• Your Smart Home Got a New CEO and It’s Called the SwitchBot Hub 3

    SwitchBot has a knack for crafting ingenious IoT devices, those little problem-solvers like robotic curtain openers and automated button pressers that add a touch of futuristic convenience. Yet, the true linchpin, the secret sauce that elevates their entire ecosystem, is undoubtedly their Hub. It’s the central nervous system that takes individual smart products and weaves them into a cohesive, intelligent tapestry, turning the abstract concept of a ‘smart home’ into a tangible, daily experience.
    This unification through the Hub is what brings us closer to that almost mythical dream: a home where technology works in concert, where devices understand each other’s capabilities and, critically, anticipate your needs. It’s about creating an environment that doesn’t just react to commands, but proactively adapts, making your living space more intuitive, responsive, and, ultimately, more attuned to you. The new Hub 3 aims to refine this very connection.
    Designer: SwitchBot
    Click Here to Buy Now: The predecessor, the Hub 2, already laid a strong foundation. It brought Matter support into the SwitchBot ecosystem, along with reliable infrared controls, making it a versatile little box. It understood the assignment: bridge the old with the new. The Hub 3 takes that solid base and builds upon it, addressing not just functionality but also the nuanced interactions that make a device truly intuitive and, dare I say, enjoyable to use daily.

    Matter support, the industry’s push for interoperability, remains a cornerstone. The Hub 3 acts as a Matter bridge, capable of bringing up to 30 SwitchBot devices into the Matter fold, allowing them to play nice with platforms like Apple Home. Furthermore, it can send up to 30 distinct commands to other Matter-certified products already integrated into your Apple Home setup, with Home Assistant support on the horizon. This makes it a powerful orchestrator.

    One of the most striking additions is the new rotary dial, something SwitchBot calls its “Dial Master” technology. Giving users an intuitive tactile control that feels very familiar, it makes the Hub 3 even more user-friendly. Imagine adjusting your thermostat not by tapping an arrow repeatedly, but by smoothly turning a dial for that exact ±1°C change. The same applies to volume control or any other granular adjustment. This tactile feedback offers a level of hyper-controlled interaction that screen taps often lack, feeling more connected and satisfying.

    Beyond physical interaction, the Hub 3 gets smarter senses. While the trusty thermo-hygro sensormakes a return for indoor temperature and humidity, it’s now joined by a built-in light sensor. This seemingly small addition unlocks a new layer of intuitive automation. Your home can now react to ambient brightness, perhaps cueing your SwitchBot Curtain 3 to draw open gently as the sun rises, or dimming lights as natural light fades.

    Aesthetically, SwitchBot made a subtle but impactful shift from the Hub 2’s white casing to a sleek black for the Hub 3. This change makes the integrated display stand out significantly, improving readability at a glance. And that display now does more heavy lifting. It still shows essential indoor temperature and humidity, but can also pull in local outdoor weather data, giving you a quick forecast without reaching for your phone. Pair it with a SwitchBot Meter Pro, and it’ll even show CO2 levels.

    The Hub 2 featured two handy customizable buttons. The Hub 3 doubles down, offering four such buttons. This means more of your favorite automation scenes, like “Movie Night,” “Good Morning,” and “Away Mode,” are just a single press away. This reduces friction, making your smart home react faster to your needs without diving into an app for every little thing. It’s these quality-of-life improvements that often make the biggest difference in daily use.

    Crucially, the Hub 3 retains everything that made its predecessor a strong contender. The infrared control capabilities are still robust, supporting over 100,000 IR codes for your legacy AV gear and air conditioners, now with a signal that’s reportedly 150% stronger than the Hub Mini. Its deep integration with the existing SwitchBot ecosystem means your Bots, Curtain movers, and vacuums will feel right at home, working in concert.

    Of course, you still have your choice of control methods. Beyond the new dial and physical buttons, there’s comprehensive app control for setting up complex automations and remote access. Voice control via the usual assistants like Alexa and Google Assistant is present and accounted for, ensuring hands-free operation whenever you need it. This flexibility means the Hub 3 adapts to your preferences, not the other way around.

    The true power, as always, lies in the DIY automation scenes. Imagine your AC, humidifier, and dehumidifier working together, orchestrated by the Hub 3 to maintain your perfect 23°C and 58% humidity. Or picture an energy-saving scene where the built-in motion sensor, coupled with geofencing, detects an empty house and powers down non-essential appliances. It’s these intelligent, personalized routines that transform a collection of smart devices into a truly smart home.

    The SwitchBot Hub 3 feels like the most potent iteration of that “secret sauce” yet. It takes the individual brilliance of SwitchBot’s gadgets and, through enhanced sensory input and more tactile controls, truly deepens that crucial understanding between device, environment, and user. The best part? It plugs right into your smart home’s existing setup, communicating with your slew of IoT devices – even more efficiently if you’ve got a Hub 2 or Hub Mini and you’re looking to upgrade.
    Click Here to Buy Now: The post Your Smart Home Got a New CEO and It’s Called the SwitchBot Hub 3 first appeared on Yanko Design.
    #your #smart #home #got #new
    Your Smart Home Got a New CEO and It’s Called the SwitchBot Hub 3
    SwitchBot has a knack for crafting ingenious IoT devices, those little problem-solvers like robotic curtain openers and automated button pressers that add a touch of futuristic convenience. Yet, the true linchpin, the secret sauce that elevates their entire ecosystem, is undoubtedly their Hub. It’s the central nervous system that takes individual smart products and weaves them into a cohesive, intelligent tapestry, turning the abstract concept of a ‘smart home’ into a tangible, daily experience. This unification through the Hub is what brings us closer to that almost mythical dream: a home where technology works in concert, where devices understand each other’s capabilities and, critically, anticipate your needs. It’s about creating an environment that doesn’t just react to commands, but proactively adapts, making your living space more intuitive, responsive, and, ultimately, more attuned to you. The new Hub 3 aims to refine this very connection. Designer: SwitchBot Click Here to Buy Now: The predecessor, the Hub 2, already laid a strong foundation. It brought Matter support into the SwitchBot ecosystem, along with reliable infrared controls, making it a versatile little box. It understood the assignment: bridge the old with the new. The Hub 3 takes that solid base and builds upon it, addressing not just functionality but also the nuanced interactions that make a device truly intuitive and, dare I say, enjoyable to use daily. Matter support, the industry’s push for interoperability, remains a cornerstone. The Hub 3 acts as a Matter bridge, capable of bringing up to 30 SwitchBot devices into the Matter fold, allowing them to play nice with platforms like Apple Home. Furthermore, it can send up to 30 distinct commands to other Matter-certified products already integrated into your Apple Home setup, with Home Assistant support on the horizon. This makes it a powerful orchestrator. One of the most striking additions is the new rotary dial, something SwitchBot calls its “Dial Master” technology. Giving users an intuitive tactile control that feels very familiar, it makes the Hub 3 even more user-friendly. Imagine adjusting your thermostat not by tapping an arrow repeatedly, but by smoothly turning a dial for that exact ±1°C change. The same applies to volume control or any other granular adjustment. This tactile feedback offers a level of hyper-controlled interaction that screen taps often lack, feeling more connected and satisfying. Beyond physical interaction, the Hub 3 gets smarter senses. While the trusty thermo-hygro sensormakes a return for indoor temperature and humidity, it’s now joined by a built-in light sensor. This seemingly small addition unlocks a new layer of intuitive automation. Your home can now react to ambient brightness, perhaps cueing your SwitchBot Curtain 3 to draw open gently as the sun rises, or dimming lights as natural light fades. Aesthetically, SwitchBot made a subtle but impactful shift from the Hub 2’s white casing to a sleek black for the Hub 3. This change makes the integrated display stand out significantly, improving readability at a glance. And that display now does more heavy lifting. It still shows essential indoor temperature and humidity, but can also pull in local outdoor weather data, giving you a quick forecast without reaching for your phone. Pair it with a SwitchBot Meter Pro, and it’ll even show CO2 levels. The Hub 2 featured two handy customizable buttons. The Hub 3 doubles down, offering four such buttons. This means more of your favorite automation scenes, like “Movie Night,” “Good Morning,” and “Away Mode,” are just a single press away. This reduces friction, making your smart home react faster to your needs without diving into an app for every little thing. It’s these quality-of-life improvements that often make the biggest difference in daily use. Crucially, the Hub 3 retains everything that made its predecessor a strong contender. The infrared control capabilities are still robust, supporting over 100,000 IR codes for your legacy AV gear and air conditioners, now with a signal that’s reportedly 150% stronger than the Hub Mini. Its deep integration with the existing SwitchBot ecosystem means your Bots, Curtain movers, and vacuums will feel right at home, working in concert. Of course, you still have your choice of control methods. Beyond the new dial and physical buttons, there’s comprehensive app control for setting up complex automations and remote access. Voice control via the usual assistants like Alexa and Google Assistant is present and accounted for, ensuring hands-free operation whenever you need it. This flexibility means the Hub 3 adapts to your preferences, not the other way around. The true power, as always, lies in the DIY automation scenes. Imagine your AC, humidifier, and dehumidifier working together, orchestrated by the Hub 3 to maintain your perfect 23°C and 58% humidity. Or picture an energy-saving scene where the built-in motion sensor, coupled with geofencing, detects an empty house and powers down non-essential appliances. It’s these intelligent, personalized routines that transform a collection of smart devices into a truly smart home. The SwitchBot Hub 3 feels like the most potent iteration of that “secret sauce” yet. It takes the individual brilliance of SwitchBot’s gadgets and, through enhanced sensory input and more tactile controls, truly deepens that crucial understanding between device, environment, and user. The best part? It plugs right into your smart home’s existing setup, communicating with your slew of IoT devices – even more efficiently if you’ve got a Hub 2 or Hub Mini and you’re looking to upgrade. Click Here to Buy Now: The post Your Smart Home Got a New CEO and It’s Called the SwitchBot Hub 3 first appeared on Yanko Design. #your #smart #home #got #new
    Your Smart Home Got a New CEO and It’s Called the SwitchBot Hub 3
    www.yankodesign.com
    SwitchBot has a knack for crafting ingenious IoT devices, those little problem-solvers like robotic curtain openers and automated button pressers that add a touch of futuristic convenience. Yet, the true linchpin, the secret sauce that elevates their entire ecosystem, is undoubtedly their Hub. It’s the central nervous system that takes individual smart products and weaves them into a cohesive, intelligent tapestry, turning the abstract concept of a ‘smart home’ into a tangible, daily experience. This unification through the Hub is what brings us closer to that almost mythical dream: a home where technology works in concert, where devices understand each other’s capabilities and, critically, anticipate your needs. It’s about creating an environment that doesn’t just react to commands, but proactively adapts, making your living space more intuitive, responsive, and, ultimately, more attuned to you. The new Hub 3 aims to refine this very connection. Designer: SwitchBot Click Here to Buy Now: $119.99 The predecessor, the Hub 2, already laid a strong foundation. It brought Matter support into the SwitchBot ecosystem, along with reliable infrared controls, making it a versatile little box. It understood the assignment: bridge the old with the new. The Hub 3 takes that solid base and builds upon it, addressing not just functionality but also the nuanced interactions that make a device truly intuitive and, dare I say, enjoyable to use daily. Matter support, the industry’s push for interoperability, remains a cornerstone. The Hub 3 acts as a Matter bridge, capable of bringing up to 30 SwitchBot devices into the Matter fold, allowing them to play nice with platforms like Apple Home. Furthermore, it can send up to 30 distinct commands to other Matter-certified products already integrated into your Apple Home setup, with Home Assistant support on the horizon. This makes it a powerful orchestrator. One of the most striking additions is the new rotary dial, something SwitchBot calls its “Dial Master” technology. Giving users an intuitive tactile control that feels very familiar (think ovens, radios, car ACs), it makes the Hub 3 even more user-friendly. Imagine adjusting your thermostat not by tapping an arrow repeatedly, but by smoothly turning a dial for that exact ±1°C change. The same applies to volume control or any other granular adjustment. This tactile feedback offers a level of hyper-controlled interaction that screen taps often lack, feeling more connected and satisfying. Beyond physical interaction, the Hub 3 gets smarter senses. While the trusty thermo-hygro sensor (cleverly integrated into its cable) makes a return for indoor temperature and humidity, it’s now joined by a built-in light sensor. This seemingly small addition unlocks a new layer of intuitive automation. Your home can now react to ambient brightness, perhaps cueing your SwitchBot Curtain 3 to draw open gently as the sun rises, or dimming lights as natural light fades. Aesthetically, SwitchBot made a subtle but impactful shift from the Hub 2’s white casing to a sleek black for the Hub 3. This change makes the integrated display stand out significantly, improving readability at a glance. And that display now does more heavy lifting. It still shows essential indoor temperature and humidity, but can also pull in local outdoor weather data, giving you a quick forecast without reaching for your phone. Pair it with a SwitchBot Meter Pro, and it’ll even show CO2 levels. The Hub 2 featured two handy customizable buttons. The Hub 3 doubles down, offering four such buttons. This means more of your favorite automation scenes, like “Movie Night,” “Good Morning,” and “Away Mode,” are just a single press away. This reduces friction, making your smart home react faster to your needs without diving into an app for every little thing. It’s these quality-of-life improvements that often make the biggest difference in daily use. Crucially, the Hub 3 retains everything that made its predecessor a strong contender. The infrared control capabilities are still robust, supporting over 100,000 IR codes for your legacy AV gear and air conditioners, now with a signal that’s reportedly 150% stronger than the Hub Mini. Its deep integration with the existing SwitchBot ecosystem means your Bots, Curtain movers, and vacuums will feel right at home, working in concert. Of course, you still have your choice of control methods. Beyond the new dial and physical buttons, there’s comprehensive app control for setting up complex automations and remote access. Voice control via the usual assistants like Alexa and Google Assistant is present and accounted for, ensuring hands-free operation whenever you need it. This flexibility means the Hub 3 adapts to your preferences, not the other way around. The true power, as always, lies in the DIY automation scenes. Imagine your AC, humidifier, and dehumidifier working together, orchestrated by the Hub 3 to maintain your perfect 23°C and 58% humidity. Or picture an energy-saving scene where the built-in motion sensor, coupled with geofencing, detects an empty house and powers down non-essential appliances. It’s these intelligent, personalized routines that transform a collection of smart devices into a truly smart home. The SwitchBot Hub 3 feels like the most potent iteration of that “secret sauce” yet. It takes the individual brilliance of SwitchBot’s gadgets and, through enhanced sensory input and more tactile controls, truly deepens that crucial understanding between device, environment, and user. The best part? It plugs right into your smart home’s existing setup, communicating with your slew of IoT devices – even more efficiently if you’ve got a Hub 2 or Hub Mini and you’re looking to upgrade. Click Here to Buy Now: $119.99The post Your Smart Home Got a New CEO and It’s Called the SwitchBot Hub 3 first appeared on Yanko Design.
    0 Comments ·0 Shares ·0 Reviews
  • Texas is headed for a drought—but lawmakers won’t do the one thing necessary to save its water supply

    LUBBOCK — Every winter, after the sea of cotton has been harvested in the South Plains and the ground looks barren, technicians with the High Plains Underground Water Conservation District check the water levels in nearly 75,000 wells across 16 counties.

    For years, their measurements have shown what farmers and water conservationists fear most—the Ogallala Aquifer, an underground water source that’s the lifeblood of the South Plains agriculture industry, is running dry.

    That’s because of a century-old law called the rule of capture.

    The rule is simple: If you own the land above an aquifer in Texas, the water underneath is yours. You can use as much as you want, as long as it’s not wasted or taken maliciously. The same applies to your neighbor. If they happen to use more water than you, then that’s just bad luck.

    To put it another way, landowners can mostly pump as much water as they choose without facing liability to surrounding landowners whose wells might be depleted as a result.

    Following the Dust Bowl—and to stave off catastrophe—state lawmakers created groundwater conservation districts in 1949 to protect what water is left. But their power to restrict landowners is limited.

    “The mission is to save as much water possible for as long as possible, with as little impact on private property rights as possible,” said Jason Coleman, manager for the High Plains Underground Water Conservation District. “How do you do that? It’s a difficult task.”

    A 1953 map of the wells in Lubbock County hangs in the office of the groundwater district.Rapid population growth, climate change, and aging water infrastructure all threaten the state’s water supply. Texas does not have enough water to meet demand if the state is stricken with a historic drought, according to the Texas Water Development Board, the state agency that manages Texas’ water supply.

    Lawmakers want to invest in every corner to save the state’s water. This week, they reached a historic billion deal on water projects.

    High Plains Underground Water District General Manager Jason Coleman stands in the district’s meeting room on May 21 in Lubbock.But no one wants to touch the rule of capture. In a state known for rugged individualism, politically speaking, reforming the law is tantamount to stripping away freedoms.

    “There probably are opportunities to vest groundwater districts with additional authority,” said Amy Hardberger, director for the Texas Tech University Center for Water Law and Policy. “I don’t think the political climate is going to do that.”

    State Sen. Charles Perry, a Lubbock Republican, and Rep. Cody Harris, a Palestine Republican, led the effort on water in Austin this year. Neither responded to requests for comment.

    Carlos Rubinstein, a water expert with consulting firm RSAH2O and a former chairman of the water development board, said the rule has been relied upon so long that it would be near impossible to undo the law.

    “I think it’s better to spend time working within the rules,” Rubinstein said. “And respect the rule of capture, yet also recognize that, in and of itself, it causes problems.”

    Even though groundwater districts were created to regulate groundwater, the law effectively stops them from doing so, or they risk major lawsuits. The state water plan, which spells out how the state’s water is to be used, acknowledges the shortfall. Groundwater availability is expected to decline by 25% by 2070, mostly due to reduced supply in the Ogallala and Edwards-Trinity aquifers. Together, the aquifers stretch across West Texas and up through the Panhandle.

    By itself, the Ogallala has an estimated three trillion gallons of water. Though the overwhelming majority in Texas is used by farmers. It’s expected to face a 50% decline by 2070.

    Groundwater is 54% of the state’s total water supply and is the state’s most vulnerable natural resource. It’s created by rainfall and other precipitation, and seeps into the ground. Like surface water, groundwater is heavily affected by ongoing droughts and prolonged heat waves. However, the state has more say in regulating surface water than it does groundwater. Surface water laws have provisions that cut supply to newer users in a drought and prohibit transferring surface water outside of basins.

    Historically, groundwater has been used by agriculture in the High Plains. However, as surface water evaporates at a quicker clip, cities and businesses are increasingly interested in tapping the underground resource. As Texas’ population continues to grow and surface water declines, groundwater will be the prize in future fights for water.

    In many ways, the damage is done in the High Plains, a region that spans from the top of the Panhandle down past Lubbock. The Ogallala Aquifer runs beneath the region, and it’s faced depletion to the point of no return, according to experts. Simply put: The Ogallala is not refilling to keep up with demand.

    “It’s a creeping disaster,” said Robert Mace, executive director of the Meadows Center for Water and the Environment. “It isn’t like you wake up tomorrow and nobody can pump anymore. It’s just happening slowly, every year.”Groundwater districts and the law

    The High Plains Water District was the first groundwater district created in Texas.

    Over a protracted multi-year fight, the Legislature created these new local government bodies in 1949, with voter approval, enshrining the new stewards of groundwater into the state Constitution.

    If the lawmakers hoped to embolden local officials to manage the troves of water under the soil, they failed. There are areas with groundwater that don’t have conservation districts. Each groundwater districts has different powers. In practice, most water districts permit wells and make decisions on spacing and location to meet the needs of the property owner.

    The one thing all groundwater districts have in common: They stop short of telling landowners they can’t pump water.

    In the seven decades since groundwater districts were created, a series of lawsuits have effectively strangled groundwater districts. Even as water levels decline from use and drought, districts still get regular requests for new wells. They won’t say no out of fear of litigation.

    The field technician coverage area is seen in Nathaniel Bibbs’ office at the High Plains Underground Water District. Bibbs is a permit assistant for the district.“You have a host of different decisions to make as it pertains to management of groundwater,” Coleman said. “That list has grown over the years.”

    The possibility of lawsuits makes groundwater districts hesitant to regulate usage or put limitations on new well permits. Groundwater districts have to defend themselves in lawsuits, and most lack the resources to do so.

    A well spacing guide is seen in Nathaniel Bibbs’ office.“The law works against us in that way,” Hardberger, with Texas Tech University, said. “It means one large tool in our toolbox, regulation, is limited.”

    The most recent example is a lawsuit between the Braggs Farm and the Edwards Aquifer Authority. The farm requested permits for two pecan orchards in Medina County, outside San Antonio. The authority granted only one and limited how much water could be used based on state law.

    It wasn’t an arbitrary decision. The authority said it followed the statute set by the Legislature to determine the permit.

    “That’s all they were guaranteed,” said Gregory Ellis, the first general manager of the authority, referring to the water available to the farm.

    The Braggs family filed a takings lawsuit against the authority. This kind of claim can be filed when any level of government—including groundwater districts—takes private property for public use without paying for the owner’s losses.

    Braggs won. It is the only successful water-related takings claim in Texas, and it made groundwater laws murkier. It cost the authority million.

    “I think it should have been paid by the state Legislature,” Ellis said. “They’re the ones who designed that permitting system. But that didn’t happen.”

    An appeals court upheld the ruling in 2013, and the Texas Supreme Court denied petitions to consider appeals. However, the state’s supreme court has previously suggested the Legislature could enhance the powers of the groundwater districts and regulate groundwater like surface water, just as many other states have done.

    While the laws are complicated, Ellis said the fundamental rule of capture has benefits. It has saved Texas’ legal system from a flurry of lawsuits between well owners.

    “If they had said ‘Yes, you can sue your neighbor for damaging your well,’ where does it stop?” Ellis asked. “Everybody sues everybody.”

    Coleman, the High Plains district’s manager, said some people want groundwater districts to have more power, while others think they have too much. Well owners want restrictions for others, but not on them, he said.

    “You’re charged as a district with trying to apply things uniformly and fairly,” Coleman said.

    Can’t reverse the past

    Two tractors were dropping seeds around Walt Hagood’s farm as he turned on his irrigation system for the first time this year. He didn’t plan on using much water. It’s too precious.

    The cotton farm stretches across 2,350 acres on the outskirts of Wolfforth, a town 12 miles southwest of Lubbock. Hagood irrigates about 80 acres of land, and prays that rain takes care of the rest.

    Walt Hagood drives across his farm on May 12, in Wolfforth. Hagood utilizes “dry farming,” a technique that relies on natural rainfall.“We used to have a lot of irrigated land with adequate water to make a crop,” Hagood said. “We don’t have that anymore.”

    The High Plains is home to cotton and cattle, multi-billion-dollar agricultural industries. The success is in large part due to the Ogallala. Since its discovery, the aquifer has helped farms around the region spring up through irrigation, a way for farmers to water their crops instead of waiting for rain that may not come. But as water in the aquifer declines, there are growing concerns that there won’t be enough water to support agriculture in the future.

    At the peak of irrigation development, more than 8.5 million acres were irrigated in Texas. About 65% of that was in the High Plains. In the decades since the irrigation boom, High Plains farmers have resorted to methods that might save water and keep their livelihoods afloat. They’ve changed their irrigation systems so water is used more efficiently. They grow cover crops so their soil is more likely to soak up rainwater. Some use apps to see where water is needed so it’s not wasted.

    A furrow irrigation is seen at Walt Hagood’s cotton farm.Farmers who have not changed their irrigation systems might not have a choice in the near future. It can take a week to pump an inch of water in some areas from the aquifer because of how little water is left. As conditions change underground, they are forced to drill deeper for water. That causes additional problems. Calcium can build up, and the water is of poorer quality. And when the water is used to spray crops through a pivot irrigation system, it’s more of a humidifier as water quickly evaporates in the heat.

    According to the groundwater district’s most recent management plan, 2 million acres in the district use groundwater for irrigation. About 95% of water from the Ogallala is used for irrigated agriculture. The plan states that the irrigated farms “afford economic stability to the area and support a number of other industries.”

    The state water plan shows groundwater supply is expected to decline, and drought won’t be the only factor causing a shortage. Demand for municipal use outweighs irrigation use, reflecting the state’s future growth. In Region O, which is the South Plains, water for irrigation declines by 2070 while demand for municipal use rises because of population growth in the region.

    Coleman, with the High Plains groundwater district, often thinks about how the aquifer will hold up with future growth. There are some factors at play with water planning that are nearly impossible to predict and account for, Coleman said. Declining surface water could make groundwater a source for municipalities that didn’t depend on it before. Regions known for having big, open patches of land, like the High Plains, could be attractive to incoming businesses. People could move to the country and want to drill a well, with no understanding of water availability.

    The state will continue to grow, Coleman said, and all the incoming businesses and industries will undoubtedly need water.

    “We could say ‘Well, it’s no one’s fault. We didn’t know that factory would need 20,000 acre-feet of water a year,” Coleman said. “It’s not happening right now, but what’s around the corner?”

    Coleman said this puts agriculture in a tenuous position. The region is full of small towns that depend on agriculture and have supporting businesses, like cotton gins, equipment and feed stores, and pesticide and fertilizer sprayers. This puts pressure on the High Plains water district, along with the two regional water planning groups in the region, to keep agriculture alive.

    “Districts are not trying to reduce pumping down to a sustainable level,” said Mace with the Meadows Foundation. “And I don’t fault them for that, because doing that is economic devastation in a region with farmers.”

    Hagood, the cotton farmer, doesn’t think reforming groundwater rights is the way to solve it. What’s done is done, he said.

    “Our U.S. Constitution protects our private property rights, and that’s what this is all about,” Hagood said. “Any time we have a regulation and people are given more authority, it doesn’t work out right for everybody.”

    Rapid population growth, climate change, and aging water infrastructure all threaten the state’s water supply.What can be done

    The state water plan recommends irrigation conservation as a strategy. It’s also the least costly water management method.

    But that strategy is fraught. Farmers need to irrigate in times of drought, and telling them to stop can draw criticism.

    In Eastern New Mexico, the Ogallala Land and Water Conservancy, a nonprofit organization, has been retiring irrigation wells. Landowners keep their water rights, and the organization pays them to stop irrigating their farms. Landowners get paid every year as part of the voluntary agreement, and they can end it at any point.

    Ladona Clayton, executive director of the organization, said they have been criticized, with their efforts being called a “war” and “land grab.” They also get pushback on why the responsibility falls on farmers. She said it’s because of how much water is used for irrigation. They have to be aggressive in their approach, she said. The aquifer supplies water to the Cannon Air Force Base.

    “We don’t want them to stop agricultural production,” Clayton said. “But for me to say it will be the same level that irrigation can support would be untrue.”

    There is another possible lifeline that people in the High Plains are eyeing as a solution: the Dockum Aquifer. It’s a minor aquifer that underlies part of the Ogallala, so it would be accessible to farmers and ranchers in the region. The High Plains Water District also oversees this aquifer.

    If it seems too good to be true—that the most irrigated part of Texas would just so happen to have another abundant supply of water flowing underneath—it’s because there’s a catch. The Dockum is full of extremely salty brackish water. Some counties can use the water for irrigation and drinking water without treatment, but it’s unusable in others. According to the groundwater district, a test well in Lubbock County pulled up water that was as salty as seawater.

    Rubinstein, the former water development board chairman, said there are pockets of brackish groundwater in Texas that haven’t been tapped yet. It would be enough to meet the needs on the horizon, but it would also be very expensive to obtain and use. A landowner would have to go deeper to get it, then pump the water over a longer distance.

    “That costs money, and then you have to treat it on top of that,” Rubinstein said. “But, it is water.”

    Landowners have expressed interest in using desalination, a treatment method to lower dissolved salt levels. Desalination of produced and brackish water is one of the ideas that was being floated around at the Legislature this year, along with building a pipeline to move water across the state. Hagood, the farmer, is skeptical. He thinks whatever water they move could get used up before it makes it all the way to West Texas.

    There is always brackish groundwater. Another aquifer brings the chance of history repeating—if the Dockum aquifer is treated so its water is usable, will people drain it, too?

    Hagood said there would have to be limits.

    Disclosure: Edwards Aquifer Authority and Texas Tech University have been financial supporters of The Texas Tribune. Financial supporters play no role in the Tribune’s journalism. Find a complete list of them here.

    This article originally appeared in The Texas Tribune, a member-supported, nonpartisan newsroom informing and engaging Texans on state politics and policy. Learn more at texastribune.org.
    #texas #headed #droughtbut #lawmakers #wont
    Texas is headed for a drought—but lawmakers won’t do the one thing necessary to save its water supply
    LUBBOCK — Every winter, after the sea of cotton has been harvested in the South Plains and the ground looks barren, technicians with the High Plains Underground Water Conservation District check the water levels in nearly 75,000 wells across 16 counties. For years, their measurements have shown what farmers and water conservationists fear most—the Ogallala Aquifer, an underground water source that’s the lifeblood of the South Plains agriculture industry, is running dry. That’s because of a century-old law called the rule of capture. The rule is simple: If you own the land above an aquifer in Texas, the water underneath is yours. You can use as much as you want, as long as it’s not wasted or taken maliciously. The same applies to your neighbor. If they happen to use more water than you, then that’s just bad luck. To put it another way, landowners can mostly pump as much water as they choose without facing liability to surrounding landowners whose wells might be depleted as a result. Following the Dust Bowl—and to stave off catastrophe—state lawmakers created groundwater conservation districts in 1949 to protect what water is left. But their power to restrict landowners is limited. “The mission is to save as much water possible for as long as possible, with as little impact on private property rights as possible,” said Jason Coleman, manager for the High Plains Underground Water Conservation District. “How do you do that? It’s a difficult task.” A 1953 map of the wells in Lubbock County hangs in the office of the groundwater district.Rapid population growth, climate change, and aging water infrastructure all threaten the state’s water supply. Texas does not have enough water to meet demand if the state is stricken with a historic drought, according to the Texas Water Development Board, the state agency that manages Texas’ water supply. Lawmakers want to invest in every corner to save the state’s water. This week, they reached a historic billion deal on water projects. High Plains Underground Water District General Manager Jason Coleman stands in the district’s meeting room on May 21 in Lubbock.But no one wants to touch the rule of capture. In a state known for rugged individualism, politically speaking, reforming the law is tantamount to stripping away freedoms. “There probably are opportunities to vest groundwater districts with additional authority,” said Amy Hardberger, director for the Texas Tech University Center for Water Law and Policy. “I don’t think the political climate is going to do that.” State Sen. Charles Perry, a Lubbock Republican, and Rep. Cody Harris, a Palestine Republican, led the effort on water in Austin this year. Neither responded to requests for comment. Carlos Rubinstein, a water expert with consulting firm RSAH2O and a former chairman of the water development board, said the rule has been relied upon so long that it would be near impossible to undo the law. “I think it’s better to spend time working within the rules,” Rubinstein said. “And respect the rule of capture, yet also recognize that, in and of itself, it causes problems.” Even though groundwater districts were created to regulate groundwater, the law effectively stops them from doing so, or they risk major lawsuits. The state water plan, which spells out how the state’s water is to be used, acknowledges the shortfall. Groundwater availability is expected to decline by 25% by 2070, mostly due to reduced supply in the Ogallala and Edwards-Trinity aquifers. Together, the aquifers stretch across West Texas and up through the Panhandle. By itself, the Ogallala has an estimated three trillion gallons of water. Though the overwhelming majority in Texas is used by farmers. It’s expected to face a 50% decline by 2070. Groundwater is 54% of the state’s total water supply and is the state’s most vulnerable natural resource. It’s created by rainfall and other precipitation, and seeps into the ground. Like surface water, groundwater is heavily affected by ongoing droughts and prolonged heat waves. However, the state has more say in regulating surface water than it does groundwater. Surface water laws have provisions that cut supply to newer users in a drought and prohibit transferring surface water outside of basins. Historically, groundwater has been used by agriculture in the High Plains. However, as surface water evaporates at a quicker clip, cities and businesses are increasingly interested in tapping the underground resource. As Texas’ population continues to grow and surface water declines, groundwater will be the prize in future fights for water. In many ways, the damage is done in the High Plains, a region that spans from the top of the Panhandle down past Lubbock. The Ogallala Aquifer runs beneath the region, and it’s faced depletion to the point of no return, according to experts. Simply put: The Ogallala is not refilling to keep up with demand. “It’s a creeping disaster,” said Robert Mace, executive director of the Meadows Center for Water and the Environment. “It isn’t like you wake up tomorrow and nobody can pump anymore. It’s just happening slowly, every year.”Groundwater districts and the law The High Plains Water District was the first groundwater district created in Texas. Over a protracted multi-year fight, the Legislature created these new local government bodies in 1949, with voter approval, enshrining the new stewards of groundwater into the state Constitution. If the lawmakers hoped to embolden local officials to manage the troves of water under the soil, they failed. There are areas with groundwater that don’t have conservation districts. Each groundwater districts has different powers. In practice, most water districts permit wells and make decisions on spacing and location to meet the needs of the property owner. The one thing all groundwater districts have in common: They stop short of telling landowners they can’t pump water. In the seven decades since groundwater districts were created, a series of lawsuits have effectively strangled groundwater districts. Even as water levels decline from use and drought, districts still get regular requests for new wells. They won’t say no out of fear of litigation. The field technician coverage area is seen in Nathaniel Bibbs’ office at the High Plains Underground Water District. Bibbs is a permit assistant for the district.“You have a host of different decisions to make as it pertains to management of groundwater,” Coleman said. “That list has grown over the years.” The possibility of lawsuits makes groundwater districts hesitant to regulate usage or put limitations on new well permits. Groundwater districts have to defend themselves in lawsuits, and most lack the resources to do so. A well spacing guide is seen in Nathaniel Bibbs’ office.“The law works against us in that way,” Hardberger, with Texas Tech University, said. “It means one large tool in our toolbox, regulation, is limited.” The most recent example is a lawsuit between the Braggs Farm and the Edwards Aquifer Authority. The farm requested permits for two pecan orchards in Medina County, outside San Antonio. The authority granted only one and limited how much water could be used based on state law. It wasn’t an arbitrary decision. The authority said it followed the statute set by the Legislature to determine the permit. “That’s all they were guaranteed,” said Gregory Ellis, the first general manager of the authority, referring to the water available to the farm. The Braggs family filed a takings lawsuit against the authority. This kind of claim can be filed when any level of government—including groundwater districts—takes private property for public use without paying for the owner’s losses. Braggs won. It is the only successful water-related takings claim in Texas, and it made groundwater laws murkier. It cost the authority million. “I think it should have been paid by the state Legislature,” Ellis said. “They’re the ones who designed that permitting system. But that didn’t happen.” An appeals court upheld the ruling in 2013, and the Texas Supreme Court denied petitions to consider appeals. However, the state’s supreme court has previously suggested the Legislature could enhance the powers of the groundwater districts and regulate groundwater like surface water, just as many other states have done. While the laws are complicated, Ellis said the fundamental rule of capture has benefits. It has saved Texas’ legal system from a flurry of lawsuits between well owners. “If they had said ‘Yes, you can sue your neighbor for damaging your well,’ where does it stop?” Ellis asked. “Everybody sues everybody.” Coleman, the High Plains district’s manager, said some people want groundwater districts to have more power, while others think they have too much. Well owners want restrictions for others, but not on them, he said. “You’re charged as a district with trying to apply things uniformly and fairly,” Coleman said. Can’t reverse the past Two tractors were dropping seeds around Walt Hagood’s farm as he turned on his irrigation system for the first time this year. He didn’t plan on using much water. It’s too precious. The cotton farm stretches across 2,350 acres on the outskirts of Wolfforth, a town 12 miles southwest of Lubbock. Hagood irrigates about 80 acres of land, and prays that rain takes care of the rest. Walt Hagood drives across his farm on May 12, in Wolfforth. Hagood utilizes “dry farming,” a technique that relies on natural rainfall.“We used to have a lot of irrigated land with adequate water to make a crop,” Hagood said. “We don’t have that anymore.” The High Plains is home to cotton and cattle, multi-billion-dollar agricultural industries. The success is in large part due to the Ogallala. Since its discovery, the aquifer has helped farms around the region spring up through irrigation, a way for farmers to water their crops instead of waiting for rain that may not come. But as water in the aquifer declines, there are growing concerns that there won’t be enough water to support agriculture in the future. At the peak of irrigation development, more than 8.5 million acres were irrigated in Texas. About 65% of that was in the High Plains. In the decades since the irrigation boom, High Plains farmers have resorted to methods that might save water and keep their livelihoods afloat. They’ve changed their irrigation systems so water is used more efficiently. They grow cover crops so their soil is more likely to soak up rainwater. Some use apps to see where water is needed so it’s not wasted. A furrow irrigation is seen at Walt Hagood’s cotton farm.Farmers who have not changed their irrigation systems might not have a choice in the near future. It can take a week to pump an inch of water in some areas from the aquifer because of how little water is left. As conditions change underground, they are forced to drill deeper for water. That causes additional problems. Calcium can build up, and the water is of poorer quality. And when the water is used to spray crops through a pivot irrigation system, it’s more of a humidifier as water quickly evaporates in the heat. According to the groundwater district’s most recent management plan, 2 million acres in the district use groundwater for irrigation. About 95% of water from the Ogallala is used for irrigated agriculture. The plan states that the irrigated farms “afford economic stability to the area and support a number of other industries.” The state water plan shows groundwater supply is expected to decline, and drought won’t be the only factor causing a shortage. Demand for municipal use outweighs irrigation use, reflecting the state’s future growth. In Region O, which is the South Plains, water for irrigation declines by 2070 while demand for municipal use rises because of population growth in the region. Coleman, with the High Plains groundwater district, often thinks about how the aquifer will hold up with future growth. There are some factors at play with water planning that are nearly impossible to predict and account for, Coleman said. Declining surface water could make groundwater a source for municipalities that didn’t depend on it before. Regions known for having big, open patches of land, like the High Plains, could be attractive to incoming businesses. People could move to the country and want to drill a well, with no understanding of water availability. The state will continue to grow, Coleman said, and all the incoming businesses and industries will undoubtedly need water. “We could say ‘Well, it’s no one’s fault. We didn’t know that factory would need 20,000 acre-feet of water a year,” Coleman said. “It’s not happening right now, but what’s around the corner?” Coleman said this puts agriculture in a tenuous position. The region is full of small towns that depend on agriculture and have supporting businesses, like cotton gins, equipment and feed stores, and pesticide and fertilizer sprayers. This puts pressure on the High Plains water district, along with the two regional water planning groups in the region, to keep agriculture alive. “Districts are not trying to reduce pumping down to a sustainable level,” said Mace with the Meadows Foundation. “And I don’t fault them for that, because doing that is economic devastation in a region with farmers.” Hagood, the cotton farmer, doesn’t think reforming groundwater rights is the way to solve it. What’s done is done, he said. “Our U.S. Constitution protects our private property rights, and that’s what this is all about,” Hagood said. “Any time we have a regulation and people are given more authority, it doesn’t work out right for everybody.” Rapid population growth, climate change, and aging water infrastructure all threaten the state’s water supply.What can be done The state water plan recommends irrigation conservation as a strategy. It’s also the least costly water management method. But that strategy is fraught. Farmers need to irrigate in times of drought, and telling them to stop can draw criticism. In Eastern New Mexico, the Ogallala Land and Water Conservancy, a nonprofit organization, has been retiring irrigation wells. Landowners keep their water rights, and the organization pays them to stop irrigating their farms. Landowners get paid every year as part of the voluntary agreement, and they can end it at any point. Ladona Clayton, executive director of the organization, said they have been criticized, with their efforts being called a “war” and “land grab.” They also get pushback on why the responsibility falls on farmers. She said it’s because of how much water is used for irrigation. They have to be aggressive in their approach, she said. The aquifer supplies water to the Cannon Air Force Base. “We don’t want them to stop agricultural production,” Clayton said. “But for me to say it will be the same level that irrigation can support would be untrue.” There is another possible lifeline that people in the High Plains are eyeing as a solution: the Dockum Aquifer. It’s a minor aquifer that underlies part of the Ogallala, so it would be accessible to farmers and ranchers in the region. The High Plains Water District also oversees this aquifer. If it seems too good to be true—that the most irrigated part of Texas would just so happen to have another abundant supply of water flowing underneath—it’s because there’s a catch. The Dockum is full of extremely salty brackish water. Some counties can use the water for irrigation and drinking water without treatment, but it’s unusable in others. According to the groundwater district, a test well in Lubbock County pulled up water that was as salty as seawater. Rubinstein, the former water development board chairman, said there are pockets of brackish groundwater in Texas that haven’t been tapped yet. It would be enough to meet the needs on the horizon, but it would also be very expensive to obtain and use. A landowner would have to go deeper to get it, then pump the water over a longer distance. “That costs money, and then you have to treat it on top of that,” Rubinstein said. “But, it is water.” Landowners have expressed interest in using desalination, a treatment method to lower dissolved salt levels. Desalination of produced and brackish water is one of the ideas that was being floated around at the Legislature this year, along with building a pipeline to move water across the state. Hagood, the farmer, is skeptical. He thinks whatever water they move could get used up before it makes it all the way to West Texas. There is always brackish groundwater. Another aquifer brings the chance of history repeating—if the Dockum aquifer is treated so its water is usable, will people drain it, too? Hagood said there would have to be limits. Disclosure: Edwards Aquifer Authority and Texas Tech University have been financial supporters of The Texas Tribune. Financial supporters play no role in the Tribune’s journalism. Find a complete list of them here. This article originally appeared in The Texas Tribune, a member-supported, nonpartisan newsroom informing and engaging Texans on state politics and policy. Learn more at texastribune.org. #texas #headed #droughtbut #lawmakers #wont
    Texas is headed for a drought—but lawmakers won’t do the one thing necessary to save its water supply
    www.fastcompany.com
    LUBBOCK — Every winter, after the sea of cotton has been harvested in the South Plains and the ground looks barren, technicians with the High Plains Underground Water Conservation District check the water levels in nearly 75,000 wells across 16 counties. For years, their measurements have shown what farmers and water conservationists fear most—the Ogallala Aquifer, an underground water source that’s the lifeblood of the South Plains agriculture industry, is running dry. That’s because of a century-old law called the rule of capture. The rule is simple: If you own the land above an aquifer in Texas, the water underneath is yours. You can use as much as you want, as long as it’s not wasted or taken maliciously. The same applies to your neighbor. If they happen to use more water than you, then that’s just bad luck. To put it another way, landowners can mostly pump as much water as they choose without facing liability to surrounding landowners whose wells might be depleted as a result. Following the Dust Bowl—and to stave off catastrophe—state lawmakers created groundwater conservation districts in 1949 to protect what water is left. But their power to restrict landowners is limited. “The mission is to save as much water possible for as long as possible, with as little impact on private property rights as possible,” said Jason Coleman, manager for the High Plains Underground Water Conservation District. “How do you do that? It’s a difficult task.” A 1953 map of the wells in Lubbock County hangs in the office of the groundwater district. [Photo: Annie Rice for The Texas Tribune] Rapid population growth, climate change, and aging water infrastructure all threaten the state’s water supply. Texas does not have enough water to meet demand if the state is stricken with a historic drought, according to the Texas Water Development Board, the state agency that manages Texas’ water supply. Lawmakers want to invest in every corner to save the state’s water. This week, they reached a historic $20 billion deal on water projects. High Plains Underground Water District General Manager Jason Coleman stands in the district’s meeting room on May 21 in Lubbock. [Photo: Annie Rice for The Texas Tribune] But no one wants to touch the rule of capture. In a state known for rugged individualism, politically speaking, reforming the law is tantamount to stripping away freedoms. “There probably are opportunities to vest groundwater districts with additional authority,” said Amy Hardberger, director for the Texas Tech University Center for Water Law and Policy. “I don’t think the political climate is going to do that.” State Sen. Charles Perry, a Lubbock Republican, and Rep. Cody Harris, a Palestine Republican, led the effort on water in Austin this year. Neither responded to requests for comment. Carlos Rubinstein, a water expert with consulting firm RSAH2O and a former chairman of the water development board, said the rule has been relied upon so long that it would be near impossible to undo the law. “I think it’s better to spend time working within the rules,” Rubinstein said. “And respect the rule of capture, yet also recognize that, in and of itself, it causes problems.” Even though groundwater districts were created to regulate groundwater, the law effectively stops them from doing so, or they risk major lawsuits. The state water plan, which spells out how the state’s water is to be used, acknowledges the shortfall. Groundwater availability is expected to decline by 25% by 2070, mostly due to reduced supply in the Ogallala and Edwards-Trinity aquifers. Together, the aquifers stretch across West Texas and up through the Panhandle. By itself, the Ogallala has an estimated three trillion gallons of water. Though the overwhelming majority in Texas is used by farmers. It’s expected to face a 50% decline by 2070. Groundwater is 54% of the state’s total water supply and is the state’s most vulnerable natural resource. It’s created by rainfall and other precipitation, and seeps into the ground. Like surface water, groundwater is heavily affected by ongoing droughts and prolonged heat waves. However, the state has more say in regulating surface water than it does groundwater. Surface water laws have provisions that cut supply to newer users in a drought and prohibit transferring surface water outside of basins. Historically, groundwater has been used by agriculture in the High Plains. However, as surface water evaporates at a quicker clip, cities and businesses are increasingly interested in tapping the underground resource. As Texas’ population continues to grow and surface water declines, groundwater will be the prize in future fights for water. In many ways, the damage is done in the High Plains, a region that spans from the top of the Panhandle down past Lubbock. The Ogallala Aquifer runs beneath the region, and it’s faced depletion to the point of no return, according to experts. Simply put: The Ogallala is not refilling to keep up with demand. “It’s a creeping disaster,” said Robert Mace, executive director of the Meadows Center for Water and the Environment. “It isn’t like you wake up tomorrow and nobody can pump anymore. It’s just happening slowly, every year.” [Image: Yuriko Schumacher/The Texas Tribune] Groundwater districts and the law The High Plains Water District was the first groundwater district created in Texas. Over a protracted multi-year fight, the Legislature created these new local government bodies in 1949, with voter approval, enshrining the new stewards of groundwater into the state Constitution. If the lawmakers hoped to embolden local officials to manage the troves of water under the soil, they failed. There are areas with groundwater that don’t have conservation districts. Each groundwater districts has different powers. In practice, most water districts permit wells and make decisions on spacing and location to meet the needs of the property owner. The one thing all groundwater districts have in common: They stop short of telling landowners they can’t pump water. In the seven decades since groundwater districts were created, a series of lawsuits have effectively strangled groundwater districts. Even as water levels decline from use and drought, districts still get regular requests for new wells. They won’t say no out of fear of litigation. The field technician coverage area is seen in Nathaniel Bibbs’ office at the High Plains Underground Water District. Bibbs is a permit assistant for the district. [Photo: Annie Rice for The Texas Tribune] “You have a host of different decisions to make as it pertains to management of groundwater,” Coleman said. “That list has grown over the years.” The possibility of lawsuits makes groundwater districts hesitant to regulate usage or put limitations on new well permits. Groundwater districts have to defend themselves in lawsuits, and most lack the resources to do so. A well spacing guide is seen in Nathaniel Bibbs’ office. [Photo: Annie Rice for The Texas Tribune] “The law works against us in that way,” Hardberger, with Texas Tech University, said. “It means one large tool in our toolbox, regulation, is limited.” The most recent example is a lawsuit between the Braggs Farm and the Edwards Aquifer Authority. The farm requested permits for two pecan orchards in Medina County, outside San Antonio. The authority granted only one and limited how much water could be used based on state law. It wasn’t an arbitrary decision. The authority said it followed the statute set by the Legislature to determine the permit. “That’s all they were guaranteed,” said Gregory Ellis, the first general manager of the authority, referring to the water available to the farm. The Braggs family filed a takings lawsuit against the authority. This kind of claim can be filed when any level of government—including groundwater districts—takes private property for public use without paying for the owner’s losses. Braggs won. It is the only successful water-related takings claim in Texas, and it made groundwater laws murkier. It cost the authority $4.5 million. “I think it should have been paid by the state Legislature,” Ellis said. “They’re the ones who designed that permitting system. But that didn’t happen.” An appeals court upheld the ruling in 2013, and the Texas Supreme Court denied petitions to consider appeals. However, the state’s supreme court has previously suggested the Legislature could enhance the powers of the groundwater districts and regulate groundwater like surface water, just as many other states have done. While the laws are complicated, Ellis said the fundamental rule of capture has benefits. It has saved Texas’ legal system from a flurry of lawsuits between well owners. “If they had said ‘Yes, you can sue your neighbor for damaging your well,’ where does it stop?” Ellis asked. “Everybody sues everybody.” Coleman, the High Plains district’s manager, said some people want groundwater districts to have more power, while others think they have too much. Well owners want restrictions for others, but not on them, he said. “You’re charged as a district with trying to apply things uniformly and fairly,” Coleman said. Can’t reverse the past Two tractors were dropping seeds around Walt Hagood’s farm as he turned on his irrigation system for the first time this year. He didn’t plan on using much water. It’s too precious. The cotton farm stretches across 2,350 acres on the outskirts of Wolfforth, a town 12 miles southwest of Lubbock. Hagood irrigates about 80 acres of land, and prays that rain takes care of the rest. Walt Hagood drives across his farm on May 12, in Wolfforth. Hagood utilizes “dry farming,” a technique that relies on natural rainfall. [Photo: Annie Rice for The Texas Tribune] “We used to have a lot of irrigated land with adequate water to make a crop,” Hagood said. “We don’t have that anymore.” The High Plains is home to cotton and cattle, multi-billion-dollar agricultural industries. The success is in large part due to the Ogallala. Since its discovery, the aquifer has helped farms around the region spring up through irrigation, a way for farmers to water their crops instead of waiting for rain that may not come. But as water in the aquifer declines, there are growing concerns that there won’t be enough water to support agriculture in the future. At the peak of irrigation development, more than 8.5 million acres were irrigated in Texas. About 65% of that was in the High Plains. In the decades since the irrigation boom, High Plains farmers have resorted to methods that might save water and keep their livelihoods afloat. They’ve changed their irrigation systems so water is used more efficiently. They grow cover crops so their soil is more likely to soak up rainwater. Some use apps to see where water is needed so it’s not wasted. A furrow irrigation is seen at Walt Hagood’s cotton farm. [Photo: Annie Rice for The Texas Tribune] Farmers who have not changed their irrigation systems might not have a choice in the near future. It can take a week to pump an inch of water in some areas from the aquifer because of how little water is left. As conditions change underground, they are forced to drill deeper for water. That causes additional problems. Calcium can build up, and the water is of poorer quality. And when the water is used to spray crops through a pivot irrigation system, it’s more of a humidifier as water quickly evaporates in the heat. According to the groundwater district’s most recent management plan, 2 million acres in the district use groundwater for irrigation. About 95% of water from the Ogallala is used for irrigated agriculture. The plan states that the irrigated farms “afford economic stability to the area and support a number of other industries.” The state water plan shows groundwater supply is expected to decline, and drought won’t be the only factor causing a shortage. Demand for municipal use outweighs irrigation use, reflecting the state’s future growth. In Region O, which is the South Plains, water for irrigation declines by 2070 while demand for municipal use rises because of population growth in the region. Coleman, with the High Plains groundwater district, often thinks about how the aquifer will hold up with future growth. There are some factors at play with water planning that are nearly impossible to predict and account for, Coleman said. Declining surface water could make groundwater a source for municipalities that didn’t depend on it before. Regions known for having big, open patches of land, like the High Plains, could be attractive to incoming businesses. People could move to the country and want to drill a well, with no understanding of water availability. The state will continue to grow, Coleman said, and all the incoming businesses and industries will undoubtedly need water. “We could say ‘Well, it’s no one’s fault. We didn’t know that factory would need 20,000 acre-feet of water a year,” Coleman said. “It’s not happening right now, but what’s around the corner?” Coleman said this puts agriculture in a tenuous position. The region is full of small towns that depend on agriculture and have supporting businesses, like cotton gins, equipment and feed stores, and pesticide and fertilizer sprayers. This puts pressure on the High Plains water district, along with the two regional water planning groups in the region, to keep agriculture alive. “Districts are not trying to reduce pumping down to a sustainable level,” said Mace with the Meadows Foundation. “And I don’t fault them for that, because doing that is economic devastation in a region with farmers.” Hagood, the cotton farmer, doesn’t think reforming groundwater rights is the way to solve it. What’s done is done, he said. “Our U.S. Constitution protects our private property rights, and that’s what this is all about,” Hagood said. “Any time we have a regulation and people are given more authority, it doesn’t work out right for everybody.” Rapid population growth, climate change, and aging water infrastructure all threaten the state’s water supply. [Photo: Annie Rice for The Texas Tribune] What can be done The state water plan recommends irrigation conservation as a strategy. It’s also the least costly water management method. But that strategy is fraught. Farmers need to irrigate in times of drought, and telling them to stop can draw criticism. In Eastern New Mexico, the Ogallala Land and Water Conservancy, a nonprofit organization, has been retiring irrigation wells. Landowners keep their water rights, and the organization pays them to stop irrigating their farms. Landowners get paid every year as part of the voluntary agreement, and they can end it at any point. Ladona Clayton, executive director of the organization, said they have been criticized, with their efforts being called a “war” and “land grab.” They also get pushback on why the responsibility falls on farmers. She said it’s because of how much water is used for irrigation. They have to be aggressive in their approach, she said. The aquifer supplies water to the Cannon Air Force Base. “We don’t want them to stop agricultural production,” Clayton said. “But for me to say it will be the same level that irrigation can support would be untrue.” There is another possible lifeline that people in the High Plains are eyeing as a solution: the Dockum Aquifer. It’s a minor aquifer that underlies part of the Ogallala, so it would be accessible to farmers and ranchers in the region. The High Plains Water District also oversees this aquifer. If it seems too good to be true—that the most irrigated part of Texas would just so happen to have another abundant supply of water flowing underneath—it’s because there’s a catch. The Dockum is full of extremely salty brackish water. Some counties can use the water for irrigation and drinking water without treatment, but it’s unusable in others. According to the groundwater district, a test well in Lubbock County pulled up water that was as salty as seawater. Rubinstein, the former water development board chairman, said there are pockets of brackish groundwater in Texas that haven’t been tapped yet. It would be enough to meet the needs on the horizon, but it would also be very expensive to obtain and use. A landowner would have to go deeper to get it, then pump the water over a longer distance. “That costs money, and then you have to treat it on top of that,” Rubinstein said. “But, it is water.” Landowners have expressed interest in using desalination, a treatment method to lower dissolved salt levels. Desalination of produced and brackish water is one of the ideas that was being floated around at the Legislature this year, along with building a pipeline to move water across the state. Hagood, the farmer, is skeptical. He thinks whatever water they move could get used up before it makes it all the way to West Texas. There is always brackish groundwater. Another aquifer brings the chance of history repeating—if the Dockum aquifer is treated so its water is usable, will people drain it, too? Hagood said there would have to be limits. Disclosure: Edwards Aquifer Authority and Texas Tech University have been financial supporters of The Texas Tribune. Financial supporters play no role in the Tribune’s journalism. Find a complete list of them here. This article originally appeared in The Texas Tribune, a member-supported, nonpartisan newsroom informing and engaging Texans on state politics and policy. Learn more at texastribune.org.
    0 Comments ·0 Shares ·0 Reviews
  • Humidifier and wireless charger concept brings gentle approach to digital detox

    I’m one of those people that can’t seem to be separated from their phones. Even as I try to lie in bed and relax, when I’m still not sleepy, I find myself reaching for my phone and then scrolling until past midnight. Obviously, it’s not the healthiest thing both physically and mentally. So I need to have an actual routine or even a physical tool to help me break from this habit and have a digital detox to help with sleeping habits and mental health.
    “Breathe : on,” introduces a novel approach to digital well-being by offering a product concept centered on a natural and unobtrusive digital detox. Rather than imposing stringent limitations, it’s thoughtfully designed to facilitate a gentle disengagement from devices, making the process feel more like a welcome respite than a forced separation. It focuses on cultivating an environment that subtly encourages users to consciously choose to set their phones aside. This might involve creating calming physical spaces, leveraging gentle sensory cues, or integrating with mindful activities, all aimed at making the decision to disconnect feel intuitive and beneficial rather than a deprivation.
    Designer: Hojun Lee

    When a user places their smartphone on the device, it initiates a wireless charging process accompanied by a subtle vibration. Simultaneously, ambient lights and gentle steam begin to emanate, signaling that it’s time to unwind. This multi-sensory experience—engaging sight, touch, and hearing—promotes relaxation and helps the user transition away from the digital world. The device’s steam and lighting are synchronized with the 4-2-4 breathing technique: inhaling for four seconds, holding for two, and exhaling for four. This rhythm is visually represented by the rising and pausing of steam and the gradual brightening and dimming of light, encouraging users to align their breathing accordingly.

    By facilitating a natural disengagement from smartphones, “Breathe : on” addresses the issue of screen-induced sleep disturbances. The calming ritual it offers aims to improve sleep quality and overall well-being without making users feel burdened by the act of disconnecting. By offering a soothing and engaging alternative to the lure of the smartphone screen, it transforms the act of putting the phone down from a chore into a calming ritual. For someone like me, constantly battling the urge to scroll into the late hours, this gentle guidance and sensory experience could be the key to reclaiming peaceful nights and fostering a healthier, more balanced life, one breath at a time.

    The post Humidifier and wireless charger concept brings gentle approach to digital detox first appeared on Yanko Design.
    #humidifier #wireless #charger #concept #brings
    Humidifier and wireless charger concept brings gentle approach to digital detox
    I’m one of those people that can’t seem to be separated from their phones. Even as I try to lie in bed and relax, when I’m still not sleepy, I find myself reaching for my phone and then scrolling until past midnight. Obviously, it’s not the healthiest thing both physically and mentally. So I need to have an actual routine or even a physical tool to help me break from this habit and have a digital detox to help with sleeping habits and mental health. “Breathe : on,” introduces a novel approach to digital well-being by offering a product concept centered on a natural and unobtrusive digital detox. Rather than imposing stringent limitations, it’s thoughtfully designed to facilitate a gentle disengagement from devices, making the process feel more like a welcome respite than a forced separation. It focuses on cultivating an environment that subtly encourages users to consciously choose to set their phones aside. This might involve creating calming physical spaces, leveraging gentle sensory cues, or integrating with mindful activities, all aimed at making the decision to disconnect feel intuitive and beneficial rather than a deprivation. Designer: Hojun Lee When a user places their smartphone on the device, it initiates a wireless charging process accompanied by a subtle vibration. Simultaneously, ambient lights and gentle steam begin to emanate, signaling that it’s time to unwind. This multi-sensory experience—engaging sight, touch, and hearing—promotes relaxation and helps the user transition away from the digital world. The device’s steam and lighting are synchronized with the 4-2-4 breathing technique: inhaling for four seconds, holding for two, and exhaling for four. This rhythm is visually represented by the rising and pausing of steam and the gradual brightening and dimming of light, encouraging users to align their breathing accordingly. By facilitating a natural disengagement from smartphones, “Breathe : on” addresses the issue of screen-induced sleep disturbances. The calming ritual it offers aims to improve sleep quality and overall well-being without making users feel burdened by the act of disconnecting. By offering a soothing and engaging alternative to the lure of the smartphone screen, it transforms the act of putting the phone down from a chore into a calming ritual. For someone like me, constantly battling the urge to scroll into the late hours, this gentle guidance and sensory experience could be the key to reclaiming peaceful nights and fostering a healthier, more balanced life, one breath at a time. The post Humidifier and wireless charger concept brings gentle approach to digital detox first appeared on Yanko Design. #humidifier #wireless #charger #concept #brings
    Humidifier and wireless charger concept brings gentle approach to digital detox
    www.yankodesign.com
    I’m one of those people that can’t seem to be separated from their phones. Even as I try to lie in bed and relax, when I’m still not sleepy, I find myself reaching for my phone and then scrolling until past midnight. Obviously, it’s not the healthiest thing both physically and mentally. So I need to have an actual routine or even a physical tool to help me break from this habit and have a digital detox to help with sleeping habits and mental health. “Breathe : on,” introduces a novel approach to digital well-being by offering a product concept centered on a natural and unobtrusive digital detox. Rather than imposing stringent limitations, it’s thoughtfully designed to facilitate a gentle disengagement from devices, making the process feel more like a welcome respite than a forced separation. It focuses on cultivating an environment that subtly encourages users to consciously choose to set their phones aside. This might involve creating calming physical spaces, leveraging gentle sensory cues, or integrating with mindful activities, all aimed at making the decision to disconnect feel intuitive and beneficial rather than a deprivation. Designer: Hojun Lee When a user places their smartphone on the device, it initiates a wireless charging process accompanied by a subtle vibration. Simultaneously, ambient lights and gentle steam begin to emanate, signaling that it’s time to unwind. This multi-sensory experience—engaging sight, touch, and hearing—promotes relaxation and helps the user transition away from the digital world. The device’s steam and lighting are synchronized with the 4-2-4 breathing technique: inhaling for four seconds, holding for two, and exhaling for four. This rhythm is visually represented by the rising and pausing of steam and the gradual brightening and dimming of light, encouraging users to align their breathing accordingly. By facilitating a natural disengagement from smartphones, “Breathe : on” addresses the issue of screen-induced sleep disturbances. The calming ritual it offers aims to improve sleep quality and overall well-being without making users feel burdened by the act of disconnecting. By offering a soothing and engaging alternative to the lure of the smartphone screen, it transforms the act of putting the phone down from a chore into a calming ritual. For someone like me, constantly battling the urge to scroll into the late hours, this gentle guidance and sensory experience could be the key to reclaiming peaceful nights and fostering a healthier, more balanced life, one breath at a time. The post Humidifier and wireless charger concept brings gentle approach to digital detox first appeared on Yanko Design.
    0 Comments ·0 Shares ·0 Reviews
  • Best Early Dyson Memorial Day Sales, Spotted by AD (2025)

    As Dyson home tech enthusiasts, users—dare we say—experts, we’re keeping a close eye on all the Best Dyson Memorial Day sales popping up ahead of the long weekend. While we hope to be out grilling and getting sunburnt, same as you, we think Dyson deals like off a wishlist-worthy cordless vacuum will be a welcome treat for the holiday. Before shopping, feel free to familiarize yourself with our catalog of tested favorites—from air purifiers to humidifiers to cordless vacuums.We’ve assembled all early bird discounts in advance of the official Memorial Day sale drop, where we’re expecting an even wider spread of deals at all our favorite Dyson retailers, including Amazon. Watch this space—we’ll be updating as more Memorial Day deals on our beloved V8’s and V15’s roll in!Our top picksBest deal overall: Dyson V8 Plus Cordless Vacuum, Staff-approved purifier: Dyson Purifier Humidify+Cool Formaldehyde PH04, A versatile floor cleaner: Dyson V15s Detect Submarine Wet and Dry Vacuum, Dyson V8 Plus Cordless VacuumThis Dyson V8 stick vacuum is a longtime favorite of ambitious cleaners the world over. It’s suited for all your basic nightmares: dust, debris, and pet hair. It offers 40 minutes of cordless cleaning and two power modes, plus a hair-screw tool so it doesn’t overheat, as those of us with many years of vacuuming under our belts have come to normalize. Global editorial operations director Diane Dragan speaks emphatically in favor of her V8: “Before, it was exhausting to see dust and willfully ignore it. Now it’s immensely satisfying to grab the unit, zap the filth, and easily dispense of it. To those who walked with old-timey canisters and uprights so this Dyson could run, I thank you.”Rachel FletcherRachel FletcherDyson Purifier Humidify+Cool Formaldehyde PH04In an age of micro-pollutants, germophobes can rest easy knowing this combo air purifier/humidifier/fan not only performs to the caliber of regular Dyson products, but this model in particular sucks up formaldehyde, a colorless gas which can be emitted by paint, furniture, carpets, household cleaners, fireplaces, and even plywood. Commerce director Rachel Fletcher has owned this model for several years and finds that it still functions up to snuff, humidifying and cooling the air to her liking. Plus, the appis easy to use. “After lighting a candle or cooking, the purifier went to work straight away on cleaning the air and the air quality returned to its usual after about 10 minutes,” Fletcher says.Photo: Terri WilliamsDyson V15s Detect Submarine​ Wet-Dry VacuumUnlike most vacuums—thanks to its combination of hardwood and carpet cleaning capabilities as well as and mopping functionality—this Dyson technology is what state-of-the art home cleaning dreams are made of. Contributor Terri Williams was beyond impressed with its versatility and efficiency. “The beauty of this design is that all of the water is contained in the separate wet roller head, so I can remove it, attach one of the other roller heads, and dry vacuum in other parts of my home,” she says. The top portion can be removed to use for a handheld vacuum for peskier, smaller corners, and handy attachments for handheld vacuuming are also supplied.Dyson Cool Gen1 TP10 Purifieroff this air purifier has a person reconsidering her air-quality needs. If you don’t already know, Dyson’s trademark brag is that their two-stage HEPA H13 filtration captures 99.97% of particles as small as 0.3 microns. That means: basically everything. This model includes a purifying fan that also cools you, so you can knock out two purchases with one.Dyson V7 Advanced VacuumIf you’re hoping for a strong and affordable Dyson model, this V7 is and delivers on the basics we love: cordless, long charge time, powerful suction, and detangling technology. This is a great vacuum for those who aren’t looking for the cusp of tech, who might not be off put by older models—anyone with an iPhone 12 or earlier-type people; the corded headphone crowd.Dyson Gen5 Detect Cordless VacuumWhile it’s just 6% off, any discount on this highly coveted vacuum is worthwhile, according to Williams. “This is one of the best Dysons, one of the best vacuum cleaners, and one of the best cordless stick vacuums out there,” she says. Dyson’s most powerful cordless vacuum has 70 minutes of run time off a single charge, and it intelligently adapts its power based on debris and floor type. The LCD screen shows particles sucked up, charge time left, and the amount of power used. Last but not least, the HEPA filtration traps 99.99% of particles as small as 0.1 microns, and it expels clean air in return.Dyson Ball Animal 3 Upright VacuumEverything you love about Dyson’s cordless stick vacuums still comes in this upright vacuum cleaner, down 25% from retail price. This model is designed with pet owners in mind with unrivaled detangling technology and multiple attachments to help you reach every crevice of your home, especially where hair balls like to accumulate. Its whole-machine filtration ensures that particles are trapped inside the machine, not expelled back into the house to force another run-through.Dyson Hot+Cool HP07 Air Purifier, Heater, and FanAnother air purifier high on our list is this HP07 model, which commerce editor Audrey Lee says “works like a dream, and I noticed within a week of use that I felt noticeably less congested.” The purifier uses a 360 degree filtration system that implements a combination of activated carbon, to remove potentially harmful gases and odors from the air, and its HEPA filter, which catches 99.7% of particles. Its auto mode continuously monitors room temperature and indoor air quality while also running the fan or heat to the degree of your choosing. You can control the device with an included remote or from your app.Dyson Solarcycle Morph CF06 Floor LightDyson makes its foray into lighting gear with its Solarcycle Morph line—clean, modern, extended lines give it an ultracontemporary look. Its four-in-one lighting adapts to the atmosphere to create a light that best suits a space, featuring four modes: task, indirect, feature, and ambient. It is formulated with LED lights with glare control and low optical flicker for eye care.
    #best #early #dyson #memorial #day
    Best Early Dyson Memorial Day Sales, Spotted by AD (2025)
    As Dyson home tech enthusiasts, users—dare we say—experts, we’re keeping a close eye on all the Best Dyson Memorial Day sales popping up ahead of the long weekend. While we hope to be out grilling and getting sunburnt, same as you, we think Dyson deals like off a wishlist-worthy cordless vacuum will be a welcome treat for the holiday. Before shopping, feel free to familiarize yourself with our catalog of tested favorites—from air purifiers to humidifiers to cordless vacuums.We’ve assembled all early bird discounts in advance of the official Memorial Day sale drop, where we’re expecting an even wider spread of deals at all our favorite Dyson retailers, including Amazon. Watch this space—we’ll be updating as more Memorial Day deals on our beloved V8’s and V15’s roll in!Our top picksBest deal overall: Dyson V8 Plus Cordless Vacuum, Staff-approved purifier: Dyson Purifier Humidify+Cool Formaldehyde PH04, A versatile floor cleaner: Dyson V15s Detect Submarine Wet and Dry Vacuum, Dyson V8 Plus Cordless VacuumThis Dyson V8 stick vacuum is a longtime favorite of ambitious cleaners the world over. It’s suited for all your basic nightmares: dust, debris, and pet hair. It offers 40 minutes of cordless cleaning and two power modes, plus a hair-screw tool so it doesn’t overheat, as those of us with many years of vacuuming under our belts have come to normalize. Global editorial operations director Diane Dragan speaks emphatically in favor of her V8: “Before, it was exhausting to see dust and willfully ignore it. Now it’s immensely satisfying to grab the unit, zap the filth, and easily dispense of it. To those who walked with old-timey canisters and uprights so this Dyson could run, I thank you.”Rachel FletcherRachel FletcherDyson Purifier Humidify+Cool Formaldehyde PH04In an age of micro-pollutants, germophobes can rest easy knowing this combo air purifier/humidifier/fan not only performs to the caliber of regular Dyson products, but this model in particular sucks up formaldehyde, a colorless gas which can be emitted by paint, furniture, carpets, household cleaners, fireplaces, and even plywood. Commerce director Rachel Fletcher has owned this model for several years and finds that it still functions up to snuff, humidifying and cooling the air to her liking. Plus, the appis easy to use. “After lighting a candle or cooking, the purifier went to work straight away on cleaning the air and the air quality returned to its usual after about 10 minutes,” Fletcher says.Photo: Terri WilliamsDyson V15s Detect Submarine​ Wet-Dry VacuumUnlike most vacuums—thanks to its combination of hardwood and carpet cleaning capabilities as well as and mopping functionality—this Dyson technology is what state-of-the art home cleaning dreams are made of. Contributor Terri Williams was beyond impressed with its versatility and efficiency. “The beauty of this design is that all of the water is contained in the separate wet roller head, so I can remove it, attach one of the other roller heads, and dry vacuum in other parts of my home,” she says. The top portion can be removed to use for a handheld vacuum for peskier, smaller corners, and handy attachments for handheld vacuuming are also supplied.Dyson Cool Gen1 TP10 Purifieroff this air purifier has a person reconsidering her air-quality needs. If you don’t already know, Dyson’s trademark brag is that their two-stage HEPA H13 filtration captures 99.97% of particles as small as 0.3 microns. That means: basically everything. This model includes a purifying fan that also cools you, so you can knock out two purchases with one.Dyson V7 Advanced VacuumIf you’re hoping for a strong and affordable Dyson model, this V7 is and delivers on the basics we love: cordless, long charge time, powerful suction, and detangling technology. This is a great vacuum for those who aren’t looking for the cusp of tech, who might not be off put by older models—anyone with an iPhone 12 or earlier-type people; the corded headphone crowd.Dyson Gen5 Detect Cordless VacuumWhile it’s just 6% off, any discount on this highly coveted vacuum is worthwhile, according to Williams. “This is one of the best Dysons, one of the best vacuum cleaners, and one of the best cordless stick vacuums out there,” she says. Dyson’s most powerful cordless vacuum has 70 minutes of run time off a single charge, and it intelligently adapts its power based on debris and floor type. The LCD screen shows particles sucked up, charge time left, and the amount of power used. Last but not least, the HEPA filtration traps 99.99% of particles as small as 0.1 microns, and it expels clean air in return.Dyson Ball Animal 3 Upright VacuumEverything you love about Dyson’s cordless stick vacuums still comes in this upright vacuum cleaner, down 25% from retail price. This model is designed with pet owners in mind with unrivaled detangling technology and multiple attachments to help you reach every crevice of your home, especially where hair balls like to accumulate. Its whole-machine filtration ensures that particles are trapped inside the machine, not expelled back into the house to force another run-through.Dyson Hot+Cool HP07 Air Purifier, Heater, and FanAnother air purifier high on our list is this HP07 model, which commerce editor Audrey Lee says “works like a dream, and I noticed within a week of use that I felt noticeably less congested.” The purifier uses a 360 degree filtration system that implements a combination of activated carbon, to remove potentially harmful gases and odors from the air, and its HEPA filter, which catches 99.7% of particles. Its auto mode continuously monitors room temperature and indoor air quality while also running the fan or heat to the degree of your choosing. You can control the device with an included remote or from your app.Dyson Solarcycle Morph CF06 Floor LightDyson makes its foray into lighting gear with its Solarcycle Morph line—clean, modern, extended lines give it an ultracontemporary look. Its four-in-one lighting adapts to the atmosphere to create a light that best suits a space, featuring four modes: task, indirect, feature, and ambient. It is formulated with LED lights with glare control and low optical flicker for eye care. #best #early #dyson #memorial #day
    Best Early Dyson Memorial Day Sales, Spotted by AD (2025)
    www.architecturaldigest.com
    As Dyson home tech enthusiasts, users—dare we say—experts, we’re keeping a close eye on all the Best Dyson Memorial Day sales popping up ahead of the long weekend. While we hope to be out grilling and getting sunburnt, same as you, we think Dyson deals like $300 off a wishlist-worthy cordless vacuum will be a welcome treat for the holiday. Before shopping, feel free to familiarize yourself with our catalog of tested favorites—from air purifiers to humidifiers to cordless vacuums.We’ve assembled all early bird discounts in advance of the official Memorial Day sale drop, where we’re expecting an even wider spread of deals at all our favorite Dyson retailers, including Amazon. Watch this space—we’ll be updating as more Memorial Day deals on our beloved V8’s and V15’s roll in!Our top picksBest deal overall: Dyson V8 Plus Cordless Vacuum, $470 $350Staff-approved purifier: Dyson Purifier Humidify+Cool Formaldehyde PH04, $1,000 $800A versatile floor cleaner: Dyson V15s Detect Submarine Wet and Dry Vacuum, $950 $800Dyson V8 Plus Cordless VacuumThis Dyson V8 stick vacuum is a longtime favorite of ambitious cleaners the world over. It’s suited for all your basic nightmares: dust, debris, and pet hair. It offers 40 minutes of cordless cleaning and two power modes, plus a hair-screw tool so it doesn’t overheat, as those of us with many years of vacuuming under our belts have come to normalize. Global editorial operations director Diane Dragan speaks emphatically in favor of her V8: “Before, it was exhausting to see dust and willfully ignore it. Now it’s immensely satisfying to grab the unit, zap the filth, and easily dispense of it. To those who walked with old-timey canisters and uprights so this Dyson could run, I thank you.”Rachel FletcherRachel FletcherDyson Purifier Humidify+Cool Formaldehyde PH04In an age of micro-pollutants, germophobes can rest easy knowing this combo air purifier/humidifier/fan not only performs to the caliber of regular Dyson products, but this model in particular sucks up formaldehyde, a colorless gas which can be emitted by paint, furniture, carpets, household cleaners, fireplaces, and even plywood. Commerce director Rachel Fletcher has owned this model for several years and finds that it still functions up to snuff, humidifying and cooling the air to her liking. Plus, the app (yes, the app) is easy to use. “After lighting a candle or cooking, the purifier went to work straight away on cleaning the air and the air quality returned to its usual after about 10 minutes,” Fletcher says.Photo: Terri WilliamsDyson V15s Detect Submarine​ Wet-Dry VacuumUnlike most vacuums—thanks to its combination of hardwood and carpet cleaning capabilities as well as and mopping functionality—this Dyson technology is what state-of-the art home cleaning dreams are made of. Contributor Terri Williams was beyond impressed with its versatility and efficiency. “The beauty of this design is that all of the water is contained in the separate wet roller head, so I can remove it, attach one of the other roller heads, and dry vacuum in other parts of my home,” she says. The top portion can be removed to use for a handheld vacuum for peskier, smaller corners, and handy attachments for handheld vacuuming are also supplied.Dyson Cool Gen1 TP10 Purifier$130 off this air purifier has a person reconsidering her air-quality needs. If you don’t already know, Dyson’s trademark brag is that their two-stage HEPA H13 filtration captures 99.97% of particles as small as 0.3 microns. That means: basically everything. This model includes a purifying fan that also cools you, so you can knock out two purchases with one.Dyson V7 Advanced VacuumIf you’re hoping for a strong and affordable Dyson model, this V7 is $250 and delivers on the basics we love: cordless, long charge time, powerful suction, and detangling technology. This is a great vacuum for those who aren’t looking for the cusp of tech, who might not be off put by older models—anyone with an iPhone 12 or earlier-type people; the corded headphone crowd.Dyson Gen5 Detect Cordless VacuumWhile it’s just 6% off, any discount on this highly coveted vacuum is worthwhile, according to Williams. “This is one of the best Dysons, one of the best vacuum cleaners, and one of the best cordless stick vacuums out there,” she says. Dyson’s most powerful cordless vacuum has 70 minutes of run time off a single charge, and it intelligently adapts its power based on debris and floor type. The LCD screen shows particles sucked up, charge time left, and the amount of power used. Last but not least, the HEPA filtration traps 99.99% of particles as small as 0.1 microns, and it expels clean air in return.Dyson Ball Animal 3 Upright VacuumEverything you love about Dyson’s cordless stick vacuums still comes in this upright vacuum cleaner, down 25% from retail price. This model is designed with pet owners in mind with unrivaled detangling technology and multiple attachments to help you reach every crevice of your home, especially where hair balls like to accumulate. Its whole-machine filtration ensures that particles are trapped inside the machine, not expelled back into the house to force another run-through.Dyson Hot+Cool HP07 Air Purifier, Heater, and FanAnother air purifier high on our list is this HP07 model, which commerce editor Audrey Lee says “works like a dream, and I noticed within a week of use that I felt noticeably less congested.” The purifier uses a 360 degree filtration system that implements a combination of activated carbon, to remove potentially harmful gases and odors from the air, and its HEPA filter, which catches 99.7% of particles. Its auto mode continuously monitors room temperature and indoor air quality while also running the fan or heat to the degree of your choosing. You can control the device with an included remote or from your app.Dyson Solarcycle Morph CF06 Floor LightDyson makes its foray into lighting gear with its Solarcycle Morph line—clean, modern, extended lines give it an ultracontemporary look. Its four-in-one lighting adapts to the atmosphere to create a light that best suits a space, featuring four modes: task, indirect, feature, and ambient. It is formulated with LED lights with glare control and low optical flicker for eye care.
    0 Comments ·0 Shares ·0 Reviews
  • FBC: Firebreak – hands-on report

    “What. Is. THAT?”

    At Remedy HQ, me and two other writers getting a first hands-on with the forthcoming FBC: Firebreak have hit a problem. Namely, a strange, ever-changing black-grey mass, aimlessly and unnervingly stuttering around the Quarry we’re currently exploring. We have no idea what it is until we get close enough to recognize it—an Astral Spike from Firebreak’s ‘prequel,’ Control. But by then, it’s too late. Our screams that soon follow confirm it’s still just as deadly as ever.

    It’s not the only surprise I encountered in my extensive playthrough of the already slick and utterly engaging first-person squad-based shooter, launching June 17 on PlayStation 5. Here’s what I discovered from a fair few rounds of firefighting a paranatural invasion in the Oldest House.

    Live as a team or die alone repeatedly

    The focus on creating a team of three for the game’s player vs. environmentset-up is to hone in on the three classes of the game, known as Crisis Kits. I plumped for the Jump Kit, which specializes in crowd control and power management, while my two teammates went for the Fix Kitand Splash Kit.

    These Kits are designed to complement and collaborate in tasks and attacks, so trying to be a maverick only leads to death, likely yours. Communication is absolutely essential – especially as it’s easy to get caught in friendly fire – and taking full advantage of the Kits’ tools is the only way to survive the endless supply of rampaging hordes. And given that you possess a limited number of respawns between your team, reviving each other on the field is the best way to stay in the game, not always easy when dozens of Hiss beasties surround you.

    Crafting the perfect loadout

    In addition to the expected rifles, shotguns, and pistols, each Kit consists of three types of equipment: a tool, augment, and item. My Jump Kit’s initial loadout features an Electro-Kinetic Charge Impactor tool for shocking enemies, powering up generators, and even jumping long distances, and a BOOMbox item that distracts enemies once it’s charged.

    The systemic subtleties of each Kit’s equipment is where the teamwork comes into play. My Splash Kit comrade-in-arms uses his Crank-Operated Fluidic Ejector tool to wet the beasts, which maximizes my electrocution attack on them. At the same time, our Fix Kit buddy utilizes his Swivel Turret item that automatically tracks and unleashes a volley of rounds at any stragglers.

    Like the best co-op shooters, FBC: Firebreak encourages you to improvise under increasingly difficult odds, while not being afraid of the hilarity that comes with the chaos. There’s a mischievous glee from the Remedy staff when they unlock our Kits’ augments, and I soon see why. Once charged, my augment – named the AI19 Garden Gnome – fired out an unassuming gnome that unleashed a massive electrical storm that was far too close to my entire team and got us all electrocuted. My bad.

    Playing with piggy banks and paper

    Of course, it’s not all just fightingwith things like the enemy igniting AI44 Teapot or the incredibly significant damage of the ‘break on contact but reforming’ AI16 Piggy Bank. FBC’s director and Control’s protagonist, Jesse Faden, has given you specific tasks to ensure the invasion of Hiss is contained.

    In this build of the game, I have access to three of the five Jobs that will be present at launch. Hot Fix challenges you to repair a number of heat fans and ultimately reseal the Maintenance Sector’s paranatural Furnace. Paper Chase requires the destruction of a set number of sticky notes, as well as surviving the shuffling sticky note monsters. Ground Control drops you into Black Rock Quarry to kill Astral Leeches in order to uncover irradiated pearls that need to be collected into a shuttle and launched into orbit.

    Each well-designed level offers opportunities to use the Kits’ different abilities, such as the Fix Kit’s wrench providing quick repairs to broken fans that lets you sidestep the button matching sub-game other Kits might need to perform, or the Splash Kit’s Humidifier spraying healing water to wash off radiation.

    But the Jobs also bring their fair share of downright terrifying moments, such as the confrontation with the literally giant sticky note boss monster, Sticky Ricky, which requires you to power up surrounding generators before you can hurt it. Or the aforementioned nightmare-inducing Astral Spikes that haunt the Quarry.

    ​​

    Customization and corruption keep you guessing

    With its satisfying gunplay and smooth controls that feel at home on the DualSense wireless controller, there’s a lot to look forward to with FBC: Firebreak. Plenty of extra tantalizing elements will be expanded for launch, too, such as the many unlockable customizable gears and cosmetics for weapons, equipment, armor, or level unlock perks, such as the chance for electrified bullets or the ability to shake off radiation or fire by jumping up and down.

    There’s even a Corruption Level modifier that introduces Corrupted Items that cause additional hazards, such as low gravity or—the horrifying one I encountered, which led to many deaths—super fast enemies. It’s all designed to make the most of movement and character status-based systems, creating unpredictable results that set up FBC: Firebreak to be a compelling and ever-evolving experience.

    The doors to the Oldest House reopen when FBC: Firebreak shoots onto PS5 on June 17, with day one availability for PlayStation Plus Extra and Premium members as part of PlayStation Plus Game Catalog. And for anyone who still has any doubts, don’t worry – Remedy has this all under Control.
    #fbc #firebreak #handson #report
    FBC: Firebreak – hands-on report
    “What. Is. THAT?” At Remedy HQ, me and two other writers getting a first hands-on with the forthcoming FBC: Firebreak have hit a problem. Namely, a strange, ever-changing black-grey mass, aimlessly and unnervingly stuttering around the Quarry we’re currently exploring. We have no idea what it is until we get close enough to recognize it—an Astral Spike from Firebreak’s ‘prequel,’ Control. But by then, it’s too late. Our screams that soon follow confirm it’s still just as deadly as ever. It’s not the only surprise I encountered in my extensive playthrough of the already slick and utterly engaging first-person squad-based shooter, launching June 17 on PlayStation 5. Here’s what I discovered from a fair few rounds of firefighting a paranatural invasion in the Oldest House. Live as a team or die alone repeatedly The focus on creating a team of three for the game’s player vs. environmentset-up is to hone in on the three classes of the game, known as Crisis Kits. I plumped for the Jump Kit, which specializes in crowd control and power management, while my two teammates went for the Fix Kitand Splash Kit. These Kits are designed to complement and collaborate in tasks and attacks, so trying to be a maverick only leads to death, likely yours. Communication is absolutely essential – especially as it’s easy to get caught in friendly fire – and taking full advantage of the Kits’ tools is the only way to survive the endless supply of rampaging hordes. And given that you possess a limited number of respawns between your team, reviving each other on the field is the best way to stay in the game, not always easy when dozens of Hiss beasties surround you. Crafting the perfect loadout In addition to the expected rifles, shotguns, and pistols, each Kit consists of three types of equipment: a tool, augment, and item. My Jump Kit’s initial loadout features an Electro-Kinetic Charge Impactor tool for shocking enemies, powering up generators, and even jumping long distances, and a BOOMbox item that distracts enemies once it’s charged. The systemic subtleties of each Kit’s equipment is where the teamwork comes into play. My Splash Kit comrade-in-arms uses his Crank-Operated Fluidic Ejector tool to wet the beasts, which maximizes my electrocution attack on them. At the same time, our Fix Kit buddy utilizes his Swivel Turret item that automatically tracks and unleashes a volley of rounds at any stragglers. Like the best co-op shooters, FBC: Firebreak encourages you to improvise under increasingly difficult odds, while not being afraid of the hilarity that comes with the chaos. There’s a mischievous glee from the Remedy staff when they unlock our Kits’ augments, and I soon see why. Once charged, my augment – named the AI19 Garden Gnome – fired out an unassuming gnome that unleashed a massive electrical storm that was far too close to my entire team and got us all electrocuted. My bad. Playing with piggy banks and paper Of course, it’s not all just fightingwith things like the enemy igniting AI44 Teapot or the incredibly significant damage of the ‘break on contact but reforming’ AI16 Piggy Bank. FBC’s director and Control’s protagonist, Jesse Faden, has given you specific tasks to ensure the invasion of Hiss is contained. In this build of the game, I have access to three of the five Jobs that will be present at launch. Hot Fix challenges you to repair a number of heat fans and ultimately reseal the Maintenance Sector’s paranatural Furnace. Paper Chase requires the destruction of a set number of sticky notes, as well as surviving the shuffling sticky note monsters. Ground Control drops you into Black Rock Quarry to kill Astral Leeches in order to uncover irradiated pearls that need to be collected into a shuttle and launched into orbit. Each well-designed level offers opportunities to use the Kits’ different abilities, such as the Fix Kit’s wrench providing quick repairs to broken fans that lets you sidestep the button matching sub-game other Kits might need to perform, or the Splash Kit’s Humidifier spraying healing water to wash off radiation. But the Jobs also bring their fair share of downright terrifying moments, such as the confrontation with the literally giant sticky note boss monster, Sticky Ricky, which requires you to power up surrounding generators before you can hurt it. Or the aforementioned nightmare-inducing Astral Spikes that haunt the Quarry. ​​ Customization and corruption keep you guessing With its satisfying gunplay and smooth controls that feel at home on the DualSense wireless controller, there’s a lot to look forward to with FBC: Firebreak. Plenty of extra tantalizing elements will be expanded for launch, too, such as the many unlockable customizable gears and cosmetics for weapons, equipment, armor, or level unlock perks, such as the chance for electrified bullets or the ability to shake off radiation or fire by jumping up and down. There’s even a Corruption Level modifier that introduces Corrupted Items that cause additional hazards, such as low gravity or—the horrifying one I encountered, which led to many deaths—super fast enemies. It’s all designed to make the most of movement and character status-based systems, creating unpredictable results that set up FBC: Firebreak to be a compelling and ever-evolving experience. The doors to the Oldest House reopen when FBC: Firebreak shoots onto PS5 on June 17, with day one availability for PlayStation Plus Extra and Premium members as part of PlayStation Plus Game Catalog. And for anyone who still has any doubts, don’t worry – Remedy has this all under Control. #fbc #firebreak #handson #report
    FBC: Firebreak – hands-on report
    blog.playstation.com
    “What. Is. THAT?” At Remedy HQ, me and two other writers getting a first hands-on with the forthcoming FBC: Firebreak have hit a problem. Namely, a strange, ever-changing black-grey mass, aimlessly and unnervingly stuttering around the Quarry we’re currently exploring. We have no idea what it is until we get close enough to recognize it—an Astral Spike from Firebreak’s ‘prequel,’ Control. But by then, it’s too late. Our screams that soon follow confirm it’s still just as deadly as ever. It’s not the only surprise I encountered in my extensive playthrough of the already slick and utterly engaging first-person squad-based shooter, launching June 17 on PlayStation 5. Here’s what I discovered from a fair few rounds of firefighting a paranatural invasion in the Oldest House. Live as a team or die alone repeatedly The focus on creating a team of three for the game’s player vs. environment (PvE) set-up is to hone in on the three classes of the game, known as Crisis Kits. I plumped for the Jump Kit, which specializes in crowd control and power management, while my two teammates went for the Fix Kit (a repair and tech expert) and Splash Kit (a water dealer and status support for other players). These Kits are designed to complement and collaborate in tasks and attacks, so trying to be a maverick only leads to death, likely yours. Communication is absolutely essential – especially as it’s easy to get caught in friendly fire – and taking full advantage of the Kits’ tools is the only way to survive the endless supply of rampaging hordes. And given that you possess a limited number of respawns between your team, reviving each other on the field is the best way to stay in the game, not always easy when dozens of Hiss beasties surround you. Crafting the perfect loadout In addition to the expected rifles, shotguns, and pistols, each Kit consists of three types of equipment: a tool, augment, and item. My Jump Kit’s initial loadout features an Electro-Kinetic Charge Impactor tool for shocking enemies, powering up generators, and even jumping long distances, and a BOOMbox item that distracts enemies once it’s charged. The systemic subtleties of each Kit’s equipment is where the teamwork comes into play. My Splash Kit comrade-in-arms uses his Crank-Operated Fluidic Ejector tool to wet the beasts, which maximizes my electrocution attack on them. At the same time, our Fix Kit buddy utilizes his Swivel Turret item that automatically tracks and unleashes a volley of rounds at any stragglers. Like the best co-op shooters, FBC: Firebreak encourages you to improvise under increasingly difficult odds, while not being afraid of the hilarity that comes with the chaos. There’s a mischievous glee from the Remedy staff when they unlock our Kits’ augments, and I soon see why. Once charged, my augment – named the AI19 Garden Gnome – fired out an unassuming gnome that unleashed a massive electrical storm that was far too close to my entire team and got us all electrocuted. My bad. Playing with piggy banks and paper Of course, it’s not all just fighting (or accidentally maiming your teammates) with things like the enemy igniting AI44 Teapot or the incredibly significant damage of the ‘break on contact but reforming’ AI16 Piggy Bank. FBC’s director and Control’s protagonist, Jesse Faden, has given you specific tasks to ensure the invasion of Hiss is contained. In this build of the game, I have access to three of the five Jobs that will be present at launch. Hot Fix challenges you to repair a number of heat fans and ultimately reseal the Maintenance Sector’s paranatural Furnace. Paper Chase requires the destruction of a set number of sticky notes, as well as surviving the shuffling sticky note monsters. Ground Control drops you into Black Rock Quarry to kill Astral Leeches in order to uncover irradiated pearls that need to be collected into a shuttle and launched into orbit. Each well-designed level offers opportunities to use the Kits’ different abilities, such as the Fix Kit’s wrench providing quick repairs to broken fans that lets you sidestep the button matching sub-game other Kits might need to perform, or the Splash Kit’s Humidifier spraying healing water to wash off radiation. But the Jobs also bring their fair share of downright terrifying moments, such as the confrontation with the literally giant sticky note boss monster, Sticky Ricky, which requires you to power up surrounding generators before you can hurt it. Or the aforementioned nightmare-inducing Astral Spikes that haunt the Quarry. ​​ Customization and corruption keep you guessing With its satisfying gunplay and smooth controls that feel at home on the DualSense wireless controller, there’s a lot to look forward to with FBC: Firebreak. Plenty of extra tantalizing elements will be expanded for launch, too, such as the many unlockable customizable gears and cosmetics for weapons, equipment, armor, or level unlock perks, such as the chance for electrified bullets or the ability to shake off radiation or fire by jumping up and down. There’s even a Corruption Level modifier that introduces Corrupted Items that cause additional hazards, such as low gravity or—the horrifying one I encountered, which led to many deaths—super fast enemies. It’s all designed to make the most of movement and character status-based systems, creating unpredictable results that set up FBC: Firebreak to be a compelling and ever-evolving experience. The doors to the Oldest House reopen when FBC: Firebreak shoots onto PS5 on June 17, with day one availability for PlayStation Plus Extra and Premium members as part of PlayStation Plus Game Catalog. And for anyone who still has any doubts, don’t worry – Remedy has this all under Control.
    0 Comments ·0 Shares ·0 Reviews
  • FBC Firebreak Hands-On: Saving the Office With Super Soakers and Shotguns

    Minutes into my mission, I'm having second thoughts. Gunning down a dozen zombie-like enemies is a lot for a lowly office worker in the Federal Bureau of Control. At first, it's hard to have faith in my gear -- a backpack water jug with a cannon for drenching enemies. But then my fellow FBC squad mateuses his kit to zap all the soaked foes at once. With our third coworker slamming their wrench into anything that moves, we barely manage to fix up some broken fans before sprinting for the elevator as the doors close on the enemy horde.Welcome to FBC Firebreak. Media got a chance to play the game for a few hours in an online preview ahead of its release on June 17. Six in-game years after the events of Remedy Entertainment's seminal 2019 game Control, the FBC headquarters is still partially occupied by the otherworldly Hiss invaders. But the brave workforce of the FBC has stepped up, and as one of the agency's rangers or secretaries or middle managers, it's up to players to drive them out of the offices. FBC Firebeak is a departure for Remedy as its first game built to be multiplayer rather than its decades of single-player adventures. But the studio's newest title is a smaller-scope "AA" game, unlike the flagship AAA releases like Alan Wake II, Control and its other prior hits. However, Firebreak's price tagthat matches its more modest scope will be welcome to players reeling from the sticker shock of games coming from Nintendo and Microsoft.In my preview, I could see how Remedy is attempting to blend its signature style of weird, funky gunplay into a multiplayer setting, and mostly succeeds. There's a lot of character to the world it's built, and players will likely enjoy taking on the role of supernatural emergency responders as a change of pace from the gunplay-heavy squad shooters they know. But diehard fans of the studio's storytelling-heavy approach will have to adjust to the new game's fast co-op pace.And they'll have to get used to its difficulty, because FBC Firebreak is hard.I'll give you an example: My two squad mates -- one of whom was CNET video editor Sean Booker --  and I dropped into one of the three missions available to us. We each picked a gun and one of three equipment backpacks, each offering unique tools that work best when combined -- a key way the game encourages teamwork. We set the mission to normal difficulty, and out we went. Remedy EntertainmentThe missionwe chose was Paper Chase, wherein our squad is tasked with cleaning up a plague of supernatural Post-it notes. Like other areas of FBC headquarters, the offices we explored -- faithfully recreated with '60s shag rugs and retro decor from 2019's Control -- had been warped by the invading Hiss, making things even stranger. That meant we weren't just fighting Hiss-possessed FBC workers clawing and shooting at us -- we also had to gun down humanoid golems made of Post-its.Our third squad mate dropped out due to GPU compatibility issues, so our CNET twosome cleared out gobs of Post-its haunting the office floor, all while getting slammed with unending hordes of enemies. We ran out of bullets pretty quickly. My colleague Booker had a mechanic's kit with a mean wrench he could swing around -- it also let him repair gadgets scattered around the level faster. Meanwhile, my backpack water blaster did little more than stagger enemies, relying on a one-two combo with the shock kit carried by our now-dropped-out squad mate.With my weak melee and frequent deaths, Booker and I barely made it back to the elevator to finish the job. For the rest of our preview, we stuck to the easiest difficulty. The equipment kits, called Crisis Kits, come in three varieties: Jump Kit with shock area attacks, Fix Kit with a wrench and deployable turret and Splash Kit with a water cannon and healing humidifier. Remedy EntertainmentSquad up or die tryingTechnically, you can drop into a "job" all by your lonesome, but I wouldn't recommend it. They're built to be challenging for three people, and I can attest how it's a difficult enough experience with two, even on an easier setting. Four-person squads just weren't balanced, as Remedy developers previously told me, which made sense as I fought tooth-and-nail through narrow hallways, roomy offices and spacious mines that would've felt crowded with more than two other teammates.There are other tools at your disposal to take into jobs, like grenades, deployable equipment to use with your backpack kit and a rechargeable super ability-- all gradually unlocked as you level up. Decked out in more gear, we stood a better chance of withstanding hordes of enemies. When I slammed down a jug filled by my water backpack that sprayed healing in a radius around it, we withstood waves of foes that had previously wiped us out.But we still weren't eager to tip the difficulty back up to normal, and how much players struggle may be a make-or-break point for Firebreak's player experience. It's a balance that could be tweaked in many ways before the game comes out in June, from enemy health and behavior to kit effectiveness and ammo availability. Remedy reinforced that the preview we saw was a work in progress, so I'd expect some tinkering to come, but the game walks a tricky line in encouragingcooperation through its unique mechanics and tasks while allowing player flexibility -- after all, the strangers filling your online co-op squad will come in a variety of skill levels and attitudes.In its current state, getting swamped by wave after wave of Hiss while feeling my kit's inadequacy is a bit worrisome. The game shows promise with its unique setting, gameplay and niche in the multiplayer shooter space -- one that favors weirdness and intriguing mechanics over sweaty gunplay. Remedy EntertainmentCo-op in the Alan Wake universeAs the FBC Firebreak developers explained in our briefing before the preview, the game was designed with three core pillars. The most obvious of those was on display when we booted up the game: there should be as little standing between players booting up the game and getting to the action. No cutscenes, plot diversions or dense dialogue to get in the way of jumping into a job.That leads to the game's second pillar: every player gets the same content -- no progression roadblocks or paid DLC to split up a squad. For the entry fee, players will get whatever the Firebreak developers introduce to the game -- which at the moment are two additional jobs coming sometime after the game's launch. This ties into one of my main annoyances during the preview: progression felt too slow to unlock enough items that made me feel effective in the field. It makes sense if Remedy wants a longer progression runway to keep players coming back -- for new equipment, better weapons and more cosmetics to outfit their Firebreak workers.The last pillar was the one I saw the least of -- mainly because we didn't see much of the game: that FBC Firebreak delivers action and moments found "only in Control." From the preview, this bore out in the reliance on kit equipment over guns -- even without my third squad mate following up with an electricity blast, I discovered my water gun could stagger enemies when charged up, leaving my other squad mate to batter them with his wrench. This mixes in a dose of absurdity with the frenetic terror of Hiss hordes. Remedy EntertainmentIn practice, FBC Firebreak feels like a mixture of Left 4 Dead and Ghostbusters, which is a fun and funky blend that shakes up the tired squad shooter genre. But its focus on quickly moving players in and out of jobs leaves little room for the kind of secret-hunting and lore-digging that defined past Remedy games. To that end, it's tough to imagine whether the studio's diehard fans will embrace Firebreak's loops running the same missions without heavy storytelling, let alone standout moments like Control's Ashtray Maze or Alan Wake II's We Sing musical sequence. Firebreak's developers previously told me they don't believe those memorable moments really fit in a multiplayer game, especially if it means forcing players to relive them repeatedly. They're probably right, but it means the new game will need to rely on emergent moments born from unpredictable, often ridiculous situations -- the kind of had-to-be-there memories that help a game stand out.With no more of FBC director Jesse Faden's story until Control 2, and no required story content in Firebreak, the new game seems poised to truly stand on its own. And without any detail on how Firebreak ties into the greater Remedyverse storyline shared across the studio's games, or how much lore it has tucked away waiting for players to discover, Firebreak will sink or swim based on how fun it is to run around as an office drone saving your workplace with wild gadgets and guns. A lot of that remains to be seen.  Watch this: I Attended the Public Nintendo Switch 2 Experience
    #fbc #firebreak #handson #saving #office
    FBC Firebreak Hands-On: Saving the Office With Super Soakers and Shotguns
    Minutes into my mission, I'm having second thoughts. Gunning down a dozen zombie-like enemies is a lot for a lowly office worker in the Federal Bureau of Control. At first, it's hard to have faith in my gear -- a backpack water jug with a cannon for drenching enemies. But then my fellow FBC squad mateuses his kit to zap all the soaked foes at once. With our third coworker slamming their wrench into anything that moves, we barely manage to fix up some broken fans before sprinting for the elevator as the doors close on the enemy horde.Welcome to FBC Firebreak. Media got a chance to play the game for a few hours in an online preview ahead of its release on June 17. Six in-game years after the events of Remedy Entertainment's seminal 2019 game Control, the FBC headquarters is still partially occupied by the otherworldly Hiss invaders. But the brave workforce of the FBC has stepped up, and as one of the agency's rangers or secretaries or middle managers, it's up to players to drive them out of the offices. FBC Firebeak is a departure for Remedy as its first game built to be multiplayer rather than its decades of single-player adventures. But the studio's newest title is a smaller-scope "AA" game, unlike the flagship AAA releases like Alan Wake II, Control and its other prior hits. However, Firebreak's price tagthat matches its more modest scope will be welcome to players reeling from the sticker shock of games coming from Nintendo and Microsoft.In my preview, I could see how Remedy is attempting to blend its signature style of weird, funky gunplay into a multiplayer setting, and mostly succeeds. There's a lot of character to the world it's built, and players will likely enjoy taking on the role of supernatural emergency responders as a change of pace from the gunplay-heavy squad shooters they know. But diehard fans of the studio's storytelling-heavy approach will have to adjust to the new game's fast co-op pace.And they'll have to get used to its difficulty, because FBC Firebreak is hard.I'll give you an example: My two squad mates -- one of whom was CNET video editor Sean Booker --  and I dropped into one of the three missions available to us. We each picked a gun and one of three equipment backpacks, each offering unique tools that work best when combined -- a key way the game encourages teamwork. We set the mission to normal difficulty, and out we went. Remedy EntertainmentThe missionwe chose was Paper Chase, wherein our squad is tasked with cleaning up a plague of supernatural Post-it notes. Like other areas of FBC headquarters, the offices we explored -- faithfully recreated with '60s shag rugs and retro decor from 2019's Control -- had been warped by the invading Hiss, making things even stranger. That meant we weren't just fighting Hiss-possessed FBC workers clawing and shooting at us -- we also had to gun down humanoid golems made of Post-its.Our third squad mate dropped out due to GPU compatibility issues, so our CNET twosome cleared out gobs of Post-its haunting the office floor, all while getting slammed with unending hordes of enemies. We ran out of bullets pretty quickly. My colleague Booker had a mechanic's kit with a mean wrench he could swing around -- it also let him repair gadgets scattered around the level faster. Meanwhile, my backpack water blaster did little more than stagger enemies, relying on a one-two combo with the shock kit carried by our now-dropped-out squad mate.With my weak melee and frequent deaths, Booker and I barely made it back to the elevator to finish the job. For the rest of our preview, we stuck to the easiest difficulty. The equipment kits, called Crisis Kits, come in three varieties: Jump Kit with shock area attacks, Fix Kit with a wrench and deployable turret and Splash Kit with a water cannon and healing humidifier. Remedy EntertainmentSquad up or die tryingTechnically, you can drop into a "job" all by your lonesome, but I wouldn't recommend it. They're built to be challenging for three people, and I can attest how it's a difficult enough experience with two, even on an easier setting. Four-person squads just weren't balanced, as Remedy developers previously told me, which made sense as I fought tooth-and-nail through narrow hallways, roomy offices and spacious mines that would've felt crowded with more than two other teammates.There are other tools at your disposal to take into jobs, like grenades, deployable equipment to use with your backpack kit and a rechargeable super ability-- all gradually unlocked as you level up. Decked out in more gear, we stood a better chance of withstanding hordes of enemies. When I slammed down a jug filled by my water backpack that sprayed healing in a radius around it, we withstood waves of foes that had previously wiped us out.But we still weren't eager to tip the difficulty back up to normal, and how much players struggle may be a make-or-break point for Firebreak's player experience. It's a balance that could be tweaked in many ways before the game comes out in June, from enemy health and behavior to kit effectiveness and ammo availability. Remedy reinforced that the preview we saw was a work in progress, so I'd expect some tinkering to come, but the game walks a tricky line in encouragingcooperation through its unique mechanics and tasks while allowing player flexibility -- after all, the strangers filling your online co-op squad will come in a variety of skill levels and attitudes.In its current state, getting swamped by wave after wave of Hiss while feeling my kit's inadequacy is a bit worrisome. The game shows promise with its unique setting, gameplay and niche in the multiplayer shooter space -- one that favors weirdness and intriguing mechanics over sweaty gunplay. Remedy EntertainmentCo-op in the Alan Wake universeAs the FBC Firebreak developers explained in our briefing before the preview, the game was designed with three core pillars. The most obvious of those was on display when we booted up the game: there should be as little standing between players booting up the game and getting to the action. No cutscenes, plot diversions or dense dialogue to get in the way of jumping into a job.That leads to the game's second pillar: every player gets the same content -- no progression roadblocks or paid DLC to split up a squad. For the entry fee, players will get whatever the Firebreak developers introduce to the game -- which at the moment are two additional jobs coming sometime after the game's launch. This ties into one of my main annoyances during the preview: progression felt too slow to unlock enough items that made me feel effective in the field. It makes sense if Remedy wants a longer progression runway to keep players coming back -- for new equipment, better weapons and more cosmetics to outfit their Firebreak workers.The last pillar was the one I saw the least of -- mainly because we didn't see much of the game: that FBC Firebreak delivers action and moments found "only in Control." From the preview, this bore out in the reliance on kit equipment over guns -- even without my third squad mate following up with an electricity blast, I discovered my water gun could stagger enemies when charged up, leaving my other squad mate to batter them with his wrench. This mixes in a dose of absurdity with the frenetic terror of Hiss hordes. Remedy EntertainmentIn practice, FBC Firebreak feels like a mixture of Left 4 Dead and Ghostbusters, which is a fun and funky blend that shakes up the tired squad shooter genre. But its focus on quickly moving players in and out of jobs leaves little room for the kind of secret-hunting and lore-digging that defined past Remedy games. To that end, it's tough to imagine whether the studio's diehard fans will embrace Firebreak's loops running the same missions without heavy storytelling, let alone standout moments like Control's Ashtray Maze or Alan Wake II's We Sing musical sequence. Firebreak's developers previously told me they don't believe those memorable moments really fit in a multiplayer game, especially if it means forcing players to relive them repeatedly. They're probably right, but it means the new game will need to rely on emergent moments born from unpredictable, often ridiculous situations -- the kind of had-to-be-there memories that help a game stand out.With no more of FBC director Jesse Faden's story until Control 2, and no required story content in Firebreak, the new game seems poised to truly stand on its own. And without any detail on how Firebreak ties into the greater Remedyverse storyline shared across the studio's games, or how much lore it has tucked away waiting for players to discover, Firebreak will sink or swim based on how fun it is to run around as an office drone saving your workplace with wild gadgets and guns. A lot of that remains to be seen.  Watch this: I Attended the Public Nintendo Switch 2 Experience #fbc #firebreak #handson #saving #office
    FBC Firebreak Hands-On: Saving the Office With Super Soakers and Shotguns
    www.cnet.com
    Minutes into my mission, I'm having second thoughts. Gunning down a dozen zombie-like enemies is a lot for a lowly office worker in the Federal Bureau of Control. At first, it's hard to have faith in my gear -- a backpack water jug with a cannon for drenching enemies. But then my fellow FBC squad mate (a secretary or middle manager, I forget which) uses his kit to zap all the soaked foes at once. With our third coworker slamming their wrench into anything that moves, we barely manage to fix up some broken fans before sprinting for the elevator as the doors close on the enemy horde.Welcome to FBC Firebreak. Media got a chance to play the game for a few hours in an online preview ahead of its release on June 17. Six in-game years after the events of Remedy Entertainment's seminal 2019 game Control, the FBC headquarters is still partially occupied by the otherworldly Hiss invaders. But the brave workforce of the FBC has stepped up, and as one of the agency's rangers or secretaries or middle managers, it's up to players to drive them out of the offices. FBC Firebeak is a departure for Remedy as its first game built to be multiplayer rather than its decades of single-player adventures. But the studio's newest title is a smaller-scope "AA" game, unlike the flagship AAA releases like Alan Wake II, Control and its other prior hits. However, Firebreak's $40 price tag (or $50 for the deluxe edition) that matches its more modest scope will be welcome to players reeling from the sticker shock of $80 games coming from Nintendo and Microsoft.In my preview, I could see how Remedy is attempting to blend its signature style of weird, funky gunplay into a multiplayer setting, and mostly succeeds. There's a lot of character to the world it's built, and players will likely enjoy taking on the role of supernatural emergency responders as a change of pace from the gunplay-heavy squad shooters they know. But diehard fans of the studio's storytelling-heavy approach will have to adjust to the new game's fast co-op pace.And they'll have to get used to its difficulty, because FBC Firebreak is hard.I'll give you an example: My two squad mates -- one of whom was CNET video editor Sean Booker --  and I dropped into one of the three missions available to us. We each picked a gun and one of three equipment backpacks, each offering unique tools that work best when combined -- a key way the game encourages teamwork. We set the mission to normal difficulty, and out we went. Remedy EntertainmentThe mission (or "job" in Firebreak talk) we chose was Paper Chase, wherein our squad is tasked with cleaning up a plague of supernatural Post-it notes. Like other areas of FBC headquarters, the offices we explored -- faithfully recreated with '60s shag rugs and retro decor from 2019's Control -- had been warped by the invading Hiss, making things even stranger. That meant we weren't just fighting Hiss-possessed FBC workers clawing and shooting at us -- we also had to gun down humanoid golems made of Post-its.Our third squad mate dropped out due to GPU compatibility issues, so our CNET twosome cleared out gobs of Post-its haunting the office floor, all while getting slammed with unending hordes of enemies. We ran out of bullets pretty quickly. My colleague Booker had a mechanic's kit with a mean wrench he could swing around -- it also let him repair gadgets scattered around the level faster. Meanwhile, my backpack water blaster did little more than stagger enemies, relying on a one-two combo with the shock kit carried by our now-dropped-out squad mate.With my weak melee and frequent deaths, Booker and I barely made it back to the elevator to finish the job. For the rest of our preview, we stuck to the easiest difficulty. The equipment kits, called Crisis Kits, come in three varieties (left to right): Jump Kit with shock area attacks, Fix Kit with a wrench and deployable turret and Splash Kit with a water cannon and healing humidifier. Remedy EntertainmentSquad up or die tryingTechnically, you can drop into a "job" all by your lonesome, but I wouldn't recommend it. They're built to be challenging for three people, and I can attest how it's a difficult enough experience with two, even on an easier setting. Four-person squads just weren't balanced, as Remedy developers previously told me, which made sense as I fought tooth-and-nail through narrow hallways, roomy offices and spacious mines that would've felt crowded with more than two other teammates.There are other tools at your disposal to take into jobs, like grenades, deployable equipment to use with your backpack kit and a rechargeable super ability (which we didn't get far enough along to tinker with) -- all gradually unlocked as you level up. Decked out in more gear, we stood a better chance of withstanding hordes of enemies. When I slammed down a jug filled by my water backpack that sprayed healing in a radius around it, we withstood waves of foes that had previously wiped us out.But we still weren't eager to tip the difficulty back up to normal, and how much players struggle may be a make-or-break point for Firebreak's player experience. It's a balance that could be tweaked in many ways before the game comes out in June, from enemy health and behavior to kit effectiveness and ammo availability. Remedy reinforced that the preview we saw was a work in progress, so I'd expect some tinkering to come, but the game walks a tricky line in encouraging (and borderline requiring) cooperation through its unique mechanics and tasks while allowing player flexibility -- after all, the strangers filling your online co-op squad will come in a variety of skill levels and attitudes.In its current state, getting swamped by wave after wave of Hiss while feeling my kit's inadequacy is a bit worrisome. The game shows promise with its unique setting, gameplay and niche in the multiplayer shooter space -- one that favors weirdness and intriguing mechanics over sweaty gunplay. Remedy EntertainmentCo-op in the Alan Wake universeAs the FBC Firebreak developers explained in our briefing before the preview, the game was designed with three core pillars. The most obvious of those was on display when we booted up the game: there should be as little standing between players booting up the game and getting to the action. No cutscenes, plot diversions or dense dialogue to get in the way of jumping into a job.That leads to the game's second pillar: every player gets the same content -- no progression roadblocks or paid DLC to split up a squad. For the $40 entry fee, players will get whatever the Firebreak developers introduce to the game -- which at the moment are two additional jobs coming sometime after the game's launch. This ties into one of my main annoyances during the preview: progression felt too slow to unlock enough items that made me feel effective in the field. It makes sense if Remedy wants a longer progression runway to keep players coming back -- for new equipment, better weapons and more cosmetics to outfit their Firebreak workers.The last pillar was the one I saw the least of -- mainly because we didn't see much of the game: that FBC Firebreak delivers action and moments found "only in Control." From the preview, this bore out in the reliance on kit equipment over guns -- even without my third squad mate following up with an electricity blast, I discovered my water gun could stagger enemies when charged up, leaving my other squad mate to batter them with his wrench. This mixes in a dose of absurdity with the frenetic terror of Hiss hordes. Remedy EntertainmentIn practice, FBC Firebreak feels like a mixture of Left 4 Dead and Ghostbusters, which is a fun and funky blend that shakes up the tired squad shooter genre. But its focus on quickly moving players in and out of jobs leaves little room for the kind of secret-hunting and lore-digging that defined past Remedy games. To that end, it's tough to imagine whether the studio's diehard fans will embrace Firebreak's loops running the same missions without heavy storytelling, let alone standout moments like Control's Ashtray Maze or Alan Wake II's We Sing musical sequence. Firebreak's developers previously told me they don't believe those memorable moments really fit in a multiplayer game, especially if it means forcing players to relive them repeatedly. They're probably right, but it means the new game will need to rely on emergent moments born from unpredictable, often ridiculous situations -- the kind of had-to-be-there memories that help a game stand out.With no more of FBC director Jesse Faden's story until Control 2, and no required story content in Firebreak, the new game seems poised to truly stand on its own. And without any detail on how Firebreak ties into the greater Remedyverse storyline shared across the studio's games, or how much lore it has tucked away waiting for players to discover, Firebreak will sink or swim based on how fun it is to run around as an office drone saving your workplace with wild gadgets and guns. A lot of that remains to be seen.  Watch this: I Attended the Public Nintendo Switch 2 Experience
    0 Comments ·0 Shares ·0 Reviews
CGShares https://cgshares.com