• Hi guys, I'm excited to share some of my latest fabric simulations using Maya that I've done recently.
    I hope you like it.
    #Maya #CC4 #Marvelous Designer #cfx #simulation #Cloth
    Hi guys, I'm excited to share some of my latest fabric simulations using Maya that I've done recently. I hope you like it. #Maya #CC4 #Marvelous Designer #cfx #simulation #Cloth
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  • Lattice modifier In Unity

    Technical Artist Harry Heath decided to recreate a lattice modifier (common for tools like Maya and Blender) in Unity. The developer used a compute shader that transforms a mesh's vertex buffer. It samples a lattice (a 3-dimensional array of Vector3 offsets) for each vertex using tricubic sampling and then adds the interpolated offset.

    More: https://lnkd.in/gZxn_Qsk


    #unity3d #unity #madewithunity #gamedev #indiedev #3dart #proceduralart #3dmodeling
    Lattice modifier In Unity 🔥 Technical Artist Harry Heath decided to recreate a lattice modifier (common for tools like Maya and Blender) in Unity. The developer used a compute shader that transforms a mesh's vertex buffer. It samples a lattice (a 3-dimensional array of Vector3 offsets) for each vertex using tricubic sampling and then adds the interpolated offset. More: https://lnkd.in/gZxn_Qsk #unity3d #unity #madewithunity #gamedev #indiedev #3dart #proceduralart #3dmodeling
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  • Rig Demo (shortened version) - Samsung Galaxy Watch 6 | Body Composition

    Our good friend Olov Burman (@olovburman), was kind enough to make a cool breakdown with this rig we did for Samsung Galaxy Watch.

    Animation Director: Olov Burman @olovburman
    Animations: Helio Takahashi @heliotak & Olov Burman @olovburman
    Post house: SAUVAGE.TV @sauvagetv
    Rigging: kippcase rigging studio @kippcase.rigging
    Modeling: Pedro Conti @pedrodtconti
    CG generalist: Carlos Arandia @eldudie
    Character design: Maroto Bambinomonkey @bambinomonkey


    #samsung #galaxywatch6 #exercise #commercial #cgi #3d #characteranimation #cartoony #abs #situps #makingof #breakdown #behindthescenes #rigdemo #shortened #rig #3drigging #3drig #rigging #rigging3d #maya #animation #3danimation #kippcase
    Rig Demo (shortened version) - Samsung Galaxy Watch 6 | Body Composition Our good friend Olov Burman (@olovburman), was kind enough to make a cool breakdown with this rig we did for Samsung Galaxy Watch. Animation Director: Olov Burman @olovburman Animations: Helio Takahashi @heliotak & Olov Burman @olovburman Post house: SAUVAGE.TV @sauvagetv Rigging: kippcase rigging studio @kippcase.rigging Modeling: Pedro Conti @pedrodtconti CG generalist: Carlos Arandia @eldudie Character design: Maroto Bambinomonkey @bambinomonkey #samsung #galaxywatch6 #exercise #commercial #cgi #3d #characteranimation #cartoony #abs #situps #makingof #breakdown #behindthescenes #rigdemo #shortened #rig #3drigging #3drig #rigging #rigging3d #maya #animation #3danimation #kippcase
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  • Giovanna Barcelos walked us through the Corners of Croatia project, explaining the step-by-step process of making the beautiful realistic town scenery and sharing useful tips and resources for beginner 3D Artists interested in mastering Substance 3D, Maya, and Unreal Engine 5.
    Giovanna Barcelos walked us through the Corners of Croatia project, explaining the step-by-step process of making the beautiful realistic town scenery and sharing useful tips and resources for beginner 3D Artists interested in mastering Substance 3D, Maya, and Unreal Engine 5.
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  • Animations with ink in Maya & Unreal Engine ✒

    Principal Gameplay Animator Martin Chang aka TuxedoPato shared a cool animation demo with VFX inspired by ink. The sequence was set up using Maya and Unreal Engine.


    #maya #unrealengine #UE5 #animation #vfx #gamedev #indiedev #3dart
    Animations with ink in Maya & Unreal Engine ✒ Principal Gameplay Animator Martin Chang aka TuxedoPato shared a cool animation demo with VFX inspired by ink. The sequence was set up using Maya and Unreal Engine. #maya #unrealengine #UE5 #animation #vfx #gamedev #indiedev #3dart
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  • Sergius Leichenko shared a brief breakdown of the Antique Book project, showing how to create a realistically weathered leather cover and add history to props.
    #art #3d #3dart #marmosettoolbag #marmoset #zbrush #zbrushsculpt #zbrushart #maya #maya3d #substancepainter #substance3d #substance3dpainter #props
    Sergius Leichenko shared a brief breakdown of the Antique Book project, showing how to create a realistically weathered leather cover and add history to props. #art #3d #3dart #marmosettoolbag #marmoset #zbrush #zbrushsculpt #zbrushart #maya #maya3d #substancepainter #substance3d #substance3dpainter #props
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  • Cinematic Animation Director Alireza Fattahi shared a breakdown of his impressive cinematic scene made with photoscanned objects in Unreal Engine 5 and talked about the nuances of rendering hyper-realistic objects and scenarios.

    Full breakdown: https://lnkd.in/di9qcQ4J

    #unrealengine #unrealengine5 #ue #ue5 #games #videogames #gameindustry #gamedev #gamedevelopment #maya #lighting #rendering #rendering3d #postproduction
    Cinematic Animation Director Alireza Fattahi shared a breakdown of his impressive cinematic scene made with photoscanned objects in Unreal Engine 5 and talked about the nuances of rendering hyper-realistic objects and scenarios. Full breakdown: https://lnkd.in/di9qcQ4J #unrealengine #unrealengine5 #ue #ue5 #games #videogames #gameindustry #gamedev #gamedevelopment #maya #lighting #rendering #rendering3d #postproduction
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  • Hiroyuki Akasaki shared a series of demos unveiling some impressive soft body meshes made in Maya using its Bifrost plug-in.

    More demos and node graphs: https://lnkd.in/dHuqUZtY

    #3d #3dmodeling #modeling #3dart #maya #maya3d #autodeskmaya #bifrost #gamedev #indiedev #3dmesh
    Hiroyuki Akasaki shared a series of demos unveiling some impressive soft body meshes made in Maya using its Bifrost plug-in. More demos and node graphs: https://lnkd.in/dHuqUZtY #3d #3dmodeling #modeling #3dart #maya #maya3d #autodeskmaya #bifrost #gamedev #indiedev #3dmesh
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  • Check out Ragdoll for Blender 1.0. The new plugin brings Imbalance's much-praised Ragdoll Dynamics character posing and physics system, used by leading VFX and game development studios, to Blender as well as Maya.
    Check out Ragdoll for Blender 1.0. The new plugin brings Imbalance's much-praised Ragdoll Dynamics character posing and physics system, used by leading VFX and game development studios, to Blender as well as Maya.
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  • Paul Sandoval talked about his experience with Unity as an Architect and walked us through the photogrammetry-made 3D vegetation for the Mossy Cedrus Forest project, explaining the photorealistic environment creation pipeline.
    #art #3d #3dart #unity #unity3d #unityengine #maya #maya3d #substancepainter #substance3dpainter #substance3d #substancedesigner #environmentart #environment #environmentartist #photogrammetry #vegetation
    Paul Sandoval talked about his experience with Unity as an Architect and walked us through the photogrammetry-made 3D vegetation for the Mossy Cedrus Forest project, explaining the photorealistic environment creation pipeline. #art #3d #3dart #unity #unity3d #unityengine #maya #maya3d #substancepainter #substance3dpainter #substance3d #substancedesigner #environmentart #environment #environmentartist #photogrammetry #vegetation
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