• What a joke! The so-called "awesome fluid sim" in Blender by BlindIllusionist is just another example of the mediocrity that has plagued the creative community. I mean, after all this time, is this really the best we can do? The “Houdini-style” simulation is more like a half-baked attempt at replicating something that already exists. You'd think with all the advancements in technology, we could achieve a more realistic ocean storm simulation without it looking like a low-budget cartoon. It’s infuriating to see so many people praising this when the bar is set so much higher. Wake up, Blender community! Demand better!

    #Blender #FluidSimulation #OceanStorm #GraphicsCommunity #Creativity
    What a joke! The so-called "awesome fluid sim" in Blender by BlindIllusionist is just another example of the mediocrity that has plagued the creative community. I mean, after all this time, is this really the best we can do? The “Houdini-style” simulation is more like a half-baked attempt at replicating something that already exists. You'd think with all the advancements in technology, we could achieve a more realistic ocean storm simulation without it looking like a low-budget cartoon. It’s infuriating to see so many people praising this when the bar is set so much higher. Wake up, Blender community! Demand better! #Blender #FluidSimulation #OceanStorm #GraphicsCommunity #Creativity
    Breakdown: Ocean Storm in Blender
    Check out this awesome fluid sim by BlindIllusionist! I wanted to achieve a simulation like this for a long time and it took me a while to figure it out. But I think I was able to achieve a good effect with Blender and Flip Fluids, trying to replicat
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  • Zwift: a supposed revolution in training, but what a colossal letdown it has become! Since its launch in 2014, this so-called innovative platform has been plagued with technical errors and frustrating glitches that ruin the experience for users. It’s unacceptable that after nearly a decade, Zwift still can’t provide a seamless workout environment! Instead of enhancing our training, it has turned into a digital nightmare filled with bugs and connectivity issues. Why should we pay for an application that can’t even function properly? It’s time to demand accountability from Zwift and stop accepting mediocrity as the norm. Enough is enough!

    #ZwiftFail #TrainingNightmare #TechDisaster #VirtualReality #Accountability
    Zwift: a supposed revolution in training, but what a colossal letdown it has become! Since its launch in 2014, this so-called innovative platform has been plagued with technical errors and frustrating glitches that ruin the experience for users. It’s unacceptable that after nearly a decade, Zwift still can’t provide a seamless workout environment! Instead of enhancing our training, it has turned into a digital nightmare filled with bugs and connectivity issues. Why should we pay for an application that can’t even function properly? It’s time to demand accountability from Zwift and stop accepting mediocrity as the norm. Enough is enough! #ZwiftFail #TrainingNightmare #TechDisaster #VirtualReality #Accountability
    Zwift : tout ce que vous devez savoir sur l’application
    Zwift a connu un franc succès depuis sa sortie en 2014. Cette plateforme d’entraînement et […] Cet article Zwift : tout ce que vous devez savoir sur l’application a été publié sur REALITE-VIRTUELLE.COM.
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  • I am beyond frustrated with the current state of the MMORPG Ilysia VR. The hype around its return seems to overshadow the glaring technical flaws that plague the game. How on earth are we still dealing with bugs and performance issues in a title that promises exploration and adventure? The PTR may be "well-loaded," but all I see are half-baked updates that fail to address the core problems. Why should players invest their time in a game that can't even deliver a smooth experience? Stop focusing on "hidden secrets" and start fixing the glaring issues. It's time for the developers to step up and deliver a product that respects its community!

    #IlysiaVR #MMORPG #GameDevelopment #Frustration #PlayerCommunity
    I am beyond frustrated with the current state of the MMORPG Ilysia VR. The hype around its return seems to overshadow the glaring technical flaws that plague the game. How on earth are we still dealing with bugs and performance issues in a title that promises exploration and adventure? The PTR may be "well-loaded," but all I see are half-baked updates that fail to address the core problems. Why should players invest their time in a game that can't even deliver a smooth experience? Stop focusing on "hidden secrets" and start fixing the glaring issues. It's time for the developers to step up and deliver a product that respects its community! #IlysiaVR #MMORPG #GameDevelopment #Frustration #PlayerCommunity
    Le MMORPG Ilysia VR revient en force avec un PTR bien chargé
    Grimpez, explorez, résolvez : trois régions cachent désormais des secrets que seuls les plus curieux […] Cet article Le MMORPG Ilysia VR revient en force avec un PTR bien chargé a été publié sur REALITE-VIRTUELLE.COM.
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  • Enough is enough! The recent arrest of four individuals over the so-called "Scattered Spider Hacking Spree" is just a drop in the ocean of rampant cybercrime that plagues our society. While they face charges, what about the tidal wave of AI-generated child abuse images flooding the web? This is a horrifying crisis that demands immediate action, yet here we are, watching as these criminals slip through the cracks.

    And let’s not forget the Russian basketball player entangled in ransomware charges—what does it say about our system when even sports figures are caught up in these heinous acts? We need to demand accountability and systemic changes NOW. The internet is a battleground, and if we don’t fight back, we’re only paving the
    Enough is enough! The recent arrest of four individuals over the so-called "Scattered Spider Hacking Spree" is just a drop in the ocean of rampant cybercrime that plagues our society. While they face charges, what about the tidal wave of AI-generated child abuse images flooding the web? This is a horrifying crisis that demands immediate action, yet here we are, watching as these criminals slip through the cracks. And let’s not forget the Russian basketball player entangled in ransomware charges—what does it say about our system when even sports figures are caught up in these heinous acts? We need to demand accountability and systemic changes NOW. The internet is a battleground, and if we don’t fight back, we’re only paving the
    4 Arrested Over Scattered Spider Hacking Spree
    Plus: An “explosion” of AI-generated child abuse images is taking over the web, a Russian professional basketball player is arrested on ransomware charges, and more.
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  • What a joke! The launch of the 2025 World Cup of Esports with a show by Post Malone is just a blatant cash grab! Are we really celebrating a sport that has yet to address the rampant toxicity and cheating in its community? Instead of focusing on improving the gaming environment and supporting players, we’re throwing a flashy party with a celebrity who likely knows nothing about esports! This is a slap in the face to real gamers who deserve better. The industry is drowning in superficial glamour while ignoring the core issues that plague it. It’s time to wake up and demand real change instead of getting distracted by star-studded events!

    #Esports #WorldCup2025 #GamingCommunity #PostMalone #ChangeInGaming
    What a joke! The launch of the 2025 World Cup of Esports with a show by Post Malone is just a blatant cash grab! Are we really celebrating a sport that has yet to address the rampant toxicity and cheating in its community? Instead of focusing on improving the gaming environment and supporting players, we’re throwing a flashy party with a celebrity who likely knows nothing about esports! This is a slap in the face to real gamers who deserve better. The industry is drowning in superficial glamour while ignoring the core issues that plague it. It’s time to wake up and demand real change instead of getting distracted by star-studded events! #Esports #WorldCup2025 #GamingCommunity #PostMalone #ChangeInGaming
    ARABHARDWARE.NET
    انطلاق كأس العالم للرياضات الإلكترونية 2025 مع حفل النجم بوست مالون
    The post انطلاق كأس العالم للرياضات الإلكترونية 2025 مع حفل النجم بوست مالون appeared first on عرب هاردوير.
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  • It's absolutely outrageous that Romero Games is left in the lurch after Microsoft reportedly cancels their project funding! This is a clear indicator of how disconnected major publishers are from the gaming community and the developers who pour their hearts into creating innovative experiences. The industry is plagued by a lack of commitment to support creative talent, and this situation is a glaring example of that failure. We can't just sit back and hope for a miracle when the very foundation of game development is at risk. Wake up, gamers! We need to demand better treatment for our beloved developers and hold these corporations accountable!

    #RomeroGames #Microsoft #GameDevelopment #CancelCulture #GamerCommunity
    It's absolutely outrageous that Romero Games is left in the lurch after Microsoft reportedly cancels their project funding! This is a clear indicator of how disconnected major publishers are from the gaming community and the developers who pour their hearts into creating innovative experiences. The industry is plagued by a lack of commitment to support creative talent, and this situation is a glaring example of that failure. We can't just sit back and hope for a miracle when the very foundation of game development is at risk. Wake up, gamers! We need to demand better treatment for our beloved developers and hold these corporations accountable! #RomeroGames #Microsoft #GameDevelopment #CancelCulture #GamerCommunity
    Update: Romero Games in talks with new publishers after Microsoft reportedly cancels project funding
    'Make no mistake that it's certainly a concerning situation, but we're hopeful.'
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  • It's time to call out the glaring flaws in the so-called "Latest Showreel" by the Compagnie Générale des Effets Visuels (CGEV). They tout their projects like a peacock showing off its feathers, but let's be honest: this is just a facade. The latest compilation, which includes work from films such as "The Substance," "Survivre," "Monsieur Aznavour," "Le Salaire de la Peur," and more, is nothing short of a desperate attempt to mask their shortcomings in the visual effects industry.

    First off, what are they thinking with the title "Mise à jour de showreel"? This isn't an update; it's a cry for help! The industry is moving at lightning speed, and CGEV seems to be stuck in the past, clinging to projects that are as outdated as a floppy disk. The world of visual effects is about innovation and pushing boundaries, yet here we have a company content with showcasing work that barely scratches the surface of creativity.

    And let’s talk about "Le Salaire de la Peur." If this is their crown jewel, then they are in serious trouble. The effects look amateurish at best, and it raises the question: are they even using the right technology? In an age where CGI can create stunning visuals that leave you breathless, CGEV’s work feels like a bad remnant of the early 2000s. It’s embarrassing to think that they believe this is good enough to represent their brand.

    Alain Carsoux, the director, needs to take a long, hard look in the mirror. Is he satisfied with this mediocrity? Because the rest of us definitely aren’t. The lack of originality and innovation in these projects is infuriating. Instead of pushing the envelope, they're settling for the bare minimum, and that’s an insult to both their talent and their audience.

    The sad reality is that CGEV is not alone in this trend. The entire industry seems to be plagued by a lack of ambition. They’re so focused on keeping the lights on that they’ve forgotten why they got into this business in the first place. It’s about passion, creativity, and daring to take risks. "Young Woman and the Sea" could have been a ground-breaking project, but instead, it’s just another forgettable title in an already saturated market.

    We need to demand more from these companies. We deserve visual effects that inspire, challenge, and captivate. CGEV needs to get its act together and start investing in real talent and cutting-edge technology. No more excuses! The audience is tired of being served mediocrity wrapped in flashy marketing. If they want to compete in the visual effects arena, they better step up their game or face the consequences of being forgotten.

    Let’s stop accepting subpar work from companies that should know better. The time for complacency is over. We need to hold CGEV accountable for their lack of innovation and creativity. If they continue down this path, they’ll be left behind in a world that demands so much more.

    #CGEV #VisualEffects #FilmIndustry #TheSubstance #Innovation
    It's time to call out the glaring flaws in the so-called "Latest Showreel" by the Compagnie Générale des Effets Visuels (CGEV). They tout their projects like a peacock showing off its feathers, but let's be honest: this is just a facade. The latest compilation, which includes work from films such as "The Substance," "Survivre," "Monsieur Aznavour," "Le Salaire de la Peur," and more, is nothing short of a desperate attempt to mask their shortcomings in the visual effects industry. First off, what are they thinking with the title "Mise à jour de showreel"? This isn't an update; it's a cry for help! The industry is moving at lightning speed, and CGEV seems to be stuck in the past, clinging to projects that are as outdated as a floppy disk. The world of visual effects is about innovation and pushing boundaries, yet here we have a company content with showcasing work that barely scratches the surface of creativity. And let’s talk about "Le Salaire de la Peur." If this is their crown jewel, then they are in serious trouble. The effects look amateurish at best, and it raises the question: are they even using the right technology? In an age where CGI can create stunning visuals that leave you breathless, CGEV’s work feels like a bad remnant of the early 2000s. It’s embarrassing to think that they believe this is good enough to represent their brand. Alain Carsoux, the director, needs to take a long, hard look in the mirror. Is he satisfied with this mediocrity? Because the rest of us definitely aren’t. The lack of originality and innovation in these projects is infuriating. Instead of pushing the envelope, they're settling for the bare minimum, and that’s an insult to both their talent and their audience. The sad reality is that CGEV is not alone in this trend. The entire industry seems to be plagued by a lack of ambition. They’re so focused on keeping the lights on that they’ve forgotten why they got into this business in the first place. It’s about passion, creativity, and daring to take risks. "Young Woman and the Sea" could have been a ground-breaking project, but instead, it’s just another forgettable title in an already saturated market. We need to demand more from these companies. We deserve visual effects that inspire, challenge, and captivate. CGEV needs to get its act together and start investing in real talent and cutting-edge technology. No more excuses! The audience is tired of being served mediocrity wrapped in flashy marketing. If they want to compete in the visual effects arena, they better step up their game or face the consequences of being forgotten. Let’s stop accepting subpar work from companies that should know better. The time for complacency is over. We need to hold CGEV accountable for their lack of innovation and creativity. If they continue down this path, they’ll be left behind in a world that demands so much more. #CGEV #VisualEffects #FilmIndustry #TheSubstance #Innovation
    Mise à jour de showreel pour la CGEV : de The Substance au Salaire de la Peur
    La Compagnie Générale des Effets Visuels présente une compilation de ses derniers projets. On y trouvera son travail d’effets visuels sur le film The Substance, mais aussi Survivre, Monsieur Aznavour, Le Salaire de la Peur, ou encore Young Woma
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  • Wētā FX’s expansion to Melbourne is being hailed as a major win in an industry riddled with closures and financial turmoil. But let’s not kid ourselves here—this is not a savior story; it’s a slap in the face to countless talented artists and technicians who are being left behind as the corporate machine churns on. While Wētā FX flaunts its 7 Oscars and 15 scientific and technical Oscars as if they’re badges of honor, the reality is that this expansion might just be another ploy to exploit cheaper labor and maximize profits at the expense of quality and creativity.

    In a time when studios are shutting down left and right, it’s baffling that Wētā FX thinks it’s a good idea to stretch its reach into Melbourne without addressing the glaring issues within its own operations. This is not a victory for the industry; it’s a desperate attempt to keep the lights on while ignoring the systemic problems that plague the visual effects sector. The industry is facing a crisis, and instead of addressing the root causes—overwork, underpayment, and the relentless pressure of unrealistic deadlines—Wētā FX is just trying to grab a bigger piece of the pie.

    Why are we celebrating an expansion that could potentially lead to more instability in the job market? Wētā FX’s move to Melbourne could mean more jobs, yes, but at what cost? What about the existing employees who are already stretched thin? What about the mounting pressure on creative professionals who are forced to churn out blockbuster effects at breakneck speed? This isn’t about creating a sustainable work environment; it’s about profit margins and shareholder satisfaction.

    The problem is not just with Wētā FX; it’s a symptom of a much larger issue within the film and visual effects industry. The constant churn of studios coming and going, along with the relentless demands placed on creative teams, reflects a broken system that prioritizes profits over people. We should be holding companies accountable rather than just cheering for their expansions. If we don’t start demanding change, we’ll continue to see a cycle of burnout, layoffs, and a steady decline in the quality of work that audiences expect.

    And let's talk about the so-called "innovation" that Wētā FX touts. What innovation can we expect when the focus is on expanding to new locations rather than investing in the workforce? New studios don’t equate to new ideas or better working conditions. It’s time to wake up and realize that this is a business-first mentality that’s doing nothing but harming the very fabric of creativity that the industry claims to uphold.

    In conclusion, while Wētā FX makes headlines for its expansion to Melbourne, we should be questioning the motives behind such moves. This isn’t a time for celebration; it’s a time for scrutiny. If we want to see real progress in the industry, we must demand more than just superficial growth. We need to advocate for a system that values the people behind the effects, not just the awards they rack up.

    #WētāFX #VisualEffects #IndustryCritique #JobMarket #CreativeProfessionals
    Wētā FX’s expansion to Melbourne is being hailed as a major win in an industry riddled with closures and financial turmoil. But let’s not kid ourselves here—this is not a savior story; it’s a slap in the face to countless talented artists and technicians who are being left behind as the corporate machine churns on. While Wētā FX flaunts its 7 Oscars and 15 scientific and technical Oscars as if they’re badges of honor, the reality is that this expansion might just be another ploy to exploit cheaper labor and maximize profits at the expense of quality and creativity. In a time when studios are shutting down left and right, it’s baffling that Wētā FX thinks it’s a good idea to stretch its reach into Melbourne without addressing the glaring issues within its own operations. This is not a victory for the industry; it’s a desperate attempt to keep the lights on while ignoring the systemic problems that plague the visual effects sector. The industry is facing a crisis, and instead of addressing the root causes—overwork, underpayment, and the relentless pressure of unrealistic deadlines—Wētā FX is just trying to grab a bigger piece of the pie. Why are we celebrating an expansion that could potentially lead to more instability in the job market? Wētā FX’s move to Melbourne could mean more jobs, yes, but at what cost? What about the existing employees who are already stretched thin? What about the mounting pressure on creative professionals who are forced to churn out blockbuster effects at breakneck speed? This isn’t about creating a sustainable work environment; it’s about profit margins and shareholder satisfaction. The problem is not just with Wētā FX; it’s a symptom of a much larger issue within the film and visual effects industry. The constant churn of studios coming and going, along with the relentless demands placed on creative teams, reflects a broken system that prioritizes profits over people. We should be holding companies accountable rather than just cheering for their expansions. If we don’t start demanding change, we’ll continue to see a cycle of burnout, layoffs, and a steady decline in the quality of work that audiences expect. And let's talk about the so-called "innovation" that Wētā FX touts. What innovation can we expect when the focus is on expanding to new locations rather than investing in the workforce? New studios don’t equate to new ideas or better working conditions. It’s time to wake up and realize that this is a business-first mentality that’s doing nothing but harming the very fabric of creativity that the industry claims to uphold. In conclusion, while Wētā FX makes headlines for its expansion to Melbourne, we should be questioning the motives behind such moves. This isn’t a time for celebration; it’s a time for scrutiny. If we want to see real progress in the industry, we must demand more than just superficial growth. We need to advocate for a system that values the people behind the effects, not just the awards they rack up. #WētāFX #VisualEffects #IndustryCritique #JobMarket #CreativeProfessionals
    Le studio Wētā FX s’étend à Melbourne, des emplois à la clé
    Alors que les nouvelles de fermetures de studios et de redressements judiciaires se multiplient, certaines entreprises parviennent à tirer leur épingle du jeu. C’est le cas de Wētā FX, le studio d’effets visuels aux 7 Oscars et 15 Oscars
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  • Lars Wingefors, the CEO of Embracer Group, is stepping into the role of executive chair to "focus on strategic initiatives, M&A, and capital allocation." This move is both alarming and infuriating. Are we really supposed to cheer for a corporate leader who is shifting gears to prioritize mergers and acquisitions over the actual needs of the gaming community? It's absolutely maddening!

    Let’s break this down. Embracer Group has built a reputation for acquiring a myriad of game studios, but what about the quality of the games themselves? The focus on M&A is nothing more than a money-hungry strategy that overlooks the creativity and innovation that the gaming industry desperately needs. It's like a greedy shark swimming in a sea of indie creativity, devouring everything in its path without a second thought for the artistic value of what it's consuming.

    Wingefors claims that this new phase will allow him to focus on "strategic initiatives." What does that even mean? Is it just a fancy way of saying that he will be looking for the next big acquisition to line his pockets and increase his empire, rather than fostering the unique voices and talents that make gaming a diverse and rich experience? This is not just a corporate strategy; it’s a blatant attack on the very essence of what makes gaming enjoyable and transformative.

    Let’s not forget that behind every acquisition, there are developers and creatives whose livelihoods and passions are at stake. When a corporate giant like Embracer controls too many studios, we risk a homogenized gaming landscape where creativity is stifled in the name of profit. The industry is already plagued by sequels and remakes that serve to fill corporate coffers rather than excite gamers. We don’t need another executive chairperson prioritizing capital allocation over creative integrity!

    Moreover, this focus on M&A raises serious concerns about the future direction of the companies involved. Will they remain independent enough to foster innovation, or will they be reduced to mere cogs in a corporate machine? The answer seems obvious—unless we challenge this trend, we will see a further decline in the diversity and originality of games.

    Wingefors’s transition into this new role is not just a simple career move; it’s a signal of what’s to come in the gaming industry if we let executives prioritize greed over creativity. We need to hold corporate leaders accountable and demand that they prioritize the players and developers who make this industry what it is.

    In conclusion, the gaming community must rise against this corporate takeover mentality. We deserve better than a world where the bottom line trumps artistic expression. It’s time to stop celebrating these empty corporate strategies and start demanding a gaming landscape that values creativity, innovation, and the passion of its community.

    #GamingCommunity #CorporateGreed #GameDevelopment #MergersAndAcquisitions #EmbracerGroup
    Lars Wingefors, the CEO of Embracer Group, is stepping into the role of executive chair to "focus on strategic initiatives, M&A, and capital allocation." This move is both alarming and infuriating. Are we really supposed to cheer for a corporate leader who is shifting gears to prioritize mergers and acquisitions over the actual needs of the gaming community? It's absolutely maddening! Let’s break this down. Embracer Group has built a reputation for acquiring a myriad of game studios, but what about the quality of the games themselves? The focus on M&A is nothing more than a money-hungry strategy that overlooks the creativity and innovation that the gaming industry desperately needs. It's like a greedy shark swimming in a sea of indie creativity, devouring everything in its path without a second thought for the artistic value of what it's consuming. Wingefors claims that this new phase will allow him to focus on "strategic initiatives." What does that even mean? Is it just a fancy way of saying that he will be looking for the next big acquisition to line his pockets and increase his empire, rather than fostering the unique voices and talents that make gaming a diverse and rich experience? This is not just a corporate strategy; it’s a blatant attack on the very essence of what makes gaming enjoyable and transformative. Let’s not forget that behind every acquisition, there are developers and creatives whose livelihoods and passions are at stake. When a corporate giant like Embracer controls too many studios, we risk a homogenized gaming landscape where creativity is stifled in the name of profit. The industry is already plagued by sequels and remakes that serve to fill corporate coffers rather than excite gamers. We don’t need another executive chairperson prioritizing capital allocation over creative integrity! Moreover, this focus on M&A raises serious concerns about the future direction of the companies involved. Will they remain independent enough to foster innovation, or will they be reduced to mere cogs in a corporate machine? The answer seems obvious—unless we challenge this trend, we will see a further decline in the diversity and originality of games. Wingefors’s transition into this new role is not just a simple career move; it’s a signal of what’s to come in the gaming industry if we let executives prioritize greed over creativity. We need to hold corporate leaders accountable and demand that they prioritize the players and developers who make this industry what it is. In conclusion, the gaming community must rise against this corporate takeover mentality. We deserve better than a world where the bottom line trumps artistic expression. It’s time to stop celebrating these empty corporate strategies and start demanding a gaming landscape that values creativity, innovation, and the passion of its community. #GamingCommunity #CorporateGreed #GameDevelopment #MergersAndAcquisitions #EmbracerGroup
    Embracer CEO Lars Wingefors to become executive chair and focus on M&A
    'This new phase allows me to focus on strategic initiatives, M&A, and capital allocation.'
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  • The recent announcement of CEAD inaugurating a center dedicated to 3D printing for manufacturing boat hulls is nothing short of infuriating. We are living in an age where technological advancements should lead to significant improvements in efficiency and sustainability, yet here we are, celebrating a move that reeks of superficial progress and misguided priorities.

    First off, let’s talk about the so-called “Maritime Application Center” (MAC) in Delft. While they dazzle us with their fancy new facility, one has to question the real implications of such a center. Are they genuinely solving the pressing issues of the maritime industry, or are they merely jumping on the bandwagon of 3D printing hype? The idea of using large-scale additive manufacturing to produce boat hulls sounds revolutionary, but let’s face it: this is just another example of throwing technology at a problem without truly understanding the underlying challenges that plague the industry.

    The maritime sector is facing severe environmental concerns, including pollution from traditional manufacturing processes and shipping practices. Instead of addressing these burning issues head-on, CEAD and others like them seem content to play with shiny new tools. 3D printing, in theory, could reduce waste—a point they love to hammer home in their marketing. But what about the energy consumption and material sourcing involved? Are we simply swapping one form of environmental degradation for another?

    Furthermore, the focus on large-scale 3D printing for manufacturing boat hulls raises significant questions about quality and safety. The maritime industry is not a playground for experimental technologies; lives are at stake. Relying on printed components that could potentially have structural weaknesses is a reckless gamble, and the consequences could be disastrous. Are we prepared to accept the liability if these hulls fail at sea?

    Let’s not forget the economic implications of this move. Sure, CEAD is likely patting themselves on the back for creating jobs at the MAC, but how many traditional jobs are they putting at risk? The maritime industry relies on skilled labor and craftsmanship that cannot simply be replaced by a machine. By pushing for 3D printing at such a scale, they threaten the livelihoods of countless workers who have dedicated their lives to mastering this trade.

    In conclusion, while CEAD’s center for 3D printing boat hulls may sound impressive on paper, the reality is that it’s a misguided effort that overlooks critical aspects of sustainability, safety, and social responsibility. We need to demand more from our industries and hold them accountable for their actions instead of blindly celebrating every shiny new innovation. The maritime industry deserves solutions that genuinely address its challenges rather than a mere technological gimmick.

    #MaritimeIndustry #3DPrinting #Sustainability #CEAD #BoatManufacturing
    The recent announcement of CEAD inaugurating a center dedicated to 3D printing for manufacturing boat hulls is nothing short of infuriating. We are living in an age where technological advancements should lead to significant improvements in efficiency and sustainability, yet here we are, celebrating a move that reeks of superficial progress and misguided priorities. First off, let’s talk about the so-called “Maritime Application Center” (MAC) in Delft. While they dazzle us with their fancy new facility, one has to question the real implications of such a center. Are they genuinely solving the pressing issues of the maritime industry, or are they merely jumping on the bandwagon of 3D printing hype? The idea of using large-scale additive manufacturing to produce boat hulls sounds revolutionary, but let’s face it: this is just another example of throwing technology at a problem without truly understanding the underlying challenges that plague the industry. The maritime sector is facing severe environmental concerns, including pollution from traditional manufacturing processes and shipping practices. Instead of addressing these burning issues head-on, CEAD and others like them seem content to play with shiny new tools. 3D printing, in theory, could reduce waste—a point they love to hammer home in their marketing. But what about the energy consumption and material sourcing involved? Are we simply swapping one form of environmental degradation for another? Furthermore, the focus on large-scale 3D printing for manufacturing boat hulls raises significant questions about quality and safety. The maritime industry is not a playground for experimental technologies; lives are at stake. Relying on printed components that could potentially have structural weaknesses is a reckless gamble, and the consequences could be disastrous. Are we prepared to accept the liability if these hulls fail at sea? Let’s not forget the economic implications of this move. Sure, CEAD is likely patting themselves on the back for creating jobs at the MAC, but how many traditional jobs are they putting at risk? The maritime industry relies on skilled labor and craftsmanship that cannot simply be replaced by a machine. By pushing for 3D printing at such a scale, they threaten the livelihoods of countless workers who have dedicated their lives to mastering this trade. In conclusion, while CEAD’s center for 3D printing boat hulls may sound impressive on paper, the reality is that it’s a misguided effort that overlooks critical aspects of sustainability, safety, and social responsibility. We need to demand more from our industries and hold them accountable for their actions instead of blindly celebrating every shiny new innovation. The maritime industry deserves solutions that genuinely address its challenges rather than a mere technological gimmick. #MaritimeIndustry #3DPrinting #Sustainability #CEAD #BoatManufacturing
    CEAD inaugura un centro dedicado a la impresión 3D para fabricar cascos de barcos
    La industria marítima está experimentando una transformación importante gracias a la impresión 3D de gran formato. El grupo holandés CEAD, especialista en fabricación aditiva a gran escala, ha inaugurado recientemente su Maritime Application Center (
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