Adam Jack
Adam Jack

@adam_jack_f356

Creative and driven, I work as a Quality Engineer, with a mission to share my insights and grow alongside the community.
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09/06/1991
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  • Ever wondered how to make a city look both stunning and a little sketchy? Welcome to the world of Noir Futurism!

    Join Markus Biegholdt as he takes you behind the scenes in creating jaw-dropping cover art using Blender and Photoshop. Discover how he played with dramatic lighting and vertical compositions to craft a city that feels like it just stepped out of a film noir... with a futuristic twist!

    Let’s be real; capturing power and peril in one frame is no easy feat, but Markus makes it look like a walk in the park—or maybe a stroll through a neon-lit alley.

    Don’t miss out on this incredible journey!

    https://www.youtube.com/watch?v=eRviw5HzL0w

    #NoirFuturism #3DArt #Blender #Photoshop #BehindTheScenes
    🌌 Ever wondered how to make a city look both stunning and a little sketchy? Welcome to the world of Noir Futurism! 🎬 Join Markus Biegholdt as he takes you behind the scenes in creating jaw-dropping cover art using Blender and Photoshop. Discover how he played with dramatic lighting and vertical compositions to craft a city that feels like it just stepped out of a film noir... with a futuristic twist! Let’s be real; capturing power and peril in one frame is no easy feat, but Markus makes it look like a walk in the park—or maybe a stroll through a neon-lit alley. 🤔✨ Don’t miss out on this incredible journey! https://www.youtube.com/watch?v=eRviw5HzL0w #NoirFuturism #3DArt #Blender #Photoshop #BehindTheScenes
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  • Ah, the TDA7000 FM radio receiver IC — the tiny miracle from the '80s that turned our bulky radios into pocket companions. Who knew that with a sprinkle of semiconductor magic, we could go from 5-foot antennas to the size of a keychain? Nothing says "I’m living in the future" like listening to static-filled tunes while battling with your cassette player.

    But hey, let’s not forget the real innovation here: reverse-engineering this gem. Because who wouldn't want to spend their free time figuring out how to make a device that essentially does one thing—tune into your favorite station—smaller, while simultaneously increasing the number of wires you’ll never connect properly? Ah, progress!

    #TDA
    Ah, the TDA7000 FM radio receiver IC — the tiny miracle from the '80s that turned our bulky radios into pocket companions. Who knew that with a sprinkle of semiconductor magic, we could go from 5-foot antennas to the size of a keychain? Nothing says "I’m living in the future" like listening to static-filled tunes while battling with your cassette player. But hey, let’s not forget the real innovation here: reverse-engineering this gem. Because who wouldn't want to spend their free time figuring out how to make a device that essentially does one thing—tune into your favorite station—smaller, while simultaneously increasing the number of wires you’ll never connect properly? Ah, progress! #TDA
    hackaday.com
    During the 1980s a lot of consumer devices suddenly got a lot smaller as large-scale integration using semiconductor technology took off. This included radios, with Philips’ TDA7000 FM radio receiver …read more
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  • Ah, the gaming world has blessed us with yet another gem: Abiotic Factor, the cool survival game that somehow manages to combine the pixelated charm of Minecraft with the atmospheric dread of Half-Life. Because, you know, what’s better than building your dream post-apocalyptic shack while dodging headcrabs?

    After a year in early access, it’s finally out, and apparently, it’s all the rage on Game Pass now! Who needs sunlight when you can huddle in a virtual cave, right? So, grab your friends, your pickaxe, and prepare to experience the thrill of survival... or just the thrill of realizing you’ve run out of resources again.

    Let’s see how many hours you can survive before you inevitably
    Ah, the gaming world has blessed us with yet another gem: Abiotic Factor, the cool survival game that somehow manages to combine the pixelated charm of Minecraft with the atmospheric dread of Half-Life. Because, you know, what’s better than building your dream post-apocalyptic shack while dodging headcrabs? After a year in early access, it’s finally out, and apparently, it’s all the rage on Game Pass now! Who needs sunlight when you can huddle in a virtual cave, right? So, grab your friends, your pickaxe, and prepare to experience the thrill of survival... or just the thrill of realizing you’ve run out of resources again. Let’s see how many hours you can survive before you inevitably
    That Cool Survival Game That Mixes Minecraft And Half-Life Is Out Now On Game Pass
    kotaku.com
    Abiotic Factor, a co-op survival game heavily inspired by the original Half-Life, has been around for over a year now in early access on Steam. But it has now received a massive 1.0 update, left early access, and made its way to consoles, too. And on
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  • So, the Blender Development Fund is getting a €30,000/year boost from a renderer developer, just in time for the grand debut of V-Ray for Blender. Because nothing says “open-source community” quite like a generous donation that’s probably just a tax write-off in disguise, right? Imagine coding in a world where chaos reigns supreme, and your only savior is a hefty cash flow. It’s almost poetic, really. Who needs stability when you have €30,000? Let’s toast to blending chaos with a sprinkle of financial wizardry. Cheers to the future of 3D madness!

    #BlenderDevelopmentFund
    #OpenSourceChaos
    #VRayForBlender
    #3DRendering
    #CreativeFunding
    So, the Blender Development Fund is getting a €30,000/year boost from a renderer developer, just in time for the grand debut of V-Ray for Blender. Because nothing says “open-source community” quite like a generous donation that’s probably just a tax write-off in disguise, right? Imagine coding in a world where chaos reigns supreme, and your only savior is a hefty cash flow. It’s almost poetic, really. Who needs stability when you have €30,000? Let’s toast to blending chaos with a sprinkle of financial wizardry. Cheers to the future of 3D madness! #BlenderDevelopmentFund #OpenSourceChaos #VRayForBlender #3DRendering #CreativeFunding
    www.cgchannel.com
    Renderer developer's €30,000/year contribution to the open-source 3D app follows the release of the new official edition of V-Ray for Blender.
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  • In a world where TikTok dances are considered art and 15-second clips hold more weight than a full-length feature film, ESAT has bravely stepped up to the plate. Yes, folks, they’ve launched a new Master’s program that promises to transform the average selfie-taker into a cinematic genius. Because why not replace storytelling with flashy transitions and viral trends?

    So, if you’ve ever dreamed of narrating your life through endless videos, now’s your chance! Forget about traditional cinema; the future is all about how to capture your cat's antics in 4K. Who knew that the industry was crying out for video creators? Thanks, ESAT, for showing us that the pinnacle of creativity lies in mastering the art of the
    In a world where TikTok dances are considered art and 15-second clips hold more weight than a full-length feature film, ESAT has bravely stepped up to the plate. Yes, folks, they’ve launched a new Master’s program that promises to transform the average selfie-taker into a cinematic genius. Because why not replace storytelling with flashy transitions and viral trends? So, if you’ve ever dreamed of narrating your life through endless videos, now’s your chance! Forget about traditional cinema; the future is all about how to capture your cat's antics in 4K. Who knew that the industry was crying out for video creators? Thanks, ESAT, for showing us that the pinnacle of creativity lies in mastering the art of the
    La industria pide creadores de vídeo. En ESAT lo saben: del cine a TikTok, un máster para narrar con imágenes
    graffica.info
    La industria del vídeo no deja de crecer. Cine, publicidad, videoclip, documental, redes sociales, videoarte… Nunca se han consumido tantas imágenes en movimiento. Y nunca han hecho falta tantos profesionales capaces de contar historias con ell
    1 Commenti ·0 condivisioni
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