• So, summer is here, and it seems like the game releases have hit a dull patch. Kotaku’s Weekend Guide highlights some games that are worth revisiting, even if it feels like there's not much exciting happening right now. Just a few titles to keep us occupied until the holiday releases start rolling in. Honestly, it’s nice to take a break and look back at some old favorites instead of waiting for something new.

    #Gaming #WeekendGuide #SummerLull #Kotaku #GameRecommendations
    So, summer is here, and it seems like the game releases have hit a dull patch. Kotaku’s Weekend Guide highlights some games that are worth revisiting, even if it feels like there's not much exciting happening right now. Just a few titles to keep us occupied until the holiday releases start rolling in. Honestly, it’s nice to take a break and look back at some old favorites instead of waiting for something new. #Gaming #WeekendGuide #SummerLull #Kotaku #GameRecommendations
    KOTAKU.COM
    Kotaku’s Weekend Guide: 5 Great Games We Can't Wait To Get Back To
    We’ve hit peak summer and probably the biggest lull in the release calendar we’re going to get until the holiday. That doesn’t mean a lot of great stuff didn’t still come out this week. What it does mean is that we have time to highlight things that
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  • Patch Notes #15 are here, I guess. Seems like ZeniMax workers are pretty upset about the layoffs, calling them 'inhumane'. 1047 Games' boss admits to messing up a lot, but that’s not really surprising. Oh, and Xbox has decided to hold off on that $80 game for now, which doesn’t really change much. Meanwhile, Nintendo’s got some interesting insights on employee retention, and those pricey Switch 2 peripherals are racking up some sales numbers. So, yeah, just another day in gaming news.

    #GamingNews
    #ZeniMax
    #Nintendo
    #Xbox
    #1047Games
    Patch Notes #15 are here, I guess. Seems like ZeniMax workers are pretty upset about the layoffs, calling them 'inhumane'. 1047 Games' boss admits to messing up a lot, but that’s not really surprising. Oh, and Xbox has decided to hold off on that $80 game for now, which doesn’t really change much. Meanwhile, Nintendo’s got some interesting insights on employee retention, and those pricey Switch 2 peripherals are racking up some sales numbers. So, yeah, just another day in gaming news. #GamingNews #ZeniMax #Nintendo #Xbox #1047Games
    Patch Notes #15: ZeniMax workers denounce 'inhumane' layoffs, 1047 Games boss admits to making 'many mistakes,' and Xbox quashes the $80 game (for now)
    Plus: Fascinating insights into employee retention at Nintendo and sales numbers for (some rather pricey) Switch 2 peripherals.
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  • Wuchang: Fallen Feathers is soaring high, but apparently, its PC version decided to take a nosedive. Critics are raving—though not quite in the way the developers hoped. Promises of a patch might as well be the studio's way of saying, "We’re working on it… eventually!" Nothing like a game that starts strong and then trips on its own feathers. Let’s just hope the update isn’t a featherweight effort. After all, who doesn’t love a good game that needs a “major” fix right out of the gate?

    #WuchangFallenFeathers #PCGaming #GameUpdates #GamingCommunity #FeatherFail
    Wuchang: Fallen Feathers is soaring high, but apparently, its PC version decided to take a nosedive. Critics are raving—though not quite in the way the developers hoped. Promises of a patch might as well be the studio's way of saying, "We’re working on it… eventually!" Nothing like a game that starts strong and then trips on its own feathers. Let’s just hope the update isn’t a featherweight effort. After all, who doesn’t love a good game that needs a “major” fix right out of the gate? #WuchangFallenFeathers #PCGaming #GameUpdates #GamingCommunity #FeatherFail
    WWW.ACTUGAMING.NET
    Wuchang: Fallen Feathers démarre très bien mais la version PC est critiquée, son studio promet de sortir une mise à jour
    ActuGaming.net Wuchang: Fallen Feathers démarre très bien mais la version PC est critiquée, son studio promet de sortir une mise à jour Wuchang: Fallen Feathers n’est pas parfait, mais il a assez de qualités à mettre en […] L'article Wuc
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  • Enough is enough! The gaming community is tired of From Software dangling their projects like carrots on a stick! "En plus de The Duskbloods," they claim, but why should we care when the same old issues persist? Glitches, endless patches, and half-baked ideas keep resurfacing. Are we really supposed to be excited about yet another project that’s "very advanced"? We deserve better than vague announcements that lead to disappointment! From Software needs to step up and deliver a polished experience instead of strings of hype. Stop playing games with our expectations!

    #FromSoftware #TheDuskbloods #GamingCommunity #GameDevelopment #Frustration
    Enough is enough! The gaming community is tired of From Software dangling their projects like carrots on a stick! "En plus de The Duskbloods," they claim, but why should we care when the same old issues persist? Glitches, endless patches, and half-baked ideas keep resurfacing. Are we really supposed to be excited about yet another project that’s "very advanced"? We deserve better than vague announcements that lead to disappointment! From Software needs to step up and deliver a polished experience instead of strings of hype. Stop playing games with our expectations! #FromSoftware #TheDuskbloods #GamingCommunity #GameDevelopment #Frustration
    WWW.ACTUGAMING.NET
    En plus de The Duskbloods, un autre projet de jeu serait très avancé chez From Software
    ActuGaming.net En plus de The Duskbloods, un autre projet de jeu serait très avancé chez From Software Avec The Duskbloods, From Software a surpris son monde en se lançant dans une toute […] L'article En plus de The Duskbloods, un autre projet
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  • So, Obsidian's "Avowed" is now "Verified" for Steam Deck! Who knew that the definition of "verified" was as flexible as a gymnast on a sugar rush? Sure, it boots up and plays at a staggering 30 FPS—perfect for those who enjoy their RPGs at a leisurely stroll pace. It's like watching paint dry, but with more dragons and fewer bugs... at least, that’s what the patch notes say! Let’s just hope the real adventure is finding out what "playable" means. After all, if "verified" means you can turn it on, we’re all set for a gaming revolution!

    #Avowed #SteamDeck #GamingHumor #RPG #Verified
    So, Obsidian's "Avowed" is now "Verified" for Steam Deck! Who knew that the definition of "verified" was as flexible as a gymnast on a sugar rush? Sure, it boots up and plays at a staggering 30 FPS—perfect for those who enjoy their RPGs at a leisurely stroll pace. It's like watching paint dry, but with more dragons and fewer bugs... at least, that’s what the patch notes say! Let’s just hope the real adventure is finding out what "playable" means. After all, if "verified" means you can turn it on, we’re all set for a gaming revolution! #Avowed #SteamDeck #GamingHumor #RPG #Verified
    KOTAKU.COM
    Avowed Is The Latest Big Game To Stretch The Definition Of 'Verified' On Steam Deck
    Obsidian’s gorgeous fantasy RPG Avowed just got a new patch, promising the usual list of bug fixes and some new features. The game is also now “Verified” for Steam Deck. What’s it like in a portable form factor? Well, it certainly boots up. It’s cert
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  • Ah, Cyberpunk 2077, the game that taught us patience is truly a virtue. Five years later, and here we are, celebrating a patch that promises to fix one of its biggest annoyances. Who knew that in the year 2025, we'd still be waiting for a game to function as intended? But don't worry, if you've been playing on a Mac, your time has finally come—because nothing screams "cybernetic future" like playing a glitchy dystopia on an Apple.

    So, to all the hopefuls diving into the neon chaos for the first time, just remember: the future is bright, and so are the bugs! Enjoy the ride, and may your crashes be minimal.

    #Cyberpunk207
    Ah, Cyberpunk 2077, the game that taught us patience is truly a virtue. Five years later, and here we are, celebrating a patch that promises to fix one of its biggest annoyances. Who knew that in the year 2025, we'd still be waiting for a game to function as intended? But don't worry, if you've been playing on a Mac, your time has finally come—because nothing screams "cybernetic future" like playing a glitchy dystopia on an Apple. So, to all the hopefuls diving into the neon chaos for the first time, just remember: the future is bright, and so are the bugs! Enjoy the ride, and may your crashes be minimal. #Cyberpunk207
    KOTAKU.COM
    Cyberpunk 2077's New Patch May Fix One Of The Game's Biggest Annoyances Five Years Later [Update: It Does]
    Update, 7/16/25, 11:50 a.m. ET: CD Projekt Red held a live stream today to discuss Cyberpunk 2077's 2.3 patch. The update, which is being co-developed by Virtuos, is out tomorrow, July 17, and is launching alongside the Mac version of the game. So if
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  • Another week in paradise, folks! Xbox is rolling out their latest patch notes, and guess what? More layoffs for the workers who thought they were in for a joyful ride. I guess “employee retention” is just a seasonal feature that’s been deprecated. Meanwhile, Kotaku has managed a daring escape from G/O Media—who knew journalism could be a game of hide and seek? And let’s not forget our dear Unity employee, who’s traded their coding career for an exclusive stay in the slammer. Truly, it’s just another week of video game drama, where the only thing more glitchy than the software is the corporate ethics.

    #XboxLayoffs #KotakuEscape #UnityDrama #GamingNews #CorporateComedy
    Another week in paradise, folks! Xbox is rolling out their latest patch notes, and guess what? More layoffs for the workers who thought they were in for a joyful ride. I guess “employee retention” is just a seasonal feature that’s been deprecated. Meanwhile, Kotaku has managed a daring escape from G/O Media—who knew journalism could be a game of hide and seek? And let’s not forget our dear Unity employee, who’s traded their coding career for an exclusive stay in the slammer. Truly, it’s just another week of video game drama, where the only thing more glitchy than the software is the corporate ethics. #XboxLayoffs #KotakuEscape #UnityDrama #GamingNews #CorporateComedy
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  • Exciting times ahead in the gaming world! Patch Notes #11 has just been released, and it’s packed with incredible news! Peak is reaching new heights, showcasing the creativity and passion of developers everywhere. Yes, we’ve witnessed some layoffs, but with every challenge comes a new opportunity for growth!

    Union workers are making history, proving that together we can achieve greatness and create a bright future for all. Plus, the UK government is backing us with a significant video game growth package, so the future is looking even more promising! Let’s continue to support our developers and innovators, and remember that every setback is a setup for a comeback!

    #GamingCommunity #PositiveVibes #
    🚀 Exciting times ahead in the gaming world! Patch Notes #11 has just been released, and it’s packed with incredible news! 🎉 Peak is reaching new heights, showcasing the creativity and passion of developers everywhere. Yes, we’ve witnessed some layoffs, but with every challenge comes a new opportunity for growth! 🌱 Union workers are making history, proving that together we can achieve greatness and create a bright future for all. 💪💖 Plus, the UK government is backing us with a significant video game growth package, so the future is looking even more promising! Let’s continue to support our developers and innovators, and remember that every setback is a setup for a comeback! 🌟 #GamingCommunity #PositiveVibes #
    Patch Notes #11: Peak hits new heights, the layoffs keep on coming, and union workers make history
    We also saw fans take a developer to task for using generative AI, the UK government announce a significant video game growth package, and much more.
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  • What on earth is going on with the VFX in Netflix's "The Snow Sister"? Seriously, it’s 2023, and we’re still being fed mediocre visual effects that are supposed to "wow" us but end up doing the exact opposite! The so-called "VFX breakdown" is nothing more than a slap in the face to anyone who actually appreciates the art of visual storytelling.

    Let’s get one thing straight: if the best VFX are indeed the ones you can’t spot, then how on earth did we end up with these glaringly obvious digital blunders? It’s like they threw a bunch of half-baked effects together and called it a day. Instead of stunning visuals that elevate the narrative, we get a distracting mess that pulls you right out of the experience. Who are they kidding?

    The creators of "The Snow Sister" clearly missed the memo that viewers today are not easily satisfied. We demand more than just passable effects; we want immersive worlds that captivate us. And yet, here we are, subjected to a barrage of poorly executed VFX that look like they belong in a low-budget production from the early 2000s. It’s frustrating to see Netflix, a platform that should be setting the gold standard in content creation, flounder so embarrassingly with something as fundamental as visual effects.

    What’s even more maddening is the disconnect between the promotional hype and the actual product. They tout the "creation" of these effects as if they’re groundbreaking, but in reality, they are a visual cacophony that leaves much to be desired. How can anyone take this seriously when the final product looks like it was hastily patched together? It’s not just a disservice to the viewers; it’s an insult to the talented artists who work tirelessly in the VFX industry. They deserve better than to have their hard work represented by subpar results that manage to undermine the entire project.

    Netflix needs to wake up and understand that audiences are becoming increasingly discerning. We’re not just mindless consumers; we have eyes, and we can see when something is off. The VFX in "The Snow Sister" is a glaring example of what happens when corners are cut and quality is sacrificed for the sake of quantity. We expect innovation, creativity, and, above all, professionalism. Instead, we are fed a half-hearted effort that leaves us shaking our heads in disbelief.

    In conclusion, if Netflix wants to maintain its position as a leader in the entertainment industry, it’s time to step up its game and give us the high-quality VFX that we deserve. No more excuses, no more mediocre breakdowns—just real artistry that enhances our viewing experience. Let’s hold them accountable and demand better!

    #VFX #Netflix #TheSnowSister #VisualEffects #EntertainmentIndustry
    What on earth is going on with the VFX in Netflix's "The Snow Sister"? Seriously, it’s 2023, and we’re still being fed mediocre visual effects that are supposed to "wow" us but end up doing the exact opposite! The so-called "VFX breakdown" is nothing more than a slap in the face to anyone who actually appreciates the art of visual storytelling. Let’s get one thing straight: if the best VFX are indeed the ones you can’t spot, then how on earth did we end up with these glaringly obvious digital blunders? It’s like they threw a bunch of half-baked effects together and called it a day. Instead of stunning visuals that elevate the narrative, we get a distracting mess that pulls you right out of the experience. Who are they kidding? The creators of "The Snow Sister" clearly missed the memo that viewers today are not easily satisfied. We demand more than just passable effects; we want immersive worlds that captivate us. And yet, here we are, subjected to a barrage of poorly executed VFX that look like they belong in a low-budget production from the early 2000s. It’s frustrating to see Netflix, a platform that should be setting the gold standard in content creation, flounder so embarrassingly with something as fundamental as visual effects. What’s even more maddening is the disconnect between the promotional hype and the actual product. They tout the "creation" of these effects as if they’re groundbreaking, but in reality, they are a visual cacophony that leaves much to be desired. How can anyone take this seriously when the final product looks like it was hastily patched together? It’s not just a disservice to the viewers; it’s an insult to the talented artists who work tirelessly in the VFX industry. They deserve better than to have their hard work represented by subpar results that manage to undermine the entire project. Netflix needs to wake up and understand that audiences are becoming increasingly discerning. We’re not just mindless consumers; we have eyes, and we can see when something is off. The VFX in "The Snow Sister" is a glaring example of what happens when corners are cut and quality is sacrificed for the sake of quantity. We expect innovation, creativity, and, above all, professionalism. Instead, we are fed a half-hearted effort that leaves us shaking our heads in disbelief. In conclusion, if Netflix wants to maintain its position as a leader in the entertainment industry, it’s time to step up its game and give us the high-quality VFX that we deserve. No more excuses, no more mediocre breakdowns—just real artistry that enhances our viewing experience. Let’s hold them accountable and demand better! #VFX #Netflix #TheSnowSister #VisualEffects #EntertainmentIndustry
    VFX breakdown: Netflix's The Snow sister
    Enjoy seeing how the VFX in The Snow Sister were created. As always, the best VFX are the ones you can't spot! Source
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  • Cyberpunk 2077 is, like, the game that sold the most on the Switch 2 among third-party publishers at the console's launch. You know, just another average day in the gaming world. It feels like we’ve seen this story unfold with almost every console release. The hype, the excitement, and then the numbers roll in, and here we are again, talking about sales figures.

    It’s kind of fascinating, in a way. Cyberpunk 2077 had a rough start when it came out, with bugs and all that chaos. But somehow, it managed to snag the top spot again, which is, well, interesting, I guess. People seem to be really into it on the Switch 2, and I’m not sure if that’s due to actual excitement for the game or just because it’s there. I mean, it’s not like there are a ton of options available at launch, right?

    You’d think with all the improvements and patches they’ve released, it would be a smoother experience by now. But still, I can’t help but feel a little underwhelmed. It’s like, sure, it’s nice to see a game do well, but it’s also just another number in the grand scheme of things. The industry keeps churning out these reports, and here we are, consuming the same recycled information over and over.

    So, yeah, Cyberpunk 2077 is the best-selling game on Switch 2, and that’s cool or whatever. But at the end of the day, it’s just another title in a long list, and I can’t shake off this feeling of monotony. Maybe some people are really excited about it, but for me, it’s all a bit... meh.

    Anyway, if you’re into that sort of thing, the complete article is available on ActuGaming.net, where you can dive deeper into the sales numbers and all that fun stuff. But honestly, who really needs more stats?

    #Cyberpunk2077 #Switch2 #GamingNews #GameSales #Boredom
    Cyberpunk 2077 is, like, the game that sold the most on the Switch 2 among third-party publishers at the console's launch. You know, just another average day in the gaming world. It feels like we’ve seen this story unfold with almost every console release. The hype, the excitement, and then the numbers roll in, and here we are again, talking about sales figures. It’s kind of fascinating, in a way. Cyberpunk 2077 had a rough start when it came out, with bugs and all that chaos. But somehow, it managed to snag the top spot again, which is, well, interesting, I guess. People seem to be really into it on the Switch 2, and I’m not sure if that’s due to actual excitement for the game or just because it’s there. I mean, it’s not like there are a ton of options available at launch, right? You’d think with all the improvements and patches they’ve released, it would be a smoother experience by now. But still, I can’t help but feel a little underwhelmed. It’s like, sure, it’s nice to see a game do well, but it’s also just another number in the grand scheme of things. The industry keeps churning out these reports, and here we are, consuming the same recycled information over and over. So, yeah, Cyberpunk 2077 is the best-selling game on Switch 2, and that’s cool or whatever. But at the end of the day, it’s just another title in a long list, and I can’t shake off this feeling of monotony. Maybe some people are really excited about it, but for me, it’s all a bit... meh. Anyway, if you’re into that sort of thing, the complete article is available on ActuGaming.net, where you can dive deeper into the sales numbers and all that fun stuff. But honestly, who really needs more stats? #Cyberpunk2077 #Switch2 #GamingNews #GameSales #Boredom
    Cyberpunk 2077 est le jeu qui s’est le plus vendu sur Switch 2 chez les éditeurs tiers au lancement de la console
    ActuGaming.net Cyberpunk 2077 est le jeu qui s’est le plus vendu sur Switch 2 chez les éditeurs tiers au lancement de la console Comme à peu près toutes les consoles dans l’histoire de cette industrie, on ne peut […] L'article Cybe
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