• Death Stranding 2: the first truly good social media network? Let’s unpack this genius concept. Imagine dodging BTs (the haunting tar ghosts of your social life) while simultaneously carrying the emotional baggage of a thousand unread notifications. It’s like Instagram, but instead of filtered selfies, you’re dodging death and despair, all while trying to share your existential crisis through poorly timed posts. Who needs likes when you can risk your virtual life for some cargo? Clearly, the true thrill of social media lies in the fear of being swallowed by evil ghosts while desperately trying to connect with... well, anyone. Welcome to the future of online interaction, folks!

    #DeathStranding2 #SocialMedia #GamingHumor #ExistentialCrisis
    Death Stranding 2: the first truly good social media network? Let’s unpack this genius concept. Imagine dodging BTs (the haunting tar ghosts of your social life) while simultaneously carrying the emotional baggage of a thousand unread notifications. It’s like Instagram, but instead of filtered selfies, you’re dodging death and despair, all while trying to share your existential crisis through poorly timed posts. Who needs likes when you can risk your virtual life for some cargo? Clearly, the true thrill of social media lies in the fear of being swallowed by evil ghosts while desperately trying to connect with... well, anyone. Welcome to the future of online interaction, folks! #DeathStranding2 #SocialMedia #GamingHumor #ExistentialCrisis
    KOTAKU.COM
    Death Stranding 2 Is The First Truly Good Social Media Network
    One night, I pushed too far and took too many risks while playing Death Stranding 2. I was in the middle of an area infested with deadly BTs, aka evil tar ghosts who can kill you. I was running low on battery, meaning my exosuit would stop functionin
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  • Confidential Killings [Free] [Adventure] [macOS]

    Set in the glitzy world of Hollywood in the late '70s, Confidential Killings have you investigate a series of gruesome murders that seem connected. There are rumours about a mysterious cult behind them... 
    Explore the crime scenes, use your detective skills to deduce what's going on!
    Wishlist on Steam!
    our discord:  informationDownloadDevelopment logDemo out! 10 days agoCommentsLog in with itch.io to leave a comment.I LOVE it! The art, the gameplay, the story, it's so much fun!ReplyFirst I was like "nah, so you just want to check if I have read everything, or what?" but later it made sense with the twists and hunting for the word you already know but need to find elsewhere.ReplyPicto Games21 hours agothe cursor is blinking it is very disturbing and the game very goodReplyBRANE15 hours agoI recommend trying the desktop builds if you'd like to play without this issue. Or putting more fire on this PR of Godot: day agoNice gameReplylovedovey6661 day agoI love this game! i like the detective games and this is perfect :3ReplyThis is a great game! The old style detective game ambientation is superb, and the art sublime. The misteries were pretty entertaining and interesting to keep you going as you think what truly happened!ReplyI had to take notes.... my memory aint great lol really enjoyed it ReplySebbog1 day agoThis game is kind of like the detective games the Case of the Golden Idol and its sequel, the Rise of the Golden Idol, from 2022 and 2024 respectively. It's not just bullshit. It has a coherent story. If you haven't heard of the Golden Idol games, then it's basically a game where you investigate mysterious deaths and fill in the blanks of the story. You can navigate from multiple different scenes and click on people and objects to gather important clues. I think it was a good game. I like that it's similar to the Golden Idol games. I also liked that you could see the exact amount of wrong slots when it's less than or equal to 2. It said either two incorrect or one incorrect. This isn't how it works in the Golden Idol games. Although, this might make the game too easy. I am not sure tho.
    I also streamed this game on YouTube: ReplyMV_Zarch3 days agoI’m so happy I found this game. Amazing! The mysteries are just so good and well done. The art is beautiful and really sets up the atmosphere well. I am really interested to see the full game.Replyreveoncelink5 days agoIt was amazing!! Perfect gameplay and so many clues to connect the dots. Amazing.ReplyHey, this is a great game except for the flickering of the cursor. It’s the same for your other games. Hope this gets fixed!ReplyBRANE6 days agoheya! For the flickering issue I'm not really sure what's the problem, but having a screen recording of it could help.Other than that we're not that focused on fixing the web build as it's going to be a PC game - so I suggest trying the Windows buildReplyReally fun! Wishing you guys lots of luck!ReplyThank you!Replykcouchpotato8 days agoThis game is so awesome!! I've wishlisted it on steam.ReplyBRANE8 days agoThank you!Reply
    #confidential #killings #free #adventure #macos
    Confidential Killings [Free] [Adventure] [macOS]
    Set in the glitzy world of Hollywood in the late '70s, Confidential Killings have you investigate a series of gruesome murders that seem connected. There are rumours about a mysterious cult behind them...  Explore the crime scenes, use your detective skills to deduce what's going on! Wishlist on Steam! our discord:  informationDownloadDevelopment logDemo out! 10 days agoCommentsLog in with itch.io to leave a comment.I LOVE it! The art, the gameplay, the story, it's so much fun!ReplyFirst I was like "nah, so you just want to check if I have read everything, or what?" but later it made sense with the twists and hunting for the word you already know but need to find elsewhere.ReplyPicto Games21 hours agothe cursor is blinking it is very disturbing and the game very goodReplyBRANE15 hours agoI recommend trying the desktop builds if you'd like to play without this issue. Or putting more fire on this PR of Godot: day agoNice gameReplylovedovey6661 day agoI love this game! i like the detective games and this is perfect :3ReplyThis is a great game! The old style detective game ambientation is superb, and the art sublime. The misteries were pretty entertaining and interesting to keep you going as you think what truly happened!ReplyI had to take notes.... my memory aint great lol really enjoyed it ReplySebbog1 day agoThis game is kind of like the detective games the Case of the Golden Idol and its sequel, the Rise of the Golden Idol, from 2022 and 2024 respectively. It's not just bullshit. It has a coherent story. If you haven't heard of the Golden Idol games, then it's basically a game where you investigate mysterious deaths and fill in the blanks of the story. You can navigate from multiple different scenes and click on people and objects to gather important clues. I think it was a good game. I like that it's similar to the Golden Idol games. I also liked that you could see the exact amount of wrong slots when it's less than or equal to 2. It said either two incorrect or one incorrect. This isn't how it works in the Golden Idol games. Although, this might make the game too easy. I am not sure tho. I also streamed this game on YouTube: ReplyMV_Zarch3 days agoI’m so happy I found this game. Amazing! The mysteries are just so good and well done. The art is beautiful and really sets up the atmosphere well. I am really interested to see the full game.Replyreveoncelink5 days agoIt was amazing!! Perfect gameplay and so many clues to connect the dots. Amazing.ReplyHey, this is a great game except for the flickering of the cursor. It’s the same for your other games. Hope this gets fixed!ReplyBRANE6 days agoheya! For the flickering issue I'm not really sure what's the problem, but having a screen recording of it could help.Other than that we're not that focused on fixing the web build as it's going to be a PC game - so I suggest trying the Windows buildReplyReally fun! Wishing you guys lots of luck!ReplyThank you!Replykcouchpotato8 days agoThis game is so awesome!! I've wishlisted it on steam.ReplyBRANE8 days agoThank you!Reply #confidential #killings #free #adventure #macos
    BRANEGAMES.ITCH.IO
    Confidential Killings [Free] [Adventure] [macOS]
    Set in the glitzy world of Hollywood in the late '70s, Confidential Killings have you investigate a series of gruesome murders that seem connected. There are rumours about a mysterious cult behind them...  Explore the crime scenes, use your detective skills to deduce what's going on! Wishlist on Steam! https://store.steampowered.com/app/2797960/Confidential_KillingsJoin our discord: https://discord.gg/xwFXgbb2xfMore informationDownloadDevelopment logDemo out! 10 days agoCommentsLog in with itch.io to leave a comment.I LOVE it! The art, the gameplay, the story, it's so much fun!ReplyFirst I was like "nah, so you just want to check if I have read everything, or what?" but later it made sense with the twists and hunting for the word you already know but need to find elsewhere.ReplyPicto Games21 hours ago(+2)the cursor is blinking it is very disturbing and the game very goodReplyBRANE15 hours ago (1 edit) (+1)I recommend trying the desktop builds if you'd like to play without this issue. Or putting more fire on this PR of Godot:https://github.com/godotengine/godot/pull/103304ReplybeautifulDegen1 day ago(+1)Nice gameReplylovedovey6661 day ago(+1)I love this game! i like the detective games and this is perfect :3ReplyThis is a great game! The old style detective game ambientation is superb, and the art sublime. The misteries were pretty entertaining and interesting to keep you going as you think what truly happened!ReplyI had to take notes.... my memory aint great lol really enjoyed it ReplySebbog1 day agoThis game is kind of like the detective games the Case of the Golden Idol and its sequel, the Rise of the Golden Idol, from 2022 and 2024 respectively. It's not just bullshit. It has a coherent story. If you haven't heard of the Golden Idol games, then it's basically a game where you investigate mysterious deaths and fill in the blanks of the story. You can navigate from multiple different scenes and click on people and objects to gather important clues. I think it was a good game. I like that it's similar to the Golden Idol games. I also liked that you could see the exact amount of wrong slots when it's less than or equal to 2. It said either two incorrect or one incorrect. This isn't how it works in the Golden Idol games. Although, this might make the game too easy. I am not sure tho. I also streamed this game on YouTube: ReplyMV_Zarch3 days agoI’m so happy I found this game. Amazing! The mysteries are just so good and well done. The art is beautiful and really sets up the atmosphere well. I am really interested to see the full game.Replyreveoncelink5 days agoIt was amazing!! Perfect gameplay and so many clues to connect the dots. Amazing.ReplyHey, this is a great game except for the flickering of the cursor. It’s the same for your other games (We Suspect Foul Play afaik). Hope this gets fixed! (I’m on chrome) ReplyBRANE6 days agoheya! For the flickering issue I'm not really sure what's the problem, but having a screen recording of it could help.Other than that we're not that focused on fixing the web build as it's going to be a PC game - so I suggest trying the Windows buildReplyReally fun! Wishing you guys lots of luck!ReplyThank you!Replykcouchpotato8 days ago(+1)This game is so awesome!! I've wishlisted it on steam.ReplyBRANE8 days agoThank you!Reply
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  • Hell is Us terrifies in all the best ways

    Hell is Us has been on my radar since it was first announced in April 2022, and I’ve finally been able to spend some time with it via its demo. The war-torn world of Hell is Us is immediately chilling and the demo’s brief glimpse of the gameplay, despite some minor hang-ups, has me eager for more.

    You play as Remi as he ventures to the fictional country of Hadea. A civil war has broken out, dividing and devastating Hadea’s people. Remi must travel through the war zone in search of his parents, and quickly comes across a farmer who exposition-dumps plenty of information that may or may not stick. Essentially, shit is bad, tragically so, and Remi is about to discover just how bad.

    You wander around a forest while an unsettling Returnal-esque score accompanies you. Eventually you gain access to ruins that turn out to have been some sort of dungeon for prisoners long ago. It’s here that Remi encounters the first of hopefully many “oh, shit!” moments. He comes across a creepy-ass enemy I can best describe as if Spot from Spider-Man: Across the Spider-Verse was designed to horrify — a pale white humanoid with a black circle for a face who contorts around the level like a marionette. A mask-wearing woman shows up out of nowhere to take down the creepy foe, but dies saving Remi. Without explanation, Remi decides to don her poncho, take her drone, and wield her BGS.

    Turns out he’s pretty good with a sword. Remi will encounter a couple dozen enemies throughout the demo; the combat is easy to pick up and is somewhat standard third-person-melee, though it does rely heavily on stamina management. Your max stamina is also reduced when you take damage, so you really don’t wanna get hit much.

    You can heal using consumable med kits as well as a pulse mechanic. Attacking enemies creates floating particles around Remi and once those particles form into a circle, you can press your controller’s right bumper to activate a healing pulse. It’s an interesting mechanic, and I like how Hell is Us is giving players a way to recoup health in the midst of combat. However, actually doing it is a bit clunky; keeping one eye on an enemy and the other on the particles around Remi is distracting, and timing the pulse is a challenge — you can only activate it during a brief window, and you’ll likely be in the middle of a combo when a pulse opportunity presents itself.

    While Hell is Us’ combat has surface similarities to Soulslikes — like parrying blows from creepy enemies — it felt less punishing and more forgiving than what you’d expect from a FromSoftware title. I only died once in the demo, compared to countless deaths in the opening hours of Soulslikes such as Lies of P or Elden Ring. Notably, enemies don’t respawn when you save your game, so you don’t have to worry about repeatedly striking down the same foes.

    Because dead enemies remain dead, exploration is encouraged in Hell is Us. Developer Rogue Factor boasts that the game has “no map, no compass, no quest markers,” so you’re free to wander around the game’s world without a guiding hand and discover its secrets. For example, that farmer I mentioned earlier told Remi about how three of his sons died in this war. Later on, when exploring the World War I-like trenches outside of the ruins, I found a note from a soldier on the other side of the conflict bragging about killing three brothers “cowering in a farmhouse.”

    The note also mentioned taking a gold watch from one of the boys, which I grabbed and returned to the farmer — without a quest marker to guide me or a journal entry saying “give this item to the farmer.” This completed a “Good Deed” and I was told a reward may come from it later in the game; I’m curious how these types of quests will play out in the full release. The prospect of doing good deeds in this torn-asunder country is especially appealing.

    A Soulslike-adjacent game placing greater emphasis on user-guided exploration than combat sounds enticing, and Hell is Us is delivering on that promise so far. Its demo is available on Steam through June 16 before the full game launches Sept. 4 for PC, PlayStation 5, and Xbox Series X.
    #hell #terrifies #all #best #ways
    Hell is Us terrifies in all the best ways
    Hell is Us has been on my radar since it was first announced in April 2022, and I’ve finally been able to spend some time with it via its demo. The war-torn world of Hell is Us is immediately chilling and the demo’s brief glimpse of the gameplay, despite some minor hang-ups, has me eager for more. You play as Remi as he ventures to the fictional country of Hadea. A civil war has broken out, dividing and devastating Hadea’s people. Remi must travel through the war zone in search of his parents, and quickly comes across a farmer who exposition-dumps plenty of information that may or may not stick. Essentially, shit is bad, tragically so, and Remi is about to discover just how bad. You wander around a forest while an unsettling Returnal-esque score accompanies you. Eventually you gain access to ruins that turn out to have been some sort of dungeon for prisoners long ago. It’s here that Remi encounters the first of hopefully many “oh, shit!” moments. He comes across a creepy-ass enemy I can best describe as if Spot from Spider-Man: Across the Spider-Verse was designed to horrify — a pale white humanoid with a black circle for a face who contorts around the level like a marionette. A mask-wearing woman shows up out of nowhere to take down the creepy foe, but dies saving Remi. Without explanation, Remi decides to don her poncho, take her drone, and wield her BGS. Turns out he’s pretty good with a sword. Remi will encounter a couple dozen enemies throughout the demo; the combat is easy to pick up and is somewhat standard third-person-melee, though it does rely heavily on stamina management. Your max stamina is also reduced when you take damage, so you really don’t wanna get hit much. You can heal using consumable med kits as well as a pulse mechanic. Attacking enemies creates floating particles around Remi and once those particles form into a circle, you can press your controller’s right bumper to activate a healing pulse. It’s an interesting mechanic, and I like how Hell is Us is giving players a way to recoup health in the midst of combat. However, actually doing it is a bit clunky; keeping one eye on an enemy and the other on the particles around Remi is distracting, and timing the pulse is a challenge — you can only activate it during a brief window, and you’ll likely be in the middle of a combo when a pulse opportunity presents itself. While Hell is Us’ combat has surface similarities to Soulslikes — like parrying blows from creepy enemies — it felt less punishing and more forgiving than what you’d expect from a FromSoftware title. I only died once in the demo, compared to countless deaths in the opening hours of Soulslikes such as Lies of P or Elden Ring. Notably, enemies don’t respawn when you save your game, so you don’t have to worry about repeatedly striking down the same foes. Because dead enemies remain dead, exploration is encouraged in Hell is Us. Developer Rogue Factor boasts that the game has “no map, no compass, no quest markers,” so you’re free to wander around the game’s world without a guiding hand and discover its secrets. For example, that farmer I mentioned earlier told Remi about how three of his sons died in this war. Later on, when exploring the World War I-like trenches outside of the ruins, I found a note from a soldier on the other side of the conflict bragging about killing three brothers “cowering in a farmhouse.” The note also mentioned taking a gold watch from one of the boys, which I grabbed and returned to the farmer — without a quest marker to guide me or a journal entry saying “give this item to the farmer.” This completed a “Good Deed” and I was told a reward may come from it later in the game; I’m curious how these types of quests will play out in the full release. The prospect of doing good deeds in this torn-asunder country is especially appealing. A Soulslike-adjacent game placing greater emphasis on user-guided exploration than combat sounds enticing, and Hell is Us is delivering on that promise so far. Its demo is available on Steam through June 16 before the full game launches Sept. 4 for PC, PlayStation 5, and Xbox Series X. #hell #terrifies #all #best #ways
    WWW.POLYGON.COM
    Hell is Us terrifies in all the best ways
    Hell is Us has been on my radar since it was first announced in April 2022, and I’ve finally been able to spend some time with it via its demo. The war-torn world of Hell is Us is immediately chilling and the demo’s brief glimpse of the gameplay, despite some minor hang-ups, has me eager for more. You play as Remi as he ventures to the fictional country of Hadea. A civil war has broken out, dividing and devastating Hadea’s people. Remi must travel through the war zone in search of his parents, and quickly comes across a farmer who exposition-dumps plenty of information that may or may not stick. Essentially, shit is bad, tragically so, and Remi is about to discover just how bad. You wander around a forest while an unsettling Returnal-esque score accompanies you. Eventually you gain access to ruins that turn out to have been some sort of dungeon for prisoners long ago. It’s here that Remi encounters the first of hopefully many “oh, shit!” moments. He comes across a creepy-ass enemy I can best describe as if Spot from Spider-Man: Across the Spider-Verse was designed to horrify — a pale white humanoid with a black circle for a face who contorts around the level like a marionette. A mask-wearing woman shows up out of nowhere to take down the creepy foe, but dies saving Remi. Without explanation, Remi decides to don her poncho, take her drone, and wield her BGS (big glowing sword). Turns out he’s pretty good with a sword. Remi will encounter a couple dozen enemies throughout the demo; the combat is easy to pick up and is somewhat standard third-person-melee, though it does rely heavily on stamina management. Your max stamina is also reduced when you take damage, so you really don’t wanna get hit much. You can heal using consumable med kits as well as a pulse mechanic. Attacking enemies creates floating particles around Remi and once those particles form into a circle, you can press your controller’s right bumper to activate a healing pulse. It’s an interesting mechanic, and I like how Hell is Us is giving players a way to recoup health in the midst of combat. However, actually doing it is a bit clunky; keeping one eye on an enemy and the other on the particles around Remi is distracting, and timing the pulse is a challenge — you can only activate it during a brief window, and you’ll likely be in the middle of a combo when a pulse opportunity presents itself. While Hell is Us’ combat has surface similarities to Soulslikes — like parrying blows from creepy enemies — it felt less punishing and more forgiving than what you’d expect from a FromSoftware title. I only died once in the demo, compared to countless deaths in the opening hours of Soulslikes such as Lies of P or Elden Ring. Notably, enemies don’t respawn when you save your game, so you don’t have to worry about repeatedly striking down the same foes. Because dead enemies remain dead, exploration is encouraged in Hell is Us. Developer Rogue Factor boasts that the game has “no map, no compass, no quest markers,” so you’re free to wander around the game’s world without a guiding hand and discover its secrets. For example, that farmer I mentioned earlier told Remi about how three of his sons died in this war. Later on, when exploring the World War I-like trenches outside of the ruins, I found a note from a soldier on the other side of the conflict bragging about killing three brothers “cowering in a farmhouse.” The note also mentioned taking a gold watch from one of the boys, which I grabbed and returned to the farmer — without a quest marker to guide me or a journal entry saying “give this item to the farmer.” This completed a “Good Deed” and I was told a reward may come from it later in the game; I’m curious how these types of quests will play out in the full release. The prospect of doing good deeds in this torn-asunder country is especially appealing. A Soulslike-adjacent game placing greater emphasis on user-guided exploration than combat sounds enticing, and Hell is Us is delivering on that promise so far. Its demo is available on Steam through June 16 before the full game launches Sept. 4 for PC, PlayStation 5, and Xbox Series X.
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