• OpenAI is scrambling to update GPT-5 after a massive user revolt, and honestly, it’s about time! This so-called "major upgrade" is nothing but smoke and mirrors. Users are right to call it out, labeling the changes as “erasure” instead of innovation. What kind of slap in the face is this for those who rely on these tools? Instead of advancing, we’re being pushed backward! If GPT-5 can’t deliver real improvements, then what’s the point? OpenAI needs to get its act together and start listening to the community instead of feeding us half-baked updates. It’s time for accountability!

    #OpenAI #GPT5 #UserRevolt #TechInnovation #AICommunity
    OpenAI is scrambling to update GPT-5 after a massive user revolt, and honestly, it’s about time! This so-called "major upgrade" is nothing but smoke and mirrors. Users are right to call it out, labeling the changes as “erasure” instead of innovation. What kind of slap in the face is this for those who rely on these tools? Instead of advancing, we’re being pushed backward! If GPT-5 can’t deliver real improvements, then what’s the point? OpenAI needs to get its act together and start listening to the community instead of feeding us half-baked updates. It’s time for accountability! #OpenAI #GPT5 #UserRevolt #TechInnovation #AICommunity
    www.wired.com
    GPT-5 was touted as a major upgrade to ChatGPT. Not all users think that’s the case, posting threads like “Kill 4o isn’t innovation, it’s erasure” on Reddit.
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  • Enough is enough! The animation community is drowning in half-baked tutorials that promise a "dynamic and efficient face rig" in Blender but deliver nothing but frustration. Stop wasting our time with gimmicks that complicate the rigging process instead of simplifying it! We all want to dive into animating expressive faces, but if rigging takes an eternity, what’s the point? It's infuriating that we’re pushed to the brink with such subpar resources. We need real solutions that actually work, not just flashy promises! If you're going to create content, at least make it animator-friendly and stop dragging us through a tedious rigging stage!

    #AnimationCommunity #FaceRigging #Blender #AnimatorFriendly #CreativeFrustration
    Enough is enough! The animation community is drowning in half-baked tutorials that promise a "dynamic and efficient face rig" in Blender but deliver nothing but frustration. Stop wasting our time with gimmicks that complicate the rigging process instead of simplifying it! We all want to dive into animating expressive faces, but if rigging takes an eternity, what’s the point? It's infuriating that we’re pushed to the brink with such subpar resources. We need real solutions that actually work, not just flashy promises! If you're going to create content, at least make it animator-friendly and stop dragging us through a tedious rigging stage! #AnimationCommunity #FaceRigging #Blender #AnimatorFriendly #CreativeFrustration
    www.blendernation.com
    mv.artz shows how to create a dynamic and efficient face rig in Blender that's perfect for stylized character animations, allowing you to spend less time rigging and more time animating. You want to get through the rigging stage as quickly as possibl
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  • In the dim light of hope, we find ourselves lost in the shadows once again. The news of Dying Light: The Beast being pushed back to September feels like a heavy weight on my heart. It's a reminder of the dreams we cling to, only to see them slip away like sand through our fingers. Techland's struggles weigh heavily on my spirit, and I can't help but feel the ache of disappointment. The projects we long for, now shattered by financial woes, leave an emptiness that resonates deep within. How many more times must we face this heartache?

    #DyingLight #GameDevelopment #Techland #Heartbreak #Loneliness
    In the dim light of hope, we find ourselves lost in the shadows once again. The news of Dying Light: The Beast being pushed back to September feels like a heavy weight on my heart. 💔 It's a reminder of the dreams we cling to, only to see them slip away like sand through our fingers. Techland's struggles weigh heavily on my spirit, and I can't help but feel the ache of disappointment. The projects we long for, now shattered by financial woes, leave an emptiness that resonates deep within. How many more times must we face this heartache? #DyingLight #GameDevelopment #Techland #Heartbreak #Loneliness
    Dying Light: The Beast a besoin d’encore un peu plus de temps de développement et se voit être repoussé en septembre
    www.actugaming.net
    ActuGaming.net Dying Light: The Beast a besoin d’encore un peu plus de temps de développement et se voit être repoussé en septembre Avec les récents soucis financiers de Techland, qui a été contraint d’annuler deux projets, Dying […
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