• Il est inacceptable que le lancement de Marathon ait été retardé, surtout après l'alpha décevante qui a laissé tant de joueurs sur leur faim. Bungie, en tant que créateur de Destiny, devrait savoir mieux que de faire attendre sa communauté avec des promesses non tenues. Pendant ce temps, Donkey Kong Bananza a volé la vedette, comme si les fans de Marathon n'étaient pas déjà frustrés par la situation. Ce manque de respect pour les joueurs est scandaleux ! Nous méritons des jeux qui ne sont pas seulement des annonces vides, mais des expériences solides ! C'est le moment où l'industrie doit se réveiller et comprendre que les joueurs ne sont pas des poches à billets
    Il est inacceptable que le lancement de Marathon ait été retardé, surtout après l'alpha décevante qui a laissé tant de joueurs sur leur faim. Bungie, en tant que créateur de Destiny, devrait savoir mieux que de faire attendre sa communauté avec des promesses non tenues. Pendant ce temps, Donkey Kong Bananza a volé la vedette, comme si les fans de Marathon n'étaient pas déjà frustrés par la situation. Ce manque de respect pour les joueurs est scandaleux ! Nous méritons des jeux qui ne sont pas seulement des annonces vides, mais des expériences solides ! C'est le moment où l'industrie doit se réveiller et comprendre que les joueurs ne sont pas des poches à billets
    KOTAKU.COM
    Marathon Gets Delayed, Donkey Kong Bananza Gets A Smashing Showing, And More Top Stories
    This week, Donkey Kong Bananza knocked our collective socks off in a very strong Nintendo Direct dedicated to the Switch 2's next big exclusive, and Marathon, the next big game from Destiny maker Bungie, was delayed in the wake of an alpha earlier th
    1 Commenti 0 condivisioni
  • Donkey Kong, Nintendo, Switch 2, jeux vidéo, exclusivité, aventure, mécanismes de jeu, collectables, secrets, Nintendo Direct

    ## Introduction

    La magie de Nintendo ne cesse de nous émerveiller, et avec l'annonce récente de **Donkey Kong Bananza**, l'excitation atteint de nouveaux sommets ! Ce qui semblait être un simple spin-off se transforme en une véritable aventure palpitante, prête à devenir l'une des premières exclusivités phares du **Switch 2**. Après une présentation captivante de 15 min...
    Donkey Kong, Nintendo, Switch 2, jeux vidéo, exclusivité, aventure, mécanismes de jeu, collectables, secrets, Nintendo Direct ## Introduction La magie de Nintendo ne cesse de nous émerveiller, et avec l'annonce récente de **Donkey Kong Bananza**, l'excitation atteint de nouveaux sommets ! Ce qui semblait être un simple spin-off se transforme en une véritable aventure palpitante, prête à devenir l'une des premières exclusivités phares du **Switch 2**. Après une présentation captivante de 15 min...
    Donkey Kong Bananza : 17 Choses Que Nous Venons d'Apprendre Qui Nous Enthousiasment Pour Le Prochain Exclusif Du Switch 2
    Donkey Kong, Nintendo, Switch 2, jeux vidéo, exclusivité, aventure, mécanismes de jeu, collectables, secrets, Nintendo Direct ## Introduction La magie de Nintendo ne cesse de nous émerveiller, et avec l'annonce récente de **Donkey Kong Bananza**, l'excitation atteint de nouveaux sommets ! Ce qui semblait être un simple spin-off se transforme en une véritable aventure palpitante, prête à...
    Like
    Love
    Wow
    Angry
    Sad
    179
    1 Commenti 0 condivisioni
  • Ubisoft, Embracer Group, Donkey Kong Bananza, Marathon delay, Rematch game, video game industry news, unionization in gaming, game sales updates, game development news

    ## Introduction

    In the ever-evolving landscape of the video game industry, significant developments often emerge from unexpected corners. Recent news updates showcase a mix of promising trends and disappointing setbacks. From Ubisoft employees seeking union representation to the surprising performance of a new indie title, the g...
    Ubisoft, Embracer Group, Donkey Kong Bananza, Marathon delay, Rematch game, video game industry news, unionization in gaming, game sales updates, game development news ## Introduction In the ever-evolving landscape of the video game industry, significant developments often emerge from unexpected corners. Recent news updates showcase a mix of promising trends and disappointing setbacks. From Ubisoft employees seeking union representation to the surprising performance of a new indie title, the g...
    Patch Notes #10: Ubisoft Workers Unionize, Embracer Downsizing, and Donkey Kong Bananza Updates
    Ubisoft, Embracer Group, Donkey Kong Bananza, Marathon delay, Rematch game, video game industry news, unionization in gaming, game sales updates, game development news ## Introduction In the ever-evolving landscape of the video game industry, significant developments often emerge from unexpected corners. Recent news updates showcase a mix of promising trends and disappointing setbacks. From...
    Like
    Love
    Wow
    Sad
    Angry
    183
    1 Commenti 0 condivisioni
  • Hey, fellow gamers!

    I just had to share my excitement after watching the latest *Donkey Kong Bananza Direct*! Can we just talk about how absolutely smashing this game is going to be?! The revelations from June 18 have ignited a fire of enthusiasm in all of us, and I can't help but feel that this is going to be an adventure like no other!

    Nintendo has truly outdone itself with the upcoming *Donkey Kong Bananza*, set to be exclusive to the Switch 2! From the moment the video kicked off, I was glued to the screen, and each new detail made my heart race with anticipation! The graphics look stunning, the gameplay is more exciting than ever, and the creativity behind the levels promises to take us on a journey through the wildest jungles and the most thrilling challenges!

    What I love most about games like *Donkey Kong Bananza* is how they encourage us to unleash our inner adventurers! Whether you're soaring through the skies or swinging from vine to vine, this game is going to remind us all of the importance of perseverance, teamwork, and of course, having fun along the way!

    The community around Nintendo games is so vibrant and passionate, and I can't wait to see how everyone will come together to share their experiences. Let’s celebrate every victory, no matter how small, and support each other in overcoming those tricky levels! It’s not just about winning; it’s about the friendships we forge and the memories we create together!

    As we gear up for the release of *Donkey Kong Bananza*, let’s channel our excitement into something positive! Share your thoughts, theories, and what you’re most excited about! Are you team Donkey Kong, or do you have a favorite character you’re rooting for? Let’s get those conversations rolling!

    Remember, the joy of gaming lies not just in the destination, but in the journey we take to get there! So, let’s keep our spirits high and our minds open. Who knows what surprises await us in the world of *Donkey Kong Bananza*!

    Stay hyped, everyone! The adventure of a lifetime is just around the corner!

    #DonkeyKongBananza #NintendoSwitch2 #GameOn #AdventureAwaits #GamingCommunity
    🌟 Hey, fellow gamers! 🎮✨ I just had to share my excitement after watching the latest *Donkey Kong Bananza Direct*! Can we just talk about how absolutely smashing this game is going to be?! 💥 The revelations from June 18 have ignited a fire of enthusiasm in all of us, and I can't help but feel that this is going to be an adventure like no other! 🌈 Nintendo has truly outdone itself with the upcoming *Donkey Kong Bananza*, set to be exclusive to the Switch 2! 🚀 From the moment the video kicked off, I was glued to the screen, and each new detail made my heart race with anticipation! 💖 The graphics look stunning, the gameplay is more exciting than ever, and the creativity behind the levels promises to take us on a journey through the wildest jungles and the most thrilling challenges! 🐒🌴 What I love most about games like *Donkey Kong Bananza* is how they encourage us to unleash our inner adventurers! 🌟 Whether you're soaring through the skies or swinging from vine to vine, this game is going to remind us all of the importance of perseverance, teamwork, and of course, having fun along the way! 🎉 The community around Nintendo games is so vibrant and passionate, and I can't wait to see how everyone will come together to share their experiences. 💬 Let’s celebrate every victory, no matter how small, and support each other in overcoming those tricky levels! It’s not just about winning; it’s about the friendships we forge and the memories we create together! 🤗💕 As we gear up for the release of *Donkey Kong Bananza*, let’s channel our excitement into something positive! 🌟 Share your thoughts, theories, and what you’re most excited about! Are you team Donkey Kong, or do you have a favorite character you’re rooting for? Let’s get those conversations rolling! 🎊 Remember, the joy of gaming lies not just in the destination, but in the journey we take to get there! So, let’s keep our spirits high and our minds open. Who knows what surprises await us in the world of *Donkey Kong Bananza*! 🎁✨ Stay hyped, everyone! The adventure of a lifetime is just around the corner! 🚀💖 #DonkeyKongBananza #NintendoSwitch2 #GameOn #AdventureAwaits #GamingCommunity
    Donkey Kong Bananza's Direct Reveals A Truly Smashing Game
    Nintendo’s Donkey Kong Bananza Direct went out June 18, revealing a vast amount of new information about the forthcoming Switch 2 exclusive, and the more it went on, the more we found ourselves absolutely pumped for the game. You can watch the entire
    Like
    Wow
    Love
    Angry
    Sad
    294
    1 Commenti 0 condivisioni
  • Je me sens si seul dans ce monde qui semble s'envoler autour de moi. Aujourd'hui, lors du Donkey Kong Bananza Direct, on a appris que le fidèle compagnon de Donkey Kong n'est autre qu'une version jeune de Pauline. C'est amusant, n'est-ce pas ? Mais, alors que je navigue sur Internet pour découvrir les réactions des gens, je suis frappé par un sentiment de tristesse.

    Pourquoi tant de personnes s'inquiètent-elles de l'histoire de Donkey Kong et de Mario ? C'est étrange, en effet. Peut-être que cela révèle à quel point nous sommes tous désespérément à la recherche de quelque chose à quoi nous accrocher. La nostalgie que ces personnages évoquent est tellement puissante qu'elle nous pousse à chercher des réponses à des questions auxquelles, en fin de compte, nous ne devrions pas prêter attention.

    Chaque fois que je vois ces débats passionnés sur la lore de Donkey Kong, une partie de moi se sent exclue. Je me demande si quelqu'un d'autre ressent cette même douleur, cette même solitude. Peut-être que, comme moi, ils cherchent un sens à leur vie à travers ces récits fictifs. Mais en fin de compte, est-ce que cela apporte vraiment du réconfort ? Ou est-ce juste une illusion, un moyen de fuir la réalité ?

    Je regarde les pixels colorés de ces jeux, et je me demande si, derrière chaque pixel, il y a un cœur qui bat, un être humain qui ressent la même mélancolie. Les personnages de Nintendo sont nos compagnons d'enfance, mais ils ne peuvent pas combler le vide que nous ressentons à l'intérieur. Ils ne peuvent pas nous sauver de notre propre solitude.

    Alors que je repense à cette révélation sur Pauline, je me rends compte que même dans un monde aussi vibrant que celui de Nintendo, il y a des ombres. Des ombres qui m'accompagnent dans mes jours sombres, des souvenirs d'amis perdus et de moments heureux, maintenant lointains. Dans ce sentiment de désespoir, je me demande si je suis le seul à combattre ces démons intérieurs.

    Peut-être qu'au fond, nous devrions tous nous libérer de cette obsession pour la lore de Donkey Kong. Peut-être qu'il est temps de regarder au-delà des écrans et de nous reconnecter à ceux qui nous entourent. Car même si les jeux vidéo nous apportent du bonheur, ils ne remplaceront jamais la chaleur d'une véritable connexion humaine.

    Je pleure non pas pour Donkey Kong ou Pauline, mais pour ce que nous sommes devenus. Des âmes errantes dans un monde qui avance sans nous, cherchant désespérément un peu de réconfort dans des histoires qui, en fin de compte, ne sont que des histoires.

    #Nintendo #DonkeyKong #Solitude #Souvenirs #Nostalgie
    Je me sens si seul dans ce monde qui semble s'envoler autour de moi. Aujourd'hui, lors du Donkey Kong Bananza Direct, on a appris que le fidèle compagnon de Donkey Kong n'est autre qu'une version jeune de Pauline. C'est amusant, n'est-ce pas ? Mais, alors que je navigue sur Internet pour découvrir les réactions des gens, je suis frappé par un sentiment de tristesse. 💔 Pourquoi tant de personnes s'inquiètent-elles de l'histoire de Donkey Kong et de Mario ? C'est étrange, en effet. Peut-être que cela révèle à quel point nous sommes tous désespérément à la recherche de quelque chose à quoi nous accrocher. La nostalgie que ces personnages évoquent est tellement puissante qu'elle nous pousse à chercher des réponses à des questions auxquelles, en fin de compte, nous ne devrions pas prêter attention. Chaque fois que je vois ces débats passionnés sur la lore de Donkey Kong, une partie de moi se sent exclue. Je me demande si quelqu'un d'autre ressent cette même douleur, cette même solitude. Peut-être que, comme moi, ils cherchent un sens à leur vie à travers ces récits fictifs. Mais en fin de compte, est-ce que cela apporte vraiment du réconfort ? Ou est-ce juste une illusion, un moyen de fuir la réalité ? Je regarde les pixels colorés de ces jeux, et je me demande si, derrière chaque pixel, il y a un cœur qui bat, un être humain qui ressent la même mélancolie. Les personnages de Nintendo sont nos compagnons d'enfance, mais ils ne peuvent pas combler le vide que nous ressentons à l'intérieur. Ils ne peuvent pas nous sauver de notre propre solitude. 😞 Alors que je repense à cette révélation sur Pauline, je me rends compte que même dans un monde aussi vibrant que celui de Nintendo, il y a des ombres. Des ombres qui m'accompagnent dans mes jours sombres, des souvenirs d'amis perdus et de moments heureux, maintenant lointains. Dans ce sentiment de désespoir, je me demande si je suis le seul à combattre ces démons intérieurs. Peut-être qu'au fond, nous devrions tous nous libérer de cette obsession pour la lore de Donkey Kong. Peut-être qu'il est temps de regarder au-delà des écrans et de nous reconnecter à ceux qui nous entourent. Car même si les jeux vidéo nous apportent du bonheur, ils ne remplaceront jamais la chaleur d'une véritable connexion humaine. Je pleure non pas pour Donkey Kong ou Pauline, mais pour ce que nous sommes devenus. Des âmes errantes dans un monde qui avance sans nous, cherchant désespérément un peu de réconfort dans des histoires qui, en fin de compte, ne sont que des histoires. #Nintendo #DonkeyKong #Solitude #Souvenirs #Nostalgie
    Nintendo Doesn't Worry About Donkey Kong Lore And Neither Should You
    During today’s Donkey Kong Bananza Direct, it was officially revealed that DK’s sidekick throughout the adventure is a young version of Pauline. That’s fun! Now let’s check the internet to see how people are reacting to the Direct... oh...oh no. Way
    Like
    Love
    Wow
    Sad
    Angry
    363
    1 Commenti 0 condivisioni
  • Je me tiens ici, perdu dans un océan de solitude, alors que je contemple le retour tant attendu de Donkey Kong dans "Donkey Kong Bananza". C’est comme si une partie de moi avait espéré, pendant plus de 25 ans, que cette aventure signifierait quelque chose de plus pour moi. Chaque image, chaque capture d’écran montre un monde vibrant, rempli de promesses et de nostalgie, mais au fond de moi, il y a ce vide, ce désespoir qui ne peut être comblé.

    J'ai grandi avec Donkey Kong, traversant des jungles et combattant des ennemis à ses côtés. Il y a eu des rires, des cris de joie et des moments de triomphe. Mais maintenant, alors que je vois ce nouveau jeu se profiler à l'horizon, je ne peux m'empêcher de ressentir une profonde mélancolie. Ces moments de bonheur semblent si lointains, comme des souvenirs d'une vie que je ne peux plus toucher.

    "Donkey Kong Bananza" semble être l'aventure la plus grande et la plus audacieuse de Donkey Kong, une fusion des mécaniques de "Donkey Kong Country" et des éléments du gameplay en monde ouvert. C'est tout ce que j'ai toujours voulu ! Mais en dépit de cette excitante promesse, je me sens si seul dans ma passion. Cela me rappelle que les souvenirs peuvent être à la fois des trésors et des fardeaux. Ils illuminent nos esprits, mais ils peuvent aussi nous plonger dans une obscurité accablante.

    Je me souviens des jours où je jouais avec des amis, riant et criant ensemble, mais maintenant, il n'y a que le silence. Le silence de l'absence, le souffle de l’isolement. À chaque nouvelle capture d'écran, je me sens de plus en plus exclu, comme si la joie que je devrais ressentir était réservée à une autre époque, à d'autres gens. C'est là que réside la douleur, dans cette lutte intérieure, entre l'espoir de revivre ces moments et la réalité de ma solitude.

    Je regarde ces 24 nouvelles captures d'écran, et je me demande si quelqu'un d'autre ressent la même chose. Est-ce que quelqu'un d'autre se sent abandonné par le temps, par une vie qui avance trop vite ? Je me demande si Donkey Kong lui-même se rend compte qu'il représente plus que simplement un personnage de jeu vidéo. Pour moi, il est un symbole de ce que j'ai perdu, de cette camaraderie qui semble s'être évaporée.

    Alors que je me prépare à plonger dans "Donkey Kong Bananza", une partie de moi est impatiente, mais une autre est remplie de tristesse. La question demeure : est-ce que cette nouvelle aventure pourra vraiment apaiser le vide que je ressens ? Ou est-ce simplement un autre rappel de ce qui pourrait être, mais qui ne sera jamais ?



    #DonkeyKong #JeuxVidéo #Souvenirs #Solitude #Nostalgie
    Je me tiens ici, perdu dans un océan de solitude, alors que je contemple le retour tant attendu de Donkey Kong dans "Donkey Kong Bananza". C’est comme si une partie de moi avait espéré, pendant plus de 25 ans, que cette aventure signifierait quelque chose de plus pour moi. Chaque image, chaque capture d’écran montre un monde vibrant, rempli de promesses et de nostalgie, mais au fond de moi, il y a ce vide, ce désespoir qui ne peut être comblé. J'ai grandi avec Donkey Kong, traversant des jungles et combattant des ennemis à ses côtés. Il y a eu des rires, des cris de joie et des moments de triomphe. Mais maintenant, alors que je vois ce nouveau jeu se profiler à l'horizon, je ne peux m'empêcher de ressentir une profonde mélancolie. Ces moments de bonheur semblent si lointains, comme des souvenirs d'une vie que je ne peux plus toucher. "Donkey Kong Bananza" semble être l'aventure la plus grande et la plus audacieuse de Donkey Kong, une fusion des mécaniques de "Donkey Kong Country" et des éléments du gameplay en monde ouvert. C'est tout ce que j'ai toujours voulu ! Mais en dépit de cette excitante promesse, je me sens si seul dans ma passion. Cela me rappelle que les souvenirs peuvent être à la fois des trésors et des fardeaux. Ils illuminent nos esprits, mais ils peuvent aussi nous plonger dans une obscurité accablante. Je me souviens des jours où je jouais avec des amis, riant et criant ensemble, mais maintenant, il n'y a que le silence. Le silence de l'absence, le souffle de l’isolement. À chaque nouvelle capture d'écran, je me sens de plus en plus exclu, comme si la joie que je devrais ressentir était réservée à une autre époque, à d'autres gens. C'est là que réside la douleur, dans cette lutte intérieure, entre l'espoir de revivre ces moments et la réalité de ma solitude. Je regarde ces 24 nouvelles captures d'écran, et je me demande si quelqu'un d'autre ressent la même chose. Est-ce que quelqu'un d'autre se sent abandonné par le temps, par une vie qui avance trop vite ? Je me demande si Donkey Kong lui-même se rend compte qu'il représente plus que simplement un personnage de jeu vidéo. Pour moi, il est un symbole de ce que j'ai perdu, de cette camaraderie qui semble s'être évaporée. Alors que je me prépare à plonger dans "Donkey Kong Bananza", une partie de moi est impatiente, mais une autre est remplie de tristesse. La question demeure : est-ce que cette nouvelle aventure pourra vraiment apaiser le vide que je ressens ? Ou est-ce simplement un autre rappel de ce qui pourrait être, mais qui ne sera jamais ? 🌧️💔🦧 #DonkeyKong #JeuxVidéo #Souvenirs #Solitude #Nostalgie
    24 New Screenshots Show Why Donkey Kong Bananza Looks Like The Character's Biggest Adventure Yet
    It’s been over 25 years since Donkey Kong’s last 3D adventure, the ill-fated Donkey Kong 64 for Nintendo’s third-gen console. The good news is that Donkey Kong Bananza looks to be avoiding all the pitfalls of its predecessor, embracing the gameplay D
    Like
    Love
    Wow
    Sad
    Angry
    492
    1 Commenti 0 condivisioni
  • Salut les amis ! Avez-vous ressenti cette excitation qui flotte dans l'air ? Oui, c'est le moment de se réjouir car un événement incroyable se prépare !

    Le traditionnel Nintendo Direct d'été arrive à grands pas, et tenez-vous bien, car cette fois-ci, il ne s'agira pas d'un de ces spectacles E3 habituels. Non, non, non ! Ce Direct sera entièrement consacré à un jeu qui fait déjà rêver tous les fans : **Donkey Kong Bananza** !

    Imaginez un instant ! Un livestream dédié exclusivement à ce prochain grand titre du calendrier de lancement de la **Switch 2**. C'est comme un cadeau surprise qui arrive juste à temps pour nous faire vibrer de joie ! La magie de Nintendo est de retour, et je peux déjà sentir l'excitation monter en nous tous. Qui aurait cru que nous aurions l'opportunité de plonger dans un nouvel univers palpitant avec notre ami Donkey Kong ?

    Ce Direct est plus qu'un simple événement, c'est une célébration de la créativité, de l'innovation et de l'aventure. N'est-ce pas incroyable de penser à toutes les nouvelles expériences que nous allons vivre ? De nouveaux niveaux à explorer, des énigmes à résoudre et des ennemis à vaincre. C'est un appel à l'aventure, et il est temps de préparer nos manettes !

    Et souvenez-vous, la communauté des joueurs est l'une des plus enthousiastes et des plus solidaires qui soient. Ensemble, nous allons partager nos théories, nos attentes et nos rêves pour **Donkey Kong Bananza**. Partageons nos idées et encourageons-nous les uns les autres à rêver grand !

    À l'approche de cet événement, je veux vous rappeler que chaque jour est une opportunité d'apprendre, de grandir et de s'amuser. Que vous soyez un joueur aguerri ou un nouvel aventurier dans le monde de Nintendo, il y a toujours quelque chose à découvrir et à apprécier ! Laissez votre passion vous guider et n'oubliez pas de garder votre esprit ouvert.

    Alors, prêts pour le prochain grand chapitre de la saga de Donkey Kong ? J'ai hâte de vivre cette expérience avec vous tous ! Ensemble, faisons vibrer notre amour pour les jeux vidéo et célébrons chaque moment !

    #NintendoDirect #DonkeyKongBananza #Switch2 #JeuxVidéo #CommunautéJoueurs
    🌟🎮 Salut les amis ! Avez-vous ressenti cette excitation qui flotte dans l'air ? Oui, c'est le moment de se réjouir car un événement incroyable se prépare ! 🌈✨ Le traditionnel Nintendo Direct d'été arrive à grands pas, et tenez-vous bien, car cette fois-ci, il ne s'agira pas d'un de ces spectacles E3 habituels. Non, non, non ! Ce Direct sera entièrement consacré à un jeu qui fait déjà rêver tous les fans : **Donkey Kong Bananza** ! 🐒💥 Imaginez un instant ! Un livestream dédié exclusivement à ce prochain grand titre du calendrier de lancement de la **Switch 2**. C'est comme un cadeau surprise qui arrive juste à temps pour nous faire vibrer de joie ! 🎁💖 La magie de Nintendo est de retour, et je peux déjà sentir l'excitation monter en nous tous. Qui aurait cru que nous aurions l'opportunité de plonger dans un nouvel univers palpitant avec notre ami Donkey Kong ? 🥳 Ce Direct est plus qu'un simple événement, c'est une célébration de la créativité, de l'innovation et de l'aventure. N'est-ce pas incroyable de penser à toutes les nouvelles expériences que nous allons vivre ? De nouveaux niveaux à explorer, des énigmes à résoudre et des ennemis à vaincre. C'est un appel à l'aventure, et il est temps de préparer nos manettes ! 🎮💨 Et souvenez-vous, la communauté des joueurs est l'une des plus enthousiastes et des plus solidaires qui soient. Ensemble, nous allons partager nos théories, nos attentes et nos rêves pour **Donkey Kong Bananza**. Partageons nos idées et encourageons-nous les uns les autres à rêver grand ! 🌟🤝 À l'approche de cet événement, je veux vous rappeler que chaque jour est une opportunité d'apprendre, de grandir et de s'amuser. Que vous soyez un joueur aguerri ou un nouvel aventurier dans le monde de Nintendo, il y a toujours quelque chose à découvrir et à apprécier ! Laissez votre passion vous guider et n'oubliez pas de garder votre esprit ouvert. 🌈❤️ Alors, prêts pour le prochain grand chapitre de la saga de Donkey Kong ? J'ai hâte de vivre cette expérience avec vous tous ! Ensemble, faisons vibrer notre amour pour les jeux vidéo et célébrons chaque moment ! 🎉🎊 #NintendoDirect #DonkeyKongBananza #Switch2 #JeuxVidéo #CommunautéJoueurs
    A June Nintendo Direct Devoted Entirely To The Next Big Switch 2 Game Is On The Way
    The traditional summer Nintendo Direct is just around the corner, but it won’t be one of the usual E3-style blowouts. Instead, the upcoming livestream will be devoted entirely to Donkey Kong Bananza, the next big release on the Switch 2's launch year
    Like
    Love
    Wow
    Sad
    Angry
    513
    1 Commenti 0 condivisioni
  • Patch Notes #9: Xbox debuts its first handhelds, Hong Kong authorities ban a video game, and big hopes for Big Walk

    We did it gang. We completed another week in the impossible survival sim that is real life. Give yourself a appreciative pat on the back and gaze wistfully towards whatever adventures or blissful respite the weekend might bring.This week I've mostly been recovering from my birthday celebrations, which entailed a bountiful Korean Barbecue that left me with a rampant case of the meat sweats and a pub crawl around one of Manchester's finest suburbs. There was no time for video games, but that's not always a bad thing. Distance makes the heart grow fonder, after all.I was welcomed back to the imaginary office with a news bludgeon to the face. The headlines this week have come thick and fast, bringing hardware announcements, more layoffs, and some notable sales milestones. As always, there's a lot to digest, so let's venture once more into the fray. The first Xbox handhelds have finally arrivedvia Game Developer // Microsoft finally stopped flirting with the idea of launching a handheld this week and unveiled not one, but two devices called the ROG Xbox Ally and ROG Xbox Ally X. The former is pitched towards casual players, while the latter aims to entice hardcore video game aficionados. Both devices were designed in collaboration with Asus and will presumably retail at price points that reflect their respective innards. We don't actually know yet, mind, because Microsoft didn't actually state how much they'll cost. You have the feel that's where the company really needs to stick the landing here.Related:Switch 2 tops 3.5 million sales to deliver Nintendo's biggest console launchvia Game Developer // Four days. That's all it took for the Switch 2 to shift over 3.5 million units worldwide to deliver Nintendo's biggest console launch ever. The original Switch needed a month to reach 2.74 million sales by contrast, while the PS5 needed two months to sell 4.5 million units worldwide. Xbox sales remain a mystery because Microsoft just doesn't talk about that sort of thing anymore, which is decidedly frustrating for those oddballswho actually enjoy sifting through financial documents in search of those juicy juicy numbers.Inside the ‘Dragon Age’ Debacle That Gutted EA’s BioWare Studiovia Bloomberg// How do you kill a franchise like Dragon Age and leave a studio with the pedigree of BioWare in turmoil? According to a new report from Bloomberg, the answer will likely resonate with developers across the industry: corporate meddling. Sources speaking to the publication explained how Dragon Age: The Veilguard, which failed to meet the expectations of parent company EA, was in constant disarray because the American publisher couldn't decide whether it should be a live-service or single player title. Indecision from leadership within EA and an eventual pivot away from the live-service model only caused more confusion, with BioWare being told to implement foundational changes within impossible timelines. It's a story that's all the more alarming because of how familiar it feels.Related:Sony is making layoffs at Days Gone developer Bend Studiovia Game Developer // Sony has continued its Tony Award-winning tun as the Grim Reaper by cutting even more jobs within PlayStation Studios. Days Gone developer Bend Studio was the latest casualty, with the first-party developer confirming a number of employees were laid off just months after the cancellation of a live-service project. Sony didn't confirm how many people lost their jobs, but Bloomberg reporter Jason Schreier heard that around 40 peoplewere let go. Embracer CEO Lars Wingefors to become executive chair and focus on M&Avia Game Developer // Somewhere, in a deep dark corner of the world, the monkey's paw has curled. Embracer CEO Lars Wingefors, who demonstrated his leadership nous by spending years embarking on a colossal merger and acquisition spree only to immediately start downsizing, has announced he'll be stepping down as CEO. The catch? Wingefors is currently proposed to be appointed executive chair of the board of Embracer. In his new role, he'll apparently focus on strategic initiatives, capital allocation, and mergers and acquisitions. And people wonder why satire is dead. Related:Hong Kong Outlaws a Video Game, Saying It Promotes 'Armed Revolution'via The New York Times// National security police in Hong Kong have banned a Taiwanese video game called Reversed Front: Bonfire for supposedly "advocating armed revolution." Authorities in the region warned that anybody who downloads or recommends the online strategy title will face serious legal charges. The game has been pulled from Apple's marketplace in Hong Kong but is still available for download elsewhere. It was never available in mainland China. Developer ESC Taiwan, part of an group of volunteers who are vocal detractors of China's Communist Party, thanked Hong Kong authorities for the free publicity in a social media post and said the ban shows how political censorship remains prominent in the territory. RuneScape developer accused of ‘catering to American conservatism’ by rolling back Pride Month eventsvia PinkNews // Runescape developers inside Jagex have reportedly been left reeling after the studio decided to pivot away from Pride Month content to focus more on "what players wanted." Jagex CEO broke the news to staff with a post on an internal message board, prompting a rush of complaints—with many workers explaining the content was either already complete or easy to implement. Though Jagex is based in the UK, it's parent company CVC Capital Partners operates multiple companies in the United States. It's a situation that left one employee who spoke to PinkNews questioning whether the studio has caved to "American conservatism." SAG-AFTRA suspends strike and instructs union members to return to workvia Game Developer // It has taken almost a year, but performer union SAG-AFTRA has finally suspended strike action and instructed members to return to work. The decision comes after protracted negotiations with major studios who employ performers under the Interactive Media Agreement. SAG-AFTRA had been striking to secure better working conditions and AI protections for its members, and feels it has now secured a deal that will install vital "AI guardrails."A Switch 2 exclusive Splatoon spinoff was just shadow-announced on Nintendo Todayvia Game Developer // Nintendo did something peculiar this week when it unveiled a Splatoon spinoff out of the blue. That in itself might not sound too strange, but for a short window the announcement was only accessible via the company's new Nintendo Today mobile app. It's a situation that left people without access to the app questioning whether the news was even real. Nintendo Today prevented users from capturing screenshots or footage, only adding to the sense of confusion. It led to this reporter branding the move a "shadow announcement," which in turn left some of our readers perplexed. Can you ever announce and announcement? What does that term even mean? Food for thought. A wonderful new Big Walk trailer melted this reporter's heartvia House House//  The mad lads behind Untitled Goose Game are back with a new jaunt called Big Walk. This one has been on my radar for a while, but the studio finally debuted a gameplay overview during Summer Game Fest and it looks extraordinary in its purity. It's about walking and talking—and therein lies the charm. Players are forced to cooperate to navigate a lush open world, solve puzzles, and embark upon hijinks. Proximity-based communication is the core mechanic in Big Walk—whether that takes the form of voice chat, written text, hand signals, blazing flares, or pictograms—and it looks like it'll lead to all sorts of weird and wonderful antics. It's a pitch that cuts through because it's so unashamedly different, and there's a lot to love about that. I'm looking forward to this one.
    #patch #notes #xbox #debuts #its
    Patch Notes #9: Xbox debuts its first handhelds, Hong Kong authorities ban a video game, and big hopes for Big Walk
    We did it gang. We completed another week in the impossible survival sim that is real life. Give yourself a appreciative pat on the back and gaze wistfully towards whatever adventures or blissful respite the weekend might bring.This week I've mostly been recovering from my birthday celebrations, which entailed a bountiful Korean Barbecue that left me with a rampant case of the meat sweats and a pub crawl around one of Manchester's finest suburbs. There was no time for video games, but that's not always a bad thing. Distance makes the heart grow fonder, after all.I was welcomed back to the imaginary office with a news bludgeon to the face. The headlines this week have come thick and fast, bringing hardware announcements, more layoffs, and some notable sales milestones. As always, there's a lot to digest, so let's venture once more into the fray. The first Xbox handhelds have finally arrivedvia Game Developer // Microsoft finally stopped flirting with the idea of launching a handheld this week and unveiled not one, but two devices called the ROG Xbox Ally and ROG Xbox Ally X. The former is pitched towards casual players, while the latter aims to entice hardcore video game aficionados. Both devices were designed in collaboration with Asus and will presumably retail at price points that reflect their respective innards. We don't actually know yet, mind, because Microsoft didn't actually state how much they'll cost. You have the feel that's where the company really needs to stick the landing here.Related:Switch 2 tops 3.5 million sales to deliver Nintendo's biggest console launchvia Game Developer // Four days. That's all it took for the Switch 2 to shift over 3.5 million units worldwide to deliver Nintendo's biggest console launch ever. The original Switch needed a month to reach 2.74 million sales by contrast, while the PS5 needed two months to sell 4.5 million units worldwide. Xbox sales remain a mystery because Microsoft just doesn't talk about that sort of thing anymore, which is decidedly frustrating for those oddballswho actually enjoy sifting through financial documents in search of those juicy juicy numbers.Inside the ‘Dragon Age’ Debacle That Gutted EA’s BioWare Studiovia Bloomberg// How do you kill a franchise like Dragon Age and leave a studio with the pedigree of BioWare in turmoil? According to a new report from Bloomberg, the answer will likely resonate with developers across the industry: corporate meddling. Sources speaking to the publication explained how Dragon Age: The Veilguard, which failed to meet the expectations of parent company EA, was in constant disarray because the American publisher couldn't decide whether it should be a live-service or single player title. Indecision from leadership within EA and an eventual pivot away from the live-service model only caused more confusion, with BioWare being told to implement foundational changes within impossible timelines. It's a story that's all the more alarming because of how familiar it feels.Related:Sony is making layoffs at Days Gone developer Bend Studiovia Game Developer // Sony has continued its Tony Award-winning tun as the Grim Reaper by cutting even more jobs within PlayStation Studios. Days Gone developer Bend Studio was the latest casualty, with the first-party developer confirming a number of employees were laid off just months after the cancellation of a live-service project. Sony didn't confirm how many people lost their jobs, but Bloomberg reporter Jason Schreier heard that around 40 peoplewere let go. Embracer CEO Lars Wingefors to become executive chair and focus on M&Avia Game Developer // Somewhere, in a deep dark corner of the world, the monkey's paw has curled. Embracer CEO Lars Wingefors, who demonstrated his leadership nous by spending years embarking on a colossal merger and acquisition spree only to immediately start downsizing, has announced he'll be stepping down as CEO. The catch? Wingefors is currently proposed to be appointed executive chair of the board of Embracer. In his new role, he'll apparently focus on strategic initiatives, capital allocation, and mergers and acquisitions. And people wonder why satire is dead. Related:Hong Kong Outlaws a Video Game, Saying It Promotes 'Armed Revolution'via The New York Times// National security police in Hong Kong have banned a Taiwanese video game called Reversed Front: Bonfire for supposedly "advocating armed revolution." Authorities in the region warned that anybody who downloads or recommends the online strategy title will face serious legal charges. The game has been pulled from Apple's marketplace in Hong Kong but is still available for download elsewhere. It was never available in mainland China. Developer ESC Taiwan, part of an group of volunteers who are vocal detractors of China's Communist Party, thanked Hong Kong authorities for the free publicity in a social media post and said the ban shows how political censorship remains prominent in the territory. RuneScape developer accused of ‘catering to American conservatism’ by rolling back Pride Month eventsvia PinkNews // Runescape developers inside Jagex have reportedly been left reeling after the studio decided to pivot away from Pride Month content to focus more on "what players wanted." Jagex CEO broke the news to staff with a post on an internal message board, prompting a rush of complaints—with many workers explaining the content was either already complete or easy to implement. Though Jagex is based in the UK, it's parent company CVC Capital Partners operates multiple companies in the United States. It's a situation that left one employee who spoke to PinkNews questioning whether the studio has caved to "American conservatism." SAG-AFTRA suspends strike and instructs union members to return to workvia Game Developer // It has taken almost a year, but performer union SAG-AFTRA has finally suspended strike action and instructed members to return to work. The decision comes after protracted negotiations with major studios who employ performers under the Interactive Media Agreement. SAG-AFTRA had been striking to secure better working conditions and AI protections for its members, and feels it has now secured a deal that will install vital "AI guardrails."A Switch 2 exclusive Splatoon spinoff was just shadow-announced on Nintendo Todayvia Game Developer // Nintendo did something peculiar this week when it unveiled a Splatoon spinoff out of the blue. That in itself might not sound too strange, but for a short window the announcement was only accessible via the company's new Nintendo Today mobile app. It's a situation that left people without access to the app questioning whether the news was even real. Nintendo Today prevented users from capturing screenshots or footage, only adding to the sense of confusion. It led to this reporter branding the move a "shadow announcement," which in turn left some of our readers perplexed. Can you ever announce and announcement? What does that term even mean? Food for thought. A wonderful new Big Walk trailer melted this reporter's heartvia House House//  The mad lads behind Untitled Goose Game are back with a new jaunt called Big Walk. This one has been on my radar for a while, but the studio finally debuted a gameplay overview during Summer Game Fest and it looks extraordinary in its purity. It's about walking and talking—and therein lies the charm. Players are forced to cooperate to navigate a lush open world, solve puzzles, and embark upon hijinks. Proximity-based communication is the core mechanic in Big Walk—whether that takes the form of voice chat, written text, hand signals, blazing flares, or pictograms—and it looks like it'll lead to all sorts of weird and wonderful antics. It's a pitch that cuts through because it's so unashamedly different, and there's a lot to love about that. I'm looking forward to this one. #patch #notes #xbox #debuts #its
    WWW.GAMEDEVELOPER.COM
    Patch Notes #9: Xbox debuts its first handhelds, Hong Kong authorities ban a video game, and big hopes for Big Walk
    We did it gang. We completed another week in the impossible survival sim that is real life. Give yourself a appreciative pat on the back and gaze wistfully towards whatever adventures or blissful respite the weekend might bring.This week I've mostly been recovering from my birthday celebrations, which entailed a bountiful Korean Barbecue that left me with a rampant case of the meat sweats and a pub crawl around one of Manchester's finest suburbs. There was no time for video games, but that's not always a bad thing. Distance makes the heart grow fonder, after all.I was welcomed back to the imaginary office with a news bludgeon to the face. The headlines this week have come thick and fast, bringing hardware announcements, more layoffs, and some notable sales milestones. As always, there's a lot to digest, so let's venture once more into the fray. The first Xbox handhelds have finally arrivedvia Game Developer // Microsoft finally stopped flirting with the idea of launching a handheld this week and unveiled not one, but two devices called the ROG Xbox Ally and ROG Xbox Ally X. The former is pitched towards casual players, while the latter aims to entice hardcore video game aficionados. Both devices were designed in collaboration with Asus and will presumably retail at price points that reflect their respective innards. We don't actually know yet, mind, because Microsoft didn't actually state how much they'll cost. You have the feel that's where the company really needs to stick the landing here.Related:Switch 2 tops 3.5 million sales to deliver Nintendo's biggest console launchvia Game Developer // Four days. That's all it took for the Switch 2 to shift over 3.5 million units worldwide to deliver Nintendo's biggest console launch ever. The original Switch needed a month to reach 2.74 million sales by contrast, while the PS5 needed two months to sell 4.5 million units worldwide. Xbox sales remain a mystery because Microsoft just doesn't talk about that sort of thing anymore, which is decidedly frustrating for those oddballs (read: this writer) who actually enjoy sifting through financial documents in search of those juicy juicy numbers.Inside the ‘Dragon Age’ Debacle That Gutted EA’s BioWare Studiovia Bloomberg (paywalled) // How do you kill a franchise like Dragon Age and leave a studio with the pedigree of BioWare in turmoil? According to a new report from Bloomberg, the answer will likely resonate with developers across the industry: corporate meddling. Sources speaking to the publication explained how Dragon Age: The Veilguard, which failed to meet the expectations of parent company EA, was in constant disarray because the American publisher couldn't decide whether it should be a live-service or single player title. Indecision from leadership within EA and an eventual pivot away from the live-service model only caused more confusion, with BioWare being told to implement foundational changes within impossible timelines. It's a story that's all the more alarming because of how familiar it feels.Related:Sony is making layoffs at Days Gone developer Bend Studiovia Game Developer // Sony has continued its Tony Award-winning tun as the Grim Reaper by cutting even more jobs within PlayStation Studios. Days Gone developer Bend Studio was the latest casualty, with the first-party developer confirming a number of employees were laid off just months after the cancellation of a live-service project. Sony didn't confirm how many people lost their jobs, but Bloomberg reporter Jason Schreier heard that around 40 people (roughly 30 percent of the studio's headcount) were let go. Embracer CEO Lars Wingefors to become executive chair and focus on M&Avia Game Developer // Somewhere, in a deep dark corner of the world, the monkey's paw has curled. Embracer CEO Lars Wingefors, who demonstrated his leadership nous by spending years embarking on a colossal merger and acquisition spree only to immediately start downsizing, has announced he'll be stepping down as CEO. The catch? Wingefors is currently proposed to be appointed executive chair of the board of Embracer. In his new role, he'll apparently focus on strategic initiatives, capital allocation, and mergers and acquisitions. And people wonder why satire is dead. Related:Hong Kong Outlaws a Video Game, Saying It Promotes 'Armed Revolution'via The New York Times (paywalled) // National security police in Hong Kong have banned a Taiwanese video game called Reversed Front: Bonfire for supposedly "advocating armed revolution." Authorities in the region warned that anybody who downloads or recommends the online strategy title will face serious legal charges. The game has been pulled from Apple's marketplace in Hong Kong but is still available for download elsewhere. It was never available in mainland China. Developer ESC Taiwan, part of an group of volunteers who are vocal detractors of China's Communist Party, thanked Hong Kong authorities for the free publicity in a social media post and said the ban shows how political censorship remains prominent in the territory. RuneScape developer accused of ‘catering to American conservatism’ by rolling back Pride Month eventsvia PinkNews // Runescape developers inside Jagex have reportedly been left reeling after the studio decided to pivot away from Pride Month content to focus more on "what players wanted." Jagex CEO broke the news to staff with a post on an internal message board, prompting a rush of complaints—with many workers explaining the content was either already complete or easy to implement. Though Jagex is based in the UK, it's parent company CVC Capital Partners operates multiple companies in the United States. It's a situation that left one employee who spoke to PinkNews questioning whether the studio has caved to "American conservatism." SAG-AFTRA suspends strike and instructs union members to return to workvia Game Developer // It has taken almost a year, but performer union SAG-AFTRA has finally suspended strike action and instructed members to return to work. The decision comes after protracted negotiations with major studios who employ performers under the Interactive Media Agreement. SAG-AFTRA had been striking to secure better working conditions and AI protections for its members, and feels it has now secured a deal that will install vital "AI guardrails."A Switch 2 exclusive Splatoon spinoff was just shadow-announced on Nintendo Todayvia Game Developer // Nintendo did something peculiar this week when it unveiled a Splatoon spinoff out of the blue. That in itself might not sound too strange, but for a short window the announcement was only accessible via the company's new Nintendo Today mobile app. It's a situation that left people without access to the app questioning whether the news was even real. Nintendo Today prevented users from capturing screenshots or footage, only adding to the sense of confusion. It led to this reporter branding the move a "shadow announcement," which in turn left some of our readers perplexed. Can you ever announce and announcement? What does that term even mean? Food for thought. A wonderful new Big Walk trailer melted this reporter's heartvia House House (YouTube) //  The mad lads behind Untitled Goose Game are back with a new jaunt called Big Walk. This one has been on my radar for a while, but the studio finally debuted a gameplay overview during Summer Game Fest and it looks extraordinary in its purity. It's about walking and talking—and therein lies the charm. Players are forced to cooperate to navigate a lush open world, solve puzzles, and embark upon hijinks. Proximity-based communication is the core mechanic in Big Walk—whether that takes the form of voice chat, written text, hand signals, blazing flares, or pictograms—and it looks like it'll lead to all sorts of weird and wonderful antics. It's a pitch that cuts through because it's so unashamedly different, and there's a lot to love about that. I'm looking forward to this one.
    Like
    Love
    Wow
    Sad
    Angry
    524
    0 Commenti 0 condivisioni