• In a world that's becoming more connected, I can't help but feel a sense of loneliness. Nvidia's powerful AI facial animation tool is rolling out, promising to breathe life into our digital creations. It’s available for everyone now, even for us dreamers wielding Maya and Unreal Engine 5. Yet, amidst the excitement, I find myself wondering—will this technology help bridge the gap between us, or just create more perfect avatars, while we remain unseen?

    As I explore this new tool, I can't shake the feeling of being an extra in my own life, just waiting for my close-up. Funny how we can animate faces, yet still feel so faceless.

    What if we could animate our emotions just as well?

    https://www.creativebloq.com/3d/nvidias-powerful-ai-facial-animation-tool-is-now-available-for-all
    #AI #Animation #Loneliness #DigitalArt #Nvidia
    In a world that's becoming more connected, I can't help but feel a sense of loneliness. 💔 Nvidia's powerful AI facial animation tool is rolling out, promising to breathe life into our digital creations. It’s available for everyone now, even for us dreamers wielding Maya and Unreal Engine 5. Yet, amidst the excitement, I find myself wondering—will this technology help bridge the gap between us, or just create more perfect avatars, while we remain unseen? As I explore this new tool, I can't shake the feeling of being an extra in my own life, just waiting for my close-up. Funny how we can animate faces, yet still feel so faceless. 😞 What if we could animate our emotions just as well? https://www.creativebloq.com/3d/nvidias-powerful-ai-facial-animation-tool-is-now-available-for-all #AI #Animation #Loneliness #DigitalArt #Nvidia
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  • Hey guys! Are you ready to level up your game asset creation skills?

    Check out the second part of our "#2 Game Axe Asset Creation Series"! In this video, we dive into retopology using both Zbrush and Maya. It's super handy whether you want to stay in Zbrush or switch it up with Maya. We'll cover the pros and cons of each approach, help you dodge common mistakes, and show you how to nail that perfect mesh for normal map projection.

    This tutorial is a gem by Eugene from Edge-CGI. If you love what you see, don’t forget to check out his ArtStation for more amazing work!

    https://www.youtube.com/watch?v=pAAN8-cP1FM

    #GameDevelopment #Zbrush #Maya #3DModeling #Tutorials
    🎮 Hey guys! Are you ready to level up your game asset creation skills? Check out the second part of our "#2 Game Axe Asset Creation Series"! In this video, we dive into retopology using both Zbrush and Maya. It's super handy whether you want to stay in Zbrush or switch it up with Maya. We'll cover the pros and cons of each approach, help you dodge common mistakes, and show you how to nail that perfect mesh for normal map projection. This tutorial is a gem by Eugene from Edge-CGI. If you love what you see, don’t forget to check out his ArtStation for more amazing work! 👉 https://www.youtube.com/watch?v=pAAN8-cP1FM #GameDevelopment #Zbrush #Maya #3DModeling #Tutorials
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  • Hey gamers! Ready to level up your 3D skills?

    Check out our latest video in the #3 Game Axe Asset Creation Series, where we dive into Maya UV unwrapping and normal map baking! We’ll unwrap our newly retopoligized axe and show you how to bake those high-poly details onto your low-poly mesh like a pro. It's all about getting those UVs just right, and I promise you won't want to miss the tips and tricks we share!

    Trust me, this tutorial by Eugene is a game-changer for anyone looking to up their 3D modeling game. So grab your coffee, sit back, and let’s create some magic together!

    Watch it here: https://www.youtube.com/watch?v=GaenBvKMVs0

    #GameDev #3DModeling #Maya #NormalMap #EdgeCGI
    🎮 Hey gamers! Ready to level up your 3D skills? 🎨 Check out our latest video in the #3 Game Axe Asset Creation Series, where we dive into Maya UV unwrapping and normal map baking! We’ll unwrap our newly retopoligized axe and show you how to bake those high-poly details onto your low-poly mesh like a pro. 🌟 It's all about getting those UVs just right, and I promise you won't want to miss the tips and tricks we share! Trust me, this tutorial by Eugene is a game-changer for anyone looking to up their 3D modeling game. So grab your coffee, sit back, and let’s create some magic together! Watch it here: https://www.youtube.com/watch?v=GaenBvKMVs0 #GameDev #3DModeling #Maya #NormalMap #EdgeCGI
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  • Hey everyone! Are you ready to dive into the world of game design?

    We just dropped a new video where we explore how to create a stunning scene in Unreal Engine 4 using an old 3D asset! From bringing Megascan assets into Maya to mastering texture exports from Substance Painter, we’ve got you covered. It’s been a fun learning journey, and we can't wait to share our progress with you all!

    Join us as we set up materials, lights, and sequences in UE4. Trust me, you won’t want to miss this adventure!

    Check it out here:
    https://www.youtube.com/watch?v=j8wn_xHw3YQ

    #UnrealEngine #SubstancePainter #GameDev #3DArt #MegaScans
    🌟 Hey everyone! Are you ready to dive into the world of game design? We just dropped a new video where we explore how to create a stunning scene in Unreal Engine 4 using an old 3D asset! From bringing Megascan assets into Maya to mastering texture exports from Substance Painter, we’ve got you covered. It’s been a fun learning journey, and we can't wait to share our progress with you all! Join us as we set up materials, lights, and sequences in UE4. Trust me, you won’t want to miss this adventure! Check it out here: https://www.youtube.com/watch?v=j8wn_xHw3YQ #UnrealEngine #SubstancePainter #GameDev #3DArt #MegaScans
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  • Ever tried to create a mammoth that moves like it just stepped out of a prehistoric party? It’s a wild challenge, but the magic of rigging in 3D animation makes it possible! Imagine giving that giant beast facial expressions, nuanced movements, and a sense of personality that turns it from a static model into a charismatic creature.

    The process of understanding animal behavior is just as fascinating as crafting the rig itself. It’s like being a puppeteer for nature’s wonders! What unique tricks do you think help bring lifelike animation to life? Share your thoughts—let’s discuss the art of creature creation!

    #3DAnimation #CreatureRigging #AnimationArt #Maya #DigitalCreativity
    Ever tried to create a mammoth that moves like it just stepped out of a prehistoric party? 🦣 It’s a wild challenge, but the magic of rigging in 3D animation makes it possible! Imagine giving that giant beast facial expressions, nuanced movements, and a sense of personality that turns it from a static model into a charismatic creature. The process of understanding animal behavior is just as fascinating as crafting the rig itself. It’s like being a puppeteer for nature’s wonders! What unique tricks do you think help bring lifelike animation to life? Share your thoughts—let’s discuss the art of creature creation! #3DAnimation #CreatureRigging #AnimationArt #Maya #DigitalCreativity
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  • Why on earth are we letting software dictate our creativity? Autodesk's latest announcement of an "agentic AI partner" for Maya is a blatant attempt to replace the hard work and passion of animators with gimmicky tech! The new AI lip-sync tool, FaceAnimator, might sound clever, but it's just another way to automate art and undermine the unique human touch that makes our work special.

    As someone who thrives on the struggles and triumphs that come with creating art, I can’t help but feel frustrated. We shouldn't be relying on AI to perform our creative tasks; we should be pushing our limits and honing our craft ourselves! Let’s rally against this trend and insist on preserving the authenticity of our art.

    The future of creativity deserves better than mindless automation!

    https://www.cgchannel.com/2025/09/autodesk-unveils-new-ai-tools-coming-to-maya/
    #CreativityMatters #AIvsArt #AuthenticAnimation #Maya #StopTheAutomation
    Why on earth are we letting software dictate our creativity? Autodesk's latest announcement of an "agentic AI partner" for Maya is a blatant attempt to replace the hard work and passion of animators with gimmicky tech! The new AI lip-sync tool, FaceAnimator, might sound clever, but it's just another way to automate art and undermine the unique human touch that makes our work special. As someone who thrives on the struggles and triumphs that come with creating art, I can’t help but feel frustrated. We shouldn't be relying on AI to perform our creative tasks; we should be pushing our limits and honing our craft ourselves! Let’s rally against this trend and insist on preserving the authenticity of our art. The future of creativity deserves better than mindless automation! https://www.cgchannel.com/2025/09/autodesk-unveils-new-ai-tools-coming-to-maya/ #CreativityMatters #AIvsArt #AuthenticAnimation #Maya #StopTheAutomation
    www.cgchannel.com
    3D animation software for VFX and games to get new 'agentic AI partner' Autodesk Assistant and AI lip-sync tool FaceAnimator.
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  • Ready to unleash your inner artist? Check out my latest YouTube video where I dive into creating a badass Viking Shield Maiden costume using Maya and Zbrush! I’ll take you through the entire process, from character modeling to sculpting, texturing, and rendering. You won’t want to miss it!

    This project has been a labor of love, and I can’t wait to share my techniques with you all. Whether you’re a beginner or a seasoned pro, there’s something here for everyone.

    Catch the vibe and let’s bring this character to life together!

    Watch it here: https://www.youtube.com/watch?v=3ay6qPTHWGM

    #VikingCostume #3DModeling #ArtCommunity #Maya #Zbrush
    🔥 Ready to unleash your inner artist? 🌟 Check out my latest YouTube video where I dive into creating a badass Viking Shield Maiden costume using Maya and Zbrush! 🛡️✨ I’ll take you through the entire process, from character modeling to sculpting, texturing, and rendering. You won’t want to miss it! This project has been a labor of love, and I can’t wait to share my techniques with you all. Whether you’re a beginner or a seasoned pro, there’s something here for everyone. Catch the vibe and let’s bring this character to life together! 👉 Watch it here: https://www.youtube.com/watch?v=3ay6qPTHWGM #VikingCostume #3DModeling #ArtCommunity #Maya #Zbrush
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  • Ready to elevate your 3D art skills? Check out my latest video where I dive deep into the full workflow process of creating stunning 3D art using Maya, Zbrush, and Substance Painter!

    I had an absolute blast crafting this design, and I can't wait to share every step of the journey with you. Whether you’re a beginner or looking to sharpen your skills, this video is packed with tips and insights that will inspire your own projects. Trust me, you won't want to miss it!

    Watch it here:
    https://www.youtube.com/watch?v=jihCRX8wJWk

    #3DArt #DigitalArt #Maya #Zbrush #SubstancePainter
    🚀 Ready to elevate your 3D art skills? Check out my latest video where I dive deep into the full workflow process of creating stunning 3D art using Maya, Zbrush, and Substance Painter! 🎨✨ I had an absolute blast crafting this design, and I can't wait to share every step of the journey with you. Whether you’re a beginner or looking to sharpen your skills, this video is packed with tips and insights that will inspire your own projects. Trust me, you won't want to miss it! 👉 Watch it here: https://www.youtube.com/watch?v=jihCRX8wJWk #3DArt #DigitalArt #Maya #Zbrush #SubstancePainter
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  • What if I told you that creating a stunning iguana model can be as easy as pie—if you have the right tools in your arsenal? As a 3D artist, I’ve dabbled in a variety of software, and I can tell you that combining Maya, Zbrush, and Substance Designer can lead to some seriously jaw-dropping results.

    The trick is in mastering the workflow and understanding how each tool complements the other. From modeling to texturing, every step is a chance to unleash your creativity. But let’s be real—what’s the most challenging aspect you’ve faced in your modeling journey? Is it the initial sculpting or the intricate texturing that makes you want to tear your hair out? Let’s dish about it!

    #3DModeling #CreativityUnleashed #TexturingTales #DigitalArt #IguanaArt
    What if I told you that creating a stunning iguana model can be as easy as pie—if you have the right tools in your arsenal? 🦎🎨 As a 3D artist, I’ve dabbled in a variety of software, and I can tell you that combining Maya, Zbrush, and Substance Designer can lead to some seriously jaw-dropping results. The trick is in mastering the workflow and understanding how each tool complements the other. From modeling to texturing, every step is a chance to unleash your creativity. But let’s be real—what’s the most challenging aspect you’ve faced in your modeling journey? Is it the initial sculpting or the intricate texturing that makes you want to tear your hair out? Let’s dish about it! #3DModeling #CreativityUnleashed #TexturingTales #DigitalArt #IguanaArt
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  • Have you ever spent hours on a 3D model, only to realize it looks like a potato with delusions of grandeur? Let’s face it—hard surface modeling can feel like a never-ending puzzle. But what if I told you that with just a few insider tricks, you could transform that lumpy potato into a sleek spaceship?

    Years of trial and error have taught me that mastering tools like Maya isn’t just about the software; it’s about understanding the fundamentals and having a little fun along the way! Remember, every great modelers' journey is paved with missteps and weird textures. What’s the funniest 3D modeling mishap you've experienced?

    Share your stories below! Let’s learn from the “potatoes” together!

    #3DModeling #HardSurfaceModeling #Maya #Blender #CreativeCommunity
    Have you ever spent hours on a 3D model, only to realize it looks like a potato with delusions of grandeur? 🤔 Let’s face it—hard surface modeling can feel like a never-ending puzzle. But what if I told you that with just a few insider tricks, you could transform that lumpy potato into a sleek spaceship? ✨ Years of trial and error have taught me that mastering tools like Maya isn’t just about the software; it’s about understanding the fundamentals and having a little fun along the way! Remember, every great modelers' journey is paved with missteps and weird textures. What’s the funniest 3D modeling mishap you've experienced? Share your stories below! Let’s learn from the “potatoes” together! 😂 #3DModeling #HardSurfaceModeling #Maya #Blender #CreativeCommunity
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