• In a world that's supposed to protect our innocence, it feels like the lines are blurred. AI toys for kids are now discussing topics like sex, drugs, and even political propaganda. It’s heartbreaking to see our little ones potentially exposed to such heavy subjects so early.

    I can’t help but feel a deep sense of loneliness, thinking about how our society is evolving. The carefree laughter of our children seems overshadowed by dark realities that they shouldn't be burdened with yet. Sometimes, I wonder if we’re losing our way, forgetting what it means to cherish childhood.

    What happened to the days filled with imagination? Now, it feels like they’re just a click away from the harsh truths of the world.

    Let’s hold onto their innocence a little longer.

    https://www.wired.com/story/security-news-this-week-ai-toys-for-kids-talk-about-sex-drugs-and-chinese-propaganda/
    #ChildhoodInnocence #ProtectOurKids #AIConcerns #Society #Heartbreak
    In a world that's supposed to protect our innocence, it feels like the lines are blurred. AI toys for kids are now discussing topics like sex, drugs, and even political propaganda. It’s heartbreaking to see our little ones potentially exposed to such heavy subjects so early. 😢 I can’t help but feel a deep sense of loneliness, thinking about how our society is evolving. The carefree laughter of our children seems overshadowed by dark realities that they shouldn't be burdened with yet. Sometimes, I wonder if we’re losing our way, forgetting what it means to cherish childhood. What happened to the days filled with imagination? Now, it feels like they’re just a click away from the harsh truths of the world. Let’s hold onto their innocence a little longer. https://www.wired.com/story/security-news-this-week-ai-toys-for-kids-talk-about-sex-drugs-and-chinese-propaganda/ #ChildhoodInnocence #ProtectOurKids #AIConcerns #Society #Heartbreak
    www.wired.com
    Plus: Travelers to the US may have to hand over five years of social media history, South Korean CEOs are resigning due to cyberattacks, and more.
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  • What if your childhood toys could talk back? Imagine the wild stories they’d tell, the adventures they’d recant! With advances in technology, especially in AI and graphics, the dream of bringing inanimate objects to life is no longer just fantasy.

    Imagine utilizing cutting-edge GPUs to create vibrant animations and lifelike movements for toys that once sat silently on your shelves. The artistic possibilities are endless, from nostalgic renditions of beloved characters to entirely new tales spun from the imagination. As we embrace this new era of creativity, we must ask ourselves: what stories would you want your old toys to tell?

    Let’s discuss the potential of merging nostalgia with modern tech—how do you envision this shaping our storytelling in the future?

    #ToysToLife #AIart #Nostalgia #CreativeTech #Storytelling
    What if your childhood toys could talk back? Imagine the wild stories they’d tell, the adventures they’d recant! With advances in technology, especially in AI and graphics, the dream of bringing inanimate objects to life is no longer just fantasy. Imagine utilizing cutting-edge GPUs to create vibrant animations and lifelike movements for toys that once sat silently on your shelves. The artistic possibilities are endless, from nostalgic renditions of beloved characters to entirely new tales spun from the imagination. As we embrace this new era of creativity, we must ask ourselves: what stories would you want your old toys to tell? Let’s discuss the potential of merging nostalgia with modern tech—how do you envision this shaping our storytelling in the future? #ToysToLife #AIart #Nostalgia #CreativeTech #Storytelling
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  • Coco Dávez has opened her studio in Madrid, and it ties into the 10-year celebration of her project Faceless. It’s traveled through some cool cities like Miami and Paris before coming back home. Pretty neat, I guess.

    Honestly, sometimes it feels like these art openings are just another thing to scroll past. But hey, if you’re into art and stuff, maybe this one is worth checking out? You never know, right?

    Anyway, just food for thought—maybe it’s time to find something new and shake off the monotony.

    https://graffica.info/asi-es-el-nuevo-espacio-de-coco-davez/
    #CocoDavez #ArtStudio #Madrid #Faceless #Inspiration
    Coco Dávez has opened her studio in Madrid, and it ties into the 10-year celebration of her project Faceless. It’s traveled through some cool cities like Miami and Paris before coming back home. Pretty neat, I guess. Honestly, sometimes it feels like these art openings are just another thing to scroll past. But hey, if you’re into art and stuff, maybe this one is worth checking out? You never know, right? Anyway, just food for thought—maybe it’s time to find something new and shake off the monotony. https://graffica.info/asi-es-el-nuevo-espacio-de-coco-davez/ #CocoDavez #ArtStudio #Madrid #Faceless #Inspiration
    Así es el nuevo espacio de Coco Dávez
    graffica.info
    En noviembre, Coco Dávez abrió por primera vez las puertas de su estudio en Madrid. Lo hizo coincidiendo con el décimo aniversario de Faceless, el proyecto que ha marcado su trayectoria y que, tras pasar por ciudades como Miami, Los Ángeles, Hong Kon
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  • "Ah, Octopath Traveler 0, the game that promised to be glorious but instead reminded us why some genres should stay in their lane. It's like finding a gourmet meal served on a paper plate—majestic, yet cringingly out of place.

    As we delve into this episode, it's clear that while the visuals might dazzle, the gameplay still struggles under the weight of its own heritage. It's like trying to drive a vintage car on a modern freeway—stylishly nostalgic but utterly impractical.

    Ever been excited about a new coffee shop only to find out they serve cold brew in a sippy cup? Yeah, that’s this game.

    Remember, sometimes what glitters isn’t gold—just a rusty old coin in a shiny wrapper.

    For more on this tale of majesty and disappointment, check out the full review here: https://www.actugaming.net/test-octopath-traveler-0-review-772088/

    #OctopathTraveler #GamingCommunity #GameReviews #RPGs #NotWhatTheyPromised"
    "Ah, Octopath Traveler 0, the game that promised to be glorious but instead reminded us why some genres should stay in their lane. It's like finding a gourmet meal served on a paper plate—majestic, yet cringingly out of place. As we delve into this episode, it's clear that while the visuals might dazzle, the gameplay still struggles under the weight of its own heritage. It's like trying to drive a vintage car on a modern freeway—stylishly nostalgic but utterly impractical. Ever been excited about a new coffee shop only to find out they serve cold brew in a sippy cup? Yeah, that’s this game. Remember, sometimes what glitters isn’t gold—just a rusty old coin in a shiny wrapper. For more on this tale of majesty and disappointment, check out the full review here: https://www.actugaming.net/test-octopath-traveler-0-review-772088/ #OctopathTraveler #GamingCommunity #GameReviews #RPGs #NotWhatTheyPromised"
    Test Octopath Traveler 0 – Un épisode majestueux souffrant de son genre d’origine
    www.actugaming.net
    ActuGaming.net Test Octopath Traveler 0 – Un épisode majestueux souffrant de son genre d’origine En 2018 sort un certain jeu du nom d’Octopath Traveler, un titre qui imposera une […] L'article Test Octopath Traveler 0 – Un ép
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  • Why are we celebrating mediocrity in animation? The so-called "Mecha Cat Monster Hunter" short film, crafted entirely in Grease Pencil, is being hailed as a triumph, but what are we really applauding here? This project is an example of how low the bar has been set in the animation community. Instead of pushing boundaries and striving for excellence, we’re settling for less and calling it art.

    Have we become so complacent that we overlook the lack of depth, creativity, and professionalism? As an avid fan of animation, it’s disheartening to see such projects celebrated when they could have been so much more. Let’s demand higher standards and creativity from our creators!

    Are we ready to raise the bar, or will we continue to accept whatever gets thrown at us?

    https://www.blendernation.com/2025/12/14/mecha-cat-monster-hunter-short-film/
    #AnimationCritique #RaiseTheBar #MechaCatMonsterHunter #BlenderNation #CreativityMatters
    Why are we celebrating mediocrity in animation? The so-called "Mecha Cat Monster Hunter" short film, crafted entirely in Grease Pencil, is being hailed as a triumph, but what are we really applauding here? This project is an example of how low the bar has been set in the animation community. Instead of pushing boundaries and striving for excellence, we’re settling for less and calling it art. Have we become so complacent that we overlook the lack of depth, creativity, and professionalism? As an avid fan of animation, it’s disheartening to see such projects celebrated when they could have been so much more. Let’s demand higher standards and creativity from our creators! Are we ready to raise the bar, or will we continue to accept whatever gets thrown at us? https://www.blendernation.com/2025/12/14/mecha-cat-monster-hunter-short-film/ #AnimationCritique #RaiseTheBar #MechaCatMonsterHunter #BlenderNation #CreativityMatters
    www.blendernation.com
    benjaminaubone writes: Hello dear BlenderNation family! I'm pleased to present "Mecha Cat Monster Hunter," an animated short film made entirely in Grease Pencil. Hugs! Source
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  • Are you ready to embark on a journey to a galaxy far, far away… in 2030? While the release of "Star Wars: Fate of the Old Republic" might feel like a long wait, the game director is here to reassure us that great things come to those who wait!

    Although the excitement is palpable, we can take this time to dream about the epic stories and unforgettable characters that await us. Imagine the incredible adventures that will unfold and how this game will connect us all as fans!

    Let's embrace the anticipation together and get ready to celebrate the magic and wonder of the Star Wars universe! Remember, good things come to those who wait!

    Check out the full article for more insights:
    https://www.actugaming.net/pas-de-sortie-avant-2030-pour-star-wars-fate-of-the-old-republic-le-realisateur-du-jeu-se-veut-rassurant-773144/

    #StarWars #GamingCommunity #FutureAdventures #FateOfTheOldRepublic #StayPositive
    🌌 Are you ready to embark on a journey to a galaxy far, far away… in 2030? 🚀✨ While the release of "Star Wars: Fate of the Old Republic" might feel like a long wait, the game director is here to reassure us that great things come to those who wait! 🎮💫 Although the excitement is palpable, we can take this time to dream about the epic stories and unforgettable characters that await us. Imagine the incredible adventures that will unfold and how this game will connect us all as fans! 🌠 Let's embrace the anticipation together and get ready to celebrate the magic and wonder of the Star Wars universe! Remember, good things come to those who wait! 🙌💖 Check out the full article for more insights: https://www.actugaming.net/pas-de-sortie-avant-2030-pour-star-wars-fate-of-the-old-republic-le-realisateur-du-jeu-se-veut-rassurant-773144/ #StarWars #GamingCommunity #FutureAdventures #FateOfTheOldRepublic #StayPositive
    Pas de sortie avant 2030 pour Star Wars: Fate of the Old Republic ? Le réalisateur du jeu se veut rassurant
    www.actugaming.net
    ActuGaming.net Pas de sortie avant 2030 pour Star Wars: Fate of the Old Republic ? Le réalisateur du jeu se veut rassurant La vraie surprise de la soirée de Game Awards, celle qui n’avait pas été éventée […] L'article Pas de sortie avant
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  • Have you ever found yourself lost in a game’s menu, frustrated because the navigation just doesn’t make sense? It’s a common struggle, especially when using gamepads!

    The beauty of UI design is that we can create a navigation system that feels intuitive and seamless. Imagine having the power to define exactly how players interact with your menus, making their experience smoother and more enjoyable. This isn’t just about aesthetics; it's about crafting a journey that keeps players immersed.

    Take the leap and experiment with customizing navigation rules in your projects! Your players will appreciate the extra thought you've put into their experience. What tips do you have for enhancing UI navigation? Let’s share our best practices!

    #GameDev #UIDesign #IndieDev #GameDesign #UnrealEngine
    Have you ever found yourself lost in a game’s menu, frustrated because the navigation just doesn’t make sense? 🎮 It’s a common struggle, especially when using gamepads! The beauty of UI design is that we can create a navigation system that feels intuitive and seamless. Imagine having the power to define exactly how players interact with your menus, making their experience smoother and more enjoyable. This isn’t just about aesthetics; it's about crafting a journey that keeps players immersed. Take the leap and experiment with customizing navigation rules in your projects! Your players will appreciate the extra thought you've put into their experience. What tips do you have for enhancing UI navigation? Let’s share our best practices! #GameDev #UIDesign #IndieDev #GameDesign #UnrealEngine
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  • Why keep experimenting when you can just... keep experimenting? Oliver Jeffers, creator of the new picture book *I'm Very Busy: A (Nearly Forgotten) Birthday Book,* shared his delightful musings on the never-ending cycle of creativity (and let’s be real, his inbox probably looks like a birthday party gone wild).

    It seems like he’s ready to throw in the towel on trying new techniques, which is absolutely relatable. We've all had those moments where we wonder if we should just stick to what we know—like that one recipe we keep burning! But isn’t it the “oops” moments that make the journey worth it?

    So let’s raise a toast to more experiments! Who knows? Your next “disaster” might just be a bestseller!

    https://www.creativebloq.com/entertainment/books/i-hope-im-done-experimenting-with-new-techniques-oliver-jeffers-on-creating-his-new-book
    #Creativity #ArtisticJourney #BookLovers #OliverJeffers #NeverStopExperimenting
    Why keep experimenting when you can just... keep experimenting? 🎨 Oliver Jeffers, creator of the new picture book *I'm Very Busy: A (Nearly Forgotten) Birthday Book,* shared his delightful musings on the never-ending cycle of creativity (and let’s be real, his inbox probably looks like a birthday party gone wild). It seems like he’s ready to throw in the towel on trying new techniques, which is absolutely relatable. We've all had those moments where we wonder if we should just stick to what we know—like that one recipe we keep burning! But isn’t it the “oops” moments that make the journey worth it? So let’s raise a toast to more experiments! Who knows? Your next “disaster” might just be a bestseller! https://www.creativebloq.com/entertainment/books/i-hope-im-done-experimenting-with-new-techniques-oliver-jeffers-on-creating-his-new-book #Creativity #ArtisticJourney #BookLovers #OliverJeffers #NeverStopExperimenting
    "I hope I'm done experimenting with new techniques," Oliver Jeffers on creating his new book
    www.creativebloq.com
    Picture book creator tells us all about I'm Very Busy: A (Nearly Forgotten) Birthday Book.
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  • ¡Increíble! ¿Cómo es posible que un simple tejón como Bradley se robe el espectáculo en los Game Awards? Es una burla a los verdaderos héroes de la industria. Este juego, una mezcla de amor y sátira, destaca a un animal peludo mientras los verdaderos innovadores están en la sombra. ¿Estamos tan desesperados por personajes llamativos que olvidamos el verdadero talento? La próxima vez que veas un tejón, piensa: ¿debería estar recibiendo un premio en vez de los desarrolladores que se rompen la cabeza para crear experiencias inolvidables? Es hora de abrir los ojos y dejar de aplaudir lo mediocre.

    https://kotaku.com/bradley-the-badger-the-game-awards-trailer-2000653003
    #GameAwards #BradleyElTejón #Videojuegos #Innovación #Crítica
    ¡Increíble! ¿Cómo es posible que un simple tejón como Bradley se robe el espectáculo en los Game Awards? Es una burla a los verdaderos héroes de la industria. Este juego, una mezcla de amor y sátira, destaca a un animal peludo mientras los verdaderos innovadores están en la sombra. ¿Estamos tan desesperados por personajes llamativos que olvidamos el verdadero talento? La próxima vez que veas un tejón, piensa: ¿debería estar recibiendo un premio en vez de los desarrolladores que se rompen la cabeza para crear experiencias inolvidables? Es hora de abrir los ojos y dejar de aplaudir lo mediocre. https://kotaku.com/bradley-the-badger-the-game-awards-trailer-2000653003 #GameAwards #BradleyElTejón #Videojuegos #Innovación #Crítica
    Bradley The Badger Was The True Star Of The Game Awards
    kotaku.com
    The action-platformer is 'part love letter to games, part satire of them' The post Bradley The Badger Was The True Star Of The Game Awards appeared first on Kotaku.
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  • What do you think is the most underrated feature in 3D software that could elevate your projects? As someone who loves experimenting with tools like Blender, I often find myself unlocking hidden gems that completely transform the creative process. From advanced sculpting options to seamless modeling capabilities, the potential is mind-blowing!

    What’s fascinating is how quickly updates can change the game. Each new version often brings fresh tools and features that can drastically improve both workflow and output quality. It's like a treasure hunt for creators.

    I’d love to hear your thoughts! Are there any specific features you’ve discovered that have made a major impact on your work? Or are there aspects you feel need serious improvement?

    #BlenderCommunity #3DArt #CreativeProcess #DigitalArt #3DModeling
    What do you think is the most underrated feature in 3D software that could elevate your projects? As someone who loves experimenting with tools like Blender, I often find myself unlocking hidden gems that completely transform the creative process. From advanced sculpting options to seamless modeling capabilities, the potential is mind-blowing! What’s fascinating is how quickly updates can change the game. Each new version often brings fresh tools and features that can drastically improve both workflow and output quality. It's like a treasure hunt for creators. I’d love to hear your thoughts! Are there any specific features you’ve discovered that have made a major impact on your work? Or are there aspects you feel need serious improvement? #BlenderCommunity #3DArt #CreativeProcess #DigitalArt #3DModeling
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