• NASA orbiter saw something astonishing peek through Martian clouds

    NASA's Mars Odyssey orbiter captured the first horizon view of Arsia Mons, an enormous volcano on the Red Planet.
    Credit: NASA / JPL-Caltech / ASU

    NASA’s longest-running Mars mission has sent back an unprecedented side view of a massive volcano rising above the Red Planet, just before dawn.On May 2, as sunlight crept over the Martian horizon, the Odyssey spacecraft captured Arsia Mons, a towering, long-extinct volcano, puncturing a glowing band of greenish haze in the planet’s upper atmosphere. The 12-mile-high volcano — nearly twice the height of Mauna Loa in Hawaii — punctures a veil of fog, emerging like a monument to the planet's ancient past. The space snapshot is both visually arresting and scientifically enlightening."We picked Arsia Mons hoping we would see the summit poke above the early morning clouds," said Jonathon Hill, who leads Odyssey's camera operations at Arizona State University, in a statement, "and it didn't disappoint."  

    Arsia Mons sits at the southern end of a towering trio of volcanoes called the Tharsis Montes.
    Credit: NASA / JPL-Caltech

    To get this view, Odyssey had to do something it wasn’t originally built for. The orbiter, which has been flying around Mars since 2001, usually points its camera straight down to map the planet’s surface. But over the past two years, scientists have begun rotating the spacecraft 90 degrees to look toward the horizon. That adjustment allows NASA to study how dust and ice clouds change over the seasons.

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    Though the image is still an aerial view, the vantage point is of the horizon, similar to how astronauts can see Earth's horizon 250 miles above the planet on the International Space Station. From that altitude, Earth doesn’t fill their entire view — there’s enough distance and perspective for them to see the planet's curved edge meeting the blackness of space. Odyssey flies above Mars at about the same altitude. Arsia Mons sits at the southern end of a towering trio of volcanoes called the Tharsis Montes. The Tharsis region is home to the largest volcanoes in the solar system. The lack of plate tectonics on the Red Planet allowed them to grow many times larger than those anywhere on Earth.Together, they dominate the Martian landscape and are sometimes covered in clouds, especially in the early hours. But not just any clouds — these are made of water ice, a different breed than the planet’s more common carbon dioxide clouds. Arsia Mons is the cloudiest of the three. 

    Scientists have recently studied a particular, localized cloud formation that occurs over the mountain, dubbed the Arsia Mons Elongated Cloud. The transient feature, streaking 1,100 miles over southern Mars, lasts only about three hours in the morning during spring before vanishing in the warm sunlight. It's formed by strong winds being forced up the mountainside.  

    Related Stories

    The cloudy canopy on display in Odyssey's new image, according to NASA, is called the aphelion cloud belt. This widespread seasonal system drapes across the planet's equator when Mars is farthest from the sun. This is Odyssey's fourth side image since 2023, and it is the first to show a volcano breaking through the clouds."We're seeing some really significant seasonal differences in these horizon images," said Michael D. Smith, a NASA planetary scientist, in a statement. "It’s giving us new clues to how Mars' atmosphere evolves over time."

    Topics
    NASA

    Elisha Sauers

    Elisha Sauers writes about space for Mashable, taking deep dives into NASA's moon and Mars missions, chatting up astronauts and history-making discoverers, and jetting above the clouds. Through 17 years of reporting, she's covered a variety of topics, including health, business, and government, with a penchant for public records requests. She previously worked for The Virginian-Pilot in Norfolk, Virginia, and The Capital in Annapolis, Maryland. Her work has earned numerous state awards, including the Virginia Press Association's top honor, Best in Show, and national recognition for narrative storytelling. For each year she has covered space, Sauers has won National Headliner Awards, including first place for her Sex in Space series. Send space tips and story ideas toor text 443-684-2489. Follow her on X at @elishasauers.
    #nasa #orbiter #saw #something #astonishing
    NASA orbiter saw something astonishing peek through Martian clouds
    NASA's Mars Odyssey orbiter captured the first horizon view of Arsia Mons, an enormous volcano on the Red Planet. Credit: NASA / JPL-Caltech / ASU NASA’s longest-running Mars mission has sent back an unprecedented side view of a massive volcano rising above the Red Planet, just before dawn.On May 2, as sunlight crept over the Martian horizon, the Odyssey spacecraft captured Arsia Mons, a towering, long-extinct volcano, puncturing a glowing band of greenish haze in the planet’s upper atmosphere. The 12-mile-high volcano — nearly twice the height of Mauna Loa in Hawaii — punctures a veil of fog, emerging like a monument to the planet's ancient past. The space snapshot is both visually arresting and scientifically enlightening."We picked Arsia Mons hoping we would see the summit poke above the early morning clouds," said Jonathon Hill, who leads Odyssey's camera operations at Arizona State University, in a statement, "and it didn't disappoint."   Arsia Mons sits at the southern end of a towering trio of volcanoes called the Tharsis Montes. Credit: NASA / JPL-Caltech To get this view, Odyssey had to do something it wasn’t originally built for. The orbiter, which has been flying around Mars since 2001, usually points its camera straight down to map the planet’s surface. But over the past two years, scientists have begun rotating the spacecraft 90 degrees to look toward the horizon. That adjustment allows NASA to study how dust and ice clouds change over the seasons. Mashable Light Speed Want more out-of-this world tech, space and science stories? Sign up for Mashable's weekly Light Speed newsletter. By clicking Sign Me Up, you confirm you are 16+ and agree to our Terms of Use and Privacy Policy. Thanks for signing up! Though the image is still an aerial view, the vantage point is of the horizon, similar to how astronauts can see Earth's horizon 250 miles above the planet on the International Space Station. From that altitude, Earth doesn’t fill their entire view — there’s enough distance and perspective for them to see the planet's curved edge meeting the blackness of space. Odyssey flies above Mars at about the same altitude. Arsia Mons sits at the southern end of a towering trio of volcanoes called the Tharsis Montes. The Tharsis region is home to the largest volcanoes in the solar system. The lack of plate tectonics on the Red Planet allowed them to grow many times larger than those anywhere on Earth.Together, they dominate the Martian landscape and are sometimes covered in clouds, especially in the early hours. But not just any clouds — these are made of water ice, a different breed than the planet’s more common carbon dioxide clouds. Arsia Mons is the cloudiest of the three.  Scientists have recently studied a particular, localized cloud formation that occurs over the mountain, dubbed the Arsia Mons Elongated Cloud. The transient feature, streaking 1,100 miles over southern Mars, lasts only about three hours in the morning during spring before vanishing in the warm sunlight. It's formed by strong winds being forced up the mountainside.   Related Stories The cloudy canopy on display in Odyssey's new image, according to NASA, is called the aphelion cloud belt. This widespread seasonal system drapes across the planet's equator when Mars is farthest from the sun. This is Odyssey's fourth side image since 2023, and it is the first to show a volcano breaking through the clouds."We're seeing some really significant seasonal differences in these horizon images," said Michael D. Smith, a NASA planetary scientist, in a statement. "It’s giving us new clues to how Mars' atmosphere evolves over time." Topics NASA Elisha Sauers Elisha Sauers writes about space for Mashable, taking deep dives into NASA's moon and Mars missions, chatting up astronauts and history-making discoverers, and jetting above the clouds. Through 17 years of reporting, she's covered a variety of topics, including health, business, and government, with a penchant for public records requests. She previously worked for The Virginian-Pilot in Norfolk, Virginia, and The Capital in Annapolis, Maryland. Her work has earned numerous state awards, including the Virginia Press Association's top honor, Best in Show, and national recognition for narrative storytelling. For each year she has covered space, Sauers has won National Headliner Awards, including first place for her Sex in Space series. Send space tips and story ideas toor text 443-684-2489. Follow her on X at @elishasauers. #nasa #orbiter #saw #something #astonishing
    MASHABLE.COM
    NASA orbiter saw something astonishing peek through Martian clouds
    NASA's Mars Odyssey orbiter captured the first horizon view of Arsia Mons, an enormous volcano on the Red Planet. Credit: NASA / JPL-Caltech / ASU NASA’s longest-running Mars mission has sent back an unprecedented side view of a massive volcano rising above the Red Planet, just before dawn.On May 2, as sunlight crept over the Martian horizon, the Odyssey spacecraft captured Arsia Mons, a towering, long-extinct volcano, puncturing a glowing band of greenish haze in the planet’s upper atmosphere. The 12-mile-high volcano — nearly twice the height of Mauna Loa in Hawaii — punctures a veil of fog, emerging like a monument to the planet's ancient past. The space snapshot is both visually arresting and scientifically enlightening."We picked Arsia Mons hoping we would see the summit poke above the early morning clouds," said Jonathon Hill, who leads Odyssey's camera operations at Arizona State University, in a statement, "and it didn't disappoint."   Arsia Mons sits at the southern end of a towering trio of volcanoes called the Tharsis Montes. Credit: NASA / JPL-Caltech To get this view, Odyssey had to do something it wasn’t originally built for. The orbiter, which has been flying around Mars since 2001, usually points its camera straight down to map the planet’s surface. But over the past two years, scientists have begun rotating the spacecraft 90 degrees to look toward the horizon. That adjustment allows NASA to study how dust and ice clouds change over the seasons. Mashable Light Speed Want more out-of-this world tech, space and science stories? Sign up for Mashable's weekly Light Speed newsletter. By clicking Sign Me Up, you confirm you are 16+ and agree to our Terms of Use and Privacy Policy. Thanks for signing up! Though the image is still an aerial view, the vantage point is of the horizon, similar to how astronauts can see Earth's horizon 250 miles above the planet on the International Space Station. From that altitude, Earth doesn’t fill their entire view — there’s enough distance and perspective for them to see the planet's curved edge meeting the blackness of space. Odyssey flies above Mars at about the same altitude. Arsia Mons sits at the southern end of a towering trio of volcanoes called the Tharsis Montes. The Tharsis region is home to the largest volcanoes in the solar system. The lack of plate tectonics on the Red Planet allowed them to grow many times larger than those anywhere on Earth.Together, they dominate the Martian landscape and are sometimes covered in clouds, especially in the early hours. But not just any clouds — these are made of water ice, a different breed than the planet’s more common carbon dioxide clouds. Arsia Mons is the cloudiest of the three.  Scientists have recently studied a particular, localized cloud formation that occurs over the mountain, dubbed the Arsia Mons Elongated Cloud. The transient feature, streaking 1,100 miles over southern Mars, lasts only about three hours in the morning during spring before vanishing in the warm sunlight. It's formed by strong winds being forced up the mountainside.   Related Stories The cloudy canopy on display in Odyssey's new image, according to NASA, is called the aphelion cloud belt. This widespread seasonal system drapes across the planet's equator when Mars is farthest from the sun. This is Odyssey's fourth side image since 2023, and it is the first to show a volcano breaking through the clouds."We're seeing some really significant seasonal differences in these horizon images," said Michael D. Smith, a NASA planetary scientist, in a statement. "It’s giving us new clues to how Mars' atmosphere evolves over time." Topics NASA Elisha Sauers Elisha Sauers writes about space for Mashable, taking deep dives into NASA's moon and Mars missions, chatting up astronauts and history-making discoverers, and jetting above the clouds. Through 17 years of reporting, she's covered a variety of topics, including health, business, and government, with a penchant for public records requests. She previously worked for The Virginian-Pilot in Norfolk, Virginia, and The Capital in Annapolis, Maryland. Her work has earned numerous state awards, including the Virginia Press Association's top honor, Best in Show, and national recognition for narrative storytelling. For each year she has covered space, Sauers has won National Headliner Awards, including first place for her Sex in Space series. Send space tips and story ideas to [email protected] or text 443-684-2489. Follow her on X at @elishasauers.
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  • Marina Tabassum opens 2025 Serpentine Pavilion in Kensington Gardens

    html PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN" ";
    The 2025 Serpentine Pavilion has opened to the public today, on 6 June, in London's Kensington Gardens. Named A Capsule in Time, the pavilion, designed by Bangladeshi architect and educator Marina Tabassum and her firm, Marina Tabassum Architects, the design discusses the permanent and ephemeral aspects of the commission. The Serpentine Pavilion will be on view in London's Kensington Gardens from June 6th to October 26th, 2025.The pavilion, which runs along the park's north-south axis, has a center court that lines up with Serpentine South's bell tower and an elongated capsule-like shape. The building, which consists of four wooden sculptures with a translucent façade that diffuses and dapples light as it enters the room, was inspired by summer park visitors and arched garden canopies that filter warm daylight through verdant greenery. A kinetic component that allows one of the capsule forms to move, link, and change the Pavilion into a new area is essential to Tabassum's design.Drawing inspiration from the history and architectural heritage of South Asian Shamiyana tents or awnings, Tabassum's design emphasizes the sensory and spiritual possibilities of architecture through scale and the interaction of light and shadow. Made of cloth and held up by bamboo poles, these structures serve a similar dynamic purpose and are frequently set up for outdoor events and festivities. The potential to bring people together through dialogue, networking, live events, and public gatherings is welcomed by Tabassum's Pavilion's openness.In keeping with Dame Zaha Hadid's philosophy of pushing the limits of architecture, Tabassum's Pavilion will commemorate the 25th anniversary of this groundbreaking project.Like many of Tabassum's earlier projects, the Pavilion is built around a semi-mature Ginkgo tree, a climate-resilient tree species that dates back to the early Jurassic Period. It takes into account the threshold between inside and outside, the tactility of material, lightness and darkness, height and volume. The leaves of the Gingko tree will gradually change from green to a brilliant gold-yellow color during the summer and into the fall. The choice of a gingko was motivated by the species' demonstrated climate change resistance and its contribution to Kensington Gardens' varied treescape. After the Pavilion closes in October, the species—which is immune to many modern pests and diseases—will be transplanted in the park.Tabassum elaborates on her idea for the Pavilion to serve as a multipurpose area where guests can congregate and bond via dialogue and information exchange in an age of growing censorship. The books that Tabassum and her colleagues at MTA have put together honor the diversity of Bangladesh, Bengali literature, poetry, ecology, and culture. It is housed on shelves that are integrated into the building and references the Pavilion's afterlife, which is a library that is accessible to everyone and is no longer located on Serpentine's lawn.“The Serpentine Pavilion celebrates the London summer—a time to be outdoors, connecting with friends and family in Kensington Gardens. We want to celebrate the tradition of park-going. "On a sunny day, the play of filtered daylight through the translucent facade draws on the memory of being under a Shamiyana at a Bengali wedding. Built from bamboo and decorated cloth, Shamiyanas convene hundreds of guests on any occasion," said Marina Tabassum, Architect, Marina Tabassum Architects. The Serpentine Pavilion offers a unique platform under the summer sun to unite as people rich in diversity. How can we transcend our differences and connect as humans?.""The Serpentine Pavilion offers a place where people of diverse backgrounds, ages and cultures can come together under one roof and call for action, facilitating dialogues that expand our boundaries of tolerance and respect," Tabassum added."We are thrilled to be working with Marina and her team on this year's Pavilion. The project, with its tight timescales and unique engineering challenges, is always particularly rewarding for our team of engineers and project managers," said Jon Leach, Director of AECOM. "Celebrating our thirteenth year on the Pavilion, it is fantastic to work with the Serpentine and the entire team once again to bring this year's design to life," Leach added.In 2024, architect, researcher and educator Marina Tabassum was named as the world's most influential architects in the 2024 TIME100 Next List by TIME Magazine. In 20216, Tabassum was awarded the Aga Khan Award for Architecture with Bait Ur Rouf Mosque, Dhaka, Bangladesh.Founded in 2005 after Tabassum's ten-year partnership with URBANA, Marina Tabassum Architects has created environmentally, politically, and socially concerned architectural designs. MTA carries out research on environmental deterioration in Bangladesh, a country particularly susceptible to the effects of climate change, in addition to buildings situated in Dhaka, the surrounding areas, and other regions of the country.All images © Iwan Baan, courtesy of Serpentine.> via Serpentine Galleries 
    #marina #tabassum #opens #serpentine #pavilion
    Marina Tabassum opens 2025 Serpentine Pavilion in Kensington Gardens
    html PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN" "; The 2025 Serpentine Pavilion has opened to the public today, on 6 June, in London's Kensington Gardens. Named A Capsule in Time, the pavilion, designed by Bangladeshi architect and educator Marina Tabassum and her firm, Marina Tabassum Architects, the design discusses the permanent and ephemeral aspects of the commission. The Serpentine Pavilion will be on view in London's Kensington Gardens from June 6th to October 26th, 2025.The pavilion, which runs along the park's north-south axis, has a center court that lines up with Serpentine South's bell tower and an elongated capsule-like shape. The building, which consists of four wooden sculptures with a translucent façade that diffuses and dapples light as it enters the room, was inspired by summer park visitors and arched garden canopies that filter warm daylight through verdant greenery. A kinetic component that allows one of the capsule forms to move, link, and change the Pavilion into a new area is essential to Tabassum's design.Drawing inspiration from the history and architectural heritage of South Asian Shamiyana tents or awnings, Tabassum's design emphasizes the sensory and spiritual possibilities of architecture through scale and the interaction of light and shadow. Made of cloth and held up by bamboo poles, these structures serve a similar dynamic purpose and are frequently set up for outdoor events and festivities. The potential to bring people together through dialogue, networking, live events, and public gatherings is welcomed by Tabassum's Pavilion's openness.In keeping with Dame Zaha Hadid's philosophy of pushing the limits of architecture, Tabassum's Pavilion will commemorate the 25th anniversary of this groundbreaking project.Like many of Tabassum's earlier projects, the Pavilion is built around a semi-mature Ginkgo tree, a climate-resilient tree species that dates back to the early Jurassic Period. It takes into account the threshold between inside and outside, the tactility of material, lightness and darkness, height and volume. The leaves of the Gingko tree will gradually change from green to a brilliant gold-yellow color during the summer and into the fall. The choice of a gingko was motivated by the species' demonstrated climate change resistance and its contribution to Kensington Gardens' varied treescape. After the Pavilion closes in October, the species—which is immune to many modern pests and diseases—will be transplanted in the park.Tabassum elaborates on her idea for the Pavilion to serve as a multipurpose area where guests can congregate and bond via dialogue and information exchange in an age of growing censorship. The books that Tabassum and her colleagues at MTA have put together honor the diversity of Bangladesh, Bengali literature, poetry, ecology, and culture. It is housed on shelves that are integrated into the building and references the Pavilion's afterlife, which is a library that is accessible to everyone and is no longer located on Serpentine's lawn.“The Serpentine Pavilion celebrates the London summer—a time to be outdoors, connecting with friends and family in Kensington Gardens. We want to celebrate the tradition of park-going. "On a sunny day, the play of filtered daylight through the translucent facade draws on the memory of being under a Shamiyana at a Bengali wedding. Built from bamboo and decorated cloth, Shamiyanas convene hundreds of guests on any occasion," said Marina Tabassum, Architect, Marina Tabassum Architects. The Serpentine Pavilion offers a unique platform under the summer sun to unite as people rich in diversity. How can we transcend our differences and connect as humans?.""The Serpentine Pavilion offers a place where people of diverse backgrounds, ages and cultures can come together under one roof and call for action, facilitating dialogues that expand our boundaries of tolerance and respect," Tabassum added."We are thrilled to be working with Marina and her team on this year's Pavilion. The project, with its tight timescales and unique engineering challenges, is always particularly rewarding for our team of engineers and project managers," said Jon Leach, Director of AECOM. "Celebrating our thirteenth year on the Pavilion, it is fantastic to work with the Serpentine and the entire team once again to bring this year's design to life," Leach added.In 2024, architect, researcher and educator Marina Tabassum was named as the world's most influential architects in the 2024 TIME100 Next List by TIME Magazine. In 20216, Tabassum was awarded the Aga Khan Award for Architecture with Bait Ur Rouf Mosque, Dhaka, Bangladesh.Founded in 2005 after Tabassum's ten-year partnership with URBANA, Marina Tabassum Architects has created environmentally, politically, and socially concerned architectural designs. MTA carries out research on environmental deterioration in Bangladesh, a country particularly susceptible to the effects of climate change, in addition to buildings situated in Dhaka, the surrounding areas, and other regions of the country.All images © Iwan Baan, courtesy of Serpentine.> via Serpentine Galleries  #marina #tabassum #opens #serpentine #pavilion
    WORLDARCHITECTURE.ORG
    Marina Tabassum opens 2025 Serpentine Pavilion in Kensington Gardens
    html PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN" "http://www.w3.org/TR/REC-html40/loose.dtd" The 2025 Serpentine Pavilion has opened to the public today, on 6 June, in London's Kensington Gardens. Named A Capsule in Time, the pavilion, designed by Bangladeshi architect and educator Marina Tabassum and her firm, Marina Tabassum Architects (MTA), the design discusses the permanent and ephemeral aspects of the commission. The Serpentine Pavilion will be on view in London's Kensington Gardens from June 6th to October 26th, 2025.The pavilion, which runs along the park's north-south axis, has a center court that lines up with Serpentine South's bell tower and an elongated capsule-like shape. The building, which consists of four wooden sculptures with a translucent façade that diffuses and dapples light as it enters the room, was inspired by summer park visitors and arched garden canopies that filter warm daylight through verdant greenery. A kinetic component that allows one of the capsule forms to move, link, and change the Pavilion into a new area is essential to Tabassum's design.Drawing inspiration from the history and architectural heritage of South Asian Shamiyana tents or awnings, Tabassum's design emphasizes the sensory and spiritual possibilities of architecture through scale and the interaction of light and shadow. Made of cloth and held up by bamboo poles, these structures serve a similar dynamic purpose and are frequently set up for outdoor events and festivities. The potential to bring people together through dialogue, networking, live events, and public gatherings is welcomed by Tabassum's Pavilion's openness.In keeping with Dame Zaha Hadid's philosophy of pushing the limits of architecture, Tabassum's Pavilion will commemorate the 25th anniversary of this groundbreaking project.Like many of Tabassum's earlier projects, the Pavilion is built around a semi-mature Ginkgo tree, a climate-resilient tree species that dates back to the early Jurassic Period. It takes into account the threshold between inside and outside, the tactility of material, lightness and darkness, height and volume. The leaves of the Gingko tree will gradually change from green to a brilliant gold-yellow color during the summer and into the fall. The choice of a gingko was motivated by the species' demonstrated climate change resistance and its contribution to Kensington Gardens' varied treescape. After the Pavilion closes in October, the species—which is immune to many modern pests and diseases—will be transplanted in the park.Tabassum elaborates on her idea for the Pavilion to serve as a multipurpose area where guests can congregate and bond via dialogue and information exchange in an age of growing censorship. The books that Tabassum and her colleagues at MTA have put together honor the diversity of Bangladesh, Bengali literature, poetry, ecology, and culture. It is housed on shelves that are integrated into the building and references the Pavilion's afterlife, which is a library that is accessible to everyone and is no longer located on Serpentine's lawn.“The Serpentine Pavilion celebrates the London summer—a time to be outdoors, connecting with friends and family in Kensington Gardens. We want to celebrate the tradition of park-going. "On a sunny day, the play of filtered daylight through the translucent facade draws on the memory of being under a Shamiyana at a Bengali wedding. Built from bamboo and decorated cloth, Shamiyanas convene hundreds of guests on any occasion," said Marina Tabassum, Architect, Marina Tabassum Architects (MTA). The Serpentine Pavilion offers a unique platform under the summer sun to unite as people rich in diversity. How can we transcend our differences and connect as humans?.""The Serpentine Pavilion offers a place where people of diverse backgrounds, ages and cultures can come together under one roof and call for action, facilitating dialogues that expand our boundaries of tolerance and respect," Tabassum added."We are thrilled to be working with Marina and her team on this year's Pavilion. The project, with its tight timescales and unique engineering challenges, is always particularly rewarding for our team of engineers and project managers," said Jon Leach, Director of AECOM. "Celebrating our thirteenth year on the Pavilion, it is fantastic to work with the Serpentine and the entire team once again to bring this year's design to life," Leach added.In 2024, architect, researcher and educator Marina Tabassum was named as the world's most influential architects in the 2024 TIME100 Next List by TIME Magazine. In 20216, Tabassum was awarded the Aga Khan Award for Architecture with Bait Ur Rouf Mosque, Dhaka, Bangladesh.Founded in 2005 after Tabassum's ten-year partnership with URBANA, Marina Tabassum Architects has created environmentally, politically, and socially concerned architectural designs. MTA carries out research on environmental deterioration in Bangladesh, a country particularly susceptible to the effects of climate change, in addition to buildings situated in Dhaka, the surrounding areas, and other regions of the country.All images © Iwan Baan, courtesy of Serpentine.> via Serpentine Galleries 
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  • Senate response to White House budget for NASA: Keep SLS, nix science

    Congress loves SLS

    Senate response to White House budget for NASA: Keep SLS, nix science

    Gateway is back, baby.

    Eric Berger



    Jun 5, 2025 7:55 pm

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    Senate Commerce Committee Chairman Ted Cruzat a hearing on Tuesday, January 28, 2025.

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    Getty Images | Tom Williams

    Senate Commerce Committee Chairman Ted Cruzat a hearing on Tuesday, January 28, 2025.

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    Getty Images | Tom Williams

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    Negotiations over the US federal budget for fiscal year 2026 are in the beginning stages, but when it comes to space, the fault lines are already solidifying in the Senate.
    The Trump White House released its budget request last Friday, and this included detailed information about its plans for NASA. On Thursday, just days later, the US Senate shot back with its own budget priorities for the space agency.
    The US budget process is complicated and somewhat broken in recent years, as Congress has failed to pass a budget on time. So, we are probably at least several months away from seeing a final fiscal year 2026 budget from Congress. But we got our first glimpse of the Senate's thinking when the chair of the Committee on Commerce, Science, and Transportation, Sen. Ted Cruzreleased his "legislative directives" for NASA on Thursday
    These specific directives concern "reconciliation" for the current budget year, which are supplemental appropriations for NASA and other federal agencies under the purview of Cruz's committee. And this committee does not actually write the budget; that's left to appropriations committees in the House and Senate.
    Senate space priorities
    However, Cruz is one of the most important voices in the US Senate on space policy, and the directives released Thursday indicate where he intends to line up on NASA during the upcoming budget fights.
    Here is how his budget ideas align with the White House priorities in three key areas:

    Science: The Trump White House budget sought to significantly cut the space agency's science budget, from billion to billion, including the cancellation of some major missions. Cruz makes no comment on most of the science budget, but in calling for a Mars Telecommunications Orbiter, he is signaling support for a Mars Sample Return Mission.
    Lunar Gateway: The Trump administration called for the cancellation of a small space station to be built in an elongated lunar orbit. There is very uneven support for this in the space community, but it is being led at Johnson Space Center, in Cruz's home state. Cruz says Congress should "fully fund" the Gateway as "critical" infrastructure.
    Space Launch System and Orion: The Trump administration sought to cancel the large expensive rocket and spacecraft after Artemis III, the first lunar landing. Cruz calls for additional funding for at least Artemis IV and Artemis V.

    This legislation, the committee said in a messaging document, "Dedicates almost billion to win the new space race with China and ensure America dominates space. Makes targeted, critical investments in Mars-forward technology, Artemis Missions and Moon to Mars program, and the International Space Station."
    The reality is that it signals that Republicans in the US Senate are not particularly interested in sending humans to Mars, probably are OK with the majority of cuts to science programs at NASA, and want to keep the status quo on Artemis, including the Space Launch System rocket.
    Where things go from here
    It is difficult to forecast where US space policy will go from here. The very public breakup between President Trump and SpaceX founder Elon Musk on Thursday significantly complicates the equation. At one point, Trump and Musk were both championing sending humans to Mars, but Musk is gone from the administration, and Trump may abandon that idea due to their rift.
    For what it's worth, a political appointee in NASA Communications said on Thursday that the president's vision for space—Trump spoke of landing humans on Mars frequently during his campaign speeches—will continue to be implemented.
    "NASA will continue to execute upon the President’s vision for the future of space," NASA's press secretary, Bethany Stevens, said on X. "We will continue to work with our industry partners to ensure the President’s objectives in space are met."
    Congress, it seems, may be heading in a different direction.

    Eric Berger
    Senior Space Editor

    Eric Berger
    Senior Space Editor

    Eric Berger is the senior space editor at Ars Technica, covering everything from astronomy to private space to NASA policy, and author of two books: Liftoff, about the rise of SpaceX; and Reentry, on the development of the Falcon 9 rocket and Dragon. A certified meteorologist, Eric lives in Houston.

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    #senate #response #white #house #budget
    Senate response to White House budget for NASA: Keep SLS, nix science
    Congress loves SLS Senate response to White House budget for NASA: Keep SLS, nix science Gateway is back, baby. Eric Berger – Jun 5, 2025 7:55 pm | 77 Senate Commerce Committee Chairman Ted Cruzat a hearing on Tuesday, January 28, 2025. Credit: Getty Images | Tom Williams Senate Commerce Committee Chairman Ted Cruzat a hearing on Tuesday, January 28, 2025. Credit: Getty Images | Tom Williams Story text Size Small Standard Large Width * Standard Wide Links Standard Orange * Subscribers only   Learn more Negotiations over the US federal budget for fiscal year 2026 are in the beginning stages, but when it comes to space, the fault lines are already solidifying in the Senate. The Trump White House released its budget request last Friday, and this included detailed information about its plans for NASA. On Thursday, just days later, the US Senate shot back with its own budget priorities for the space agency. The US budget process is complicated and somewhat broken in recent years, as Congress has failed to pass a budget on time. So, we are probably at least several months away from seeing a final fiscal year 2026 budget from Congress. But we got our first glimpse of the Senate's thinking when the chair of the Committee on Commerce, Science, and Transportation, Sen. Ted Cruzreleased his "legislative directives" for NASA on Thursday These specific directives concern "reconciliation" for the current budget year, which are supplemental appropriations for NASA and other federal agencies under the purview of Cruz's committee. And this committee does not actually write the budget; that's left to appropriations committees in the House and Senate. Senate space priorities However, Cruz is one of the most important voices in the US Senate on space policy, and the directives released Thursday indicate where he intends to line up on NASA during the upcoming budget fights. Here is how his budget ideas align with the White House priorities in three key areas: Science: The Trump White House budget sought to significantly cut the space agency's science budget, from billion to billion, including the cancellation of some major missions. Cruz makes no comment on most of the science budget, but in calling for a Mars Telecommunications Orbiter, he is signaling support for a Mars Sample Return Mission. Lunar Gateway: The Trump administration called for the cancellation of a small space station to be built in an elongated lunar orbit. There is very uneven support for this in the space community, but it is being led at Johnson Space Center, in Cruz's home state. Cruz says Congress should "fully fund" the Gateway as "critical" infrastructure. Space Launch System and Orion: The Trump administration sought to cancel the large expensive rocket and spacecraft after Artemis III, the first lunar landing. Cruz calls for additional funding for at least Artemis IV and Artemis V. This legislation, the committee said in a messaging document, "Dedicates almost billion to win the new space race with China and ensure America dominates space. Makes targeted, critical investments in Mars-forward technology, Artemis Missions and Moon to Mars program, and the International Space Station." The reality is that it signals that Republicans in the US Senate are not particularly interested in sending humans to Mars, probably are OK with the majority of cuts to science programs at NASA, and want to keep the status quo on Artemis, including the Space Launch System rocket. Where things go from here It is difficult to forecast where US space policy will go from here. The very public breakup between President Trump and SpaceX founder Elon Musk on Thursday significantly complicates the equation. At one point, Trump and Musk were both championing sending humans to Mars, but Musk is gone from the administration, and Trump may abandon that idea due to their rift. For what it's worth, a political appointee in NASA Communications said on Thursday that the president's vision for space—Trump spoke of landing humans on Mars frequently during his campaign speeches—will continue to be implemented. "NASA will continue to execute upon the President’s vision for the future of space," NASA's press secretary, Bethany Stevens, said on X. "We will continue to work with our industry partners to ensure the President’s objectives in space are met." Congress, it seems, may be heading in a different direction. Eric Berger Senior Space Editor Eric Berger Senior Space Editor Eric Berger is the senior space editor at Ars Technica, covering everything from astronomy to private space to NASA policy, and author of two books: Liftoff, about the rise of SpaceX; and Reentry, on the development of the Falcon 9 rocket and Dragon. A certified meteorologist, Eric lives in Houston. 77 Comments #senate #response #white #house #budget
    ARSTECHNICA.COM
    Senate response to White House budget for NASA: Keep SLS, nix science
    Congress loves SLS Senate response to White House budget for NASA: Keep SLS, nix science Gateway is back, baby. Eric Berger – Jun 5, 2025 7:55 pm | 77 Senate Commerce Committee Chairman Ted Cruz (R-Texas) at a hearing on Tuesday, January 28, 2025. Credit: Getty Images | Tom Williams Senate Commerce Committee Chairman Ted Cruz (R-Texas) at a hearing on Tuesday, January 28, 2025. Credit: Getty Images | Tom Williams Story text Size Small Standard Large Width * Standard Wide Links Standard Orange * Subscribers only   Learn more Negotiations over the US federal budget for fiscal year 2026 are in the beginning stages, but when it comes to space, the fault lines are already solidifying in the Senate. The Trump White House released its budget request last Friday, and this included detailed information about its plans for NASA. On Thursday, just days later, the US Senate shot back with its own budget priorities for the space agency. The US budget process is complicated and somewhat broken in recent years, as Congress has failed to pass a budget on time. So, we are probably at least several months away from seeing a final fiscal year 2026 budget from Congress. But we got our first glimpse of the Senate's thinking when the chair of the Committee on Commerce, Science, and Transportation, Sen. Ted Cruz (R-Texas) released his "legislative directives" for NASA on Thursday These specific directives concern "reconciliation" for the current budget year, which are supplemental appropriations for NASA and other federal agencies under the purview of Cruz's committee. And this committee does not actually write the budget; that's left to appropriations committees in the House and Senate. Senate space priorities However, Cruz is one of the most important voices in the US Senate on space policy, and the directives released Thursday indicate where he intends to line up on NASA during the upcoming budget fights. Here is how his budget ideas align with the White House priorities in three key areas: Science: The Trump White House budget sought to significantly cut the space agency's science budget, from $7.33 billion to $3.91 billion, including the cancellation of some major missions. Cruz makes no comment on most of the science budget, but in calling for a Mars Telecommunications Orbiter, he is signaling support for a Mars Sample Return Mission. Lunar Gateway: The Trump administration called for the cancellation of a small space station to be built in an elongated lunar orbit. There is very uneven support for this in the space community, but it is being led at Johnson Space Center, in Cruz's home state. Cruz says Congress should "fully fund" the Gateway as "critical" infrastructure. Space Launch System and Orion: The Trump administration sought to cancel the large expensive rocket and spacecraft after Artemis III, the first lunar landing. Cruz calls for additional funding for at least Artemis IV and Artemis V. This legislation, the committee said in a messaging document, "Dedicates almost $10 billion to win the new space race with China and ensure America dominates space. Makes targeted, critical investments in Mars-forward technology, Artemis Missions and Moon to Mars program, and the International Space Station." The reality is that it signals that Republicans in the US Senate are not particularly interested in sending humans to Mars, probably are OK with the majority of cuts to science programs at NASA, and want to keep the status quo on Artemis, including the Space Launch System rocket. Where things go from here It is difficult to forecast where US space policy will go from here. The very public breakup between President Trump and SpaceX founder Elon Musk on Thursday significantly complicates the equation. At one point, Trump and Musk were both championing sending humans to Mars, but Musk is gone from the administration, and Trump may abandon that idea due to their rift. For what it's worth, a political appointee in NASA Communications said on Thursday that the president's vision for space—Trump spoke of landing humans on Mars frequently during his campaign speeches—will continue to be implemented. "NASA will continue to execute upon the President’s vision for the future of space," NASA's press secretary, Bethany Stevens, said on X. "We will continue to work with our industry partners to ensure the President’s objectives in space are met." Congress, it seems, may be heading in a different direction. Eric Berger Senior Space Editor Eric Berger Senior Space Editor Eric Berger is the senior space editor at Ars Technica, covering everything from astronomy to private space to NASA policy, and author of two books: Liftoff, about the rise of SpaceX; and Reentry, on the development of the Falcon 9 rocket and Dragon. A certified meteorologist, Eric lives in Houston. 77 Comments
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  • New Multi-Axis Tool from Virginia Tech Boosts Fiber-Reinforced 3D Printing

    Researchers from the Department of Mechanical Engineering at Virginia Tech have introduced a continuous fiber reinforcementdeposition tool designed for multi-axis 3D printing, significantly enhancing mechanical performance in composite structures. Led by Kieran D. Beaumont, Joseph R. Kubalak, and Christopher B. Williams, and published in Springer Nature Link, the study demonstrates an 820% improvement in maximum load capacity compared to conventional planar short carbon fiber3D printing methods. This tool integrates three key functions: reliable fiber cutting and re-feeding, in situ fiber volume fraction control, and a slender collision volume to support complex multi-axis toolpaths.
    The newly developed deposition tool addresses critical challenges in CFR additive manufacturing. It is capable of cutting and re-feeding continuous fibers during travel movements, a function required to create complex geometries without material tearing or print failure. In situ control of fiber volume fraction is also achieved by adjusting the polymer extrusion rate. A slender geometry minimizes collisions between the tool and the printed part during multi-axis movements.
    The researchers designed the tool to co-extrude a thermoplastic polymer matrix with a continuous carbon fibertowpreg. This approach allowed reliable fiber re-feeding after each cut and enabled printing with variable fiber content within a single part. The tool’s slender collision volume supports increased range of motion for the robotic arm used in the experiments, allowing alignment of fibers with three-dimensional load paths in complex structures.
    The six Degree-of-Freedom Robotic Arm printing a multi-axis geometry from a CFR polymer composite. Photo via Springer Nature Link.
    Mechanical Testing Confirms Load-Bearing Improvements
    Mechanical tests evaluated the impact of continuous fiber reinforcement on polylactic acidparts. In tensile tests, samples reinforced with continuous carbon fibers achieved a tensile strength of 190.76 MPa and a tensile modulus of 9.98 GPa in the fiber direction. These values compare to 60.31 MPa and 3.01 GPa for neat PLA, and 56.92 MPa and 4.30 GPa for parts containing short carbon fibers. Additional tests assessed intra-layer and inter-layer performance, revealing that the continuous fiber–reinforced material had reduced mechanical properties in these orientations. Compared to neat PLA, intra-layer tensile strength and modulus dropped by 66% and 63%, respectively, and inter-layer strength and modulus decreased by 86% and 60%.
    Researchers printed curved tensile bar geometries using three methods to evaluate performance in parts with three-dimensional load paths: planar short carbon fiber–reinforced PLA, multi-axis short fiber–reinforced samples, and multi-axis continuous fiber–reinforced composites. The multi-axis short fiber–reinforced parts showed a 41.6% increase in maximum load compared to their planar counterparts. Meanwhile, multi-axis continuous fiber–reinforced parts absorbed loads 8.2 times higher than the planar short fiber–reinforced specimens. Scanning electron microscopyimages of fracture surfaces revealed fiber pull-out and limited fiber-matrix bonding, particularly in samples with continuous fibers.
    Schematic illustration of common continuous fiber reinforcement–material extrusionmodalities: in situ impregnation, towpreg extrusion, and co-extrusion with towpreg. Photo via Springer Nature Link.
    To verify the tool’s fiber cutting and re-feeding capability, the researchers printed a 100 × 150 × 3 mm rectangular plaque that required 426 cutting and re-feeding operations across six layers. The deposition tool achieved a 100% success rate, demonstrating reliable cutting and re-feeding without fiber clogging. This reliability is critical for manufacturing complex structures that require frequent travel movements between deposition paths.
    In situ fiber volume fraction control was validated through printing a rectangular prism sample with varying polymer feed rates, road widths, and layer heights. The fiber volume fractions achieved in different sections of the part were 6.51%, 8.00%, and 9.86%, as measured by cross-sectional microscopy and image analysis. Although lower than some literature reports, the researchers attributed this to the specific combination of tool geometry, polymer-fiber interaction time, and print speed.
    The tool uses Anisoprint’s CCF towpreg, a pre-impregnated continuous carbon fiber product with a fiber volume fraction of 57% and a diameter of 0.35 mm. 3DXTECH’s black PLA and SCF-PLA filaments were selected to ensure consistent matrix properties and avoid the influence of pigment variations on mechanical testing. The experiments were conducted using an ABB IRB 4600–40/2.55 robotic arm equipped with a tool changer for switching between the CFR-MEX deposition tool and a standard MEX tool with an elongated nozzle for planar prints.
    Deposition Tool CAD and Assembly. Photo via Springer Nature Link.
    Context Within Existing Research and Future Directions
    Continuous fiber reinforcement in additive manufacturing has previously demonstrated significant improvements in part performance, with some studies reporting tensile strengths of up to 650 MPa for PLA composites reinforced with continuous carbon fibers. However, traditional three-axis printing methods restrict fiber orientation to planar directions, limiting these gains to within the XY-plane. Multi-axis 3D printing approaches have demonstrated improved load-bearing capacity in short-fiber reinforced parts. For example, multi-axis printed samples have shown failure loads several times higher than planar-printed counterparts in pressure cap and curved geometry applications.
    Virginia Tech’s tool integrates multiple functionalities that previous tools in literature could not achieve simultaneously. It combines a polymer feeder based on a dual drive extruder, a fiber cutter and re-feeder assembly, and a co-extrusion hotend with adjustable interaction time for fiber-polymer bonding. A needle-like geometry and external pneumatic cooling pipes reduce the risk of collision with the printed part during multi-axis reorientation. Measured collision volume angles were 56.2° for the full tool and 41.6° for the hotend assembly.
    Load-extension performance graphs for curved tensile bars. Photo via Springer Nature Link.
    Despite these advances, the researchers identified challenges related to weak bonding between the fiber and the polymer matrix. SEM images showed limited impregnation of the polymer into the fiber towpreg, with the fiber-matrix interface remaining a key area for future work. The study highlights that optimizing fiber tow sizing and improving the fiber-polymer interaction time during printing could enhance inter-layer and intra-layer performance. The results also suggest that advanced toolpath planning algorithms could further leverage the tool’s ability to align fiber deposition along three-dimensional load paths, improving mechanical performance in functional parts.
    The publication in Springer Nature Link documents the full design, validation experiments, and mechanical characterization of the CFR-MEX tool. The work adds to a growing body of research on multi-axis additive manufacturing, particularly in combining continuous fiber reinforcement with complex geometries.
    Take the 3DPI Reader Survey — shape the future of AM reporting in under 5 minutes.
    Ready to discover who won the 20243D Printing Industry Awards?
    Subscribe to the 3D Printing Industry newsletter to stay updated with the latest news and insights.
    Featured photo shows the six Degree-of-Freedom Robotic Arm printing a multi-axis geometry. Photo via Springer Nature Link.

    Anyer Tenorio Lara
    Anyer Tenorio Lara is an emerging tech journalist passionate about uncovering the latest advances in technology and innovation. With a sharp eye for detail and a talent for storytelling, Anyer has quickly made a name for himself in the tech community. Anyer's articles aim to make complex subjects accessible and engaging for a broad audience. In addition to his writing, Anyer enjoys participating in industry events and discussions, eager to learn and share knowledge in the dynamic world of technology.
    #new #multiaxis #tool #virginia #tech
    New Multi-Axis Tool from Virginia Tech Boosts Fiber-Reinforced 3D Printing
    Researchers from the Department of Mechanical Engineering at Virginia Tech have introduced a continuous fiber reinforcementdeposition tool designed for multi-axis 3D printing, significantly enhancing mechanical performance in composite structures. Led by Kieran D. Beaumont, Joseph R. Kubalak, and Christopher B. Williams, and published in Springer Nature Link, the study demonstrates an 820% improvement in maximum load capacity compared to conventional planar short carbon fiber3D printing methods. This tool integrates three key functions: reliable fiber cutting and re-feeding, in situ fiber volume fraction control, and a slender collision volume to support complex multi-axis toolpaths. The newly developed deposition tool addresses critical challenges in CFR additive manufacturing. It is capable of cutting and re-feeding continuous fibers during travel movements, a function required to create complex geometries without material tearing or print failure. In situ control of fiber volume fraction is also achieved by adjusting the polymer extrusion rate. A slender geometry minimizes collisions between the tool and the printed part during multi-axis movements. The researchers designed the tool to co-extrude a thermoplastic polymer matrix with a continuous carbon fibertowpreg. This approach allowed reliable fiber re-feeding after each cut and enabled printing with variable fiber content within a single part. The tool’s slender collision volume supports increased range of motion for the robotic arm used in the experiments, allowing alignment of fibers with three-dimensional load paths in complex structures. The six Degree-of-Freedom Robotic Arm printing a multi-axis geometry from a CFR polymer composite. Photo via Springer Nature Link. Mechanical Testing Confirms Load-Bearing Improvements Mechanical tests evaluated the impact of continuous fiber reinforcement on polylactic acidparts. In tensile tests, samples reinforced with continuous carbon fibers achieved a tensile strength of 190.76 MPa and a tensile modulus of 9.98 GPa in the fiber direction. These values compare to 60.31 MPa and 3.01 GPa for neat PLA, and 56.92 MPa and 4.30 GPa for parts containing short carbon fibers. Additional tests assessed intra-layer and inter-layer performance, revealing that the continuous fiber–reinforced material had reduced mechanical properties in these orientations. Compared to neat PLA, intra-layer tensile strength and modulus dropped by 66% and 63%, respectively, and inter-layer strength and modulus decreased by 86% and 60%. Researchers printed curved tensile bar geometries using three methods to evaluate performance in parts with three-dimensional load paths: planar short carbon fiber–reinforced PLA, multi-axis short fiber–reinforced samples, and multi-axis continuous fiber–reinforced composites. The multi-axis short fiber–reinforced parts showed a 41.6% increase in maximum load compared to their planar counterparts. Meanwhile, multi-axis continuous fiber–reinforced parts absorbed loads 8.2 times higher than the planar short fiber–reinforced specimens. Scanning electron microscopyimages of fracture surfaces revealed fiber pull-out and limited fiber-matrix bonding, particularly in samples with continuous fibers. Schematic illustration of common continuous fiber reinforcement–material extrusionmodalities: in situ impregnation, towpreg extrusion, and co-extrusion with towpreg. Photo via Springer Nature Link. To verify the tool’s fiber cutting and re-feeding capability, the researchers printed a 100 × 150 × 3 mm rectangular plaque that required 426 cutting and re-feeding operations across six layers. The deposition tool achieved a 100% success rate, demonstrating reliable cutting and re-feeding without fiber clogging. This reliability is critical for manufacturing complex structures that require frequent travel movements between deposition paths. In situ fiber volume fraction control was validated through printing a rectangular prism sample with varying polymer feed rates, road widths, and layer heights. The fiber volume fractions achieved in different sections of the part were 6.51%, 8.00%, and 9.86%, as measured by cross-sectional microscopy and image analysis. Although lower than some literature reports, the researchers attributed this to the specific combination of tool geometry, polymer-fiber interaction time, and print speed. The tool uses Anisoprint’s CCF towpreg, a pre-impregnated continuous carbon fiber product with a fiber volume fraction of 57% and a diameter of 0.35 mm. 3DXTECH’s black PLA and SCF-PLA filaments were selected to ensure consistent matrix properties and avoid the influence of pigment variations on mechanical testing. The experiments were conducted using an ABB IRB 4600–40/2.55 robotic arm equipped with a tool changer for switching between the CFR-MEX deposition tool and a standard MEX tool with an elongated nozzle for planar prints. Deposition Tool CAD and Assembly. Photo via Springer Nature Link. Context Within Existing Research and Future Directions Continuous fiber reinforcement in additive manufacturing has previously demonstrated significant improvements in part performance, with some studies reporting tensile strengths of up to 650 MPa for PLA composites reinforced with continuous carbon fibers. However, traditional three-axis printing methods restrict fiber orientation to planar directions, limiting these gains to within the XY-plane. Multi-axis 3D printing approaches have demonstrated improved load-bearing capacity in short-fiber reinforced parts. For example, multi-axis printed samples have shown failure loads several times higher than planar-printed counterparts in pressure cap and curved geometry applications. Virginia Tech’s tool integrates multiple functionalities that previous tools in literature could not achieve simultaneously. It combines a polymer feeder based on a dual drive extruder, a fiber cutter and re-feeder assembly, and a co-extrusion hotend with adjustable interaction time for fiber-polymer bonding. A needle-like geometry and external pneumatic cooling pipes reduce the risk of collision with the printed part during multi-axis reorientation. Measured collision volume angles were 56.2° for the full tool and 41.6° for the hotend assembly. Load-extension performance graphs for curved tensile bars. Photo via Springer Nature Link. Despite these advances, the researchers identified challenges related to weak bonding between the fiber and the polymer matrix. SEM images showed limited impregnation of the polymer into the fiber towpreg, with the fiber-matrix interface remaining a key area for future work. The study highlights that optimizing fiber tow sizing and improving the fiber-polymer interaction time during printing could enhance inter-layer and intra-layer performance. The results also suggest that advanced toolpath planning algorithms could further leverage the tool’s ability to align fiber deposition along three-dimensional load paths, improving mechanical performance in functional parts. The publication in Springer Nature Link documents the full design, validation experiments, and mechanical characterization of the CFR-MEX tool. The work adds to a growing body of research on multi-axis additive manufacturing, particularly in combining continuous fiber reinforcement with complex geometries. Take the 3DPI Reader Survey — shape the future of AM reporting in under 5 minutes. Ready to discover who won the 20243D Printing Industry Awards? Subscribe to the 3D Printing Industry newsletter to stay updated with the latest news and insights. Featured photo shows the six Degree-of-Freedom Robotic Arm printing a multi-axis geometry. Photo via Springer Nature Link. Anyer Tenorio Lara Anyer Tenorio Lara is an emerging tech journalist passionate about uncovering the latest advances in technology and innovation. With a sharp eye for detail and a talent for storytelling, Anyer has quickly made a name for himself in the tech community. Anyer's articles aim to make complex subjects accessible and engaging for a broad audience. In addition to his writing, Anyer enjoys participating in industry events and discussions, eager to learn and share knowledge in the dynamic world of technology. #new #multiaxis #tool #virginia #tech
    3DPRINTINGINDUSTRY.COM
    New Multi-Axis Tool from Virginia Tech Boosts Fiber-Reinforced 3D Printing
    Researchers from the Department of Mechanical Engineering at Virginia Tech have introduced a continuous fiber reinforcement (CFR) deposition tool designed for multi-axis 3D printing, significantly enhancing mechanical performance in composite structures. Led by Kieran D. Beaumont, Joseph R. Kubalak, and Christopher B. Williams, and published in Springer Nature Link, the study demonstrates an 820% improvement in maximum load capacity compared to conventional planar short carbon fiber (SCF) 3D printing methods. This tool integrates three key functions: reliable fiber cutting and re-feeding, in situ fiber volume fraction control, and a slender collision volume to support complex multi-axis toolpaths. The newly developed deposition tool addresses critical challenges in CFR additive manufacturing. It is capable of cutting and re-feeding continuous fibers during travel movements, a function required to create complex geometries without material tearing or print failure. In situ control of fiber volume fraction is also achieved by adjusting the polymer extrusion rate. A slender geometry minimizes collisions between the tool and the printed part during multi-axis movements. The researchers designed the tool to co-extrude a thermoplastic polymer matrix with a continuous carbon fiber (CCF) towpreg. This approach allowed reliable fiber re-feeding after each cut and enabled printing with variable fiber content within a single part. The tool’s slender collision volume supports increased range of motion for the robotic arm used in the experiments, allowing alignment of fibers with three-dimensional load paths in complex structures. The six Degree-of-Freedom Robotic Arm printing a multi-axis geometry from a CFR polymer composite. Photo via Springer Nature Link. Mechanical Testing Confirms Load-Bearing Improvements Mechanical tests evaluated the impact of continuous fiber reinforcement on polylactic acid (PLA) parts. In tensile tests, samples reinforced with continuous carbon fibers achieved a tensile strength of 190.76 MPa and a tensile modulus of 9.98 GPa in the fiber direction. These values compare to 60.31 MPa and 3.01 GPa for neat PLA, and 56.92 MPa and 4.30 GPa for parts containing short carbon fibers. Additional tests assessed intra-layer and inter-layer performance, revealing that the continuous fiber–reinforced material had reduced mechanical properties in these orientations. Compared to neat PLA, intra-layer tensile strength and modulus dropped by 66% and 63%, respectively, and inter-layer strength and modulus decreased by 86% and 60%. Researchers printed curved tensile bar geometries using three methods to evaluate performance in parts with three-dimensional load paths: planar short carbon fiber–reinforced PLA, multi-axis short fiber–reinforced samples, and multi-axis continuous fiber–reinforced composites. The multi-axis short fiber–reinforced parts showed a 41.6% increase in maximum load compared to their planar counterparts. Meanwhile, multi-axis continuous fiber–reinforced parts absorbed loads 8.2 times higher than the planar short fiber–reinforced specimens. Scanning electron microscopy (SEM) images of fracture surfaces revealed fiber pull-out and limited fiber-matrix bonding, particularly in samples with continuous fibers. Schematic illustration of common continuous fiber reinforcement–material extrusion (CFR-MEX) modalities: in situ impregnation, towpreg extrusion, and co-extrusion with towpreg. Photo via Springer Nature Link. To verify the tool’s fiber cutting and re-feeding capability, the researchers printed a 100 × 150 × 3 mm rectangular plaque that required 426 cutting and re-feeding operations across six layers. The deposition tool achieved a 100% success rate, demonstrating reliable cutting and re-feeding without fiber clogging. This reliability is critical for manufacturing complex structures that require frequent travel movements between deposition paths. In situ fiber volume fraction control was validated through printing a rectangular prism sample with varying polymer feed rates, road widths, and layer heights. The fiber volume fractions achieved in different sections of the part were 6.51%, 8.00%, and 9.86%, as measured by cross-sectional microscopy and image analysis. Although lower than some literature reports, the researchers attributed this to the specific combination of tool geometry, polymer-fiber interaction time, and print speed. The tool uses Anisoprint’s CCF towpreg, a pre-impregnated continuous carbon fiber product with a fiber volume fraction of 57% and a diameter of 0.35 mm. 3DXTECH’s black PLA and SCF-PLA filaments were selected to ensure consistent matrix properties and avoid the influence of pigment variations on mechanical testing. The experiments were conducted using an ABB IRB 4600–40/2.55 robotic arm equipped with a tool changer for switching between the CFR-MEX deposition tool and a standard MEX tool with an elongated nozzle for planar prints. Deposition Tool CAD and Assembly. Photo via Springer Nature Link. Context Within Existing Research and Future Directions Continuous fiber reinforcement in additive manufacturing has previously demonstrated significant improvements in part performance, with some studies reporting tensile strengths of up to 650 MPa for PLA composites reinforced with continuous carbon fibers. However, traditional three-axis printing methods restrict fiber orientation to planar directions, limiting these gains to within the XY-plane. Multi-axis 3D printing approaches have demonstrated improved load-bearing capacity in short-fiber reinforced parts. For example, multi-axis printed samples have shown failure loads several times higher than planar-printed counterparts in pressure cap and curved geometry applications. Virginia Tech’s tool integrates multiple functionalities that previous tools in literature could not achieve simultaneously. It combines a polymer feeder based on a dual drive extruder, a fiber cutter and re-feeder assembly, and a co-extrusion hotend with adjustable interaction time for fiber-polymer bonding. A needle-like geometry and external pneumatic cooling pipes reduce the risk of collision with the printed part during multi-axis reorientation. Measured collision volume angles were 56.2° for the full tool and 41.6° for the hotend assembly. Load-extension performance graphs for curved tensile bars. Photo via Springer Nature Link. Despite these advances, the researchers identified challenges related to weak bonding between the fiber and the polymer matrix. SEM images showed limited impregnation of the polymer into the fiber towpreg, with the fiber-matrix interface remaining a key area for future work. The study highlights that optimizing fiber tow sizing and improving the fiber-polymer interaction time during printing could enhance inter-layer and intra-layer performance. The results also suggest that advanced toolpath planning algorithms could further leverage the tool’s ability to align fiber deposition along three-dimensional load paths, improving mechanical performance in functional parts. The publication in Springer Nature Link documents the full design, validation experiments, and mechanical characterization of the CFR-MEX tool. The work adds to a growing body of research on multi-axis additive manufacturing, particularly in combining continuous fiber reinforcement with complex geometries. Take the 3DPI Reader Survey — shape the future of AM reporting in under 5 minutes. Ready to discover who won the 20243D Printing Industry Awards? Subscribe to the 3D Printing Industry newsletter to stay updated with the latest news and insights. Featured photo shows the six Degree-of-Freedom Robotic Arm printing a multi-axis geometry. Photo via Springer Nature Link. Anyer Tenorio Lara Anyer Tenorio Lara is an emerging tech journalist passionate about uncovering the latest advances in technology and innovation. With a sharp eye for detail and a talent for storytelling, Anyer has quickly made a name for himself in the tech community. Anyer's articles aim to make complex subjects accessible and engaging for a broad audience. In addition to his writing, Anyer enjoys participating in industry events and discussions, eager to learn and share knowledge in the dynamic world of technology.
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  • EA’s Black Panther Cancelled Due to Long Pre-Production Phase – Rumor

    Electronic Arts’ recent cancellation of Black Panther and the closure of Cliffhanger Games are the latest for the publisher as it looks to focus on key franchises like The Sims, Apex Legends, etc. However, its partnership with Marvel continues, which makes Black Panther’s cancellation that much more mysterious.
    Bloomberg’s Jason Schreier spoke to sources familiar with the project, and it was alleged to still be in the pre-production phase since starting development about four years prior. It led to frustration among leadership, even though Black Panther passed a “gate,” EA’s term for “a development milestone where executives review a game’s progress and decide whether to continue production.”
    Cliffhanger was founded in 2021, and building up the studio alongside the title proved challenging, and an “elongated” ideation period, combined with high salaries due to the studio’s base in Kirkland, Washington, didn’t help. The team reportedly began scaling up only recentlyto create a vertical slice.
    EA isn’t completely done with Marvel titles, though, as development on Motive’s Iron Man continues. Stay tuned for more updates in the meantime.
    #eas #black #panther #cancelled #due
    EA’s Black Panther Cancelled Due to Long Pre-Production Phase – Rumor
    Electronic Arts’ recent cancellation of Black Panther and the closure of Cliffhanger Games are the latest for the publisher as it looks to focus on key franchises like The Sims, Apex Legends, etc. However, its partnership with Marvel continues, which makes Black Panther’s cancellation that much more mysterious. Bloomberg’s Jason Schreier spoke to sources familiar with the project, and it was alleged to still be in the pre-production phase since starting development about four years prior. It led to frustration among leadership, even though Black Panther passed a “gate,” EA’s term for “a development milestone where executives review a game’s progress and decide whether to continue production.” Cliffhanger was founded in 2021, and building up the studio alongside the title proved challenging, and an “elongated” ideation period, combined with high salaries due to the studio’s base in Kirkland, Washington, didn’t help. The team reportedly began scaling up only recentlyto create a vertical slice. EA isn’t completely done with Marvel titles, though, as development on Motive’s Iron Man continues. Stay tuned for more updates in the meantime. #eas #black #panther #cancelled #due
    GAMINGBOLT.COM
    EA’s Black Panther Cancelled Due to Long Pre-Production Phase – Rumor
    Electronic Arts’ recent cancellation of Black Panther and the closure of Cliffhanger Games are the latest for the publisher as it looks to focus on key franchises like The Sims, Apex Legends, etc. However, its partnership with Marvel continues, which makes Black Panther’s cancellation that much more mysterious. Bloomberg’s Jason Schreier spoke to sources familiar with the project, and it was alleged to still be in the pre-production phase since starting development about four years prior. It led to frustration among leadership, even though Black Panther passed a “gate,” EA’s term for “a development milestone where executives review a game’s progress and decide whether to continue production.” Cliffhanger was founded in 2021, and building up the studio alongside the title proved challenging, and an “elongated” ideation period, combined with high salaries due to the studio’s base in Kirkland, Washington, didn’t help. The team reportedly began scaling up only recently (some layoffs were only there for a few weeks) to create a vertical slice. EA isn’t completely done with Marvel titles, though, as development on Motive’s Iron Man continues. Stay tuned for more updates in the meantime.
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  • Drone Footage Shows What Appears to Be a Cheap Tesla Prototype Zooming Around a Test Track

    Are we on the cusp of truly affordable Teslas? A YouTuber flew a drone over Tesla's Fremont test track and saw what may be its new cheap model racing around it.As spotted by Teslarati, new flyover footage from an account that calls itself "Met God in Wildnerness" — which along with frequent Fremont flyovers also publishes what appear to be Christian missives in Chinese — there's a good chance that the disguised vehicle could be a prototype for Tesla's purported affordable model."A disguised Tesla car testing on test track," the video's caption reads. "We could be seeing the new low cost model."Though the blog describes the vehicle as resembling a "compact Model Y," the black-and-white machine looks to our eyes like an elongated Volkswagen Beetle. In the video, it's seen stopping and going on the track, which is located off to the side of Tesla's manufacturing plant in Fremont, California, followed by a disguised Cybertruck.In its writeup, Teslarati notes that although there's a possibility the car is the new performance version of the Model Y, its compact size suggests it could be a prototype for the long-teased affordable model.As InsideEVs pinpointed back in April, Tesla admitted in its abysmal first-quarter earnings report for 2025 that switching over production lines to make room for the new Performance Model Y, which resulted in "several weeks of lost production" on the upgrade, was also paramount as it seeks to produce cheaper versions of its cars."During the switchover, we also prepared our factories for the launch of new models later this year," the report's fine print read. "Given economic uncertainty resulting from changing trade policy, more affordable options are as critical as ever."When discussing that earnings report in an investor call, CFO Vaibhav Taneja said that production of the cheaper model — which may utilize design aspects of Model 3 and Model Y — is "planned for June."As with most of the company's timelines, we're taking that one with several grains of salt — especially because CEO Elon Musk was mocking the idea of a Tesla, which he'd been promised for years, less than a year ago.Right now, we don't know any specifics about what will constitute an "affordable" Tesla or when it will hit production lines or dealerships — but that flyover video could be our first glimpse of what's to come.More on Tesla: Tesla Can't Find Legal Places to Store All Its Unsold CybertrucksShare This Article
    #drone #footage #shows #what #appears
    Drone Footage Shows What Appears to Be a Cheap Tesla Prototype Zooming Around a Test Track
    Are we on the cusp of truly affordable Teslas? A YouTuber flew a drone over Tesla's Fremont test track and saw what may be its new cheap model racing around it.As spotted by Teslarati, new flyover footage from an account that calls itself "Met God in Wildnerness" — which along with frequent Fremont flyovers also publishes what appear to be Christian missives in Chinese — there's a good chance that the disguised vehicle could be a prototype for Tesla's purported affordable model."A disguised Tesla car testing on test track," the video's caption reads. "We could be seeing the new low cost model."Though the blog describes the vehicle as resembling a "compact Model Y," the black-and-white machine looks to our eyes like an elongated Volkswagen Beetle. In the video, it's seen stopping and going on the track, which is located off to the side of Tesla's manufacturing plant in Fremont, California, followed by a disguised Cybertruck.In its writeup, Teslarati notes that although there's a possibility the car is the new performance version of the Model Y, its compact size suggests it could be a prototype for the long-teased affordable model.As InsideEVs pinpointed back in April, Tesla admitted in its abysmal first-quarter earnings report for 2025 that switching over production lines to make room for the new Performance Model Y, which resulted in "several weeks of lost production" on the upgrade, was also paramount as it seeks to produce cheaper versions of its cars."During the switchover, we also prepared our factories for the launch of new models later this year," the report's fine print read. "Given economic uncertainty resulting from changing trade policy, more affordable options are as critical as ever."When discussing that earnings report in an investor call, CFO Vaibhav Taneja said that production of the cheaper model — which may utilize design aspects of Model 3 and Model Y — is "planned for June."As with most of the company's timelines, we're taking that one with several grains of salt — especially because CEO Elon Musk was mocking the idea of a Tesla, which he'd been promised for years, less than a year ago.Right now, we don't know any specifics about what will constitute an "affordable" Tesla or when it will hit production lines or dealerships — but that flyover video could be our first glimpse of what's to come.More on Tesla: Tesla Can't Find Legal Places to Store All Its Unsold CybertrucksShare This Article #drone #footage #shows #what #appears
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    Drone Footage Shows What Appears to Be a Cheap Tesla Prototype Zooming Around a Test Track
    Are we on the cusp of truly affordable Teslas? A YouTuber flew a drone over Tesla's Fremont test track and saw what may be its new cheap model racing around it.As spotted by Teslarati, new flyover footage from an account that calls itself "Met God in Wildnerness" — which along with frequent Fremont flyovers also publishes what appear to be Christian missives in Chinese — there's a good chance that the disguised vehicle could be a prototype for Tesla's purported affordable model."A disguised Tesla car testing on test track," the video's caption reads. "We could be seeing the new low cost model."Though the blog describes the vehicle as resembling a "compact Model Y," the black-and-white machine looks to our eyes like an elongated Volkswagen Beetle. In the video, it's seen stopping and going on the track, which is located off to the side of Tesla's manufacturing plant in Fremont, California, followed by a disguised Cybertruck.In its writeup, Teslarati notes that although there's a possibility the car is the new performance version of the Model Y, its compact size suggests it could be a prototype for the long-teased affordable model.As InsideEVs pinpointed back in April, Tesla admitted in its abysmal first-quarter earnings report for 2025 that switching over production lines to make room for the new Performance Model Y, which resulted in "several weeks of lost production" on the upgrade, was also paramount as it seeks to produce cheaper versions of its cars."During the switchover, we also prepared our factories for the launch of new models later this year," the report's fine print read. "Given economic uncertainty resulting from changing trade policy, more affordable options are as critical as ever."When discussing that earnings report in an investor call, CFO Vaibhav Taneja said that production of the cheaper model — which may utilize design aspects of Model 3 and Model Y — is "planned for June."As with most of the company's timelines, we're taking that one with several grains of salt — especially because CEO Elon Musk was mocking the idea of a $25,000 Tesla, which he'd been promised for years, less than a year ago.Right now, we don't know any specifics about what will constitute an "affordable" Tesla or when it will hit production lines or dealerships — but that flyover video could be our first glimpse of what's to come.More on Tesla: Tesla Can't Find Legal Places to Store All Its Unsold CybertrucksShare This Article
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  • 10 Best Bike Gear For Urban Cyclists To Boost Safety & Convenience

    Navigating city streets by bicycle is an experience that blends independence, speed, and a closer connection to your surroundings. Yet, cycling in the urban landscape also means dealing with shifting weather, crowded roads, and the need to carry essentials in a way that doesn’t slow you down. Every ride calls for a careful balance of safety and convenience—whether you’re commuting to work, running errands, or simply exploring the city’s neighborhoods.
    Urban cyclists know that the right accessories can make all the difference. A secure lock offers peace of mind at every stop, while smart lights and protective gear boost visibility and confidence among traffic. The challenge of unpredictable rain or the need to carry bulky items can turn a simple trip into a logistical headache without the right solutions. Today’s innovative cycling accessories are designed to meet these demands, combining clever engineering with practical features to support every aspect of city riding. We have curated ten excellent products designed for cyclists who want to ride smarter, safer, and more comfortably in the city.
    1. Omnilock

    The Omnilock is a three-in-one accessory that acts as a heavy-duty bike lock, a bright taillight, and a portable tire inflator. Its integrated design means fewer separate gadgets to carry, making commuting more streamlined and convenient. The taillight increases visibility in low light, while the lock’s sturdy construction helps keep your bike secure at public racks or in urban parking spots.
    Urban cyclists benefit from knowing they have essential safety and emergency features always at hand. The tire inflator is built directly into the device, so unexpected flats can be handled on the go. Combining these tools into one compact accessory saves space in your bag and reduces the risk of forgetting a critical item during busy daily routines.
    What we like

    Combines lock, light, and inflator.
    Improves night visibility and security.

    What we dislike

    Heavier than standard locks.
    Not as compact as basic alternatives.

    2. Sherman Bike Backpack

    This bike backpack features a flexible tri-fold design with open sides, allowing you to carry large or irregularly shaped objects, like spare tires or boxes, that wouldn’t fit in traditional bags. Adjustable straps help secure oversized items, and the backpack adapts to different cargo shapes, making it ideal for city errands or racing support.
    It is great for urban cyclists, as it offers the freedom to carry whatever the day demands, from groceries and packages to cycling essentials. Its adaptable structure means fewer limitations, supporting spontaneous trips and unexpected needs. The open sides add versatility, while the overall design keeps your load steady and easy to manage on busy city streets.
    What we like

    Fits oversized and odd-shaped items.
    Adjustable, adaptable design.

    What we dislike

    Less protection from rain or dust.
    It can be awkward with heavy loads.

    3. BellBeats

    BellBeats is a digital bike bell that doubles as a Bluetooth speaker, mounting easily to your handlebars. It delivers clear, customizable alert tones for safety and can stream music, navigation, or calls from your phone. Its compact design keeps your cockpit tidy, while the rechargeable battery ensures consistent performance on daily rides.
    BellBeats makes it easy for cyclists to alert pedestrians and vehicles, even in noisy city environments. The ability to switch between bell functions and speaker mode adds convenience, letting you stay aware of traffic or enjoy entertainment without removing your hands from the bars. It’s a smart solution for both safety and enjoyment in the city.
    What we like

    Dual function as a bell and a speaker.
    Customizable tones for alerts.

    What we dislike

    Needs regular charging.
    Music quality is basic.

    4. vabsRider Bicycle Saddle

    The vabsRider saddle features a split, movable seat design that adapts to your pedaling motion. This dynamic movement reduces pressure on sensitive areas and aims to prevent soreness, allowing for longer, more comfortable rides. The saddle’s engineering helps distribute weight more evenly, supporting healthy posture and reducing fatigue.
    Urban cyclists are offered increased comfort, especially on longer commutes or frequent rides. The unique design helps alleviate the discomfort that can come from traditional saddles, making daily cycling a more inviting option. With less pain and better support, city riders can focus on navigating traffic and enjoying their journey.
    What we like

    Reduces pressure and soreness.
    Moves with the rider for comfort.

    What we dislike

    Unusual feel at first use.
    May not fit all seat posts.

    5. Flitedeck

    Flitedeck is a carbon fiber smart handlebar that integrates a touchscreen, built-in headlight, and wireless connectivityinto one cockpit. The system provides instant access to navigation, performance data, and lighting, all without cluttering the handlebars with separate devices. Its carbon construction keeps it lightweight and sleek.
    It is important for cyclists to have all essential controls and information in one place since it increases both safety and convenience. This integration helps reduce distractions, letting you focus on the road. Real-time data and built-in lighting make city rides easier to manage, especially when navigating unpredictable traffic or dimly lit streets.
    What we like

    Integrated touchscreen, lights, and connectivity.
    Streamlined, lightweight design.

    What we dislike

    Heavier than non-digital bars.
    Advanced setup required.

    6. STAN Airbag

    The STAN Airbag backpack deploys an airbag in 0.1 seconds during a crash, protecting your head, neck, chest, and back. The backpack includes an integrated back protector, offering added safety even without airbag deployment. The system is rechargeable and designed for everyday use, making it a practical upgrade for regular city cycling.
    For urban cyclists, this backpack brings peace of mind on unpredictable streets. The rapid-deploy airbag provides an extra layer of safety beyond a helmet, while the back protector helps shield against impacts. It’s a valuable choice for riders who prioritize safety on busy or high-risk commutes.
    What we like

    Fast-deploying airbag protection.
    Extra back protection is built in.

    What we dislike

    Heavier than standard backpacks.
    Needs regular charging and checks.

    7. Soft Top Cover

    The Soft Top Cover is a bike-mounted rain and wind shield that attaches quickly to most handlebars. It keeps your upper body, legs, and shoes dry without the need for rain gear. The cover tracks with your steering, is lightweight, and can be easily installed or removed for convenience.
    Urban cyclists benefit by staying dry and visible in wet weather, turning rainy commutes into manageable rides. The cover’s design is streamlined to reduce wind resistance, and its compactness allows easy storage when not in use. It eliminates the hassle of changing clothes or carrying extra rain gear for city trips.
    What we like

    Full-body rain and wind protection.
    Easy installation and removal.

    What we dislike

    Not as compact as a poncho.
    It can be awkward in strong crosswinds.

    8. Aerohead II Helmet

    The Aerohead II Helmet stands out with its aerodynamic, elongated shape and full wraparound visor. Its design reduces wind resistance and protects your eyes from the sun, dust, and debris. The helmet meets strict safety standards and is built for both speed and protection, with ample internal padding for comfort.
    Urban cyclists gain the advantage of improved safety and efficiency, particularly on fast commutes or when sharing busy roads with vehicles. The extended visor enhances field of vision and shields you from the elements, while the helmet’s streamlined profile helps reduce drag, even in stop-and-go city traffic.
    What we like

    Aerodynamic and protective design.
    Extended visor for sun and debris.

    What we dislike

    Bulky for casual use.
    A distinctive look may not suit everyone.

    9. AirBell

    The AirBell is a discreet bicycle bell that doubles as an anti-theft device by hiding an Apple AirTag inside. Its universal design fits standard handlebars and is easy to install, requiring just a single screw. The bell itself is made from aluminum for a classic, clear ring, while the rugged clamp uses fiber-reinforced plastic for added durability. The hidden compartment keeps your AirTag out of sight, adding a layer of security without drawing attention.
    The AirBell offers peace of mind and real-time tracking to cyclists, making it easier to locate your bike if it’s lost or stolen in a crowded city. The ability to use Apple’s Find My network gives riders a modern solution to bike theft, all while maintaining the bell’s core function for safety. The compact, affordable design makes it a practical upgrade for anyone who wants to protect their ride without extra bulk.
    What we like

    Discreet AirTag holder for tracking.
    Simple installation and universal fit.

    What we dislike

    Only works with Apple AirTag.
    Bell sound may be quieter than larger bells.

    10. The LIVALL LTSW21

    The LIVALL LTS21 wireless earphones are purpose-built for cyclists, featuring an open-ear design that preserves situational awareness while you ride. Unlike traditional earbuds, the LTS21 can be used with most cycling helmets thanks to modular attachments, including a secure sports band and a unique helmet bracket that mounts the earphones directly to your helmet. This setup ensures the earphones stay in place whether you’re riding, running, or working out.
    It offers urban cyclists the ability to listen to music, podcasts, or take calls without blocking out essential city sounds like car horns, traffic, or warnings from other riders. The open-ear design prioritizes safety, while the hands-free features support convenient communication on the go. Riders can interact with voice assistants and remain connected, all without compromising awareness on busy city streets.
    What we like

    Open-ear design maintains situational awareness.
    Helmet-friendly mounting for secure use.

    What we dislike

    Audio quality may not match in-ear earbuds.
    Open design may let in wind noise at high speeds.
    The post 10 Best Bike Gear For Urban Cyclists To Boost Safety & Convenience first appeared on Yanko Design.
    #best #bike #gear #urban #cyclists
    10 Best Bike Gear For Urban Cyclists To Boost Safety & Convenience
    Navigating city streets by bicycle is an experience that blends independence, speed, and a closer connection to your surroundings. Yet, cycling in the urban landscape also means dealing with shifting weather, crowded roads, and the need to carry essentials in a way that doesn’t slow you down. Every ride calls for a careful balance of safety and convenience—whether you’re commuting to work, running errands, or simply exploring the city’s neighborhoods. Urban cyclists know that the right accessories can make all the difference. A secure lock offers peace of mind at every stop, while smart lights and protective gear boost visibility and confidence among traffic. The challenge of unpredictable rain or the need to carry bulky items can turn a simple trip into a logistical headache without the right solutions. Today’s innovative cycling accessories are designed to meet these demands, combining clever engineering with practical features to support every aspect of city riding. We have curated ten excellent products designed for cyclists who want to ride smarter, safer, and more comfortably in the city. 1. Omnilock The Omnilock is a three-in-one accessory that acts as a heavy-duty bike lock, a bright taillight, and a portable tire inflator. Its integrated design means fewer separate gadgets to carry, making commuting more streamlined and convenient. The taillight increases visibility in low light, while the lock’s sturdy construction helps keep your bike secure at public racks or in urban parking spots. Urban cyclists benefit from knowing they have essential safety and emergency features always at hand. The tire inflator is built directly into the device, so unexpected flats can be handled on the go. Combining these tools into one compact accessory saves space in your bag and reduces the risk of forgetting a critical item during busy daily routines. What we like Combines lock, light, and inflator. Improves night visibility and security. What we dislike Heavier than standard locks. Not as compact as basic alternatives. 2. Sherman Bike Backpack This bike backpack features a flexible tri-fold design with open sides, allowing you to carry large or irregularly shaped objects, like spare tires or boxes, that wouldn’t fit in traditional bags. Adjustable straps help secure oversized items, and the backpack adapts to different cargo shapes, making it ideal for city errands or racing support. It is great for urban cyclists, as it offers the freedom to carry whatever the day demands, from groceries and packages to cycling essentials. Its adaptable structure means fewer limitations, supporting spontaneous trips and unexpected needs. The open sides add versatility, while the overall design keeps your load steady and easy to manage on busy city streets. What we like Fits oversized and odd-shaped items. Adjustable, adaptable design. What we dislike Less protection from rain or dust. It can be awkward with heavy loads. 3. BellBeats BellBeats is a digital bike bell that doubles as a Bluetooth speaker, mounting easily to your handlebars. It delivers clear, customizable alert tones for safety and can stream music, navigation, or calls from your phone. Its compact design keeps your cockpit tidy, while the rechargeable battery ensures consistent performance on daily rides. BellBeats makes it easy for cyclists to alert pedestrians and vehicles, even in noisy city environments. The ability to switch between bell functions and speaker mode adds convenience, letting you stay aware of traffic or enjoy entertainment without removing your hands from the bars. It’s a smart solution for both safety and enjoyment in the city. What we like Dual function as a bell and a speaker. Customizable tones for alerts. What we dislike Needs regular charging. Music quality is basic. 4. vabsRider Bicycle Saddle The vabsRider saddle features a split, movable seat design that adapts to your pedaling motion. This dynamic movement reduces pressure on sensitive areas and aims to prevent soreness, allowing for longer, more comfortable rides. The saddle’s engineering helps distribute weight more evenly, supporting healthy posture and reducing fatigue. Urban cyclists are offered increased comfort, especially on longer commutes or frequent rides. The unique design helps alleviate the discomfort that can come from traditional saddles, making daily cycling a more inviting option. With less pain and better support, city riders can focus on navigating traffic and enjoying their journey. What we like Reduces pressure and soreness. Moves with the rider for comfort. What we dislike Unusual feel at first use. May not fit all seat posts. 5. Flitedeck Flitedeck is a carbon fiber smart handlebar that integrates a touchscreen, built-in headlight, and wireless connectivityinto one cockpit. The system provides instant access to navigation, performance data, and lighting, all without cluttering the handlebars with separate devices. Its carbon construction keeps it lightweight and sleek. It is important for cyclists to have all essential controls and information in one place since it increases both safety and convenience. This integration helps reduce distractions, letting you focus on the road. Real-time data and built-in lighting make city rides easier to manage, especially when navigating unpredictable traffic or dimly lit streets. What we like Integrated touchscreen, lights, and connectivity. Streamlined, lightweight design. What we dislike Heavier than non-digital bars. Advanced setup required. 6. STAN Airbag The STAN Airbag backpack deploys an airbag in 0.1 seconds during a crash, protecting your head, neck, chest, and back. The backpack includes an integrated back protector, offering added safety even without airbag deployment. The system is rechargeable and designed for everyday use, making it a practical upgrade for regular city cycling. For urban cyclists, this backpack brings peace of mind on unpredictable streets. The rapid-deploy airbag provides an extra layer of safety beyond a helmet, while the back protector helps shield against impacts. It’s a valuable choice for riders who prioritize safety on busy or high-risk commutes. What we like Fast-deploying airbag protection. Extra back protection is built in. What we dislike Heavier than standard backpacks. Needs regular charging and checks. 7. Soft Top Cover The Soft Top Cover is a bike-mounted rain and wind shield that attaches quickly to most handlebars. It keeps your upper body, legs, and shoes dry without the need for rain gear. The cover tracks with your steering, is lightweight, and can be easily installed or removed for convenience. Urban cyclists benefit by staying dry and visible in wet weather, turning rainy commutes into manageable rides. The cover’s design is streamlined to reduce wind resistance, and its compactness allows easy storage when not in use. It eliminates the hassle of changing clothes or carrying extra rain gear for city trips. What we like Full-body rain and wind protection. Easy installation and removal. What we dislike Not as compact as a poncho. It can be awkward in strong crosswinds. 8. Aerohead II Helmet The Aerohead II Helmet stands out with its aerodynamic, elongated shape and full wraparound visor. Its design reduces wind resistance and protects your eyes from the sun, dust, and debris. The helmet meets strict safety standards and is built for both speed and protection, with ample internal padding for comfort. Urban cyclists gain the advantage of improved safety and efficiency, particularly on fast commutes or when sharing busy roads with vehicles. The extended visor enhances field of vision and shields you from the elements, while the helmet’s streamlined profile helps reduce drag, even in stop-and-go city traffic. What we like Aerodynamic and protective design. Extended visor for sun and debris. What we dislike Bulky for casual use. A distinctive look may not suit everyone. 9. AirBell The AirBell is a discreet bicycle bell that doubles as an anti-theft device by hiding an Apple AirTag inside. Its universal design fits standard handlebars and is easy to install, requiring just a single screw. The bell itself is made from aluminum for a classic, clear ring, while the rugged clamp uses fiber-reinforced plastic for added durability. The hidden compartment keeps your AirTag out of sight, adding a layer of security without drawing attention. The AirBell offers peace of mind and real-time tracking to cyclists, making it easier to locate your bike if it’s lost or stolen in a crowded city. The ability to use Apple’s Find My network gives riders a modern solution to bike theft, all while maintaining the bell’s core function for safety. The compact, affordable design makes it a practical upgrade for anyone who wants to protect their ride without extra bulk. What we like Discreet AirTag holder for tracking. Simple installation and universal fit. What we dislike Only works with Apple AirTag. Bell sound may be quieter than larger bells. 10. The LIVALL LTSW21 The LIVALL LTS21 wireless earphones are purpose-built for cyclists, featuring an open-ear design that preserves situational awareness while you ride. Unlike traditional earbuds, the LTS21 can be used with most cycling helmets thanks to modular attachments, including a secure sports band and a unique helmet bracket that mounts the earphones directly to your helmet. This setup ensures the earphones stay in place whether you’re riding, running, or working out. It offers urban cyclists the ability to listen to music, podcasts, or take calls without blocking out essential city sounds like car horns, traffic, or warnings from other riders. The open-ear design prioritizes safety, while the hands-free features support convenient communication on the go. Riders can interact with voice assistants and remain connected, all without compromising awareness on busy city streets. What we like Open-ear design maintains situational awareness. Helmet-friendly mounting for secure use. What we dislike Audio quality may not match in-ear earbuds. Open design may let in wind noise at high speeds. The post 10 Best Bike Gear For Urban Cyclists To Boost Safety & Convenience first appeared on Yanko Design. #best #bike #gear #urban #cyclists
    WWW.YANKODESIGN.COM
    10 Best Bike Gear For Urban Cyclists To Boost Safety & Convenience
    Navigating city streets by bicycle is an experience that blends independence, speed, and a closer connection to your surroundings. Yet, cycling in the urban landscape also means dealing with shifting weather, crowded roads, and the need to carry essentials in a way that doesn’t slow you down. Every ride calls for a careful balance of safety and convenience—whether you’re commuting to work, running errands, or simply exploring the city’s neighborhoods. Urban cyclists know that the right accessories can make all the difference. A secure lock offers peace of mind at every stop, while smart lights and protective gear boost visibility and confidence among traffic. The challenge of unpredictable rain or the need to carry bulky items can turn a simple trip into a logistical headache without the right solutions. Today’s innovative cycling accessories are designed to meet these demands, combining clever engineering with practical features to support every aspect of city riding. We have curated ten excellent products designed for cyclists who want to ride smarter, safer, and more comfortably in the city. 1. Omnilock The Omnilock is a three-in-one accessory that acts as a heavy-duty bike lock, a bright taillight, and a portable tire inflator. Its integrated design means fewer separate gadgets to carry, making commuting more streamlined and convenient. The taillight increases visibility in low light, while the lock’s sturdy construction helps keep your bike secure at public racks or in urban parking spots. Urban cyclists benefit from knowing they have essential safety and emergency features always at hand. The tire inflator is built directly into the device, so unexpected flats can be handled on the go. Combining these tools into one compact accessory saves space in your bag and reduces the risk of forgetting a critical item during busy daily routines. What we like Combines lock, light, and inflator. Improves night visibility and security. What we dislike Heavier than standard locks. Not as compact as basic alternatives. 2. Sherman Bike Backpack This bike backpack features a flexible tri-fold design with open sides, allowing you to carry large or irregularly shaped objects, like spare tires or boxes, that wouldn’t fit in traditional bags. Adjustable straps help secure oversized items, and the backpack adapts to different cargo shapes, making it ideal for city errands or racing support. It is great for urban cyclists, as it offers the freedom to carry whatever the day demands, from groceries and packages to cycling essentials. Its adaptable structure means fewer limitations, supporting spontaneous trips and unexpected needs. The open sides add versatility, while the overall design keeps your load steady and easy to manage on busy city streets. What we like Fits oversized and odd-shaped items. Adjustable, adaptable design. What we dislike Less protection from rain or dust. It can be awkward with heavy loads. 3. BellBeats BellBeats is a digital bike bell that doubles as a Bluetooth speaker, mounting easily to your handlebars. It delivers clear, customizable alert tones for safety and can stream music, navigation, or calls from your phone. Its compact design keeps your cockpit tidy, while the rechargeable battery ensures consistent performance on daily rides. BellBeats makes it easy for cyclists to alert pedestrians and vehicles, even in noisy city environments. The ability to switch between bell functions and speaker mode adds convenience, letting you stay aware of traffic or enjoy entertainment without removing your hands from the bars. It’s a smart solution for both safety and enjoyment in the city. What we like Dual function as a bell and a speaker. Customizable tones for alerts. What we dislike Needs regular charging. Music quality is basic. 4. vabsRider Bicycle Saddle The vabsRider saddle features a split, movable seat design that adapts to your pedaling motion. This dynamic movement reduces pressure on sensitive areas and aims to prevent soreness, allowing for longer, more comfortable rides. The saddle’s engineering helps distribute weight more evenly, supporting healthy posture and reducing fatigue. Urban cyclists are offered increased comfort, especially on longer commutes or frequent rides. The unique design helps alleviate the discomfort that can come from traditional saddles, making daily cycling a more inviting option. With less pain and better support, city riders can focus on navigating traffic and enjoying their journey. What we like Reduces pressure and soreness. Moves with the rider for comfort. What we dislike Unusual feel at first use. May not fit all seat posts. 5. Flitedeck Flitedeck is a carbon fiber smart handlebar that integrates a touchscreen, built-in headlight, and wireless connectivity (Bluetooth, ANT+, WiFi, 5G) into one cockpit. The system provides instant access to navigation, performance data, and lighting, all without cluttering the handlebars with separate devices. Its carbon construction keeps it lightweight and sleek. It is important for cyclists to have all essential controls and information in one place since it increases both safety and convenience. This integration helps reduce distractions, letting you focus on the road. Real-time data and built-in lighting make city rides easier to manage, especially when navigating unpredictable traffic or dimly lit streets. What we like Integrated touchscreen, lights, and connectivity. Streamlined, lightweight design. What we dislike Heavier than non-digital bars. Advanced setup required. 6. STAN Airbag The STAN Airbag backpack deploys an airbag in 0.1 seconds during a crash, protecting your head, neck, chest, and back. The backpack includes an integrated back protector, offering added safety even without airbag deployment. The system is rechargeable and designed for everyday use, making it a practical upgrade for regular city cycling. For urban cyclists, this backpack brings peace of mind on unpredictable streets. The rapid-deploy airbag provides an extra layer of safety beyond a helmet, while the back protector helps shield against impacts. It’s a valuable choice for riders who prioritize safety on busy or high-risk commutes. What we like Fast-deploying airbag protection. Extra back protection is built in. What we dislike Heavier than standard backpacks. Needs regular charging and checks. 7. Soft Top Cover The Soft Top Cover is a bike-mounted rain and wind shield that attaches quickly to most handlebars. It keeps your upper body, legs, and shoes dry without the need for rain gear. The cover tracks with your steering, is lightweight, and can be easily installed or removed for convenience. Urban cyclists benefit by staying dry and visible in wet weather, turning rainy commutes into manageable rides. The cover’s design is streamlined to reduce wind resistance, and its compactness allows easy storage when not in use. It eliminates the hassle of changing clothes or carrying extra rain gear for city trips. What we like Full-body rain and wind protection. Easy installation and removal. What we dislike Not as compact as a poncho. It can be awkward in strong crosswinds. 8. Aerohead II Helmet The Aerohead II Helmet stands out with its aerodynamic, elongated shape and full wraparound visor. Its design reduces wind resistance and protects your eyes from the sun, dust, and debris. The helmet meets strict safety standards and is built for both speed and protection, with ample internal padding for comfort. Urban cyclists gain the advantage of improved safety and efficiency, particularly on fast commutes or when sharing busy roads with vehicles. The extended visor enhances field of vision and shields you from the elements, while the helmet’s streamlined profile helps reduce drag, even in stop-and-go city traffic. What we like Aerodynamic and protective design. Extended visor for sun and debris. What we dislike Bulky for casual use. A distinctive look may not suit everyone. 9. AirBell The AirBell is a discreet bicycle bell that doubles as an anti-theft device by hiding an Apple AirTag inside. Its universal design fits standard handlebars and is easy to install, requiring just a single screw. The bell itself is made from aluminum for a classic, clear ring, while the rugged clamp uses fiber-reinforced plastic for added durability. The hidden compartment keeps your AirTag out of sight, adding a layer of security without drawing attention. The AirBell offers peace of mind and real-time tracking to cyclists, making it easier to locate your bike if it’s lost or stolen in a crowded city. The ability to use Apple’s Find My network gives riders a modern solution to bike theft, all while maintaining the bell’s core function for safety. The compact, affordable design makes it a practical upgrade for anyone who wants to protect their ride without extra bulk. What we like Discreet AirTag holder for tracking. Simple installation and universal fit. What we dislike Only works with Apple AirTag. Bell sound may be quieter than larger bells. 10. The LIVALL LTSW21 The LIVALL LTS21 wireless earphones are purpose-built for cyclists, featuring an open-ear design that preserves situational awareness while you ride. Unlike traditional earbuds, the LTS21 can be used with most cycling helmets thanks to modular attachments, including a secure sports band and a unique helmet bracket that mounts the earphones directly to your helmet. This setup ensures the earphones stay in place whether you’re riding, running, or working out. It offers urban cyclists the ability to listen to music, podcasts, or take calls without blocking out essential city sounds like car horns, traffic, or warnings from other riders. The open-ear design prioritizes safety, while the hands-free features support convenient communication on the go. Riders can interact with voice assistants and remain connected, all without compromising awareness on busy city streets. What we like Open-ear design maintains situational awareness. Helmet-friendly mounting for secure use. What we dislike Audio quality may not match in-ear earbuds. Open design may let in wind noise at high speeds. The post 10 Best Bike Gear For Urban Cyclists To Boost Safety & Convenience first appeared on Yanko Design.
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  • Did a Neanderthal Spot a Face in This Rock 43,000 Years Ago—and Leave a Fingerprint Behind?

    By

    Ellyn Lapointe

    Published May 31, 2025

    |

    Comments|

    Researchers recovered this face-shaped rock from the San Lázaro rock-shelter in central Spain in 2022 © Álvarez-Alonso et al

    While digging inside a cave in the Spanish city of Segovia, archaeologists uncovered an unusual rock. The hand-sized stone naturally resembled an elongated face, and featured a spot of red pigment made from ochre right on the tip of what may be considered its nose.  “We were all thinking the same thing and looking at each other because of its shape: we were all thinking, ‘This looks like a face,’” David Álvarez Alonso, an archaeologist at Complutense University in Madrid who was part of the dig, told The Guardian. Álvarez Alonso and his colleagues spent the next three years studying this bizarre rock. The researchers posit that 43,000 years ago, a Neanderthal dipped their finger in ochre and pressed it onto the stone’s central ridge—leaving behind what is now considered to be the world’s oldest complete human fingerprint. It’s an intriguing finding that could have significant implications, but some experts would like to see more evidence to support this hypothesis. 

    The team published its findings in the journal Archaeological and Anthropological Sciences on Saturday, May 24. In the paper, the archaeologists state that the “strategic position” of the dot suggests it is evidence of Neanderthals’ “symbolic behavior.” In other words, it’s a piece of art that “could represent one of the earliest human face symbolizations in prehistory.” “The fact that thewas selected because of its appearance and then marked with ochre shows that there was a human mind capable of symbolizing, imagining, idealizing and projecting his or her thoughts on an object,” the researchers write.  Whether Neanderthals were capable of making art is a subject of ongoing debate, co-author María de Andrés-Herrero, a professor of prehistory at Complutense University, told the BBC. But over the past decade, a growing body of evidence has led many experts to believe that artistic expression emerged earlier in human evolution than previously thought. 

    The authors of this new study think their stone adds to this evidence. To reach this conclusion, they first needed more data to support the idea that this ancient artist had actually experienced pareidolia: seeing a face in an inanimate object. To that end, they generated a 3D model of the stone’s surface and measured the distances between its features, finding that the red dot—or nose—was placed such that it accurately resembled an actual nose on a human face.  Then, the researchers enlisted the help of geologists to characterize the red dot, confirming that it was made with ochre. Forensic police experts then used multispectral analysis—a technique that can reveal details invisible to the naked eye—to confirm that the red dot had been applied with a fingertip. Their analysis uncovered a fingerprint that could have belonged to an adult male Neanderthal inside the dot. 

    “Once we had that and all the other pieces, context and information, we advanced the theory that this could be a pareidolia, which then led to a human intervention in the form of the red dot,” Álvarez Alonso told The Guardian. “Without that red dot, you can’t make any claims about the object.” But Gilliane Monnier, a professor of anthropology at the University of Minnesota who studies Neanderthal behavior, is not totally convinced by the researchers’ findings. “The fact that there are these natural depressions—and that we can measure the distance between them and argue that it’s a face—that’s all well and good,” Monnier, who wasn’t involved in the study, told Gizmodo. “But that doesn’t give us any indication that the Neanderthals whosaw a face in that.” 

    What’s more, she is skeptical of the researchers’ claim that the red dot was actually made with a human fingertip. It’s possible, she said, that the coloring and fingerprint-like ridges formed naturally. “I would be interested in seeing an explanation by a geologist—someone trained in geology—saying the likelihood of this forming by natural, geological or geomicrobial processes is a very low likelihood,” Monnier said.  The researchers, too, acknowledge that “it is unlikely that all doubts surrounding this hypothesis can be fully dispelled,” and state that the pareidolia hypothesis should not be seen as a definitive claim, but rather a possible explanation for this object based on the evidence.

    So it’s hard to say whether this study clarifies or complicates our understanding of how the human mind evolved the ability to create art. The face-shaped rock is an intriguing piece of the puzzle, but more research is needed to figure out where it fits.

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    #did #neanderthal #spot #face #this
    Did a Neanderthal Spot a Face in This Rock 43,000 Years Ago—and Leave a Fingerprint Behind?
    By Ellyn Lapointe Published May 31, 2025 | Comments| Researchers recovered this face-shaped rock from the San Lázaro rock-shelter in central Spain in 2022 © Álvarez-Alonso et al While digging inside a cave in the Spanish city of Segovia, archaeologists uncovered an unusual rock. The hand-sized stone naturally resembled an elongated face, and featured a spot of red pigment made from ochre right on the tip of what may be considered its nose.  “We were all thinking the same thing and looking at each other because of its shape: we were all thinking, ‘This looks like a face,’” David Álvarez Alonso, an archaeologist at Complutense University in Madrid who was part of the dig, told The Guardian. Álvarez Alonso and his colleagues spent the next three years studying this bizarre rock. The researchers posit that 43,000 years ago, a Neanderthal dipped their finger in ochre and pressed it onto the stone’s central ridge—leaving behind what is now considered to be the world’s oldest complete human fingerprint. It’s an intriguing finding that could have significant implications, but some experts would like to see more evidence to support this hypothesis.  The team published its findings in the journal Archaeological and Anthropological Sciences on Saturday, May 24. In the paper, the archaeologists state that the “strategic position” of the dot suggests it is evidence of Neanderthals’ “symbolic behavior.” In other words, it’s a piece of art that “could represent one of the earliest human face symbolizations in prehistory.” “The fact that thewas selected because of its appearance and then marked with ochre shows that there was a human mind capable of symbolizing, imagining, idealizing and projecting his or her thoughts on an object,” the researchers write.  Whether Neanderthals were capable of making art is a subject of ongoing debate, co-author María de Andrés-Herrero, a professor of prehistory at Complutense University, told the BBC. But over the past decade, a growing body of evidence has led many experts to believe that artistic expression emerged earlier in human evolution than previously thought.  The authors of this new study think their stone adds to this evidence. To reach this conclusion, they first needed more data to support the idea that this ancient artist had actually experienced pareidolia: seeing a face in an inanimate object. To that end, they generated a 3D model of the stone’s surface and measured the distances between its features, finding that the red dot—or nose—was placed such that it accurately resembled an actual nose on a human face.  Then, the researchers enlisted the help of geologists to characterize the red dot, confirming that it was made with ochre. Forensic police experts then used multispectral analysis—a technique that can reveal details invisible to the naked eye—to confirm that the red dot had been applied with a fingertip. Their analysis uncovered a fingerprint that could have belonged to an adult male Neanderthal inside the dot.  “Once we had that and all the other pieces, context and information, we advanced the theory that this could be a pareidolia, which then led to a human intervention in the form of the red dot,” Álvarez Alonso told The Guardian. “Without that red dot, you can’t make any claims about the object.” But Gilliane Monnier, a professor of anthropology at the University of Minnesota who studies Neanderthal behavior, is not totally convinced by the researchers’ findings. “The fact that there are these natural depressions—and that we can measure the distance between them and argue that it’s a face—that’s all well and good,” Monnier, who wasn’t involved in the study, told Gizmodo. “But that doesn’t give us any indication that the Neanderthals whosaw a face in that.”  What’s more, she is skeptical of the researchers’ claim that the red dot was actually made with a human fingertip. It’s possible, she said, that the coloring and fingerprint-like ridges formed naturally. “I would be interested in seeing an explanation by a geologist—someone trained in geology—saying the likelihood of this forming by natural, geological or geomicrobial processes is a very low likelihood,” Monnier said.  The researchers, too, acknowledge that “it is unlikely that all doubts surrounding this hypothesis can be fully dispelled,” and state that the pareidolia hypothesis should not be seen as a definitive claim, but rather a possible explanation for this object based on the evidence. So it’s hard to say whether this study clarifies or complicates our understanding of how the human mind evolved the ability to create art. The face-shaped rock is an intriguing piece of the puzzle, but more research is needed to figure out where it fits. Daily Newsletter You May Also Like By Margherita Bassi Published May 28, 2025 By Margherita Bassi Published May 27, 2025 By Margherita Bassi Published May 25, 2025 By Natalia Mesa Published May 13, 2025 By Margherita Bassi Published May 8, 2025 By Margherita Bassi Published April 23, 2025 #did #neanderthal #spot #face #this
    GIZMODO.COM
    Did a Neanderthal Spot a Face in This Rock 43,000 Years Ago—and Leave a Fingerprint Behind?
    By Ellyn Lapointe Published May 31, 2025 | Comments (0) | Researchers recovered this face-shaped rock from the San Lázaro rock-shelter in central Spain in 2022 © Álvarez-Alonso et al While digging inside a cave in the Spanish city of Segovia, archaeologists uncovered an unusual rock. The hand-sized stone naturally resembled an elongated face, and featured a spot of red pigment made from ochre right on the tip of what may be considered its nose.  “We were all thinking the same thing and looking at each other because of its shape: we were all thinking, ‘This looks like a face,’” David Álvarez Alonso, an archaeologist at Complutense University in Madrid who was part of the dig, told The Guardian. Álvarez Alonso and his colleagues spent the next three years studying this bizarre rock. The researchers posit that 43,000 years ago, a Neanderthal dipped their finger in ochre and pressed it onto the stone’s central ridge—leaving behind what is now considered to be the world’s oldest complete human fingerprint. It’s an intriguing finding that could have significant implications, but some experts would like to see more evidence to support this hypothesis.  The team published its findings in the journal Archaeological and Anthropological Sciences on Saturday, May 24. In the paper, the archaeologists state that the “strategic position” of the dot suggests it is evidence of Neanderthals’ “symbolic behavior.” In other words, it’s a piece of art that “could represent one of the earliest human face symbolizations in prehistory.” “The fact that the [rock] was selected because of its appearance and then marked with ochre shows that there was a human mind capable of symbolizing, imagining, idealizing and projecting his or her thoughts on an object,” the researchers write.  Whether Neanderthals were capable of making art is a subject of ongoing debate, co-author María de Andrés-Herrero, a professor of prehistory at Complutense University, told the BBC. But over the past decade, a growing body of evidence has led many experts to believe that artistic expression emerged earlier in human evolution than previously thought.  The authors of this new study think their stone adds to this evidence. To reach this conclusion, they first needed more data to support the idea that this ancient artist had actually experienced pareidolia: seeing a face in an inanimate object. To that end, they generated a 3D model of the stone’s surface and measured the distances between its features, finding that the red dot—or nose—was placed such that it accurately resembled an actual nose on a human face.  Then, the researchers enlisted the help of geologists to characterize the red dot, confirming that it was made with ochre. Forensic police experts then used multispectral analysis—a technique that can reveal details invisible to the naked eye—to confirm that the red dot had been applied with a fingertip. Their analysis uncovered a fingerprint that could have belonged to an adult male Neanderthal inside the dot.  “Once we had that and all the other pieces, context and information, we advanced the theory that this could be a pareidolia, which then led to a human intervention in the form of the red dot,” Álvarez Alonso told The Guardian. “Without that red dot, you can’t make any claims about the object.” But Gilliane Monnier, a professor of anthropology at the University of Minnesota who studies Neanderthal behavior, is not totally convinced by the researchers’ findings. “The fact that there are these natural depressions—and that we can measure the distance between them and argue that it’s a face—that’s all well and good,” Monnier, who wasn’t involved in the study, told Gizmodo. “But that doesn’t give us any indication that the Neanderthals who [occupied this cave] saw a face in that [rock].”  What’s more, she is skeptical of the researchers’ claim that the red dot was actually made with a human fingertip. It’s possible, she said, that the coloring and fingerprint-like ridges formed naturally. “I would be interested in seeing an explanation by a geologist—someone trained in geology—saying the likelihood of this forming by natural, geological or geomicrobial processes is a very low likelihood,” Monnier said.  The researchers, too, acknowledge that “it is unlikely that all doubts surrounding this hypothesis can be fully dispelled,” and state that the pareidolia hypothesis should not be seen as a definitive claim, but rather a possible explanation for this object based on the evidence. So it’s hard to say whether this study clarifies or complicates our understanding of how the human mind evolved the ability to create art. The face-shaped rock is an intriguing piece of the puzzle, but more research is needed to figure out where it fits. Daily Newsletter You May Also Like By Margherita Bassi Published May 28, 2025 By Margherita Bassi Published May 27, 2025 By Margherita Bassi Published May 25, 2025 By Natalia Mesa Published May 13, 2025 By Margherita Bassi Published May 8, 2025 By Margherita Bassi Published April 23, 2025
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  • The Last Of Us Season Two, Episode Seven Recap: Abby Road

    We made it, everybody. We’ve reached the end of HBO’s The Last of Us. Wait, sorry, I’m getting word in my earpiece that…we’re only halfway done with it because this show’s going for four seasons. At this point, I’m mostly feeling deflated. Last week’s episode was such a catastrophic bummer that it cemented for me that the show fundamentally misunderstands The Last of Us Part II, the game this season and those that are still yet to come are adapting. But you know how your mother would tell you not to play ball in the house because you might accidentally break the priceless vase on display in the living room? Well, if you’ve already broken the vase, you might as well keep playing ball, so we’ll probably be doing this song and dance into 2029. For now, we’re on the season two finale, which essentially wraps up Ellie’s side of this condensed revenge story and reveals the premise of season three. Most game fans probably assumed this was where the season would end and, if nothing else, it’s still a bold cliffhanger to leave off on.Suggested ReadingNintendo Switch 2 Price Is Set at for Now, But Could Go Higher

    Share SubtitlesOffEnglishSuggested ReadingNintendo Switch 2 Price Is Set at for Now, But Could Go Higher

    Share SubtitlesOffEnglishNintendo Switch 2 Price Is Set at for Now, But Could Go HigherGuilty as chargedAfter last week’s flashback-heavy episode, we open on Jessetending to wounds the Seraphites have inflicted on Dina, which means we get a real heinous scene of him doing some amateur surgeon’s work to remove the arrow she took to the knee. He douses it in alcohol and offers her a sip to dull the pain, but she staunchly refuses without explaining why. They made Jesse an asshole in this show, but he’s still a smart guy. The gears start turning in his head about why she might turn down a swig right now. Nevertheless, he takes that motherfucker out with no anesthetic, booze, or supportive bedside girlfriend to help Dina through it.Speaking of the absent girlfriend, Elliefinally returns to their theater base of operations. Now that she’s back, all her concern is on Dina, but Jesse is still wondering where the hell she’s been this whole time. Dina is resting backstage, and even though we only see these details for a few minutes, I once again want to shout out the set designers who recreated this little safe haven, which is covered in old show posters and graffiti from bands and artists that performed there before the cordyceps took over. I’m sure Joel would have loved to have seen it.Dina stirs awake and Ellie checks her wound. Jesse’s effort to wrap the injury leaves a lot to be desired, but it should heal in time. Ellie asks if the baby’s alright, and Dina says it’s okay.“How do you know?” Ellie asks.“I just do,” Dina replies.The one who is not okay in the room is Ellie, who is bleeding through the back of her shirt. Dina helps her undress and starts to clean the scratches on her back. As she does, she asks what happened while they were separated. Ellie says she found Nora, and she knew where Abbywas, but only said two words: “Whale” and “Wheel.” Ellie says she doesn’t know what it meant. It could have been nonsense. She was infected, and it was already starting to affect her cognitive state.“I made her talk,” Ellie whispers. “I thought it would be harder to do, but it wasn’t. It was easy. I just kept hurting her.”Image: HBODina asks if Ellie killed her, but she says she just “left her,” meaning that somewhere in this timeline, Nora is wandering the depths of a Seattle hospital with broken legs and an infected mind. I thought the show couldn’t possibly concoct a worse fate for her than what happens in the game, but they found a way. It takes commitment to put down a character like showrunners Craig Mazin and Neil Druckmann have done for Nora across both video games and television. Personally, I think when you already know that people are wary of the way you treat one of the few Black women in your franchise as if she doesn’t deserve the same dignity as everyone else, maybe you should do better by her when given a second chance, rather than worse. But that’s just me. I’m not the one being paid a bunch of money to butcher this story on HBO Max every Sunday at 9 p.m. Eastern. So what do I know?Maybe this is just part of the contrived sadism the show has attached to Ellie. She thinks violence is easy and it comes naturally to her, so I guess she would beat a woman nearly to death until the fungal infection made her lose her mind. Meanwhile the game version is so traumatized by what she’s done in this moment, she’s practically speechless by the time she reaches the theater. God, I knew this shit was going to happen. Mazin has repeatedly insisted that Ellie is an inherently violent individual, something he’s communicated both in interviews and by having Catherine O’Hara’s Gail, the therapist who tells you what the story is about, say that she’s always been a sadist, probably. Now, when we get to moments like the post-Nora debrief which used to convey that Ellie is Not Cut Out For This Shit, the framing instead becomes “Ellie likes violence and feels bad about how much she likes violence.”Before The Last of Us Part II came out, a lot of Naughty Dog’s promotion for the game was kind of vague and even deceptive in an effort to keep its biggest twists under wraps, and some of the messaging it used to talk about the game’s themes have irrevocably set a precedent for how the game’s story is talked about years later. When the game was first revealed in 2016, the studio said the story would be “about hate,” which paints a much more destructive and myopic picture of Ellie’s journey than the one driven by love and grief she actually experiences through the course of the game.One of the most annoying things about being a Last of Us fan is that its creators love to talk about the series in ways that erase its emotional complexity, making it sound more cynical and underhanded when the actual story it’s telling is anything but. I can’t count how many times I’ve heard people reductively parroting notions that The Last of Us Part II is just about “hate” and “guilting the player” for taking part in horrifying actions when they literally have no choice but to do so, rather than cracking the text open and dissecting that nuance. Mazin’s openly-expressed belief that Ellie is an intrinsically bloodthirsty person similarly bleeds into how a lot of the public perceives her as a character, seeing her as a violent ruffian rather than a grieving daughter who was only ever taught to express her pain by inflicting it on those who made her feel it in the first place. Discussing these games as a fan means having to fight against these notions, but they’re born from a game built on subtext, and thus willingly opens itself to those interpretations.Its willingness to dwell in ambiguity only makes it a more fascinating text to unpack, or it would, if we lived in a world where discussing video games wasn’t a volatile experience in which you constantly run the risk of being targeted for performative online dunks, or running up against rabid console tribalism. Now, the Last of Us show has decided to lean into the most boring interpretation of what this story is about without an ounce of subtlety, nuance, or even sympathy for Ellie’s plight. She is a sadist who does terrible things not simply because she’s grieving her father figure, but because this is just who she is. Mazin has deemed it so, and here we are, and this vision of her will no doubt weave itself into the fabric of how we talk about Ellie Williams, even in the game.This story only has any thematic weight if Ellie’s violent outbursts are rooted in pain, not pleasure. Yeah, what we’re seeing in the show is her acting from a mix of those things but, in the game at least, the most affecting moments of Ellie’s Seattle revenge tour happen when she has to confront how she is not built for acts of violent excess in the same way Joel was. She never has been. Back in Part I, she was sick to her stomach when she committed her first kill to save Joel, and the entire point of Part II was that we see her cut off parts of herself to do what she feels she must, only to find that she’s unable to recognize herself when it’s all over. In the show, she is instead mesmerized by carnage, only to decide she doesn’t like that she feels that way, actually. But all this self-reflection is fleeting, because she’s only killed one person on her list, and there’s a lot more work to do. How many Joels is Nora’s life worth to Ellie? One-fifth?While Ellie is wrestling with these feelings, Dina is about to see things with more clarity than ever. At first, she says that Nora may have deserved this fate worse than death, to which Ellie says “Maybe she didn’t,” before telling her girlfriend everything. She tearfully recounts Joel’s massacre of the Fireflies at the base in Salt Lake City, how the group was going to use her immunity to create a cure, and how Joel killed Abby’s father to save her. Dina puts it all together and asks Ellie if she knew who Abby’s group was. She says she didn’t, but she did know what Joel did. Dina sits with that for a moment, then flatly says the group needs to go home.So I guess this is how the show gets Dina, who’s been pretty revenge-hungry thus far, back onto the track she’s on in the games. Without spoiling scenes in the late game for the uninitiated, some major points of conflict at the end of Part II require her to be less on-board with Ellie’s vendetta, so the fact that she’s been egging her girlfriend on to track down Abby was an odd choice. I wasn’t sure how the show would handle it down the line, but it seems the way HBO’s show has course-corrected was by having her condemn Joel’s actions. Dina had her own relationship with the old man in the show, so I imagine that in a later season she’ll interrogate how she feels about him in light of this new information, but having her more or less get off the ride when she learns what Joel has done sets up a contrast between her and Ellie that I’m curious to see how the show handles.The shame of it, though, is that this is just one more thing that undermines one of the core foundations of the source material, and I have to get at least one more jab in on this topic before we end the season. In The Last of Us Part II, when you look at what is actually expressed in dialogue, you see that characters are often lacking important information about each other. This lack of communication is an important part of its storytelling, but the show is instead having characters tell everyone everything. In Part II, Joel and Ellie don’t know who Abby’s father was. It’s strongly implied that no one other than Joel, Ellie, and Tommy knew about what happened in Salt Lake City, not even Dina. The more the show bridges these gaps of communication, the more senseless this entire tit-for-tat feels. To be clear, it was senseless in the game, but it was in a tragic, “these people are so blinded by their emotions that they can’t fathom another path forward” sort of way. This time around, everyone knows exactly what’s happening and chooses to partake in violence anyway. We don’t have any mystery or lack of communication to fall back on as a we struggle to understand why the characters keep making these self-destructive decisions. Everyone is just knowingly the worst version of themselves this time around, and I guess Mazin thinks that’s the point, which is the kind of boring interpretation that makes the show such an inferior version of this story.Family mattersWe now begin our third day in Seattle. Ellie and Jesse are packing up to get going in the theater lobby. The plan is to find Tommysomewhere in the city and then head back to Jackson. However, Jesse is a lot less talkative this morning. Dina limps into the lobby, and after a brief scolding for being on her feet, she gives Ellie a bracelet for good luck.“I’m not sure it’s been working for you,” Ellie jokes.“I’m alive,” Dina replies.Jesse is clearly uncomfortable watching his exgive Ellie a prized possession, and says he can go alone if Dina wants Ellie to stay. Ellie says they’ll be safer together. Jesse relents and says they should be back by sundown. The tension is radiating off him, but the pair leaves Dina in the safety of the theater.Image: HBOEllie and Jesse awkwardly walk through the remains of Seattle. She finally breaks the silence by asking how he found Ellie and Dina’s theater base. He recounts his two days of tracking, giving a shoutout to the horse Shimmer who’s still vibing in the record store the girls left her at, but he’s clearly pissed. Ellie assumes it’s because he and Tommy had to cross state lines to come find them, but no, there’s something else on his mind. Why do Ellie and Dina look at each other differently? Why did Dina turn down a free drink for the first time in her life? He’s putting it all together. Dina and Ellie are no longer just gals being pals, and hisgirlfriend is pregnant.“None of this has to change things between us,” Ellie says.“Everything changing doesn’t have to change things?” Jesse asks. “Well, how about this for something new: I’m gonna be a father, which means I can’t die. But because of you, we’re stuck in a warzone. So how about we skip the apologies and just go find Tommy so I can get us and my kid the fuck out of Seattle?”Wow, okay. Judgey, much? I mean, you’re right, Jesse. This is a no good, very bad situation, and Ellie has put your kid in danger and won’t even tell you she was torturing a woman last night. But god, I miss kindhearted Jesse. I miss Ellie’s golden retriever best friend who, when finding out Dina was pregnant, firmly but gently told Ellie it was time to get the fuck out of Seattle. Now that the show has created a messy cheating love triangle out of these three, I’m once again reflecting on how The Last of Us Part II could have very easily made this storyline a dramatic, angry one, and instead it was one of the brighter spots in a dark tale. Meanwhile, in the show, the whole thing feels like it’s regressed to a rote and predictable earlier draft of the story that’s much less refreshing and compelling than the one we already know. Justice for Jesse. This is character assassination of the goodest boy in all of Jackson. Well, actually, that’s Abby’s job. Sorry, sorry. That’s actually not for another 35 minutes.As the two move further into the city, they see more art praising the Seraphite prophet on the buildings, but she looks notably different than in images we’ve seen previously. This art depicts a Black woman, whereas others have typically portrayed the prophet as white. Ellie wonders aloud if there’s “more than one of her.” Jesse says it’s possible, but ushers her forward as rain starts pouring down. I’m curious what the show might be doing here, as this is a divergence from Part II. Could the Seraphites be a kind of polytheistic group in the show that follows multiple prophets? Could they believe the Prophet was reincarnated into a different woman at some point? All we can do is theorize, but we haven’t seen much of the Seraphites this season so we don’t have much to go on. Which is by design, and feels pretty in-line with Part II, which didn’t tell you much about the group during Ellie’s three days in Seattle. We’ll pick this thread back up next season, I’m sure.The pair takes shelter but before they can catch their breath, they hear the popping sound of gunfire nearby as a W.L.F. squad corners a lone Seraphite. Ellie and Jesse watch in horror as the wolves strip and drag him away. Just as Ellie nearly gets out from cover to intervene, Jesse pulls her back. Once the coast is clear, Ellie walks away in a huff. As Jesse follows, he points out that they were outnumbered and would have lost that fight.“He was a fucking kid!” Ellie shouts.“Ellie, these peopleshooting each other, lynching each other, ripping each other’s guts out,” Jesse says. “Even the kids? I’m not dying out here. Not for any of them. This is not our war.”Who the fuck is this man? I touched on it in episode five, but what is with this show putting all of Ellie’s unlikable traits on other characters so she keeps getting to be the hero? Jesse turns from a selfless guardian into a selfish asshole who will watch a kid get tortured to save himself while Ellie is suddenly very concerned about a war that, in the game, she seemed largely indifferent to. It’s as if The Last of Us’ second season is so concerned with us liking Ellie and feeling like we can root for her that it’s lost sight of anything else.So Jesse gets to be the belligerent asshole and Dina gets to be the revenge-driven one in the relationship. Ellie? She’s just bee-bopping through spouting cool space facts, and so when she tortures Nora, it feels like tonal whiplash. I don’t recognize Jesse. Most of the time, I don’t recognize Ellie. But really, the more I watch this show, the more I hardly recognize anyone, and I don’t have any faith in the series to figure these characters and their relationships out, even if it’s going to go on for two more seasons.Will the circle be unbroken?We shift away from the Jackson crew to check in on Isaac, who we haven’t seen in a few episodes. Sergeant Parkupdates the W.L.F. boss that the incoming storm will get worse as the day goes on, but even so, the group is still preparing some kind of operation. She also lets him know the rank and file is a little nervous about whatever’s going on, but Isaac’s only concerned about one person: Abby. From the sound of it, she and most of her crew have all disappeared over the past few days. We’ve seen what happened to Nora, Manny is still around, but Owen and Mel are gone without a trace. Again, Isaac isn’t concerned with them. He’s nervous that they’re going into whatever operation they’re planning without Abby. Park is clearly exhausted by this lane of thinking and asks why he cares so much about the girl.Image: HBOShe starts off asking why one “great” soldier is so important when they have an army, and then gets into a weird aside where she exasperatedly asks Isaac if he’s harboring feelings for the girl when he’s at least 30 years her senior. I don’t know if this line is supposed to be a joke, but it’s not funny, even though Isaac laughs at it. She acknowledges it’s an out-of-pocket question, but says he “wouldn’t be the first old man” to make decisions based on such inappropriate impulses. As much as it’s a stupid thing for Park to say, it’s also a stupid thing for the writers room to nonchalantly whip out in a humorous fashion given The Last of Us’ history of old men preying on young women with the character of David. Why write this non-joke into your script if you don’t want viewers to possibly view his fixation on Abby as potentially untoward? Isaac’s following speech focuses on the preservation of his militia, in a very similar way to how David’s preoccupation with Ellie in season one was born from the cannibal’s warped views on longevity, and if you’re not trying to make this direct connection, why even gesture at it? Yeah, I don’t imagine anyone considered the optics of this obviously flippant, throwaway line, but Christ, if you’re that desperate for a joke or moment to cut the tension, this was the best you could come up with? Amateur shit.Isaac sits Park down and tells her why he cares so much about one soldier. He says there’s a very strong chance that the W.L.F. leadership will be dead by tomorrow morning. If that happens, who can lead the militia in their stead? He wanted it to be Abby. It was “supposed” to be her.“Well she’s fucked off, Isaac,” Park says as she leaves. “So maybe it wasn’t.”We go back to the Jackson crew as Ellie and Jesse reach the rendezvous point in a bookstore, and Tommy isn’t here. The place is in bad shape like most places are in this city, but Ellie gravitates to the children’s books section. She picks up an old Sesame Street book, the Grover classic The Monster at the End of This Book, and picks it up for the bun in the oven as Jesse says she picked a good one. As the quiet creeps in on the two, Ellie tries to break the silence by clarifying what happened, but Jesse says they have enough problems for the moment, so he wants to bury the issue.He says he loves Dina, but not in the same way Ellie does. He remembers a group that passed through Jackson, and how there was a girl he fell hard for. She asked him to leave with her to Mexico, but he declined because he’d found purpose and community in Jackson, and he was taught to put others first. People look to him to become the “next Maria” and lead the town, and he couldn’t abandon them for a girl he’d known for two weeks, even if she made him feel things he’d never felt before.Ellie immediately sees through this story. It’s not about him pointing out how he’s felt love and knows that he and Dina aren’t the real deal; it’s about how she’s putting her own needs and wants ahead of everyone else’s.“Okay, got it,” Ellie says. “So you’re Saint Jesse of Wyoming, and everyone else is a fucking asshole.”“You can make fun of me all you want,” Jesse responds. “But let me ask you this, Ellie: If I go with that girl to Mexico, who saves your ass in Seattle?”Before she can reply, they hear W.L.F. radio chatter about a sniper taking out a squad and assume it’s gotta be Tommy. The two head out to higher ground to get a better look, and Ellie sees a Ferris wheel in the distance. She finally puts Nora’s final words together: Abby is in the aquarium at the edge of the city. Immediately, her focus shifts away from Tommy as she starts trying to figure out how to reach Abby’s apparent hiding spot. Jesse is confused and says that Tommy’s got the W.L.F. pinned down in the opposite direction. Ellie starts coming up with justifications for her plan. They don’t know if that’s actually Tommy. If it is him, he’s got the group pinned down. Either way, he would want her to go after Abby to avenge Joel. Ellie doesn’t understand why Jesse is so against this. He voted to go after Abby’s crew back in Jackson, right?Image: HBONo, actually. He didn’t. He believed this vendetta was selfish and “wasn’t in the best interest of the community.” That sets Ellie off.“Fuck the community!” she screams. “All you do is talk about the fucking community, you hypocrite. You think you’re good and I’m bad? You let a kid die today, Jesse. Because why? He wasn’t in your community? Let me tell you about my community. My community was beaten to death in front of me while I was forced to fucking watch. So don’t look at me like you’re better than me, or like you’d do anything differently if you were in my shoes, because you’re not, and you wouldn’t.”Jesse takes a beat, then tells Ellie he hopes she makes it to the aquarium as he leaves. While this scene does exemplify the show’s typicalal “no subtext allowed” approach to writing that I find so irksome, the storyline of Ellie feeling ostracized by the people of Jackson while constantly being told that she must make compromises for them even as they are incapable of extending the same to her is one of the few embellishments The Last of Us makes that resonates with me. It’s easy to write off Ellie’s revenge tour as a selfish crusade that puts everyone else in harm’s way, but when she’s also one of the few out queer people in a town that mostly coddles bigotry and she’s being constantly belittled and kept from doing things she wants to do like working on the patrol team, why would she feel any kinship to this community? Now, when she’s so close to her goal that she can almost taste it, Jesse wants her to consider the people of Jackson? Why should she do that? They’re hundreds of miles away, and the only people who came to save her and Dina were the ones who already cared about her. Ellie’s disillusionment with her neighbors is one of the few additions to the story that The Last of Us manages to pull off.Ellie reaches the harbor from which she can use a boat to reach the aquarium and finds several Wolves meeting up on vessels heading somewhere off the coast. Isaac is here leading the charge, but it’s unclear where they’re going or what they’re doing. Game fans have the advantage of knowing what’s going on, but the W.L.F. storyline feels underbaked in this season, which is one of the real issues with the show dividing the game’s storyline into multiple seasons. During this section of the game, you get a sense that there’s an untold story happening in the background, and you can learn more about it through notes you can find in the environment and ambient dialogue from enemies. The show doesn’t have those same storytelling tools, so I wouldn’t be surprised if newcomers felt a little disoriented every time we hopped over to Isaac.Once the W.L.F. forces make their way wherever they’re going, Ellie finds one of the spare boats and starts to make her way to the aquarium. The storm is hitting hard, though, and the tide is not on her side. A giant tidal wave knocks her out of the boat and into the sea.As she washes up onto the shore, Ellie hears Seraphites whistling as a group of them descends upon her. She’s too weak to get onto her feet and run, so the cultists grab her and carry her to a noose hanging from a tree in the woods. She screams that she’s not a Wolf and that she’s not from here, but they don’t listen. As they wrap the noose around her neck and start to hoist her upward, a horn sounds off in the distance. The lead Scar says to leave her, their village is in danger, so I guess that’s what the W.L.F. operation is targeting? This concludes our latest little exposition detour, as Ellie gets right back into the boat to the aquarium.Image: HBOShe manages to reach the building and finds a broken window through which to enter. Inside, she finds several makeshift beds. Whatever Abby’s doing here, she’s not alone. As Ellie makes her way deeper into the aquarium, she finds a ton of medical supplies, including bloody bandages and surgical equipment. Was Abby injured? Is that why she’s been missing in action as the W.L.F. undergoes a huge, all-hands-on-deck mission? Who’s to say?Quick sidenote: When Ellie infiltrates the aquarium in the game, she’s attacked by a guard dog named Alice. The W.L.F. used trained canines in their war against the Seraphites, but that element has been notably absent from the show. Between this and sparing Shimmer from her explosive fate, The Last of Us has been toning down the animal murder.Ellie keeps walking through the desolate aquarium and eventually finds fresh footsteps. She follows them and soon finds their source: Abby’s friends Owenand Mel. The two are arguing about something, though it’s not clear what. Owen wants to go somewhere behind enemy lines, even in the midst of the battle Isaac has just initiated. He says he doesn’t have a choice because “it’s Abby.” Mel says he does have a choice and so does she, and the Abby of it all is why she’s not going along with whatever the plan is. Owen says he’ll do it on his own, and if Mel’s still here when they get back, she can “keep going with.” Either way, Owen’s leaving. Mel let’s out a hearty “fuck you, Owen” before realizing that Ellie is there. Sure seems like there’s a whole other story that’s been going on while we’ve been hanging out with Ellie, huh? I wonder if we’ll ever get any further insight into whatever this is. Perhaps in a season entirely dedicated to the other side of what’s going on in Seattle? Maybe in a couple years it might premiere on HBO Max? That would be something!Ellie holds the two at gunpoint and tells them to put their hands up. When she asks where Abby is, Owen realizes who she is and points out that he was the one who kept her alive. Ellie isn’t swayed by this, so he says they don’t know where Abby went. But, of course, they were just talking about her, so Ellie knows that’s not true. She spots a map on the table and decides to pull out an old Joel Miller standard: She tells Mel to bring her the map and point to where Abby is, saying that next she’s going to ask Owen the same question, and the answers had better match. Owen looks at Mel and says that Ellie will kill them either way, so there’s no reason to comply. Ellie says she won’t because she’s “not like” them. When she crosses state lines to torture and kill someone who killed somebody important to her, it’s very different than when they do it, of course.Owen stops Mel from grabbing the map by saying he’ll do it. He slowly turns to the table, but instead of picking up the map, he grabs a handgun stowed under it. Ellie is quick with her trigger finger and shoots him right in the throat. The bullet goes straight through him, and hits Mel in the neck as well. She falls onto her back and, instead of cursing Ellie, she asks for her help. Not to save her life, but someone else’s. She opens her jacket to reveal her pregnant belly, and asks if Ellie has a knife to cut the baby out of her before she dies. Ellie is in shock and doesn’t know what to do. Mel tells her she just needs to make one incision. That isn’t enough direction, and Ellie panics. She doesn’t know how deep or which direction to cut. As Mel starts to become delirious, she repeats “love transfers” and then asks Ellie if the baby is out. But she hasn’t even made one cut. Mel finally drifts off, and Ellie realizes it’s too late. She sits there until, eventually, Tommy and Jesse find her. Tommy attempts to comfort her, but she’s in shock and doesn’t speak. Finally they leave and head back to the theater.Naughty Dog / Cinematic GamingWhy can’t this show stop giving the audience outs to not turn against its leads? The death of Mel, specifically, feels like the show bending over backward to teach Ellie a lesson without laying blame at her feet. Mel’s death here is an accident. She’s an innocent bystander who dies because Owen and Ellie made choices, and she was, quite literally, caught in the crossfire. In Part II, by contrast, Mel “shot first.” Well, she tried to stab Ellie, but that doesn’t have the same ring to it. Ellie reacts in self-defense and stabs her right back, but she did it fully knowing she was about to send Mel to an early grave. The gut punch Ellie feels upon learning that she’s pregnant is a moment of dramatic irony, because the game’s shifting perspectives had already revealed her pregnancy to the player way back in the opening hours. So when you’re slamming the square button to fight back, you know that Mel isn’t the only one about to reach her untimely end. Here, she doesn’t even get that moment of agency to fight to protect herself. She’s just collateral damage. It’s a small but important distinction. At this point in the show, Mel’s only real trait is a clear distaste for Abby’s violence, and now, when she finally shows up again, she’s just an unintended victim of Owen pulling a gun on Ellie. Sure, season three will fill in those gaps, but the end result will be the same. Mel died not because she was fighting back, but because she was an inch too far to the left.Then there’s the matter of her pregnancy. Again, in the game players already knew about this by the time Ellie reached the aquarium, while the show kept it secret until the end. It’s hard not to see this last-minute reveal as a knife being twisted for shock value, but that’s only half the problem. My friend Eric Van Allenwould often joke with his college friends about how Michael Caine’s characters in Christopher Nolan films so often show up just to tell you, the viewer, in very literal terms what the story is about. Throughout most of this season, Gail has been this character, the one burdened with the heavy task of diegetic literary analysis, but Mel’s delirious “love transfers” line may be even sillier than anything Gail spouts; homegirl is bleeding out and telling Ellie that pain is not the only thing we inherit from our parents? Just one week after Joel tearfully told Ellie that he hopes she does better when she has a kid than he or his abusive cop father did?Perhaps in a show that hadn’t already spent two seasons using literalism as a writing crutch, Mel speaking her final hopes for her unborn child might have landed for me. But I think I’m just too jaded towards it now for even what should have been a genuine expression to feel like anything other than a heavy-handed, patronizing declaration of what lessons I’m supposed to take away from the story. I don’t think characters overtly communicating their beliefs and feelings about a situation is an inherently poor way of writing dialogue. In fact, some of my favorite works have managed to execute this well thanks to strong acting and stories that lent themselves well to this style of writing. The Last of Us, a series that often relishes in grounded dialogue that forced you to read between the lines and unearth that meaning yourself, the Last of Us show’s inability to let nearly any emotion, belief, or theme go unspoken feels so contrived and tiresome that even someone expressing something thematically resonate feels like being told what to feel. Mel uses her last words to tell me the themes of the story. Just in case I forgot. Thank you, Last of Us show, I don’t know how I would have ever understood your thematic richness if you didn’t make your characters tell me about it, even in their death gasps.The group makes it back to the theater and Ellie is still in shock, so much so that she doesn’t even look at Dina as she enters the building. Some time passes, and Tommy and Jesse are mapping out their route home on the stage. The storm is still pretty rough, so they’ll stay overnight and hope the sun is out when they wake up. Ellie finally joins the group, and Tommy reassures her that Mel and Owen played their part in Joel’s death, and they made the choices that brought them to that fateful end. Ellie can only fixate on what she didn’t get to do.“But Abby gets to live,” she says.“Yeah,” Tommy responds. “Are you able to make your peace with that?”“I guess I’ll have to,” she says, defeated.She looks to Jesse, who won’t even look up at her. Tommy realizes they might have something to talk about and walks to the lobby to pack. After some awkward silence, Ellie thanks Jesse for coming back for her, even though he had no reason to after the way they clashed.“Maybe I didn’t want to,” he says. “Maybe Tommy made me.”“Did he?” Ellie asks.After a second of contemplation, Jesse drops the act and says, “No.”“Because you’re a good person,” Ellie responds.“Yeah,” Jesse agrees. “But also the thought did occur, that if I were out there somewhere, lost and in trouble, you’d set the world on fire to save me.”Ellie says she would, and the two finally see one another, even if just for a moment. Jesse acknowledges that Ellie’s vendetta isn’t entirely selfish, and that when it comes to defending the people she cares about, dead or alive, you won’t find someone more loyal in all of Jackson. It’s good that they finally had this moment of connection after all this drama. But damn, I miss Ellie and Jesse being bros, and I miss her giving him shit for being a sap in these final moments. But most of all, I miss that dopey good ol’ boy with a heart of gold saying his friends “can’t get out of their own damn way.”All that understanding is short-lived, as the two hear some ruckus in the lobby, grab their guns, and book it to the entrance. The second Jesse opens the door, bam. A gunshot rings out in the lobby, and he is on the floor. We don’t even see that it was Abby who fired it until after we get a gnarly shot of him with his face blown open. He’s gone. It was instant. The Last of Us Part II tends to draw out death. It’s either long and torturous like it was for Joel or Nora, or it’s short like Owen’s and Mel’s, but in any case, the game typically lingers on the fallout for a bit. Jesse’s death, by contrast, happens so fast that you can’t even process it before you have to deal with the situation at hand. The show follows suit, and it’s recreated practically shot for shot. But that’s hardly the most disorientingthing that happens in these final minutes.“Stand up,” Abby growls forcefully from the other side of the desk Ellie has taken cover behind.She repeats herself: “Stand. Up. Hands in the air or I shoot this one, too.”Ellie can see Tommy on the ground with a pistol aimed right at his head. He tells Ellie to just run, but she tosses her gun where Abby can see it and crawls out from cover. Abby recognizes her immediately. Ellie asks her to let Tommy go, to which Abby replies that he killed her friends. Ellie says no, she did.“I was looking for you,” Ellie says. “I didn’t mean to hurt them. I know why you killed Joel. He did what he did to save me, I’m the one that you want. Just let him go.”Naughty Dog / VGS - Video Game SophistryHm. Okay. We’re almost at the end. I gotta get another little quibble in before the curtains close. I mean, come on, we’ve been through seven episodes of me complaining together. You can’t take one last gripe? This line from Ellie is slightly altered to account for the fact that she knows more about Abby in the show than in the game, and it means we miss one of the most important subtle interactions in all of the story. As I mentioned earlier, Ellie doesn’t know anything about Abby’s father in Part II. She assumes that Abby killed Joel because he took away any chance of the Fireflies developing a cure, so she cites that in this high-stakes moment. The original line is almost identical to the one in the show, but instead, Ellie says “there’s no cure because of me” and suggests that killing her would be the extension of Abby’s presumed vendetta. Then, we get some incredible, subtle acting from Abby actor Laura Bailey, who hears what Ellie’s saying, has a brief moment of angry disbelief on her face, and then scoffs under her breath before picking right back up where she left off. In just a few seconds, you see Abby realize that, after everything, these fuckers have no idea how much pain she’s been through over the past five years. But they’re not worth the breath it would take to explain herself. They don’t deserve to know the man her father was and what he meant to her. All that matters right now is that Ellie pays for what she’s done.Abby still views herself as the righteous one here, as she points out that she let Ellie live when she did not have to do that. It turns out that Ellie wasn’t deserving of her mercy, that she squandered it by killing her friends. Part of me has wondered if all the exposition-heavy dialogue in this show, such as Dever’s villain monologue in episode two before she murdered the shit out of Joel, was written to give its actors more words to say in front of a camera. When you’ve got big names like Kaitlyn Dever, Catherine O’Hara, and Pedro Pascal in your cast, you don’t want them to not talk, right? But all these elongated exchanges have also robbed actors like Dever of those subtle moments. Hell, she led an entire film with next to no dialogue in 2023’s No One Will You, and was great in it, so she has the chops to pull off that kind of acting. Communicating something through body language and expression is just as powerful as a poetic piece of dialogue, but this show rarely, if ever, understands that.Image: HBOAnyway, Abby says that Ellie wasted the chance she was given when the ex-Fireflies spared her, and points her gun right at Ellie. We hear a bullet fire and Ellie shouts before a hard cut to black. But wait. That’s the season finale? You expect us to wait for two years, probably, to find out what happened? Well, about that. You will probably have to wait even longer.We do have one more scene this season, however: a flashback. We see Abby lying down on a comfy couch with an unfinished book resting on her stomach. She’s in a deep sleep before Mannyloudly enters the room and wakes her up. He says Isaac wants to see them, and she stirs awake. She gets up and walks out of this cozy living space and into a giant football stadium. The entire field has been repurposed for agriculture, manufacturing, and housing. Abby takes a second to look at the whole operation before heading to Isaac’s, but the camera lingers over the field as bold white text flashes on the screen: Seattle, Day One.Alright, TV newbies, welcome to the second divisive twist of The Last of Us Part II. In the game, the player goes through Ellie’s three days in Seattle, killing Abby’s friends and mostly ignoring the war between the W.L.F. and the Seraphites. Meanwhile, Abby has been kind of an enigma the whole time. Every time Ellie finds a new lead, Abby has already come and gone. When Abby finally shows up at the theater for another round of vengeance, it’s clear that a lot of the story happening in this game has happened off-screen. That’s because you’re about to see an entirely different perspective on the last three days, and you’re going to play as Abby when you do it.As you can imagine, this shit drove some players nuts at the time, and you’ll still find angry people online complaining about it to this day. For all my problems with this season, I have to commend the show for actually going for it. HBO has taken the coward’s route in adapting this story for so long, it’s almost surprising that it’s ending here and, from the sound of it, season three will be entirely about Abby and what she’s been doing these past three days. It’s very likely we won’t see Ellie again until next season’s finale after we’ve followed Dever’s character for several episodes. Despite some ham-fisted attempts by the show to build sympathy for Abby early on, it seems like swaths of TV newbies still demand blood. Will viewers complain for an entire season as Dever takes on the lead role? I’d like to think they won’t. I hope that new audiences are more open to her than the worst people you’ve ever met were when the game launched.Despite all the golf club swings I’ve taken at this show, I’m looking forward to examining it further as HBO rolls out the next two seasons. The Last of Us Part II is one of my favorite games of all time, but I genuinely fucking hated The Last of Us’ second season. I don’t expect my feelings to improve in season three. At this point, the rot of Mazin’s poor creative decisions runs too deep for the show to be salvaged and reach the highs of the games. But if nothing else, it’s been a rewarding ride. Thank you for joining me on this seven-week journey. I think I’m due for a replay of The Last of Us Part II to wash off this stink. This shit was ass, HBO. I’ll see you in the ring again next time.
    #last #season #two #episode #seven
    The Last Of Us Season Two, Episode Seven Recap: Abby Road
    We made it, everybody. We’ve reached the end of HBO’s The Last of Us. Wait, sorry, I’m getting word in my earpiece that…we’re only halfway done with it because this show’s going for four seasons. At this point, I’m mostly feeling deflated. Last week’s episode was such a catastrophic bummer that it cemented for me that the show fundamentally misunderstands The Last of Us Part II, the game this season and those that are still yet to come are adapting. But you know how your mother would tell you not to play ball in the house because you might accidentally break the priceless vase on display in the living room? Well, if you’ve already broken the vase, you might as well keep playing ball, so we’ll probably be doing this song and dance into 2029. For now, we’re on the season two finale, which essentially wraps up Ellie’s side of this condensed revenge story and reveals the premise of season three. Most game fans probably assumed this was where the season would end and, if nothing else, it’s still a bold cliffhanger to leave off on.Suggested ReadingNintendo Switch 2 Price Is Set at for Now, But Could Go Higher Share SubtitlesOffEnglishSuggested ReadingNintendo Switch 2 Price Is Set at for Now, But Could Go Higher Share SubtitlesOffEnglishNintendo Switch 2 Price Is Set at for Now, But Could Go HigherGuilty as chargedAfter last week’s flashback-heavy episode, we open on Jessetending to wounds the Seraphites have inflicted on Dina, which means we get a real heinous scene of him doing some amateur surgeon’s work to remove the arrow she took to the knee. He douses it in alcohol and offers her a sip to dull the pain, but she staunchly refuses without explaining why. They made Jesse an asshole in this show, but he’s still a smart guy. The gears start turning in his head about why she might turn down a swig right now. Nevertheless, he takes that motherfucker out with no anesthetic, booze, or supportive bedside girlfriend to help Dina through it.Speaking of the absent girlfriend, Elliefinally returns to their theater base of operations. Now that she’s back, all her concern is on Dina, but Jesse is still wondering where the hell she’s been this whole time. Dina is resting backstage, and even though we only see these details for a few minutes, I once again want to shout out the set designers who recreated this little safe haven, which is covered in old show posters and graffiti from bands and artists that performed there before the cordyceps took over. I’m sure Joel would have loved to have seen it.Dina stirs awake and Ellie checks her wound. Jesse’s effort to wrap the injury leaves a lot to be desired, but it should heal in time. Ellie asks if the baby’s alright, and Dina says it’s okay.“How do you know?” Ellie asks.“I just do,” Dina replies.The one who is not okay in the room is Ellie, who is bleeding through the back of her shirt. Dina helps her undress and starts to clean the scratches on her back. As she does, she asks what happened while they were separated. Ellie says she found Nora, and she knew where Abbywas, but only said two words: “Whale” and “Wheel.” Ellie says she doesn’t know what it meant. It could have been nonsense. She was infected, and it was already starting to affect her cognitive state.“I made her talk,” Ellie whispers. “I thought it would be harder to do, but it wasn’t. It was easy. I just kept hurting her.”Image: HBODina asks if Ellie killed her, but she says she just “left her,” meaning that somewhere in this timeline, Nora is wandering the depths of a Seattle hospital with broken legs and an infected mind. I thought the show couldn’t possibly concoct a worse fate for her than what happens in the game, but they found a way. It takes commitment to put down a character like showrunners Craig Mazin and Neil Druckmann have done for Nora across both video games and television. Personally, I think when you already know that people are wary of the way you treat one of the few Black women in your franchise as if she doesn’t deserve the same dignity as everyone else, maybe you should do better by her when given a second chance, rather than worse. But that’s just me. I’m not the one being paid a bunch of money to butcher this story on HBO Max every Sunday at 9 p.m. Eastern. So what do I know?Maybe this is just part of the contrived sadism the show has attached to Ellie. She thinks violence is easy and it comes naturally to her, so I guess she would beat a woman nearly to death until the fungal infection made her lose her mind. Meanwhile the game version is so traumatized by what she’s done in this moment, she’s practically speechless by the time she reaches the theater. God, I knew this shit was going to happen. Mazin has repeatedly insisted that Ellie is an inherently violent individual, something he’s communicated both in interviews and by having Catherine O’Hara’s Gail, the therapist who tells you what the story is about, say that she’s always been a sadist, probably. Now, when we get to moments like the post-Nora debrief which used to convey that Ellie is Not Cut Out For This Shit, the framing instead becomes “Ellie likes violence and feels bad about how much she likes violence.”Before The Last of Us Part II came out, a lot of Naughty Dog’s promotion for the game was kind of vague and even deceptive in an effort to keep its biggest twists under wraps, and some of the messaging it used to talk about the game’s themes have irrevocably set a precedent for how the game’s story is talked about years later. When the game was first revealed in 2016, the studio said the story would be “about hate,” which paints a much more destructive and myopic picture of Ellie’s journey than the one driven by love and grief she actually experiences through the course of the game.One of the most annoying things about being a Last of Us fan is that its creators love to talk about the series in ways that erase its emotional complexity, making it sound more cynical and underhanded when the actual story it’s telling is anything but. I can’t count how many times I’ve heard people reductively parroting notions that The Last of Us Part II is just about “hate” and “guilting the player” for taking part in horrifying actions when they literally have no choice but to do so, rather than cracking the text open and dissecting that nuance. Mazin’s openly-expressed belief that Ellie is an intrinsically bloodthirsty person similarly bleeds into how a lot of the public perceives her as a character, seeing her as a violent ruffian rather than a grieving daughter who was only ever taught to express her pain by inflicting it on those who made her feel it in the first place. Discussing these games as a fan means having to fight against these notions, but they’re born from a game built on subtext, and thus willingly opens itself to those interpretations.Its willingness to dwell in ambiguity only makes it a more fascinating text to unpack, or it would, if we lived in a world where discussing video games wasn’t a volatile experience in which you constantly run the risk of being targeted for performative online dunks, or running up against rabid console tribalism. Now, the Last of Us show has decided to lean into the most boring interpretation of what this story is about without an ounce of subtlety, nuance, or even sympathy for Ellie’s plight. She is a sadist who does terrible things not simply because she’s grieving her father figure, but because this is just who she is. Mazin has deemed it so, and here we are, and this vision of her will no doubt weave itself into the fabric of how we talk about Ellie Williams, even in the game.This story only has any thematic weight if Ellie’s violent outbursts are rooted in pain, not pleasure. Yeah, what we’re seeing in the show is her acting from a mix of those things but, in the game at least, the most affecting moments of Ellie’s Seattle revenge tour happen when she has to confront how she is not built for acts of violent excess in the same way Joel was. She never has been. Back in Part I, she was sick to her stomach when she committed her first kill to save Joel, and the entire point of Part II was that we see her cut off parts of herself to do what she feels she must, only to find that she’s unable to recognize herself when it’s all over. In the show, she is instead mesmerized by carnage, only to decide she doesn’t like that she feels that way, actually. But all this self-reflection is fleeting, because she’s only killed one person on her list, and there’s a lot more work to do. How many Joels is Nora’s life worth to Ellie? One-fifth?While Ellie is wrestling with these feelings, Dina is about to see things with more clarity than ever. At first, she says that Nora may have deserved this fate worse than death, to which Ellie says “Maybe she didn’t,” before telling her girlfriend everything. She tearfully recounts Joel’s massacre of the Fireflies at the base in Salt Lake City, how the group was going to use her immunity to create a cure, and how Joel killed Abby’s father to save her. Dina puts it all together and asks Ellie if she knew who Abby’s group was. She says she didn’t, but she did know what Joel did. Dina sits with that for a moment, then flatly says the group needs to go home.So I guess this is how the show gets Dina, who’s been pretty revenge-hungry thus far, back onto the track she’s on in the games. Without spoiling scenes in the late game for the uninitiated, some major points of conflict at the end of Part II require her to be less on-board with Ellie’s vendetta, so the fact that she’s been egging her girlfriend on to track down Abby was an odd choice. I wasn’t sure how the show would handle it down the line, but it seems the way HBO’s show has course-corrected was by having her condemn Joel’s actions. Dina had her own relationship with the old man in the show, so I imagine that in a later season she’ll interrogate how she feels about him in light of this new information, but having her more or less get off the ride when she learns what Joel has done sets up a contrast between her and Ellie that I’m curious to see how the show handles.The shame of it, though, is that this is just one more thing that undermines one of the core foundations of the source material, and I have to get at least one more jab in on this topic before we end the season. In The Last of Us Part II, when you look at what is actually expressed in dialogue, you see that characters are often lacking important information about each other. This lack of communication is an important part of its storytelling, but the show is instead having characters tell everyone everything. In Part II, Joel and Ellie don’t know who Abby’s father was. It’s strongly implied that no one other than Joel, Ellie, and Tommy knew about what happened in Salt Lake City, not even Dina. The more the show bridges these gaps of communication, the more senseless this entire tit-for-tat feels. To be clear, it was senseless in the game, but it was in a tragic, “these people are so blinded by their emotions that they can’t fathom another path forward” sort of way. This time around, everyone knows exactly what’s happening and chooses to partake in violence anyway. We don’t have any mystery or lack of communication to fall back on as a we struggle to understand why the characters keep making these self-destructive decisions. Everyone is just knowingly the worst version of themselves this time around, and I guess Mazin thinks that’s the point, which is the kind of boring interpretation that makes the show such an inferior version of this story.Family mattersWe now begin our third day in Seattle. Ellie and Jesse are packing up to get going in the theater lobby. The plan is to find Tommysomewhere in the city and then head back to Jackson. However, Jesse is a lot less talkative this morning. Dina limps into the lobby, and after a brief scolding for being on her feet, she gives Ellie a bracelet for good luck.“I’m not sure it’s been working for you,” Ellie jokes.“I’m alive,” Dina replies.Jesse is clearly uncomfortable watching his exgive Ellie a prized possession, and says he can go alone if Dina wants Ellie to stay. Ellie says they’ll be safer together. Jesse relents and says they should be back by sundown. The tension is radiating off him, but the pair leaves Dina in the safety of the theater.Image: HBOEllie and Jesse awkwardly walk through the remains of Seattle. She finally breaks the silence by asking how he found Ellie and Dina’s theater base. He recounts his two days of tracking, giving a shoutout to the horse Shimmer who’s still vibing in the record store the girls left her at, but he’s clearly pissed. Ellie assumes it’s because he and Tommy had to cross state lines to come find them, but no, there’s something else on his mind. Why do Ellie and Dina look at each other differently? Why did Dina turn down a free drink for the first time in her life? He’s putting it all together. Dina and Ellie are no longer just gals being pals, and hisgirlfriend is pregnant.“None of this has to change things between us,” Ellie says.“Everything changing doesn’t have to change things?” Jesse asks. “Well, how about this for something new: I’m gonna be a father, which means I can’t die. But because of you, we’re stuck in a warzone. So how about we skip the apologies and just go find Tommy so I can get us and my kid the fuck out of Seattle?”Wow, okay. Judgey, much? I mean, you’re right, Jesse. This is a no good, very bad situation, and Ellie has put your kid in danger and won’t even tell you she was torturing a woman last night. But god, I miss kindhearted Jesse. I miss Ellie’s golden retriever best friend who, when finding out Dina was pregnant, firmly but gently told Ellie it was time to get the fuck out of Seattle. Now that the show has created a messy cheating love triangle out of these three, I’m once again reflecting on how The Last of Us Part II could have very easily made this storyline a dramatic, angry one, and instead it was one of the brighter spots in a dark tale. Meanwhile, in the show, the whole thing feels like it’s regressed to a rote and predictable earlier draft of the story that’s much less refreshing and compelling than the one we already know. Justice for Jesse. This is character assassination of the goodest boy in all of Jackson. Well, actually, that’s Abby’s job. Sorry, sorry. That’s actually not for another 35 minutes.As the two move further into the city, they see more art praising the Seraphite prophet on the buildings, but she looks notably different than in images we’ve seen previously. This art depicts a Black woman, whereas others have typically portrayed the prophet as white. Ellie wonders aloud if there’s “more than one of her.” Jesse says it’s possible, but ushers her forward as rain starts pouring down. I’m curious what the show might be doing here, as this is a divergence from Part II. Could the Seraphites be a kind of polytheistic group in the show that follows multiple prophets? Could they believe the Prophet was reincarnated into a different woman at some point? All we can do is theorize, but we haven’t seen much of the Seraphites this season so we don’t have much to go on. Which is by design, and feels pretty in-line with Part II, which didn’t tell you much about the group during Ellie’s three days in Seattle. We’ll pick this thread back up next season, I’m sure.The pair takes shelter but before they can catch their breath, they hear the popping sound of gunfire nearby as a W.L.F. squad corners a lone Seraphite. Ellie and Jesse watch in horror as the wolves strip and drag him away. Just as Ellie nearly gets out from cover to intervene, Jesse pulls her back. Once the coast is clear, Ellie walks away in a huff. As Jesse follows, he points out that they were outnumbered and would have lost that fight.“He was a fucking kid!” Ellie shouts.“Ellie, these peopleshooting each other, lynching each other, ripping each other’s guts out,” Jesse says. “Even the kids? I’m not dying out here. Not for any of them. This is not our war.”Who the fuck is this man? I touched on it in episode five, but what is with this show putting all of Ellie’s unlikable traits on other characters so she keeps getting to be the hero? Jesse turns from a selfless guardian into a selfish asshole who will watch a kid get tortured to save himself while Ellie is suddenly very concerned about a war that, in the game, she seemed largely indifferent to. It’s as if The Last of Us’ second season is so concerned with us liking Ellie and feeling like we can root for her that it’s lost sight of anything else.So Jesse gets to be the belligerent asshole and Dina gets to be the revenge-driven one in the relationship. Ellie? She’s just bee-bopping through spouting cool space facts, and so when she tortures Nora, it feels like tonal whiplash. I don’t recognize Jesse. Most of the time, I don’t recognize Ellie. But really, the more I watch this show, the more I hardly recognize anyone, and I don’t have any faith in the series to figure these characters and their relationships out, even if it’s going to go on for two more seasons.Will the circle be unbroken?We shift away from the Jackson crew to check in on Isaac, who we haven’t seen in a few episodes. Sergeant Parkupdates the W.L.F. boss that the incoming storm will get worse as the day goes on, but even so, the group is still preparing some kind of operation. She also lets him know the rank and file is a little nervous about whatever’s going on, but Isaac’s only concerned about one person: Abby. From the sound of it, she and most of her crew have all disappeared over the past few days. We’ve seen what happened to Nora, Manny is still around, but Owen and Mel are gone without a trace. Again, Isaac isn’t concerned with them. He’s nervous that they’re going into whatever operation they’re planning without Abby. Park is clearly exhausted by this lane of thinking and asks why he cares so much about the girl.Image: HBOShe starts off asking why one “great” soldier is so important when they have an army, and then gets into a weird aside where she exasperatedly asks Isaac if he’s harboring feelings for the girl when he’s at least 30 years her senior. I don’t know if this line is supposed to be a joke, but it’s not funny, even though Isaac laughs at it. She acknowledges it’s an out-of-pocket question, but says he “wouldn’t be the first old man” to make decisions based on such inappropriate impulses. As much as it’s a stupid thing for Park to say, it’s also a stupid thing for the writers room to nonchalantly whip out in a humorous fashion given The Last of Us’ history of old men preying on young women with the character of David. Why write this non-joke into your script if you don’t want viewers to possibly view his fixation on Abby as potentially untoward? Isaac’s following speech focuses on the preservation of his militia, in a very similar way to how David’s preoccupation with Ellie in season one was born from the cannibal’s warped views on longevity, and if you’re not trying to make this direct connection, why even gesture at it? Yeah, I don’t imagine anyone considered the optics of this obviously flippant, throwaway line, but Christ, if you’re that desperate for a joke or moment to cut the tension, this was the best you could come up with? Amateur shit.Isaac sits Park down and tells her why he cares so much about one soldier. He says there’s a very strong chance that the W.L.F. leadership will be dead by tomorrow morning. If that happens, who can lead the militia in their stead? He wanted it to be Abby. It was “supposed” to be her.“Well she’s fucked off, Isaac,” Park says as she leaves. “So maybe it wasn’t.”We go back to the Jackson crew as Ellie and Jesse reach the rendezvous point in a bookstore, and Tommy isn’t here. The place is in bad shape like most places are in this city, but Ellie gravitates to the children’s books section. She picks up an old Sesame Street book, the Grover classic The Monster at the End of This Book, and picks it up for the bun in the oven as Jesse says she picked a good one. As the quiet creeps in on the two, Ellie tries to break the silence by clarifying what happened, but Jesse says they have enough problems for the moment, so he wants to bury the issue.He says he loves Dina, but not in the same way Ellie does. He remembers a group that passed through Jackson, and how there was a girl he fell hard for. She asked him to leave with her to Mexico, but he declined because he’d found purpose and community in Jackson, and he was taught to put others first. People look to him to become the “next Maria” and lead the town, and he couldn’t abandon them for a girl he’d known for two weeks, even if she made him feel things he’d never felt before.Ellie immediately sees through this story. It’s not about him pointing out how he’s felt love and knows that he and Dina aren’t the real deal; it’s about how she’s putting her own needs and wants ahead of everyone else’s.“Okay, got it,” Ellie says. “So you’re Saint Jesse of Wyoming, and everyone else is a fucking asshole.”“You can make fun of me all you want,” Jesse responds. “But let me ask you this, Ellie: If I go with that girl to Mexico, who saves your ass in Seattle?”Before she can reply, they hear W.L.F. radio chatter about a sniper taking out a squad and assume it’s gotta be Tommy. The two head out to higher ground to get a better look, and Ellie sees a Ferris wheel in the distance. She finally puts Nora’s final words together: Abby is in the aquarium at the edge of the city. Immediately, her focus shifts away from Tommy as she starts trying to figure out how to reach Abby’s apparent hiding spot. Jesse is confused and says that Tommy’s got the W.L.F. pinned down in the opposite direction. Ellie starts coming up with justifications for her plan. They don’t know if that’s actually Tommy. If it is him, he’s got the group pinned down. Either way, he would want her to go after Abby to avenge Joel. Ellie doesn’t understand why Jesse is so against this. He voted to go after Abby’s crew back in Jackson, right?Image: HBONo, actually. He didn’t. He believed this vendetta was selfish and “wasn’t in the best interest of the community.” That sets Ellie off.“Fuck the community!” she screams. “All you do is talk about the fucking community, you hypocrite. You think you’re good and I’m bad? You let a kid die today, Jesse. Because why? He wasn’t in your community? Let me tell you about my community. My community was beaten to death in front of me while I was forced to fucking watch. So don’t look at me like you’re better than me, or like you’d do anything differently if you were in my shoes, because you’re not, and you wouldn’t.”Jesse takes a beat, then tells Ellie he hopes she makes it to the aquarium as he leaves. While this scene does exemplify the show’s typicalal “no subtext allowed” approach to writing that I find so irksome, the storyline of Ellie feeling ostracized by the people of Jackson while constantly being told that she must make compromises for them even as they are incapable of extending the same to her is one of the few embellishments The Last of Us makes that resonates with me. It’s easy to write off Ellie’s revenge tour as a selfish crusade that puts everyone else in harm’s way, but when she’s also one of the few out queer people in a town that mostly coddles bigotry and she’s being constantly belittled and kept from doing things she wants to do like working on the patrol team, why would she feel any kinship to this community? Now, when she’s so close to her goal that she can almost taste it, Jesse wants her to consider the people of Jackson? Why should she do that? They’re hundreds of miles away, and the only people who came to save her and Dina were the ones who already cared about her. Ellie’s disillusionment with her neighbors is one of the few additions to the story that The Last of Us manages to pull off.Ellie reaches the harbor from which she can use a boat to reach the aquarium and finds several Wolves meeting up on vessels heading somewhere off the coast. Isaac is here leading the charge, but it’s unclear where they’re going or what they’re doing. Game fans have the advantage of knowing what’s going on, but the W.L.F. storyline feels underbaked in this season, which is one of the real issues with the show dividing the game’s storyline into multiple seasons. During this section of the game, you get a sense that there’s an untold story happening in the background, and you can learn more about it through notes you can find in the environment and ambient dialogue from enemies. The show doesn’t have those same storytelling tools, so I wouldn’t be surprised if newcomers felt a little disoriented every time we hopped over to Isaac.Once the W.L.F. forces make their way wherever they’re going, Ellie finds one of the spare boats and starts to make her way to the aquarium. The storm is hitting hard, though, and the tide is not on her side. A giant tidal wave knocks her out of the boat and into the sea.As she washes up onto the shore, Ellie hears Seraphites whistling as a group of them descends upon her. She’s too weak to get onto her feet and run, so the cultists grab her and carry her to a noose hanging from a tree in the woods. She screams that she’s not a Wolf and that she’s not from here, but they don’t listen. As they wrap the noose around her neck and start to hoist her upward, a horn sounds off in the distance. The lead Scar says to leave her, their village is in danger, so I guess that’s what the W.L.F. operation is targeting? This concludes our latest little exposition detour, as Ellie gets right back into the boat to the aquarium.Image: HBOShe manages to reach the building and finds a broken window through which to enter. Inside, she finds several makeshift beds. Whatever Abby’s doing here, she’s not alone. As Ellie makes her way deeper into the aquarium, she finds a ton of medical supplies, including bloody bandages and surgical equipment. Was Abby injured? Is that why she’s been missing in action as the W.L.F. undergoes a huge, all-hands-on-deck mission? Who’s to say?Quick sidenote: When Ellie infiltrates the aquarium in the game, she’s attacked by a guard dog named Alice. The W.L.F. used trained canines in their war against the Seraphites, but that element has been notably absent from the show. Between this and sparing Shimmer from her explosive fate, The Last of Us has been toning down the animal murder.Ellie keeps walking through the desolate aquarium and eventually finds fresh footsteps. She follows them and soon finds their source: Abby’s friends Owenand Mel. The two are arguing about something, though it’s not clear what. Owen wants to go somewhere behind enemy lines, even in the midst of the battle Isaac has just initiated. He says he doesn’t have a choice because “it’s Abby.” Mel says he does have a choice and so does she, and the Abby of it all is why she’s not going along with whatever the plan is. Owen says he’ll do it on his own, and if Mel’s still here when they get back, she can “keep going with.” Either way, Owen’s leaving. Mel let’s out a hearty “fuck you, Owen” before realizing that Ellie is there. Sure seems like there’s a whole other story that’s been going on while we’ve been hanging out with Ellie, huh? I wonder if we’ll ever get any further insight into whatever this is. Perhaps in a season entirely dedicated to the other side of what’s going on in Seattle? Maybe in a couple years it might premiere on HBO Max? That would be something!Ellie holds the two at gunpoint and tells them to put their hands up. When she asks where Abby is, Owen realizes who she is and points out that he was the one who kept her alive. Ellie isn’t swayed by this, so he says they don’t know where Abby went. But, of course, they were just talking about her, so Ellie knows that’s not true. She spots a map on the table and decides to pull out an old Joel Miller standard: She tells Mel to bring her the map and point to where Abby is, saying that next she’s going to ask Owen the same question, and the answers had better match. Owen looks at Mel and says that Ellie will kill them either way, so there’s no reason to comply. Ellie says she won’t because she’s “not like” them. When she crosses state lines to torture and kill someone who killed somebody important to her, it’s very different than when they do it, of course.Owen stops Mel from grabbing the map by saying he’ll do it. He slowly turns to the table, but instead of picking up the map, he grabs a handgun stowed under it. Ellie is quick with her trigger finger and shoots him right in the throat. The bullet goes straight through him, and hits Mel in the neck as well. She falls onto her back and, instead of cursing Ellie, she asks for her help. Not to save her life, but someone else’s. She opens her jacket to reveal her pregnant belly, and asks if Ellie has a knife to cut the baby out of her before she dies. Ellie is in shock and doesn’t know what to do. Mel tells her she just needs to make one incision. That isn’t enough direction, and Ellie panics. She doesn’t know how deep or which direction to cut. As Mel starts to become delirious, she repeats “love transfers” and then asks Ellie if the baby is out. But she hasn’t even made one cut. Mel finally drifts off, and Ellie realizes it’s too late. She sits there until, eventually, Tommy and Jesse find her. Tommy attempts to comfort her, but she’s in shock and doesn’t speak. Finally they leave and head back to the theater.Naughty Dog / Cinematic GamingWhy can’t this show stop giving the audience outs to not turn against its leads? The death of Mel, specifically, feels like the show bending over backward to teach Ellie a lesson without laying blame at her feet. Mel’s death here is an accident. She’s an innocent bystander who dies because Owen and Ellie made choices, and she was, quite literally, caught in the crossfire. In Part II, by contrast, Mel “shot first.” Well, she tried to stab Ellie, but that doesn’t have the same ring to it. Ellie reacts in self-defense and stabs her right back, but she did it fully knowing she was about to send Mel to an early grave. The gut punch Ellie feels upon learning that she’s pregnant is a moment of dramatic irony, because the game’s shifting perspectives had already revealed her pregnancy to the player way back in the opening hours. So when you’re slamming the square button to fight back, you know that Mel isn’t the only one about to reach her untimely end. Here, she doesn’t even get that moment of agency to fight to protect herself. She’s just collateral damage. It’s a small but important distinction. At this point in the show, Mel’s only real trait is a clear distaste for Abby’s violence, and now, when she finally shows up again, she’s just an unintended victim of Owen pulling a gun on Ellie. Sure, season three will fill in those gaps, but the end result will be the same. Mel died not because she was fighting back, but because she was an inch too far to the left.Then there’s the matter of her pregnancy. Again, in the game players already knew about this by the time Ellie reached the aquarium, while the show kept it secret until the end. It’s hard not to see this last-minute reveal as a knife being twisted for shock value, but that’s only half the problem. My friend Eric Van Allenwould often joke with his college friends about how Michael Caine’s characters in Christopher Nolan films so often show up just to tell you, the viewer, in very literal terms what the story is about. Throughout most of this season, Gail has been this character, the one burdened with the heavy task of diegetic literary analysis, but Mel’s delirious “love transfers” line may be even sillier than anything Gail spouts; homegirl is bleeding out and telling Ellie that pain is not the only thing we inherit from our parents? Just one week after Joel tearfully told Ellie that he hopes she does better when she has a kid than he or his abusive cop father did?Perhaps in a show that hadn’t already spent two seasons using literalism as a writing crutch, Mel speaking her final hopes for her unborn child might have landed for me. But I think I’m just too jaded towards it now for even what should have been a genuine expression to feel like anything other than a heavy-handed, patronizing declaration of what lessons I’m supposed to take away from the story. I don’t think characters overtly communicating their beliefs and feelings about a situation is an inherently poor way of writing dialogue. In fact, some of my favorite works have managed to execute this well thanks to strong acting and stories that lent themselves well to this style of writing. The Last of Us, a series that often relishes in grounded dialogue that forced you to read between the lines and unearth that meaning yourself, the Last of Us show’s inability to let nearly any emotion, belief, or theme go unspoken feels so contrived and tiresome that even someone expressing something thematically resonate feels like being told what to feel. Mel uses her last words to tell me the themes of the story. Just in case I forgot. Thank you, Last of Us show, I don’t know how I would have ever understood your thematic richness if you didn’t make your characters tell me about it, even in their death gasps.The group makes it back to the theater and Ellie is still in shock, so much so that she doesn’t even look at Dina as she enters the building. Some time passes, and Tommy and Jesse are mapping out their route home on the stage. The storm is still pretty rough, so they’ll stay overnight and hope the sun is out when they wake up. Ellie finally joins the group, and Tommy reassures her that Mel and Owen played their part in Joel’s death, and they made the choices that brought them to that fateful end. Ellie can only fixate on what she didn’t get to do.“But Abby gets to live,” she says.“Yeah,” Tommy responds. “Are you able to make your peace with that?”“I guess I’ll have to,” she says, defeated.She looks to Jesse, who won’t even look up at her. Tommy realizes they might have something to talk about and walks to the lobby to pack. After some awkward silence, Ellie thanks Jesse for coming back for her, even though he had no reason to after the way they clashed.“Maybe I didn’t want to,” he says. “Maybe Tommy made me.”“Did he?” Ellie asks.After a second of contemplation, Jesse drops the act and says, “No.”“Because you’re a good person,” Ellie responds.“Yeah,” Jesse agrees. “But also the thought did occur, that if I were out there somewhere, lost and in trouble, you’d set the world on fire to save me.”Ellie says she would, and the two finally see one another, even if just for a moment. Jesse acknowledges that Ellie’s vendetta isn’t entirely selfish, and that when it comes to defending the people she cares about, dead or alive, you won’t find someone more loyal in all of Jackson. It’s good that they finally had this moment of connection after all this drama. But damn, I miss Ellie and Jesse being bros, and I miss her giving him shit for being a sap in these final moments. But most of all, I miss that dopey good ol’ boy with a heart of gold saying his friends “can’t get out of their own damn way.”All that understanding is short-lived, as the two hear some ruckus in the lobby, grab their guns, and book it to the entrance. The second Jesse opens the door, bam. A gunshot rings out in the lobby, and he is on the floor. We don’t even see that it was Abby who fired it until after we get a gnarly shot of him with his face blown open. He’s gone. It was instant. The Last of Us Part II tends to draw out death. It’s either long and torturous like it was for Joel or Nora, or it’s short like Owen’s and Mel’s, but in any case, the game typically lingers on the fallout for a bit. Jesse’s death, by contrast, happens so fast that you can’t even process it before you have to deal with the situation at hand. The show follows suit, and it’s recreated practically shot for shot. But that’s hardly the most disorientingthing that happens in these final minutes.“Stand up,” Abby growls forcefully from the other side of the desk Ellie has taken cover behind.She repeats herself: “Stand. Up. Hands in the air or I shoot this one, too.”Ellie can see Tommy on the ground with a pistol aimed right at his head. He tells Ellie to just run, but she tosses her gun where Abby can see it and crawls out from cover. Abby recognizes her immediately. Ellie asks her to let Tommy go, to which Abby replies that he killed her friends. Ellie says no, she did.“I was looking for you,” Ellie says. “I didn’t mean to hurt them. I know why you killed Joel. He did what he did to save me, I’m the one that you want. Just let him go.”Naughty Dog / VGS - Video Game SophistryHm. Okay. We’re almost at the end. I gotta get another little quibble in before the curtains close. I mean, come on, we’ve been through seven episodes of me complaining together. You can’t take one last gripe? This line from Ellie is slightly altered to account for the fact that she knows more about Abby in the show than in the game, and it means we miss one of the most important subtle interactions in all of the story. As I mentioned earlier, Ellie doesn’t know anything about Abby’s father in Part II. She assumes that Abby killed Joel because he took away any chance of the Fireflies developing a cure, so she cites that in this high-stakes moment. The original line is almost identical to the one in the show, but instead, Ellie says “there’s no cure because of me” and suggests that killing her would be the extension of Abby’s presumed vendetta. Then, we get some incredible, subtle acting from Abby actor Laura Bailey, who hears what Ellie’s saying, has a brief moment of angry disbelief on her face, and then scoffs under her breath before picking right back up where she left off. In just a few seconds, you see Abby realize that, after everything, these fuckers have no idea how much pain she’s been through over the past five years. But they’re not worth the breath it would take to explain herself. They don’t deserve to know the man her father was and what he meant to her. All that matters right now is that Ellie pays for what she’s done.Abby still views herself as the righteous one here, as she points out that she let Ellie live when she did not have to do that. It turns out that Ellie wasn’t deserving of her mercy, that she squandered it by killing her friends. Part of me has wondered if all the exposition-heavy dialogue in this show, such as Dever’s villain monologue in episode two before she murdered the shit out of Joel, was written to give its actors more words to say in front of a camera. When you’ve got big names like Kaitlyn Dever, Catherine O’Hara, and Pedro Pascal in your cast, you don’t want them to not talk, right? But all these elongated exchanges have also robbed actors like Dever of those subtle moments. Hell, she led an entire film with next to no dialogue in 2023’s No One Will You, and was great in it, so she has the chops to pull off that kind of acting. Communicating something through body language and expression is just as powerful as a poetic piece of dialogue, but this show rarely, if ever, understands that.Image: HBOAnyway, Abby says that Ellie wasted the chance she was given when the ex-Fireflies spared her, and points her gun right at Ellie. We hear a bullet fire and Ellie shouts before a hard cut to black. But wait. That’s the season finale? You expect us to wait for two years, probably, to find out what happened? Well, about that. You will probably have to wait even longer.We do have one more scene this season, however: a flashback. We see Abby lying down on a comfy couch with an unfinished book resting on her stomach. She’s in a deep sleep before Mannyloudly enters the room and wakes her up. He says Isaac wants to see them, and she stirs awake. She gets up and walks out of this cozy living space and into a giant football stadium. The entire field has been repurposed for agriculture, manufacturing, and housing. Abby takes a second to look at the whole operation before heading to Isaac’s, but the camera lingers over the field as bold white text flashes on the screen: Seattle, Day One.Alright, TV newbies, welcome to the second divisive twist of The Last of Us Part II. In the game, the player goes through Ellie’s three days in Seattle, killing Abby’s friends and mostly ignoring the war between the W.L.F. and the Seraphites. Meanwhile, Abby has been kind of an enigma the whole time. Every time Ellie finds a new lead, Abby has already come and gone. When Abby finally shows up at the theater for another round of vengeance, it’s clear that a lot of the story happening in this game has happened off-screen. That’s because you’re about to see an entirely different perspective on the last three days, and you’re going to play as Abby when you do it.As you can imagine, this shit drove some players nuts at the time, and you’ll still find angry people online complaining about it to this day. For all my problems with this season, I have to commend the show for actually going for it. HBO has taken the coward’s route in adapting this story for so long, it’s almost surprising that it’s ending here and, from the sound of it, season three will be entirely about Abby and what she’s been doing these past three days. It’s very likely we won’t see Ellie again until next season’s finale after we’ve followed Dever’s character for several episodes. Despite some ham-fisted attempts by the show to build sympathy for Abby early on, it seems like swaths of TV newbies still demand blood. Will viewers complain for an entire season as Dever takes on the lead role? I’d like to think they won’t. I hope that new audiences are more open to her than the worst people you’ve ever met were when the game launched.Despite all the golf club swings I’ve taken at this show, I’m looking forward to examining it further as HBO rolls out the next two seasons. The Last of Us Part II is one of my favorite games of all time, but I genuinely fucking hated The Last of Us’ second season. I don’t expect my feelings to improve in season three. At this point, the rot of Mazin’s poor creative decisions runs too deep for the show to be salvaged and reach the highs of the games. But if nothing else, it’s been a rewarding ride. Thank you for joining me on this seven-week journey. I think I’m due for a replay of The Last of Us Part II to wash off this stink. This shit was ass, HBO. I’ll see you in the ring again next time. #last #season #two #episode #seven
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    The Last Of Us Season Two, Episode Seven Recap: Abby Road
    We made it, everybody. We’ve reached the end of HBO’s The Last of Us. Wait, sorry, I’m getting word in my earpiece that…we’re only halfway done with it because this show’s going for four seasons. At this point, I’m mostly feeling deflated. Last week’s episode was such a catastrophic bummer that it cemented for me that the show fundamentally misunderstands The Last of Us Part II, the game this season and those that are still yet to come are adapting. But you know how your mother would tell you not to play ball in the house because you might accidentally break the priceless vase on display in the living room? Well, if you’ve already broken the vase, you might as well keep playing ball, so we’ll probably be doing this song and dance into 2029. For now, we’re on the season two finale, which essentially wraps up Ellie’s side of this condensed revenge story and reveals the premise of season three. Most game fans probably assumed this was where the season would end and, if nothing else, it’s still a bold cliffhanger to leave off on.Suggested ReadingNintendo Switch 2 Price Is Set at $450 for Now, But Could Go Higher Share SubtitlesOffEnglishSuggested ReadingNintendo Switch 2 Price Is Set at $450 for Now, But Could Go Higher Share SubtitlesOffEnglishNintendo Switch 2 Price Is Set at $450 for Now, But Could Go HigherGuilty as chargedAfter last week’s flashback-heavy episode, we open on Jesse (Young Mazino) tending to wounds the Seraphites have inflicted on Dina (Isabela Merced), which means we get a real heinous scene of him doing some amateur surgeon’s work to remove the arrow she took to the knee. He douses it in alcohol and offers her a sip to dull the pain, but she staunchly refuses without explaining why. They made Jesse an asshole in this show, but he’s still a smart guy. The gears start turning in his head about why she might turn down a swig right now. Nevertheless, he takes that motherfucker out with no anesthetic, booze, or supportive bedside girlfriend to help Dina through it.Speaking of the absent girlfriend, Ellie (Bella Ramsey) finally returns to their theater base of operations. Now that she’s back, all her concern is on Dina, but Jesse is still wondering where the hell she’s been this whole time. Dina is resting backstage, and even though we only see these details for a few minutes, I once again want to shout out the set designers who recreated this little safe haven, which is covered in old show posters and graffiti from bands and artists that performed there before the cordyceps took over. I’m sure Joel would have loved to have seen it.Dina stirs awake and Ellie checks her wound. Jesse’s effort to wrap the injury leaves a lot to be desired, but it should heal in time. Ellie asks if the baby’s alright, and Dina says it’s okay.“How do you know?” Ellie asks.“I just do,” Dina replies.The one who is not okay in the room is Ellie, who is bleeding through the back of her shirt. Dina helps her undress and starts to clean the scratches on her back. As she does, she asks what happened while they were separated. Ellie says she found Nora (Tati Gabrielle), and she knew where Abby (Kaitlyn Dever) was, but only said two words: “Whale” and “Wheel.” Ellie says she doesn’t know what it meant. It could have been nonsense. She was infected, and it was already starting to affect her cognitive state.“I made her talk,” Ellie whispers. “I thought it would be harder to do, but it wasn’t. It was easy. I just kept hurting her.”Image: HBODina asks if Ellie killed her, but she says she just “left her,” meaning that somewhere in this timeline, Nora is wandering the depths of a Seattle hospital with broken legs and an infected mind. I thought the show couldn’t possibly concoct a worse fate for her than what happens in the game, but they found a way. It takes commitment to put down a character like showrunners Craig Mazin and Neil Druckmann have done for Nora across both video games and television. Personally, I think when you already know that people are wary of the way you treat one of the few Black women in your franchise as if she doesn’t deserve the same dignity as everyone else, maybe you should do better by her when given a second chance, rather than worse. But that’s just me. I’m not the one being paid a bunch of money to butcher this story on HBO Max every Sunday at 9 p.m. Eastern. So what do I know?Maybe this is just part of the contrived sadism the show has attached to Ellie. She thinks violence is easy and it comes naturally to her, so I guess she would beat a woman nearly to death until the fungal infection made her lose her mind. Meanwhile the game version is so traumatized by what she’s done in this moment, she’s practically speechless by the time she reaches the theater. God, I knew this shit was going to happen. Mazin has repeatedly insisted that Ellie is an inherently violent individual, something he’s communicated both in interviews and by having Catherine O’Hara’s Gail, the therapist who tells you what the story is about, say that she’s always been a sadist, probably. Now, when we get to moments like the post-Nora debrief which used to convey that Ellie is Not Cut Out For This Shit, the framing instead becomes “Ellie likes violence and feels bad about how much she likes violence.”Before The Last of Us Part II came out, a lot of Naughty Dog’s promotion for the game was kind of vague and even deceptive in an effort to keep its biggest twists under wraps, and some of the messaging it used to talk about the game’s themes have irrevocably set a precedent for how the game’s story is talked about years later. When the game was first revealed in 2016, the studio said the story would be “about hate,” which paints a much more destructive and myopic picture of Ellie’s journey than the one driven by love and grief she actually experiences through the course of the game.One of the most annoying things about being a Last of Us fan is that its creators love to talk about the series in ways that erase its emotional complexity, making it sound more cynical and underhanded when the actual story it’s telling is anything but. I can’t count how many times I’ve heard people reductively parroting notions that The Last of Us Part II is just about “hate” and “guilting the player” for taking part in horrifying actions when they literally have no choice but to do so, rather than cracking the text open and dissecting that nuance. Mazin’s openly-expressed belief that Ellie is an intrinsically bloodthirsty person similarly bleeds into how a lot of the public perceives her as a character, seeing her as a violent ruffian rather than a grieving daughter who was only ever taught to express her pain by inflicting it on those who made her feel it in the first place. Discussing these games as a fan means having to fight against these notions, but they’re born from a game built on subtext, and thus willingly opens itself to those interpretations.Its willingness to dwell in ambiguity only makes it a more fascinating text to unpack, or it would, if we lived in a world where discussing video games wasn’t a volatile experience in which you constantly run the risk of being targeted for performative online dunks, or running up against rabid console tribalism. Now, the Last of Us show has decided to lean into the most boring interpretation of what this story is about without an ounce of subtlety, nuance, or even sympathy for Ellie’s plight. She is a sadist who does terrible things not simply because she’s grieving her father figure, but because this is just who she is. Mazin has deemed it so, and here we are, and this vision of her will no doubt weave itself into the fabric of how we talk about Ellie Williams, even in the game.This story only has any thematic weight if Ellie’s violent outbursts are rooted in pain, not pleasure. Yeah, what we’re seeing in the show is her acting from a mix of those things but, in the game at least, the most affecting moments of Ellie’s Seattle revenge tour happen when she has to confront how she is not built for acts of violent excess in the same way Joel was. She never has been. Back in Part I, she was sick to her stomach when she committed her first kill to save Joel, and the entire point of Part II was that we see her cut off parts of herself to do what she feels she must, only to find that she’s unable to recognize herself when it’s all over. In the show, she is instead mesmerized by carnage, only to decide she doesn’t like that she feels that way, actually. But all this self-reflection is fleeting, because she’s only killed one person on her list, and there’s a lot more work to do. How many Joels is Nora’s life worth to Ellie? One-fifth?While Ellie is wrestling with these feelings, Dina is about to see things with more clarity than ever. At first, she says that Nora may have deserved this fate worse than death, to which Ellie says “Maybe she didn’t,” before telling her girlfriend everything. She tearfully recounts Joel’s massacre of the Fireflies at the base in Salt Lake City, how the group was going to use her immunity to create a cure, and how Joel killed Abby’s father to save her. Dina puts it all together and asks Ellie if she knew who Abby’s group was. She says she didn’t, but she did know what Joel did. Dina sits with that for a moment, then flatly says the group needs to go home.So I guess this is how the show gets Dina, who’s been pretty revenge-hungry thus far, back onto the track she’s on in the games. Without spoiling scenes in the late game for the uninitiated, some major points of conflict at the end of Part II require her to be less on-board with Ellie’s vendetta, so the fact that she’s been egging her girlfriend on to track down Abby was an odd choice. I wasn’t sure how the show would handle it down the line, but it seems the way HBO’s show has course-corrected was by having her condemn Joel’s actions. Dina had her own relationship with the old man in the show, so I imagine that in a later season she’ll interrogate how she feels about him in light of this new information, but having her more or less get off the ride when she learns what Joel has done sets up a contrast between her and Ellie that I’m curious to see how the show handles.The shame of it, though, is that this is just one more thing that undermines one of the core foundations of the source material, and I have to get at least one more jab in on this topic before we end the season. In The Last of Us Part II, when you look at what is actually expressed in dialogue, you see that characters are often lacking important information about each other. This lack of communication is an important part of its storytelling, but the show is instead having characters tell everyone everything. In Part II, Joel and Ellie don’t know who Abby’s father was. It’s strongly implied that no one other than Joel, Ellie, and Tommy knew about what happened in Salt Lake City, not even Dina. The more the show bridges these gaps of communication, the more senseless this entire tit-for-tat feels. To be clear, it was senseless in the game, but it was in a tragic, “these people are so blinded by their emotions that they can’t fathom another path forward” sort of way. This time around, everyone knows exactly what’s happening and chooses to partake in violence anyway. We don’t have any mystery or lack of communication to fall back on as a we struggle to understand why the characters keep making these self-destructive decisions. Everyone is just knowingly the worst version of themselves this time around, and I guess Mazin thinks that’s the point, which is the kind of boring interpretation that makes the show such an inferior version of this story.Family mattersWe now begin our third day in Seattle. Ellie and Jesse are packing up to get going in the theater lobby. The plan is to find Tommy (Gabriel Luna) somewhere in the city and then head back to Jackson. However, Jesse is a lot less talkative this morning. Dina limps into the lobby, and after a brief scolding for being on her feet, she gives Ellie a bracelet for good luck.“I’m not sure it’s been working for you,” Ellie jokes.“I’m alive,” Dina replies.Jesse is clearly uncomfortable watching his ex (or are they technically still together now? I’m not sure) give Ellie a prized possession, and says he can go alone if Dina wants Ellie to stay. Ellie says they’ll be safer together. Jesse relents and says they should be back by sundown. The tension is radiating off him, but the pair leaves Dina in the safety of the theater.Image: HBOEllie and Jesse awkwardly walk through the remains of Seattle. She finally breaks the silence by asking how he found Ellie and Dina’s theater base. He recounts his two days of tracking, giving a shoutout to the horse Shimmer who’s still vibing in the record store the girls left her at, but he’s clearly pissed. Ellie assumes it’s because he and Tommy had to cross state lines to come find them, but no, there’s something else on his mind. Why do Ellie and Dina look at each other differently? Why did Dina turn down a free drink for the first time in her life? He’s putting it all together. Dina and Ellie are no longer just gals being pals, and his (now ex?) girlfriend is pregnant.“None of this has to change things between us,” Ellie says.“Everything changing doesn’t have to change things?” Jesse asks. “Well, how about this for something new: I’m gonna be a father, which means I can’t die. But because of you, we’re stuck in a warzone. So how about we skip the apologies and just go find Tommy so I can get us and my kid the fuck out of Seattle?”Wow, okay. Judgey, much? I mean, you’re right, Jesse. This is a no good, very bad situation, and Ellie has put your kid in danger and won’t even tell you she was torturing a woman last night. But god, I miss kindhearted Jesse. I miss Ellie’s golden retriever best friend who, when finding out Dina was pregnant, firmly but gently told Ellie it was time to get the fuck out of Seattle. Now that the show has created a messy cheating love triangle out of these three, I’m once again reflecting on how The Last of Us Part II could have very easily made this storyline a dramatic, angry one, and instead it was one of the brighter spots in a dark tale. Meanwhile, in the show, the whole thing feels like it’s regressed to a rote and predictable earlier draft of the story that’s much less refreshing and compelling than the one we already know. Justice for Jesse. This is character assassination of the goodest boy in all of Jackson. Well, actually, that’s Abby’s job. Sorry, sorry. That’s actually not for another 35 minutes.As the two move further into the city, they see more art praising the Seraphite prophet on the buildings, but she looks notably different than in images we’ve seen previously. This art depicts a Black woman, whereas others have typically portrayed the prophet as white. Ellie wonders aloud if there’s “more than one of her.” Jesse says it’s possible, but ushers her forward as rain starts pouring down. I’m curious what the show might be doing here, as this is a divergence from Part II. Could the Seraphites be a kind of polytheistic group in the show that follows multiple prophets? Could they believe the Prophet was reincarnated into a different woman at some point? All we can do is theorize, but we haven’t seen much of the Seraphites this season so we don’t have much to go on. Which is by design, and feels pretty in-line with Part II, which didn’t tell you much about the group during Ellie’s three days in Seattle. We’ll pick this thread back up next season, I’m sure.The pair takes shelter but before they can catch their breath, they hear the popping sound of gunfire nearby as a W.L.F. squad corners a lone Seraphite. Ellie and Jesse watch in horror as the wolves strip and drag him away. Just as Ellie nearly gets out from cover to intervene, Jesse pulls her back. Once the coast is clear, Ellie walks away in a huff. As Jesse follows, he points out that they were outnumbered and would have lost that fight.“He was a fucking kid!” Ellie shouts.“Ellie, these people [are] shooting each other, lynching each other, ripping each other’s guts out,” Jesse says. “Even the kids? I’m not dying out here. Not for any of them. This is not our war.”Who the fuck is this man? I touched on it in episode five, but what is with this show putting all of Ellie’s unlikable traits on other characters so she keeps getting to be the hero? Jesse turns from a selfless guardian into a selfish asshole who will watch a kid get tortured to save himself while Ellie is suddenly very concerned about a war that, in the game, she seemed largely indifferent to. It’s as if The Last of Us’ second season is so concerned with us liking Ellie and feeling like we can root for her that it’s lost sight of anything else.So Jesse gets to be the belligerent asshole and Dina gets to be the revenge-driven one in the relationship. Ellie? She’s just bee-bopping through spouting cool space facts, and so when she tortures Nora, it feels like tonal whiplash. I don’t recognize Jesse. Most of the time, I don’t recognize Ellie. But really, the more I watch this show, the more I hardly recognize anyone, and I don’t have any faith in the series to figure these characters and their relationships out, even if it’s going to go on for two more seasons.Will the circle be unbroken?We shift away from the Jackson crew to check in on Isaac (Jeffrey Wright), who we haven’t seen in a few episodes. Sergeant Park (Hettienne Park) updates the W.L.F. boss that the incoming storm will get worse as the day goes on, but even so, the group is still preparing some kind of operation. She also lets him know the rank and file is a little nervous about whatever’s going on, but Isaac’s only concerned about one person: Abby. From the sound of it, she and most of her crew have all disappeared over the past few days. We’ve seen what happened to Nora, Manny is still around, but Owen and Mel are gone without a trace. Again, Isaac isn’t concerned with them. He’s nervous that they’re going into whatever operation they’re planning without Abby. Park is clearly exhausted by this lane of thinking and asks why he cares so much about the girl.Image: HBOShe starts off asking why one “great” soldier is so important when they have an army, and then gets into a weird aside where she exasperatedly asks Isaac if he’s harboring feelings for the girl when he’s at least 30 years her senior. I don’t know if this line is supposed to be a joke, but it’s not funny, even though Isaac laughs at it. She acknowledges it’s an out-of-pocket question, but says he “wouldn’t be the first old man” to make decisions based on such inappropriate impulses. As much as it’s a stupid thing for Park to say, it’s also a stupid thing for the writers room to nonchalantly whip out in a humorous fashion given The Last of Us’ history of old men preying on young women with the character of David. Why write this non-joke into your script if you don’t want viewers to possibly view his fixation on Abby as potentially untoward? Isaac’s following speech focuses on the preservation of his militia, in a very similar way to how David’s preoccupation with Ellie in season one was born from the cannibal’s warped views on longevity, and if you’re not trying to make this direct connection, why even gesture at it? Yeah, I don’t imagine anyone considered the optics of this obviously flippant, throwaway line, but Christ, if you’re that desperate for a joke or moment to cut the tension, this was the best you could come up with? Amateur shit.Isaac sits Park down and tells her why he cares so much about one soldier. He says there’s a very strong chance that the W.L.F. leadership will be dead by tomorrow morning. If that happens, who can lead the militia in their stead? He wanted it to be Abby. It was “supposed” to be her.“Well she’s fucked off, Isaac,” Park says as she leaves. “So maybe it wasn’t.”We go back to the Jackson crew as Ellie and Jesse reach the rendezvous point in a bookstore, and Tommy isn’t here. The place is in bad shape like most places are in this city, but Ellie gravitates to the children’s books section. She picks up an old Sesame Street book, the Grover classic The Monster at the End of This Book, and picks it up for the bun in the oven as Jesse says she picked a good one. As the quiet creeps in on the two, Ellie tries to break the silence by clarifying what happened, but Jesse says they have enough problems for the moment, so he wants to bury the issue.He says he loves Dina, but not in the same way Ellie does. He remembers a group that passed through Jackson, and how there was a girl he fell hard for. She asked him to leave with her to Mexico, but he declined because he’d found purpose and community in Jackson, and he was taught to put others first. People look to him to become the “next Maria” and lead the town, and he couldn’t abandon them for a girl he’d known for two weeks, even if she made him feel things he’d never felt before.Ellie immediately sees through this story. It’s not about him pointing out how he’s felt love and knows that he and Dina aren’t the real deal; it’s about how she’s putting her own needs and wants ahead of everyone else’s.“Okay, got it,” Ellie says. “So you’re Saint Jesse of Wyoming, and everyone else is a fucking asshole.”“You can make fun of me all you want,” Jesse responds. “But let me ask you this, Ellie: If I go with that girl to Mexico, who saves your ass in Seattle?”Before she can reply, they hear W.L.F. radio chatter about a sniper taking out a squad and assume it’s gotta be Tommy. The two head out to higher ground to get a better look, and Ellie sees a Ferris wheel in the distance. She finally puts Nora’s final words together: Abby is in the aquarium at the edge of the city. Immediately, her focus shifts away from Tommy as she starts trying to figure out how to reach Abby’s apparent hiding spot. Jesse is confused and says that Tommy’s got the W.L.F. pinned down in the opposite direction. Ellie starts coming up with justifications for her plan. They don’t know if that’s actually Tommy. If it is him, he’s got the group pinned down. Either way, he would want her to go after Abby to avenge Joel. Ellie doesn’t understand why Jesse is so against this. He voted to go after Abby’s crew back in Jackson, right?Image: HBONo, actually. He didn’t. He believed this vendetta was selfish and “wasn’t in the best interest of the community.” That sets Ellie off.“Fuck the community!” she screams. “All you do is talk about the fucking community, you hypocrite. You think you’re good and I’m bad? You let a kid die today, Jesse. Because why? He wasn’t in your community? Let me tell you about my community. My community was beaten to death in front of me while I was forced to fucking watch. So don’t look at me like you’re better than me, or like you’d do anything differently if you were in my shoes, because you’re not, and you wouldn’t.”Jesse takes a beat, then tells Ellie he hopes she makes it to the aquarium as he leaves. While this scene does exemplify the show’s typicalal “no subtext allowed” approach to writing that I find so irksome, the storyline of Ellie feeling ostracized by the people of Jackson while constantly being told that she must make compromises for them even as they are incapable of extending the same to her is one of the few embellishments The Last of Us makes that resonates with me. It’s easy to write off Ellie’s revenge tour as a selfish crusade that puts everyone else in harm’s way, but when she’s also one of the few out queer people in a town that mostly coddles bigotry and she’s being constantly belittled and kept from doing things she wants to do like working on the patrol team, why would she feel any kinship to this community? Now, when she’s so close to her goal that she can almost taste it, Jesse wants her to consider the people of Jackson? Why should she do that? They’re hundreds of miles away, and the only people who came to save her and Dina were the ones who already cared about her. Ellie’s disillusionment with her neighbors is one of the few additions to the story that The Last of Us manages to pull off.Ellie reaches the harbor from which she can use a boat to reach the aquarium and finds several Wolves meeting up on vessels heading somewhere off the coast. Isaac is here leading the charge, but it’s unclear where they’re going or what they’re doing. Game fans have the advantage of knowing what’s going on, but the W.L.F. storyline feels underbaked in this season, which is one of the real issues with the show dividing the game’s storyline into multiple seasons. During this section of the game, you get a sense that there’s an untold story happening in the background, and you can learn more about it through notes you can find in the environment and ambient dialogue from enemies. The show doesn’t have those same storytelling tools, so I wouldn’t be surprised if newcomers felt a little disoriented every time we hopped over to Isaac.Once the W.L.F. forces make their way wherever they’re going, Ellie finds one of the spare boats and starts to make her way to the aquarium. The storm is hitting hard, though, and the tide is not on her side. A giant tidal wave knocks her out of the boat and into the sea. (Good thing you learned how to swim, queen.) As she washes up onto the shore, Ellie hears Seraphites whistling as a group of them descends upon her. She’s too weak to get onto her feet and run, so the cultists grab her and carry her to a noose hanging from a tree in the woods. She screams that she’s not a Wolf and that she’s not from here, but they don’t listen. As they wrap the noose around her neck and start to hoist her upward, a horn sounds off in the distance. The lead Scar says to leave her, their village is in danger, so I guess that’s what the W.L.F. operation is targeting? This concludes our latest little exposition detour, as Ellie gets right back into the boat to the aquarium.Image: HBOShe manages to reach the building and finds a broken window through which to enter. Inside, she finds several makeshift beds. Whatever Abby’s doing here, she’s not alone. As Ellie makes her way deeper into the aquarium, she finds a ton of medical supplies, including bloody bandages and surgical equipment. Was Abby injured? Is that why she’s been missing in action as the W.L.F. undergoes a huge, all-hands-on-deck mission? Who’s to say?Quick sidenote: When Ellie infiltrates the aquarium in the game, she’s attacked by a guard dog named Alice. The W.L.F. used trained canines in their war against the Seraphites, but that element has been notably absent from the show. Between this and sparing Shimmer from her explosive fate, The Last of Us has been toning down the animal murder.Ellie keeps walking through the desolate aquarium and eventually finds fresh footsteps. She follows them and soon finds their source: Abby’s friends Owen (Spencer Lord) and Mel (Ariela Barer). The two are arguing about something, though it’s not clear what. Owen wants to go somewhere behind enemy lines, even in the midst of the battle Isaac has just initiated. He says he doesn’t have a choice because “it’s Abby.” Mel says he does have a choice and so does she, and the Abby of it all is why she’s not going along with whatever the plan is. Owen says he’ll do it on his own, and if Mel’s still here when they get back, she can “keep going with [them].” Either way, Owen’s leaving. Mel let’s out a hearty “fuck you, Owen” before realizing that Ellie is there. Sure seems like there’s a whole other story that’s been going on while we’ve been hanging out with Ellie, huh? I wonder if we’ll ever get any further insight into whatever this is. Perhaps in a season entirely dedicated to the other side of what’s going on in Seattle? Maybe in a couple years it might premiere on HBO Max (or whatever it’s called by then)? That would be something!Ellie holds the two at gunpoint and tells them to put their hands up. When she asks where Abby is, Owen realizes who she is and points out that he was the one who kept her alive. Ellie isn’t swayed by this, so he says they don’t know where Abby went. But, of course, they were just talking about her, so Ellie knows that’s not true. She spots a map on the table and decides to pull out an old Joel Miller standard: She tells Mel to bring her the map and point to where Abby is, saying that next she’s going to ask Owen the same question, and the answers had better match. Owen looks at Mel and says that Ellie will kill them either way, so there’s no reason to comply. Ellie says she won’t because she’s “not like” them. When she crosses state lines to torture and kill someone who killed somebody important to her, it’s very different than when they do it, of course.Owen stops Mel from grabbing the map by saying he’ll do it. He slowly turns to the table, but instead of picking up the map, he grabs a handgun stowed under it. Ellie is quick with her trigger finger and shoots him right in the throat. The bullet goes straight through him, and hits Mel in the neck as well. She falls onto her back and, instead of cursing Ellie, she asks for her help. Not to save her life, but someone else’s. She opens her jacket to reveal her pregnant belly, and asks if Ellie has a knife to cut the baby out of her before she dies. Ellie is in shock and doesn’t know what to do. Mel tells her she just needs to make one incision. That isn’t enough direction, and Ellie panics. She doesn’t know how deep or which direction to cut. As Mel starts to become delirious, she repeats “love transfers” and then asks Ellie if the baby is out. But she hasn’t even made one cut. Mel finally drifts off, and Ellie realizes it’s too late. She sits there until, eventually, Tommy and Jesse find her. Tommy attempts to comfort her, but she’s in shock and doesn’t speak. Finally they leave and head back to the theater.Naughty Dog / Cinematic GamingWhy can’t this show stop giving the audience outs to not turn against its leads? The death of Mel, specifically, feels like the show bending over backward to teach Ellie a lesson without laying blame at her feet. Mel’s death here is an accident. She’s an innocent bystander who dies because Owen and Ellie made choices, and she was, quite literally, caught in the crossfire. In Part II, by contrast, Mel “shot first.” Well, she tried to stab Ellie, but that doesn’t have the same ring to it. Ellie reacts in self-defense and stabs her right back, but she did it fully knowing she was about to send Mel to an early grave. The gut punch Ellie feels upon learning that she’s pregnant is a moment of dramatic irony, because the game’s shifting perspectives had already revealed her pregnancy to the player way back in the opening hours. So when you’re slamming the square button to fight back, you know that Mel isn’t the only one about to reach her untimely end. Here, she doesn’t even get that moment of agency to fight to protect herself. She’s just collateral damage. It’s a small but important distinction. At this point in the show, Mel’s only real trait is a clear distaste for Abby’s violence, and now, when she finally shows up again, she’s just an unintended victim of Owen pulling a gun on Ellie. Sure, season three will fill in those gaps, but the end result will be the same. Mel died not because she was fighting back, but because she was an inch too far to the left.Then there’s the matter of her pregnancy. Again, in the game players already knew about this by the time Ellie reached the aquarium, while the show kept it secret until the end. It’s hard not to see this last-minute reveal as a knife being twisted for shock value, but that’s only half the problem. My friend Eric Van Allen (co-host of the Axe of the Blood God podcast) would often joke with his college friends about how Michael Caine’s characters in Christopher Nolan films so often show up just to tell you, the viewer, in very literal terms what the story is about. Throughout most of this season, Gail has been this character, the one burdened with the heavy task of diegetic literary analysis, but Mel’s delirious “love transfers” line may be even sillier than anything Gail spouts; homegirl is bleeding out and telling Ellie that pain is not the only thing we inherit from our parents? Just one week after Joel tearfully told Ellie that he hopes she does better when she has a kid than he or his abusive cop father did?Perhaps in a show that hadn’t already spent two seasons using literalism as a writing crutch, Mel speaking her final hopes for her unborn child might have landed for me. But I think I’m just too jaded towards it now for even what should have been a genuine expression to feel like anything other than a heavy-handed, patronizing declaration of what lessons I’m supposed to take away from the story. I don’t think characters overtly communicating their beliefs and feelings about a situation is an inherently poor way of writing dialogue. In fact, some of my favorite works have managed to execute this well thanks to strong acting and stories that lent themselves well to this style of writing. The Last of Us, a series that often relishes in grounded dialogue that forced you to read between the lines and unearth that meaning yourself, the Last of Us show’s inability to let nearly any emotion, belief, or theme go unspoken feels so contrived and tiresome that even someone expressing something thematically resonate feels like being told what to feel. Mel uses her last words to tell me the themes of the story. Just in case I forgot. Thank you, Last of Us show, I don’t know how I would have ever understood your thematic richness if you didn’t make your characters tell me about it, even in their death gasps.The group makes it back to the theater and Ellie is still in shock, so much so that she doesn’t even look at Dina as she enters the building. Some time passes, and Tommy and Jesse are mapping out their route home on the stage. The storm is still pretty rough, so they’ll stay overnight and hope the sun is out when they wake up. Ellie finally joins the group, and Tommy reassures her that Mel and Owen played their part in Joel’s death, and they made the choices that brought them to that fateful end. Ellie can only fixate on what she didn’t get to do.“But Abby gets to live,” she says.“Yeah,” Tommy responds. “Are you able to make your peace with that?”“I guess I’ll have to,” she says, defeated.She looks to Jesse, who won’t even look up at her. Tommy realizes they might have something to talk about and walks to the lobby to pack. After some awkward silence, Ellie thanks Jesse for coming back for her, even though he had no reason to after the way they clashed.“Maybe I didn’t want to,” he says. “Maybe Tommy made me.”“Did he?” Ellie asks.After a second of contemplation, Jesse drops the act and says, “No.”“Because you’re a good person,” Ellie responds.“Yeah,” Jesse agrees. “But also the thought did occur, that if I were out there somewhere, lost and in trouble, you’d set the world on fire to save me.”Ellie says she would, and the two finally see one another, even if just for a moment. Jesse acknowledges that Ellie’s vendetta isn’t entirely selfish, and that when it comes to defending the people she cares about, dead or alive, you won’t find someone more loyal in all of Jackson. It’s good that they finally had this moment of connection after all this drama. But damn, I miss Ellie and Jesse being bros, and I miss her giving him shit for being a sap in these final moments. But most of all, I miss that dopey good ol’ boy with a heart of gold saying his friends “can’t get out of their own damn way.”All that understanding is short-lived, as the two hear some ruckus in the lobby, grab their guns, and book it to the entrance. The second Jesse opens the door, bam. A gunshot rings out in the lobby, and he is on the floor. We don’t even see that it was Abby who fired it until after we get a gnarly shot of him with his face blown open. He’s gone. It was instant. The Last of Us Part II tends to draw out death. It’s either long and torturous like it was for Joel or Nora, or it’s short like Owen’s and Mel’s, but in any case, the game typically lingers on the fallout for a bit. Jesse’s death, by contrast, happens so fast that you can’t even process it before you have to deal with the situation at hand. The show follows suit, and it’s recreated practically shot for shot. But that’s hardly the most disorienting (complimentary) thing that happens in these final minutes.“Stand up,” Abby growls forcefully from the other side of the desk Ellie has taken cover behind.She repeats herself: “Stand. Up. Hands in the air or I shoot this one, too.”Ellie can see Tommy on the ground with a pistol aimed right at his head. He tells Ellie to just run, but she tosses her gun where Abby can see it and crawls out from cover. Abby recognizes her immediately. Ellie asks her to let Tommy go, to which Abby replies that he killed her friends. Ellie says no, she did.“I was looking for you,” Ellie says. “I didn’t mean to hurt them. I know why you killed Joel. He did what he did to save me, I’m the one that you want. Just let him go.”Naughty Dog / VGS - Video Game SophistryHm. Okay. We’re almost at the end. I gotta get another little quibble in before the curtains close. I mean, come on, we’ve been through seven episodes of me complaining together. You can’t take one last gripe? This line from Ellie is slightly altered to account for the fact that she knows more about Abby in the show than in the game, and it means we miss one of the most important subtle interactions in all of the story. As I mentioned earlier, Ellie doesn’t know anything about Abby’s father in Part II. She assumes that Abby killed Joel because he took away any chance of the Fireflies developing a cure, so she cites that in this high-stakes moment. The original line is almost identical to the one in the show, but instead, Ellie says “there’s no cure because of me” and suggests that killing her would be the extension of Abby’s presumed vendetta. Then, we get some incredible, subtle acting from Abby actor Laura Bailey, who hears what Ellie’s saying, has a brief moment of angry disbelief on her face, and then scoffs under her breath before picking right back up where she left off. In just a few seconds, you see Abby realize that, after everything, these fuckers have no idea how much pain she’s been through over the past five years. But they’re not worth the breath it would take to explain herself. They don’t deserve to know the man her father was and what he meant to her. All that matters right now is that Ellie pays for what she’s done.Abby still views herself as the righteous one here, as she points out that she let Ellie live when she did not have to do that. It turns out that Ellie wasn’t deserving of her mercy, that she squandered it by killing her friends. Part of me has wondered if all the exposition-heavy dialogue in this show, such as Dever’s villain monologue in episode two before she murdered the shit out of Joel, was written to give its actors more words to say in front of a camera. When you’ve got big names like Kaitlyn Dever, Catherine O’Hara, and Pedro Pascal in your cast, you don’t want them to not talk, right? But all these elongated exchanges have also robbed actors like Dever of those subtle moments. Hell, she led an entire film with next to no dialogue in 2023’s No One Will Save You, and was great in it, so she has the chops to pull off that kind of acting. Communicating something through body language and expression is just as powerful as a poetic piece of dialogue (or in this show’s case, the most literal, unpoetic dialogue a person can fathom), but this show rarely, if ever, understands that.Image: HBOAnyway, Abby says that Ellie wasted the chance she was given when the ex-Fireflies spared her, and points her gun right at Ellie. We hear a bullet fire and Ellie shouts before a hard cut to black. But wait. That’s the season finale? You expect us to wait for two years, probably, to find out what happened? Well, about that. You will probably have to wait even longer.We do have one more scene this season, however: a flashback. We see Abby lying down on a comfy couch with an unfinished book resting on her stomach. She’s in a deep sleep before Manny (Danny Ramirez) loudly enters the room and wakes her up. He says Isaac wants to see them, and she stirs awake. She gets up and walks out of this cozy living space and into a giant football stadium. The entire field has been repurposed for agriculture, manufacturing, and housing. Abby takes a second to look at the whole operation before heading to Isaac’s, but the camera lingers over the field as bold white text flashes on the screen: Seattle, Day One.Alright, TV newbies, welcome to the second divisive twist of The Last of Us Part II. In the game, the player goes through Ellie’s three days in Seattle, killing Abby’s friends and mostly ignoring the war between the W.L.F. and the Seraphites. Meanwhile, Abby has been kind of an enigma the whole time. Every time Ellie finds a new lead, Abby has already come and gone. When Abby finally shows up at the theater for another round of vengeance, it’s clear that a lot of the story happening in this game has happened off-screen. That’s because you’re about to see an entirely different perspective on the last three days, and you’re going to play as Abby when you do it.As you can imagine, this shit drove some players nuts at the time, and you’ll still find angry people online complaining about it to this day. For all my problems with this season, I have to commend the show for actually going for it. HBO has taken the coward’s route in adapting this story for so long, it’s almost surprising that it’s ending here and, from the sound of it, season three will be entirely about Abby and what she’s been doing these past three days. It’s very likely we won’t see Ellie again until next season’s finale after we’ve followed Dever’s character for several episodes. Despite some ham-fisted attempts by the show to build sympathy for Abby early on, it seems like swaths of TV newbies still demand blood. Will viewers complain for an entire season as Dever takes on the lead role? I’d like to think they won’t. I hope that new audiences are more open to her than the worst people you’ve ever met were when the game launched.Despite all the golf club swings I’ve taken at this show, I’m looking forward to examining it further as HBO rolls out the next two seasons. The Last of Us Part II is one of my favorite games of all time, but I genuinely fucking hated The Last of Us’ second season. I don’t expect my feelings to improve in season three. At this point, the rot of Mazin’s poor creative decisions runs too deep for the show to be salvaged and reach the highs of the games. But if nothing else, it’s been a rewarding ride. Thank you for joining me on this seven-week journey. I think I’m due for a replay of The Last of Us Part II to wash off this stink. This shit was ass, HBO. I’ll see you in the ring again next time.
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