• Helldivers 2 CCO warns players “don’t want the Illusionist to arrive” as Arrowhead tease potential for new enemies 

    You can trust VideoGamer. Our team of gaming experts spend hours testing and reviewing the latest games, to ensure you're reading the most comprehensive guide possible. Rest assured, all imagery and advice is unique and original. Check out how we test and review games here

    The Illuminate have finally invaded Super Earth, and a week before their arrival Arrowhead added new Illuminate enemies with update 01.003.000. Although new enemies were added to the army of squids, a lot of players are still wondering if we’ve truly seen the full might of their force. While Arrowhead has suggested there is the possibility for new enemies to join the battlefield in the future, the CCO has warned Helldivers 2 players “don’t want the Illusionist to arrive”.  
    Helldivers 2 CCO warns players wanting the Illusionist
    On the official Helldivers Discord, Arrowhead community manager, Baskinator, was asked if “the Leviathan is the only new unit for this update or will there be more bc I was expecting something like the complete roster since this is the real thing”. This question is regarding the Heart of Democracy update and whether the fleet of Illuminate currently invading Super Earth is their “complete roster”.
    Baskinator responded by reminding how Arrowhead added “new enemies the week before” with the Stingray, Fleshmob, and Crescent Overseer. The community manager also said the Super Earth invasion “was kinda split into two updates, but it’s one whole ‘idea’”. Although the invasion is “one whole ‘idea’” that is now complete, there is the potential for new enemies to be added in the future as Baskinator teased, “You never know what’ll show up as we go along”.
    Image credit: Helldivers Discord
    One member of the Illuminate notably missing from Helldivers 1 is the Illusionist. On X, a user asked Arrowhead CCO, Pilestedt, when the Illusionist will arrive in Helldivers 2, to which Pilestedt warned, “You don’t want the illusionist to arrive…”.
    Back in January, Iron_S1ghts leaked the return of the elite squid by posting screenshots of an “explosion effect used upon the death of an Illusionist”. This led everyone to believe the Illusionist would return from HD1, but, alas, they have not come back as of yet.
    Although there are leaks suggesting the Illusionist could still return, nothing is official right now. Hopefully they will eventually rejoin the battlefield as part of the Illuminate fleet as more enemies is always a good thing.
    For more Helldivers 2, check out our guide to the best warbonds ranked, along with the best stratagems and best throwables. We have also a guide to the best weapons, and, if you’re coming back to HD2 for the first time in a long while, we have a bunch of tips and tricks to help you get reaccustomed to the battlefield.

    Helldivers 2

    Platform:
    PC, PlayStation 5

    Genre:
    Action, Shooter, Third Person

    8
    VideoGamer

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    #helldivers #cco #warns #players #dont
    Helldivers 2 CCO warns players “don’t want the Illusionist to arrive” as Arrowhead tease potential for new enemies 
    You can trust VideoGamer. Our team of gaming experts spend hours testing and reviewing the latest games, to ensure you're reading the most comprehensive guide possible. Rest assured, all imagery and advice is unique and original. Check out how we test and review games here The Illuminate have finally invaded Super Earth, and a week before their arrival Arrowhead added new Illuminate enemies with update 01.003.000. Although new enemies were added to the army of squids, a lot of players are still wondering if we’ve truly seen the full might of their force. While Arrowhead has suggested there is the possibility for new enemies to join the battlefield in the future, the CCO has warned Helldivers 2 players “don’t want the Illusionist to arrive”.   Helldivers 2 CCO warns players wanting the Illusionist On the official Helldivers Discord, Arrowhead community manager, Baskinator, was asked if “the Leviathan is the only new unit for this update or will there be more bc I was expecting something like the complete roster since this is the real thing”. This question is regarding the Heart of Democracy update and whether the fleet of Illuminate currently invading Super Earth is their “complete roster”. Baskinator responded by reminding how Arrowhead added “new enemies the week before” with the Stingray, Fleshmob, and Crescent Overseer. The community manager also said the Super Earth invasion “was kinda split into two updates, but it’s one whole ‘idea’”. Although the invasion is “one whole ‘idea’” that is now complete, there is the potential for new enemies to be added in the future as Baskinator teased, “You never know what’ll show up as we go along”. Image credit: Helldivers Discord One member of the Illuminate notably missing from Helldivers 1 is the Illusionist. On X, a user asked Arrowhead CCO, Pilestedt, when the Illusionist will arrive in Helldivers 2, to which Pilestedt warned, “You don’t want the illusionist to arrive…”. Back in January, Iron_S1ghts leaked the return of the elite squid by posting screenshots of an “explosion effect used upon the death of an Illusionist”. This led everyone to believe the Illusionist would return from HD1, but, alas, they have not come back as of yet. Although there are leaks suggesting the Illusionist could still return, nothing is official right now. Hopefully they will eventually rejoin the battlefield as part of the Illuminate fleet as more enemies is always a good thing. For more Helldivers 2, check out our guide to the best warbonds ranked, along with the best stratagems and best throwables. We have also a guide to the best weapons, and, if you’re coming back to HD2 for the first time in a long while, we have a bunch of tips and tricks to help you get reaccustomed to the battlefield. Helldivers 2 Platform: PC, PlayStation 5 Genre: Action, Shooter, Third Person 8 VideoGamer Subscribe to our newsletters! By subscribing, you agree to our Privacy Policy and may receive occasional deal communications; you can unsubscribe anytime. Share #helldivers #cco #warns #players #dont
    WWW.VIDEOGAMER.COM
    Helldivers 2 CCO warns players “don’t want the Illusionist to arrive” as Arrowhead tease potential for new enemies 
    You can trust VideoGamer. Our team of gaming experts spend hours testing and reviewing the latest games, to ensure you're reading the most comprehensive guide possible. Rest assured, all imagery and advice is unique and original. Check out how we test and review games here The Illuminate have finally invaded Super Earth, and a week before their arrival Arrowhead added new Illuminate enemies with update 01.003.000. Although new enemies were added to the army of squids, a lot of players are still wondering if we’ve truly seen the full might of their force. While Arrowhead has suggested there is the possibility for new enemies to join the battlefield in the future, the CCO has warned Helldivers 2 players “don’t want the Illusionist to arrive”.   Helldivers 2 CCO warns players wanting the Illusionist On the official Helldivers Discord, Arrowhead community manager, Baskinator, was asked if “the Leviathan is the only new unit for this update or will there be more bc I was expecting something like the complete roster since this is the real thing”. This question is regarding the Heart of Democracy update and whether the fleet of Illuminate currently invading Super Earth is their “complete roster”. Baskinator responded by reminding how Arrowhead added “new enemies the week before” with the Stingray, Fleshmob, and Crescent Overseer. The community manager also said the Super Earth invasion “was kinda split into two updates, but it’s one whole ‘idea’”. Although the invasion is “one whole ‘idea’” that is now complete, there is the potential for new enemies to be added in the future as Baskinator teased, “You never know what’ll show up as we go along”. Image credit: Helldivers Discord One member of the Illuminate notably missing from Helldivers 1 is the Illusionist. On X, a user asked Arrowhead CCO, Pilestedt, when the Illusionist will arrive in Helldivers 2, to which Pilestedt warned, “You don’t want the illusionist to arrive…”. Back in January, Iron_S1ghts leaked the return of the elite squid by posting screenshots of an “explosion effect used upon the death of an Illusionist”. This led everyone to believe the Illusionist would return from HD1, but, alas, they have not come back as of yet. Although there are leaks suggesting the Illusionist could still return, nothing is official right now. Hopefully they will eventually rejoin the battlefield as part of the Illuminate fleet as more enemies is always a good thing. For more Helldivers 2, check out our guide to the best warbonds ranked, along with the best stratagems and best throwables. We have also a guide to the best weapons, and, if you’re coming back to HD2 for the first time in a long while, we have a bunch of tips and tricks to help you get reaccustomed to the battlefield. Helldivers 2 Platform(s): PC, PlayStation 5 Genre(s): Action, Shooter, Third Person 8 VideoGamer Subscribe to our newsletters! By subscribing, you agree to our Privacy Policy and may receive occasional deal communications; you can unsubscribe anytime. Share
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  • Helldivers 2: Heart of Democracy update live, brings the fight to the streets of Super Earth

    The worst nightmare of all those who fight for Managed Democracy has been made a grim reality.

    Play Video

    Despite the valiant efforts of our Helldivers to push back the fleet, the Illuminate have reached Super Earth. Now they are swarming our cities, terrorizing citizens, and destroying our infrastructure. It’s time to rise up and take arms and fight for the precious foundations and soil of Democracy manifest. Helldivers, return to our planet and defend what is rightfully ours.

    Super Earth… our home

    The urban sprawl of Super Earth is the site of the conflict. Fight among the towering skyscrapers and crowded streets of our home turf as the Illuminate rain down destruction all around you.

    Inside the city biomes, you will tackle operations and work to liberate cities together, having a significant impact on planetary campaigns.

    Repel the invasion

    The Helldivers are tasked with a new objective: to repel the Illuminate invasion by gaining ground over the squids as they fight to control areas where the fleet is landing. It won’t be a walk in the park, divers. Like a game of intergalactic tug-of-war, you will struggle against the incoming forces, gaining and losing control quickly.

    Arm the cannons

    Even in the face of such danger, we are not helpless, and all is not lost. The might of Super Earth’s arsenal lies hidden beneath our peaceful, democratic streets. With your help, we must activate our Planetary Defense Cannons and take down the Illuminate fleet in a grand show of power.

    Call for backup

    It’s all hands on deck as you encounter SEAF troops who will help join the fight to defend our Freedom. These small squads will fight enemies on their own, or they can be ordered to follow Helldivers and provide temporary backup as you navigate toward objectives. Salute and lead them on the path to victory, divers!

    Protect citizens

    However, you must also be aware of the many civilians still roaming the streets, fearing for their lives. They may be panicked, Helldivers, but it is your sworn duty to keep them safe and they look to you as the ultimate protectors of liberty. Remember: any civilian lives lost from friendly fire will be punished.

    Prepare for the fight

    Last week, we released a powerful primary weapon customization system and expanded surplus options to fight against the Illuminate as they emerged from the singularity. Now that you have learned the tactics of these new squid troops–like the Crescent Overseer and the hulking Fleshmob–you must master these tools to continue the fight on Super Earth. Use every available resource, divers, and decimate their forces!

    Our major update, Heart of Democracy, is now live. Helldivers, to your hellpods immediately! Citizens, enlistment centers will remain open for recruitment.

    The battle for Super Earth has begun.

    Internet Connection and Helldivers 2 game required for update.
    #helldivers #heart #democracy #update #live
    Helldivers 2: Heart of Democracy update live, brings the fight to the streets of Super Earth
    The worst nightmare of all those who fight for Managed Democracy has been made a grim reality. Play Video Despite the valiant efforts of our Helldivers to push back the fleet, the Illuminate have reached Super Earth. Now they are swarming our cities, terrorizing citizens, and destroying our infrastructure. It’s time to rise up and take arms and fight for the precious foundations and soil of Democracy manifest. Helldivers, return to our planet and defend what is rightfully ours. Super Earth… our home The urban sprawl of Super Earth is the site of the conflict. Fight among the towering skyscrapers and crowded streets of our home turf as the Illuminate rain down destruction all around you. Inside the city biomes, you will tackle operations and work to liberate cities together, having a significant impact on planetary campaigns. Repel the invasion The Helldivers are tasked with a new objective: to repel the Illuminate invasion by gaining ground over the squids as they fight to control areas where the fleet is landing. It won’t be a walk in the park, divers. Like a game of intergalactic tug-of-war, you will struggle against the incoming forces, gaining and losing control quickly. Arm the cannons Even in the face of such danger, we are not helpless, and all is not lost. The might of Super Earth’s arsenal lies hidden beneath our peaceful, democratic streets. With your help, we must activate our Planetary Defense Cannons and take down the Illuminate fleet in a grand show of power. Call for backup It’s all hands on deck as you encounter SEAF troops who will help join the fight to defend our Freedom. These small squads will fight enemies on their own, or they can be ordered to follow Helldivers and provide temporary backup as you navigate toward objectives. Salute and lead them on the path to victory, divers! Protect citizens However, you must also be aware of the many civilians still roaming the streets, fearing for their lives. They may be panicked, Helldivers, but it is your sworn duty to keep them safe and they look to you as the ultimate protectors of liberty. Remember: any civilian lives lost from friendly fire will be punished. Prepare for the fight Last week, we released a powerful primary weapon customization system and expanded surplus options to fight against the Illuminate as they emerged from the singularity. Now that you have learned the tactics of these new squid troops–like the Crescent Overseer and the hulking Fleshmob–you must master these tools to continue the fight on Super Earth. Use every available resource, divers, and decimate their forces! Our major update, Heart of Democracy, is now live. Helldivers, to your hellpods immediately! Citizens, enlistment centers will remain open for recruitment. The battle for Super Earth has begun. Internet Connection and Helldivers 2 game required for update. #helldivers #heart #democracy #update #live
    BLOG.PLAYSTATION.COM
    Helldivers 2: Heart of Democracy update live, brings the fight to the streets of Super Earth
    The worst nightmare of all those who fight for Managed Democracy has been made a grim reality. Play Video Despite the valiant efforts of our Helldivers to push back the fleet, the Illuminate have reached Super Earth. Now they are swarming our cities, terrorizing citizens, and destroying our infrastructure. It’s time to rise up and take arms and fight for the precious foundations and soil of Democracy manifest. Helldivers, return to our planet and defend what is rightfully ours. Super Earth… our home The urban sprawl of Super Earth is the site of the conflict. Fight among the towering skyscrapers and crowded streets of our home turf as the Illuminate rain down destruction all around you. Inside the city biomes, you will tackle operations and work to liberate cities together, having a significant impact on planetary campaigns. Repel the invasion The Helldivers are tasked with a new objective: to repel the Illuminate invasion by gaining ground over the squids as they fight to control areas where the fleet is landing. It won’t be a walk in the park, divers. Like a game of intergalactic tug-of-war, you will struggle against the incoming forces, gaining and losing control quickly. Arm the cannons Even in the face of such danger, we are not helpless, and all is not lost. The might of Super Earth’s arsenal lies hidden beneath our peaceful, democratic streets. With your help, we must activate our Planetary Defense Cannons and take down the Illuminate fleet in a grand show of power. Call for backup It’s all hands on deck as you encounter SEAF troops who will help join the fight to defend our Freedom. These small squads will fight enemies on their own, or they can be ordered to follow Helldivers and provide temporary backup as you navigate toward objectives. Salute and lead them on the path to victory, divers! Protect citizens However, you must also be aware of the many civilians still roaming the streets, fearing for their lives. They may be panicked, Helldivers, but it is your sworn duty to keep them safe and they look to you as the ultimate protectors of liberty. Remember: any civilian lives lost from friendly fire will be punished. Prepare for the fight Last week, we released a powerful primary weapon customization system and expanded surplus options to fight against the Illuminate as they emerged from the singularity. Now that you have learned the tactics of these new squid troops–like the Crescent Overseer and the hulking Fleshmob–you must master these tools to continue the fight on Super Earth. Use every available resource, divers, and decimate their forces! Our major update, Heart of Democracy, is now live. Helldivers, to your hellpods immediately! Citizens, enlistment centers will remain open for recruitment. The battle for Super Earth has begun. Internet Connection and Helldivers 2 game required for update.
    0 Yorumlar 0 hisse senetleri
  • Helldivers 2 Is Calling Players Back To Defend Super Earth In One Of Its Most Important Updates Yet
    ByEthan GachPublished2 hours agoWe may earn a commission from links on this page.Screenshot: Arrowhead Game Studios / KotakuFans are collectively shitting their pants and racing back to defend Super Earth as one of Helldivers 2's most consequential updates since launch hits the galactic airwaves.
    The latest content drop adds weapon customization options, new enemies, and a bunch of fresh fixes, as everyone prepares to defend against a new Illuminate threat emerging from a traveling black hole.
    Suggested ReadingThe Week In Games: Co-Op Bug Blasting And More New Releases
    Share SubtitlesOffEnglishSuggested ReadingThe Week In Games: Co-Op Bug Blasting And More New Releases
    Share SubtitlesOffEnglishThe Week In Games: Co-Op Bug Blasting And More New ReleasesGalactic Emergency patch 01.003.000 went live earlier today alongside new major orders for players to hold the only three planets—Widow’s Harbor, Pilen V, and New Haven—that lie between the Illuminate and Super Earth, as defenses around the home planet’s main mega cities are bolstered.
    It’s the first stage of what seems likely to be the biggest showdown since Helldivers 2 launched more than a year ago.Weapon customization will be the big new tool in players’ arsenals.
    The long-requested feature lets you level up most primary weapons by completing missions, unlocking new attachments and patterns for requisition in the process.
    It should allow players a much higher level of precision over how their favorite weapons look and feel, letting them mix-and-match from different sights, ammo clips, and recoil dampeners.
    Most importantly, it’ll give diehard recruits who have been helldiving for hundreds of hours something new to grind toward.
    The latest patch also adds new enemy types to the ranks of the Illuminate.
    There are the Stingray jetfighters that will deploy strafing runs against players, Crescent Overseers bombarding from the skies, and Frankenstein’s monsters called Fleshmobs that sound like Cronenbergian abominations as nasty to behold as they are to try to kill.
    Developer Arrowhead Game Studios is also hinting at “sightings of other, even larger ships” that might emerge in the days and weeks ahead.
    The new changes to Helldivers 2's universe arrive just ahead of the new Masters of Ceremony Warbond on May 15.
    The latest battle pass includes bayonets, swords, and a flag stratagem players can deploy to go full Patriot mode on invading alien hordes.
    It’s the perfect set of rewards to roll out just as Helldivers 2's biggest battles are about to get underway, even if the armor passives look pretty underwhelming.
    Some players have already called for an Armor Customization system to match the new weapon modding.
    Key in the moment-to-moment defending of Super Earth will be patch 01.003.000's balance changes and fixes.
    Some of the highlights include more precision for SGMs, higher damage fall-off for pistols, less stamina consumed by melee attacks, and burn damage that scales against bigger enemies.
    But don’t worry, “The Helldiver is now slightly more resistant to being set on fire,” as well.
    Most importantly, the R-36 Eruptor, an old favorite, is now back on the menu thanks to a number of buffs.
    All in all, it’s feeling like the best time to return to PVE extraction shooter since the Illuminate first arrived in Helldivers 2 last December.
    Players could be about to make Galactic history, or suffer their worst defeat yet..
    Source: https://kotaku.com/helldivers-2-eruptor-illuminate-patch-notes-1-003-1851780432" style="color: #0066cc;">https://kotaku.com/helldivers-2-eruptor-illuminate-patch-notes-1-003-1851780432
    #helldivers #calling #players #back #defend #super #earth #one #its #most #important #updates #yet
    Helldivers 2 Is Calling Players Back To Defend Super Earth In One Of Its Most Important Updates Yet
    ByEthan GachPublished2 hours agoWe may earn a commission from links on this page.Screenshot: Arrowhead Game Studios / KotakuFans are collectively shitting their pants and racing back to defend Super Earth as one of Helldivers 2's most consequential updates since launch hits the galactic airwaves. The latest content drop adds weapon customization options, new enemies, and a bunch of fresh fixes, as everyone prepares to defend against a new Illuminate threat emerging from a traveling black hole. Suggested ReadingThe Week In Games: Co-Op Bug Blasting And More New Releases Share SubtitlesOffEnglishSuggested ReadingThe Week In Games: Co-Op Bug Blasting And More New Releases Share SubtitlesOffEnglishThe Week In Games: Co-Op Bug Blasting And More New ReleasesGalactic Emergency patch 01.003.000 went live earlier today alongside new major orders for players to hold the only three planets—Widow’s Harbor, Pilen V, and New Haven—that lie between the Illuminate and Super Earth, as defenses around the home planet’s main mega cities are bolstered. It’s the first stage of what seems likely to be the biggest showdown since Helldivers 2 launched more than a year ago.Weapon customization will be the big new tool in players’ arsenals. The long-requested feature lets you level up most primary weapons by completing missions, unlocking new attachments and patterns for requisition in the process. It should allow players a much higher level of precision over how their favorite weapons look and feel, letting them mix-and-match from different sights, ammo clips, and recoil dampeners. Most importantly, it’ll give diehard recruits who have been helldiving for hundreds of hours something new to grind toward. The latest patch also adds new enemy types to the ranks of the Illuminate. There are the Stingray jetfighters that will deploy strafing runs against players, Crescent Overseers bombarding from the skies, and Frankenstein’s monsters called Fleshmobs that sound like Cronenbergian abominations as nasty to behold as they are to try to kill. Developer Arrowhead Game Studios is also hinting at “sightings of other, even larger ships” that might emerge in the days and weeks ahead. The new changes to Helldivers 2's universe arrive just ahead of the new Masters of Ceremony Warbond on May 15. The latest battle pass includes bayonets, swords, and a flag stratagem players can deploy to go full Patriot mode on invading alien hordes. It’s the perfect set of rewards to roll out just as Helldivers 2's biggest battles are about to get underway, even if the armor passives look pretty underwhelming. Some players have already called for an Armor Customization system to match the new weapon modding. Key in the moment-to-moment defending of Super Earth will be patch 01.003.000's balance changes and fixes. Some of the highlights include more precision for SGMs, higher damage fall-off for pistols, less stamina consumed by melee attacks, and burn damage that scales against bigger enemies. But don’t worry, “The Helldiver is now slightly more resistant to being set on fire,” as well. Most importantly, the R-36 Eruptor, an old favorite, is now back on the menu thanks to a number of buffs. All in all, it’s feeling like the best time to return to PVE extraction shooter since the Illuminate first arrived in Helldivers 2 last December. Players could be about to make Galactic history, or suffer their worst defeat yet.. Source: https://kotaku.com/helldivers-2-eruptor-illuminate-patch-notes-1-003-1851780432 #helldivers #calling #players #back #defend #super #earth #one #its #most #important #updates #yet
    KOTAKU.COM
    Helldivers 2 Is Calling Players Back To Defend Super Earth In One Of Its Most Important Updates Yet
    ByEthan GachPublished2 hours agoWe may earn a commission from links on this page.Screenshot: Arrowhead Game Studios / KotakuFans are collectively shitting their pants and racing back to defend Super Earth as one of Helldivers 2's most consequential updates since launch hits the galactic airwaves. The latest content drop adds weapon customization options, new enemies, and a bunch of fresh fixes, as everyone prepares to defend against a new Illuminate threat emerging from a traveling black hole. Suggested ReadingThe Week In Games: Co-Op Bug Blasting And More New Releases Share SubtitlesOffEnglishSuggested ReadingThe Week In Games: Co-Op Bug Blasting And More New Releases Share SubtitlesOffEnglishThe Week In Games: Co-Op Bug Blasting And More New ReleasesGalactic Emergency patch 01.003.000 went live earlier today alongside new major orders for players to hold the only three planets—Widow’s Harbor, Pilen V, and New Haven—that lie between the Illuminate and Super Earth, as defenses around the home planet’s main mega cities are bolstered. It’s the first stage of what seems likely to be the biggest showdown since Helldivers 2 launched more than a year ago.Weapon customization will be the big new tool in players’ arsenals. The long-requested feature lets you level up most primary weapons by completing missions, unlocking new attachments and patterns for requisition in the process. It should allow players a much higher level of precision over how their favorite weapons look and feel, letting them mix-and-match from different sights, ammo clips, and recoil dampeners. Most importantly, it’ll give diehard recruits who have been helldiving for hundreds of hours something new to grind toward. The latest patch also adds new enemy types to the ranks of the Illuminate. There are the Stingray jetfighters that will deploy strafing runs against players, Crescent Overseers bombarding from the skies, and Frankenstein’s monsters called Fleshmobs that sound like Cronenbergian abominations as nasty to behold as they are to try to kill. Developer Arrowhead Game Studios is also hinting at “sightings of other, even larger ships” that might emerge in the days and weeks ahead. The new changes to Helldivers 2's universe arrive just ahead of the new Masters of Ceremony Warbond on May 15. The latest battle pass includes bayonets, swords, and a flag stratagem players can deploy to go full Patriot mode on invading alien hordes. It’s the perfect set of rewards to roll out just as Helldivers 2's biggest battles are about to get underway, even if the armor passives look pretty underwhelming. Some players have already called for an Armor Customization system to match the new weapon modding. Key in the moment-to-moment defending of Super Earth will be patch 01.003.000's balance changes and fixes. Some of the highlights include more precision for SGMs, higher damage fall-off for pistols, less stamina consumed by melee attacks, and burn damage that scales against bigger enemies. But don’t worry, “The Helldiver is now slightly more resistant to being set on fire,” as well. Most importantly, the R-36 Eruptor, an old favorite, is now back on the menu thanks to a number of buffs. All in all, it’s feeling like the best time to return to PVE extraction shooter since the Illuminate first arrived in Helldivers 2 last December. Players could be about to make Galactic history, or suffer their worst defeat yet..
    0 Yorumlar 0 hisse senetleri
  • Helldivers 2's Illuminate faction unleashes deadly new enemy terrors as latest update lands

    Helldivers 2's Illuminate faction unleashes deadly new enemy terrors as latest update lands
    Plus new Warbond coming soon.
    Image credit: Eurogamer/Arrowhead Game Studios
    News

    by Matt Wales
    News Reporter

    Published on May 13, 2025
    It's all go on the Illuminate front in Helldivers 2, with the co-op sci-fi shooter's powerful third faction having now set a course for Super Earth - and it's bringing "new terrors" along too.
    All this arrives as part of Helldivers 2's latest update which - in lore terms at least - sees the squid-like Iluminate emerging from the Meridian singularity in order to bring the never-ending fight for Democracy to Super Earth itself.
    In more specific terms, that means a wave of brand-new Illuminate enemies.
    There's the Stingray - jetfighters that unleash devastating strafing runs from above - and the Crescent Overseer, which "has the ability to lay barrages on Helldivers in cover".
    Helldivers 2 - Galactic Emergency trailer.Watch on YouTube
    Worse still are the Fleshmob; failed Illuminate experiments assembled from Voteless parts and let loose on the battlefield.
    Developer Arrowhead is also teasing "even larger ships", but is leaving players to discover these on their own.
    Elsewhere, Arrowhead has introduced a new load-out customisation feature it says will work with "the bulk of" Helldivers 2's weapon offerings.
    "Most primary weapons now have levels that are achievable by completing missions," it explains on the PlayStation Blog, "which then in turn unlock new attachments obtainable through Requisition."
    Players can also unlock patterns and apply them to their weapons, and a variety of patterns tied to previous Warbonds - specifically Viper Commandos, Freedom's Flame, Chemical Agents, and Truth Enforcers Warbonds - will be made available on 15th May.
    That's the same day the new Masters of Ceremony Warbond arrives.
    And finally for Helldivers 2's latest update, item rotation has been removed from the Superstore, meaning players can purchase any item they want anytime they want, no waiting required.
    It launches today on PS5 and PC.

    Source: https://www.eurogamer.net/helldivers-2s-illuminate-faction-unleashes-deadly-new-enemy-terrors-as-latest-update-lands" style="color: #0066cc;">https://www.eurogamer.net/helldivers-2s-illuminate-faction-unleashes-deadly-new-enemy-terrors-as-latest-update-lands
    #helldivers #2039s #illuminate #faction #unleashes #deadly #new #enemy #terrors #latest #update #lands
    Helldivers 2's Illuminate faction unleashes deadly new enemy terrors as latest update lands
    Helldivers 2's Illuminate faction unleashes deadly new enemy terrors as latest update lands Plus new Warbond coming soon. Image credit: Eurogamer/Arrowhead Game Studios News by Matt Wales News Reporter Published on May 13, 2025 It's all go on the Illuminate front in Helldivers 2, with the co-op sci-fi shooter's powerful third faction having now set a course for Super Earth - and it's bringing "new terrors" along too. All this arrives as part of Helldivers 2's latest update which - in lore terms at least - sees the squid-like Iluminate emerging from the Meridian singularity in order to bring the never-ending fight for Democracy to Super Earth itself. In more specific terms, that means a wave of brand-new Illuminate enemies. There's the Stingray - jetfighters that unleash devastating strafing runs from above - and the Crescent Overseer, which "has the ability to lay barrages on Helldivers in cover". Helldivers 2 - Galactic Emergency trailer.Watch on YouTube Worse still are the Fleshmob; failed Illuminate experiments assembled from Voteless parts and let loose on the battlefield. Developer Arrowhead is also teasing "even larger ships", but is leaving players to discover these on their own. Elsewhere, Arrowhead has introduced a new load-out customisation feature it says will work with "the bulk of" Helldivers 2's weapon offerings. "Most primary weapons now have levels that are achievable by completing missions," it explains on the PlayStation Blog, "which then in turn unlock new attachments obtainable through Requisition." Players can also unlock patterns and apply them to their weapons, and a variety of patterns tied to previous Warbonds - specifically Viper Commandos, Freedom's Flame, Chemical Agents, and Truth Enforcers Warbonds - will be made available on 15th May. That's the same day the new Masters of Ceremony Warbond arrives. And finally for Helldivers 2's latest update, item rotation has been removed from the Superstore, meaning players can purchase any item they want anytime they want, no waiting required. It launches today on PS5 and PC. Source: https://www.eurogamer.net/helldivers-2s-illuminate-faction-unleashes-deadly-new-enemy-terrors-as-latest-update-lands #helldivers #2039s #illuminate #faction #unleashes #deadly #new #enemy #terrors #latest #update #lands
    WWW.EUROGAMER.NET
    Helldivers 2's Illuminate faction unleashes deadly new enemy terrors as latest update lands
    Helldivers 2's Illuminate faction unleashes deadly new enemy terrors as latest update lands Plus new Warbond coming soon. Image credit: Eurogamer/Arrowhead Game Studios News by Matt Wales News Reporter Published on May 13, 2025 It's all go on the Illuminate front in Helldivers 2, with the co-op sci-fi shooter's powerful third faction having now set a course for Super Earth - and it's bringing "new terrors" along too. All this arrives as part of Helldivers 2's latest update which - in lore terms at least - sees the squid-like Iluminate emerging from the Meridian singularity in order to bring the never-ending fight for Democracy to Super Earth itself. In more specific terms, that means a wave of brand-new Illuminate enemies. There's the Stingray - jetfighters that unleash devastating strafing runs from above - and the Crescent Overseer, which "has the ability to lay barrages on Helldivers in cover". Helldivers 2 - Galactic Emergency trailer.Watch on YouTube Worse still are the Fleshmob; failed Illuminate experiments assembled from Voteless parts and let loose on the battlefield. Developer Arrowhead is also teasing "even larger ships", but is leaving players to discover these on their own. Elsewhere, Arrowhead has introduced a new load-out customisation feature it says will work with "the bulk of" Helldivers 2's weapon offerings. "Most primary weapons now have levels that are achievable by completing missions," it explains on the PlayStation Blog, "which then in turn unlock new attachments obtainable through Requisition." Players can also unlock patterns and apply them to their weapons, and a variety of patterns tied to previous Warbonds - specifically Viper Commandos, Freedom's Flame, Chemical Agents, and Truth Enforcers Warbonds - will be made available on 15th May. That's the same day the new Masters of Ceremony Warbond arrives. And finally for Helldivers 2's latest update, item rotation has been removed from the Superstore, meaning players can purchase any item they want anytime they want, no waiting required. It launches today on PS5 and PC.
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  • #333;">Helldivers 2 now lets players customize their favorite weapons

    Helldivers 2 received an unexpected update with new weapon customizations and more enemy types, just in time for the Illuminate to come roaring out of a black hole with their sights set on Super Earth.
    “In a sudden, completely unprovoked offensive, they emerged.
    Nothing is safe, not even the heart of democracy itself,” the announcer shouts, exaggerated gravitas in his voice.
    “Liberty’s darkest hour approaches.
    Super Earth needs you.”
    The update lands with all of the tongue-in-cheek humor that Helldivers 2 brings to the table, but it also introduces new Illuminate enemy types, including the jetfighter-like Stingray and the Crescent Overseer, a foe that can launch attacks over cover.
    Then there’s the Fleshmob, described as “a Frankenstein’s monster of Voteless parts” that is reminiscent of Flood Carriers from Halo.
    The PlayStation Blog post hints at other, as-yet-unannounced enemies.
    Recommended Videos
    Helldivers can now customize their weapons, too.
    Most primary weapons have levels that can be raised by completing specific missions, and players can unlock different attachments that tweak everything from handling to ammo capacity.
    The update allows players to fine-tune their favorite gun to suit their playstyle by adjusting stats like recoil, reload time, and more.
    There are also new skins to pick from for each weapon, too.
    Helldiver 2‘s Superstore is also getting a boost.
    You don’t have to wait for things to come back into rotation; instead, you can browse through the entire library of items and purchase the ones you want with Super Credits, the game’s premium currency (but it can also be found in missions, so you don’t have to spend any realm money.)
    Related
    Finally, the update also tosses in a few new patterns for the Fast Recon Vehicle in several existing Warbonds, including Viper Commandos, Freedom’s Flame, Chemical Agents, and Truth Enforcers.
    The patterns unlock on May 15, coinciding with the launch of the new Masters of Ceremony Warbond.

    #666;">المصدر: https://www.digitaltrends.com/gaming/helldivers-2-now-lets-players-customize-their-favorite-weapons/" style="color: #0066cc; text-decoration: none;">www.digitaltrends.com
    #0066cc;">#helldivers #now #lets #players #customize #their #favorite #weapons #received #unexpected #update #with #new #weapon #customizations #and #more #enemy #types #just #time #for #the #illuminate #come #roaring #out #black #hole #sights #set #super #earthin #sudden #completely #unprovoked #offensive #they #emergednothing #safe #not #even #heart #democracy #itself #announcer #shouts #exaggerated #gravitas #his #voicelibertys #darkest #hour #approachessuper #earth #needs #youthe #lands #all #tongueincheek #humor #that #brings #table #but #also #introduces #including #jetfighterlike #stingray #crescent #overseer #foe #can #launch #attacks #over #coverthen #theres #fleshmob #described #frankensteins #monster #voteless #parts #reminiscent #flood #carriers #from #halothe #playstation #blog #post #hints #other #asyetunannounced #enemiesrecommended #videoshelldivers #toomost #primary #have #levels #raised #completing #specific #missions #unlock #different #attachments #tweak #everything #handling #ammo #capacitythe #allows #finetune #gun #suit #playstyle #adjusting #stats #like #recoil #reload #morethere #are #skins #pick #each #toohelldiver #superstore #getting #boostyou #dont #wait #things #back #into #rotation #instead #you #browse #through #entire #library #items #purchase #ones #want #credits #games #premium #currency #found #spend #any #realm #moneyrelatedfinally #tosses #few #patterns #fast #recon #vehicle #several #existing #warbonds #viper #commandos #freedoms #flame #chemical #agents #truth #enforcersthe #may #coinciding #masters #ceremony #warbond
    Helldivers 2 now lets players customize their favorite weapons
    Helldivers 2 received an unexpected update with new weapon customizations and more enemy types, just in time for the Illuminate to come roaring out of a black hole with their sights set on Super Earth. “In a sudden, completely unprovoked offensive, they emerged. Nothing is safe, not even the heart of democracy itself,” the announcer shouts, exaggerated gravitas in his voice. “Liberty’s darkest hour approaches. Super Earth needs you.” The update lands with all of the tongue-in-cheek humor that Helldivers 2 brings to the table, but it also introduces new Illuminate enemy types, including the jetfighter-like Stingray and the Crescent Overseer, a foe that can launch attacks over cover. Then there’s the Fleshmob, described as “a Frankenstein’s monster of Voteless parts” that is reminiscent of Flood Carriers from Halo. The PlayStation Blog post hints at other, as-yet-unannounced enemies. Recommended Videos Helldivers can now customize their weapons, too. Most primary weapons have levels that can be raised by completing specific missions, and players can unlock different attachments that tweak everything from handling to ammo capacity. The update allows players to fine-tune their favorite gun to suit their playstyle by adjusting stats like recoil, reload time, and more. There are also new skins to pick from for each weapon, too. Helldiver 2‘s Superstore is also getting a boost. You don’t have to wait for things to come back into rotation; instead, you can browse through the entire library of items and purchase the ones you want with Super Credits, the game’s premium currency (but it can also be found in missions, so you don’t have to spend any realm money.) Related Finally, the update also tosses in a few new patterns for the Fast Recon Vehicle in several existing Warbonds, including Viper Commandos, Freedom’s Flame, Chemical Agents, and Truth Enforcers. The patterns unlock on May 15, coinciding with the launch of the new Masters of Ceremony Warbond.
    المصدر: www.digitaltrends.com
    #helldivers #now #lets #players #customize #their #favorite #weapons #received #unexpected #update #with #new #weapon #customizations #and #more #enemy #types #just #time #for #the #illuminate #come #roaring #out #black #hole #sights #set #super #earthin #sudden #completely #unprovoked #offensive #they #emergednothing #safe #not #even #heart #democracy #itself #announcer #shouts #exaggerated #gravitas #his #voicelibertys #darkest #hour #approachessuper #earth #needs #youthe #lands #all #tongueincheek #humor #that #brings #table #but #also #introduces #including #jetfighterlike #stingray #crescent #overseer #foe #can #launch #attacks #over #coverthen #theres #fleshmob #described #frankensteins #monster #voteless #parts #reminiscent #flood #carriers #from #halothe #playstation #blog #post #hints #other #asyetunannounced #enemiesrecommended #videoshelldivers #toomost #primary #have #levels #raised #completing #specific #missions #unlock #different #attachments #tweak #everything #handling #ammo #capacitythe #allows #finetune #gun #suit #playstyle #adjusting #stats #like #recoil #reload #morethere #are #skins #pick #each #toohelldiver #superstore #getting #boostyou #dont #wait #things #back #into #rotation #instead #you #browse #through #entire #library #items #purchase #ones #want #credits #games #premium #currency #found #spend #any #realm #moneyrelatedfinally #tosses #few #patterns #fast #recon #vehicle #several #existing #warbonds #viper #commandos #freedoms #flame #chemical #agents #truth #enforcersthe #may #coinciding #masters #ceremony #warbond
    WWW.DIGITALTRENDS.COM
    Helldivers 2 now lets players customize their favorite weapons
    Helldivers 2 received an unexpected update with new weapon customizations and more enemy types, just in time for the Illuminate to come roaring out of a black hole with their sights set on Super Earth. “In a sudden, completely unprovoked offensive, they emerged. Nothing is safe, not even the heart of democracy itself,” the announcer shouts, exaggerated gravitas in his voice. “Liberty’s darkest hour approaches. Super Earth needs you.” The update lands with all of the tongue-in-cheek humor that Helldivers 2 brings to the table, but it also introduces new Illuminate enemy types, including the jetfighter-like Stingray and the Crescent Overseer, a foe that can launch attacks over cover. Then there’s the Fleshmob, described as “a Frankenstein’s monster of Voteless parts” that is reminiscent of Flood Carriers from Halo. The PlayStation Blog post hints at other, as-yet-unannounced enemies. Recommended Videos Helldivers can now customize their weapons, too. Most primary weapons have levels that can be raised by completing specific missions, and players can unlock different attachments that tweak everything from handling to ammo capacity. The update allows players to fine-tune their favorite gun to suit their playstyle by adjusting stats like recoil, reload time, and more. There are also new skins to pick from for each weapon, too. Helldiver 2‘s Superstore is also getting a boost. You don’t have to wait for things to come back into rotation; instead, you can browse through the entire library of items and purchase the ones you want with Super Credits, the game’s premium currency (but it can also be found in missions, so you don’t have to spend any realm money.) Related Finally, the update also tosses in a few new patterns for the Fast Recon Vehicle in several existing Warbonds, including Viper Commandos, Freedom’s Flame, Chemical Agents, and Truth Enforcers. The patterns unlock on May 15, coinciding with the launch of the new Masters of Ceremony Warbond.
    0 Yorumlar 0 hisse senetleri
  • Helldivers 2 Update Adds New Illuminate Enemies, Primary Weapon Customization

    Arrowhead Game Studios’ extensive ARG for Helldivers 2 has culminated in the latest update, which sees the Illuminate invading Earth.
    Check out the release trailer below.
    New enemy types include the aerial Stingray, which performs strafing runs like the Eagle Fighters; the Crescent Overseer and its ability to unleash barrages on players in cover; and the Fleshmob, a mass of Voteless body parts.
    Other “even larger ships” have been teased and could appear in subsequent weeks.
    However, perhaps the most notable addition is the addition of leveling for “most” Primary weapons.
    Upon completing missions and leveling them up, players can unlock new attachments like magazines, muzzles, and under-barrels to alter a weapon’s performance.
    You can even unlock new camos to customize their appearance.
    Other new features include new patterns for the Viper Commandos, Truth Enforcers, Chemical Agents and Freedom’s Flame Warbonds when the Masters of Ceremony Warbond launches.
    Furthermore, the Superstore has every item in stock without players waiting for rotations.
    Stay tuned for details on other changes, including balance adjustments, shortly.





    Source: https://gamingbolt.com/helldivers-2-update-adds-new-illuminate-enemies-primary-weapon-customization
    #helldivers #update #adds #new #illuminate #enemies #primary #weapon #customization
    Helldivers 2 Update Adds New Illuminate Enemies, Primary Weapon Customization
    Arrowhead Game Studios’ extensive ARG for Helldivers 2 has culminated in the latest update, which sees the Illuminate invading Earth. Check out the release trailer below. New enemy types include the aerial Stingray, which performs strafing runs like the Eagle Fighters; the Crescent Overseer and its ability to unleash barrages on players in cover; and the Fleshmob, a mass of Voteless body parts. Other “even larger ships” have been teased and could appear in subsequent weeks. However, perhaps the most notable addition is the addition of leveling for “most” Primary weapons. Upon completing missions and leveling them up, players can unlock new attachments like magazines, muzzles, and under-barrels to alter a weapon’s performance. You can even unlock new camos to customize their appearance. Other new features include new patterns for the Viper Commandos, Truth Enforcers, Chemical Agents and Freedom’s Flame Warbonds when the Masters of Ceremony Warbond launches. Furthermore, the Superstore has every item in stock without players waiting for rotations. Stay tuned for details on other changes, including balance adjustments, shortly. Source: https://gamingbolt.com/helldivers-2-update-adds-new-illuminate-enemies-primary-weapon-customization #helldivers #update #adds #new #illuminate #enemies #primary #weapon #customization
    GAMINGBOLT.COM
    Helldivers 2 Update Adds New Illuminate Enemies, Primary Weapon Customization
    Arrowhead Game Studios’ extensive ARG for Helldivers 2 has culminated in the latest update, which sees the Illuminate invading Earth. Check out the release trailer below. New enemy types include the aerial Stingray, which performs strafing runs like the Eagle Fighters; the Crescent Overseer and its ability to unleash barrages on players in cover; and the Fleshmob, a mass of Voteless body parts. Other “even larger ships” have been teased and could appear in subsequent weeks. However, perhaps the most notable addition is the addition of leveling for “most” Primary weapons. Upon completing missions and leveling them up, players can unlock new attachments like magazines, muzzles, and under-barrels to alter a weapon’s performance. You can even unlock new camos to customize their appearance. Other new features include new patterns for the Viper Commandos, Truth Enforcers, Chemical Agents and Freedom’s Flame Warbonds when the Masters of Ceremony Warbond launches. Furthermore, the Superstore has every item in stock without players waiting for rotations. Stay tuned for details on other changes, including balance adjustments, shortly.
    0 Yorumlar 0 hisse senetleri
  • Helldivers 2: Illuminate set sights on Super Earth, new enemy types deployed


    Helldivers, get to your Super Destroyers! In a surprise turn of events that even our top researchers couldn’t predict, the Illuminate have finally revealed their intentions, emerging from the Meridian singularity, and setting a course for Super Earth.



    It’s now more important than ever that we band together and stop this salvo from destroying our liberty.







    Play Video









    New enemies



    The Illuminate threat has grown, unleashing new terrors on our citizens across the galaxy. Reports indicate the Illuminate have deployed larger, more powerful enemies within their fleet, among them are the Stingray: jetfighters that provide Illuminate support from the sky, targeting Helldivers and lining up devastating strafing runs. Another new foe is the Crescent Overseer, which has the ability to lay barrages on Helldivers in cover.



    But perhaps most terrifying are the reports of a failed Illuminate experiment called the Fleshmob: a Frankenstein’s monster of Voteless parts turned into a brute battlefield force that the Helldivers must work hard to destroy.



    There have been sightings of other, even larger ships, though details remain unclear on their abilities. But we can’t underestimate the squids, divers, and that’s why we’re assembling our best and brightest to push them back into oblivion where they belong.



    We have to gather all our resources to face this incursion and, fortunately, Super Earth’s R&D department has unlocked some powerful tools for our Helldivers, in the hopes that they will help crush the onslaught of Illuminate invaders.



    Customize your loadout







    Helldivers are being given access to a robust new weapon customization feature for the bulk of our primary weapon offerings. Most primary weapons now have levels that are achievable by completing missions, which then in turn unlock new attachments obtainable through Requisition. In addition to attachments, players can also unlock patterns for their weapons.







    Whether it’s tweaking sights for precision, changing color patterns, adjusting magazines for ammo capacity, muzzles to optimize weapon performance characteristics or adjusting under-barrel attachments for the handling you want, you’re in command of how your weaponry performs on the battlefield. This level of individual attunement is sure to make your favorite primary best in its class.



    Old Warbonds, new patterns



    We have unlocked and deployed a stash of patterns for the FRV themed on our Viper Commandos, Freedom’s Flame, Chemical Agents, and Truth Enforcers Warbonds. These will help your squad stand out to aid in battlefield coordination and collaboration. This backlog of patterns will unlock for Helldivers on May 15, with the launch of the Masters of Ceremony Warbond!







    Expanded Surplus



    The Superstore is also getting an emergency expansion to boost your arsenals for the fight. No more waiting for items to come back into rotation–now the items you want are always available, ready to stock your ship and armor your Helldivers with items you might have missed the first time around.







    This is the moment of truth, Helldivers. Everyone to the front lines and fight for our right to spread Managed Democracy!



    *Requires base game, paid purchase of Super Credits, and game progression to unlock.





    المصدر: https://blog.playstation.com/2025/05/13/helldivers-2-illuminate-set-sights-on-super-earth-new-enemy-types-deployed/
    Helldivers 2: Illuminate set sights on Super Earth, new enemy types deployed
    Helldivers, get to your Super Destroyers! In a surprise turn of events that even our top researchers couldn’t predict, the Illuminate have finally revealed their intentions, emerging from the Meridian singularity, and setting a course for Super Earth. It’s now more important than ever that we band together and stop this salvo from destroying our liberty. Play Video New enemies The Illuminate threat has grown, unleashing new terrors on our citizens across the galaxy. Reports indicate the Illuminate have deployed larger, more powerful enemies within their fleet, among them are the Stingray: jetfighters that provide Illuminate support from the sky, targeting Helldivers and lining up devastating strafing runs. Another new foe is the Crescent Overseer, which has the ability to lay barrages on Helldivers in cover. But perhaps most terrifying are the reports of a failed Illuminate experiment called the Fleshmob: a Frankenstein’s monster of Voteless parts turned into a brute battlefield force that the Helldivers must work hard to destroy. There have been sightings of other, even larger ships, though details remain unclear on their abilities. But we can’t underestimate the squids, divers, and that’s why we’re assembling our best and brightest to push them back into oblivion where they belong. We have to gather all our resources to face this incursion and, fortunately, Super Earth’s R&D department has unlocked some powerful tools for our Helldivers, in the hopes that they will help crush the onslaught of Illuminate invaders. Customize your loadout Helldivers are being given access to a robust new weapon customization feature for the bulk of our primary weapon offerings. Most primary weapons now have levels that are achievable by completing missions, which then in turn unlock new attachments obtainable through Requisition. In addition to attachments, players can also unlock patterns for their weapons. Whether it’s tweaking sights for precision, changing color patterns, adjusting magazines for ammo capacity, muzzles to optimize weapon performance characteristics or adjusting under-barrel attachments for the handling you want, you’re in command of how your weaponry performs on the battlefield. This level of individual attunement is sure to make your favorite primary best in its class. Old Warbonds, new patterns We have unlocked and deployed a stash of patterns for the FRV themed on our Viper Commandos, Freedom’s Flame, Chemical Agents, and Truth Enforcers Warbonds. These will help your squad stand out to aid in battlefield coordination and collaboration. This backlog of patterns will unlock for Helldivers on May 15, with the launch of the Masters of Ceremony Warbond! Expanded Surplus The Superstore is also getting an emergency expansion to boost your arsenals for the fight. No more waiting for items to come back into rotation–now the items you want are always available, ready to stock your ship and armor your Helldivers with items you might have missed the first time around. This is the moment of truth, Helldivers. Everyone to the front lines and fight for our right to spread Managed Democracy! *Requires base game, paid purchase of Super Credits, and game progression to unlock. المصدر: https://blog.playstation.com/2025/05/13/helldivers-2-illuminate-set-sights-on-super-earth-new-enemy-types-deployed/
    BLOG.PLAYSTATION.COM
    Helldivers 2: Illuminate set sights on Super Earth, new enemy types deployed
    Helldivers, get to your Super Destroyers! In a surprise turn of events that even our top researchers couldn’t predict, the Illuminate have finally revealed their intentions, emerging from the Meridian singularity, and setting a course for Super Earth. It’s now more important than ever that we band together and stop this salvo from destroying our liberty. Play Video New enemies The Illuminate threat has grown, unleashing new terrors on our citizens across the galaxy. Reports indicate the Illuminate have deployed larger, more powerful enemies within their fleet, among them are the Stingray: jetfighters that provide Illuminate support from the sky, targeting Helldivers and lining up devastating strafing runs. Another new foe is the Crescent Overseer, which has the ability to lay barrages on Helldivers in cover. But perhaps most terrifying are the reports of a failed Illuminate experiment called the Fleshmob: a Frankenstein’s monster of Voteless parts turned into a brute battlefield force that the Helldivers must work hard to destroy. There have been sightings of other, even larger ships, though details remain unclear on their abilities. But we can’t underestimate the squids, divers, and that’s why we’re assembling our best and brightest to push them back into oblivion where they belong. We have to gather all our resources to face this incursion and, fortunately, Super Earth’s R&D department has unlocked some powerful tools for our Helldivers, in the hopes that they will help crush the onslaught of Illuminate invaders. Customize your loadout Helldivers are being given access to a robust new weapon customization feature for the bulk of our primary weapon offerings. Most primary weapons now have levels that are achievable by completing missions, which then in turn unlock new attachments obtainable through Requisition. In addition to attachments, players can also unlock patterns for their weapons. Whether it’s tweaking sights for precision, changing color patterns, adjusting magazines for ammo capacity, muzzles to optimize weapon performance characteristics or adjusting under-barrel attachments for the handling you want, you’re in command of how your weaponry performs on the battlefield. This level of individual attunement is sure to make your favorite primary best in its class. Old Warbonds, new patterns We have unlocked and deployed a stash of patterns for the FRV themed on our Viper Commandos, Freedom’s Flame, Chemical Agents, and Truth Enforcers Warbonds. These will help your squad stand out to aid in battlefield coordination and collaboration. This backlog of patterns will unlock for Helldivers on May 15, with the launch of the Masters of Ceremony Warbond! Expanded Surplus The Superstore is also getting an emergency expansion to boost your arsenals for the fight. No more waiting for items to come back into rotation–now the items you want are always available, ready to stock your ship and armor your Helldivers with items you might have missed the first time around. This is the moment of truth, Helldivers. Everyone to the front lines and fight for our right to spread Managed Democracy! *Requires base game, paid purchase of Super Credits, and game progression to unlock.
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