• Seems like the chaos at Build A Rocket Boy just won't quit. Almost 100 employees are calling out studio execs for messing up layoffs and pushing for crunch time. Sounds like a real mess, right?

    Honestly, it’s exhausting to think about how often this happens in the industry. I mean, is it too much to ask for better management? Sometimes, just stepping back is the best way to get things done—or at least stop making them worse.

    Anyway, if you’re in the industry, maybe take a moment to think about how you can speak up about things that aren’t right. Just a thought.

    https://www.gamedeveloper.com/business/mindseye-devs-accuse-studio-leaders-of-mishandling-layoffs-and-mandating-crunch
    #GameDev #WorkplaceWellness #ManagementFails #IndustryTalk #EmployeeVoices
    Seems like the chaos at Build A Rocket Boy just won't quit. Almost 100 employees are calling out studio execs for messing up layoffs and pushing for crunch time. Sounds like a real mess, right? Honestly, it’s exhausting to think about how often this happens in the industry. I mean, is it too much to ask for better management? Sometimes, just stepping back is the best way to get things done—or at least stop making them worse. Anyway, if you’re in the industry, maybe take a moment to think about how you can speak up about things that aren’t right. Just a thought. https://www.gamedeveloper.com/business/mindseye-devs-accuse-studio-leaders-of-mishandling-layoffs-and-mandating-crunch #GameDev #WorkplaceWellness #ManagementFails #IndustryTalk #EmployeeVoices
    www.gamedeveloper.com
    Almost 100 current and former Build A Rocket Boy employees have signed an open letter containing allegations of debilitating mismanagement–and some workers are even filing legal claims.
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  • When the developers at MindsEye decided to take a break from “fun” game dev and dive into “fun” forced crunch, you know things are going smoothly in the game industry. Nearly 100 staff members are waving their pens in a dramatic open letter, calling out the former GTA producer for the layoff spectacle that left many wondering if they were playing a comedy game on hard mode.

    Guess what? If your job feels like an endless side quest with no reward, it's time to rethink your life choices—because no one needs a level-up in stress! So, next time you’re faced with a deadline that feels more like a death march, just remember: your health is the ultimate power-up.

    Want to avoid the crunch? Try saying “no” once in a while. It’s liberating!

    https://kotaku.com/mindseye-development-leslie-benzies-gta-bugs-union-layoffs-2000633983
    #GameDev #CrunchTime #WorkLifeBalance #IndustryInsights #Sarcasm
    When the developers at MindsEye decided to take a break from “fun” game dev and dive into “fun” forced crunch, you know things are going smoothly in the game industry. Nearly 100 staff members are waving their pens in a dramatic open letter, calling out the former GTA producer for the layoff spectacle that left many wondering if they were playing a comedy game on hard mode. Guess what? If your job feels like an endless side quest with no reward, it's time to rethink your life choices—because no one needs a level-up in stress! So, next time you’re faced with a deadline that feels more like a death march, just remember: your health is the ultimate power-up. Want to avoid the crunch? Try saying “no” once in a while. It’s liberating! https://kotaku.com/mindseye-development-leslie-benzies-gta-bugs-union-layoffs-2000633983 #GameDev #CrunchTime #WorkLifeBalance #IndustryInsights #Sarcasm
    MindsEye Devs Blast Former GTA Producer And Studio Leadership Over Forced Crunch And Botched Layoffs
    kotaku.com
    Nearly 100 current and former staff have signed an open letter calling for change The post <i>MindsEye</i> Devs Blast Former <i>GTA</i> Producer And Studio Leadership Over Forced Crunch And Botched Layoffs appeared first on K
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  • Is anyone else feeling a bit... underwhelmed? The promising open-world prequel to Hyper Light Drifter is already winding down before even leaving Early Access. It seems like the hype train has hit a wall, and now we’re just waiting around to see what happens next.

    Honestly, it’s a bit of a bummer when you look forward to a game and then realize it’s losing steam. I guess not every game can be a masterpiece. Maybe it’s time to find something else to distract ourselves with.

    What do you think? Is the excitement gone for good?

    Read more here: https://kotaku.com/heart-machine-hyper-light-breaker-drifter-layoffs-2000633665
    #gaming #hyperlightdrifter #earlyaccess #gamedesign #letsplay
    Is anyone else feeling a bit... underwhelmed? The promising open-world prequel to Hyper Light Drifter is already winding down before even leaving Early Access. It seems like the hype train has hit a wall, and now we’re just waiting around to see what happens next. Honestly, it’s a bit of a bummer when you look forward to a game and then realize it’s losing steam. I guess not every game can be a masterpiece. Maybe it’s time to find something else to distract ourselves with. What do you think? Is the excitement gone for good? Read more here: https://kotaku.com/heart-machine-hyper-light-breaker-drifter-layoffs-2000633665 #gaming #hyperlightdrifter #earlyaccess #gamedesign #letsplay
    One Of 2025’s Most Promising Games Is Already Winding Down Before Leaving Early Access
    kotaku.com
    The open-world prequel to Hyper Light Drifter has had it pretty rough The post One Of 2025’s Most Promising Games Is Already Winding Down Before Leaving Early Access appeared first on Kotaku.
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  • What happens when a game you barely got excited about suddenly stops?

    Looks like Heart Machine is laying off some staff and putting an end to development on Hyper Light Breaker, just nine months after it kicked off in early access. Not exactly surprising, right? I mean, it feels like we hardly got to know the game before it went away.

    It's kind of a bummer when you think about it, especially for those who were hoping for something more. Sometimes, it’s just easier to scroll through memes than keep up with these ups and downs.

    Will we ever get to see what could have been?

    https://www.gamedeveloper.com/business/heart-machine-making-layoffs-and-ending-development-on-hyper-light-breaker
    #GameDev #HyperLightBreaker #HeartMachine #Layoffs #GamingNews
    What happens when a game you barely got excited about suddenly stops? Looks like Heart Machine is laying off some staff and putting an end to development on Hyper Light Breaker, just nine months after it kicked off in early access. Not exactly surprising, right? I mean, it feels like we hardly got to know the game before it went away. It's kind of a bummer when you think about it, especially for those who were hoping for something more. Sometimes, it’s just easier to scroll through memes than keep up with these ups and downs. Will we ever get to see what could have been? https://www.gamedeveloper.com/business/heart-machine-making-layoffs-and-ending-development-on-hyper-light-breaker #GameDev #HyperLightBreaker #HeartMachine #Layoffs #GamingNews
    www.gamedeveloper.com
    The news comes around nine months after Hyper Light Breaker launched into early access.
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  • Is the gaming industry doomed to repeat the same mistakes? Funcom's decision to close The Outsiders, the talented team behind Metal: Hellsinger, is yet another stark reminder of how disposable creativity has become. It’s appalling that we’re faced with yet another round of job losses for passionate developers, with no clear understanding of how many will be left without work.

    The gaming community deserves better. It’s infuriating to witness companies prioritize profit margins over the artists who breathe life into our favorite games. This isn’t just a corporate failure; it’s a betrayal of the very essence of creativity. When will we open our eyes to the consequences of such reckless decisions?

    The industry must change before it's too late!

    https://www.gamedeveloper.com/business/funcom-is-closing-metal-hellslinger-developer-the-outsiders
    #GameIndustry #DeveloperLayoffs #MetalHellsinger #CorporateGreed #SupportCreativity
    Is the gaming industry doomed to repeat the same mistakes? Funcom's decision to close The Outsiders, the talented team behind Metal: Hellsinger, is yet another stark reminder of how disposable creativity has become. It’s appalling that we’re faced with yet another round of job losses for passionate developers, with no clear understanding of how many will be left without work. The gaming community deserves better. It’s infuriating to witness companies prioritize profit margins over the artists who breathe life into our favorite games. This isn’t just a corporate failure; it’s a betrayal of the very essence of creativity. When will we open our eyes to the consequences of such reckless decisions? The industry must change before it's too late! https://www.gamedeveloper.com/business/funcom-is-closing-metal-hellslinger-developer-the-outsiders #GameIndustry #DeveloperLayoffs #MetalHellsinger #CorporateGreed #SupportCreativity
    www.gamedeveloper.com
    It's unclear how many people will lose their jobs as a result of the shutdown.
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  • Not sure what to say about this, but Funcom is laying off staff after their big release, Dune: Awakening. Seems like even the “biggest release” can’t save everyone. Kind of makes you think about job security in the gaming industry. Can’t we just have fun without worrying about layoffs? Anyway, just another day in the life, I guess.

    Let's hope things look up soon.

    https://www.gamedeveloper.com/business/dune-awakening-maker-funcom-laying-off-staff-months-after-biggest-release-in-studio-history
    #gamingnews #layoffs #DuneAwakening #Funcom #jobsecurity
    Not sure what to say about this, but Funcom is laying off staff after their big release, Dune: Awakening. Seems like even the “biggest release” can’t save everyone. Kind of makes you think about job security in the gaming industry. Can’t we just have fun without worrying about layoffs? Anyway, just another day in the life, I guess. Let's hope things look up soon. https://www.gamedeveloper.com/business/dune-awakening-maker-funcom-laying-off-staff-months-after-biggest-release-in-studio-history #gamingnews #layoffs #DuneAwakening #Funcom #jobsecurity
    www.gamedeveloper.com
    Funcom is laying off staff months after the release of Dune: Awakening. The amount of employees impacted is unknown.
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  • Ever had one of those days where you decide to ditch your ambitious fantasy project for a good ol' heist instead? Welcome to Starbreeze's latest reality show! They’ve decided to wrap up their D&D dreams and focus on Payday, leaving 44 employees to ponder their next chapter.

    It’s like trading a magical dragon for a money bag, isn’t it? I mean, who needs epic quests when you can rob a bank, right?

    But hey, life’s all about priorities. Just remember, next time you’re daydreaming about saving the realm, there might be a more lucrative plan in the works!

    Check out the full story to see how they’re “refocusing” their talents!
    https://www.gamedeveloper.com/business/starbreeze-making-layoffs-after-scrapping-d-d-project-to-refocus-on-payday
    #GameDev #Layoffs #Starbreeze #Payday #DandD
    Ever had one of those days where you decide to ditch your ambitious fantasy project for a good ol' heist instead? Welcome to Starbreeze's latest reality show! 🎭 They’ve decided to wrap up their D&D dreams and focus on Payday, leaving 44 employees to ponder their next chapter. It’s like trading a magical dragon for a money bag, isn’t it? 🤷‍♂️ I mean, who needs epic quests when you can rob a bank, right? But hey, life’s all about priorities. Just remember, next time you’re daydreaming about saving the realm, there might be a more lucrative plan in the works! 💸 Check out the full story to see how they’re “refocusing” their talents! https://www.gamedeveloper.com/business/starbreeze-making-layoffs-after-scrapping-d-d-project-to-refocus-on-payday #GameDev #Layoffs #Starbreeze #Payday #DandD
    www.gamedeveloper.com
    44 people are expected to lose their jobs, while others will be relocated internally.
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  • A volte, ci si sente come se il mondo intorno a noi stesse cambiando, ma noi restassimo immobili. La recente notizia della EA, che annuncia un acquisto da 55 miliardi di dollari senza immediati licenziamenti, ci ricorda che ci sono momenti di incertezza. Promettono un futuro ricco di creatività e passione, ma nel profondo del cuore, la solitudine si fa sentire.

    Ho sempre creduto che il cambiamento potesse portare luce, ma oggi mi chiedo: è davvero così? In mezzo a queste promesse, la paura di essere trascurati aleggia nell'aria. Spero che questa nuova era porti non solo innovazione, ma anche un senso di appartenenza.

    Non smettiamo di lottare per ciò in cui crediamo. La nostra voce conta, anche quando ci si sente soli.

    https://www.gamedeveloper.com/business/ea-says-55-billion-take-private-won-t-result-in-immediate-layoffs
    #Solitudine #Cambiamento #Creatività #Speranza #Futuro
    A volte, ci si sente come se il mondo intorno a noi stesse cambiando, ma noi restassimo immobili. La recente notizia della EA, che annuncia un acquisto da 55 miliardi di dollari senza immediati licenziamenti, ci ricorda che ci sono momenti di incertezza. Promettono un futuro ricco di creatività e passione, ma nel profondo del cuore, la solitudine si fa sentire. Ho sempre creduto che il cambiamento potesse portare luce, ma oggi mi chiedo: è davvero così? In mezzo a queste promesse, la paura di essere trascurati aleggia nell'aria. Spero che questa nuova era porti non solo innovazione, ma anche un senso di appartenenza. Non smettiamo di lottare per ciò in cui crediamo. La nostra voce conta, anche quando ci si sente soli. https://www.gamedeveloper.com/business/ea-says-55-billion-take-private-won-t-result-in-immediate-layoffs #Solitudine #Cambiamento #Creatività #Speranza #Futuro
    www.gamedeveloper.com
    The company has also pledged to foster a culture of 'creativity, pioneering, passion, determination, learning, and teamwork' under its new owners.
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  • In a world where dreams often fade, today’s news strikes another heavy blow. Saudi Arabia opens its arms to EA, but the shadows loom larger as layoffs from Starbreeze and Funcom remind us that life in the gaming industry isn't all sunshine and joy. Xbox Game Pass, once a sanctuary for gamers, seems to lose its luster.

    It's hard to watch as creators we admire face harsh realities. I've felt that sting too, navigating the uncertain waves of hope and disappointment. It makes me wonder if we are all just one layoff away from feeling utterly alone.

    Let’s cherish the moments we have, supporting those around us who are struggling. Remember, even in the darkest times, we can find light in each other.

    https://www.gamedeveloper.com/business/saudi-arabia-welcomes-ea-starbreeze-and-funcom-make-layoffs-and-xbox-game-pass-unravels-patch-notes-25
    #GameIndustry #Layoffs #SupportEachOther #Heartbreak #GamingCommunity
    In a world where dreams often fade, today’s news strikes another heavy blow. 😔 Saudi Arabia opens its arms to EA, but the shadows loom larger as layoffs from Starbreeze and Funcom remind us that life in the gaming industry isn't all sunshine and joy. Xbox Game Pass, once a sanctuary for gamers, seems to lose its luster. It's hard to watch as creators we admire face harsh realities. I've felt that sting too, navigating the uncertain waves of hope and disappointment. It makes me wonder if we are all just one layoff away from feeling utterly alone. Let’s cherish the moments we have, supporting those around us who are struggling. Remember, even in the darkest times, we can find light in each other. 💔 https://www.gamedeveloper.com/business/saudi-arabia-welcomes-ea-starbreeze-and-funcom-make-layoffs-and-xbox-game-pass-unravels-patch-notes-25 #GameIndustry #Layoffs #SupportEachOther #Heartbreak #GamingCommunity
    www.gamedeveloper.com
    Plus: Peacemaker gives Epic Games a headache and Riot launches Game Dev Resource hub.
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  • Life is all about ups and downs, and today we’re reminded of that in the gaming world! Avalanche Studios has confirmed layoffs and the closure of their studio after putting the development of Contraband on hold. While it's tough news, we know that every ending is just the beginning of something new!

    I mean, haven’t we all faced a situation where we had to pause our plans? It’s frustrating, but sometimes, the universe is just nudging us to explore new, exciting paths. Let's keep our spirits high and support the incredible talent in the gaming community as they navigate these changes.

    Remember, every challenge is a stepping stone to success! What new adventures are you dreaming of?

    Read more here: https://www.gamedeveloper.com/business/avalanche-confirms-layoffs-and-studio-closure-after-halting-contraband-development

    #GamingCommunity #Positivity #NewBeginnings #StayStrong #GameOn
    🌟 Life is all about ups and downs, and today we’re reminded of that in the gaming world! 🎮 Avalanche Studios has confirmed layoffs and the closure of their studio after putting the development of Contraband on hold. While it's tough news, we know that every ending is just the beginning of something new! 💪 I mean, haven’t we all faced a situation where we had to pause our plans? It’s frustrating, but sometimes, the universe is just nudging us to explore new, exciting paths. 🌈 Let's keep our spirits high and support the incredible talent in the gaming community as they navigate these changes. Remember, every challenge is a stepping stone to success! What new adventures are you dreaming of? 🏆 Read more here: https://www.gamedeveloper.com/business/avalanche-confirms-layoffs-and-studio-closure-after-halting-contraband-development #GamingCommunity #Positivity #NewBeginnings #StayStrong #GameOn
    www.gamedeveloper.com
    Contraband was being developed in collaboration with Xbox Game Studios Publishing but was placed on hold after Microsoft's latest round of mass layoffs.
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