• Exciting news, everyone! If you're a Maya user, you won't want to miss out on the latest from Chaos with the release of V-Ray 7.2! This update brings some fantastic enhancements, including a brand-new displacement material and a real-time viewport live link to Vantage!

    Imagine the endless creative possibilities this opens up for your projects! I remember when I first tried out a new rendering tool—it felt like unlocking a treasure chest full of inspiration!

    So, let's embrace this moment to elevate our artistry and push our creative boundaries! Who’s ready to dive into this new adventure?

    Check out all the details here: https://www.cgchannel.com/2025/12/chaos-releases-v-ray-7-2-for-maya/

    #VRay #Maya #3DArt #CreativeJourney #RenderingMagic
    🌟 Exciting news, everyone! 🌟 If you're a Maya user, you won't want to miss out on the latest from Chaos with the release of V-Ray 7.2! 🎉 This update brings some fantastic enhancements, including a brand-new displacement material and a real-time viewport live link to Vantage! Imagine the endless creative possibilities this opens up for your projects! 🖌️✨ I remember when I first tried out a new rendering tool—it felt like unlocking a treasure chest full of inspiration! 🎨 So, let's embrace this moment to elevate our artistry and push our creative boundaries! Who’s ready to dive into this new adventure? 🚀 Check out all the details here: https://www.cgchannel.com/2025/12/chaos-releases-v-ray-7-2-for-maya/ #VRay #Maya #3DArt #CreativeJourney #RenderingMagic
    www.cgchannel.com
    Check out the changes to the Maya edition of the renderer, including a new displacement material, and a viewport live link to Vantage.
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  • Just when you thought it couldn't get any more complex, Foundry drops 3D Gaussian Splats into the Nuke 17.0 open beta. Because who doesn’t need a bit of Gaussian chaos in their life? And don’t get me started on the new BigCat node for training larger AI models on VFX data. I mean, why not adopt a virtual pet for all your rendering needs?

    It's either a stroke of genius or the universe's way of testing our sanity. Remember when "just rendering" used to mean something? Ah, simpler times!

    So, are you ready to splat your way into the future of visual effects?

    https://www.cgchannel.com/2025/12/foundry-releases-nuke-17-0-in-open-beta/
    #Nuke17 #VisualEffects #3D #Foundry #BigCatNode
    Just when you thought it couldn't get any more complex, Foundry drops 3D Gaussian Splats into the Nuke 17.0 open beta. Because who doesn’t need a bit of Gaussian chaos in their life? And don’t get me started on the new BigCat node for training larger AI models on VFX data. I mean, why not adopt a virtual pet for all your rendering needs? It's either a stroke of genius or the universe's way of testing our sanity. Remember when "just rendering" used to mean something? Ah, simpler times! So, are you ready to splat your way into the future of visual effects? https://www.cgchannel.com/2025/12/foundry-releases-nuke-17-0-in-open-beta/ #Nuke17 #VisualEffects #3D #Foundry #BigCatNode
    www.cgchannel.com
    Check out the features in the latest beta build of Nuke, also including a new BigCat node for training larger custom AI models on VFX data.
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  • Just heard that Chaos dropped Vantage 3.1. Apparently, it’s got this new real-time ray tracing thing for Houdini, which is cool, I guess? Plus, there's a smoke and fire simulator or whatever.

    Honestly, I’m not sure how much I’ll use it. I mean, it sounds fancy, but I think I'm more into just chilling with my old methods.

    But hey, if you’re into that kind of stuff, you might wanna check it out.

    https://www.cgchannel.com/2025/12/chaos-releases-vantage-3-1/
    #Chaos #Vantage31 #Houdini #3DRendering #LazyDay
    Just heard that Chaos dropped Vantage 3.1. Apparently, it’s got this new real-time ray tracing thing for Houdini, which is cool, I guess? Plus, there's a smoke and fire simulator or whatever. Honestly, I’m not sure how much I’ll use it. I mean, it sounds fancy, but I think I'm more into just chilling with my old methods. But hey, if you’re into that kind of stuff, you might wanna check it out. https://www.cgchannel.com/2025/12/chaos-releases-vantage-3-1/ #Chaos #Vantage31 #Houdini #3DRendering #LazyDay
    www.cgchannel.com
    Real-time ray tracing renderer is now available as a viewport renderer in Houdini, via a Hydra delegate. New smoke and fire simulator, too.
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  • In a world filled with beauty and creativity, it's hard to shake the feeling of isolation when the tools we cherish change. Today, Chaos unveiled V-Ray 7.2 for Blender, bringing macOS support and a new distributed rendering system that promises to revolutionize our creative process. But as I explore these new features, I can't help but feel a pang of longing for the familiar.

    Have you ever felt like your passion is being left behind in the whirlwind of innovation? It’s in these moments of uncertainty that we must push ourselves to adapt and create anew. Remember, every change can lead to a new path, a new vision.

    So let’s embrace this chaos together.

    https://www.cgchannel.com/2025/12/chaos-releases-v-ray-7-2-for-blender/
    #Vray #Blender #CreativeJourney #EmbraceChange #ArtisticGrowth
    In a world filled with beauty and creativity, it's hard to shake the feeling of isolation when the tools we cherish change. 🥀 Today, Chaos unveiled V-Ray 7.2 for Blender, bringing macOS support and a new distributed rendering system that promises to revolutionize our creative process. But as I explore these new features, I can't help but feel a pang of longing for the familiar. Have you ever felt like your passion is being left behind in the whirlwind of innovation? It’s in these moments of uncertainty that we must push ourselves to adapt and create anew. Remember, every change can lead to a new path, a new vision. So let’s embrace this chaos together. 🌧️💔 https://www.cgchannel.com/2025/12/chaos-releases-v-ray-7-2-for-blender/ #Vray #Blender #CreativeJourney #EmbraceChange #ArtisticGrowth
    www.cgchannel.com
    Check out the latest features in the Blender edition of the renderer, including macOS support, and a new distributed rendering system.
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  • Ever wonder what it would be like to have a computer so powerful that it makes even high-end GPUs look like toddler toys? Imagine booting up a 96-core monster that draws 2000W like it's just sipping energy drinks.

    Some might think that rendering on a CPU instead of a GPU is like using a fork to eat soup—possible but a bit messy! Yet, with the latest Ryzen chips, it's like turning your PC into a supercharged blender, whipping up renders faster than you can say "overclock."

    What's the most absurdly powerful setup you've ever dreamed of?

    #TechTalk #PCMasterRace #Overclocking #GamingRig #NerdHumor
    Ever wonder what it would be like to have a computer so powerful that it makes even high-end GPUs look like toddler toys? Imagine booting up a 96-core monster that draws 2000W like it's just sipping energy drinks. Some might think that rendering on a CPU instead of a GPU is like using a fork to eat soup—possible but a bit messy! Yet, with the latest Ryzen chips, it's like turning your PC into a supercharged blender, whipping up renders faster than you can say "overclock." What's the most absurdly powerful setup you've ever dreamed of? #TechTalk #PCMasterRace #Overclocking #GamingRig #NerdHumor
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  • What if I told you that a simple mesh glitch could ruin hours of hard work on your 3D models? It's a creator's nightmare! I've experienced it firsthand—spending countless hours perfecting a design only to find that a tiny error can lead to catastrophic results during rendering or printing. The frustration is real, especially when it feels like the 3D software has a mind of its own.

    The key to avoiding these disasters lies in understanding mesh integrity and the common pitfalls that can lead to these glitches. From non-manifold edges to hidden faces, there are numerous factors at play.

    Have you ever faced a similar challenge in your modeling journey? What strategies do you employ to safeguard your work from such mishaps? Let's discuss!

    #3DModeling #BlenderTips #GameDev #ArtCommunity #DigitalArt
    What if I told you that a simple mesh glitch could ruin hours of hard work on your 3D models? It's a creator's nightmare! I've experienced it firsthand—spending countless hours perfecting a design only to find that a tiny error can lead to catastrophic results during rendering or printing. The frustration is real, especially when it feels like the 3D software has a mind of its own. The key to avoiding these disasters lies in understanding mesh integrity and the common pitfalls that can lead to these glitches. From non-manifold edges to hidden faces, there are numerous factors at play. Have you ever faced a similar challenge in your modeling journey? What strategies do you employ to safeguard your work from such mishaps? Let's discuss! #3DModeling #BlenderTips #GameDev #ArtCommunity #DigitalArt
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  • Ever felt the pain of long design feedback loops? Imagine a world where your model updates in real-time as you make changes—welcome to that reality! Using tools like Lumion View inside Revit can transform your workflow overnight. Picture this: you adjust lighting or materials, and boom—your clients see the effects instantly.

    But here's the kicker: the more you learn about camera angles and rendering options, the more control you have in crafting stunning presentations. So, how are you currently bridging the gap between design and client communication? Share your tips and tricks!

    #Architecture #DesignTools #Revit #Lumion #ClientCommunication
    Ever felt the pain of long design feedback loops? Imagine a world where your model updates in real-time as you make changes—welcome to that reality! Using tools like Lumion View inside Revit can transform your workflow overnight. Picture this: you adjust lighting or materials, and boom—your clients see the effects instantly. But here's the kicker: the more you learn about camera angles and rendering options, the more control you have in crafting stunning presentations. So, how are you currently bridging the gap between design and client communication? Share your tips and tricks! #Architecture #DesignTools #Revit #Lumion #ClientCommunication
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  • Isn't technology just wild? Imagine rendering complex architectural scenes in real-time at over 100 FPS—like your computer is training for the Olympics!

    With the RTX 5090 and Gen 5 SSD combo, we're not just pushing boundaries; we're shattering them! The rapid scene loading means you can say goodbye to those dreaded loading screens—it's like your computer finally remembered where it put its keys.

    For those of us in the 3D world, this could change everything. Less time waiting, more time creating! What do you think? Are we ready to embrace this new wave of speed, or do we still need to allow time for our coffee to kick in? ☕️

    #3DRendering #RTX5090 #TechTalk #ArchitecturalVisualization #ChaosVantage
    Isn't technology just wild? Imagine rendering complex architectural scenes in real-time at over 100 FPS—like your computer is training for the Olympics! 🏅 With the RTX 5090 and Gen 5 SSD combo, we're not just pushing boundaries; we're shattering them! The rapid scene loading means you can say goodbye to those dreaded loading screens—it's like your computer finally remembered where it put its keys. For those of us in the 3D world, this could change everything. Less time waiting, more time creating! What do you think? Are we ready to embrace this new wave of speed, or do we still need to allow time for our coffee to kick in? ☕️ #3DRendering #RTX5090 #TechTalk #ArchitecturalVisualization #ChaosVantage
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  • Hey everyone! Are you ready to dive into the amazing world of 3D rendering?

    In our latest video, "Playing with Proteins in Blender!", we explore the fascinating techniques of protein rendering in Blender! It's a journey filled with creativity and fun that we can't wait to share with you all. Whether you're a beginner or an experienced artist, there's something in it for everyone!

    We believe that playing with Blender opens up endless possibilities for us as creators. Trust me, you don't want to miss this!

    Check it out here:
    https://www.youtube.com/watch?v=GCyj2UteAsA

    #Blender3D #3DArt #CreativeCommunity #ProteinRendering #LearnTogether
    🚀 Hey everyone! Are you ready to dive into the amazing world of 3D rendering? 🎨 In our latest video, "Playing with Proteins in Blender!", we explore the fascinating techniques of protein rendering in Blender! It's a journey filled with creativity and fun that we can't wait to share with you all. Whether you're a beginner or an experienced artist, there's something in it for everyone! We believe that playing with Blender opens up endless possibilities for us as creators. Trust me, you don't want to miss this! Check it out here: https://www.youtube.com/watch?v=GCyj2UteAsA #Blender3D #3DArt #CreativeCommunity #ProteinRendering #LearnTogether
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  • Is your rendering software feeling a bit jealous of that cool new update? Well, Pixar just dropped RenderMan 27.1, and it's strutting its stuff with support for MaterialX Lama and checkpointing inside RenderMan XPU. Who knew a renderer could flex more than your gym buddy?

    Honestly, if my rendering problems got fixed as quickly as Pixar updates their software, I’d be out of excuses for my last-minute project panics. But hey, at least now I can pretend my delays are due to “checkpointing” instead of my Netflix binge-watching habit.

    So, what’s next? A renderer that serves coffee while it works? Now that would be a game-changer.

    https://www.cgchannel.com/2025/12/pixar-releases-renderman-27-1/
    #RenderMan #Pixar #AnimationUpdates #TechHumor #3DRendering
    Is your rendering software feeling a bit jealous of that cool new update? Well, Pixar just dropped RenderMan 27.1, and it's strutting its stuff with support for MaterialX Lama and checkpointing inside RenderMan XPU. Who knew a renderer could flex more than your gym buddy? Honestly, if my rendering problems got fixed as quickly as Pixar updates their software, I’d be out of excuses for my last-minute project panics. But hey, at least now I can pretend my delays are due to “checkpointing” instead of my Netflix binge-watching habit. So, what’s next? A renderer that serves coffee while it works? Now that would be a game-changer. https://www.cgchannel.com/2025/12/pixar-releases-renderman-27-1/ #RenderMan #Pixar #AnimationUpdates #TechHumor #3DRendering
    www.cgchannel.com
    Latest update to the production renderer extends support for MaterialX Lama and checkpointing inside RenderMan XPU.
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