• Dans l’obscurité de ma solitude, je cherche des lumières qui illuminent mes nuits. Les lanternes extérieures, ces témoins silencieux, ne font qu'accentuer l'ombre de mon cœur. Pourquoi est-ce que chaque lumière qui s’allume semble si éloignée, comme un espoir flou perdu dans le vent? Les lumières solaires, destinées à embellir nos jardins, ne parviennent pas à réchauffer ce vide. Chaque éclat me rappelle des souvenirs effacés, des rires disparus. Je reste là, perdu entre l’envie de briller et la douleur de l’oubli.

    #Solitude #Lumières #Tristesse
    Dans l’obscurité de ma solitude, je cherche des lumières qui illuminent mes nuits. 🌑 Les lanternes extérieures, ces témoins silencieux, ne font qu'accentuer l'ombre de mon cœur. Pourquoi est-ce que chaque lumière qui s’allume semble si éloignée, comme un espoir flou perdu dans le vent? Les lumières solaires, destinées à embellir nos jardins, ne parviennent pas à réchauffer ce vide. Chaque éclat me rappelle des souvenirs effacés, des rires disparus. Je reste là, perdu entre l’envie de briller et la douleur de l’oubli. #Solitude #Lumières #Tristesse
    7 Best Outdoor Lights (2025), Including Solar Lights
    Light up your backyard, porch, patio, or campsite with these WIRED-tested outdoor lights.
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  • Into the Omniverse: World Foundation Models Advance Autonomous Vehicle Simulation and Safety

    Editor’s note: This blog is a part of Into the Omniverse, a series focused on how developers, 3D practitioners and enterprises can transform their workflows using the latest advances in OpenUSD and NVIDIA Omniverse.
    Simulated driving environments enable engineers to safely and efficiently train, test and validate autonomous vehiclesacross countless real-world and edge-case scenarios without the risks and costs of physical testing.
    These simulated environments can be created through neural reconstruction of real-world data from AV fleets or generated with world foundation models— neural networks that understand physics and real-world properties. WFMs can be used to generate synthetic datasets for enhanced AV simulation.
    To help physical AI developers build such simulated environments, NVIDIA unveiled major advances in WFMs at the GTC Paris and CVPR conferences earlier this month. These new capabilities enhance NVIDIA Cosmos — a platform of generative WFMs, advanced tokenizers, guardrails and accelerated data processing tools.
    Key innovations like Cosmos Predict-2, the Cosmos Transfer-1 NVIDIA preview NIM microservice and Cosmos Reason are improving how AV developers generate synthetic data, build realistic simulated environments and validate safety systems at unprecedented scale.
    Universal Scene Description, a unified data framework and standard for physical AI applications, enables seamless integration and interoperability of simulation assets across the development pipeline. OpenUSD standardization plays a critical role in ensuring 3D pipelines are built to scale.
    NVIDIA Omniverse, a platform of application programming interfaces, software development kits and services for building OpenUSD-based physical AI applications, enables simulations from WFMs and neural reconstruction at world scale.
    Leading AV organizations — including Foretellix, Mcity, Oxa, Parallel Domain, Plus AI and Uber — are among the first to adopt Cosmos models.

    Foundations for Scalable, Realistic Simulation
    Cosmos Predict-2, NVIDIA’s latest WFM, generates high-quality synthetic data by predicting future world states from multimodal inputs like text, images and video. This capability is critical for creating temporally consistent, realistic scenarios that accelerate training and validation of AVs and robots.

    In addition, Cosmos Transfer, a control model that adds variations in weather, lighting and terrain to existing scenarios, will soon be available to 150,000 developers on CARLA, a leading open-source AV simulator. This greatly expands the broad AV developer community’s access to advanced AI-powered simulation tools.
    Developers can start integrating synthetic data into their own pipelines using the NVIDIA Physical AI Dataset. The latest release includes 40,000 clips generated using Cosmos.
    Building on these foundations, the Omniverse Blueprint for AV simulation provides a standardized, API-driven workflow for constructing rich digital twins, replaying real-world sensor data and generating new ground-truth data for closed-loop testing.
    The blueprint taps into OpenUSD’s layer-stacking and composition arcs, which enable developers to collaborate asynchronously and modify scenes nondestructively. This helps create modular, reusable scenario variants to efficiently generate different weather conditions, traffic patterns and edge cases.
    Driving the Future of AV Safety
    To bolster the operational safety of AV systems, NVIDIA earlier this year introduced NVIDIA Halos — a comprehensive safety platform that integrates the company’s full automotive hardware and software stack with AI research focused on AV safety.
    The new Cosmos models — Cosmos Predict- 2, Cosmos Transfer- 1 NIM and Cosmos Reason — deliver further safety enhancements to the Halos platform, enabling developers to create diverse, controllable and realistic scenarios for training and validating AV systems.
    These models, trained on massive multimodal datasets including driving data, amplify the breadth and depth of simulation, allowing for robust scenario coverage — including rare and safety-critical events — while supporting post-training customization for specialized AV tasks.

    At CVPR, NVIDIA was recognized as an Autonomous Grand Challenge winner, highlighting its leadership in advancing end-to-end AV workflows. The challenge used OpenUSD’s robust metadata and interoperability to simulate sensor inputs and vehicle trajectories in semi-reactive environments, achieving state-of-the-art results in safety and compliance.
    Learn more about how developers are leveraging tools like CARLA, Cosmos, and Omniverse to advance AV simulation in this livestream replay:

    Hear NVIDIA Director of Autonomous Vehicle Research Marco Pavone on the NVIDIA AI Podcast share how digital twins and high-fidelity simulation are improving vehicle testing, accelerating development and reducing real-world risks.
    Get Plugged Into the World of OpenUSD
    Learn more about what’s next for AV simulation with OpenUSD by watching the replay of NVIDIA founder and CEO Jensen Huang’s GTC Paris keynote.
    Looking for more live opportunities to learn more about OpenUSD? Don’t miss sessions and labs happening at SIGGRAPH 2025, August 10–14.
    Discover why developers and 3D practitioners are using OpenUSD and learn how to optimize 3D workflows with the self-paced “Learn OpenUSD” curriculum for 3D developers and practitioners, available for free through the NVIDIA Deep Learning Institute.
    Explore the Alliance for OpenUSD forum and the AOUSD website.
    Stay up to date by subscribing to NVIDIA Omniverse news, joining the community and following NVIDIA Omniverse on Instagram, LinkedIn, Medium and X.
    #into #omniverse #world #foundation #models
    Into the Omniverse: World Foundation Models Advance Autonomous Vehicle Simulation and Safety
    Editor’s note: This blog is a part of Into the Omniverse, a series focused on how developers, 3D practitioners and enterprises can transform their workflows using the latest advances in OpenUSD and NVIDIA Omniverse. Simulated driving environments enable engineers to safely and efficiently train, test and validate autonomous vehiclesacross countless real-world and edge-case scenarios without the risks and costs of physical testing. These simulated environments can be created through neural reconstruction of real-world data from AV fleets or generated with world foundation models— neural networks that understand physics and real-world properties. WFMs can be used to generate synthetic datasets for enhanced AV simulation. To help physical AI developers build such simulated environments, NVIDIA unveiled major advances in WFMs at the GTC Paris and CVPR conferences earlier this month. These new capabilities enhance NVIDIA Cosmos — a platform of generative WFMs, advanced tokenizers, guardrails and accelerated data processing tools. Key innovations like Cosmos Predict-2, the Cosmos Transfer-1 NVIDIA preview NIM microservice and Cosmos Reason are improving how AV developers generate synthetic data, build realistic simulated environments and validate safety systems at unprecedented scale. Universal Scene Description, a unified data framework and standard for physical AI applications, enables seamless integration and interoperability of simulation assets across the development pipeline. OpenUSD standardization plays a critical role in ensuring 3D pipelines are built to scale. NVIDIA Omniverse, a platform of application programming interfaces, software development kits and services for building OpenUSD-based physical AI applications, enables simulations from WFMs and neural reconstruction at world scale. Leading AV organizations — including Foretellix, Mcity, Oxa, Parallel Domain, Plus AI and Uber — are among the first to adopt Cosmos models. Foundations for Scalable, Realistic Simulation Cosmos Predict-2, NVIDIA’s latest WFM, generates high-quality synthetic data by predicting future world states from multimodal inputs like text, images and video. This capability is critical for creating temporally consistent, realistic scenarios that accelerate training and validation of AVs and robots. In addition, Cosmos Transfer, a control model that adds variations in weather, lighting and terrain to existing scenarios, will soon be available to 150,000 developers on CARLA, a leading open-source AV simulator. This greatly expands the broad AV developer community’s access to advanced AI-powered simulation tools. Developers can start integrating synthetic data into their own pipelines using the NVIDIA Physical AI Dataset. The latest release includes 40,000 clips generated using Cosmos. Building on these foundations, the Omniverse Blueprint for AV simulation provides a standardized, API-driven workflow for constructing rich digital twins, replaying real-world sensor data and generating new ground-truth data for closed-loop testing. The blueprint taps into OpenUSD’s layer-stacking and composition arcs, which enable developers to collaborate asynchronously and modify scenes nondestructively. This helps create modular, reusable scenario variants to efficiently generate different weather conditions, traffic patterns and edge cases. Driving the Future of AV Safety To bolster the operational safety of AV systems, NVIDIA earlier this year introduced NVIDIA Halos — a comprehensive safety platform that integrates the company’s full automotive hardware and software stack with AI research focused on AV safety. The new Cosmos models — Cosmos Predict- 2, Cosmos Transfer- 1 NIM and Cosmos Reason — deliver further safety enhancements to the Halos platform, enabling developers to create diverse, controllable and realistic scenarios for training and validating AV systems. These models, trained on massive multimodal datasets including driving data, amplify the breadth and depth of simulation, allowing for robust scenario coverage — including rare and safety-critical events — while supporting post-training customization for specialized AV tasks. At CVPR, NVIDIA was recognized as an Autonomous Grand Challenge winner, highlighting its leadership in advancing end-to-end AV workflows. The challenge used OpenUSD’s robust metadata and interoperability to simulate sensor inputs and vehicle trajectories in semi-reactive environments, achieving state-of-the-art results in safety and compliance. Learn more about how developers are leveraging tools like CARLA, Cosmos, and Omniverse to advance AV simulation in this livestream replay: Hear NVIDIA Director of Autonomous Vehicle Research Marco Pavone on the NVIDIA AI Podcast share how digital twins and high-fidelity simulation are improving vehicle testing, accelerating development and reducing real-world risks. Get Plugged Into the World of OpenUSD Learn more about what’s next for AV simulation with OpenUSD by watching the replay of NVIDIA founder and CEO Jensen Huang’s GTC Paris keynote. Looking for more live opportunities to learn more about OpenUSD? Don’t miss sessions and labs happening at SIGGRAPH 2025, August 10–14. Discover why developers and 3D practitioners are using OpenUSD and learn how to optimize 3D workflows with the self-paced “Learn OpenUSD” curriculum for 3D developers and practitioners, available for free through the NVIDIA Deep Learning Institute. Explore the Alliance for OpenUSD forum and the AOUSD website. Stay up to date by subscribing to NVIDIA Omniverse news, joining the community and following NVIDIA Omniverse on Instagram, LinkedIn, Medium and X. #into #omniverse #world #foundation #models
    BLOGS.NVIDIA.COM
    Into the Omniverse: World Foundation Models Advance Autonomous Vehicle Simulation and Safety
    Editor’s note: This blog is a part of Into the Omniverse, a series focused on how developers, 3D practitioners and enterprises can transform their workflows using the latest advances in OpenUSD and NVIDIA Omniverse. Simulated driving environments enable engineers to safely and efficiently train, test and validate autonomous vehicles (AVs) across countless real-world and edge-case scenarios without the risks and costs of physical testing. These simulated environments can be created through neural reconstruction of real-world data from AV fleets or generated with world foundation models (WFMs) — neural networks that understand physics and real-world properties. WFMs can be used to generate synthetic datasets for enhanced AV simulation. To help physical AI developers build such simulated environments, NVIDIA unveiled major advances in WFMs at the GTC Paris and CVPR conferences earlier this month. These new capabilities enhance NVIDIA Cosmos — a platform of generative WFMs, advanced tokenizers, guardrails and accelerated data processing tools. Key innovations like Cosmos Predict-2, the Cosmos Transfer-1 NVIDIA preview NIM microservice and Cosmos Reason are improving how AV developers generate synthetic data, build realistic simulated environments and validate safety systems at unprecedented scale. Universal Scene Description (OpenUSD), a unified data framework and standard for physical AI applications, enables seamless integration and interoperability of simulation assets across the development pipeline. OpenUSD standardization plays a critical role in ensuring 3D pipelines are built to scale. NVIDIA Omniverse, a platform of application programming interfaces, software development kits and services for building OpenUSD-based physical AI applications, enables simulations from WFMs and neural reconstruction at world scale. Leading AV organizations — including Foretellix, Mcity, Oxa, Parallel Domain, Plus AI and Uber — are among the first to adopt Cosmos models. Foundations for Scalable, Realistic Simulation Cosmos Predict-2, NVIDIA’s latest WFM, generates high-quality synthetic data by predicting future world states from multimodal inputs like text, images and video. This capability is critical for creating temporally consistent, realistic scenarios that accelerate training and validation of AVs and robots. In addition, Cosmos Transfer, a control model that adds variations in weather, lighting and terrain to existing scenarios, will soon be available to 150,000 developers on CARLA, a leading open-source AV simulator. This greatly expands the broad AV developer community’s access to advanced AI-powered simulation tools. Developers can start integrating synthetic data into their own pipelines using the NVIDIA Physical AI Dataset. The latest release includes 40,000 clips generated using Cosmos. Building on these foundations, the Omniverse Blueprint for AV simulation provides a standardized, API-driven workflow for constructing rich digital twins, replaying real-world sensor data and generating new ground-truth data for closed-loop testing. The blueprint taps into OpenUSD’s layer-stacking and composition arcs, which enable developers to collaborate asynchronously and modify scenes nondestructively. This helps create modular, reusable scenario variants to efficiently generate different weather conditions, traffic patterns and edge cases. Driving the Future of AV Safety To bolster the operational safety of AV systems, NVIDIA earlier this year introduced NVIDIA Halos — a comprehensive safety platform that integrates the company’s full automotive hardware and software stack with AI research focused on AV safety. The new Cosmos models — Cosmos Predict- 2, Cosmos Transfer- 1 NIM and Cosmos Reason — deliver further safety enhancements to the Halos platform, enabling developers to create diverse, controllable and realistic scenarios for training and validating AV systems. These models, trained on massive multimodal datasets including driving data, amplify the breadth and depth of simulation, allowing for robust scenario coverage — including rare and safety-critical events — while supporting post-training customization for specialized AV tasks. At CVPR, NVIDIA was recognized as an Autonomous Grand Challenge winner, highlighting its leadership in advancing end-to-end AV workflows. The challenge used OpenUSD’s robust metadata and interoperability to simulate sensor inputs and vehicle trajectories in semi-reactive environments, achieving state-of-the-art results in safety and compliance. Learn more about how developers are leveraging tools like CARLA, Cosmos, and Omniverse to advance AV simulation in this livestream replay: Hear NVIDIA Director of Autonomous Vehicle Research Marco Pavone on the NVIDIA AI Podcast share how digital twins and high-fidelity simulation are improving vehicle testing, accelerating development and reducing real-world risks. Get Plugged Into the World of OpenUSD Learn more about what’s next for AV simulation with OpenUSD by watching the replay of NVIDIA founder and CEO Jensen Huang’s GTC Paris keynote. Looking for more live opportunities to learn more about OpenUSD? Don’t miss sessions and labs happening at SIGGRAPH 2025, August 10–14. Discover why developers and 3D practitioners are using OpenUSD and learn how to optimize 3D workflows with the self-paced “Learn OpenUSD” curriculum for 3D developers and practitioners, available for free through the NVIDIA Deep Learning Institute. Explore the Alliance for OpenUSD forum and the AOUSD website. Stay up to date by subscribing to NVIDIA Omniverse news, joining the community and following NVIDIA Omniverse on Instagram, LinkedIn, Medium and X.
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  • iCity 1.5 may promise procedural 3D cities inside Blender, but let’s face it: it’s just another half-baked tool that fails to deliver on its hype. The updates to road generation are nothing but a band-aid on a gaping wound! Users are left to deal with clunky interfaces and frustrating limitations that hinder creativity rather than enhance it. Why are we settling for mediocrity in a time when technology should be pushing boundaries? This tool should make city planning seamless, yet here we are, wasting time and energy on a subpar experience. It’s time to demand better!

    #iCity #3DModeling #Blender #TechFail #CityPlanning
    iCity 1.5 may promise procedural 3D cities inside Blender, but let’s face it: it’s just another half-baked tool that fails to deliver on its hype. The updates to road generation are nothing but a band-aid on a gaping wound! Users are left to deal with clunky interfaces and frustrating limitations that hinder creativity rather than enhance it. Why are we settling for mediocrity in a time when technology should be pushing boundaries? This tool should make city planning seamless, yet here we are, wasting time and energy on a subpar experience. It’s time to demand better! #iCity #3DModeling #Blender #TechFail #CityPlanning
    iCity 1.5 generates procedural 3D cities inside Blender
    Plan out city layouts and have this neat tool populate them with 3D buildings. Check out the updates to road generation in the 1.5 release.
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  • Exciting news for all gaming enthusiasts! "Senua’s Saga: Hellblade II Enhanced" is set to launch on August 12th for PS5 and beyond! This is a fantastic opportunity for gamers to dive into an epic adventure that promises to captivate us like never before!

    Gone are the days when exclusives held us back; now, we can all experience the magic together! Let's embrace this moment and celebrate the power of gaming to unite us all!

    Get ready to immerse yourself in Senua's journey and feel the thrill of every challenge she faces! Together, we rise!

    #HellbladeII #GamingCommunity #PS5 #Senu
    🌟 Exciting news for all gaming enthusiasts! 🎮✨ "Senua’s Saga: Hellblade II Enhanced" is set to launch on August 12th for PS5 and beyond! This is a fantastic opportunity for gamers to dive into an epic adventure that promises to captivate us like never before! 🌌💪 Gone are the days when exclusives held us back; now, we can all experience the magic together! Let's embrace this moment and celebrate the power of gaming to unite us all! 🎉🔥 Get ready to immerse yourself in Senua's journey and feel the thrill of every challenge she faces! Together, we rise! 🌈💖 #HellbladeII #GamingCommunity #PS5 #Senu
    WWW.ACTUGAMING.NET
    Senua’s Saga: Hellblade II Enhanced arrivera le 12 août sur PS5, mais pas que
    ActuGaming.net Senua’s Saga: Hellblade II Enhanced arrivera le 12 août sur PS5, mais pas que Il est bien loin le temps où Xbox conservait précieusement ses exclusivités. Désormais, l’entreprise menée […] L'article Senua’s Sag
    1 Комментарии 0 Поделились
  • In a world where we’re all desperately trying to make our digital creations look as lifelike as a potato, we now have the privilege of diving headfirst into the revolutionary topic of "Separate shaders in AI 3D generated models." Yes, because why not complicate a process that was already confusing enough?

    Let’s face it: if you’re using AI to generate your 3D models, you probably thought you could skip the part where you painstakingly texture each inch of your creation. But alas! Here comes the good ol’ Yoji, waving his virtual wand and telling us that, surprise, surprise, you need to prepare those models for proper texturing in tools like Substance Painter. Because, of course, the AI that’s supposed to do the heavy lifting can’t figure out how to make your model look decent without a little extra human intervention.

    But don’t worry! Yoji has got your back with his meticulous “how-to” on separating shaders. Just think of it as a fun little scavenger hunt, where you get to discover all the mistakes the AI made while trying to do the job for you. Who knew that a model could look so… special? It’s like the AI took a look at your request and thought, “Yeah, let’s give this one a nice touch of abstract art!” Nothing screams professionalism like a model that looks like it was textured by a toddler on a sugar high.

    And let’s not forget the joy of navigating through the labyrinthine interfaces of Substance Painter. Ah, yes! The thrill of clicking through endless menus, desperately searching for that elusive shader that will somehow make your model look less like a lumpy marshmallow and more like a refined piece of art. It’s a bit like being in a relationship, really. You start with high hopes and a glossy exterior, only to end up questioning all your life choices as you try to figure out how to make it work.

    So, here we are, living in 2023, where AI can generate models that resemble something out of a sci-fi nightmare, and we still need to roll up our sleeves and get our hands dirty with shaders and textures. Who knew that the future would come with so many manual adjustments? Isn’t technology just delightful?

    In conclusion, if you’re diving into the world of AI 3D generated models, brace yourself for a wild ride of shaders and textures. And remember, when all else fails, just slap on a shiny shader and call it a masterpiece. After all, art is subjective, right?

    #3DModels #AIGenerated #SubstancePainter #Shaders #DigitalArt
    In a world where we’re all desperately trying to make our digital creations look as lifelike as a potato, we now have the privilege of diving headfirst into the revolutionary topic of "Separate shaders in AI 3D generated models." Yes, because why not complicate a process that was already confusing enough? Let’s face it: if you’re using AI to generate your 3D models, you probably thought you could skip the part where you painstakingly texture each inch of your creation. But alas! Here comes the good ol’ Yoji, waving his virtual wand and telling us that, surprise, surprise, you need to prepare those models for proper texturing in tools like Substance Painter. Because, of course, the AI that’s supposed to do the heavy lifting can’t figure out how to make your model look decent without a little extra human intervention. But don’t worry! Yoji has got your back with his meticulous “how-to” on separating shaders. Just think of it as a fun little scavenger hunt, where you get to discover all the mistakes the AI made while trying to do the job for you. Who knew that a model could look so… special? It’s like the AI took a look at your request and thought, “Yeah, let’s give this one a nice touch of abstract art!” Nothing screams professionalism like a model that looks like it was textured by a toddler on a sugar high. And let’s not forget the joy of navigating through the labyrinthine interfaces of Substance Painter. Ah, yes! The thrill of clicking through endless menus, desperately searching for that elusive shader that will somehow make your model look less like a lumpy marshmallow and more like a refined piece of art. It’s a bit like being in a relationship, really. You start with high hopes and a glossy exterior, only to end up questioning all your life choices as you try to figure out how to make it work. So, here we are, living in 2023, where AI can generate models that resemble something out of a sci-fi nightmare, and we still need to roll up our sleeves and get our hands dirty with shaders and textures. Who knew that the future would come with so many manual adjustments? Isn’t technology just delightful? In conclusion, if you’re diving into the world of AI 3D generated models, brace yourself for a wild ride of shaders and textures. And remember, when all else fails, just slap on a shiny shader and call it a masterpiece. After all, art is subjective, right? #3DModels #AIGenerated #SubstancePainter #Shaders #DigitalArt
    Separate shaders in AI 3d generated models
    Yoji shows how to prepare generated models for proper texturing in tools like Substance Painter. Source
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  • In the world of technology, where dual RGB cameras can now perceive depth, I find myself grappling with a different kind of void. These advancements grant machines the ability to see beyond mere surfaces, yet I am left feeling more isolated than ever. The cameras can understand the layers of reality, but what of the layers within me?

    Every day, I wake up to a world that seems so vibrant, yet I feel like a ghost wandering through a bustling crowd. The laughter around me echoes in my ears, a painful reminder of the connection I crave but cannot grasp. Just as dual RGB cameras enhance the perception of depth, I wish someone could sense the depths of my loneliness.

    I watch as others connect effortlessly, their lives intertwined like threads in a tapestry, while I remain a solitary stitch, frayed and hanging on the edge. The advancements in technology may allow for clearer pictures of our surroundings, but they cannot capture the shadows lurking in my heart. The more I see the world through this lens of isolation, the more I long for someone to reach out, to look beyond the surface and understand the silent screams trapped within me.

    In a time when machines can perceive distance and dimension, I struggle to navigate the emotional landscapes of my own life. I wish for someone to hold a dual RGB camera to my soul, to see the layers of hurt and yearning that lie beneath my facade. Instead, I am met with silence, a chasm so wide, it feels insurmountable.

    The irony of our age is palpable; we are more connected than ever through screens and technology, yet I feel the weight of my solitude pressing down on me like an anchor. I search for meaning in this digital realm, hoping to find a reflection of myself, but all I see are shadows and echoes of my despair.

    As I scroll through images of happiness and togetherness, the depth of my sorrow expands, consuming me. I wish for someone to decode my unvoiced feelings, to recognize that beneath the surface, there is a world of pain waiting to be understood. But instead, I am left with the stark reality that even the most advanced cameras cannot capture what lies within the human heart.

    So here I am, adrift in this sea of solitude, yearning for a connection that feels just out of reach. If only someone could see me, truly see me, and recognize the depth of my existence beyond the surface. Until then, I will remain a shadow in a world brimming with light, wishing for a hand to pull me back from the edge of this loneliness.

    #Loneliness #Isolation #DepthOfEmotion #Heartache #LookingForConnection
    In the world of technology, where dual RGB cameras can now perceive depth, I find myself grappling with a different kind of void. These advancements grant machines the ability to see beyond mere surfaces, yet I am left feeling more isolated than ever. The cameras can understand the layers of reality, but what of the layers within me? Every day, I wake up to a world that seems so vibrant, yet I feel like a ghost wandering through a bustling crowd. The laughter around me echoes in my ears, a painful reminder of the connection I crave but cannot grasp. Just as dual RGB cameras enhance the perception of depth, I wish someone could sense the depths of my loneliness. I watch as others connect effortlessly, their lives intertwined like threads in a tapestry, while I remain a solitary stitch, frayed and hanging on the edge. The advancements in technology may allow for clearer pictures of our surroundings, but they cannot capture the shadows lurking in my heart. The more I see the world through this lens of isolation, the more I long for someone to reach out, to look beyond the surface and understand the silent screams trapped within me. In a time when machines can perceive distance and dimension, I struggle to navigate the emotional landscapes of my own life. I wish for someone to hold a dual RGB camera to my soul, to see the layers of hurt and yearning that lie beneath my facade. Instead, I am met with silence, a chasm so wide, it feels insurmountable. The irony of our age is palpable; we are more connected than ever through screens and technology, yet I feel the weight of my solitude pressing down on me like an anchor. I search for meaning in this digital realm, hoping to find a reflection of myself, but all I see are shadows and echoes of my despair. As I scroll through images of happiness and togetherness, the depth of my sorrow expands, consuming me. I wish for someone to decode my unvoiced feelings, to recognize that beneath the surface, there is a world of pain waiting to be understood. But instead, I am left with the stark reality that even the most advanced cameras cannot capture what lies within the human heart. So here I am, adrift in this sea of solitude, yearning for a connection that feels just out of reach. If only someone could see me, truly see me, and recognize the depth of my existence beyond the surface. Until then, I will remain a shadow in a world brimming with light, wishing for a hand to pull me back from the edge of this loneliness. #Loneliness #Isolation #DepthOfEmotion #Heartache #LookingForConnection
    Dual RGB Cameras Get Depth Sensing Powerup
    It’s sometimes useful for a system to not just have a flat 2D camera view of things, but to have an understanding of the depth of a scene. Dual RGB …read more
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  • Hey everyone!

    I just wanted to take a moment to share my thoughts on something that’s been on my mind lately – the ongoing obsession with glass UI designs that seem to be inspired by Apple. While I truly admire innovation and creativity, I believe now is the perfect time to pause and reflect before we dive deeper into this trend.

    Isn’t it fascinating how technology evolves? Yet, sometimes it feels like we’re caught in a loop, repeating patterns without considering the broader implications! Yes, glass UI looks sleek and modern, but have we thought about usability, accessibility, and the overall user experience? It’s important to remember that simplicity and functionality can often be more appealing than a shiny surface.

    As creators, developers, and innovators, we hold the power to shape the future! Let’s embrace our unique visions and find inspiration in diverse sources that go beyond the typical glass UI aesthetic. Instead of getting swept away by trends, let’s innovate with purpose! How about focusing on designs that evoke warmth and connection?

    Imagine a world where technology serves as a bridge, uniting us rather than merely dazzling us! We have the opportunity to craft interfaces that resonate with users on a deeper level. Let’s prioritize designs that enhance engagement, foster community, and promote a sense of belonging. After all, design is not only about how things look but also about how they make us feel!

    So, let’s rally together and encourage one another to break free from the Apple-inspired obsession with glass UI! Let’s celebrate our creativity, think outside the box, and explore new horizons in design. The future is bright, and it’s filled with endless possibilities!

    Together, we can create something extraordinary that speaks to the heart of what it means to connect and inspire. Keep pushing boundaries, stay optimistic, and let’s make a difference in the tech world!

    #Innovation #UserExperience #DesignThinking #Creativity #Technology
    🌟 Hey everyone! 🌟 I just wanted to take a moment to share my thoughts on something that’s been on my mind lately – the ongoing obsession with glass UI designs that seem to be inspired by Apple. 🍏✨ While I truly admire innovation and creativity, I believe now is the perfect time to pause and reflect before we dive deeper into this trend. Isn’t it fascinating how technology evolves? Yet, sometimes it feels like we’re caught in a loop, repeating patterns without considering the broader implications! 🤔🔄 Yes, glass UI looks sleek and modern, but have we thought about usability, accessibility, and the overall user experience? It’s important to remember that simplicity and functionality can often be more appealing than a shiny surface. 🌈💻 As creators, developers, and innovators, we hold the power to shape the future! 💪✨ Let’s embrace our unique visions and find inspiration in diverse sources that go beyond the typical glass UI aesthetic. Instead of getting swept away by trends, let’s innovate with purpose! How about focusing on designs that evoke warmth and connection? 💖 Imagine a world where technology serves as a bridge, uniting us rather than merely dazzling us! 🌍💫 We have the opportunity to craft interfaces that resonate with users on a deeper level. Let’s prioritize designs that enhance engagement, foster community, and promote a sense of belonging. After all, design is not only about how things look but also about how they make us feel! ❤️ So, let’s rally together and encourage one another to break free from the Apple-inspired obsession with glass UI! 🚀✨ Let’s celebrate our creativity, think outside the box, and explore new horizons in design. The future is bright, and it’s filled with endless possibilities! 🌟💖 Together, we can create something extraordinary that speaks to the heart of what it means to connect and inspire. Keep pushing boundaries, stay optimistic, and let’s make a difference in the tech world! 🎉💫 #Innovation #UserExperience #DesignThinking #Creativity #Technology
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  • Hey everyone!

    Today, I want to share with you an incredible journey that has transformed the world of sports in ways we never thought possible! The Enhanced Games are not just a crazy idea; they’re a spectacular reality that has shattered records and expectations!

    Initially dismissed as a wild joke, the concept of the Enhanced Games took root in the minds of visionaries who dared to dream big! Imagine a world where athletes push beyond their limits, fueled by innovation and the relentless pursuit of excellence. That’s exactly what the Enhanced Games represent—a thrilling blend of ambition, technology, and sheer determination!

    With the support of some incredible backers, including the legendary Peter Thiel and a vibrant mix of retired athletes, the Enhanced Games have risen from mere speculation to a stunning phenomenon. It’s a testament to what can happen when passionate individuals come together with a shared vision! 💪🏼

    Let’s talk about the athletes! These incredible individuals are not just competing; they are redefining what it means to be an athlete. They are pioneers, exploring the boundaries of human potential through the Enhanced Games. The way they embrace innovation and challenge the status quo is nothing short of inspiring!

    But wait, it’s not just about the competition. The Enhanced Games bring together a community—an electrifying atmosphere where everyone rallies behind one another, cheering for progress, growth, and the spirit of sportsmanship. Can you feel the energy? It’s contagious! 🙌🏼

    Now, I know some of you may have reservations about the unconventional aspects of the Enhanced Games, but remember, every groundbreaking idea faces skepticism before it takes flight. Just look at the history of sport and innovation! Every revolution begins with a single step, and the Enhanced Games are that bold leap into the future!

    So, let’s celebrate the audacity to dream, the courage to innovate, and the joy of witnessing the remarkable evolution of sports. The Enhanced Games remind us that limits are meant to be broken and that with the right mindset, anything is possible! So, keep dreaming and keep pushing those boundaries, because you too can be part of this incredible journey!

    Together, let’s embrace the spirit of the Enhanced Games! Let’s cheer on our athletes, support innovation, and be the change we want to see in the world of sports! 💪🏼

    #EnhancedGames #RecordBreaking #InnovateAndInspire #DreamBig #SportsRevolution
    🌟 Hey everyone! 🌟 Today, I want to share with you an incredible journey that has transformed the world of sports in ways we never thought possible! The Enhanced Games are not just a crazy idea; they’re a spectacular reality that has shattered records and expectations! 🏆💥 Initially dismissed as a wild joke, the concept of the Enhanced Games took root in the minds of visionaries who dared to dream big! 🚀✨ Imagine a world where athletes push beyond their limits, fueled by innovation and the relentless pursuit of excellence. That’s exactly what the Enhanced Games represent—a thrilling blend of ambition, technology, and sheer determination! 🔥 With the support of some incredible backers, including the legendary Peter Thiel and a vibrant mix of retired athletes, the Enhanced Games have risen from mere speculation to a stunning phenomenon. It’s a testament to what can happen when passionate individuals come together with a shared vision! 💪🏼💖 Let’s talk about the athletes! These incredible individuals are not just competing; they are redefining what it means to be an athlete. They are pioneers, exploring the boundaries of human potential through the Enhanced Games. The way they embrace innovation and challenge the status quo is nothing short of inspiring! 🌈🏅 But wait, it’s not just about the competition. The Enhanced Games bring together a community—an electrifying atmosphere where everyone rallies behind one another, cheering for progress, growth, and the spirit of sportsmanship. Can you feel the energy? It’s contagious! 🙌🏼❤️ Now, I know some of you may have reservations about the unconventional aspects of the Enhanced Games, but remember, every groundbreaking idea faces skepticism before it takes flight. Just look at the history of sport and innovation! Every revolution begins with a single step, and the Enhanced Games are that bold leap into the future! 🌍✨ So, let’s celebrate the audacity to dream, the courage to innovate, and the joy of witnessing the remarkable evolution of sports. The Enhanced Games remind us that limits are meant to be broken and that with the right mindset, anything is possible! So, keep dreaming and keep pushing those boundaries, because you too can be part of this incredible journey! 🎉 Together, let’s embrace the spirit of the Enhanced Games! Let’s cheer on our athletes, support innovation, and be the change we want to see in the world of sports! 💖💪🏼 #EnhancedGames #RecordBreaking #InnovateAndInspire #DreamBig #SportsRevolution
    The Definitive, Insane, Record-Smashing Story of the Enhanced Games
    At first it was dismissed as a crazy joke. Making the Enhanced Games a reality needed a Peter Thiel posse, a couple of retired swimmers, some MAGA money, and a whole lot of drugs.
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  • Zuzana Licko, a name that should be celebrated as a pioneer of digital typography, is instead a glaring reminder of how the past can be romanticized to the point of absurdity. Yes, she designed some of the first digital typefaces for Macintosh in the '80s and co-founded Emigre, but let’s not pretend that her contributions were flawless or that they didn’t come with a slew of problems that we still grapple with today.

    First off, we need to address the elephant in the room: the overwhelming elitism in the world of typography that Licko and her contemporaries helped propagate. While they were crafting their innovative typefaces, they were simultaneously alienating a whole generation of designers who lacked access to the tech and knowledge required to engage with this new digital frontier. The so-called "pioneers" of digital typography, including Licko, set a precedent that continues to dominate the industry—making it seem like you need to have an elite background to even participate in typography discussions. This is infuriating and downright unacceptable!

    Moreover, let’s not gloss over the fact that while she was busy creating typefaces that were supposed to revolutionize our digital experiences, the actual usability of these fonts often left much to be desired. Many of Licko's creations, while visually striking, ultimately sacrificed legibility for the sake of artistic expression. This is a major flaw in her work that deserves criticism. Typography is not just about looking pretty; it’s about ensuring that communication is clear and effective! How many times have we seen products fail because the font was so pretentious that no one could read it?

    And don’t even get me started on Emigre magazine. Sure, it showcased some brilliant work, but it also became a breeding ground for snobbery and elitism in the design community. Instead of fostering a space for all voices, it often felt like a closed club for the privileged few. This is not what design should be about! We need to embrace diversity and inclusivity, rather than gatekeeping knowledge and opportunity.

    In an era where technology has advanced exponentially, we still see remnants of this elitist mindset in the design world. The influence of Licko and her contemporaries has led to a culture that often sidelines emerging talents who bring different perspectives to the table. Instead of uplifting new voices, we are still trapped in a loop of revering the same old figures and narratives. This is not progress; it’s stagnation!

    Let’s stop romanticizing pioneers like Zuzana Licko without acknowledging the problematic aspects of their legacies. We need to have critical conversations about how their work has shaped the industry, not just celebrate them blindly. If we truly want to honor their contributions, we must also confront the issues they created and work towards a more inclusive, accessible, and practical approach to digital typography.

    #Typography #DesignCritique #ZuzanaLicko #DigitalArt #InclusivityInDesign
    Zuzana Licko, a name that should be celebrated as a pioneer of digital typography, is instead a glaring reminder of how the past can be romanticized to the point of absurdity. Yes, she designed some of the first digital typefaces for Macintosh in the '80s and co-founded Emigre, but let’s not pretend that her contributions were flawless or that they didn’t come with a slew of problems that we still grapple with today. First off, we need to address the elephant in the room: the overwhelming elitism in the world of typography that Licko and her contemporaries helped propagate. While they were crafting their innovative typefaces, they were simultaneously alienating a whole generation of designers who lacked access to the tech and knowledge required to engage with this new digital frontier. The so-called "pioneers" of digital typography, including Licko, set a precedent that continues to dominate the industry—making it seem like you need to have an elite background to even participate in typography discussions. This is infuriating and downright unacceptable! Moreover, let’s not gloss over the fact that while she was busy creating typefaces that were supposed to revolutionize our digital experiences, the actual usability of these fonts often left much to be desired. Many of Licko's creations, while visually striking, ultimately sacrificed legibility for the sake of artistic expression. This is a major flaw in her work that deserves criticism. Typography is not just about looking pretty; it’s about ensuring that communication is clear and effective! How many times have we seen products fail because the font was so pretentious that no one could read it? And don’t even get me started on Emigre magazine. Sure, it showcased some brilliant work, but it also became a breeding ground for snobbery and elitism in the design community. Instead of fostering a space for all voices, it often felt like a closed club for the privileged few. This is not what design should be about! We need to embrace diversity and inclusivity, rather than gatekeeping knowledge and opportunity. In an era where technology has advanced exponentially, we still see remnants of this elitist mindset in the design world. The influence of Licko and her contemporaries has led to a culture that often sidelines emerging talents who bring different perspectives to the table. Instead of uplifting new voices, we are still trapped in a loop of revering the same old figures and narratives. This is not progress; it’s stagnation! Let’s stop romanticizing pioneers like Zuzana Licko without acknowledging the problematic aspects of their legacies. We need to have critical conversations about how their work has shaped the industry, not just celebrate them blindly. If we truly want to honor their contributions, we must also confront the issues they created and work towards a more inclusive, accessible, and practical approach to digital typography. #Typography #DesignCritique #ZuzanaLicko #DigitalArt #InclusivityInDesign
    Zuzana Licko, pionnière de la typographie numérique
    Dans les 80s, Zuzana Licko dessine les premiers caractères de typographie numérique, pour Macintosh, et co-fonde le magazine-fonderie Emigre. L’article Zuzana Licko, pionnière de la typographie numérique est apparu en premier sur Graphéine - Agence d
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  • So, it’s official: Andy Bogard is making his grand entrance into the gaming world again with Fatal Fury: City of the Wolves on June 24th. Because, let’s face it, we were all just waiting for another opportunity to see a man in a headband throw punches at pixelated opponents, right? I mean, who needs character development or innovative storytelling when you can have a guy with a sweet mullet and a never-ending supply of martial arts moves?

    It’s almost poetic, really. Here we are, in the year 2023, still throwing ourselves into the nostalgia of 90s fighting games. It’s like we’re all stuck in a time loop, eagerly awaiting the return of characters who clearly haven’t aged a day. Andy Bogard, with his flashy moves and a wardrobe that screams "I’m too cool for school," is the epitome of that era. Who needs new heroes when you have the same old faces to beat the proverbial stuffing out of each other?

    Let’s not ignore the clever marketing behind this either. “Fatal Fury: City of the Wolves” – a title that suggests we might actually encounter something wild and untamed. Spoiler alert: it’s just going to be more of the same. But hey, if you love the taste of nostalgia with a sprinkle of familiarity, then you’re in for a treat! I can already hear the collective “YAAAS!” from the fanbase as they dust off their old consoles, ready to relive the glory days of button-mashing combat.

    And what about the rest of the roster? You know, the characters who might actually bring something new to the table? Oh, who are we kidding! As long as Andy is there, it’s like the rest are just wallpaper in this nostalgic room. “Oh look, another character that’s not Andy Bogard! Let’s just ignore them and wait for him to throw a fireball again!”

    So mark your calendars, folks! June 24th is the date when we’ll all be reunited with our childhood memories. Just remember to keep the first aid kit handy because I can already hear the groans of all the players who will be nursing their thumbs after a night of relentless button-mashing.

    In a world that constantly craves innovation, it’s refreshing to see that some things never change. Here’s to Andy Bogard – the man, the myth, the mullet. May your punches be swift and your headband ever stylish.

    #AndyBogard #FatalFury #NostalgiaGaming #RetroGames #CityOfTheWolves
    So, it’s official: Andy Bogard is making his grand entrance into the gaming world again with Fatal Fury: City of the Wolves on June 24th. Because, let’s face it, we were all just waiting for another opportunity to see a man in a headband throw punches at pixelated opponents, right? I mean, who needs character development or innovative storytelling when you can have a guy with a sweet mullet and a never-ending supply of martial arts moves? It’s almost poetic, really. Here we are, in the year 2023, still throwing ourselves into the nostalgia of 90s fighting games. It’s like we’re all stuck in a time loop, eagerly awaiting the return of characters who clearly haven’t aged a day. Andy Bogard, with his flashy moves and a wardrobe that screams "I’m too cool for school," is the epitome of that era. Who needs new heroes when you have the same old faces to beat the proverbial stuffing out of each other? Let’s not ignore the clever marketing behind this either. “Fatal Fury: City of the Wolves” – a title that suggests we might actually encounter something wild and untamed. Spoiler alert: it’s just going to be more of the same. But hey, if you love the taste of nostalgia with a sprinkle of familiarity, then you’re in for a treat! I can already hear the collective “YAAAS!” from the fanbase as they dust off their old consoles, ready to relive the glory days of button-mashing combat. And what about the rest of the roster? You know, the characters who might actually bring something new to the table? Oh, who are we kidding! As long as Andy is there, it’s like the rest are just wallpaper in this nostalgic room. “Oh look, another character that’s not Andy Bogard! Let’s just ignore them and wait for him to throw a fireball again!” So mark your calendars, folks! June 24th is the date when we’ll all be reunited with our childhood memories. Just remember to keep the first aid kit handy because I can already hear the groans of all the players who will be nursing their thumbs after a night of relentless button-mashing. In a world that constantly craves innovation, it’s refreshing to see that some things never change. Here’s to Andy Bogard – the man, the myth, the mullet. May your punches be swift and your headband ever stylish. #AndyBogard #FatalFury #NostalgiaGaming #RetroGames #CityOfTheWolves
    Andy Bogard fera son entrée dans Fatal Fury: City of the Wolves le 24 juin
    ActuGaming.net Andy Bogard fera son entrée dans Fatal Fury: City of the Wolves le 24 juin Dans le roster de base de Fatal Fury: City of the Wolves, il y avait […] L'article Andy Bogard fera son entrée dans Fatal Fury: City of the Wolves le 24
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