• So, Aggro Crab and Landfall have cracked the code to success with "Co-op Climbing: Hit Peak," selling 2 million copies for less than $200,000. Who knew that the secret sauce was a pinch of Korean barbecue mixed with the power of friendship? I mean, forget about innovative gameplay or stunning graphics; it’s all about grilling meat and sharing laughs, right? Maybe next time I should host a barbecue instead of working on my game designs. Clearly, the magic happens when you add a side of bulgogi! If only my life choices came with such a tasty recipe for success.

    #CoopClimbing #GamingSuccess #KoreanBarbecue #PowerOfFriendship #IndieGames
    So, Aggro Crab and Landfall have cracked the code to success with "Co-op Climbing: Hit Peak," selling 2 million copies for less than $200,000. Who knew that the secret sauce was a pinch of Korean barbecue mixed with the power of friendship? I mean, forget about innovative gameplay or stunning graphics; it’s all about grilling meat and sharing laughs, right? Maybe next time I should host a barbecue instead of working on my game designs. Clearly, the magic happens when you add a side of bulgogi! If only my life choices came with such a tasty recipe for success. #CoopClimbing #GamingSuccess #KoreanBarbecue #PowerOfFriendship #IndieGames
    How co-op climbing hit Peak achieved 2 million sales for less than $200,000
    The secret behind Aggro Crab and Landfall's latest hit? Korean barbecue and the power of friendship.
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  • In the shadows of creation, I find myself yearning for connection, yet feeling so incredibly alone. The anticipation of "King of Meat" is overshadowed by the weight of silence, as I await the promises made by Mike Green and Jonny Hopper of Glowmade. Their words echo in my mind, yet the distance feels insurmountable. The excitement of the Summer Game Fest now feels like a distant mirage, leaving me feeling hollow. I wonder if others feel this ache of hope intertwined with despair, as we all navigate the dark corners of our passions.

    #KingOfMeat #Glowmade #GamingCommunity #Loneliness #Heartache
    In the shadows of creation, I find myself yearning for connection, yet feeling so incredibly alone. The anticipation of "King of Meat" is overshadowed by the weight of silence, as I await the promises made by Mike Green and Jonny Hopper of Glowmade. Their words echo in my mind, yet the distance feels insurmountable. The excitement of the Summer Game Fest now feels like a distant mirage, leaving me feeling hollow. I wonder if others feel this ache of hope intertwined with despair, as we all navigate the dark corners of our passions. #KingOfMeat #Glowmade #GamingCommunity #Loneliness #Heartache
    WWW.ACTUGAMING.NET
    King of Meat : notre interview avec Mike Green et Jonny Hopper du studio Glowmade
    ActuGaming.net King of Meat : notre interview avec Mike Green et Jonny Hopper du studio Glowmade Après une preview prometteuse de King of Meat lors du Summer Game Fest, nous avons […] L'article King of Meat : notre interview avec Mike Green et
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  • Common parasite decapitates human sperm

    If you've handled cat litter or eaten raw meat or unwashed produce, there’s a chance you might have a permanent toxoplasmosis infection spread throughout your body.
    #common #parasite #decapitates #human #sperm
    Common parasite decapitates human sperm
    If you've handled cat litter or eaten raw meat or unwashed produce, there’s a chance you might have a permanent toxoplasmosis infection spread throughout your body. #common #parasite #decapitates #human #sperm
    WWW.LIVESCIENCE.COM
    Common parasite decapitates human sperm
    If you've handled cat litter or eaten raw meat or unwashed produce, there’s a chance you might have a permanent toxoplasmosis infection spread throughout your body.
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  • Patch Notes #9: Xbox debuts its first handhelds, Hong Kong authorities ban a video game, and big hopes for Big Walk

    We did it gang. We completed another week in the impossible survival sim that is real life. Give yourself a appreciative pat on the back and gaze wistfully towards whatever adventures or blissful respite the weekend might bring.This week I've mostly been recovering from my birthday celebrations, which entailed a bountiful Korean Barbecue that left me with a rampant case of the meat sweats and a pub crawl around one of Manchester's finest suburbs. There was no time for video games, but that's not always a bad thing. Distance makes the heart grow fonder, after all.I was welcomed back to the imaginary office with a news bludgeon to the face. The headlines this week have come thick and fast, bringing hardware announcements, more layoffs, and some notable sales milestones. As always, there's a lot to digest, so let's venture once more into the fray. The first Xbox handhelds have finally arrivedvia Game Developer // Microsoft finally stopped flirting with the idea of launching a handheld this week and unveiled not one, but two devices called the ROG Xbox Ally and ROG Xbox Ally X. The former is pitched towards casual players, while the latter aims to entice hardcore video game aficionados. Both devices were designed in collaboration with Asus and will presumably retail at price points that reflect their respective innards. We don't actually know yet, mind, because Microsoft didn't actually state how much they'll cost. You have the feel that's where the company really needs to stick the landing here.Related:Switch 2 tops 3.5 million sales to deliver Nintendo's biggest console launchvia Game Developer // Four days. That's all it took for the Switch 2 to shift over 3.5 million units worldwide to deliver Nintendo's biggest console launch ever. The original Switch needed a month to reach 2.74 million sales by contrast, while the PS5 needed two months to sell 4.5 million units worldwide. Xbox sales remain a mystery because Microsoft just doesn't talk about that sort of thing anymore, which is decidedly frustrating for those oddballswho actually enjoy sifting through financial documents in search of those juicy juicy numbers.Inside the ‘Dragon Age’ Debacle That Gutted EA’s BioWare Studiovia Bloomberg// How do you kill a franchise like Dragon Age and leave a studio with the pedigree of BioWare in turmoil? According to a new report from Bloomberg, the answer will likely resonate with developers across the industry: corporate meddling. Sources speaking to the publication explained how Dragon Age: The Veilguard, which failed to meet the expectations of parent company EA, was in constant disarray because the American publisher couldn't decide whether it should be a live-service or single player title. Indecision from leadership within EA and an eventual pivot away from the live-service model only caused more confusion, with BioWare being told to implement foundational changes within impossible timelines. It's a story that's all the more alarming because of how familiar it feels.Related:Sony is making layoffs at Days Gone developer Bend Studiovia Game Developer // Sony has continued its Tony Award-winning tun as the Grim Reaper by cutting even more jobs within PlayStation Studios. Days Gone developer Bend Studio was the latest casualty, with the first-party developer confirming a number of employees were laid off just months after the cancellation of a live-service project. Sony didn't confirm how many people lost their jobs, but Bloomberg reporter Jason Schreier heard that around 40 peoplewere let go. Embracer CEO Lars Wingefors to become executive chair and focus on M&Avia Game Developer // Somewhere, in a deep dark corner of the world, the monkey's paw has curled. Embracer CEO Lars Wingefors, who demonstrated his leadership nous by spending years embarking on a colossal merger and acquisition spree only to immediately start downsizing, has announced he'll be stepping down as CEO. The catch? Wingefors is currently proposed to be appointed executive chair of the board of Embracer. In his new role, he'll apparently focus on strategic initiatives, capital allocation, and mergers and acquisitions. And people wonder why satire is dead. Related:Hong Kong Outlaws a Video Game, Saying It Promotes 'Armed Revolution'via The New York Times// National security police in Hong Kong have banned a Taiwanese video game called Reversed Front: Bonfire for supposedly "advocating armed revolution." Authorities in the region warned that anybody who downloads or recommends the online strategy title will face serious legal charges. The game has been pulled from Apple's marketplace in Hong Kong but is still available for download elsewhere. It was never available in mainland China. Developer ESC Taiwan, part of an group of volunteers who are vocal detractors of China's Communist Party, thanked Hong Kong authorities for the free publicity in a social media post and said the ban shows how political censorship remains prominent in the territory. RuneScape developer accused of ‘catering to American conservatism’ by rolling back Pride Month eventsvia PinkNews // Runescape developers inside Jagex have reportedly been left reeling after the studio decided to pivot away from Pride Month content to focus more on "what players wanted." Jagex CEO broke the news to staff with a post on an internal message board, prompting a rush of complaints—with many workers explaining the content was either already complete or easy to implement. Though Jagex is based in the UK, it's parent company CVC Capital Partners operates multiple companies in the United States. It's a situation that left one employee who spoke to PinkNews questioning whether the studio has caved to "American conservatism." SAG-AFTRA suspends strike and instructs union members to return to workvia Game Developer // It has taken almost a year, but performer union SAG-AFTRA has finally suspended strike action and instructed members to return to work. The decision comes after protracted negotiations with major studios who employ performers under the Interactive Media Agreement. SAG-AFTRA had been striking to secure better working conditions and AI protections for its members, and feels it has now secured a deal that will install vital "AI guardrails."A Switch 2 exclusive Splatoon spinoff was just shadow-announced on Nintendo Todayvia Game Developer // Nintendo did something peculiar this week when it unveiled a Splatoon spinoff out of the blue. That in itself might not sound too strange, but for a short window the announcement was only accessible via the company's new Nintendo Today mobile app. It's a situation that left people without access to the app questioning whether the news was even real. Nintendo Today prevented users from capturing screenshots or footage, only adding to the sense of confusion. It led to this reporter branding the move a "shadow announcement," which in turn left some of our readers perplexed. Can you ever announce and announcement? What does that term even mean? Food for thought. A wonderful new Big Walk trailer melted this reporter's heartvia House House//  The mad lads behind Untitled Goose Game are back with a new jaunt called Big Walk. This one has been on my radar for a while, but the studio finally debuted a gameplay overview during Summer Game Fest and it looks extraordinary in its purity. It's about walking and talking—and therein lies the charm. Players are forced to cooperate to navigate a lush open world, solve puzzles, and embark upon hijinks. Proximity-based communication is the core mechanic in Big Walk—whether that takes the form of voice chat, written text, hand signals, blazing flares, or pictograms—and it looks like it'll lead to all sorts of weird and wonderful antics. It's a pitch that cuts through because it's so unashamedly different, and there's a lot to love about that. I'm looking forward to this one.
    #patch #notes #xbox #debuts #its
    Patch Notes #9: Xbox debuts its first handhelds, Hong Kong authorities ban a video game, and big hopes for Big Walk
    We did it gang. We completed another week in the impossible survival sim that is real life. Give yourself a appreciative pat on the back and gaze wistfully towards whatever adventures or blissful respite the weekend might bring.This week I've mostly been recovering from my birthday celebrations, which entailed a bountiful Korean Barbecue that left me with a rampant case of the meat sweats and a pub crawl around one of Manchester's finest suburbs. There was no time for video games, but that's not always a bad thing. Distance makes the heart grow fonder, after all.I was welcomed back to the imaginary office with a news bludgeon to the face. The headlines this week have come thick and fast, bringing hardware announcements, more layoffs, and some notable sales milestones. As always, there's a lot to digest, so let's venture once more into the fray. The first Xbox handhelds have finally arrivedvia Game Developer // Microsoft finally stopped flirting with the idea of launching a handheld this week and unveiled not one, but two devices called the ROG Xbox Ally and ROG Xbox Ally X. The former is pitched towards casual players, while the latter aims to entice hardcore video game aficionados. Both devices were designed in collaboration with Asus and will presumably retail at price points that reflect their respective innards. We don't actually know yet, mind, because Microsoft didn't actually state how much they'll cost. You have the feel that's where the company really needs to stick the landing here.Related:Switch 2 tops 3.5 million sales to deliver Nintendo's biggest console launchvia Game Developer // Four days. That's all it took for the Switch 2 to shift over 3.5 million units worldwide to deliver Nintendo's biggest console launch ever. The original Switch needed a month to reach 2.74 million sales by contrast, while the PS5 needed two months to sell 4.5 million units worldwide. Xbox sales remain a mystery because Microsoft just doesn't talk about that sort of thing anymore, which is decidedly frustrating for those oddballswho actually enjoy sifting through financial documents in search of those juicy juicy numbers.Inside the ‘Dragon Age’ Debacle That Gutted EA’s BioWare Studiovia Bloomberg// How do you kill a franchise like Dragon Age and leave a studio with the pedigree of BioWare in turmoil? According to a new report from Bloomberg, the answer will likely resonate with developers across the industry: corporate meddling. Sources speaking to the publication explained how Dragon Age: The Veilguard, which failed to meet the expectations of parent company EA, was in constant disarray because the American publisher couldn't decide whether it should be a live-service or single player title. Indecision from leadership within EA and an eventual pivot away from the live-service model only caused more confusion, with BioWare being told to implement foundational changes within impossible timelines. It's a story that's all the more alarming because of how familiar it feels.Related:Sony is making layoffs at Days Gone developer Bend Studiovia Game Developer // Sony has continued its Tony Award-winning tun as the Grim Reaper by cutting even more jobs within PlayStation Studios. Days Gone developer Bend Studio was the latest casualty, with the first-party developer confirming a number of employees were laid off just months after the cancellation of a live-service project. Sony didn't confirm how many people lost their jobs, but Bloomberg reporter Jason Schreier heard that around 40 peoplewere let go. Embracer CEO Lars Wingefors to become executive chair and focus on M&Avia Game Developer // Somewhere, in a deep dark corner of the world, the monkey's paw has curled. Embracer CEO Lars Wingefors, who demonstrated his leadership nous by spending years embarking on a colossal merger and acquisition spree only to immediately start downsizing, has announced he'll be stepping down as CEO. The catch? Wingefors is currently proposed to be appointed executive chair of the board of Embracer. In his new role, he'll apparently focus on strategic initiatives, capital allocation, and mergers and acquisitions. And people wonder why satire is dead. Related:Hong Kong Outlaws a Video Game, Saying It Promotes 'Armed Revolution'via The New York Times// National security police in Hong Kong have banned a Taiwanese video game called Reversed Front: Bonfire for supposedly "advocating armed revolution." Authorities in the region warned that anybody who downloads or recommends the online strategy title will face serious legal charges. The game has been pulled from Apple's marketplace in Hong Kong but is still available for download elsewhere. It was never available in mainland China. Developer ESC Taiwan, part of an group of volunteers who are vocal detractors of China's Communist Party, thanked Hong Kong authorities for the free publicity in a social media post and said the ban shows how political censorship remains prominent in the territory. RuneScape developer accused of ‘catering to American conservatism’ by rolling back Pride Month eventsvia PinkNews // Runescape developers inside Jagex have reportedly been left reeling after the studio decided to pivot away from Pride Month content to focus more on "what players wanted." Jagex CEO broke the news to staff with a post on an internal message board, prompting a rush of complaints—with many workers explaining the content was either already complete or easy to implement. Though Jagex is based in the UK, it's parent company CVC Capital Partners operates multiple companies in the United States. It's a situation that left one employee who spoke to PinkNews questioning whether the studio has caved to "American conservatism." SAG-AFTRA suspends strike and instructs union members to return to workvia Game Developer // It has taken almost a year, but performer union SAG-AFTRA has finally suspended strike action and instructed members to return to work. The decision comes after protracted negotiations with major studios who employ performers under the Interactive Media Agreement. SAG-AFTRA had been striking to secure better working conditions and AI protections for its members, and feels it has now secured a deal that will install vital "AI guardrails."A Switch 2 exclusive Splatoon spinoff was just shadow-announced on Nintendo Todayvia Game Developer // Nintendo did something peculiar this week when it unveiled a Splatoon spinoff out of the blue. That in itself might not sound too strange, but for a short window the announcement was only accessible via the company's new Nintendo Today mobile app. It's a situation that left people without access to the app questioning whether the news was even real. Nintendo Today prevented users from capturing screenshots or footage, only adding to the sense of confusion. It led to this reporter branding the move a "shadow announcement," which in turn left some of our readers perplexed. Can you ever announce and announcement? What does that term even mean? Food for thought. A wonderful new Big Walk trailer melted this reporter's heartvia House House//  The mad lads behind Untitled Goose Game are back with a new jaunt called Big Walk. This one has been on my radar for a while, but the studio finally debuted a gameplay overview during Summer Game Fest and it looks extraordinary in its purity. It's about walking and talking—and therein lies the charm. Players are forced to cooperate to navigate a lush open world, solve puzzles, and embark upon hijinks. Proximity-based communication is the core mechanic in Big Walk—whether that takes the form of voice chat, written text, hand signals, blazing flares, or pictograms—and it looks like it'll lead to all sorts of weird and wonderful antics. It's a pitch that cuts through because it's so unashamedly different, and there's a lot to love about that. I'm looking forward to this one. #patch #notes #xbox #debuts #its
    WWW.GAMEDEVELOPER.COM
    Patch Notes #9: Xbox debuts its first handhelds, Hong Kong authorities ban a video game, and big hopes for Big Walk
    We did it gang. We completed another week in the impossible survival sim that is real life. Give yourself a appreciative pat on the back and gaze wistfully towards whatever adventures or blissful respite the weekend might bring.This week I've mostly been recovering from my birthday celebrations, which entailed a bountiful Korean Barbecue that left me with a rampant case of the meat sweats and a pub crawl around one of Manchester's finest suburbs. There was no time for video games, but that's not always a bad thing. Distance makes the heart grow fonder, after all.I was welcomed back to the imaginary office with a news bludgeon to the face. The headlines this week have come thick and fast, bringing hardware announcements, more layoffs, and some notable sales milestones. As always, there's a lot to digest, so let's venture once more into the fray. The first Xbox handhelds have finally arrivedvia Game Developer // Microsoft finally stopped flirting with the idea of launching a handheld this week and unveiled not one, but two devices called the ROG Xbox Ally and ROG Xbox Ally X. The former is pitched towards casual players, while the latter aims to entice hardcore video game aficionados. Both devices were designed in collaboration with Asus and will presumably retail at price points that reflect their respective innards. We don't actually know yet, mind, because Microsoft didn't actually state how much they'll cost. You have the feel that's where the company really needs to stick the landing here.Related:Switch 2 tops 3.5 million sales to deliver Nintendo's biggest console launchvia Game Developer // Four days. That's all it took for the Switch 2 to shift over 3.5 million units worldwide to deliver Nintendo's biggest console launch ever. The original Switch needed a month to reach 2.74 million sales by contrast, while the PS5 needed two months to sell 4.5 million units worldwide. Xbox sales remain a mystery because Microsoft just doesn't talk about that sort of thing anymore, which is decidedly frustrating for those oddballs (read: this writer) who actually enjoy sifting through financial documents in search of those juicy juicy numbers.Inside the ‘Dragon Age’ Debacle That Gutted EA’s BioWare Studiovia Bloomberg (paywalled) // How do you kill a franchise like Dragon Age and leave a studio with the pedigree of BioWare in turmoil? According to a new report from Bloomberg, the answer will likely resonate with developers across the industry: corporate meddling. Sources speaking to the publication explained how Dragon Age: The Veilguard, which failed to meet the expectations of parent company EA, was in constant disarray because the American publisher couldn't decide whether it should be a live-service or single player title. Indecision from leadership within EA and an eventual pivot away from the live-service model only caused more confusion, with BioWare being told to implement foundational changes within impossible timelines. It's a story that's all the more alarming because of how familiar it feels.Related:Sony is making layoffs at Days Gone developer Bend Studiovia Game Developer // Sony has continued its Tony Award-winning tun as the Grim Reaper by cutting even more jobs within PlayStation Studios. Days Gone developer Bend Studio was the latest casualty, with the first-party developer confirming a number of employees were laid off just months after the cancellation of a live-service project. Sony didn't confirm how many people lost their jobs, but Bloomberg reporter Jason Schreier heard that around 40 people (roughly 30 percent of the studio's headcount) were let go. Embracer CEO Lars Wingefors to become executive chair and focus on M&Avia Game Developer // Somewhere, in a deep dark corner of the world, the monkey's paw has curled. Embracer CEO Lars Wingefors, who demonstrated his leadership nous by spending years embarking on a colossal merger and acquisition spree only to immediately start downsizing, has announced he'll be stepping down as CEO. The catch? Wingefors is currently proposed to be appointed executive chair of the board of Embracer. In his new role, he'll apparently focus on strategic initiatives, capital allocation, and mergers and acquisitions. And people wonder why satire is dead. Related:Hong Kong Outlaws a Video Game, Saying It Promotes 'Armed Revolution'via The New York Times (paywalled) // National security police in Hong Kong have banned a Taiwanese video game called Reversed Front: Bonfire for supposedly "advocating armed revolution." Authorities in the region warned that anybody who downloads or recommends the online strategy title will face serious legal charges. The game has been pulled from Apple's marketplace in Hong Kong but is still available for download elsewhere. It was never available in mainland China. Developer ESC Taiwan, part of an group of volunteers who are vocal detractors of China's Communist Party, thanked Hong Kong authorities for the free publicity in a social media post and said the ban shows how political censorship remains prominent in the territory. RuneScape developer accused of ‘catering to American conservatism’ by rolling back Pride Month eventsvia PinkNews // Runescape developers inside Jagex have reportedly been left reeling after the studio decided to pivot away from Pride Month content to focus more on "what players wanted." Jagex CEO broke the news to staff with a post on an internal message board, prompting a rush of complaints—with many workers explaining the content was either already complete or easy to implement. Though Jagex is based in the UK, it's parent company CVC Capital Partners operates multiple companies in the United States. It's a situation that left one employee who spoke to PinkNews questioning whether the studio has caved to "American conservatism." SAG-AFTRA suspends strike and instructs union members to return to workvia Game Developer // It has taken almost a year, but performer union SAG-AFTRA has finally suspended strike action and instructed members to return to work. The decision comes after protracted negotiations with major studios who employ performers under the Interactive Media Agreement. SAG-AFTRA had been striking to secure better working conditions and AI protections for its members, and feels it has now secured a deal that will install vital "AI guardrails."A Switch 2 exclusive Splatoon spinoff was just shadow-announced on Nintendo Todayvia Game Developer // Nintendo did something peculiar this week when it unveiled a Splatoon spinoff out of the blue. That in itself might not sound too strange, but for a short window the announcement was only accessible via the company's new Nintendo Today mobile app. It's a situation that left people without access to the app questioning whether the news was even real. Nintendo Today prevented users from capturing screenshots or footage, only adding to the sense of confusion. It led to this reporter branding the move a "shadow announcement," which in turn left some of our readers perplexed. Can you ever announce and announcement? What does that term even mean? Food for thought. A wonderful new Big Walk trailer melted this reporter's heartvia House House (YouTube) //  The mad lads behind Untitled Goose Game are back with a new jaunt called Big Walk. This one has been on my radar for a while, but the studio finally debuted a gameplay overview during Summer Game Fest and it looks extraordinary in its purity. It's about walking and talking—and therein lies the charm. Players are forced to cooperate to navigate a lush open world, solve puzzles, and embark upon hijinks. Proximity-based communication is the core mechanic in Big Walk—whether that takes the form of voice chat, written text, hand signals, blazing flares, or pictograms—and it looks like it'll lead to all sorts of weird and wonderful antics. It's a pitch that cuts through because it's so unashamedly different, and there's a lot to love about that. I'm looking forward to this one.
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  • Industrial Design Case Study: Industrial Kitchen Equipment

    This case study is from Brooklyn-based Curve ID.JAVAR is a Colombian-based company focused on industrial kitchen equipment. For more than 30 years, JAVAR has been part of the transformation of the butcher industry in Colombia, contributing to build products that meet compliance with stricter sanitary standards. JAVAR approached us to develop an all-new range of meat grinders that will be built in Colombia and designed to meet international sanitary standards. Our process started with an in-depth research phase in which we learned how these machines are built and about the butcher industry of Colombia as well as the U.S.With these findings, we gained valuable knowledge that helped us guide the design of the project. We sketched a wide variety of different forms that give the product a robust and easy to clean look. After down-selecting our design ideas, we began to define how the machine will be manufactured, keeping the number of parts low and capable of adapting to different model sizes. After several rounds of CAD development and working closely with engineers, we had enough data to begin prototyping and testing. Our final design focused on easy-to-clean surfaces with a robust stance that communicates durability. You can see more of Curve ID's work here.
    #industrial #design #case #study #kitchen
    Industrial Design Case Study: Industrial Kitchen Equipment
    This case study is from Brooklyn-based Curve ID.JAVAR is a Colombian-based company focused on industrial kitchen equipment. For more than 30 years, JAVAR has been part of the transformation of the butcher industry in Colombia, contributing to build products that meet compliance with stricter sanitary standards. JAVAR approached us to develop an all-new range of meat grinders that will be built in Colombia and designed to meet international sanitary standards. Our process started with an in-depth research phase in which we learned how these machines are built and about the butcher industry of Colombia as well as the U.S.With these findings, we gained valuable knowledge that helped us guide the design of the project. We sketched a wide variety of different forms that give the product a robust and easy to clean look. After down-selecting our design ideas, we began to define how the machine will be manufactured, keeping the number of parts low and capable of adapting to different model sizes. After several rounds of CAD development and working closely with engineers, we had enough data to begin prototyping and testing. Our final design focused on easy-to-clean surfaces with a robust stance that communicates durability. You can see more of Curve ID's work here. #industrial #design #case #study #kitchen
    WWW.CORE77.COM
    Industrial Design Case Study: Industrial Kitchen Equipment
    This case study is from Brooklyn-based Curve ID.JAVAR is a Colombian-based company focused on industrial kitchen equipment. For more than 30 years, JAVAR has been part of the transformation of the butcher industry in Colombia, contributing to build products that meet compliance with stricter sanitary standards. JAVAR approached us to develop an all-new range of meat grinders that will be built in Colombia and designed to meet international sanitary standards. Our process started with an in-depth research phase in which we learned how these machines are built and about the butcher industry of Colombia as well as the U.S.With these findings, we gained valuable knowledge that helped us guide the design of the project. We sketched a wide variety of different forms that give the product a robust and easy to clean look. After down-selecting our design ideas, we began to define how the machine will be manufactured, keeping the number of parts low and capable of adapting to different model sizes. After several rounds of CAD development and working closely with engineers, we had enough data to begin prototyping and testing. Our final design focused on easy-to-clean surfaces with a robust stance that communicates durability. You can see more of Curve ID's work here.
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  • Harassment by Ubisoft executives left female staff terrified, French court hears

    Three former executives at the French video game company Ubisoft used their position to bully or sexually harass staff, leaving women terrified and feeling like pieces of meat, a French court has heard.The state prosecutor Antoine Haushalter said the trial of three senior game creators for alleged bullying, sexual harassment and, in one case, attempted sexual assault was a “turning point” for the gaming world. It is the first big trial to result from the #MeToo movement in the video games industry, and Haushalter said the case had revealed “overwhelming” evidence of harassment.In four days of hearings, female former staff members variously described being tied to a chair, forced to do handstands, subjected to constant comments about sex and their bodies, having to endure sexist and homophobic jokes, drawings of penises being stuck to computers, a manager who farted in workers’ faces or scribbled on women with marker pens, gave unsolicited shoulder massages, played pornographic films in an open-plan office, and another executive who cracked a whip near people’s heads. The three men deny all charges.Haushalter said “the world of video games and its subculture” had an element of “systemic” sexism and potential abuse. He said the #MeToo movement in the gaming industry had allowed people to speak out.“It’s not that these actions were not punished by the law before. It’s just that they were silenced, and from now on they will not be silenced,” he said.Ubisoft is a French family business that rose to become one of the biggest video game creators in the world. It has been behind several blockbusters including Assassin’s Creed, Far Cry and the children’s favourite Just Dance.The court in Bobigny, in Seine-Saint-Denis, heard that between 2010 and 2020 at Ubisoft’s offices in Montreuil, east of Paris, the three executives created an atmosphere of bullying and sexism that one member of staff likened to a “boys’ club”. One alleged victim told the court: “The sexual remarks and sexual jokes were almost daily.”Tommy François, 52, a former vice-president of editorial and creative services, is accused of sexual harassment, bullying and attempted sexual assault. He was alleged once to have tied a female member of staff to a chair with tape, pushed the chair into a lift and pressed a button at random. He was also accused of forcing one woman wearing a skirt to do handstands.“He was my superior and I was afraid of him. He made me do handstands. I did it to get it over with and get rid of him,” one woman told the court.At a 2015 office Christmas party with a Back to the Future theme, François allegedly told a member of staff that he liked her 1950s dress. He then allegedly stepped towards her to kiss her on the mouth as his colleagues restrained her by the arms and back. She shouted and broke free. François denied all allegations.Another witness told the court that during a video games fair in the US, François “grabbed me by the hair and kissed me by force”. She said no one reacted, and that when she reported it to her human resources manager she was told “don’t make a big thing of it”.The woman said that later, in a key meeting, another unnamed senior figure told staff he had seen her “snogging” François, “even though he knew it had been an assault”.She said François called her into his office to show her pictures of his naked backside on his computers and on a phone. “Once he drew a penis on my arm when I was in a video call with top management,” she said.The woman said these incidents made her feel “stupefied, humiliated and professionally discredited”.François told the court he denied all charges. He said there had been a “culture of joking around”. He said: “I never tried to harm anyone.”Serge Hascoët told the court: ‘I have never wanted to harass anyone and I don’t think I have.’ Photograph: Xavier Galiana/AFP/Getty ImagesSerge Hascoët, 59, Ubisoft’s former chief creative officer and second-in-command, was accused of bullying and sexual harassment. The court heard how at a meeting of staff on an away day he complained about a senior female employee, saying she clearly did not have enough sex and that he would “show how to calm her” by having sex with her in a meeting room in front of everyone.He was alleged to have handed a young female member of staff a tissue in which he had blown his nose, saying: “You can resell it, it’s worth gold at Ubisoft.”The court heard he made guttural noises in the office and talked about sex. Hascoët was also alleged to have bullied assistants by making them carry out personal tasks for him such as going to his home to wait for parcel deliveries.Hascoët denied all the charges. He said: “I have never wanted to harass anyone and I don’t think I have.”The former game director Guillaume Patrux, 41, is accused of sexual harassment and bullying. He was alleged to have punched walls, mimed hitting staff, cracked a whip near colleagues’ faces, threatened to carry out an office shooting and played with a cigarette lighter near workers’ faces, setting alight a man’s beard. He denied the charges.The panel of judges retired to consider their verdict, which will be handed down at a later date.
    #harassment #ubisoft #executives #left #female
    Harassment by Ubisoft executives left female staff terrified, French court hears
    Three former executives at the French video game company Ubisoft used their position to bully or sexually harass staff, leaving women terrified and feeling like pieces of meat, a French court has heard.The state prosecutor Antoine Haushalter said the trial of three senior game creators for alleged bullying, sexual harassment and, in one case, attempted sexual assault was a “turning point” for the gaming world. It is the first big trial to result from the #MeToo movement in the video games industry, and Haushalter said the case had revealed “overwhelming” evidence of harassment.In four days of hearings, female former staff members variously described being tied to a chair, forced to do handstands, subjected to constant comments about sex and their bodies, having to endure sexist and homophobic jokes, drawings of penises being stuck to computers, a manager who farted in workers’ faces or scribbled on women with marker pens, gave unsolicited shoulder massages, played pornographic films in an open-plan office, and another executive who cracked a whip near people’s heads. The three men deny all charges.Haushalter said “the world of video games and its subculture” had an element of “systemic” sexism and potential abuse. He said the #MeToo movement in the gaming industry had allowed people to speak out.“It’s not that these actions were not punished by the law before. It’s just that they were silenced, and from now on they will not be silenced,” he said.Ubisoft is a French family business that rose to become one of the biggest video game creators in the world. It has been behind several blockbusters including Assassin’s Creed, Far Cry and the children’s favourite Just Dance.The court in Bobigny, in Seine-Saint-Denis, heard that between 2010 and 2020 at Ubisoft’s offices in Montreuil, east of Paris, the three executives created an atmosphere of bullying and sexism that one member of staff likened to a “boys’ club”. One alleged victim told the court: “The sexual remarks and sexual jokes were almost daily.”Tommy François, 52, a former vice-president of editorial and creative services, is accused of sexual harassment, bullying and attempted sexual assault. He was alleged once to have tied a female member of staff to a chair with tape, pushed the chair into a lift and pressed a button at random. He was also accused of forcing one woman wearing a skirt to do handstands.“He was my superior and I was afraid of him. He made me do handstands. I did it to get it over with and get rid of him,” one woman told the court.At a 2015 office Christmas party with a Back to the Future theme, François allegedly told a member of staff that he liked her 1950s dress. He then allegedly stepped towards her to kiss her on the mouth as his colleagues restrained her by the arms and back. She shouted and broke free. François denied all allegations.Another witness told the court that during a video games fair in the US, François “grabbed me by the hair and kissed me by force”. She said no one reacted, and that when she reported it to her human resources manager she was told “don’t make a big thing of it”.The woman said that later, in a key meeting, another unnamed senior figure told staff he had seen her “snogging” François, “even though he knew it had been an assault”.She said François called her into his office to show her pictures of his naked backside on his computers and on a phone. “Once he drew a penis on my arm when I was in a video call with top management,” she said.The woman said these incidents made her feel “stupefied, humiliated and professionally discredited”.François told the court he denied all charges. He said there had been a “culture of joking around”. He said: “I never tried to harm anyone.”Serge Hascoët told the court: ‘I have never wanted to harass anyone and I don’t think I have.’ Photograph: Xavier Galiana/AFP/Getty ImagesSerge Hascoët, 59, Ubisoft’s former chief creative officer and second-in-command, was accused of bullying and sexual harassment. The court heard how at a meeting of staff on an away day he complained about a senior female employee, saying she clearly did not have enough sex and that he would “show how to calm her” by having sex with her in a meeting room in front of everyone.He was alleged to have handed a young female member of staff a tissue in which he had blown his nose, saying: “You can resell it, it’s worth gold at Ubisoft.”The court heard he made guttural noises in the office and talked about sex. Hascoët was also alleged to have bullied assistants by making them carry out personal tasks for him such as going to his home to wait for parcel deliveries.Hascoët denied all the charges. He said: “I have never wanted to harass anyone and I don’t think I have.”The former game director Guillaume Patrux, 41, is accused of sexual harassment and bullying. He was alleged to have punched walls, mimed hitting staff, cracked a whip near colleagues’ faces, threatened to carry out an office shooting and played with a cigarette lighter near workers’ faces, setting alight a man’s beard. He denied the charges.The panel of judges retired to consider their verdict, which will be handed down at a later date. #harassment #ubisoft #executives #left #female
    WWW.THEGUARDIAN.COM
    Harassment by Ubisoft executives left female staff terrified, French court hears
    Three former executives at the French video game company Ubisoft used their position to bully or sexually harass staff, leaving women terrified and feeling like pieces of meat, a French court has heard.The state prosecutor Antoine Haushalter said the trial of three senior game creators for alleged bullying, sexual harassment and, in one case, attempted sexual assault was a “turning point” for the gaming world. It is the first big trial to result from the #MeToo movement in the video games industry, and Haushalter said the case had revealed “overwhelming” evidence of harassment.In four days of hearings, female former staff members variously described being tied to a chair, forced to do handstands, subjected to constant comments about sex and their bodies, having to endure sexist and homophobic jokes, drawings of penises being stuck to computers, a manager who farted in workers’ faces or scribbled on women with marker pens, gave unsolicited shoulder massages, played pornographic films in an open-plan office, and another executive who cracked a whip near people’s heads. The three men deny all charges.Haushalter said “the world of video games and its subculture” had an element of “systemic” sexism and potential abuse. He said the #MeToo movement in the gaming industry had allowed people to speak out.“It’s not that these actions were not punished by the law before. It’s just that they were silenced, and from now on they will not be silenced,” he said.Ubisoft is a French family business that rose to become one of the biggest video game creators in the world. It has been behind several blockbusters including Assassin’s Creed, Far Cry and the children’s favourite Just Dance.The court in Bobigny, in Seine-Saint-Denis, heard that between 2010 and 2020 at Ubisoft’s offices in Montreuil, east of Paris, the three executives created an atmosphere of bullying and sexism that one member of staff likened to a “boys’ club”. One alleged victim told the court: “The sexual remarks and sexual jokes were almost daily.”Tommy François, 52, a former vice-president of editorial and creative services, is accused of sexual harassment, bullying and attempted sexual assault. He was alleged once to have tied a female member of staff to a chair with tape, pushed the chair into a lift and pressed a button at random. He was also accused of forcing one woman wearing a skirt to do handstands.“He was my superior and I was afraid of him. He made me do handstands. I did it to get it over with and get rid of him,” one woman told the court.At a 2015 office Christmas party with a Back to the Future theme, François allegedly told a member of staff that he liked her 1950s dress. He then allegedly stepped towards her to kiss her on the mouth as his colleagues restrained her by the arms and back. She shouted and broke free. François denied all allegations.Another witness told the court that during a video games fair in the US, François “grabbed me by the hair and kissed me by force”. She said no one reacted, and that when she reported it to her human resources manager she was told “don’t make a big thing of it”.The woman said that later, in a key meeting, another unnamed senior figure told staff he had seen her “snogging” François, “even though he knew it had been an assault”.She said François called her into his office to show her pictures of his naked backside on his computers and on a phone. “Once he drew a penis on my arm when I was in a video call with top management,” she said.The woman said these incidents made her feel “stupefied, humiliated and professionally discredited”.François told the court he denied all charges. He said there had been a “culture of joking around”. He said: “I never tried to harm anyone.”Serge Hascoët told the court: ‘I have never wanted to harass anyone and I don’t think I have.’ Photograph: Xavier Galiana/AFP/Getty ImagesSerge Hascoët, 59, Ubisoft’s former chief creative officer and second-in-command, was accused of bullying and sexual harassment. The court heard how at a meeting of staff on an away day he complained about a senior female employee, saying she clearly did not have enough sex and that he would “show how to calm her” by having sex with her in a meeting room in front of everyone.He was alleged to have handed a young female member of staff a tissue in which he had blown his nose, saying: “You can resell it, it’s worth gold at Ubisoft.”The court heard he made guttural noises in the office and talked about sex. Hascoët was also alleged to have bullied assistants by making them carry out personal tasks for him such as going to his home to wait for parcel deliveries.Hascoët denied all the charges. He said: “I have never wanted to harass anyone and I don’t think I have.”The former game director Guillaume Patrux, 41, is accused of sexual harassment and bullying. He was alleged to have punched walls, mimed hitting staff, cracked a whip near colleagues’ faces, threatened to carry out an office shooting and played with a cigarette lighter near workers’ faces, setting alight a man’s beard. He denied the charges.The panel of judges retired to consider their verdict, which will be handed down at a later date.
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  • 7 Minimalist Pieces for a Chic First Apartment

    Courtesy of IKEAFurnishing the first place you call your own is a big deal. It needs to be more elevated than your dorm room, but the pieces also need to be affordable. You want quality furniture that will last well beyond your first lease, but it also needs to be adaptable to suit your ever-evolving style. The foolproof solution to all of these needs? IKEA. The retailer has long mastered Scandinavian simplicity, with functional, budget-friendly furniture that works with a range of styles. Here are seven selects to make your first apartment feel like home. The best part? These are proven favorites, with ratings of 4+ stars out of 5 from hundreds, if not thousands of reviews—so you can trust that each and every one will deliver both quality and style.1KALLAX Shelf Unitat IKEAYour dream of built-in bookshelves may be a few yearsaway, but that doesn’t mean you can’t fake it. Use the adaptable KALLAX series to build a shelving display that suits your space by combining different-size units.2MALM Bed Frameat IKEAFeaturing clean lines and an unfussy design, the MALM is an IKEA classic, available in three sizesand four finishes. The high headboard offers ample back support for those work-from-bed days, and the sides can be adjusted to fit varying mattress heights. If you need extra storage, just add the rolling MALM underbed storage boxes.Advertisement - Continue Reading Below3ÄLVDALEN Sleeper Sofaat IKEAIt’s guaranteed that your friends will want to come for an overnight visit in your first apartment, and you’ll want to do them one better than a blow-up air mattress to sleep on. Enter the attractive and comfortable ÄLVDALEN sleeper sofa. It easily folds out to a full-size bed, and even features storage under the seat to hold the bedding. Plus, it comes with a 10-year limited warranty, so you can trust its durability for years to come.4MICKE Deskat IKEAA full-blown home office may not be in the cards for a first pad, but a sleek workspace that won’t detract from the vibe of your living room certainly is. The streamlined MICKE desk features a long tabletopand a cable compartment to keep cords hidden away.Advertisement - Continue Reading Below5LACK Wall Shelf Unitat IKEA“Highly aesthetic,” “modern and so practical,” “sturdy and well-designed”—these are just a few of the comments from 1,300+ reviewers about why they love this shelf unit so much. Use it to turn unused vertical wall space into an artful display of ceramics, photos, and books. Hung vertically, each shelf can hold up to six pounds.6STORKLINTA 3-Drawer Chestat IKEASimple, modern, and highly functional, the STORKLINTA dresser features integrated handles on the upper edge of the drawers for a hardware-free design. The anchor-and-unlock feature reduces tip-over risk by requiring the chest be anchored to the wall for more than one drawer to be opened at once.Advertisement - Continue Reading Below7NISSAFORS Utility Cartat IKEAWhether you need more storage in your tiny kitchen or you’re simply looking for a minimalist bar cart, the NISSAFORS is the answer. It’s made of powder-coated steel, it’s available in four finishes—sophisticated black is our favorite—and it’s been tested to IKEA’s strictest standards for stability and durability, so you know it’s built to last.
    #minimalist #pieces #chic #first #apartment
    7 Minimalist Pieces for a Chic First Apartment
    Courtesy of IKEAFurnishing the first place you call your own is a big deal. It needs to be more elevated than your dorm room, but the pieces also need to be affordable. You want quality furniture that will last well beyond your first lease, but it also needs to be adaptable to suit your ever-evolving style. The foolproof solution to all of these needs? IKEA. The retailer has long mastered Scandinavian simplicity, with functional, budget-friendly furniture that works with a range of styles. Here are seven selects to make your first apartment feel like home. The best part? These are proven favorites, with ratings of 4+ stars out of 5 from hundreds, if not thousands of reviews—so you can trust that each and every one will deliver both quality and style.1KALLAX Shelf Unitat IKEAYour dream of built-in bookshelves may be a few yearsaway, but that doesn’t mean you can’t fake it. Use the adaptable KALLAX series to build a shelving display that suits your space by combining different-size units.2MALM Bed Frameat IKEAFeaturing clean lines and an unfussy design, the MALM is an IKEA classic, available in three sizesand four finishes. The high headboard offers ample back support for those work-from-bed days, and the sides can be adjusted to fit varying mattress heights. If you need extra storage, just add the rolling MALM underbed storage boxes.Advertisement - Continue Reading Below3ÄLVDALEN Sleeper Sofaat IKEAIt’s guaranteed that your friends will want to come for an overnight visit in your first apartment, and you’ll want to do them one better than a blow-up air mattress to sleep on. Enter the attractive and comfortable ÄLVDALEN sleeper sofa. It easily folds out to a full-size bed, and even features storage under the seat to hold the bedding. Plus, it comes with a 10-year limited warranty, so you can trust its durability for years to come.4MICKE Deskat IKEAA full-blown home office may not be in the cards for a first pad, but a sleek workspace that won’t detract from the vibe of your living room certainly is. The streamlined MICKE desk features a long tabletopand a cable compartment to keep cords hidden away.Advertisement - Continue Reading Below5LACK Wall Shelf Unitat IKEA“Highly aesthetic,” “modern and so practical,” “sturdy and well-designed”—these are just a few of the comments from 1,300+ reviewers about why they love this shelf unit so much. Use it to turn unused vertical wall space into an artful display of ceramics, photos, and books. Hung vertically, each shelf can hold up to six pounds.6STORKLINTA 3-Drawer Chestat IKEASimple, modern, and highly functional, the STORKLINTA dresser features integrated handles on the upper edge of the drawers for a hardware-free design. The anchor-and-unlock feature reduces tip-over risk by requiring the chest be anchored to the wall for more than one drawer to be opened at once.Advertisement - Continue Reading Below7NISSAFORS Utility Cartat IKEAWhether you need more storage in your tiny kitchen or you’re simply looking for a minimalist bar cart, the NISSAFORS is the answer. It’s made of powder-coated steel, it’s available in four finishes—sophisticated black is our favorite—and it’s been tested to IKEA’s strictest standards for stability and durability, so you know it’s built to last. #minimalist #pieces #chic #first #apartment
    WWW.ELLEDECOR.COM
    7 Minimalist Pieces for a Chic First Apartment
    Courtesy of IKEAFurnishing the first place you call your own is a big deal. It needs to be more elevated than your dorm room, but the pieces also need to be affordable. You want quality furniture that will last well beyond your first lease, but it also needs to be adaptable to suit your ever-evolving style. The foolproof solution to all of these needs? IKEA. The retailer has long mastered Scandinavian simplicity, with functional, budget-friendly furniture that works with a range of styles. Here are seven selects to make your first apartment feel like home. The best part? These are proven favorites, with ratings of 4+ stars out of 5 from hundreds, if not thousands of reviews—so you can trust that each and every one will deliver both quality and style.1KALLAX Shelf Unit$80 at IKEAYour dream of built-in bookshelves may be a few years (or decades) away, but that doesn’t mean you can’t fake it. Use the adaptable KALLAX series to build a shelving display that suits your space by combining different-size units.2MALM Bed Frame$219 at IKEAFeaturing clean lines and an unfussy design, the MALM is an IKEA classic, available in three sizes (full, queen, and king) and four finishes (white, blue, and dark brown or oak veneer). The high headboard offers ample back support for those work-from-bed days, and the sides can be adjusted to fit varying mattress heights. If you need extra storage, just add the rolling MALM underbed storage boxes.Advertisement - Continue Reading Below3ÄLVDALEN Sleeper Sofa$449 at IKEAIt’s guaranteed that your friends will want to come for an overnight visit in your first apartment, and you’ll want to do them one better than a blow-up air mattress to sleep on. Enter the attractive and comfortable ÄLVDALEN sleeper sofa. It easily folds out to a full-size bed, and even features storage under the seat to hold the bedding. Plus, it comes with a 10-year limited warranty, so you can trust its durability for years to come.4MICKE Desk$90 at IKEAA full-blown home office may not be in the cards for a first pad, but a sleek workspace that won’t detract from the vibe of your living room certainly is. The streamlined MICKE desk features a long tabletop (at nearly 56 inches, it can fit two chairs) and a cable compartment to keep cords hidden away.Advertisement - Continue Reading Below5LACK Wall Shelf Unit$100 at IKEA“Highly aesthetic,” “modern and so practical,” “sturdy and well-designed”—these are just a few of the comments from 1,300+ reviewers about why they love this shelf unit so much. Use it to turn unused vertical wall space into an artful display of ceramics, photos, and books. Hung vertically, each shelf can hold up to six pounds.6STORKLINTA 3-Drawer Chest$120 at IKEASimple, modern, and highly functional, the STORKLINTA dresser features integrated handles on the upper edge of the drawers for a hardware-free design. The anchor-and-unlock feature reduces tip-over risk by requiring the chest be anchored to the wall for more than one drawer to be opened at once.Advertisement - Continue Reading Below7NISSAFORS Utility Cart$30 at IKEAWhether you need more storage in your tiny kitchen or you’re simply looking for a minimalist bar cart, the NISSAFORS is the answer. It’s made of powder-coated steel, it’s available in four finishes—sophisticated black is our favorite—and it’s been tested to IKEA’s strictest standards for stability and durability, so you know it’s built to last.
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