• Silent Hill revival is far from over, with the original 1999 cult classic finally being remade

    Until Death

    Silent Hill revival is far from over, with the original 1999 cult classic finally being remade
    After a stellar success with the Silent Hill 2 Remake, Bloober Team and Konami are working together to make a remake of the original game a nightmarish reality.

    Image credit: Konami/Bloober Team

    News

    by Kelsey Raynor
    Guides Writer

    Published on June 13, 2025

    Off the back of the success of the Silent Hill 2 Remake – a remake that blew my initial low expectations out of the water completely – Konami has announced that it is working with Bloober Team once more to remake the original Silent Hill from 1999. We don’t yet have a release window, however, with the game being announced as ‘in development’ from Bloober Team and Konami, with no additional details.

    To see this content please enable targeting cookies.

    This reveal isn’t exactly surprising, given that Bloober Team announced it would be working with the publisher again in future not long after Silent Hill 2 Remake’s release. This led many, including myself, to believe that remakes of Silent Hill and Silent Hill 3 would be on the cards. After all, Bloober Team did such a good job of faithfully remaking Silent Hill 2, so it would be a damned shame to not give the studio another shot at remaking more cult classic entries in the series.
    Fortunately, it’s clear that Konami has thought the same, and Silent Hill fans can now look forward to returning to the foggy, disturbing town of Silent Hill once more. Rather than being introduced to James Sunderland and his less-than-pleasant trauma surrounding his late wife, Silent Hill puts players into the shoes of single father Harry Mason as he and his adopted daughter set off on holiday to the town, in an attempt to seek some respite after the passing of Harry’s wife. Ok, that might seem a little similar to Silent Hill 2, but hear me out.
    On the way to Silent Hill, Harry and Cheryl wind up in a car crash, and when Harry wakes up, his daughter is nowhere to be found. The story then ensues with Harry desperately trying to find his daughter and meeting all manner of terrifying creatures and kooky characters along the way. This still sounds similar to Silent Hill 2, but believe me, there’s a lot more going on here than the likes of Harry Mason’s psyche that I dare not spoil for folk whose first experience of the story will be this remake.
    Bloober Team has its work cut out for it remaking yet another Silent Hill game. It’s a lot of pressure to be put on any developer’s shoulders. That said, after just how well Silent Hill 2 was executed and how much well-deserved praise it garnered, I personally have pretty high hopes for anything Silent Hill that has Bloober’s name attached to it. What do you think?
    #silent #hill #revival #far #over
    Silent Hill revival is far from over, with the original 1999 cult classic finally being remade
    Until Death Silent Hill revival is far from over, with the original 1999 cult classic finally being remade After a stellar success with the Silent Hill 2 Remake, Bloober Team and Konami are working together to make a remake of the original game a nightmarish reality. Image credit: Konami/Bloober Team News by Kelsey Raynor Guides Writer Published on June 13, 2025 Off the back of the success of the Silent Hill 2 Remake – a remake that blew my initial low expectations out of the water completely – Konami has announced that it is working with Bloober Team once more to remake the original Silent Hill from 1999. We don’t yet have a release window, however, with the game being announced as ‘in development’ from Bloober Team and Konami, with no additional details. To see this content please enable targeting cookies. This reveal isn’t exactly surprising, given that Bloober Team announced it would be working with the publisher again in future not long after Silent Hill 2 Remake’s release. This led many, including myself, to believe that remakes of Silent Hill and Silent Hill 3 would be on the cards. After all, Bloober Team did such a good job of faithfully remaking Silent Hill 2, so it would be a damned shame to not give the studio another shot at remaking more cult classic entries in the series. Fortunately, it’s clear that Konami has thought the same, and Silent Hill fans can now look forward to returning to the foggy, disturbing town of Silent Hill once more. Rather than being introduced to James Sunderland and his less-than-pleasant trauma surrounding his late wife, Silent Hill puts players into the shoes of single father Harry Mason as he and his adopted daughter set off on holiday to the town, in an attempt to seek some respite after the passing of Harry’s wife. Ok, that might seem a little similar to Silent Hill 2, but hear me out. On the way to Silent Hill, Harry and Cheryl wind up in a car crash, and when Harry wakes up, his daughter is nowhere to be found. The story then ensues with Harry desperately trying to find his daughter and meeting all manner of terrifying creatures and kooky characters along the way. This still sounds similar to Silent Hill 2, but believe me, there’s a lot more going on here than the likes of Harry Mason’s psyche that I dare not spoil for folk whose first experience of the story will be this remake. Bloober Team has its work cut out for it remaking yet another Silent Hill game. It’s a lot of pressure to be put on any developer’s shoulders. That said, after just how well Silent Hill 2 was executed and how much well-deserved praise it garnered, I personally have pretty high hopes for anything Silent Hill that has Bloober’s name attached to it. What do you think? #silent #hill #revival #far #over
    WWW.VG247.COM
    Silent Hill revival is far from over, with the original 1999 cult classic finally being remade
    Until Death Silent Hill revival is far from over, with the original 1999 cult classic finally being remade After a stellar success with the Silent Hill 2 Remake, Bloober Team and Konami are working together to make a remake of the original game a nightmarish reality. Image credit: Konami/Bloober Team News by Kelsey Raynor Guides Writer Published on June 13, 2025 Off the back of the success of the Silent Hill 2 Remake – a remake that blew my initial low expectations out of the water completely – Konami has announced that it is working with Bloober Team once more to remake the original Silent Hill from 1999. We don’t yet have a release window, however, with the game being announced as ‘in development’ from Bloober Team and Konami, with no additional details. To see this content please enable targeting cookies. This reveal isn’t exactly surprising, given that Bloober Team announced it would be working with the publisher again in future not long after Silent Hill 2 Remake’s release. This led many, including myself, to believe that remakes of Silent Hill and Silent Hill 3 would be on the cards. After all, Bloober Team did such a good job of faithfully remaking Silent Hill 2, so it would be a damned shame to not give the studio another shot at remaking more cult classic entries in the series. Fortunately, it’s clear that Konami has thought the same, and Silent Hill fans can now look forward to returning to the foggy, disturbing town of Silent Hill once more. Rather than being introduced to James Sunderland and his less-than-pleasant trauma surrounding his late wife, Silent Hill puts players into the shoes of single father Harry Mason as he and his adopted daughter set off on holiday to the town, in an attempt to seek some respite after the passing of Harry’s wife. Ok, that might seem a little similar to Silent Hill 2, but hear me out. On the way to Silent Hill, Harry and Cheryl wind up in a car crash, and when Harry wakes up, his daughter is nowhere to be found. The story then ensues with Harry desperately trying to find his daughter and meeting all manner of terrifying creatures and kooky characters along the way. This still sounds similar to Silent Hill 2, but believe me, there’s a lot more going on here than the likes of Harry Mason’s psyche that I dare not spoil for folk whose first experience of the story will be this remake. Bloober Team has its work cut out for it remaking yet another Silent Hill game. It’s a lot of pressure to be put on any developer’s shoulders. That said, after just how well Silent Hill 2 was executed and how much well-deserved praise it garnered, I personally have pretty high hopes for anything Silent Hill that has Bloober’s name attached to it. What do you think?
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  • Nintendo Switch 2 games list – everything you can play right now

    Nintendo Switch 2 games list – everything you can play right now

    Michael Beckwith

    Published June 5, 2025 9:35am

    Updated June 5, 2025 9:43am

    Mario Kart World – the Switch 2’s first must-haveThe Nintendo Switch 2 is finally out now and there are over a dozen games available, but which are the most exciting and which can be safely ignored?
    While the Nintendo Switch 2 is backwards compatible, allowing you to continue playing through your backlog of Switch 1 games, chances are you’re more interested in checking out what’s new for the console.
    As it stands, the Switch 2’s launch line-up is solid. There may only be a small handful of first party Nintendo games, but Mario Kart World alone justifies a day one purchase and, if you don’t have a PlayStation or Xbox, there are lots of third party ports of excellent games you’ve missed out on.
    So, ahead of the Switch 2’s launch on Thursday, June 5, here is a quick rundown of every launch game available for the console, all of which can be pre-ordered now or purchased on launch day.
    Every launch game for Nintendo Switch 2
    Nintendo Switch 2 Welcome Tour

    Will you be paying for this?Expert, exclusive gaming analysis

    Sign up to the GameCentral newsletter for a unique take on the week in gaming, alongside the latest reviews and more. Delivered to your inbox every Saturday morning.

    Essentially a glorified instruction manual, this interactive museum teaches you all the features of the Switch 2 through a series of mini-games. Shockingly, this isn’t a free add-on and costs £7.99.
    Mario Kart World
    The Switch 2’s big first party exclusive and the first truly new Mario Kart game since 2014. It’ll be hard to top Mario Kart 8 Deluxe, but Mario Kart World aims to do just that by introducing a massive open world to drive around. Here’s our review in progress so far.
    The Legend Of Zelda: Breath Of The Wild – Nintendo Switch 2 Edition
    This upgraded version of The Legend Of Zelda: Breath Of The Wild is a great demonstration of the Switch 2’s more powerful hardware by offering an improved frame rate and HDR support. If you own the original on Switch you can pay a fee of £7.99 for the upgrade or get it free if you’re a Nintendo Switch Online + Expansion Pack subscriber.
    The Legend Of Zelda: Tears Of The Kingdom – Nintendo Switch 2 Edition

    Both Zelda games will also be compatible with a new Zelda Notes mobile appLike Breath Of The Wild, the Switch 2 version of The Legend Of Zelda: Tears Of The Kingdom only offers visual and performance improvements, although there is the new Zelda Notes mobile app to keep track of and get hints on side quests. As with Breath Of The Wild you can either pay for the upgrade or get it free with Nintendo Switch Online + Expansion Pack.
    Cyberpunk 2077: Ultimate Edition
    Cyberpunk 2077 is one of the most technically impressive Switch 2 games, with a performance comparable to the PlayStation 4 Pro. It also comes with the Phantom Liberty DLC and mouse support.
    Split Fiction
    Arguably the best co-op game of the current generation, Split Fiction is a more than worthy follow-up to It Takes Two. Thanks to the Switch 2’s GameShare feature, you and a friend can play together with only one copy.
    Hogwarts Legacy
    Although Hogwarts Legacy is already available for Switch 1, the new console will be getting an upgraded version that works similarly to the Zelda games. Not only are the graphics improved but you can even use the mouse controls for casting spells.
    Street Fighter 6
    Street Fighter 6 is still going strong among fighting game fans and now Nintendo owners can join in the fun thanks to online cross-play. A standard version is available for ÂŁ34.99, but you can spend an extra ÂŁ15 for a version that bundles together all of the DLC characters.
    Hitman World Of Assassination – Signature Edition
    There is already a cloud version of Hitman 3 for Switch 1, but this will be the optimal Hitman experience for Nintendo owners going forward. This compiles all the content from IO Interactive’s modern Hitman trilogy alongside a seperate roguelike mode.
    Sonic X Shadow Generations
    One of Sonic’s better 3D outings gets an equally good remaster, coupled with an even better adventure centred around Shadow the Hedgehog, in Sonic X Shadow Generations. Unfortunately, Sega isn’t offering any sort of upgrade path for people who bought the Switch 1 version.
    Yakuza 0 Director’s Cut
    The Yakuza games have started to find a new home with Nintendo thanks to the Switch 1 port of Yakuza Kiwami and now there’s this updated remaster of Yakuza 0, which adds new cut scenes and an online multiplayer mode. It’s a timed exclusive so it’ll come to other platforms eventually.
    Kunitsu-Gami: Path Of The Goddess
    It’s not for everyone, but Kunitsu-Gami: Path Of The Goddess’ blend of action and real-time strategy gameplay is wonderfully weird and fascinating. It being on Switch 2 means it can make use of the console’s mouse controls and it comes with new content that’ll also be added to the PlayStation, Xbox, and PC versions.
    Deltarune
    The episodic successor to Undertale, it’s been four years since Deltarune’s second chapter launched. For the Switch 2’s launch, not only are the game’s first two chapters being ported to the console, but chapters three and four are dropping at the same time as well, for all formats.
    Survival Kids
    We’re still surprised Konami opted to reboot this long-forgotten franchise, but as fans of the original Game Boy Color game we’re glad it did. Simply dubbed Survival Kids, it’s less a survival game and more a co-op puzzle adventure where up to four players must explore a series of islands.
    Puyo Puyo Tetris 2S
    Sega’s second crossover puzzle game featuring Puyo Puyo and Tetris will find new life on Switch 2. So far only confirmed for Nintendo’s new console, Puyo Puyo Tetris 2S offers a unique doubles mode for two teams of two to play against one another.
    Fast Fusion
    German studio Shin’en Multimedia continues to fill the F-Zero shaped gap in peoples’ hearts with the newest entry in its Fast series of racing games. Aside from online multiplayer and GameShare compatibility, Shin’en promises you can create hundreds of new racing machines by fusing vehicles together.
    Bravely Default Flying Fairy HD Remaster
    The original Bravely Default gets a much deserved second lease of life with a full Switch 2 remaster. Aside from HD graphics and quality of life updates, the remaster adds two new mini-games and reworks the original’s online features.
    Sid Meier’s Civilization 7 – Nintendo Switch 2 Edition
    With the Switch 2’s mouse controls, strategy games like Civilization 7 will hopefully become more commonplace on Nintendo’s platform. If you already own the game on Switch 1, you can upgrade to the Switch 2 version for £8.99.
    Nobunaga’s Ambition: Awakening Complete Edition
    Another upgraded port of a strategy game, this complete edition also coincides with the 40th anniversary of the Nobunaga’s Ambition series. Aside from mouse control support and all of the original game’s DLC, this includes six new story scenarios.
    Rune Factory: Guardians Of Azuma Nintendo Switch 2 Edition
    A new spin-off for the Rune Factory series of role-playing/social sim games, Guardians Of Azuma has you battling monsters one minute and cultivating your own farm the next. It will launch for Switch 1 as well, which you can later upgrade to Switch 2 for a ÂŁ10 fee.
    Suikoden 1&2 HD Remaster: Gate Rune And Dunan Unification Wars
    This compilation of two Suikoden remasters from Konami brings the role playing series to Switch 2 just a few months after its original multiplatform launch. Sadly, there’s no option for Switch 1 owners to upgrade to the new version.
    Fantasy Life i: The Girl Who Steals Time Nintendo Switch 2 Edition
    Level-5’s own role playing life sim hybrid only just arrived on Switch 1 and other consoles, but it too is seeing a Switch 2 version at launch. There’s no exact UK price for upgrading from the Switch 1 version, but it’s onlyin the US, so expect something equally cheap over here.
    Arcade Archives 2: Ridge Racer
    For the first time ever, the original arcade version of Ridge Racer from 1993 will be playable on consoles. Although it was initially announced for Switch 2, it is launching for PlayStation and Xbox as well.
    Fortnite
    What else is there to say about Fortnite? You know what it’s about. It’ll be free to play as usual and make the most of the Switch 2’s hardware to look and run better than its Switch 1 counterpart.

    Fortnite fans on Switch will want to think about upgradingEmail gamecentral@metro.co.uk, leave a comment below, follow us on Twitter.
    To submit Inbox letters and Reader’s Features more easily, without the need to send an email, just use our Submit Stuff page here.
    For more stories like this, check our Gaming page.

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    #nintendo #switch #games #list #everything
    Nintendo Switch 2 games list – everything you can play right now
    Nintendo Switch 2 games list – everything you can play right now Michael Beckwith Published June 5, 2025 9:35am Updated June 5, 2025 9:43am Mario Kart World – the Switch 2’s first must-haveThe Nintendo Switch 2 is finally out now and there are over a dozen games available, but which are the most exciting and which can be safely ignored? While the Nintendo Switch 2 is backwards compatible, allowing you to continue playing through your backlog of Switch 1 games, chances are you’re more interested in checking out what’s new for the console. As it stands, the Switch 2’s launch line-up is solid. There may only be a small handful of first party Nintendo games, but Mario Kart World alone justifies a day one purchase and, if you don’t have a PlayStation or Xbox, there are lots of third party ports of excellent games you’ve missed out on. So, ahead of the Switch 2’s launch on Thursday, June 5, here is a quick rundown of every launch game available for the console, all of which can be pre-ordered now or purchased on launch day. Every launch game for Nintendo Switch 2 Nintendo Switch 2 Welcome Tour Will you be paying for this?Expert, exclusive gaming analysis Sign up to the GameCentral newsletter for a unique take on the week in gaming, alongside the latest reviews and more. Delivered to your inbox every Saturday morning. Essentially a glorified instruction manual, this interactive museum teaches you all the features of the Switch 2 through a series of mini-games. Shockingly, this isn’t a free add-on and costs £7.99. Mario Kart World The Switch 2’s big first party exclusive and the first truly new Mario Kart game since 2014. It’ll be hard to top Mario Kart 8 Deluxe, but Mario Kart World aims to do just that by introducing a massive open world to drive around. Here’s our review in progress so far. The Legend Of Zelda: Breath Of The Wild – Nintendo Switch 2 Edition This upgraded version of The Legend Of Zelda: Breath Of The Wild is a great demonstration of the Switch 2’s more powerful hardware by offering an improved frame rate and HDR support. If you own the original on Switch you can pay a fee of £7.99 for the upgrade or get it free if you’re a Nintendo Switch Online + Expansion Pack subscriber. The Legend Of Zelda: Tears Of The Kingdom – Nintendo Switch 2 Edition Both Zelda games will also be compatible with a new Zelda Notes mobile appLike Breath Of The Wild, the Switch 2 version of The Legend Of Zelda: Tears Of The Kingdom only offers visual and performance improvements, although there is the new Zelda Notes mobile app to keep track of and get hints on side quests. As with Breath Of The Wild you can either pay for the upgrade or get it free with Nintendo Switch Online + Expansion Pack. Cyberpunk 2077: Ultimate Edition Cyberpunk 2077 is one of the most technically impressive Switch 2 games, with a performance comparable to the PlayStation 4 Pro. It also comes with the Phantom Liberty DLC and mouse support. Split Fiction Arguably the best co-op game of the current generation, Split Fiction is a more than worthy follow-up to It Takes Two. Thanks to the Switch 2’s GameShare feature, you and a friend can play together with only one copy. Hogwarts Legacy Although Hogwarts Legacy is already available for Switch 1, the new console will be getting an upgraded version that works similarly to the Zelda games. Not only are the graphics improved but you can even use the mouse controls for casting spells. Street Fighter 6 Street Fighter 6 is still going strong among fighting game fans and now Nintendo owners can join in the fun thanks to online cross-play. A standard version is available for £34.99, but you can spend an extra £15 for a version that bundles together all of the DLC characters. Hitman World Of Assassination – Signature Edition There is already a cloud version of Hitman 3 for Switch 1, but this will be the optimal Hitman experience for Nintendo owners going forward. This compiles all the content from IO Interactive’s modern Hitman trilogy alongside a seperate roguelike mode. Sonic X Shadow Generations One of Sonic’s better 3D outings gets an equally good remaster, coupled with an even better adventure centred around Shadow the Hedgehog, in Sonic X Shadow Generations. Unfortunately, Sega isn’t offering any sort of upgrade path for people who bought the Switch 1 version. Yakuza 0 Director’s Cut The Yakuza games have started to find a new home with Nintendo thanks to the Switch 1 port of Yakuza Kiwami and now there’s this updated remaster of Yakuza 0, which adds new cut scenes and an online multiplayer mode. It’s a timed exclusive so it’ll come to other platforms eventually. Kunitsu-Gami: Path Of The Goddess It’s not for everyone, but Kunitsu-Gami: Path Of The Goddess’ blend of action and real-time strategy gameplay is wonderfully weird and fascinating. It being on Switch 2 means it can make use of the console’s mouse controls and it comes with new content that’ll also be added to the PlayStation, Xbox, and PC versions. Deltarune The episodic successor to Undertale, it’s been four years since Deltarune’s second chapter launched. For the Switch 2’s launch, not only are the game’s first two chapters being ported to the console, but chapters three and four are dropping at the same time as well, for all formats. Survival Kids We’re still surprised Konami opted to reboot this long-forgotten franchise, but as fans of the original Game Boy Color game we’re glad it did. Simply dubbed Survival Kids, it’s less a survival game and more a co-op puzzle adventure where up to four players must explore a series of islands. Puyo Puyo Tetris 2S Sega’s second crossover puzzle game featuring Puyo Puyo and Tetris will find new life on Switch 2. So far only confirmed for Nintendo’s new console, Puyo Puyo Tetris 2S offers a unique doubles mode for two teams of two to play against one another. Fast Fusion German studio Shin’en Multimedia continues to fill the F-Zero shaped gap in peoples’ hearts with the newest entry in its Fast series of racing games. Aside from online multiplayer and GameShare compatibility, Shin’en promises you can create hundreds of new racing machines by fusing vehicles together. Bravely Default Flying Fairy HD Remaster The original Bravely Default gets a much deserved second lease of life with a full Switch 2 remaster. Aside from HD graphics and quality of life updates, the remaster adds two new mini-games and reworks the original’s online features. Sid Meier’s Civilization 7 – Nintendo Switch 2 Edition With the Switch 2’s mouse controls, strategy games like Civilization 7 will hopefully become more commonplace on Nintendo’s platform. If you already own the game on Switch 1, you can upgrade to the Switch 2 version for £8.99. Nobunaga’s Ambition: Awakening Complete Edition Another upgraded port of a strategy game, this complete edition also coincides with the 40th anniversary of the Nobunaga’s Ambition series. Aside from mouse control support and all of the original game’s DLC, this includes six new story scenarios. Rune Factory: Guardians Of Azuma Nintendo Switch 2 Edition A new spin-off for the Rune Factory series of role-playing/social sim games, Guardians Of Azuma has you battling monsters one minute and cultivating your own farm the next. It will launch for Switch 1 as well, which you can later upgrade to Switch 2 for a £10 fee. Suikoden 1&2 HD Remaster: Gate Rune And Dunan Unification Wars This compilation of two Suikoden remasters from Konami brings the role playing series to Switch 2 just a few months after its original multiplatform launch. Sadly, there’s no option for Switch 1 owners to upgrade to the new version. Fantasy Life i: The Girl Who Steals Time Nintendo Switch 2 Edition Level-5’s own role playing life sim hybrid only just arrived on Switch 1 and other consoles, but it too is seeing a Switch 2 version at launch. There’s no exact UK price for upgrading from the Switch 1 version, but it’s onlyin the US, so expect something equally cheap over here. Arcade Archives 2: Ridge Racer For the first time ever, the original arcade version of Ridge Racer from 1993 will be playable on consoles. Although it was initially announced for Switch 2, it is launching for PlayStation and Xbox as well. Fortnite What else is there to say about Fortnite? You know what it’s about. It’ll be free to play as usual and make the most of the Switch 2’s hardware to look and run better than its Switch 1 counterpart. Fortnite fans on Switch will want to think about upgradingEmail gamecentral@metro.co.uk, leave a comment below, follow us on Twitter. To submit Inbox letters and Reader’s Features more easily, without the need to send an email, just use our Submit Stuff page here. For more stories like this, check our Gaming page. GameCentral Sign up for exclusive analysis, latest releases, and bonus community content. This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply. Your information will be used in line with our Privacy Policy #nintendo #switch #games #list #everything
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    Nintendo Switch 2 games list – everything you can play right now
    Nintendo Switch 2 games list – everything you can play right now Michael Beckwith Published June 5, 2025 9:35am Updated June 5, 2025 9:43am Mario Kart World – the Switch 2’s first must-have (Nintendo) The Nintendo Switch 2 is finally out now and there are over a dozen games available, but which are the most exciting and which can be safely ignored? While the Nintendo Switch 2 is backwards compatible, allowing you to continue playing through your backlog of Switch 1 games, chances are you’re more interested in checking out what’s new for the console. As it stands, the Switch 2’s launch line-up is solid. There may only be a small handful of first party Nintendo games, but Mario Kart World alone justifies a day one purchase and, if you don’t have a PlayStation or Xbox, there are lots of third party ports of excellent games you’ve missed out on. So, ahead of the Switch 2’s launch on Thursday, June 5, here is a quick rundown of every launch game available for the console, all of which can be pre-ordered now or purchased on launch day. Every launch game for Nintendo Switch 2 Nintendo Switch 2 Welcome Tour Will you be paying for this? (Nintendo) Expert, exclusive gaming analysis Sign up to the GameCentral newsletter for a unique take on the week in gaming, alongside the latest reviews and more. Delivered to your inbox every Saturday morning. Essentially a glorified instruction manual, this interactive museum teaches you all the features of the Switch 2 through a series of mini-games. Shockingly, this isn’t a free add-on and costs £7.99. Mario Kart World The Switch 2’s big first party exclusive and the first truly new Mario Kart game since 2014 (not counting the mobile game). It’ll be hard to top Mario Kart 8 Deluxe, but Mario Kart World aims to do just that by introducing a massive open world to drive around. Here’s our review in progress so far. The Legend Of Zelda: Breath Of The Wild – Nintendo Switch 2 Edition This upgraded version of The Legend Of Zelda: Breath Of The Wild is a great demonstration of the Switch 2’s more powerful hardware by offering an improved frame rate and HDR support. If you own the original on Switch you can pay a fee of £7.99 for the upgrade or get it free if you’re a Nintendo Switch Online + Expansion Pack subscriber. The Legend Of Zelda: Tears Of The Kingdom – Nintendo Switch 2 Edition Both Zelda games will also be compatible with a new Zelda Notes mobile app (Nintendo) Like Breath Of The Wild, the Switch 2 version of The Legend Of Zelda: Tears Of The Kingdom only offers visual and performance improvements, although there is the new Zelda Notes mobile app to keep track of and get hints on side quests. As with Breath Of The Wild you can either pay for the upgrade or get it free with Nintendo Switch Online + Expansion Pack. Cyberpunk 2077: Ultimate Edition Cyberpunk 2077 is one of the most technically impressive Switch 2 games, with a performance comparable to the PlayStation 4 Pro. It also comes with the Phantom Liberty DLC and mouse support. Split Fiction Arguably the best co-op game of the current generation, Split Fiction is a more than worthy follow-up to It Takes Two. Thanks to the Switch 2’s GameShare feature, you and a friend can play together with only one copy. Hogwarts Legacy Although Hogwarts Legacy is already available for Switch 1, the new console will be getting an upgraded version that works similarly to the Zelda games. Not only are the graphics improved but you can even use the mouse controls for casting spells. Street Fighter 6 Street Fighter 6 is still going strong among fighting game fans and now Nintendo owners can join in the fun thanks to online cross-play. A standard version is available for £34.99, but you can spend an extra £15 for a version that bundles together all of the DLC characters. Hitman World Of Assassination – Signature Edition There is already a cloud version of Hitman 3 for Switch 1, but this will be the optimal Hitman experience for Nintendo owners going forward. This compiles all the content from IO Interactive’s modern Hitman trilogy alongside a seperate roguelike mode. Sonic X Shadow Generations One of Sonic’s better 3D outings gets an equally good remaster, coupled with an even better adventure centred around Shadow the Hedgehog, in Sonic X Shadow Generations. Unfortunately, Sega isn’t offering any sort of upgrade path for people who bought the Switch 1 version. Yakuza 0 Director’s Cut The Yakuza games have started to find a new home with Nintendo thanks to the Switch 1 port of Yakuza Kiwami and now there’s this updated remaster of Yakuza 0, which adds new cut scenes and an online multiplayer mode. It’s a timed exclusive so it’ll come to other platforms eventually. Kunitsu-Gami: Path Of The Goddess It’s not for everyone, but Kunitsu-Gami: Path Of The Goddess’ blend of action and real-time strategy gameplay is wonderfully weird and fascinating. It being on Switch 2 means it can make use of the console’s mouse controls and it comes with new content that’ll also be added to the PlayStation, Xbox, and PC versions. Deltarune The episodic successor to Undertale, it’s been four years since Deltarune’s second chapter launched. For the Switch 2’s launch, not only are the game’s first two chapters being ported to the console (as well as PlayStation 5), but chapters three and four are dropping at the same time as well, for all formats. Survival Kids We’re still surprised Konami opted to reboot this long-forgotten franchise, but as fans of the original Game Boy Color game we’re glad it did. Simply dubbed Survival Kids, it’s less a survival game and more a co-op puzzle adventure where up to four players must explore a series of islands. Puyo Puyo Tetris 2S Sega’s second crossover puzzle game featuring Puyo Puyo and Tetris will find new life on Switch 2. So far only confirmed for Nintendo’s new console, Puyo Puyo Tetris 2S offers a unique doubles mode for two teams of two to play against one another. Fast Fusion German studio Shin’en Multimedia continues to fill the F-Zero shaped gap in peoples’ hearts with the newest entry in its Fast series of racing games. Aside from online multiplayer and GameShare compatibility, Shin’en promises you can create hundreds of new racing machines by fusing vehicles together. Bravely Default Flying Fairy HD Remaster The original Bravely Default gets a much deserved second lease of life with a full Switch 2 remaster. Aside from HD graphics and quality of life updates, the remaster adds two new mini-games and reworks the original’s online features. Sid Meier’s Civilization 7 – Nintendo Switch 2 Edition With the Switch 2’s mouse controls, strategy games like Civilization 7 will hopefully become more commonplace on Nintendo’s platform. If you already own the game on Switch 1, you can upgrade to the Switch 2 version for £8.99. Nobunaga’s Ambition: Awakening Complete Edition Another upgraded port of a strategy game, this complete edition also coincides with the 40th anniversary of the Nobunaga’s Ambition series. Aside from mouse control support and all of the original game’s DLC, this includes six new story scenarios. Rune Factory: Guardians Of Azuma Nintendo Switch 2 Edition A new spin-off for the Rune Factory series of role-playing/social sim games, Guardians Of Azuma has you battling monsters one minute and cultivating your own farm the next. It will launch for Switch 1 as well, which you can later upgrade to Switch 2 for a £10 fee. Suikoden 1&2 HD Remaster: Gate Rune And Dunan Unification Wars This compilation of two Suikoden remasters from Konami brings the role playing series to Switch 2 just a few months after its original multiplatform launch. Sadly, there’s no option for Switch 1 owners to upgrade to the new version. Fantasy Life i: The Girl Who Steals Time Nintendo Switch 2 Edition Level-5’s own role playing life sim hybrid only just arrived on Switch 1 and other consoles, but it too is seeing a Switch 2 version at launch. There’s no exact UK price for upgrading from the Switch 1 version, but it’s only $2.59 (about £1.91) in the US, so expect something equally cheap over here. Arcade Archives 2: Ridge Racer For the first time ever, the original arcade version of Ridge Racer from 1993 will be playable on consoles. Although it was initially announced for Switch 2, it is launching for PlayStation and Xbox as well. Fortnite What else is there to say about Fortnite? You know what it’s about. It’ll be free to play as usual and make the most of the Switch 2’s hardware to look and run better than its Switch 1 counterpart. Fortnite fans on Switch will want to think about upgrading (Epic Games) Email gamecentral@metro.co.uk, leave a comment below, follow us on Twitter. To submit Inbox letters and Reader’s Features more easily, without the need to send an email, just use our Submit Stuff page here. For more stories like this, check our Gaming page. GameCentral Sign up for exclusive analysis, latest releases, and bonus community content. This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply. Your information will be used in line with our Privacy Policy
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  • Nintendo’s Switch 2 is the upgrade of my dreams – but it’s not as ‘new’ as some might hope

    Launch week is finally here, and though I would love to be bringing you a proper review of the Nintendo Switch 2 right now, I still don’t have one at the time of writing. In its wisdom, Nintendo has decided not to send review units out until the day before release, so as you read this I will be standing impatiently by the door like a dog anxiously awaiting its owner.I have played the console, though, for a whole day at Nintendo’s offices, so I can give you some first impressions. Hardware-wise, it is the upgrade of my dreams: sturdier JoyCons, a beautiful screen, the graphical muscle to make games look as good as I want them to in 2025. I like the understated pops of colour on the controllers, the refined menu with its soothing chimes and blips. Game sharing, online functionality and other basic stuff is frictionless now. I love that Nintendo Switch Online is so reasonably priced, at £18 a year, as opposed to about the same per month for comparable gaming services, and it gives me access to a treasure trove of Nintendo games from decades past.But here’s the key word in that paragraph: it’s an upgrade. After eight years, an upgrade feels rather belated. I was hoping for something actually new, and aside from the fact that you can now use those controllers as mice by turning them sideways and moving them around on a desk or on your lap, there isn’t much new in the Switch 2. Absorbed in Mario Kart World, the main launch title, it was easy to forget I was even playing a new console. I do wonder – as I did in January – whether many less gaming-literate families who own a Switch will see a reason to upgrade, given the £400 asking price.Brilliant 
 Mario Kart World. Photograph: NintendoSpeaking of Mario Kart World, though: it’s brilliant. Totally splendid. It will deservedly sell squillions. Alongside the classic competitive grand prix and time trial races, the headline feature is an open, driveable world that you can explore all you like, as any character, picking up characters and costumes and collectibles, and getting into elimination-style races that span the full continent. All the courses are part of one huge map, and they flow right into one another.Your kart transforms helpfully into a boat when you hit water, and I found an island with a really tricky challenge where I had to ride seaplanes up towards a skyscraper in the city, driving over their wings from one to the other. Anyone could lose hours driving aimlessly around the colourful collection of mountains, jungles and winding motorways here. There’s even a space-station themed course that cleverly echoes the original Donkey Kong arcade game, delivering a nostalgia hit as delightful as Super Mario Odyssey’s climactic New Donk City festival.Pushing Buttons correspondent Keith Stuart also had a great time with another launch game, Konami’s Survival Kids, which is a bit like Overcooked except all the players are working together to survive on a desert island.However: I would steer clear of the Nintendo Switch Welcome Tour, an almost belligerently un-fun interactive tour of the console’s new features 
 that costs £7.99. Your tiny avatar walks around a gigantic recreation of a Switch 2 console, looking for invisible plaques that point out its different components. There are displays with uninteresting technical information about, say, the quality of the console’s HD rumble. One of the interactive museum displays shows a ball bounding across the screen and asks you to guess how many frames per second it is travelling at. As someone who aggressively does not care about fine technical detail, I was terrible at this. It’s like being on the least interesting school trip of your life.And it felt felt remarkably un-Nintendo, so dry and devoid of personality that it made me a little worried. Nintendo Labo, by contrast, was a super-fun and accessible way of showing off the original Switch’s technical features. I had assumed that Welcome Tour would be made by the same team, but evidently not.I couldn’t wait to get back to Mario Kart World, which, once again, is fantastic. I’m excited to spend the rest of the week playing it for a proper review. And if you’ve pre-ordered a Switch 2, you’ll have it in your hands in the next 24 hours. For those holding off: we’ll have plenty more Switch 2 info and opinions in the next few weeks to help you make a decision.What to playArms akimbo 
 to a T is funny and weird. Illustration: Annapurna interactive/SteamLast week I played through to a T, the beautifully strange, unexpectedly thoughtful new game from Katamari Damacy creator Keita Takahashi. It is about a young teenager who is forever stuck in a T-pose, arms akimbo. As you might imagine, this makes life rather difficult for them, and they must rely on their fluffy little dog to help them through life. It’s a kid-friendly game about accepting who you are – I played it with my sons – but it is also extremely funny and weird, and features a song about a giraffe who loves to make sandwiches. I love a game where you don’t know what to expect, and I bet that if I asked every single reader of this newsletter to guess how it ends, not one of you would be anywhere close.Available on: PS5, Xbox, PC
    Estimated playtime: What to readTake chances 
 Remy Siuand Nhi Do accept the Peabody award for 1000xRESIST. Photograph: Charley Gallay/Getty images

    1000xRESIST, last year’s critical darling sci-fi game about the immigrant experience and the cost of political resistance, won a Peabody award this week. From the creators’ acceptance speech: “I want to say to the games industry, resource those on the margins and seek difference. Take chances again and again. This art form is barely unearthed. It’s too early to define it. Fund the indescribable.”

    Keith Stuart wrote about the largely lost age of midnight launch parties – for the Switch 2 launch, only Smyths Toys is hosting midnight releases. Did you ever go to one of these events? Write in and tell me if so – I remember feeling intensely embarrassed queuing for a Wii on Edinburgh’s Princes Street as a teenager.

    The developers of OpenAI are very proud that their latest artificial “intelligence” model can play PokĂ©mon Red. It’s terrible at it, and has so far taken more than 80 hours to obtain three gym badges. I’m trying not to think about the environmental cost of proving AI is terrible at video games.

    When Imran Khan had a stroke last year, he lost the ability to play games. I found this essay about the role that Kaizo Marioplayed in his recovery extremely moving.
    skip past newsletter promotionSign up to Pushing ButtonsFree weekly newsletterKeza MacDonald's weekly look at the world of gamingPrivacy Notice: Newsletters may contain info about charities, online ads, and content funded by outside parties. For more information see our Privacy Policy. We use Google reCaptcha to protect our website and the Google Privacy Policy and Terms of Service apply.after newsletter promotionWhat to clickQuestion BlockSoothing 
 Unpacking. Illustration: Humble Games/SteamReader Gemma asks:“At this moment I am cuddling my three-month-old as he naps on the sofa while I’m playing Blue Prince. It might be the best postnatal game: it has very little background sound or music; can be paused any time; is very chill with zero jeopardy; but also has a fascinating storyline and incredible puzzles. I also find myself narrating the letters and talking out loud for the maths puzzles.Your articlemade me feel less guilty, so thank you. Any other updated tips for similar games that you’ve discovered in the last eight years for postnatal gaming?”In the small-baby years I played two types of games: five-hour ones that I could complete in a couple of evenings, or endless Stardew Valley/Animal Crossing-type games where you could just drop in and zone out for as long as you needed, and it didn’t matter whether you were “achieving” anything. I couldn’t play anything with a linear plot because my brain was often mush and I’d simply forget what had happened an hour ago. It’s different for everyone, though – my friend Sarah was obsessed with Grand Theft Auto when her baby was wee.I became hooked on a couple of exploitative phone games that I won’t recommend – don’t go near those in a vulnerable brain-state, you’ll end up spending hours and £££ on virtual gems to buy dopamine with. Something like Unpacking or A Little to the Left might be soothing for a puzzle-brain like yours. I’ll throw this out there to other gamer mums: what did you play in the early months of parenthood?If you’ve got a question for Question Block – or anything else to say about the newsletter – email us on pushingbuttons@theguardian.com.
    #nintendos #switch #upgrade #dreams #but
    Nintendo’s Switch 2 is the upgrade of my dreams – but it’s not as ‘new’ as some might hope
    Launch week is finally here, and though I would love to be bringing you a proper review of the Nintendo Switch 2 right now, I still don’t have one at the time of writing. In its wisdom, Nintendo has decided not to send review units out until the day before release, so as you read this I will be standing impatiently by the door like a dog anxiously awaiting its owner.I have played the console, though, for a whole day at Nintendo’s offices, so I can give you some first impressions. Hardware-wise, it is the upgrade of my dreams: sturdier JoyCons, a beautiful screen, the graphical muscle to make games look as good as I want them to in 2025. I like the understated pops of colour on the controllers, the refined menu with its soothing chimes and blips. Game sharing, online functionality and other basic stuff is frictionless now. I love that Nintendo Switch Online is so reasonably priced, at ÂŁ18 a year, as opposed to about the same per month for comparable gaming services, and it gives me access to a treasure trove of Nintendo games from decades past.But here’s the key word in that paragraph: it’s an upgrade. After eight years, an upgrade feels rather belated. I was hoping for something actually new, and aside from the fact that you can now use those controllers as mice by turning them sideways and moving them around on a desk or on your lap, there isn’t much new in the Switch 2. Absorbed in Mario Kart World, the main launch title, it was easy to forget I was even playing a new console. I do wonder – as I did in January – whether many less gaming-literate families who own a Switch will see a reason to upgrade, given the ÂŁ400 asking price.Brilliant 
 Mario Kart World. Photograph: NintendoSpeaking of Mario Kart World, though: it’s brilliant. Totally splendid. It will deservedly sell squillions. Alongside the classic competitive grand prix and time trial races, the headline feature is an open, driveable world that you can explore all you like, as any character, picking up characters and costumes and collectibles, and getting into elimination-style races that span the full continent. All the courses are part of one huge map, and they flow right into one another.Your kart transforms helpfully into a boat when you hit water, and I found an island with a really tricky challenge where I had to ride seaplanes up towards a skyscraper in the city, driving over their wings from one to the other. Anyone could lose hours driving aimlessly around the colourful collection of mountains, jungles and winding motorways here. There’s even a space-station themed course that cleverly echoes the original Donkey Kong arcade game, delivering a nostalgia hit as delightful as Super Mario Odyssey’s climactic New Donk City festival.Pushing Buttons correspondent Keith Stuart also had a great time with another launch game, Konami’s Survival Kids, which is a bit like Overcooked except all the players are working together to survive on a desert island.However: I would steer clear of the Nintendo Switch Welcome Tour, an almost belligerently un-fun interactive tour of the console’s new features 
 that costs ÂŁ7.99. Your tiny avatar walks around a gigantic recreation of a Switch 2 console, looking for invisible plaques that point out its different components. There are displays with uninteresting technical information about, say, the quality of the console’s HD rumble. One of the interactive museum displays shows a ball bounding across the screen and asks you to guess how many frames per second it is travelling at. As someone who aggressively does not care about fine technical detail, I was terrible at this. It’s like being on the least interesting school trip of your life.And it felt felt remarkably un-Nintendo, so dry and devoid of personality that it made me a little worried. Nintendo Labo, by contrast, was a super-fun and accessible way of showing off the original Switch’s technical features. I had assumed that Welcome Tour would be made by the same team, but evidently not.I couldn’t wait to get back to Mario Kart World, which, once again, is fantastic. I’m excited to spend the rest of the week playing it for a proper review. And if you’ve pre-ordered a Switch 2, you’ll have it in your hands in the next 24 hours. For those holding off: we’ll have plenty more Switch 2 info and opinions in the next few weeks to help you make a decision.What to playArms akimbo 
 to a T is funny and weird. Illustration: Annapurna interactive/SteamLast week I played through to a T, the beautifully strange, unexpectedly thoughtful new game from Katamari Damacy creator Keita Takahashi. It is about a young teenager who is forever stuck in a T-pose, arms akimbo. As you might imagine, this makes life rather difficult for them, and they must rely on their fluffy little dog to help them through life. It’s a kid-friendly game about accepting who you are – I played it with my sons – but it is also extremely funny and weird, and features a song about a giraffe who loves to make sandwiches. I love a game where you don’t know what to expect, and I bet that if I asked every single reader of this newsletter to guess how it ends, not one of you would be anywhere close.Available on: PS5, Xbox, PC Estimated playtime: What to readTake chances 
 Remy Siuand Nhi Do accept the Peabody award for 1000xRESIST. Photograph: Charley Gallay/Getty images 1000xRESIST, last year’s critical darling sci-fi game about the immigrant experience and the cost of political resistance, won a Peabody award this week. From the creators’ acceptance speech: “I want to say to the games industry, resource those on the margins and seek difference. Take chances again and again. This art form is barely unearthed. It’s too early to define it. Fund the indescribable.” Keith Stuart wrote about the largely lost age of midnight launch parties – for the Switch 2 launch, only Smyths Toys is hosting midnight releases. Did you ever go to one of these events? Write in and tell me if so – I remember feeling intensely embarrassed queuing for a Wii on Edinburgh’s Princes Street as a teenager. The developers of OpenAI are very proud that their latest artificial “intelligence” model can play PokĂ©mon Red. It’s terrible at it, and has so far taken more than 80 hours to obtain three gym badges. I’m trying not to think about the environmental cost of proving AI is terrible at video games. When Imran Khan had a stroke last year, he lost the ability to play games. I found this essay about the role that Kaizo Marioplayed in his recovery extremely moving. skip past newsletter promotionSign up to Pushing ButtonsFree weekly newsletterKeza MacDonald's weekly look at the world of gamingPrivacy Notice: Newsletters may contain info about charities, online ads, and content funded by outside parties. For more information see our Privacy Policy. We use Google reCaptcha to protect our website and the Google Privacy Policy and Terms of Service apply.after newsletter promotionWhat to clickQuestion BlockSoothing 
 Unpacking. Illustration: Humble Games/SteamReader Gemma asks:“At this moment I am cuddling my three-month-old as he naps on the sofa while I’m playing Blue Prince. It might be the best postnatal game: it has very little background sound or music; can be paused any time; is very chill with zero jeopardy; but also has a fascinating storyline and incredible puzzles. I also find myself narrating the letters and talking out loud for the maths puzzles.Your articlemade me feel less guilty, so thank you. Any other updated tips for similar games that you’ve discovered in the last eight years for postnatal gaming?”In the small-baby years I played two types of games: five-hour ones that I could complete in a couple of evenings, or endless Stardew Valley/Animal Crossing-type games where you could just drop in and zone out for as long as you needed, and it didn’t matter whether you were “achieving” anything. I couldn’t play anything with a linear plot because my brain was often mush and I’d simply forget what had happened an hour ago. It’s different for everyone, though – my friend Sarah was obsessed with Grand Theft Auto when her baby was wee.I became hooked on a couple of exploitative phone games that I won’t recommend – don’t go near those in a vulnerable brain-state, you’ll end up spending hours and ÂŁÂŁÂŁ on virtual gems to buy dopamine with. Something like Unpacking or A Little to the Left might be soothing for a puzzle-brain like yours. I’ll throw this out there to other gamer mums: what did you play in the early months of parenthood?If you’ve got a question for Question Block – or anything else to say about the newsletter – email us on pushingbuttons@theguardian.com. #nintendos #switch #upgrade #dreams #but
    WWW.THEGUARDIAN.COM
    Nintendo’s Switch 2 is the upgrade of my dreams – but it’s not as ‘new’ as some might hope
    Launch week is finally here, and though I would love to be bringing you a proper review of the Nintendo Switch 2 right now, I still don’t have one at the time of writing. In its wisdom, Nintendo has decided not to send review units out until the day before release, so as you read this I will be standing impatiently by the door like a dog anxiously awaiting its owner.I have played the console, though, for a whole day at Nintendo’s offices, so I can give you some first impressions. Hardware-wise, it is the upgrade of my dreams: sturdier JoyCons, a beautiful screen, the graphical muscle to make games look as good as I want them to in 2025 (though still not comparable to the high-end PlayStation 5 Pro or a modern gaming PC). I like the understated pops of colour on the controllers, the refined menu with its soothing chimes and blips. Game sharing, online functionality and other basic stuff is frictionless now. I love that Nintendo Switch Online is so reasonably priced, at ÂŁ18 a year, as opposed to about the same per month for comparable gaming services, and it gives me access to a treasure trove of Nintendo games from decades past.But here’s the key word in that paragraph: it’s an upgrade. After eight years, an upgrade feels rather belated. I was hoping for something actually new, and aside from the fact that you can now use those controllers as mice by turning them sideways and moving them around on a desk or on your lap, there isn’t much new in the Switch 2. Absorbed in Mario Kart World, the main launch title, it was easy to forget I was even playing a new console. I do wonder – as I did in January – whether many less gaming-literate families who own a Switch will see a reason to upgrade, given the ÂŁ400 asking price.Brilliant 
 Mario Kart World. Photograph: NintendoSpeaking of Mario Kart World, though: it’s brilliant. Totally splendid. It will deservedly sell squillions. Alongside the classic competitive grand prix and time trial races, the headline feature is an open, driveable world that you can explore all you like, as any character, picking up characters and costumes and collectibles, and getting into elimination-style races that span the full continent. All the courses are part of one huge map, and they flow right into one another.Your kart transforms helpfully into a boat when you hit water, and I found an island with a really tricky challenge where I had to ride seaplanes up towards a skyscraper in the city, driving over their wings from one to the other. Anyone could lose hours driving aimlessly around the colourful collection of mountains, jungles and winding motorways here. There’s even a space-station themed course that cleverly echoes the original Donkey Kong arcade game, delivering a nostalgia hit as delightful as Super Mario Odyssey’s climactic New Donk City festival.Pushing Buttons correspondent Keith Stuart also had a great time with another launch game, Konami’s Survival Kids, which is a bit like Overcooked except all the players are working together to survive on a desert island. (Be reassured, if you generally find survival games hard work: it’s very much fun over peril.)However: I would steer clear of the Nintendo Switch Welcome Tour, an almost belligerently un-fun interactive tour of the console’s new features 
 that costs ÂŁ7.99. Your tiny avatar walks around a gigantic recreation of a Switch 2 console, looking for invisible plaques that point out its different components. There are displays with uninteresting technical information about, say, the quality of the console’s HD rumble. One of the interactive museum displays shows a ball bounding across the screen and asks you to guess how many frames per second it is travelling at. As someone who aggressively does not care about fine technical detail, I was terrible at this. It’s like being on the least interesting school trip of your life.And it felt felt remarkably un-Nintendo, so dry and devoid of personality that it made me a little worried. Nintendo Labo, by contrast, was a super-fun and accessible way of showing off the original Switch’s technical features. I had assumed that Welcome Tour would be made by the same team, but evidently not.I couldn’t wait to get back to Mario Kart World, which, once again, is fantastic. I’m excited to spend the rest of the week playing it for a proper review. And if you’ve pre-ordered a Switch 2, you’ll have it in your hands in the next 24 hours. For those holding off: we’ll have plenty more Switch 2 info and opinions in the next few weeks to help you make a decision.What to playArms akimbo 
 to a T is funny and weird. Illustration: Annapurna interactive/SteamLast week I played through to a T, the beautifully strange, unexpectedly thoughtful new game from Katamari Damacy creator Keita Takahashi. It is about a young teenager who is forever stuck in a T-pose, arms akimbo. As you might imagine, this makes life rather difficult for them, and they must rely on their fluffy little dog to help them through life. It’s a kid-friendly game about accepting who you are – I played it with my sons – but it is also extremely funny and weird, and features a song about a giraffe who loves to make sandwiches. I love a game where you don’t know what to expect, and I bet that if I asked every single reader of this newsletter to guess how it ends, not one of you would be anywhere close.Available on: PS5, Xbox, PC Estimated playtime: What to readTake chances 
 Remy Siu (left) and Nhi Do accept the Peabody award for 1000xRESIST. Photograph: Charley Gallay/Getty images 1000xRESIST, last year’s critical darling sci-fi game about the immigrant experience and the cost of political resistance, won a Peabody award this week. From the creators’ acceptance speech: “I want to say to the games industry, resource those on the margins and seek difference. Take chances again and again. This art form is barely unearthed. It’s too early to define it. Fund the indescribable.” Keith Stuart wrote about the largely lost age of midnight launch parties – for the Switch 2 launch, only Smyths Toys is hosting midnight releases. Did you ever go to one of these events? Write in and tell me if so – I remember feeling intensely embarrassed queuing for a Wii on Edinburgh’s Princes Street as a teenager. The developers of OpenAI are very proud that their latest artificial “intelligence” model can play PokĂ©mon Red. It’s terrible at it, and has so far taken more than 80 hours to obtain three gym badges. I’m trying not to think about the environmental cost of proving AI is terrible at video games. When Imran Khan had a stroke last year, he lost the ability to play games. I found this essay about the role that Kaizo Mario (super-difficult hacked Mario levels) played in his recovery extremely moving. skip past newsletter promotionSign up to Pushing ButtonsFree weekly newsletterKeza MacDonald's weekly look at the world of gamingPrivacy Notice: Newsletters may contain info about charities, online ads, and content funded by outside parties. For more information see our Privacy Policy. We use Google reCaptcha to protect our website and the Google Privacy Policy and Terms of Service apply.after newsletter promotionWhat to clickQuestion BlockSoothing 
 Unpacking. Illustration: Humble Games/SteamReader Gemma asks:“At this moment I am cuddling my three-month-old as he naps on the sofa while I’m playing Blue Prince. It might be the best postnatal game: it has very little background sound or music; can be paused any time; is very chill with zero jeopardy; but also has a fascinating storyline and incredible puzzles. I also find myself narrating the letters and talking out loud for the maths puzzles. (Do three-month-olds understand algebra?) Your article [about Nintendo at naptime] made me feel less guilty, so thank you. Any other updated tips for similar games that you’ve discovered in the last eight years for postnatal gaming?”In the small-baby years I played two types of games: five-hour ones that I could complete in a couple of evenings, or endless Stardew Valley/Animal Crossing-type games where you could just drop in and zone out for as long as you needed, and it didn’t matter whether you were “achieving” anything. I couldn’t play anything with a linear plot because my brain was often mush and I’d simply forget what had happened an hour ago. It’s different for everyone, though – my friend Sarah was obsessed with Grand Theft Auto when her baby was wee.I became hooked on a couple of exploitative phone games that I won’t recommend – don’t go near those in a vulnerable brain-state, you’ll end up spending hours and ÂŁÂŁÂŁ on virtual gems to buy dopamine with. Something like Unpacking or A Little to the Left might be soothing for a puzzle-brain like yours (and they’re short). I’ll throw this out there to other gamer mums: what did you play in the early months of parenthood?If you’ve got a question for Question Block – or anything else to say about the newsletter – email us on pushingbuttons@theguardian.com.
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  • With technical improvements, Pokemon Scarlet & Violet are utterly transformed on Nintendo Switch 2

    PERFORMANCE ART

    With technical improvements, Pokemon Scarlet & Violet are utterly transformed on Nintendo Switch 2
    What a difference a frame rate makes. On more powerful hardware, Pokemon Scarlet & Violet are practically different games

    Article

    by Alex Donaldson
    Assistant Editor

    Published on June 4, 2025

    I can scarcely think of a game as hampered by its performance as the original Nintendo Switch release of Pokemon Scarlet & Violet. I can think of loads of games that perform worse, of course - broken, shattered releases - but I struggle to think of a great game so thoroughly compromised just from how it runs.
    That was the log behind my 2022 review of the games, where I called the games a “super-effective new vision” for the series but bemoaned how it ran. The game became famous for stop-motion windmills and distant cliffsides that looked like they’d fallen out of a Nintendo 64 game. The truth is, Scarlet & Violet’s brilliant design and peppy attitude deserved better.
    Now, three years on from release, Scarlet & Violet is about to get better with a Switch 2 update that I’m going to go ahead and call a total
    I was invited by The Pokemon Company to take an early look at the patched Switch 2 version of the game - which is always a sign of confidence, given I was quite a noisy detractor of the original game’s performance.
    I’m honestly not sure what to say other than: wow, what a difference. It is absolute night and day stuff. To the sort of people who say that frame rate doesn’t really matter, I challenge them to play Scarlet & Violet on Switch 2 and then go back to the original. I dare you. As friend of the site Joe says in Serebii's video preview embedded below, it ain’t doable.

    Watch on YouTube
    With a crisp presentation at a higher resolution and with a frame rate that as far as I can tell sits at a rock solid 60fps for the vast majority of the time, this is a world apart from the stomach-turning rollercoaster highs and lows of the original release. Distant Pokemon and world elements are no longer slideshows - yes, those infamous windmills are fixed!
    This isn’t just about technical bragging rights. The difference in how this game now runs is profound enough that it changes the flow and feel of the game. Scarlet & Violet were by design the most footloose and expansive Pokemon games of all time, channeling the open world chops of everything from Skyrim to Breath of the Wild into a Pokemon setting and setup. The performance was a drag on that - if the frame rate tanks every time you whip the camera around to see a nearby approaching threat or take in a distant vista, you’re ripped right out of the game. By stabilising everything, the performance is utterly transformed.
    Aside from the nebulous concept of ‘game feel’ being improved by the technical advancements, there are also real boons in terms of gameplay. Wild Pokemon spawn in and swarm across the rolling fields and the like in greater numbers. The subtle delay that you’d perceive, that hitch when encountering a wild Pokemon, is eliminated. Menus that were sluggish are now snappier and more responsive. Pokemon Box sprite icons now spring to life instantly.

    These are small quality of life changes that add up to something greater. Perhaps most importantly battles are now less plodding in their pace, which was frequently obliterated by certain move animations could send the frame rate crashing.
    It has to be said, it’s not all perfect. The level of detail settings remain pretty aggressive - which means as you’re galloping along at a glorious 60 frames atop your trusty Poke-steed, flowers and other micro detail pop in around you. It’s not ideal. Also, to be honest, the game now being technically accomplished does help to expose the art style for what it is - which is in need of a bit of tightening, I feel. The addition of HDR does really help the colorful exuberance of Paldea to shine, though.
    In all it’s a triumph, anyway. This is the game Scarlet & Violet should’ve been. Moreover, it feels like the most technically accomplished main-line Pokemon game
 possibly ever? Certainly of the 3D era. As with 120fps mouselook Metroid, playing 3D Pokemon at 60fps feels like you’re doing something illegal, frankly. But this is now the way to play these excellent games - and with good-performing Pokemon games now on the table, my excitement for this year’s Pokemon Legends Z-A has skyrocketed.
    #with #technical #improvements #pokemon #scarlet
    With technical improvements, Pokemon Scarlet & Violet are utterly transformed on Nintendo Switch 2
    PERFORMANCE ART With technical improvements, Pokemon Scarlet & Violet are utterly transformed on Nintendo Switch 2 What a difference a frame rate makes. On more powerful hardware, Pokemon Scarlet & Violet are practically different games Article by Alex Donaldson Assistant Editor Published on June 4, 2025 I can scarcely think of a game as hampered by its performance as the original Nintendo Switch release of Pokemon Scarlet & Violet. I can think of loads of games that perform worse, of course - broken, shattered releases - but I struggle to think of a great game so thoroughly compromised just from how it runs. That was the log behind my 2022 review of the games, where I called the games a “super-effective new vision” for the series but bemoaned how it ran. The game became famous for stop-motion windmills and distant cliffsides that looked like they’d fallen out of a Nintendo 64 game. The truth is, Scarlet & Violet’s brilliant design and peppy attitude deserved better. Now, three years on from release, Scarlet & Violet is about to get better with a Switch 2 update that I’m going to go ahead and call a total I was invited by The Pokemon Company to take an early look at the patched Switch 2 version of the game - which is always a sign of confidence, given I was quite a noisy detractor of the original game’s performance. I’m honestly not sure what to say other than: wow, what a difference. It is absolute night and day stuff. To the sort of people who say that frame rate doesn’t really matter, I challenge them to play Scarlet & Violet on Switch 2 and then go back to the original. I dare you. As friend of the site Joe says in Serebii's video preview embedded below, it ain’t doable. Watch on YouTube With a crisp presentation at a higher resolution and with a frame rate that as far as I can tell sits at a rock solid 60fps for the vast majority of the time, this is a world apart from the stomach-turning rollercoaster highs and lows of the original release. Distant Pokemon and world elements are no longer slideshows - yes, those infamous windmills are fixed! This isn’t just about technical bragging rights. The difference in how this game now runs is profound enough that it changes the flow and feel of the game. Scarlet & Violet were by design the most footloose and expansive Pokemon games of all time, channeling the open world chops of everything from Skyrim to Breath of the Wild into a Pokemon setting and setup. The performance was a drag on that - if the frame rate tanks every time you whip the camera around to see a nearby approaching threat or take in a distant vista, you’re ripped right out of the game. By stabilising everything, the performance is utterly transformed. Aside from the nebulous concept of ‘game feel’ being improved by the technical advancements, there are also real boons in terms of gameplay. Wild Pokemon spawn in and swarm across the rolling fields and the like in greater numbers. The subtle delay that you’d perceive, that hitch when encountering a wild Pokemon, is eliminated. Menus that were sluggish are now snappier and more responsive. Pokemon Box sprite icons now spring to life instantly. These are small quality of life changes that add up to something greater. Perhaps most importantly battles are now less plodding in their pace, which was frequently obliterated by certain move animations could send the frame rate crashing. It has to be said, it’s not all perfect. The level of detail settings remain pretty aggressive - which means as you’re galloping along at a glorious 60 frames atop your trusty Poke-steed, flowers and other micro detail pop in around you. It’s not ideal. Also, to be honest, the game now being technically accomplished does help to expose the art style for what it is - which is in need of a bit of tightening, I feel. The addition of HDR does really help the colorful exuberance of Paldea to shine, though. In all it’s a triumph, anyway. This is the game Scarlet & Violet should’ve been. Moreover, it feels like the most technically accomplished main-line Pokemon game
 possibly ever? Certainly of the 3D era. As with 120fps mouselook Metroid, playing 3D Pokemon at 60fps feels like you’re doing something illegal, frankly. But this is now the way to play these excellent games - and with good-performing Pokemon games now on the table, my excitement for this year’s Pokemon Legends Z-A has skyrocketed. #with #technical #improvements #pokemon #scarlet
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    With technical improvements, Pokemon Scarlet & Violet are utterly transformed on Nintendo Switch 2
    PERFORMANCE ART With technical improvements, Pokemon Scarlet & Violet are utterly transformed on Nintendo Switch 2 What a difference a frame rate makes. On more powerful hardware, Pokemon Scarlet & Violet are practically different games Article by Alex Donaldson Assistant Editor Published on June 4, 2025 I can scarcely think of a game as hampered by its performance as the original Nintendo Switch release of Pokemon Scarlet & Violet. I can think of loads of games that perform worse, of course - broken, shattered releases - but I struggle to think of a great game so thoroughly compromised just from how it runs. That was the log behind my 2022 review of the games, where I called the games a “super-effective new vision” for the series but bemoaned how it ran. The game became famous for stop-motion windmills and distant cliffsides that looked like they’d fallen out of a Nintendo 64 game. The truth is, Scarlet & Violet’s brilliant design and peppy attitude deserved better. Now, three years on from release, Scarlet & Violet is about to get better with a Switch 2 update that I’m going to go ahead and call a total I was invited by The Pokemon Company to take an early look at the patched Switch 2 version of the game - which is always a sign of confidence, given I was quite a noisy detractor of the original game’s performance. I’m honestly not sure what to say other than: wow, what a difference. It is absolute night and day stuff. To the sort of people who say that frame rate doesn’t really matter, I challenge them to play Scarlet & Violet on Switch 2 and then go back to the original. I dare you. As friend of the site Joe says in Serebii's video preview embedded below, it ain’t doable. Watch on YouTube With a crisp presentation at a higher resolution and with a frame rate that as far as I can tell sits at a rock solid 60fps for the vast majority of the time, this is a world apart from the stomach-turning rollercoaster highs and lows of the original release. Distant Pokemon and world elements are no longer slideshows - yes, those infamous windmills are fixed! This isn’t just about technical bragging rights. The difference in how this game now runs is profound enough that it changes the flow and feel of the game. Scarlet & Violet were by design the most footloose and expansive Pokemon games of all time, channeling the open world chops of everything from Skyrim to Breath of the Wild into a Pokemon setting and setup. The performance was a drag on that - if the frame rate tanks every time you whip the camera around to see a nearby approaching threat or take in a distant vista, you’re ripped right out of the game. By stabilising everything, the performance is utterly transformed. Aside from the nebulous concept of ‘game feel’ being improved by the technical advancements, there are also real boons in terms of gameplay. Wild Pokemon spawn in and swarm across the rolling fields and the like in greater numbers. The subtle delay that you’d perceive, that hitch when encountering a wild Pokemon, is eliminated. Menus that were sluggish are now snappier and more responsive. Pokemon Box sprite icons now spring to life instantly. These are small quality of life changes that add up to something greater. Perhaps most importantly battles are now less plodding in their pace, which was frequently obliterated by certain move animations could send the frame rate crashing. It has to be said, it’s not all perfect. The level of detail settings remain pretty aggressive - which means as you’re galloping along at a glorious 60 frames atop your trusty Poke-steed, flowers and other micro detail pop in around you. It’s not ideal. Also, to be honest, the game now being technically accomplished does help to expose the art style for what it is - which is in need of a bit of tightening, I feel. The addition of HDR does really help the colorful exuberance of Paldea to shine, though. In all it’s a triumph, anyway. This is the game Scarlet & Violet should’ve been. Moreover, it feels like the most technically accomplished main-line Pokemon game
 possibly ever? Certainly of the 3D era. As with 120fps mouselook Metroid, playing 3D Pokemon at 60fps feels like you’re doing something illegal, frankly. But this is now the way to play these excellent games - and with good-performing Pokemon games now on the table, my excitement for this year’s Pokemon Legends Z-A has skyrocketed.
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  • Nobody understands gambling, especially in video games

    In 2025, it’s very difficult not to see gambling advertised everywhere. It’s on billboards and sports broadcasts. It’s on podcasts and printed on the turnbuckle of AEW’s pay-per-view shows. And it’s on app stores, where you can find the FanDuel and DraftKings sportsbooks, alongside glitzy digital slot machines. These apps all have the highest age ratings possible on Apple’s App Store and Google Play. But earlier this year, a different kind of app nearly disappeared from the Play Store entirely.Luck Be A Landlord is a roguelite deckbuilder from solo developer Dan DiIorio. DiIorio got word from Google in January 2025 that Luck Be A Landlord was about to be pulled, globally, because DiIorio had not disclosed the game’s “gambling themes” in its rating.In Luck Be a Landlord, the player takes spins on a pixel art slot machine to earn coins to pay their ever-increasing rent — a nightmare gamification of our day-to-day grind to remain housed. On app stores, it’s a one-time purchase of and it’s on Steam. On the Play Store page, developer Dan DiIorio notes, “This game does not contain any real-world currency gambling or microtransactions.”And it doesn’t. But for Google, that didn’t matter. First, the game was removed from the storefront in a slew of countries that have strict gambling laws. Then, at the beginning of 2025, Google told Dilorio that Luck Be A Landlord would be pulled globally because of its rating discrepancy, as it “does not take into account references to gambling”.DiIorio had gone through this song and dance before — previously, when the game was blocked, he would send back a message saying “hey, the game doesn’t have gambling,” and then Google would send back a screenshot of the game and assert that, in fact, it had.DiIorio didn’t agree, but this time they decided that the risk of Landlord getting taken down permanently was too great. They’re a solo developer, and Luck Be a Landlord had just had its highest 30-day revenue since release. So, they filled out the form confirming that Luck Be A Landlord has “gambling themes,” and are currently hoping that this will be the end of it.This is a situation that sucks for an indie dev to be in, and over email DiIorio told Polygon it was “very frustrating.”“I think it can negatively affect indie developers if they fall outside the norm, which indies often do,” they wrote. “It also makes me afraid to explore mechanics like this further. It stifles creativity, and that’s really upsetting.”In late 2024, the hit game Balatro was in a similar position. It had won numerous awards, and made in its first week on mobile platforms. And then overnight, the PEGI ratings board declared that the game deserved an adult rating.The ESRB had already rated it E10+ in the US, noting it has gambling themes. And the game was already out in Europe, making its overnight ratings change a surprise. Publisher PlayStack said the rating was given because Balatro has “prominent gambling imagery and material that instructs about gambling.”Balatro is basically Luck Be A Landlord’s little cousin. Developer LocalThunk was inspired by watching streams of Luck Be A Landlord, and seeing the way DiIorio had implemented deck-building into his slot machine. And like Luck Be A Landlord, Balatro is a one-time purchase, with no microtransactions.But the PEGI board noted that because the game uses poker hands, the skills the player learns in Balatro could translate to real-world poker.In its write-up, GameSpot noted that the same thing happened to a game called Sunshine Shuffle. It was temporarily banned from the Nintendo eShop, and also from the entire country of South Korea. Unlike Balatro, Sunshine Shuffle actually is a poker game, except you’re playing Texas Hold ‘Em — again for no real money — with cute animals.It’s common sense that children shouldn’t be able to access apps that allow them to gamble. But none of these games contain actual gambling — or do they?Where do we draw the line? Is it gambling to play any game that is also played in casinos, like poker or blackjack? Is it gambling to play a game that evokes the aesthetics of a casino, like cards, chips, dice, or slot machines? Is it gambling to wager or earn fictional money?Gaming has always been a lightning rod for controversy. Sex, violence, misogyny, addiction — you name it, video games have been accused of perpetrating or encouraging it. But gambling is gaming’s original sin. And it’s the one we still can’t get a grip on.The original link between gambling and gamingGetty ImagesThe association between video games and gambling all goes back to pinball. Back in the ’30s and ’40s, politicians targeted pinball machines for promoting gambling. Early pinball machines were less skill-based, and some gave cash payouts, so the comparison wasn’t unfair. Famously, mob-hating New York City mayor Fiorello LaGuardia banned pinball in the city, and appeared in a newsreel dumping pinball and slot machines into the Long Island Sound. Pinball machines spent some time relegated to the back rooms of sex shops and dive bars. But after some lobbying, the laws relaxed.By the 1970s, pinball manufacturers were also making video games, and the machines were side-by-side in arcades. Arcade machines, like pinball, took small coin payments, repeatedly, for short rounds of play. The disreputable funk of pinball basically rubbed off onto video games.Ever since video games rocked onto the scene, concerned and sometimes uneducated parties have been asking if they’re dangerous. And in general, studies have shown that they’re not. The same can’t be said about gambling — the practice of putting real money down to bet on an outcome.It’s a golden age for gambling2025 in the USA is a great time for gambling, which has been really profitable for gambling companies — to the tune of billion dollars of revenue in 2023.To put this number in perspective, the American Gaming Association, which is the casino industry’s trade group and has nothing to do with video games, reports that 2022’s gambling revenue was billion. It went up billion in a year.And this increase isn’t just because of sportsbooks, although sports betting is a huge part of it. Online casinos and brick-and-mortar casinos are both earning more, and as a lot of people have pointed out, gambling is being normalized to a pretty disturbing degree.Much like with alcohol, for a small percentage of people, gambling can tip from occasional leisure activity into addiction. The people who are most at risk are, by and large, already vulnerable: researchers at the Yale School of Medicine found that 96% of problem gamblers are also wrestling with other disorders, such as “substance use, impulse-control disorders, mood disorders, and anxiety disorders.”Even if you’re not in that group, there are still good reasons to be wary of gambling. People tend to underestimate their own vulnerability to things they know are dangerous for others. Someone else might bet beyond their means. But I would simply know when to stop.Maybe you do! But being blithely confident about it can make it hard to notice if you do develop a problem. Or if you already have one.Addiction changes the way your brain works. When you’re addicted to something, your participation in it becomes compulsive, at the expense of other interests and responsibilities. Someone might turn to their addiction to self-soothe when depressed or anxious. And speaking of those feelings, people who are depressed and anxious are already more vulnerable to addiction. Given the entire state of the world right now, this predisposition shines an ugly light on the numbers touted by the AGA. Is it good that the industry is reporting billion in additional earnings, when the economy feels so frail, when the stock market is ping ponging through highs and lows daily, when daily expenses are rising? It doesn’t feel good. In 2024, the YouTuber Drew Gooden turned his critical eye to online gambling. One of the main points he makes in his excellent video is that gambling is more accessible than ever. It’s on all our phones, and betting companies are using decades of well-honed app design and behavioral studies to manipulate users to spend and spend.Meanwhile, advertising on podcasts, billboards, TV, radio, and websites – it’s literally everywhere — tells you that this is fun, and you don’t even need to know what you’re doing, and you’re probably one bet away from winning back those losses.Where does Luck Be a Landlord come into this?So, are there gambling themes in Luck Be A Landlord? The game’s slot machine is represented in simple pixel art. You pay one coin to use it, and among the more traditional slot machine symbols are silly ones like a snail that only pays out after 4 spins.When I started playing it, my primary emotion wasn’t necessarily elation at winning coins — it was stress and disbelief when, in the third round of the game, the landlord increased my rent by 100%. What the hell.I don’t doubt that getting better at it would produce dopamine thrills akin to gambling — or playing any video game. But it’s supposed to be difficult, because that’s the joke. If you beat the game you unlock more difficulty modes where, as you keep paying rent, your landlord gets furious, and starts throwing made-up rules at you: previously rare symbols will give you less of a payout, and the very mechanics of the slot machine change.It’s a manifestation of the golden rule of casinos, and all of capitalism writ large: the odds are stacked against you. The house always wins. There is luck involved, to be sure, but because Luck Be A Landlord is a deck-builder, knowing the different ways you can design your slot machine to maximize payouts is a skill! You have some influence over it, unlike a real slot machine. The synergies that I’ve seen high-level players create are completely nuts, and obviously based on a deep understanding of the strategies the game allows.IMAGE: TrampolineTales via PolygonBalatro and Luck Be a Landlord both distance themselves from casino gambling again in the way they treat money. In Landlord, the money you earn is gold coins, not any currency we recognize. And the payouts aren’t actually that big. By the end of the core game, the rent money you’re struggling and scraping to earn
 is 777 coins. In the post-game endless mode, payouts can get massive. But the thing is, to get this far, you can’t rely on chance. You have to be very good at Luck Be a Landlord.And in Balatro, the numbers that get big are your points. The actual dollar payments in a round of Balatro are small. These aren’t games about earning wads and wads of cash. So, do these count as “gambling themes”?We’ll come back to that question later. First, I want to talk about a closer analog to what we colloquially consider gambling: loot boxes and gacha games.Random rewards: from Overwatch to the rise of gachaRecently, I did something that I haven’t done in a really long time: I thought about Overwatch. I used to play Overwatch with my friends, and I absolutely made a habit of dropping 20 bucks here or there for a bunch of seasonal loot boxes. This was never a problem behavior for me, but in hindsight, it does sting that over a couple of years, I dropped maybe on cosmetics for a game that now I primarily associate with squandered potential.Loot boxes grew out of free-to-play mobile games, where they’re the primary method of monetization. In something like Overwatch, they functioned as a way to earn additional revenue in an ongoing game, once the player had already dropped 40 bucks to buy it.More often than not, loot boxes are a random selection of skins and other cosmetics, but games like Star Wars: Battlefront 2 were famously criticized for launching with loot crates that essentially made it pay-to-win – if you bought enough of them and got lucky.It’s not unprecedented to associate loot boxes with gambling. A 2021 study published in Addictive Behaviors showed that players who self-reported as problem gamblers also tended to spend more on loot boxes, and another study done in the UK found a similar correlation with young adults.While Overwatch certainly wasn’t the first game to feature cosmetic loot boxes or microtransactions, it’s a reference point for me, and it also got attention worldwide. In 2018, Overwatch was investigated by the Belgian Gaming Commission, which found it “in violation of gambling legislation” alongside FIFA 18 and Counter-Strike: Global Offensive. Belgium’s response was to ban the sale of loot boxes without a gambling license. Having a paid random rewards mechanic in a game is a criminal offense there. But not really. A 2023 study showed that 82% of iPhone games sold on the App Store in Belgium still use random paid monetization, as do around 80% of games that are rated 12+. The ban wasn’t effectively enforced, if at all, and the study recommends that a blanket ban wouldn’t actually be a practical solution anyway.Overwatch was rated T for Teen by the ESRB, and 12 by PEGI. When it first came out, its loot boxes were divisive. Since the mechanic came from F2P mobile games, which are often seen as predatory, people balked at seeing it in a big action game from a multi-million dollar publisher.At the time, the rebuttal was, “Well, at least it’s just cosmetics.” Nobody needs to buy loot boxes to be good at Overwatch.A lot has changed since 2016. Now we have a deeper understanding of how these mechanics are designed to manipulate players, even if they don’t affect gameplay. But also, they’ve been normalized. While there will always be people expressing disappointment when a AAA game has a paid random loot mechanic, it is no longer shocking.And if anything, these mechanics have only become more prevalent, thanks to the growth of gacha games. Gacha is short for “gachapon,” the Japanese capsule machines where you pay to receive one of a selection of random toys. Getty ImagesIn gacha games, players pay — not necessarily real money, but we’ll get to that — for a chance to get something. Maybe it’s a character, or a special weapon, or some gear — it depends on the game. Whatever it is, within that context, it’s desirable — and unlike the cosmetics of Overwatch, gacha pulls often do impact the gameplay.For example, in Infinity Nikki, you can pull for clothing items in these limited-time events. You have a chance to get pieces of a five-star outfit. But you also might pull one of a set of four-star items, or a permanent three-star piece. Of course, if you want all ten pieces of the five-star outfit, you have to do multiple pulls, each costing a handful of limited resources that you can earn in-game or purchase with money.Gacha was a fixture of mobile gaming for a long time, but in recent years, we’ve seen it go AAA, and global. MiHoYo’s Genshin Impact did a lot of that work when it came out worldwide on consoles and PC alongside its mobile release. Genshin and its successors are massive AAA games of a scale that, for your Nintendos and Ubisofts, would necessitate selling a bajillion copies to be a success. And they’re free.Genshin is an action game, whose playstyle changes depending on what character you’re playing — characters you get from gacha pulls, of course. In Zenless Zone Zero, the characters you can pull have different combo patterns, do different kinds of damage, and just feel different to play. And whereas in an early mobile gacha game like Love Nikki Dress UP! Queen the world was rudimentary, its modern descendant Infinity Nikki is, like Genshin, Breath of the Wild-esque. It is a massive open world, with collectibles and physics puzzles, platforming challenges, and a surprisingly involved storyline. Genshin Impact was the subject of an interesting study where researchers asked young adults in Hong Kong to self-report on their gacha spending habits. They found that, like with gambling, players who are not feeling good tend to spend more. “Young adult gacha gamers experiencing greater stress and anxiety tend to spend more on gacha purchases, have more motives for gacha purchases, and participate in more gambling activities,” they wrote. “This group is at a particularly higher risk of becoming problem gamblers.”One thing that is important to note is that Genshin Impact came out in 2020. The study was self-reported, and it was done during the early stages of the COVID-19 pandemic. It was a time when people were experiencing a lot of stress, and also fewer options to relieve that stress. We were all stuck inside gaming.But the fact that stress can make people more likely to spend money on gacha shows that while the gacha model isn’t necessarily harmful to everyone, it is exploitative to everyone. Since I started writing this story, another self-reported study came out in Japan, where 18.8% of people in their 20s say they’ve spent money on gacha rather than on things like food or rent.Following Genshin Impact’s release, MiHoYo put out Honkai: Star Rail and Zenless Zone Zero. All are shiny, big-budget games that are free to play, but dangle the lure of making just one purchase in front of the player. Maybe you could drop five bucks on a handful of in-game currency to get one more pull. Or maybe just this month you’ll get the second tier of rewards on the game’s equivalent of a Battle Pass. The game is free, after all — but haven’t you enjoyed at least ten dollars’ worth of gameplay? Image: HoyoverseI spent most of my December throwing myself into Infinity Nikki. I had been so stressed, and the game was so soothing. I logged in daily to fulfill my daily wishes and earn my XP, diamonds, Threads of Purity, and bling. I accumulated massive amounts of resources. I haven’t spent money on the game. I’m trying not to, and so far, it’s been pretty easy. I’ve been super happy with how much stuff I can get for free, and how much I can do! I actually feel really good about that — which is what I said to my boyfriend, and he replied, “Yeah, that’s the point. That’s how they get you.”And he’s right. Currently, Infinity Nikki players are embroiled in a war with developer Infold, after Infold introduced yet another currency type with deep ties to Nikki’s gacha system. Every one of these gacha games has its own tangled system of overlapping currencies. Some can only be used on gacha pulls. Some can only be used to upgrade items. Many of them can be purchased with human money.Image: InFold Games/Papergames via PolygonAll of this adds up. According to Sensor Towers’ data, Genshin Impact earned over 36 million dollars on mobile alone in a single month of 2024. I don’t know what Dan DiIorio’s peak monthly revenue for Luck Be A Landlord was, but I’m pretty sure it wasn’t that.A lot of the spending guardrails we see in games like these are actually the result of regulations in other territories, especially China, where gacha has been a big deal for a lot longer. For example, gacha games have a daily limit on loot boxes, with the number clearly displayed, and a system collectively called “pity,” where getting the banner item is guaranteed after a certain number of pulls. Lastly, developers have to be clear about what the odds are. When I log in to spend the Revelation Crystals I’ve spent weeks hoarding in my F2P Infinity Nikki experience, I know that I have a 1.5% chance of pulling a 5-star piece, and that the odds can go up to 6.06%, and that I am guaranteed to get one within 20 pulls, because of the pity system.So, these odds are awful. But it is not as merciless as sitting down at a Vegas slot machine, an experience best described as “oh
 that’s it?”There’s not a huge philosophical difference between buying a pack of loot boxes in Overwatch, a pull in Genshin Impact, or even a booster of PokĂ©mon cards. You put in money, you get back randomized stuff that may or may not be what you want. In the dictionary definition, it’s a gamble. But unlike the slot machine, it’s not like you’re trying to win money by doing it, unless you’re selling those PokĂ©mon cards, which is a topic for another time.But since even a game where you don’t get anything, like Balatro or Luck Be A Landlord, can come under fire for promoting gambling to kids, it would seem appropriate for app stores and ratings boards to take a similarly hardline stance with gacha.Instead, all these games are rated T for Teen by the ESRB, and PEGI 12 in the EU.The ESRB ratings for these games note that they contain in-game purchases, including random items. Honkai: Star Rail’s rating specifically calls out a slot machine mechanic, where players spend tokens to win a prize. But other than calling out Honkai’s slot machine, app stores are not slapping Genshin or Nikki with an 18+ rating. Meanwhile, Balatro had a PEGI rating of 18 until a successful appeal in February 2025, and Luck Be a Landlord is still 17+ on Apple’s App Store.Nobody knows what they’re doingWhen I started researching this piece, I felt very strongly that it was absurd that Luck Be A Landlord and Balatro had age ratings this high.I still believe that the way both devs have been treated by ratings boards is bad. Threatening an indie dev with a significant loss of income by pulling their game is bad, not giving them a way to defend themself or help them understand why it’s happening is even worse. It’s an extension of the general way that too-big-to-fail companies like Google treat all their customers.DiIorio told me that while it felt like a human being had at least looked at Luck Be A Landlord to make the determination that it contained gambling themes, the emails he was getting were automatic, and he doesn’t have a contact at Google to ask why this happened or how he can avoid it in the future — an experience that will be familiar to anyone who has ever needed Google support. But what’s changed for me is that I’m not actually sure anymore that games that don’t have gambling should be completely let off the hook for evoking gambling.Exposing teens to simulated gambling without financial stakes could spark an interest in the real thing later on, according to a study in the International Journal of Environmental Research and Public Health. It’s the same reason you can’t mosey down to the drug store to buy candy cigarettes. Multiple studies were done that showed kids who ate candy cigarettes were more likely to take up smokingSo while I still think rating something like Balatro 18+ is nuts, I also think that describing it appropriately might be reasonable. As a game, it’s completely divorced from literally any kind of play you would find in a casino — but I can see the concern that the thrill of flashy numbers and the shiny cards might encourage young players to try their hand at poker in a real casino, where a real house can take their money.Maybe what’s more important than doling out high age ratings is helping people think about how media can affect us. In the same way that, when I was 12 and obsessed with The Matrix, my parents gently made sure that I knew that none of the violence was real and you can’t actually cartwheel through a hail of bullets in real life. Thanks, mom and dad!But that’s an answer that’s a lot more abstract and difficult to implement than a big red 18+ banner. When it comes to gacha, I think we’re even less equipped to talk about these game mechanics, and I’m certain they’re not being age-rated appropriately. On the one hand, like I said earlier, gacha exploits the player’s desire for stuff that they are heavily manipulated to buy with real money. On the other hand, I think it’s worth acknowledging that there is a difference between gacha and casino gambling.Problem gamblers aren’t satisfied by winning — the thing they’re addicted to is playing, and the risk that comes with it. In gacha games, players do report satisfaction when they achieve the prize they set out to get. And yes, in the game’s next season, the developer will be dangling a shiny new prize in front of them with the goal of starting the cycle over. But I think it’s fair to make the distinction, while still being highly critical of the model.And right now, there is close to no incentive for app stores to crack down on gacha in any way. They get a cut of in-app purchases. Back in 2023, miHoYo tried a couple of times to set up payment systems that circumvented Apple’s 30% cut of in-app spending. Both times, it was thwarted by Apple, whose App Store generated trillion in developer billings and sales in 2022.According to Apple itself, 90% of that money did not include any commission to Apple. Fortunately for Apple, ten percent of a trillion dollars is still one hundred billion dollars, which I would also like to have in my bank account. Apple has zero reason to curb spending on games that have been earning millions of dollars every month for years.And despite the popularity of Luck Be A Landlord and Balatro’s massive App Store success, these games will never be as lucrative. They’re one-time purchases, and they don’t have microtransactions. To add insult to injury, like most popular games, Luck Be A Landlord has a lot of clones. And from what I can tell, it doesn’t look like any of them have been made to indicate that their games contain the dreaded “gambling themes” that Google was so worried about in Landlord.In particular, a game called SpinCraft: Roguelike from Sneaky Panda Games raised million in seed funding for “inventing the Luck-Puzzler genre,” which it introduced in 2022, while Luck Be A Landlord went into early access in 2021.It’s free-to-play, has ads and in-app purchases, looks like Fisher Price made a slot machine, and it’s rated E for everyone, with no mention of gambling imagery in its rating. I reached out to the developers to ask if they had also been contacted by the Play Store to disclose that their game has gambling themes, but I haven’t heard back.Borrowing mechanics in games is as old as time, and it’s something I in no way want to imply shouldn’t happen because copyright is the killer of invention — but I think we can all agree that the system is broken.There is no consistency in how games with random chance are treated. We still do not know how to talk about gambling, or gambling themes, and at the end of the day, the results of this are the same: the house always wins.See More:
    #nobody #understands #gambling #especially #video
    Nobody understands gambling, especially in video games
    In 2025, it’s very difficult not to see gambling advertised everywhere. It’s on billboards and sports broadcasts. It’s on podcasts and printed on the turnbuckle of AEW’s pay-per-view shows. And it’s on app stores, where you can find the FanDuel and DraftKings sportsbooks, alongside glitzy digital slot machines. These apps all have the highest age ratings possible on Apple’s App Store and Google Play. But earlier this year, a different kind of app nearly disappeared from the Play Store entirely.Luck Be A Landlord is a roguelite deckbuilder from solo developer Dan DiIorio. DiIorio got word from Google in January 2025 that Luck Be A Landlord was about to be pulled, globally, because DiIorio had not disclosed the game’s “gambling themes” in its rating.In Luck Be a Landlord, the player takes spins on a pixel art slot machine to earn coins to pay their ever-increasing rent — a nightmare gamification of our day-to-day grind to remain housed. On app stores, it’s a one-time purchase of and it’s on Steam. On the Play Store page, developer Dan DiIorio notes, “This game does not contain any real-world currency gambling or microtransactions.”And it doesn’t. But for Google, that didn’t matter. First, the game was removed from the storefront in a slew of countries that have strict gambling laws. Then, at the beginning of 2025, Google told Dilorio that Luck Be A Landlord would be pulled globally because of its rating discrepancy, as it “does not take into account references to gambling”.DiIorio had gone through this song and dance before — previously, when the game was blocked, he would send back a message saying “hey, the game doesn’t have gambling,” and then Google would send back a screenshot of the game and assert that, in fact, it had.DiIorio didn’t agree, but this time they decided that the risk of Landlord getting taken down permanently was too great. They’re a solo developer, and Luck Be a Landlord had just had its highest 30-day revenue since release. So, they filled out the form confirming that Luck Be A Landlord has “gambling themes,” and are currently hoping that this will be the end of it.This is a situation that sucks for an indie dev to be in, and over email DiIorio told Polygon it was “very frustrating.”“I think it can negatively affect indie developers if they fall outside the norm, which indies often do,” they wrote. “It also makes me afraid to explore mechanics like this further. It stifles creativity, and that’s really upsetting.”In late 2024, the hit game Balatro was in a similar position. It had won numerous awards, and made in its first week on mobile platforms. And then overnight, the PEGI ratings board declared that the game deserved an adult rating.The ESRB had already rated it E10+ in the US, noting it has gambling themes. And the game was already out in Europe, making its overnight ratings change a surprise. Publisher PlayStack said the rating was given because Balatro has “prominent gambling imagery and material that instructs about gambling.”Balatro is basically Luck Be A Landlord’s little cousin. Developer LocalThunk was inspired by watching streams of Luck Be A Landlord, and seeing the way DiIorio had implemented deck-building into his slot machine. And like Luck Be A Landlord, Balatro is a one-time purchase, with no microtransactions.But the PEGI board noted that because the game uses poker hands, the skills the player learns in Balatro could translate to real-world poker.In its write-up, GameSpot noted that the same thing happened to a game called Sunshine Shuffle. It was temporarily banned from the Nintendo eShop, and also from the entire country of South Korea. Unlike Balatro, Sunshine Shuffle actually is a poker game, except you’re playing Texas Hold ‘Em — again for no real money — with cute animals.It’s common sense that children shouldn’t be able to access apps that allow them to gamble. But none of these games contain actual gambling — or do they?Where do we draw the line? Is it gambling to play any game that is also played in casinos, like poker or blackjack? Is it gambling to play a game that evokes the aesthetics of a casino, like cards, chips, dice, or slot machines? Is it gambling to wager or earn fictional money?Gaming has always been a lightning rod for controversy. Sex, violence, misogyny, addiction — you name it, video games have been accused of perpetrating or encouraging it. But gambling is gaming’s original sin. And it’s the one we still can’t get a grip on.The original link between gambling and gamingGetty ImagesThe association between video games and gambling all goes back to pinball. Back in the ’30s and ’40s, politicians targeted pinball machines for promoting gambling. Early pinball machines were less skill-based, and some gave cash payouts, so the comparison wasn’t unfair. Famously, mob-hating New York City mayor Fiorello LaGuardia banned pinball in the city, and appeared in a newsreel dumping pinball and slot machines into the Long Island Sound. Pinball machines spent some time relegated to the back rooms of sex shops and dive bars. But after some lobbying, the laws relaxed.By the 1970s, pinball manufacturers were also making video games, and the machines were side-by-side in arcades. Arcade machines, like pinball, took small coin payments, repeatedly, for short rounds of play. The disreputable funk of pinball basically rubbed off onto video games.Ever since video games rocked onto the scene, concerned and sometimes uneducated parties have been asking if they’re dangerous. And in general, studies have shown that they’re not. The same can’t be said about gambling — the practice of putting real money down to bet on an outcome.It’s a golden age for gambling2025 in the USA is a great time for gambling, which has been really profitable for gambling companies — to the tune of billion dollars of revenue in 2023.To put this number in perspective, the American Gaming Association, which is the casino industry’s trade group and has nothing to do with video games, reports that 2022’s gambling revenue was billion. It went up billion in a year.And this increase isn’t just because of sportsbooks, although sports betting is a huge part of it. Online casinos and brick-and-mortar casinos are both earning more, and as a lot of people have pointed out, gambling is being normalized to a pretty disturbing degree.Much like with alcohol, for a small percentage of people, gambling can tip from occasional leisure activity into addiction. The people who are most at risk are, by and large, already vulnerable: researchers at the Yale School of Medicine found that 96% of problem gamblers are also wrestling with other disorders, such as “substance use, impulse-control disorders, mood disorders, and anxiety disorders.”Even if you’re not in that group, there are still good reasons to be wary of gambling. People tend to underestimate their own vulnerability to things they know are dangerous for others. Someone else might bet beyond their means. But I would simply know when to stop.Maybe you do! But being blithely confident about it can make it hard to notice if you do develop a problem. Or if you already have one.Addiction changes the way your brain works. When you’re addicted to something, your participation in it becomes compulsive, at the expense of other interests and responsibilities. Someone might turn to their addiction to self-soothe when depressed or anxious. And speaking of those feelings, people who are depressed and anxious are already more vulnerable to addiction. Given the entire state of the world right now, this predisposition shines an ugly light on the numbers touted by the AGA. Is it good that the industry is reporting billion in additional earnings, when the economy feels so frail, when the stock market is ping ponging through highs and lows daily, when daily expenses are rising? It doesn’t feel good. In 2024, the YouTuber Drew Gooden turned his critical eye to online gambling. One of the main points he makes in his excellent video is that gambling is more accessible than ever. It’s on all our phones, and betting companies are using decades of well-honed app design and behavioral studies to manipulate users to spend and spend.Meanwhile, advertising on podcasts, billboards, TV, radio, and websites – it’s literally everywhere — tells you that this is fun, and you don’t even need to know what you’re doing, and you’re probably one bet away from winning back those losses.Where does Luck Be a Landlord come into this?So, are there gambling themes in Luck Be A Landlord? The game’s slot machine is represented in simple pixel art. You pay one coin to use it, and among the more traditional slot machine symbols are silly ones like a snail that only pays out after 4 spins.When I started playing it, my primary emotion wasn’t necessarily elation at winning coins — it was stress and disbelief when, in the third round of the game, the landlord increased my rent by 100%. What the hell.I don’t doubt that getting better at it would produce dopamine thrills akin to gambling — or playing any video game. But it’s supposed to be difficult, because that’s the joke. If you beat the game you unlock more difficulty modes where, as you keep paying rent, your landlord gets furious, and starts throwing made-up rules at you: previously rare symbols will give you less of a payout, and the very mechanics of the slot machine change.It’s a manifestation of the golden rule of casinos, and all of capitalism writ large: the odds are stacked against you. The house always wins. There is luck involved, to be sure, but because Luck Be A Landlord is a deck-builder, knowing the different ways you can design your slot machine to maximize payouts is a skill! You have some influence over it, unlike a real slot machine. The synergies that I’ve seen high-level players create are completely nuts, and obviously based on a deep understanding of the strategies the game allows.IMAGE: TrampolineTales via PolygonBalatro and Luck Be a Landlord both distance themselves from casino gambling again in the way they treat money. In Landlord, the money you earn is gold coins, not any currency we recognize. And the payouts aren’t actually that big. By the end of the core game, the rent money you’re struggling and scraping to earn
 is 777 coins. In the post-game endless mode, payouts can get massive. But the thing is, to get this far, you can’t rely on chance. You have to be very good at Luck Be a Landlord.And in Balatro, the numbers that get big are your points. The actual dollar payments in a round of Balatro are small. These aren’t games about earning wads and wads of cash. So, do these count as “gambling themes”?We’ll come back to that question later. First, I want to talk about a closer analog to what we colloquially consider gambling: loot boxes and gacha games.Random rewards: from Overwatch to the rise of gachaRecently, I did something that I haven’t done in a really long time: I thought about Overwatch. I used to play Overwatch with my friends, and I absolutely made a habit of dropping 20 bucks here or there for a bunch of seasonal loot boxes. This was never a problem behavior for me, but in hindsight, it does sting that over a couple of years, I dropped maybe on cosmetics for a game that now I primarily associate with squandered potential.Loot boxes grew out of free-to-play mobile games, where they’re the primary method of monetization. In something like Overwatch, they functioned as a way to earn additional revenue in an ongoing game, once the player had already dropped 40 bucks to buy it.More often than not, loot boxes are a random selection of skins and other cosmetics, but games like Star Wars: Battlefront 2 were famously criticized for launching with loot crates that essentially made it pay-to-win – if you bought enough of them and got lucky.It’s not unprecedented to associate loot boxes with gambling. A 2021 study published in Addictive Behaviors showed that players who self-reported as problem gamblers also tended to spend more on loot boxes, and another study done in the UK found a similar correlation with young adults.While Overwatch certainly wasn’t the first game to feature cosmetic loot boxes or microtransactions, it’s a reference point for me, and it also got attention worldwide. In 2018, Overwatch was investigated by the Belgian Gaming Commission, which found it “in violation of gambling legislation” alongside FIFA 18 and Counter-Strike: Global Offensive. Belgium’s response was to ban the sale of loot boxes without a gambling license. Having a paid random rewards mechanic in a game is a criminal offense there. But not really. A 2023 study showed that 82% of iPhone games sold on the App Store in Belgium still use random paid monetization, as do around 80% of games that are rated 12+. The ban wasn’t effectively enforced, if at all, and the study recommends that a blanket ban wouldn’t actually be a practical solution anyway.Overwatch was rated T for Teen by the ESRB, and 12 by PEGI. When it first came out, its loot boxes were divisive. Since the mechanic came from F2P mobile games, which are often seen as predatory, people balked at seeing it in a big action game from a multi-million dollar publisher.At the time, the rebuttal was, “Well, at least it’s just cosmetics.” Nobody needs to buy loot boxes to be good at Overwatch.A lot has changed since 2016. Now we have a deeper understanding of how these mechanics are designed to manipulate players, even if they don’t affect gameplay. But also, they’ve been normalized. While there will always be people expressing disappointment when a AAA game has a paid random loot mechanic, it is no longer shocking.And if anything, these mechanics have only become more prevalent, thanks to the growth of gacha games. Gacha is short for “gachapon,” the Japanese capsule machines where you pay to receive one of a selection of random toys. Getty ImagesIn gacha games, players pay — not necessarily real money, but we’ll get to that — for a chance to get something. Maybe it’s a character, or a special weapon, or some gear — it depends on the game. Whatever it is, within that context, it’s desirable — and unlike the cosmetics of Overwatch, gacha pulls often do impact the gameplay.For example, in Infinity Nikki, you can pull for clothing items in these limited-time events. You have a chance to get pieces of a five-star outfit. But you also might pull one of a set of four-star items, or a permanent three-star piece. Of course, if you want all ten pieces of the five-star outfit, you have to do multiple pulls, each costing a handful of limited resources that you can earn in-game or purchase with money.Gacha was a fixture of mobile gaming for a long time, but in recent years, we’ve seen it go AAA, and global. MiHoYo’s Genshin Impact did a lot of that work when it came out worldwide on consoles and PC alongside its mobile release. Genshin and its successors are massive AAA games of a scale that, for your Nintendos and Ubisofts, would necessitate selling a bajillion copies to be a success. And they’re free.Genshin is an action game, whose playstyle changes depending on what character you’re playing — characters you get from gacha pulls, of course. In Zenless Zone Zero, the characters you can pull have different combo patterns, do different kinds of damage, and just feel different to play. And whereas in an early mobile gacha game like Love Nikki Dress UP! Queen the world was rudimentary, its modern descendant Infinity Nikki is, like Genshin, Breath of the Wild-esque. It is a massive open world, with collectibles and physics puzzles, platforming challenges, and a surprisingly involved storyline. Genshin Impact was the subject of an interesting study where researchers asked young adults in Hong Kong to self-report on their gacha spending habits. They found that, like with gambling, players who are not feeling good tend to spend more. “Young adult gacha gamers experiencing greater stress and anxiety tend to spend more on gacha purchases, have more motives for gacha purchases, and participate in more gambling activities,” they wrote. “This group is at a particularly higher risk of becoming problem gamblers.”One thing that is important to note is that Genshin Impact came out in 2020. The study was self-reported, and it was done during the early stages of the COVID-19 pandemic. It was a time when people were experiencing a lot of stress, and also fewer options to relieve that stress. We were all stuck inside gaming.But the fact that stress can make people more likely to spend money on gacha shows that while the gacha model isn’t necessarily harmful to everyone, it is exploitative to everyone. Since I started writing this story, another self-reported study came out in Japan, where 18.8% of people in their 20s say they’ve spent money on gacha rather than on things like food or rent.Following Genshin Impact’s release, MiHoYo put out Honkai: Star Rail and Zenless Zone Zero. All are shiny, big-budget games that are free to play, but dangle the lure of making just one purchase in front of the player. Maybe you could drop five bucks on a handful of in-game currency to get one more pull. Or maybe just this month you’ll get the second tier of rewards on the game’s equivalent of a Battle Pass. The game is free, after all — but haven’t you enjoyed at least ten dollars’ worth of gameplay? Image: HoyoverseI spent most of my December throwing myself into Infinity Nikki. I had been so stressed, and the game was so soothing. I logged in daily to fulfill my daily wishes and earn my XP, diamonds, Threads of Purity, and bling. I accumulated massive amounts of resources. I haven’t spent money on the game. I’m trying not to, and so far, it’s been pretty easy. I’ve been super happy with how much stuff I can get for free, and how much I can do! I actually feel really good about that — which is what I said to my boyfriend, and he replied, “Yeah, that’s the point. That’s how they get you.”And he’s right. Currently, Infinity Nikki players are embroiled in a war with developer Infold, after Infold introduced yet another currency type with deep ties to Nikki’s gacha system. Every one of these gacha games has its own tangled system of overlapping currencies. Some can only be used on gacha pulls. Some can only be used to upgrade items. Many of them can be purchased with human money.Image: InFold Games/Papergames via PolygonAll of this adds up. According to Sensor Towers’ data, Genshin Impact earned over 36 million dollars on mobile alone in a single month of 2024. I don’t know what Dan DiIorio’s peak monthly revenue for Luck Be A Landlord was, but I’m pretty sure it wasn’t that.A lot of the spending guardrails we see in games like these are actually the result of regulations in other territories, especially China, where gacha has been a big deal for a lot longer. For example, gacha games have a daily limit on loot boxes, with the number clearly displayed, and a system collectively called “pity,” where getting the banner item is guaranteed after a certain number of pulls. Lastly, developers have to be clear about what the odds are. When I log in to spend the Revelation Crystals I’ve spent weeks hoarding in my F2P Infinity Nikki experience, I know that I have a 1.5% chance of pulling a 5-star piece, and that the odds can go up to 6.06%, and that I am guaranteed to get one within 20 pulls, because of the pity system.So, these odds are awful. But it is not as merciless as sitting down at a Vegas slot machine, an experience best described as “oh
 that’s it?”There’s not a huge philosophical difference between buying a pack of loot boxes in Overwatch, a pull in Genshin Impact, or even a booster of PokĂ©mon cards. You put in money, you get back randomized stuff that may or may not be what you want. In the dictionary definition, it’s a gamble. But unlike the slot machine, it’s not like you’re trying to win money by doing it, unless you’re selling those PokĂ©mon cards, which is a topic for another time.But since even a game where you don’t get anything, like Balatro or Luck Be A Landlord, can come under fire for promoting gambling to kids, it would seem appropriate for app stores and ratings boards to take a similarly hardline stance with gacha.Instead, all these games are rated T for Teen by the ESRB, and PEGI 12 in the EU.The ESRB ratings for these games note that they contain in-game purchases, including random items. Honkai: Star Rail’s rating specifically calls out a slot machine mechanic, where players spend tokens to win a prize. But other than calling out Honkai’s slot machine, app stores are not slapping Genshin or Nikki with an 18+ rating. Meanwhile, Balatro had a PEGI rating of 18 until a successful appeal in February 2025, and Luck Be a Landlord is still 17+ on Apple’s App Store.Nobody knows what they’re doingWhen I started researching this piece, I felt very strongly that it was absurd that Luck Be A Landlord and Balatro had age ratings this high.I still believe that the way both devs have been treated by ratings boards is bad. Threatening an indie dev with a significant loss of income by pulling their game is bad, not giving them a way to defend themself or help them understand why it’s happening is even worse. It’s an extension of the general way that too-big-to-fail companies like Google treat all their customers.DiIorio told me that while it felt like a human being had at least looked at Luck Be A Landlord to make the determination that it contained gambling themes, the emails he was getting were automatic, and he doesn’t have a contact at Google to ask why this happened or how he can avoid it in the future — an experience that will be familiar to anyone who has ever needed Google support. But what’s changed for me is that I’m not actually sure anymore that games that don’t have gambling should be completely let off the hook for evoking gambling.Exposing teens to simulated gambling without financial stakes could spark an interest in the real thing later on, according to a study in the International Journal of Environmental Research and Public Health. It’s the same reason you can’t mosey down to the drug store to buy candy cigarettes. Multiple studies were done that showed kids who ate candy cigarettes were more likely to take up smokingSo while I still think rating something like Balatro 18+ is nuts, I also think that describing it appropriately might be reasonable. As a game, it’s completely divorced from literally any kind of play you would find in a casino — but I can see the concern that the thrill of flashy numbers and the shiny cards might encourage young players to try their hand at poker in a real casino, where a real house can take their money.Maybe what’s more important than doling out high age ratings is helping people think about how media can affect us. In the same way that, when I was 12 and obsessed with The Matrix, my parents gently made sure that I knew that none of the violence was real and you can’t actually cartwheel through a hail of bullets in real life. Thanks, mom and dad!But that’s an answer that’s a lot more abstract and difficult to implement than a big red 18+ banner. When it comes to gacha, I think we’re even less equipped to talk about these game mechanics, and I’m certain they’re not being age-rated appropriately. On the one hand, like I said earlier, gacha exploits the player’s desire for stuff that they are heavily manipulated to buy with real money. On the other hand, I think it’s worth acknowledging that there is a difference between gacha and casino gambling.Problem gamblers aren’t satisfied by winning — the thing they’re addicted to is playing, and the risk that comes with it. In gacha games, players do report satisfaction when they achieve the prize they set out to get. And yes, in the game’s next season, the developer will be dangling a shiny new prize in front of them with the goal of starting the cycle over. But I think it’s fair to make the distinction, while still being highly critical of the model.And right now, there is close to no incentive for app stores to crack down on gacha in any way. They get a cut of in-app purchases. Back in 2023, miHoYo tried a couple of times to set up payment systems that circumvented Apple’s 30% cut of in-app spending. Both times, it was thwarted by Apple, whose App Store generated trillion in developer billings and sales in 2022.According to Apple itself, 90% of that money did not include any commission to Apple. Fortunately for Apple, ten percent of a trillion dollars is still one hundred billion dollars, which I would also like to have in my bank account. Apple has zero reason to curb spending on games that have been earning millions of dollars every month for years.And despite the popularity of Luck Be A Landlord and Balatro’s massive App Store success, these games will never be as lucrative. They’re one-time purchases, and they don’t have microtransactions. To add insult to injury, like most popular games, Luck Be A Landlord has a lot of clones. And from what I can tell, it doesn’t look like any of them have been made to indicate that their games contain the dreaded “gambling themes” that Google was so worried about in Landlord.In particular, a game called SpinCraft: Roguelike from Sneaky Panda Games raised million in seed funding for “inventing the Luck-Puzzler genre,” which it introduced in 2022, while Luck Be A Landlord went into early access in 2021.It’s free-to-play, has ads and in-app purchases, looks like Fisher Price made a slot machine, and it’s rated E for everyone, with no mention of gambling imagery in its rating. I reached out to the developers to ask if they had also been contacted by the Play Store to disclose that their game has gambling themes, but I haven’t heard back.Borrowing mechanics in games is as old as time, and it’s something I in no way want to imply shouldn’t happen because copyright is the killer of invention — but I think we can all agree that the system is broken.There is no consistency in how games with random chance are treated. We still do not know how to talk about gambling, or gambling themes, and at the end of the day, the results of this are the same: the house always wins.See More: #nobody #understands #gambling #especially #video
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    Nobody understands gambling, especially in video games
    In 2025, it’s very difficult not to see gambling advertised everywhere. It’s on billboards and sports broadcasts. It’s on podcasts and printed on the turnbuckle of AEW’s pay-per-view shows. And it’s on app stores, where you can find the FanDuel and DraftKings sportsbooks, alongside glitzy digital slot machines. These apps all have the highest age ratings possible on Apple’s App Store and Google Play. But earlier this year, a different kind of app nearly disappeared from the Play Store entirely.Luck Be A Landlord is a roguelite deckbuilder from solo developer Dan DiIorio. DiIorio got word from Google in January 2025 that Luck Be A Landlord was about to be pulled, globally, because DiIorio had not disclosed the game’s “gambling themes” in its rating.In Luck Be a Landlord, the player takes spins on a pixel art slot machine to earn coins to pay their ever-increasing rent — a nightmare gamification of our day-to-day grind to remain housed. On app stores, it’s a one-time purchase of $4.99, and it’s $9.99 on Steam. On the Play Store page, developer Dan DiIorio notes, “This game does not contain any real-world currency gambling or microtransactions.”And it doesn’t. But for Google, that didn’t matter. First, the game was removed from the storefront in a slew of countries that have strict gambling laws. Then, at the beginning of 2025, Google told Dilorio that Luck Be A Landlord would be pulled globally because of its rating discrepancy, as it “does not take into account references to gambling (including real or simulated gambling)”.DiIorio had gone through this song and dance before — previously, when the game was blocked, he would send back a message saying “hey, the game doesn’t have gambling,” and then Google would send back a screenshot of the game and assert that, in fact, it had.DiIorio didn’t agree, but this time they decided that the risk of Landlord getting taken down permanently was too great. They’re a solo developer, and Luck Be a Landlord had just had its highest 30-day revenue since release. So, they filled out the form confirming that Luck Be A Landlord has “gambling themes,” and are currently hoping that this will be the end of it.This is a situation that sucks for an indie dev to be in, and over email DiIorio told Polygon it was “very frustrating.”“I think it can negatively affect indie developers if they fall outside the norm, which indies often do,” they wrote. “It also makes me afraid to explore mechanics like this further. It stifles creativity, and that’s really upsetting.”In late 2024, the hit game Balatro was in a similar position. It had won numerous awards, and made $1,000,000 in its first week on mobile platforms. And then overnight, the PEGI ratings board declared that the game deserved an adult rating.The ESRB had already rated it E10+ in the US, noting it has gambling themes. And the game was already out in Europe, making its overnight ratings change a surprise. Publisher PlayStack said the rating was given because Balatro has “prominent gambling imagery and material that instructs about gambling.”Balatro is basically Luck Be A Landlord’s little cousin. Developer LocalThunk was inspired by watching streams of Luck Be A Landlord, and seeing the way DiIorio had implemented deck-building into his slot machine. And like Luck Be A Landlord, Balatro is a one-time purchase, with no microtransactions.But the PEGI board noted that because the game uses poker hands, the skills the player learns in Balatro could translate to real-world poker.In its write-up, GameSpot noted that the same thing happened to a game called Sunshine Shuffle. It was temporarily banned from the Nintendo eShop, and also from the entire country of South Korea. Unlike Balatro, Sunshine Shuffle actually is a poker game, except you’re playing Texas Hold ‘Em — again for no real money — with cute animals (who are bank robbers).It’s common sense that children shouldn’t be able to access apps that allow them to gamble. But none of these games contain actual gambling — or do they?Where do we draw the line? Is it gambling to play any game that is also played in casinos, like poker or blackjack? Is it gambling to play a game that evokes the aesthetics of a casino, like cards, chips, dice, or slot machines? Is it gambling to wager or earn fictional money?Gaming has always been a lightning rod for controversy. Sex, violence, misogyny, addiction — you name it, video games have been accused of perpetrating or encouraging it. But gambling is gaming’s original sin. And it’s the one we still can’t get a grip on.The original link between gambling and gamingGetty ImagesThe association between video games and gambling all goes back to pinball. Back in the ’30s and ’40s, politicians targeted pinball machines for promoting gambling. Early pinball machines were less skill-based (they didn’t have flippers), and some gave cash payouts, so the comparison wasn’t unfair. Famously, mob-hating New York City mayor Fiorello LaGuardia banned pinball in the city, and appeared in a newsreel dumping pinball and slot machines into the Long Island Sound. Pinball machines spent some time relegated to the back rooms of sex shops and dive bars. But after some lobbying, the laws relaxed.By the 1970s, pinball manufacturers were also making video games, and the machines were side-by-side in arcades. Arcade machines, like pinball, took small coin payments, repeatedly, for short rounds of play. The disreputable funk of pinball basically rubbed off onto video games.Ever since video games rocked onto the scene, concerned and sometimes uneducated parties have been asking if they’re dangerous. And in general, studies have shown that they’re not. The same can’t be said about gambling — the practice of putting real money down to bet on an outcome.It’s a golden age for gambling2025 in the USA is a great time for gambling, which has been really profitable for gambling companies — to the tune of $66.5 billion dollars of revenue in 2023.To put this number in perspective, the American Gaming Association, which is the casino industry’s trade group and has nothing to do with video games, reports that 2022’s gambling revenue was $60.5 billion. It went up $6 billion in a year.And this increase isn’t just because of sportsbooks, although sports betting is a huge part of it. Online casinos and brick-and-mortar casinos are both earning more, and as a lot of people have pointed out, gambling is being normalized to a pretty disturbing degree.Much like with alcohol, for a small percentage of people, gambling can tip from occasional leisure activity into addiction. The people who are most at risk are, by and large, already vulnerable: researchers at the Yale School of Medicine found that 96% of problem gamblers are also wrestling with other disorders, such as “substance use, impulse-control disorders, mood disorders, and anxiety disorders.”Even if you’re not in that group, there are still good reasons to be wary of gambling. People tend to underestimate their own vulnerability to things they know are dangerous for others. Someone else might bet beyond their means. But I would simply know when to stop.Maybe you do! But being blithely confident about it can make it hard to notice if you do develop a problem. Or if you already have one.Addiction changes the way your brain works. When you’re addicted to something, your participation in it becomes compulsive, at the expense of other interests and responsibilities. Someone might turn to their addiction to self-soothe when depressed or anxious. And speaking of those feelings, people who are depressed and anxious are already more vulnerable to addiction. Given the entire state of the world right now, this predisposition shines an ugly light on the numbers touted by the AGA. Is it good that the industry is reporting $6 billion in additional earnings, when the economy feels so frail, when the stock market is ping ponging through highs and lows daily, when daily expenses are rising? It doesn’t feel good. In 2024, the YouTuber Drew Gooden turned his critical eye to online gambling. One of the main points he makes in his excellent video is that gambling is more accessible than ever. It’s on all our phones, and betting companies are using decades of well-honed app design and behavioral studies to manipulate users to spend and spend.Meanwhile, advertising on podcasts, billboards, TV, radio, and websites – it’s literally everywhere — tells you that this is fun, and you don’t even need to know what you’re doing, and you’re probably one bet away from winning back those losses.Where does Luck Be a Landlord come into this?So, are there gambling themes in Luck Be A Landlord? The game’s slot machine is represented in simple pixel art. You pay one coin to use it, and among the more traditional slot machine symbols are silly ones like a snail that only pays out after 4 spins.When I started playing it, my primary emotion wasn’t necessarily elation at winning coins — it was stress and disbelief when, in the third round of the game, the landlord increased my rent by 100%. What the hell.I don’t doubt that getting better at it would produce dopamine thrills akin to gambling — or playing any video game. But it’s supposed to be difficult, because that’s the joke. If you beat the game you unlock more difficulty modes where, as you keep paying rent, your landlord gets furious, and starts throwing made-up rules at you: previously rare symbols will give you less of a payout, and the very mechanics of the slot machine change.It’s a manifestation of the golden rule of casinos, and all of capitalism writ large: the odds are stacked against you. The house always wins. There is luck involved, to be sure, but because Luck Be A Landlord is a deck-builder, knowing the different ways you can design your slot machine to maximize payouts is a skill! You have some influence over it, unlike a real slot machine. The synergies that I’ve seen high-level players create are completely nuts, and obviously based on a deep understanding of the strategies the game allows.IMAGE: TrampolineTales via PolygonBalatro and Luck Be a Landlord both distance themselves from casino gambling again in the way they treat money. In Landlord, the money you earn is gold coins, not any currency we recognize. And the payouts aren’t actually that big. By the end of the core game, the rent money you’re struggling and scraping to earn
 is 777 coins. In the post-game endless mode, payouts can get massive. But the thing is, to get this far, you can’t rely on chance. You have to be very good at Luck Be a Landlord.And in Balatro, the numbers that get big are your points. The actual dollar payments in a round of Balatro are small. These aren’t games about earning wads and wads of cash. So, do these count as “gambling themes”?We’ll come back to that question later. First, I want to talk about a closer analog to what we colloquially consider gambling: loot boxes and gacha games.Random rewards: from Overwatch to the rise of gachaRecently, I did something that I haven’t done in a really long time: I thought about Overwatch. I used to play Overwatch with my friends, and I absolutely made a habit of dropping 20 bucks here or there for a bunch of seasonal loot boxes. This was never a problem behavior for me, but in hindsight, it does sting that over a couple of years, I dropped maybe $150 on cosmetics for a game that now I primarily associate with squandered potential.Loot boxes grew out of free-to-play mobile games, where they’re the primary method of monetization. In something like Overwatch, they functioned as a way to earn additional revenue in an ongoing game, once the player had already dropped 40 bucks to buy it.More often than not, loot boxes are a random selection of skins and other cosmetics, but games like Star Wars: Battlefront 2 were famously criticized for launching with loot crates that essentially made it pay-to-win – if you bought enough of them and got lucky.It’s not unprecedented to associate loot boxes with gambling. A 2021 study published in Addictive Behaviors showed that players who self-reported as problem gamblers also tended to spend more on loot boxes, and another study done in the UK found a similar correlation with young adults.While Overwatch certainly wasn’t the first game to feature cosmetic loot boxes or microtransactions, it’s a reference point for me, and it also got attention worldwide. In 2018, Overwatch was investigated by the Belgian Gaming Commission, which found it “in violation of gambling legislation” alongside FIFA 18 and Counter-Strike: Global Offensive. Belgium’s response was to ban the sale of loot boxes without a gambling license. Having a paid random rewards mechanic in a game is a criminal offense there. But not really. A 2023 study showed that 82% of iPhone games sold on the App Store in Belgium still use random paid monetization, as do around 80% of games that are rated 12+. The ban wasn’t effectively enforced, if at all, and the study recommends that a blanket ban wouldn’t actually be a practical solution anyway.Overwatch was rated T for Teen by the ESRB, and 12 by PEGI. When it first came out, its loot boxes were divisive. Since the mechanic came from F2P mobile games, which are often seen as predatory, people balked at seeing it in a big action game from a multi-million dollar publisher.At the time, the rebuttal was, “Well, at least it’s just cosmetics.” Nobody needs to buy loot boxes to be good at Overwatch.A lot has changed since 2016. Now we have a deeper understanding of how these mechanics are designed to manipulate players, even if they don’t affect gameplay. But also, they’ve been normalized. While there will always be people expressing disappointment when a AAA game has a paid random loot mechanic, it is no longer shocking.And if anything, these mechanics have only become more prevalent, thanks to the growth of gacha games. Gacha is short for “gachapon,” the Japanese capsule machines where you pay to receive one of a selection of random toys. Getty ImagesIn gacha games, players pay — not necessarily real money, but we’ll get to that — for a chance to get something. Maybe it’s a character, or a special weapon, or some gear — it depends on the game. Whatever it is, within that context, it’s desirable — and unlike the cosmetics of Overwatch, gacha pulls often do impact the gameplay.For example, in Infinity Nikki, you can pull for clothing items in these limited-time events. You have a chance to get pieces of a five-star outfit. But you also might pull one of a set of four-star items, or a permanent three-star piece. Of course, if you want all ten pieces of the five-star outfit, you have to do multiple pulls, each costing a handful of limited resources that you can earn in-game or purchase with money.Gacha was a fixture of mobile gaming for a long time, but in recent years, we’ve seen it go AAA, and global. MiHoYo’s Genshin Impact did a lot of that work when it came out worldwide on consoles and PC alongside its mobile release. Genshin and its successors are massive AAA games of a scale that, for your Nintendos and Ubisofts, would necessitate selling a bajillion copies to be a success. And they’re free.Genshin is an action game, whose playstyle changes depending on what character you’re playing — characters you get from gacha pulls, of course. In Zenless Zone Zero, the characters you can pull have different combo patterns, do different kinds of damage, and just feel different to play. And whereas in an early mobile gacha game like Love Nikki Dress UP! Queen the world was rudimentary, its modern descendant Infinity Nikki is, like Genshin, Breath of the Wild-esque. It is a massive open world, with collectibles and physics puzzles, platforming challenges, and a surprisingly involved storyline. Genshin Impact was the subject of an interesting study where researchers asked young adults in Hong Kong to self-report on their gacha spending habits. They found that, like with gambling, players who are not feeling good tend to spend more. “Young adult gacha gamers experiencing greater stress and anxiety tend to spend more on gacha purchases, have more motives for gacha purchases, and participate in more gambling activities,” they wrote. “This group is at a particularly higher risk of becoming problem gamblers.”One thing that is important to note is that Genshin Impact came out in 2020. The study was self-reported, and it was done during the early stages of the COVID-19 pandemic. It was a time when people were experiencing a lot of stress, and also fewer options to relieve that stress. We were all stuck inside gaming.But the fact that stress can make people more likely to spend money on gacha shows that while the gacha model isn’t necessarily harmful to everyone, it is exploitative to everyone. Since I started writing this story, another self-reported study came out in Japan, where 18.8% of people in their 20s say they’ve spent money on gacha rather than on things like food or rent.Following Genshin Impact’s release, MiHoYo put out Honkai: Star Rail and Zenless Zone Zero. All are shiny, big-budget games that are free to play, but dangle the lure of making just one purchase in front of the player. Maybe you could drop five bucks on a handful of in-game currency to get one more pull. Or maybe just this month you’ll get the second tier of rewards on the game’s equivalent of a Battle Pass. The game is free, after all — but haven’t you enjoyed at least ten dollars’ worth of gameplay? Image: HoyoverseI spent most of my December throwing myself into Infinity Nikki. I had been so stressed, and the game was so soothing. I logged in daily to fulfill my daily wishes and earn my XP, diamonds, Threads of Purity, and bling. I accumulated massive amounts of resources. I haven’t spent money on the game. I’m trying not to, and so far, it’s been pretty easy. I’ve been super happy with how much stuff I can get for free, and how much I can do! I actually feel really good about that — which is what I said to my boyfriend, and he replied, “Yeah, that’s the point. That’s how they get you.”And he’s right. Currently, Infinity Nikki players are embroiled in a war with developer Infold, after Infold introduced yet another currency type with deep ties to Nikki’s gacha system. Every one of these gacha games has its own tangled system of overlapping currencies. Some can only be used on gacha pulls. Some can only be used to upgrade items. Many of them can be purchased with human money.Image: InFold Games/Papergames via PolygonAll of this adds up. According to Sensor Towers’ data, Genshin Impact earned over 36 million dollars on mobile alone in a single month of 2024. I don’t know what Dan DiIorio’s peak monthly revenue for Luck Be A Landlord was, but I’m pretty sure it wasn’t that.A lot of the spending guardrails we see in games like these are actually the result of regulations in other territories, especially China, where gacha has been a big deal for a lot longer. For example, gacha games have a daily limit on loot boxes, with the number clearly displayed, and a system collectively called “pity,” where getting the banner item is guaranteed after a certain number of pulls. Lastly, developers have to be clear about what the odds are. When I log in to spend the Revelation Crystals I’ve spent weeks hoarding in my F2P Infinity Nikki experience, I know that I have a 1.5% chance of pulling a 5-star piece, and that the odds can go up to 6.06%, and that I am guaranteed to get one within 20 pulls, because of the pity system.So, these odds are awful. But it is not as merciless as sitting down at a Vegas slot machine, an experience best described as “oh
 that’s it?”There’s not a huge philosophical difference between buying a pack of loot boxes in Overwatch, a pull in Genshin Impact, or even a booster of PokĂ©mon cards. You put in money, you get back randomized stuff that may or may not be what you want. In the dictionary definition, it’s a gamble. But unlike the slot machine, it’s not like you’re trying to win money by doing it, unless you’re selling those PokĂ©mon cards, which is a topic for another time.But since even a game where you don’t get anything, like Balatro or Luck Be A Landlord, can come under fire for promoting gambling to kids, it would seem appropriate for app stores and ratings boards to take a similarly hardline stance with gacha.Instead, all these games are rated T for Teen by the ESRB, and PEGI 12 in the EU.The ESRB ratings for these games note that they contain in-game purchases, including random items. Honkai: Star Rail’s rating specifically calls out a slot machine mechanic, where players spend tokens to win a prize. But other than calling out Honkai’s slot machine, app stores are not slapping Genshin or Nikki with an 18+ rating. Meanwhile, Balatro had a PEGI rating of 18 until a successful appeal in February 2025, and Luck Be a Landlord is still 17+ on Apple’s App Store.Nobody knows what they’re doingWhen I started researching this piece, I felt very strongly that it was absurd that Luck Be A Landlord and Balatro had age ratings this high.I still believe that the way both devs have been treated by ratings boards is bad. Threatening an indie dev with a significant loss of income by pulling their game is bad, not giving them a way to defend themself or help them understand why it’s happening is even worse. It’s an extension of the general way that too-big-to-fail companies like Google treat all their customers.DiIorio told me that while it felt like a human being had at least looked at Luck Be A Landlord to make the determination that it contained gambling themes, the emails he was getting were automatic, and he doesn’t have a contact at Google to ask why this happened or how he can avoid it in the future — an experience that will be familiar to anyone who has ever needed Google support. But what’s changed for me is that I’m not actually sure anymore that games that don’t have gambling should be completely let off the hook for evoking gambling.Exposing teens to simulated gambling without financial stakes could spark an interest in the real thing later on, according to a study in the International Journal of Environmental Research and Public Health. It’s the same reason you can’t mosey down to the drug store to buy candy cigarettes. Multiple studies were done that showed kids who ate candy cigarettes were more likely to take up smoking (of course, the candy is still available — just without the “cigarette” branding.)So while I still think rating something like Balatro 18+ is nuts, I also think that describing it appropriately might be reasonable. As a game, it’s completely divorced from literally any kind of play you would find in a casino — but I can see the concern that the thrill of flashy numbers and the shiny cards might encourage young players to try their hand at poker in a real casino, where a real house can take their money.Maybe what’s more important than doling out high age ratings is helping people think about how media can affect us. In the same way that, when I was 12 and obsessed with The Matrix, my parents gently made sure that I knew that none of the violence was real and you can’t actually cartwheel through a hail of bullets in real life. Thanks, mom and dad!But that’s an answer that’s a lot more abstract and difficult to implement than a big red 18+ banner. When it comes to gacha, I think we’re even less equipped to talk about these game mechanics, and I’m certain they’re not being age-rated appropriately. On the one hand, like I said earlier, gacha exploits the player’s desire for stuff that they are heavily manipulated to buy with real money. On the other hand, I think it’s worth acknowledging that there is a difference between gacha and casino gambling.Problem gamblers aren’t satisfied by winning — the thing they’re addicted to is playing, and the risk that comes with it. In gacha games, players do report satisfaction when they achieve the prize they set out to get. And yes, in the game’s next season, the developer will be dangling a shiny new prize in front of them with the goal of starting the cycle over. But I think it’s fair to make the distinction, while still being highly critical of the model.And right now, there is close to no incentive for app stores to crack down on gacha in any way. They get a cut of in-app purchases. Back in 2023, miHoYo tried a couple of times to set up payment systems that circumvented Apple’s 30% cut of in-app spending. Both times, it was thwarted by Apple, whose App Store generated $1.1 trillion in developer billings and sales in 2022.According to Apple itself, 90% of that money did not include any commission to Apple. Fortunately for Apple, ten percent of a trillion dollars is still one hundred billion dollars, which I would also like to have in my bank account. Apple has zero reason to curb spending on games that have been earning millions of dollars every month for years.And despite the popularity of Luck Be A Landlord and Balatro’s massive App Store success, these games will never be as lucrative. They’re one-time purchases, and they don’t have microtransactions. To add insult to injury, like most popular games, Luck Be A Landlord has a lot of clones. And from what I can tell, it doesn’t look like any of them have been made to indicate that their games contain the dreaded “gambling themes” that Google was so worried about in Landlord.In particular, a game called SpinCraft: Roguelike from Sneaky Panda Games raised $6 million in seed funding for “inventing the Luck-Puzzler genre,” which it introduced in 2022, while Luck Be A Landlord went into early access in 2021.It’s free-to-play, has ads and in-app purchases, looks like Fisher Price made a slot machine, and it’s rated E for everyone, with no mention of gambling imagery in its rating. I reached out to the developers to ask if they had also been contacted by the Play Store to disclose that their game has gambling themes, but I haven’t heard back.Borrowing mechanics in games is as old as time, and it’s something I in no way want to imply shouldn’t happen because copyright is the killer of invention — but I think we can all agree that the system is broken.There is no consistency in how games with random chance are treated. We still do not know how to talk about gambling, or gambling themes, and at the end of the day, the results of this are the same: the house always wins.See More:
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  • 20 of the Best TV Shows on Prime Video

    We may earn a commission from links on this page.Like shopping on Amazon itself, Prime Video can sometimes feel like a jumble sale: a proliferation of TV and movies from every era, none of it terribly well-curated. There’s a lot to sort through, and the choices can be a little overwhelming. Presentation issues aside, there are some real gems to be found, as long as you’re willing to dig a bit—the streamer offers more than a few impressive exclusives, though they sometimes get lost amid the noise. Here are 20 of the best TV series Prime Video has to offer, including both ongoing and concluded shows.OvercompensatingComedian Benito Skinner plays himself, sort of, in this buzzy comedy that sees a former high school jock facing his freshman year in college, desperately trying to convince himself and everyone else that he's as straight as they come. Much of the show's appeal is in its deft blending of tones: It's a frequently raunchy college comedy, but it's simultaneously a sweet coming-of-age story about accepting yourself without worrying about what everyone else thinks. The impressive cast includes Adam DiMarcoand Rish ShahYou can stream Overcompensating here. ÉtoileAmy Sherman-Palladino and David Palladinoare back on TV and back in the dance worldwith this series about two world-renowned ballet companiesthat decide to spice things up by swapping their most talented dancers. Each company is on the brink of financial disaster, and so Jack McMillan, director of the Metropolitan Ballet, and GeneviĂšve Lavigne, director of of Le Ballet National, come up with the plan, and recruit an eccentric billionaireto pay for it. Much of the comedy comes from the mismatched natures of their swapped dancers, and there's a tangible love of ballet that keeps things light, despite the fancy title. You can stream Étoile here.FalloutA shockingly effective video game adaptation, Fallout does post-apocalyptic TV with a lot more color and vibrancy than can typically be ascribed to the genre. The setup is a little complicated, but not belabored in the show itself: It's 2296 on an Earth devastated two centuries earlier by a nuclear war between the United States and China, exacerbated by conflicts between capitalists and so-called communists. Lucy MacLeanemerges from the underground Vault where she's lived her whole life protected from the presumed ravages of the world above, hoping to find her missing father, who was kidnapped by raiders. The aboveground wasteland is dominated by various factions, each of which considers the others dangerous cults, and believes that they alone know mankind's way forward. It's also overrun by Ghouls, Gulpers, and other wild radiation monsters. Through all of this, Lucy remains just about the only human with any belief in humanity, or any desire to make things better. You can stream Fallout here.DeadlochBoth an excellent crime procedural and an effective satire of the genre, this Australian import does about as well as setting up its central mystery as Broadchurch and its manyimitators. Kate Box stars as Dulcie Collins, fastidious senior sergeant of the police force in the fictional town of the title. When a body turns up dead on the beach, Dulcie is joined by Madeleine Sami's Eddie Redcliffe, a crude and generally obnoxious detective brought in to help solve the case. Unraveling the web of secrets and mysteries in the tiny Tasmanian town is appropriately addictive, with the added bonus of cop thriller tropes getting mercilessly mocked all the way. You can stream Deadlock here.The Lord of the Rings: The Rings of PowerAll the talk around The Rings of Power in the lead-up to the series had to do with the cost of the planned five seasons expected to be somewhere in the billion dollar range. At that price point, it’s tempting to expect a debacle—but the resulting series is actually quite good, blending epic conflict with more grounded characters in a manner that evokes both Tolkien, and Peter Jackson’s Lord of the Rings films. Set thousands of years before those tales, the series follows an ensemble cast lead by Morfydd Clark as Elven outcast Galadriel and, at the other end of the spectrum, Markella Kavenagh as Nori, a Harfootwith a yearning for adventure who finds herself caught up in the larger struggles of a world about to see the rise of the Dark Lord Sauron, the fall of the idyllic island kingdom of NĂșmenor, and the the last alliance of Elves and humans. You can stream The Rings of Power here.ReacherGetting high marks for his portrayal of the Lee Childs’ characteris Alan Ritchson, playing Reacher with an appropriately commanding physical presence. The first season finds the former U.S. Army military policeman visiting the rural town of Margrave, Georgia...where he’s quickly arrested for murder. His attempts to clear his name find him caught up in a complex conspiracy involving the town’s very corrupt police force, as well as shady local businessmen and politicians. Subsequent seasons find our ripped drifter reconnecting with members of his old army special-investigations unit, including Frances Neagley, who's getting her own spin-off. You can stream Reacher here. The BondsmanIt's tempting not to include The Bondsman among Prime's best, given that it's representative of an increasingly obnoxious trend: shows that get cancelled before they ever really got a chance. This Kevin Bacon-led action horror thriller did well with critics and on the streaming charts, and it's had a consistent spot among Prime's top ten streaming shows, but it got the pink slip anyway. Nevertheless, what we did get is a lot of fun: Bacon plays Hub Halloran, a bounty hunter who dies on the job only to discover that he's been resurrected by the literal devil, for whom he now works. It comes to a moderately satisfying conclusion, despite the cancellation. You can stream The Bondsman here. The Lord of the Rings: The Rings of PowerAll the talk around The Rings of Power in the lead-up to the series had to do with the cost of the planned five seasons expected to be somewhere in the billion dollar range. At that price point, it’s tempting to expect a debacle—but the resulting series is actually quite good, blending epic conflict with more grounded characters in a manner that evokes both Tolkien, and Peter Jackson’s Lord of the Rings films. Set thousands of years before those tales, the series follows an ensemble cast lead by Morfydd Clark as Elven outcast Galadriel and, at the other end of the spectrum, Markella Kavenagh as Nori, a Harfootwith a yearning for adventure who finds herself caught up in the larger struggles of a world about to see the rise of the Dark Lord Sauron, the fall of the idyllic island kingdom of NĂșmenor, and the the last alliance of Elves and humans. You can stream The Rings of Power here.The ExpanseA pick-up from the SyFy channel after that network all but got out of the original series business, The Expanse started good and only got better with each succeeding season. Starring Steven Strait, Shohreh Aghdashloo, and Dominique Tipper among a sizable ensemble, the show takes place in a near-ish future in which we’ve spread out into the solar system, while largely taking all of the usual political bullshit and conflicts with us. A salvage crew comes upon an alien microorganism with the potential to upend pretty much everything, if humanity can stop fighting over scraps long enough to make it matter. The show brings a sense of gritty realism to TV sci-fi, without entirely sacrificing optimism—or, at least, the idea that well-intentioned individuals can make a difference. You can stream The Expanse here. Mr. & Mrs. SmithOne-upping the Brad Pitt/Angelina Jolie movie on which it's based, Mr. & Mrs. Smith stars Donald Glover and Maya Erskine as a couple of spies tasked to pose as a married couple while coordinatingon missions. Smartly, each episode takes on a standalone mission in a different location, while complicating the relationship between the two and gradually upping the stakes until the season finale, which sees them pitted against each other. The show is returning for season two, though it's unclear if Glover and Erskine will be returning, or if we'll be getting a new Mr. & Mrs. You can stream Mr. & Mrs. Smith here. Good OmensMichael Sheen and David Tennant are delightful as, respectively, the hopelessly naive angel Aziraphale and the demon Crowley, wandering the Earth for millennia and determined not to let the perpetual conflict between their two sides get in the way of their mismatched friendship. In the show’s world, from the 1990 novel by Neil Gaiman and Terry Pratchett, heaven and hell are are less representative of good and evil than hidebound bureaucracies, more interested in scoring points on each other than in doing anything useful for anyone down here. It’s got a sly, quirky, sometimes goofy sense of humor, even while it asks some big questions about who should get to decide what’s right and what’s wrong. Following some depressingly gross revelations about writer and showrunner Gaiman, it was announced that he'd be off the production and the third season would be reduced to a movie-length conclusion, date tbd. You can stream Good Omens here. The Marvelous Mrs. MaiselMrs. Maisel was one of Prime’s first and buzziest original series, a comedy-drama from Amy Sherman-Palladinoabout the title’s Midge Maisel, a New York housewife of the late 1950s who discovers a talent for stand-up comedy. Inspired by the real-life careers of comedians like Totie Fields and Joan Rivers, the show is both warm and funny, with great performances and dialogue; it also achieves something rare in being a show about comedy that’s actually funny. You can stream Mrs. Maisel here. The BoysThere’s a lot of superhero stuff out there, no question, but, as there was no series quite like the Garth Ennis and Darick Robertson comic book on which this show is based, there’s nothing else quite like The Boys. The very dark satire imagines a world in which superheroes are big with the public, but whose powers don’t make them any better than the average jerk. When his girlfriend is gruesomely killed by a superhero who couldn’t really care less, Wee Hughieis recruited by the title agency. Led by Billy Butcher, the Boys watch over the world’s superpowered individuals, putting them down when necessary and possible. A concluding fifth season is on the way, as is a second season of the live-action spin-off. An animated miniseriescame out in 2022. The Man in the High CastleFrom a novel by Philip K. Dick, The Man in the High Castle takes place in an alternate history in which the Axis powers won World War II, and in which the United States is split down the middle; Japan governing the west and Germany the east. The title’s man in the high castle offers an alternate view, though, one in which the Allies actually won, with the potential to rally opposition to the Axis rulers. As the show progresses through its four seasons, the parallels to our increasingly authoritarian-friendly world, making it one of the more relevant shows of recent years. You can stream The Man in the High Castle here. The Wheel of TimeAn effective bit of fantasy storytelling, The Wheel of Time sees five people taken from a secluded village by Moiraine Damodred, a powerful magic user who believes that one of them is the reborn Dragon: a being who will either heal the world, or destroy it entirely. The show has an epic sweep while smartly focusing on the very unworldly villagers, experiencing much of this at the same time as the audience. This is another mixed recommendation in that, while the show itself is quite good, it has just been cancelled following a third season that saw it really getting into its groove. The show goes through the fourth and fifth books of Robert Jordan's fantasy series, so, I suppose, you can always jump into the novels to finish the story. You can stream Wheel of Time here. The Devil’s HourJessica Rainejoins Peter Capaldifor a slightly convoluted but haunting series that throws in just about every horror trope that you can think of while still managing to ground things in the two lead performances. Raine plays a social worker whose life is coming apart on almost every level: She’s caring for her aging mother, her marriage is ending, her son is withdrawn, and she wakes up at 3:33 am every morning exactly. She’s as convincing in the role as Capaldi is absolutely terrifying as a criminal linked to at least one killing who knows a lot more than he makes clear. You can stream The Devil's Hour here. Batman: Caped CrusaderI know, there's a lot of Batman out there. But this one's got real style, harkening back to Batman: The Animated Series from the 1990s. With a 1940s-esque setting, the show dodges some of the more outlandish superhero tropes to instead focus on a Gotham City rife with crime, corrupt cops, and gang warfare. There's just enough serialization across the first season to keep things addictive. You can stream Caped Crusader here. Secret LevelThis is pretty fun: an anthology of animated shorts from various creative teams that tell stories set within the worlds of variousvideo games, including Unreal, Warhammer, Sifu, Mega Man, and Honor of Kings. It's hard to find consistent threads given the variety of source material, but that's kinda the point: There's a little something for everyone, and most shorts don't demand any extensive knowledge of game lore—though, naturally, they're a bit more fun for the initiated. The voice cast includes the likes of Arnold Schwarzenegger, his son Patrick Schwarzenegger, Keanu Reeves, Gabriel Luna, Ariana Greenblatt, and Adewale Akinnuoye-Agbaje. You can stream Secret Level here. CrossJames Patterson's Alex Cross novels have been adapted three times before, all with mixed results: Morgan Freeman played the character twice, and Tyler Perry took on the role in 2012. Here, the forensic psychologist/police detective of a few dozen novels is played by Aldis Hodge, and it feels like he's finally nailed it. There are plenty of cop-drama tropes at work here, but the series is fast-paced and intense, and Hodge is instantly compelling in the iconic lead role. You can stream Cross here. FleabagFleabag isn’t a Prime original per se, nor even a co-production, but Amazon is the show’s American distributor and still brands it as such, so we’re going to count it. There’s no quick synopsis here, but stars Phoebe Waller-Bridge as the title characterin the comedy drama about a free-spirited, but also deeply angry single woman in living in London. Waller-Bridge won separate Emmys as the star, creator, and writer of the series, and co-stars Sian Clifford, Olivia Coleman, Fiona Shaw, and Kristin Scott Thomas all received well-deserved nominations. You can stream Fleabag here.
    #best #shows #prime #video
    20 of the Best TV Shows on Prime Video
    We may earn a commission from links on this page.Like shopping on Amazon itself, Prime Video can sometimes feel like a jumble sale: a proliferation of TV and movies from every era, none of it terribly well-curated. There’s a lot to sort through, and the choices can be a little overwhelming. Presentation issues aside, there are some real gems to be found, as long as you’re willing to dig a bit—the streamer offers more than a few impressive exclusives, though they sometimes get lost amid the noise. Here are 20 of the best TV series Prime Video has to offer, including both ongoing and concluded shows.OvercompensatingComedian Benito Skinner plays himself, sort of, in this buzzy comedy that sees a former high school jock facing his freshman year in college, desperately trying to convince himself and everyone else that he's as straight as they come. Much of the show's appeal is in its deft blending of tones: It's a frequently raunchy college comedy, but it's simultaneously a sweet coming-of-age story about accepting yourself without worrying about what everyone else thinks. The impressive cast includes Adam DiMarcoand Rish ShahYou can stream Overcompensating here. ÉtoileAmy Sherman-Palladino and David Palladinoare back on TV and back in the dance worldwith this series about two world-renowned ballet companiesthat decide to spice things up by swapping their most talented dancers. Each company is on the brink of financial disaster, and so Jack McMillan, director of the Metropolitan Ballet, and GeneviĂšve Lavigne, director of of Le Ballet National, come up with the plan, and recruit an eccentric billionaireto pay for it. Much of the comedy comes from the mismatched natures of their swapped dancers, and there's a tangible love of ballet that keeps things light, despite the fancy title. You can stream Étoile here.FalloutA shockingly effective video game adaptation, Fallout does post-apocalyptic TV with a lot more color and vibrancy than can typically be ascribed to the genre. The setup is a little complicated, but not belabored in the show itself: It's 2296 on an Earth devastated two centuries earlier by a nuclear war between the United States and China, exacerbated by conflicts between capitalists and so-called communists. Lucy MacLeanemerges from the underground Vault where she's lived her whole life protected from the presumed ravages of the world above, hoping to find her missing father, who was kidnapped by raiders. The aboveground wasteland is dominated by various factions, each of which considers the others dangerous cults, and believes that they alone know mankind's way forward. It's also overrun by Ghouls, Gulpers, and other wild radiation monsters. Through all of this, Lucy remains just about the only human with any belief in humanity, or any desire to make things better. You can stream Fallout here.DeadlochBoth an excellent crime procedural and an effective satire of the genre, this Australian import does about as well as setting up its central mystery as Broadchurch and its manyimitators. Kate Box stars as Dulcie Collins, fastidious senior sergeant of the police force in the fictional town of the title. When a body turns up dead on the beach, Dulcie is joined by Madeleine Sami's Eddie Redcliffe, a crude and generally obnoxious detective brought in to help solve the case. Unraveling the web of secrets and mysteries in the tiny Tasmanian town is appropriately addictive, with the added bonus of cop thriller tropes getting mercilessly mocked all the way. You can stream Deadlock here.The Lord of the Rings: The Rings of PowerAll the talk around The Rings of Power in the lead-up to the series had to do with the cost of the planned five seasons expected to be somewhere in the billion dollar range. At that price point, it’s tempting to expect a debacle—but the resulting series is actually quite good, blending epic conflict with more grounded characters in a manner that evokes both Tolkien, and Peter Jackson’s Lord of the Rings films. Set thousands of years before those tales, the series follows an ensemble cast lead by Morfydd Clark as Elven outcast Galadriel and, at the other end of the spectrum, Markella Kavenagh as Nori, a Harfootwith a yearning for adventure who finds herself caught up in the larger struggles of a world about to see the rise of the Dark Lord Sauron, the fall of the idyllic island kingdom of NĂșmenor, and the the last alliance of Elves and humans. You can stream The Rings of Power here.ReacherGetting high marks for his portrayal of the Lee Childs’ characteris Alan Ritchson, playing Reacher with an appropriately commanding physical presence. The first season finds the former U.S. Army military policeman visiting the rural town of Margrave, Georgia...where he’s quickly arrested for murder. His attempts to clear his name find him caught up in a complex conspiracy involving the town’s very corrupt police force, as well as shady local businessmen and politicians. Subsequent seasons find our ripped drifter reconnecting with members of his old army special-investigations unit, including Frances Neagley, who's getting her own spin-off. You can stream Reacher here. The BondsmanIt's tempting not to include The Bondsman among Prime's best, given that it's representative of an increasingly obnoxious trend: shows that get cancelled before they ever really got a chance. This Kevin Bacon-led action horror thriller did well with critics and on the streaming charts, and it's had a consistent spot among Prime's top ten streaming shows, but it got the pink slip anyway. Nevertheless, what we did get is a lot of fun: Bacon plays Hub Halloran, a bounty hunter who dies on the job only to discover that he's been resurrected by the literal devil, for whom he now works. It comes to a moderately satisfying conclusion, despite the cancellation. You can stream The Bondsman here. The Lord of the Rings: The Rings of PowerAll the talk around The Rings of Power in the lead-up to the series had to do with the cost of the planned five seasons expected to be somewhere in the billion dollar range. At that price point, it’s tempting to expect a debacle—but the resulting series is actually quite good, blending epic conflict with more grounded characters in a manner that evokes both Tolkien, and Peter Jackson’s Lord of the Rings films. Set thousands of years before those tales, the series follows an ensemble cast lead by Morfydd Clark as Elven outcast Galadriel and, at the other end of the spectrum, Markella Kavenagh as Nori, a Harfootwith a yearning for adventure who finds herself caught up in the larger struggles of a world about to see the rise of the Dark Lord Sauron, the fall of the idyllic island kingdom of NĂșmenor, and the the last alliance of Elves and humans. You can stream The Rings of Power here.The ExpanseA pick-up from the SyFy channel after that network all but got out of the original series business, The Expanse started good and only got better with each succeeding season. Starring Steven Strait, Shohreh Aghdashloo, and Dominique Tipper among a sizable ensemble, the show takes place in a near-ish future in which we’ve spread out into the solar system, while largely taking all of the usual political bullshit and conflicts with us. A salvage crew comes upon an alien microorganism with the potential to upend pretty much everything, if humanity can stop fighting over scraps long enough to make it matter. The show brings a sense of gritty realism to TV sci-fi, without entirely sacrificing optimism—or, at least, the idea that well-intentioned individuals can make a difference. You can stream The Expanse here. Mr. & Mrs. SmithOne-upping the Brad Pitt/Angelina Jolie movie on which it's based, Mr. & Mrs. Smith stars Donald Glover and Maya Erskine as a couple of spies tasked to pose as a married couple while coordinatingon missions. Smartly, each episode takes on a standalone mission in a different location, while complicating the relationship between the two and gradually upping the stakes until the season finale, which sees them pitted against each other. The show is returning for season two, though it's unclear if Glover and Erskine will be returning, or if we'll be getting a new Mr. & Mrs. You can stream Mr. & Mrs. Smith here. Good OmensMichael Sheen and David Tennant are delightful as, respectively, the hopelessly naive angel Aziraphale and the demon Crowley, wandering the Earth for millennia and determined not to let the perpetual conflict between their two sides get in the way of their mismatched friendship. In the show’s world, from the 1990 novel by Neil Gaiman and Terry Pratchett, heaven and hell are are less representative of good and evil than hidebound bureaucracies, more interested in scoring points on each other than in doing anything useful for anyone down here. It’s got a sly, quirky, sometimes goofy sense of humor, even while it asks some big questions about who should get to decide what’s right and what’s wrong. Following some depressingly gross revelations about writer and showrunner Gaiman, it was announced that he'd be off the production and the third season would be reduced to a movie-length conclusion, date tbd. You can stream Good Omens here. The Marvelous Mrs. MaiselMrs. Maisel was one of Prime’s first and buzziest original series, a comedy-drama from Amy Sherman-Palladinoabout the title’s Midge Maisel, a New York housewife of the late 1950s who discovers a talent for stand-up comedy. Inspired by the real-life careers of comedians like Totie Fields and Joan Rivers, the show is both warm and funny, with great performances and dialogue; it also achieves something rare in being a show about comedy that’s actually funny. You can stream Mrs. Maisel here. The BoysThere’s a lot of superhero stuff out there, no question, but, as there was no series quite like the Garth Ennis and Darick Robertson comic book on which this show is based, there’s nothing else quite like The Boys. The very dark satire imagines a world in which superheroes are big with the public, but whose powers don’t make them any better than the average jerk. When his girlfriend is gruesomely killed by a superhero who couldn’t really care less, Wee Hughieis recruited by the title agency. Led by Billy Butcher, the Boys watch over the world’s superpowered individuals, putting them down when necessary and possible. A concluding fifth season is on the way, as is a second season of the live-action spin-off. An animated miniseriescame out in 2022. The Man in the High CastleFrom a novel by Philip K. Dick, The Man in the High Castle takes place in an alternate history in which the Axis powers won World War II, and in which the United States is split down the middle; Japan governing the west and Germany the east. The title’s man in the high castle offers an alternate view, though, one in which the Allies actually won, with the potential to rally opposition to the Axis rulers. As the show progresses through its four seasons, the parallels to our increasingly authoritarian-friendly world, making it one of the more relevant shows of recent years. You can stream The Man in the High Castle here. The Wheel of TimeAn effective bit of fantasy storytelling, The Wheel of Time sees five people taken from a secluded village by Moiraine Damodred, a powerful magic user who believes that one of them is the reborn Dragon: a being who will either heal the world, or destroy it entirely. The show has an epic sweep while smartly focusing on the very unworldly villagers, experiencing much of this at the same time as the audience. This is another mixed recommendation in that, while the show itself is quite good, it has just been cancelled following a third season that saw it really getting into its groove. The show goes through the fourth and fifth books of Robert Jordan's fantasy series, so, I suppose, you can always jump into the novels to finish the story. You can stream Wheel of Time here. The Devil’s HourJessica Rainejoins Peter Capaldifor a slightly convoluted but haunting series that throws in just about every horror trope that you can think of while still managing to ground things in the two lead performances. Raine plays a social worker whose life is coming apart on almost every level: She’s caring for her aging mother, her marriage is ending, her son is withdrawn, and she wakes up at 3:33 am every morning exactly. She’s as convincing in the role as Capaldi is absolutely terrifying as a criminal linked to at least one killing who knows a lot more than he makes clear. You can stream The Devil's Hour here. Batman: Caped CrusaderI know, there's a lot of Batman out there. But this one's got real style, harkening back to Batman: The Animated Series from the 1990s. With a 1940s-esque setting, the show dodges some of the more outlandish superhero tropes to instead focus on a Gotham City rife with crime, corrupt cops, and gang warfare. There's just enough serialization across the first season to keep things addictive. You can stream Caped Crusader here. Secret LevelThis is pretty fun: an anthology of animated shorts from various creative teams that tell stories set within the worlds of variousvideo games, including Unreal, Warhammer, Sifu, Mega Man, and Honor of Kings. It's hard to find consistent threads given the variety of source material, but that's kinda the point: There's a little something for everyone, and most shorts don't demand any extensive knowledge of game lore—though, naturally, they're a bit more fun for the initiated. The voice cast includes the likes of Arnold Schwarzenegger, his son Patrick Schwarzenegger, Keanu Reeves, Gabriel Luna, Ariana Greenblatt, and Adewale Akinnuoye-Agbaje. You can stream Secret Level here. CrossJames Patterson's Alex Cross novels have been adapted three times before, all with mixed results: Morgan Freeman played the character twice, and Tyler Perry took on the role in 2012. Here, the forensic psychologist/police detective of a few dozen novels is played by Aldis Hodge, and it feels like he's finally nailed it. There are plenty of cop-drama tropes at work here, but the series is fast-paced and intense, and Hodge is instantly compelling in the iconic lead role. You can stream Cross here. FleabagFleabag isn’t a Prime original per se, nor even a co-production, but Amazon is the show’s American distributor and still brands it as such, so we’re going to count it. There’s no quick synopsis here, but stars Phoebe Waller-Bridge as the title characterin the comedy drama about a free-spirited, but also deeply angry single woman in living in London. Waller-Bridge won separate Emmys as the star, creator, and writer of the series, and co-stars Sian Clifford, Olivia Coleman, Fiona Shaw, and Kristin Scott Thomas all received well-deserved nominations. You can stream Fleabag here. #best #shows #prime #video
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    20 of the Best TV Shows on Prime Video
    We may earn a commission from links on this page.Like shopping on Amazon itself, Prime Video can sometimes feel like a jumble sale: a proliferation of TV and movies from every era, none of it terribly well-curated. There’s a lot to sort through, and the choices can be a little overwhelming. Presentation issues aside, there are some real gems to be found, as long as you’re willing to dig a bit—the streamer offers more than a few impressive exclusives, though they sometimes get lost amid the noise. Here are 20 of the best TV series Prime Video has to offer, including both ongoing and concluded shows.Overcompensating (2025 – ) Comedian Benito Skinner plays himself, sort of, in this buzzy comedy that sees a former high school jock facing his freshman year in college, desperately trying to convince himself and everyone else that he's as straight as they come (relatable, except for the jock part). Much of the show's appeal is in its deft blending of tones: It's a frequently raunchy college comedy, but it's simultaneously a sweet coming-of-age story about accepting yourself without worrying about what everyone else thinks. The impressive cast includes Adam DiMarco (The White Lotus) and Rish Shah (Ms. Marvel) You can stream Overcompensating here. Étoile (2025 –, renewed for season two) Amy Sherman-Palladino and David Palladino (Gilmore Girls, The Marvelous Mrs. Maisel) are back on TV and back in the dance world (following Bunheads) with this series about two world-renowned ballet companies (one in NYC and one in Paris) that decide to spice things up by swapping their most talented dancers. Each company is on the brink of financial disaster, and so Jack McMillan (Luke Kirby), director of the Metropolitan Ballet, and GeneviĂšve Lavigne (Charlotte Gainsbourg), director of of Le Ballet National, come up with the plan, and recruit an eccentric billionaire (Simon Callow) to pay for it. Much of the comedy comes from the mismatched natures of their swapped dancers, and there's a tangible love of ballet that keeps things light, despite the fancy title. You can stream Étoile here.Fallout (2024 – , renewed for second and third seasons) A shockingly effective video game adaptation, Fallout does post-apocalyptic TV with a lot more color and vibrancy than can typically be ascribed to the genre (in the world of Fallout, the aesthetic of the 1950s hung on for a lot longer than it did in ours). The setup is a little complicated, but not belabored in the show itself: It's 2296 on an Earth devastated two centuries earlier by a nuclear war between the United States and China, exacerbated by conflicts between capitalists and so-called communists. Lucy MacLean (Ella Purnell) emerges from the underground Vault where she's lived her whole life protected from the presumed ravages of the world above, hoping to find her missing father, who was kidnapped by raiders. The aboveground wasteland is dominated by various factions, each of which considers the others dangerous cults, and believes that they alone know mankind's way forward. It's also overrun by Ghouls, Gulpers, and other wild radiation monsters. Through all of this, Lucy remains just about the only human with any belief in humanity, or any desire to make things better. You can stream Fallout here.Deadloch (2023 –, renewed for a second season) Both an excellent crime procedural and an effective satire of the genre, this Australian import does about as well as setting up its central mystery as Broadchurch and its many (many) imitators. Kate Box stars as Dulcie Collins, fastidious senior sergeant of the police force in the fictional town of the title. When a body turns up dead on the beach, Dulcie is joined by Madeleine Sami's Eddie Redcliffe, a crude and generally obnoxious detective brought in to help solve the case. Unraveling the web of secrets and mysteries in the tiny Tasmanian town is appropriately addictive, with the added bonus of cop thriller tropes getting mercilessly mocked all the way. You can stream Deadlock here.The Lord of the Rings: The Rings of Power (2022 – , third season coming) All the talk around The Rings of Power in the lead-up to the series had to do with the cost of the planned five seasons expected to be somewhere in the billion dollar range. At that price point, it’s tempting to expect a debacle—but the resulting series is actually quite good, blending epic conflict with more grounded characters in a manner that evokes both Tolkien, and Peter Jackson’s Lord of the Rings films. Set thousands of years before those tales, the series follows an ensemble cast lead by Morfydd Clark as Elven outcast Galadriel and, at the other end of the spectrum, Markella Kavenagh as Nori, a Harfoot (the people we’ll much later know as Hobbits) with a yearning for adventure who finds herself caught up in the larger struggles of a world about to see the rise of the Dark Lord Sauron, the fall of the idyllic island kingdom of NĂșmenor, and the the last alliance of Elves and humans. You can stream The Rings of Power here.Reacher (2022 – , fourth season coming) Getting high marks for his portrayal of the Lee Childs’ character (from both book and TV fans) is Alan Ritchson (Titans), playing Reacher with an appropriately commanding physical presence. The first season finds the former U.S. Army military policeman visiting the rural town of Margrave, Georgia...where he’s quickly arrested for murder. His attempts to clear his name find him caught up in a complex conspiracy involving the town’s very corrupt police force, as well as shady local businessmen and politicians. Subsequent seasons find our ripped drifter reconnecting with members of his old army special-investigations unit, including Frances Neagley (Maria Stan), who's getting her own spin-off. You can stream Reacher here. The Bondsman (2025, one season) It's tempting not to include The Bondsman among Prime's best, given that it's representative of an increasingly obnoxious trend: shows that get cancelled before they ever really got a chance. This Kevin Bacon-led action horror thriller did well with critics and on the streaming charts, and it's had a consistent spot among Prime's top ten streaming shows, but it got the pink slip anyway. Nevertheless, what we did get is a lot of fun: Bacon plays Hub Halloran, a bounty hunter who dies on the job only to discover that he's been resurrected by the literal devil, for whom he now works. It comes to a moderately satisfying conclusion, despite the cancellation. You can stream The Bondsman here. The Lord of the Rings: The Rings of Power (2022 – , third season coming) All the talk around The Rings of Power in the lead-up to the series had to do with the cost of the planned five seasons expected to be somewhere in the billion dollar range. At that price point, it’s tempting to expect a debacle—but the resulting series is actually quite good, blending epic conflict with more grounded characters in a manner that evokes both Tolkien, and Peter Jackson’s Lord of the Rings films. Set thousands of years before those tales, the series follows an ensemble cast lead by Morfydd Clark as Elven outcast Galadriel and, at the other end of the spectrum, Markella Kavenagh as Nori, a Harfoot (the people we’ll much later know as Hobbits) with a yearning for adventure who finds herself caught up in the larger struggles of a world about to see the rise of the Dark Lord Sauron, the fall of the idyllic island kingdom of NĂșmenor, and the the last alliance of Elves and humans. You can stream The Rings of Power here.The Expanse (2015 – 2022, six seasons) A pick-up from the SyFy channel after that network all but got out of the original series business, The Expanse started good and only got better with each succeeding season. Starring Steven Strait, Shohreh Aghdashloo, and Dominique Tipper among a sizable ensemble, the show takes place in a near-ish future in which we’ve spread out into the solar system, while largely taking all of the usual political bullshit and conflicts with us. A salvage crew comes upon an alien microorganism with the potential to upend pretty much everything, if humanity can stop fighting over scraps long enough to make it matter. The show brings a sense of gritty realism to TV sci-fi, without entirely sacrificing optimism—or, at least, the idea that well-intentioned individuals can make a difference. You can stream The Expanse here. Mr. & Mrs. Smith (2024 – , renewed for a second season) One-upping the Brad Pitt/Angelina Jolie movie on which it's based, Mr. & Mrs. Smith stars Donald Glover and Maya Erskine as a couple of spies tasked to pose as a married couple while coordinating (and sometimes competing against one another) on missions. Smartly, each episode takes on a standalone mission in a different location, while complicating the relationship between the two and gradually upping the stakes until the season finale, which sees them pitted against each other. The show is returning for season two, though it's unclear if Glover and Erskine will be returning, or if we'll be getting a new Mr. & Mrs. You can stream Mr. & Mrs. Smith here. Good Omens (2019– , conclusion coming) Michael Sheen and David Tennant are delightful as, respectively, the hopelessly naive angel Aziraphale and the demon Crowley, wandering the Earth for millennia and determined not to let the perpetual conflict between their two sides get in the way of their mismatched friendship. In the show’s world, from the 1990 novel by Neil Gaiman and Terry Pratchett, heaven and hell are are less representative of good and evil than hidebound bureaucracies, more interested in scoring points on each other than in doing anything useful for anyone down here. It’s got a sly, quirky, sometimes goofy sense of humor, even while it asks some big questions about who should get to decide what’s right and what’s wrong. Following some depressingly gross revelations about writer and showrunner Gaiman, it was announced that he'd be off the production and the third season would be reduced to a movie-length conclusion, date tbd. You can stream Good Omens here. The Marvelous Mrs. Maisel (2017 – 2023, five seasons) Mrs. Maisel was one of Prime’s first and buzziest original series, a comedy-drama from Amy Sherman-Palladino (Gilmore Girls) about the title’s Midge Maisel (Rachel Brosnahan), a New York housewife of the late 1950s who discovers a talent for stand-up comedy. Inspired by the real-life careers of comedians like Totie Fields and Joan Rivers, the show is both warm and funny, with great performances and dialogue; it also achieves something rare in being a show about comedy that’s actually funny. You can stream Mrs. Maisel here. The Boys (2019 – , fifth and final season coming) There’s a lot of superhero stuff out there, no question, but, as there was no series quite like the Garth Ennis and Darick Robertson comic book on which this show is based, there’s nothing else quite like The Boys. The very dark satire imagines a world in which superheroes are big with the public, but whose powers don’t make them any better than the average jerk. When his girlfriend is gruesomely killed by a superhero who couldn’t really care less (collateral damage, ya know), Wee Hughie (Jack Quaid) is recruited by the title agency. Led by Billy Butcher (Karl Urban), the Boys watch over the world’s superpowered individuals, putting them down when necessary and possible. A concluding fifth season is on the way, as is a second season of the live-action spin-off (Gen V). An animated miniseries (Diabolical) came out in 2022. The Man in the High Castle (2015–2019, four seasons) From a novel by Philip K. Dick (whose work has been the basis for Blade Runner, Total Recall, Minority Report, A Scanner Darkly, among many others), The Man in the High Castle takes place in an alternate history in which the Axis powers won World War II, and in which the United States is split down the middle; Japan governing the west and Germany the east. The title’s man in the high castle offers an alternate view, though, one in which the Allies actually won, with the potential to rally opposition to the Axis rulers. As the show progresses through its four seasons, the parallels to our increasingly authoritarian-friendly world, making it one of the more relevant shows of recent years. You can stream The Man in the High Castle here. The Wheel of Time (2021 – 2025, three seasons) An effective bit of fantasy storytelling, The Wheel of Time sees five people taken from a secluded village by Moiraine Damodred (Rosamund Pike), a powerful magic user who believes that one of them is the reborn Dragon: a being who will either heal the world, or destroy it entirely. The show has an epic sweep while smartly focusing on the very unworldly villagers, experiencing much of this at the same time as the audience. This is another mixed recommendation in that, while the show itself is quite good, it has just been cancelled following a third season that saw it really getting into its groove. The show goes through the fourth and fifth books of Robert Jordan's fantasy series, so, I suppose, you can always jump into the novels to finish the story. You can stream Wheel of Time here. The Devil’s Hour (2022 – , renewed for a third season) Jessica Raine (Call the Midwife) joins Peter Capaldi (The Thick of It, Doctor Who) for a slightly convoluted but haunting series that throws in just about every horror trope that you can think of while still managing to ground things in the two lead performances. Raine plays a social worker whose life is coming apart on almost every level: She’s caring for her aging mother, her marriage is ending, her son is withdrawn, and she wakes up at 3:33 am every morning exactly. She’s as convincing in the role as Capaldi is absolutely terrifying as a criminal linked to at least one killing who knows a lot more than he makes clear. You can stream The Devil's Hour here. Batman: Caped Crusader (2024 – , second season coming) I know, there's a lot of Batman out there. But this one's got real style, harkening back to Batman: The Animated Series from the 1990s (no surprise, given that Bruce Timm developed this one too). With a 1940s-esque setting, the show dodges some of the more outlandish superhero tropes to instead focus on a Gotham City rife with crime, corrupt cops, and gang warfare. There's just enough serialization across the first season to keep things addictive. You can stream Caped Crusader here. Secret Level (2024 – , renewed for a second season) This is pretty fun: an anthology of animated shorts from various creative teams that tell stories set within the worlds of various (15 so far) video games, including Unreal, Warhammer, Sifu, Mega Man, and Honor of Kings. It's hard to find consistent threads given the variety of source material, but that's kinda the point: There's a little something for everyone, and most shorts don't demand any extensive knowledge of game lore—though, naturally, they're a bit more fun for the initiated. The voice cast includes the likes of Arnold Schwarzenegger, his son Patrick Schwarzenegger, Keanu Reeves, Gabriel Luna, Ariana Greenblatt, and Adewale Akinnuoye-Agbaje. You can stream Secret Level here. Cross (2024 – , renewed for a second season) James Patterson's Alex Cross novels have been adapted three times before, all with mixed results: Morgan Freeman played the character twice, and Tyler Perry took on the role in 2012. Here, the forensic psychologist/police detective of a few dozen novels is played by Aldis Hodge (Leverage, One Night in Miami...), and it feels like he's finally nailed it. There are plenty of cop-drama tropes at work here, but the series is fast-paced and intense, and Hodge is instantly compelling in the iconic lead role. You can stream Cross here. Fleabag (2016–2019, two seasons) Fleabag isn’t a Prime original per se, nor even a co-production, but Amazon is the show’s American distributor and still brands it as such, so we’re going to count it. There’s no quick synopsis here, but stars Phoebe Waller-Bridge as the title character (only ever known as Fleabag) in the comedy drama about a free-spirited, but also deeply angry single woman in living in London. Waller-Bridge won separate Emmys as the star, creator, and writer of the series (all in the same year), and co-stars Sian Clifford, Olivia Coleman, Fiona Shaw, and Kristin Scott Thomas all received well-deserved nominations. You can stream Fleabag here.
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  • Doctor Who Series 15 Episode 8 Review: The Reality War

    Warning: contains spoilers for Doctor Who episode “The Reality War.”
    In Doctor Who’s frankly mind-boggling season finale, the Doctor’s epic battle with the two Ranis, Omega, Conrad and a herd of skyscraper-sized bone creatures ultimately comes down to the restoration of a single life – and will require a sacrifice nobody expected. Spoilers ahead.
    It’s honestly difficult to know where to start with this episode. There are so many potential jumping-off points for discussion – though, somewhat tellingly, very few of them relate to the actual story that kicked off in earnest last week, which the episode itself seems positively impatient to get out of the way. It takes about 15 minutes for the Doctor to stop hugging every member of the extended supporting cast so the titular war can kick off, then by the halfway mark it’s over. Audacious? Yes, though that’s not to say it actually works.

    Do we start with Billie Piper? Or the unexpected and quite charming Jodie Whittaker cameo? Or the fact that they somehow snuck Ncuti Gatwa’s regeneration onto the screen without anybody knowing?

    No, because this season didn’t start with Billie Piper, or Jodie Whittaker, or the Rani, or Ruby Sunday. It didn’t even start with the Doctor. It started with Belinda Chandra. A character with so much potential – compassionate, uncertain, a little bit spiky, competent in a new and interesting way, compellingly distrustful of the Doctor.
    Potential that has, at this point, been mostly wasted.
    There is a point in “The Reality War” where Belinda basically tells the Doctor “OK I think I’m done contributing to this episode, good luck tho” and is left holding the baby in a soundproofed box where she can neither affect or be affected by the story happening outside. We even have an unintentionally comical cut back to her standing in there, doing nothing, saying nothing. It’s hard to think of a more literal way to sideline a key player. This is the co-lead of the show! The companion! And instead of having any real agency, instead of contributing to the plot in any meaningful way whatsoever, she functionally stops existing as a narrative presence. She doesn’t even get to go with the Doctor when he rushes off to save what turns out to be her child.
    And for what? So that the companion who supposedly left the show last season can have all the big dramatic moments instead?
    There were no advanced screeners available for this episode – given what happens at the end, it’s easy to see what they were scared might leak – so I’m writing with less distance than usual, reacting fairly rapidly to a first watch. But even with several days to digest, it’s difficult to imagine feeling anything other than bafflement at this storytelling choice. This is what Belinda’s whole story arc was leading to? This is the big twist? It’s truly one of the most bewildering decisions that Russell T Davies has made. It already kind of felt like he’d run out of meaningful stuff for Belinda to do after “The Well”, and there have been plenty of complaints about her sidelining in “Wish World”, but nobody could have predicted this.
    Sorry Belinda. And sorry Varada Sethu. You both deserved better.

    Now to Ncuti Gatwa. It’s pointless getting into behind-the-scenes gossip, or speculating on the actor’s motivations – if he only ever wanted to do two seasons, of course that’s his choice. But what are we to take away from his brief tenure in storytelling and character terms? A Doctor defined by his joy, his exuberance, his love for people. A smile as powerful as a billion supernovas. A killer wardrobe. Even in lesser episodes, Gatwa’s energy has carried us along, infectious and delightful. It’s a genuine shock and a shame to see him go.

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    Not least because, as with Belinda, it feels like his Doctor had unfulfilled potential. Was this episode truly a satisfying conclusion to Fifteen’s story? He gets plenty of good moments, big and small, and of course he plays the hell out of all of them. You could argue that sacrificing their life to save one child is about the most Doctor-ish thing possible. I wouldn’t necessarily argue with you.
    But that’s broad strokes stuff, generally applicable to any incarnation. What about this Doctor makes this specific set of circumstances a fitting send-off? Is it satisfying for this Doctor, a Doctor representing a particular streak of joyful hedonism, a Doctor who releases UNIT from their stifling roles in Conrad’s reactionary wish world via an explicit and triumphant assertion of his queerness, to go out in this way, for these reasons? It just doesn’t feel like that’s what these past two seasons – the bi-generation, his relationship with Rogue, his torturing of Kid, the seemingly forgotten Susan stuff – have been leading to.
    It’s a shame that the episode also feels so messy on a minute-to-minute level. There are individually effective moments – Dark Souls boss Omega is a fantastic visual, and him casually munching The Rani is enjoyably WTF. The moment with the Doctor and Belinda passing Poppy’s jacket back and forth and folding it until it vanishes is kind of jaw-dropping in how understated and upsetting it is. Anita’s first joke about being in hospitality is funny. Millie Gibson does a great job, even if it feels like a misstep to give Ruby so much heavy lifting to do instead of Belinda. But the whole thing feels so all over the place that not even Gatwa’s megastar energy can hold it together.
    And now he’s gone, regenerated into Billie Piper. At this point, we have no idea when the show will be back. It’s impossible to know where this is going. And it’s hard not to feel torn – on the one hand, Billie Piper is a fantastic actor, and it’s fascinating to consider what her take on the role will be.
    On the other hand, didn’t we just do this? We had the second Tennant Doctor, it was a lovely gift for fans that wrapped up some loose ends and gave everyone a big warm glow for the anniversary, and then we flew off with Ncuti Gatwa, an actor who couldn’t have screamed more loudly that things were going to be different.

    But now we’re looking backwards again. And as fun a surprise as Piper’s appearance is, as fully as she will no doubt own the role
 it feels like another retrograde move. It’s Doctor Who celebrating itself, getting lost in its own mythos, turning inward.
    And so we end this oh-so promising season in a strange, unsettling place. An episode that doesn’t really seem to care that much about the story it claimed to be telling, which makes discussing it seem weirdly beside the point. A show in limbo. A whole incarnation of the Doctor gone, when we’d barely started to get to know him. A promising companion wasted. A showrunner everyone expected to be a safe pair of hands making some utterly confounding choices.
    Where do we go from here?

    Doctor Who series 15 is available to stream now on BBC iPlayer in the UK and on Disney+ around the world.
    #doctor #who #series #episode #review
    Doctor Who Series 15 Episode 8 Review: The Reality War
    Warning: contains spoilers for Doctor Who episode “The Reality War.” In Doctor Who’s frankly mind-boggling season finale, the Doctor’s epic battle with the two Ranis, Omega, Conrad and a herd of skyscraper-sized bone creatures ultimately comes down to the restoration of a single life – and will require a sacrifice nobody expected. Spoilers ahead. It’s honestly difficult to know where to start with this episode. There are so many potential jumping-off points for discussion – though, somewhat tellingly, very few of them relate to the actual story that kicked off in earnest last week, which the episode itself seems positively impatient to get out of the way. It takes about 15 minutes for the Doctor to stop hugging every member of the extended supporting cast so the titular war can kick off, then by the halfway mark it’s over. Audacious? Yes, though that’s not to say it actually works. Do we start with Billie Piper? Or the unexpected and quite charming Jodie Whittaker cameo? Or the fact that they somehow snuck Ncuti Gatwa’s regeneration onto the screen without anybody knowing? No, because this season didn’t start with Billie Piper, or Jodie Whittaker, or the Rani, or Ruby Sunday. It didn’t even start with the Doctor. It started with Belinda Chandra. A character with so much potential – compassionate, uncertain, a little bit spiky, competent in a new and interesting way, compellingly distrustful of the Doctor. Potential that has, at this point, been mostly wasted. There is a point in “The Reality War” where Belinda basically tells the Doctor “OK I think I’m done contributing to this episode, good luck tho” and is left holding the baby in a soundproofed box where she can neither affect or be affected by the story happening outside. We even have an unintentionally comical cut back to her standing in there, doing nothing, saying nothing. It’s hard to think of a more literal way to sideline a key player. This is the co-lead of the show! The companion! And instead of having any real agency, instead of contributing to the plot in any meaningful way whatsoever, she functionally stops existing as a narrative presence. She doesn’t even get to go with the Doctor when he rushes off to save what turns out to be her child. And for what? So that the companion who supposedly left the show last season can have all the big dramatic moments instead? There were no advanced screeners available for this episode – given what happens at the end, it’s easy to see what they were scared might leak – so I’m writing with less distance than usual, reacting fairly rapidly to a first watch. But even with several days to digest, it’s difficult to imagine feeling anything other than bafflement at this storytelling choice. This is what Belinda’s whole story arc was leading to? This is the big twist? It’s truly one of the most bewildering decisions that Russell T Davies has made. It already kind of felt like he’d run out of meaningful stuff for Belinda to do after “The Well”, and there have been plenty of complaints about her sidelining in “Wish World”, but nobody could have predicted this. Sorry Belinda. And sorry Varada Sethu. You both deserved better. Now to Ncuti Gatwa. It’s pointless getting into behind-the-scenes gossip, or speculating on the actor’s motivations – if he only ever wanted to do two seasons, of course that’s his choice. But what are we to take away from his brief tenure in storytelling and character terms? A Doctor defined by his joy, his exuberance, his love for people. A smile as powerful as a billion supernovas. A killer wardrobe. Even in lesser episodes, Gatwa’s energy has carried us along, infectious and delightful. It’s a genuine shock and a shame to see him go. Join our mailing list Get the best of Den of Geek delivered right to your inbox! Not least because, as with Belinda, it feels like his Doctor had unfulfilled potential. Was this episode truly a satisfying conclusion to Fifteen’s story? He gets plenty of good moments, big and small, and of course he plays the hell out of all of them. You could argue that sacrificing their life to save one child is about the most Doctor-ish thing possible. I wouldn’t necessarily argue with you. But that’s broad strokes stuff, generally applicable to any incarnation. What about this Doctor makes this specific set of circumstances a fitting send-off? Is it satisfying for this Doctor, a Doctor representing a particular streak of joyful hedonism, a Doctor who releases UNIT from their stifling roles in Conrad’s reactionary wish world via an explicit and triumphant assertion of his queerness, to go out in this way, for these reasons? It just doesn’t feel like that’s what these past two seasons – the bi-generation, his relationship with Rogue, his torturing of Kid, the seemingly forgotten Susan stuff – have been leading to. It’s a shame that the episode also feels so messy on a minute-to-minute level. There are individually effective moments – Dark Souls boss Omega is a fantastic visual, and him casually munching The Rani is enjoyably WTF. The moment with the Doctor and Belinda passing Poppy’s jacket back and forth and folding it until it vanishes is kind of jaw-dropping in how understated and upsetting it is. Anita’s first joke about being in hospitality is funny. Millie Gibson does a great job, even if it feels like a misstep to give Ruby so much heavy lifting to do instead of Belinda. But the whole thing feels so all over the place that not even Gatwa’s megastar energy can hold it together. And now he’s gone, regenerated into Billie Piper. At this point, we have no idea when the show will be back. It’s impossible to know where this is going. And it’s hard not to feel torn – on the one hand, Billie Piper is a fantastic actor, and it’s fascinating to consider what her take on the role will be. On the other hand, didn’t we just do this? We had the second Tennant Doctor, it was a lovely gift for fans that wrapped up some loose ends and gave everyone a big warm glow for the anniversary, and then we flew off with Ncuti Gatwa, an actor who couldn’t have screamed more loudly that things were going to be different. But now we’re looking backwards again. And as fun a surprise as Piper’s appearance is, as fully as she will no doubt own the role
 it feels like another retrograde move. It’s Doctor Who celebrating itself, getting lost in its own mythos, turning inward. And so we end this oh-so promising season in a strange, unsettling place. An episode that doesn’t really seem to care that much about the story it claimed to be telling, which makes discussing it seem weirdly beside the point. A show in limbo. A whole incarnation of the Doctor gone, when we’d barely started to get to know him. A promising companion wasted. A showrunner everyone expected to be a safe pair of hands making some utterly confounding choices. Where do we go from here? Doctor Who series 15 is available to stream now on BBC iPlayer in the UK and on Disney+ around the world. #doctor #who #series #episode #review
    WWW.DENOFGEEK.COM
    Doctor Who Series 15 Episode 8 Review: The Reality War
    Warning: contains spoilers for Doctor Who episode “The Reality War.” In Doctor Who’s frankly mind-boggling season finale, the Doctor’s epic battle with the two Ranis, Omega, Conrad and a herd of skyscraper-sized bone creatures ultimately comes down to the restoration of a single life – and will require a sacrifice nobody expected. Spoilers ahead. It’s honestly difficult to know where to start with this episode. There are so many potential jumping-off points for discussion – though, somewhat tellingly, very few of them relate to the actual story that kicked off in earnest last week, which the episode itself seems positively impatient to get out of the way. It takes about 15 minutes for the Doctor to stop hugging every member of the extended supporting cast so the titular war can kick off, then by the halfway mark it’s over. Audacious? Yes, though that’s not to say it actually works. Do we start with Billie Piper? Or the unexpected and quite charming Jodie Whittaker cameo? Or the fact that they somehow snuck Ncuti Gatwa’s regeneration onto the screen without anybody knowing? No, because this season didn’t start with Billie Piper, or Jodie Whittaker, or the Rani, or Ruby Sunday. It didn’t even start with the Doctor. It started with Belinda Chandra. A character with so much potential – compassionate, uncertain, a little bit spiky, competent in a new and interesting way, compellingly distrustful of the Doctor. Potential that has, at this point, been mostly wasted. There is a point in “The Reality War” where Belinda basically tells the Doctor “OK I think I’m done contributing to this episode, good luck tho” and is left holding the baby in a soundproofed box where she can neither affect or be affected by the story happening outside. We even have an unintentionally comical cut back to her standing in there, doing nothing, saying nothing. It’s hard to think of a more literal way to sideline a key player. This is the co-lead of the show! The companion! And instead of having any real agency, instead of contributing to the plot in any meaningful way whatsoever, she functionally stops existing as a narrative presence. She doesn’t even get to go with the Doctor when he rushes off to save what turns out to be her child. And for what? So that the companion who supposedly left the show last season can have all the big dramatic moments instead? There were no advanced screeners available for this episode – given what happens at the end, it’s easy to see what they were scared might leak – so I’m writing with less distance than usual, reacting fairly rapidly to a first watch. But even with several days to digest, it’s difficult to imagine feeling anything other than bafflement at this storytelling choice. This is what Belinda’s whole story arc was leading to? This is the big twist? It’s truly one of the most bewildering decisions that Russell T Davies has made. It already kind of felt like he’d run out of meaningful stuff for Belinda to do after “The Well”, and there have been plenty of complaints about her sidelining in “Wish World”, but nobody could have predicted this. Sorry Belinda. And sorry Varada Sethu. You both deserved better. Now to Ncuti Gatwa. It’s pointless getting into behind-the-scenes gossip, or speculating on the actor’s motivations – if he only ever wanted to do two seasons, of course that’s his choice. But what are we to take away from his brief tenure in storytelling and character terms? A Doctor defined by his joy, his exuberance, his love for people (frustratingly, a point this episode hammers until it becomes tedious). A smile as powerful as a billion supernovas. A killer wardrobe. Even in lesser episodes, Gatwa’s energy has carried us along, infectious and delightful. It’s a genuine shock and a shame to see him go. Join our mailing list Get the best of Den of Geek delivered right to your inbox! Not least because, as with Belinda, it feels like his Doctor had unfulfilled potential. Was this episode truly a satisfying conclusion to Fifteen’s story? He gets plenty of good moments, big and small, and of course he plays the hell out of all of them. You could argue that sacrificing their life to save one child is about the most Doctor-ish thing possible. I wouldn’t necessarily argue with you. But that’s broad strokes stuff, generally applicable to any incarnation. What about this Doctor makes this specific set of circumstances a fitting send-off? Is it satisfying for this Doctor, a Doctor representing a particular streak of joyful hedonism, a Doctor who releases UNIT from their stifling roles in Conrad’s reactionary wish world via an explicit and triumphant assertion of his queerness, to go out in this way, for these reasons? It just doesn’t feel like that’s what these past two seasons – the bi-generation, his relationship with Rogue, his torturing of Kid, the seemingly forgotten Susan stuff – have been leading to. It’s a shame that the episode also feels so messy on a minute-to-minute level. There are individually effective moments – Dark Souls boss Omega is a fantastic visual, and him casually munching The Rani is enjoyably WTF (though I can’t help wishing they’d offed the other one and kept Archie Panjabi around). The moment with the Doctor and Belinda passing Poppy’s jacket back and forth and folding it until it vanishes is kind of jaw-dropping in how understated and upsetting it is. Anita’s first joke about being in hospitality is funny (the second and third iterations not so much). Millie Gibson does a great job, even if it feels like a misstep to give Ruby so much heavy lifting to do instead of Belinda. But the whole thing feels so all over the place that not even Gatwa’s megastar energy can hold it together. And now he’s gone, regenerated into Billie Piper. At this point, we have no idea when the show will be back. It’s impossible to know where this is going. And it’s hard not to feel torn – on the one hand, Billie Piper is a fantastic actor, and it’s fascinating to consider what her take on the role will be (though it should be noted that the credits pointedly don’t say “Billie Piper as The Doctor”, whatever that could mean). On the other hand, didn’t we just do this? We had the second Tennant Doctor, it was a lovely gift for fans that wrapped up some loose ends and gave everyone a big warm glow for the anniversary, and then we flew off with Ncuti Gatwa, an actor who couldn’t have screamed more loudly that things were going to be different. But now we’re looking backwards again. And as fun a surprise as Piper’s appearance is, as fully as she will no doubt own the role
 it feels like another retrograde move. It’s Doctor Who celebrating itself, getting lost in its own mythos, turning inward. And so we end this oh-so promising season in a strange, unsettling place. An episode that doesn’t really seem to care that much about the story it claimed to be telling, which makes discussing it seem weirdly beside the point. A show in limbo. A whole incarnation of the Doctor gone, when we’d barely started to get to know him. A promising companion wasted. A showrunner everyone expected to be a safe pair of hands making some utterly confounding choices. Where do we go from here? Doctor Who series 15 is available to stream now on BBC iPlayer in the UK and on Disney+ around the world.
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  • This Ultimate Y2K Sci-Fi Movie Made Virtual Reality Seem Almost Too Real

    I've wanted to rewatch the sci-fi thriller Strange Days for a long time, but I kept forgetting because, honestly, I couldn't remember the title. I finally came across it on Hulu and checked it out, and I can't stop thinking about it.Though Strange Days was released back in 1995, it looks and feels like it could've come out yesterday. It's one of those rare old movies that imagined the technology of virtual reality, or VR, without turning it into a gimmick. Strange Days takes place in 1999 Los Angeles during the last 48 hours of the millennium. Lenny Nero, played by Ralph Fiennes, is a former cop who now peddles an illegal virtual reality experience called Playback. Nero's friend and bodyguard, Mace, tries to keep him rooted in reality and away from trouble. Together, they work to track down a brutal rapist and murderer -- a man who uses VR Playback discs to record his crimes from his own point of view.The movie wasted no time dropping me into its jarring setting: The opening scene is an armed robbery filmed in first-person perspective, with the robber running from cops and jumping from one rooftop to another. A couple of scenes later, I saw tanks on the streets of LA and heard radio callers declaring that the world would end at the stroke of midnight on Jan. 1, 2000. Strange Days reminds me of the best Black Mirror episodes -- both deeply disturbing and uncomfortably close to home. Director Kathryn Bigelow was influenced by the 1992 LA riots and incorporated those elements of racial tension and police violence into her work. The result is a movie that's sometimes difficult to watch but impossible to look away from. At the same time, Strange Days is grounded by emotion. Nerospends a good portion of the movie reliving memories of his failed relationship with the singer Faith. Lying in bed while he plays back footage of happier days, he can trick himself into believing he's roller skating with Faith again -- until the disc stops spinning and he opens his eyes, back in the lonely present day."This is not 'like TV only better,'" says Nero, as he introduces the VR Playback tech to one of his clients. "This is life."But Bassett's character, Mace, believes otherwise, at one point confronting Nero over his attachment to his "used emotions." "This is your life!" says Mace. "Right here! Right now! It's real time, you hear me? Real time, time to get real, not Playback!" As I watched Strange Days in 2025, I couldn't help thinking of the virtual reality devices that exist today. VR headsets like the Meta Quest 3 and Google's upcoming AR glasses are bringing us closer than ever to the Playback tech in the film. And the immersive spatial videos for the Apple Vision Pro can make you feel like you're really reliving a three-dimensional recorded memory. As I considered the similarities between our current tech and Strange Days' Playback discs, I wondered if the future wants to be haunted by the past.Despite being 30 years old, Strange Days' special effects hold up incredibly well. Where other 1995 sci-fi flicks like Hackers and Johnny Mnemonic experimented with early computer-generated imagery, Strange Days went for a more practical approach: Characters shift in and out of the Playback footage with a simple analog distortion effect, just like you'd find while watching home videos on VHS tapes. The point-of-view shots were carefully choreographed, and the resulting footage looks like you're viewing it through the recorder's eyes.Strange Days also features standout musical acts. Juliette Lewis, in character as Faith, belts out two PJ Harvey tracks in on-screen performances that recall the best of '90s grunge. Rapper Jeriko Onedelivers biting social commentary in his music video. And contemporary artists Aphex Twin, Deee-Lite and Skunk Anansie perform during the movie's bombastic final act, a New Year's Eve rave in downtown LA.Strange Days is both a thrilling action movie and a mind-bending exploration of technology and memory. I'm surprised it was a box-office flop in 1995, and I wish it had received the recognition it deserved then. Still, I'm glad this sci-fi masterpiece is available to stream today. Though Strange Days isn't the easiest title to remember, the movie itself is unforgettable.
    #this #ultimate #y2k #scifi #movie
    This Ultimate Y2K Sci-Fi Movie Made Virtual Reality Seem Almost Too Real
    I've wanted to rewatch the sci-fi thriller Strange Days for a long time, but I kept forgetting because, honestly, I couldn't remember the title. I finally came across it on Hulu and checked it out, and I can't stop thinking about it.Though Strange Days was released back in 1995, it looks and feels like it could've come out yesterday. It's one of those rare old movies that imagined the technology of virtual reality, or VR, without turning it into a gimmick. Strange Days takes place in 1999 Los Angeles during the last 48 hours of the millennium. Lenny Nero, played by Ralph Fiennes, is a former cop who now peddles an illegal virtual reality experience called Playback. Nero's friend and bodyguard, Mace, tries to keep him rooted in reality and away from trouble. Together, they work to track down a brutal rapist and murderer -- a man who uses VR Playback discs to record his crimes from his own point of view.The movie wasted no time dropping me into its jarring setting: The opening scene is an armed robbery filmed in first-person perspective, with the robber running from cops and jumping from one rooftop to another. A couple of scenes later, I saw tanks on the streets of LA and heard radio callers declaring that the world would end at the stroke of midnight on Jan. 1, 2000. Strange Days reminds me of the best Black Mirror episodes -- both deeply disturbing and uncomfortably close to home. Director Kathryn Bigelow was influenced by the 1992 LA riots and incorporated those elements of racial tension and police violence into her work. The result is a movie that's sometimes difficult to watch but impossible to look away from. At the same time, Strange Days is grounded by emotion. Nerospends a good portion of the movie reliving memories of his failed relationship with the singer Faith. Lying in bed while he plays back footage of happier days, he can trick himself into believing he's roller skating with Faith again -- until the disc stops spinning and he opens his eyes, back in the lonely present day."This is not 'like TV only better,'" says Nero, as he introduces the VR Playback tech to one of his clients. "This is life."But Bassett's character, Mace, believes otherwise, at one point confronting Nero over his attachment to his "used emotions." "This is your life!" says Mace. "Right here! Right now! It's real time, you hear me? Real time, time to get real, not Playback!" As I watched Strange Days in 2025, I couldn't help thinking of the virtual reality devices that exist today. VR headsets like the Meta Quest 3 and Google's upcoming AR glasses are bringing us closer than ever to the Playback tech in the film. And the immersive spatial videos for the Apple Vision Pro can make you feel like you're really reliving a three-dimensional recorded memory. As I considered the similarities between our current tech and Strange Days' Playback discs, I wondered if the future wants to be haunted by the past.Despite being 30 years old, Strange Days' special effects hold up incredibly well. Where other 1995 sci-fi flicks like Hackers and Johnny Mnemonic experimented with early computer-generated imagery, Strange Days went for a more practical approach: Characters shift in and out of the Playback footage with a simple analog distortion effect, just like you'd find while watching home videos on VHS tapes. The point-of-view shots were carefully choreographed, and the resulting footage looks like you're viewing it through the recorder's eyes.Strange Days also features standout musical acts. Juliette Lewis, in character as Faith, belts out two PJ Harvey tracks in on-screen performances that recall the best of '90s grunge. Rapper Jeriko Onedelivers biting social commentary in his music video. And contemporary artists Aphex Twin, Deee-Lite and Skunk Anansie perform during the movie's bombastic final act, a New Year's Eve rave in downtown LA.Strange Days is both a thrilling action movie and a mind-bending exploration of technology and memory. I'm surprised it was a box-office flop in 1995, and I wish it had received the recognition it deserved then. Still, I'm glad this sci-fi masterpiece is available to stream today. Though Strange Days isn't the easiest title to remember, the movie itself is unforgettable. #this #ultimate #y2k #scifi #movie
    WWW.CNET.COM
    This Ultimate Y2K Sci-Fi Movie Made Virtual Reality Seem Almost Too Real
    I've wanted to rewatch the sci-fi thriller Strange Days for a long time, but I kept forgetting because, honestly, I couldn't remember the title. I finally came across it on Hulu and checked it out, and I can't stop thinking about it.Though Strange Days was released back in 1995, it looks and feels like it could've come out yesterday. It's one of those rare old movies that imagined the technology of virtual reality, or VR, without turning it into a gimmick. Strange Days takes place in 1999 Los Angeles during the last 48 hours of the millennium. Lenny Nero, played by Ralph Fiennes, is a former cop who now peddles an illegal virtual reality experience called Playback. Nero's friend and bodyguard, Mace (Angela Basset), tries to keep him rooted in reality and away from trouble. Together, they work to track down a brutal rapist and murderer -- a man who uses VR Playback discs to record his crimes from his own point of view.The movie wasted no time dropping me into its jarring setting: The opening scene is an armed robbery filmed in first-person perspective, with the robber running from cops and jumping from one rooftop to another. A couple of scenes later, I saw tanks on the streets of LA and heard radio callers declaring that the world would end at the stroke of midnight on Jan. 1, 2000. Strange Days reminds me of the best Black Mirror episodes -- both deeply disturbing and uncomfortably close to home. Director Kathryn Bigelow was influenced by the 1992 LA riots and incorporated those elements of racial tension and police violence into her work. The result is a movie that's sometimes difficult to watch but impossible to look away from. At the same time, Strange Days is grounded by emotion. Nero (Fiennes) spends a good portion of the movie reliving memories of his failed relationship with the singer Faith (played by actress-turned-rocker Juliette Lewis). Lying in bed while he plays back footage of happier days, he can trick himself into believing he's roller skating with Faith again -- until the disc stops spinning and he opens his eyes, back in the lonely present day."This is not 'like TV only better,'" says Nero, as he introduces the VR Playback tech to one of his clients. "This is life."But Bassett's character, Mace, believes otherwise, at one point confronting Nero over his attachment to his "used emotions." "This is your life!" says Mace. "Right here! Right now! It's real time, you hear me? Real time, time to get real, not Playback!" As I watched Strange Days in 2025, I couldn't help thinking of the virtual reality devices that exist today. VR headsets like the Meta Quest 3 and Google's upcoming AR glasses are bringing us closer than ever to the Playback tech in the film. And the immersive spatial videos for the Apple Vision Pro can make you feel like you're really reliving a three-dimensional recorded memory. As I considered the similarities between our current tech and Strange Days' Playback discs, I wondered if the future wants to be haunted by the past.Despite being 30 years old, Strange Days' special effects hold up incredibly well. Where other 1995 sci-fi flicks like Hackers and Johnny Mnemonic experimented with early computer-generated imagery, Strange Days went for a more practical approach: Characters shift in and out of the Playback footage with a simple analog distortion effect, just like you'd find while watching home videos on VHS tapes. The point-of-view shots were carefully choreographed, and the resulting footage looks like you're viewing it through the recorder's eyes.Strange Days also features standout musical acts. Juliette Lewis, in character as Faith, belts out two PJ Harvey tracks in on-screen performances that recall the best of '90s grunge. Rapper Jeriko One (played by Glenn Plummer) delivers biting social commentary in his music video. And contemporary artists Aphex Twin, Deee-Lite and Skunk Anansie perform during the movie's bombastic final act, a New Year's Eve rave in downtown LA. (It was a real-life concert with 10,000 attendees.)Strange Days is both a thrilling action movie and a mind-bending exploration of technology and memory. I'm surprised it was a box-office flop in 1995, and I wish it had received the recognition it deserved then. Still, I'm glad this sci-fi masterpiece is available to stream today. Though Strange Days isn't the easiest title to remember, the movie itself is unforgettable.
    0 Commentaires 0 Parts