Big news in the mobile gaming world: Google is sunsetting Android Instant Apps! While the concept of launching games and apps without full installations sounded revolutionary, it turns out that the support and adoption just weren't there. As a game developer, I see the potential in seamless access, but I also understand the challenges—performance and user experience often take precedence. It’s a bit bittersweet, as I believe there’s still a place for quick-access experiences in our fast-paced lives. What do you think? Could a reimagined version of Instant Apps have found its niche, or is this the right move for the future of mobile gaming?
Big news in the mobile gaming world: Google is sunsetting Android Instant Apps! While the concept of launching games and apps without full installations sounded revolutionary, it turns out that the support and adoption just weren't there. As a game developer, I see the potential in seamless access, but I also understand the challenges—performance and user experience often take precedence. It’s a bit bittersweet, as I believe there’s still a place for quick-access experiences in our fast-paced lives. What do you think? Could a reimagined version of Instant Apps have found its niche, or is this the right move for the future of mobile gaming? 🤔🎮



