without a game as actual source material. Dredd broods without relying on too much exposition. Cassandra’s ethereal psychic powers thread a bit of innocence and whimsy into a heavy-metal dystopia. The action is brutal to the point that it often feels like a horror movie.  “Elden Ring from the guy who brought us Dredd” makes a lot of sense. Now to find an actor with eight arms… #elden #ring #movie #director #already
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    The Elden Ring movie director already made the best video game-brained movie
    A rumored Elden Ring movie became a little more of a reality on Thursday night when Bandai Namco announced that Alex Garland (Civil War, Ex Machina) was set to direct a film adaptation of the FromSoftware action role-playing-game for indie-studio darling A24. George R.R. Martin, who provided game director Hidetaka Miyazaki with a murky amount of mythological foundation for the original game, will serve as a producer on the film. Garland might look like an odd choice for Elden Ring based on his filmography; the writer-director has never made a fantasy epic, nor has he orchestrated the kind of medieval combat that would make him an obvious choice to bring Miyazaki’s tough-as-hell boss fights to live action. But Garland’s “gamer cred” is indisputable and an understanding of play is core to much of his work. Hot take time: I’d say his 2012 film Dredd is the greatest video game movie that isn’t actually based on a video game ever made. Starting out as a novelist before pivoting to screenwriting and directing, Garland has made his gaming inspirations known throughout his career. He has said that his time outrunning zombie dogs in Resident Evil was the direct inspiration for the fast zombies in 28 Days Later, which he wrote for director Danny Boyle. When he and Boyle teamed up to adapt Garland’s own novel, The Beach, the collaboration resulted in the closest thing we will ever get to Leonardo DiCaprio’s Banjo-Kazooie movie. In 2005, riding high off 28 Days Later’s success, Garland was tasked by Microsoft with adapting Halo into a feature film — a project that stalled out and sat on a shelf for so long that streaming television was invented and Halo became a decent Paramount Plus show instead. He also went on to collaborate on actual video games: He worked with Ninja Theory and Bandai Namco on 2010’s Enslaved: Odyssey to the West, and he served as a story supervisor on 2013’s DmC: Devil May Cry. At some point around that time, he played and fell hard for The Last of Us. (In fact, Garland thinks TLOU is better than 28 Days Later, but hey, none of us are right about everything.) Garland’s gaming tastes are all over the map — in 2020 he aggressively kept up an Animal Crossing island like the rest of us — but his visible influences veer toward the AAA action experience. His adaptation of Jeff VanderMeer’s Annihilation has the pace and encounters of an open-world game. His FX show Devs seems right up the alley of anyone looking for Deus Ex or Control vibes. Both Civil War and his 2025 film Warfare bring audiences closer to the kind of tactical military action that we rarely see in movies, but that is all over multiplayer shooters. But for my money, his off-the-leash translation of video game aesthetics and experience in cinematic form happened with Dredd. Written and produced by Garland and technically directed by Pete Travis (Vantage Point), Dredd drops the classic 2000 AD comic antihero, played by The Boys’ Karl Urban, into a The Raid-esque action scenario: To stop a violent drug lord (Lena Heady), the Judge must blast his way through 200 stories of a highly barricaded Mega-City One high-rise. Between the slo-mo effects induced by the illicit drug (appropriately named “Slo-Mo”) and the psychic abilities of Dredd’s sidekick Cassandra, Dredd is a dizzying array of action beats that plunges viewers into a bullet hell without resorting to any gimmicky first-person shooting. By all accounts, the making of Dredd was a fraught experience for all involved, with the studio losing enough faith in Travis that Garland remained on set for the entire shoot and supervised the edit. Urban even claims Garland “actually directed the movie.” When you see it, that makes sense — even the Slo-Mo effects feel specifically like a bullet-time mechanic rather than a complete acid trip. Will Garland make a great Elden Ring movie? What does that even look like? The good news is he’s probably been thinking about it for years, as a fan of FromSoft games. In interviews over the years, the filmmaker has cited Dark Souls as a particular favorite franchise, and even offered an explanation for why an adaptation would be such a challenge. “The Dark Souls games seem to have this embedded poetry in them,” Garland told Gamespot in 2020. “You’ll be wandering around and find some weird bit of dialogue with some sort of broken song with a bit of armor outside a doorway and it feels like you’ve drifted into some existential dream. That’s what I really love about Dark Souls. These spaces are so imaginative and they seem to flow into each other and flow out of each other. It’s very dreamlike […] I can’t imagine how that would [be adapted]. The quality that makes Dark Souls special is probably unique to video games.” The joy Garland finds in Dark Souls games isn’t far off from what Elden Ring offers him as a director — in the end, a successful adaptation will ride on mood and pace and some wicked fights. That’s what Dredd nails, even without a game as actual source material. Dredd broods without relying on too much exposition. Cassandra’s ethereal psychic powers thread a bit of innocence and whimsy into a heavy-metal dystopia. The action is brutal to the point that it often feels like a horror movie (a style Garland pushed to even more gut-wrenching, realistic extremes in Warfare).  “Elden Ring from the guy who brought us Dredd” makes a lot of sense. Now to find an actor with eight arms…
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