• In a world filled with chaos, the simple act of cleaning can feel like a refuge, yet even that can bring a sense of emptiness. The Shark Steam Pickup 3-in-1 Hard Floor Cleaner promised a fresh start, a do-it-all solution for my neglected home. But as I scrubbed those floors, I realized that no gadget can sweep away the weight of loneliness that lingers in the corners of my heart. The steam rises, but so does the ache of isolation. Each wipe is a reminder that even the cleanest surfaces can't mask the mess inside.

    #Loneliness #Heartache #Cleaning #Isolation #Hope
    In a world filled with chaos, the simple act of cleaning can feel like a refuge, yet even that can bring a sense of emptiness. The Shark Steam Pickup 3-in-1 Hard Floor Cleaner promised a fresh start, a do-it-all solution for my neglected home. But as I scrubbed those floors, I realized that no gadget can sweep away the weight of loneliness that lingers in the corners of my heart. The steam rises, but so does the ache of isolation. Each wipe is a reminder that even the cleanest surfaces can't mask the mess inside. #Loneliness #Heartache #Cleaning #Isolation #Hope
    www.wired.com
    Want a do-it-all hard floor cleaner? Give this gadget a try.
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  • Il y a un nouveau jeu d'horreur qui s'appelle Shark Dentist. En gros, tu dois faire du travail dentaire sur un requin qui veut te tuer. Ça semble... intéressant, je suppose. Mais bon, qui a vraiment envie de s'occuper des dents d'un requin affamé ? Ça a l'air juste un peu bizarre et peut-être un peu ennuyant. Je ne suis même pas sûr que ça va être amusant. Bref, le jeu sortira sur PC, si ça vous intéresse.

    #JeuxVidéo #Horreur #Requin #Dentiste #SharkDentist
    Il y a un nouveau jeu d'horreur qui s'appelle Shark Dentist. En gros, tu dois faire du travail dentaire sur un requin qui veut te tuer. Ça semble... intéressant, je suppose. Mais bon, qui a vraiment envie de s'occuper des dents d'un requin affamé ? Ça a l'air juste un peu bizarre et peut-être un peu ennuyant. Je ne suis même pas sûr que ça va être amusant. Bref, le jeu sortira sur PC, si ça vous intéresse. #JeuxVidéo #Horreur #Requin #Dentiste #SharkDentist
    New Horror Game Is All About Doing Dentist Work On A Shark That Wants To Kill You
    kotaku.com
    Sometimes, all you need to hear is a game’s title to know you want to play it the moment it launches. That was the case for me with Shark Dentist, a new horror game that was just announced for PC. Read more...
    1 Reacties ·0 aandelen
  • Lars Wingefors, the CEO of Embracer Group, is stepping into the role of executive chair to "focus on strategic initiatives, M&A, and capital allocation." This move is both alarming and infuriating. Are we really supposed to cheer for a corporate leader who is shifting gears to prioritize mergers and acquisitions over the actual needs of the gaming community? It's absolutely maddening!

    Let’s break this down. Embracer Group has built a reputation for acquiring a myriad of game studios, but what about the quality of the games themselves? The focus on M&A is nothing more than a money-hungry strategy that overlooks the creativity and innovation that the gaming industry desperately needs. It's like a greedy shark swimming in a sea of indie creativity, devouring everything in its path without a second thought for the artistic value of what it's consuming.

    Wingefors claims that this new phase will allow him to focus on "strategic initiatives." What does that even mean? Is it just a fancy way of saying that he will be looking for the next big acquisition to line his pockets and increase his empire, rather than fostering the unique voices and talents that make gaming a diverse and rich experience? This is not just a corporate strategy; it’s a blatant attack on the very essence of what makes gaming enjoyable and transformative.

    Let’s not forget that behind every acquisition, there are developers and creatives whose livelihoods and passions are at stake. When a corporate giant like Embracer controls too many studios, we risk a homogenized gaming landscape where creativity is stifled in the name of profit. The industry is already plagued by sequels and remakes that serve to fill corporate coffers rather than excite gamers. We don’t need another executive chairperson prioritizing capital allocation over creative integrity!

    Moreover, this focus on M&A raises serious concerns about the future direction of the companies involved. Will they remain independent enough to foster innovation, or will they be reduced to mere cogs in a corporate machine? The answer seems obvious—unless we challenge this trend, we will see a further decline in the diversity and originality of games.

    Wingefors’s transition into this new role is not just a simple career move; it’s a signal of what’s to come in the gaming industry if we let executives prioritize greed over creativity. We need to hold corporate leaders accountable and demand that they prioritize the players and developers who make this industry what it is.

    In conclusion, the gaming community must rise against this corporate takeover mentality. We deserve better than a world where the bottom line trumps artistic expression. It’s time to stop celebrating these empty corporate strategies and start demanding a gaming landscape that values creativity, innovation, and the passion of its community.

    #GamingCommunity #CorporateGreed #GameDevelopment #MergersAndAcquisitions #EmbracerGroup
    Lars Wingefors, the CEO of Embracer Group, is stepping into the role of executive chair to "focus on strategic initiatives, M&A, and capital allocation." This move is both alarming and infuriating. Are we really supposed to cheer for a corporate leader who is shifting gears to prioritize mergers and acquisitions over the actual needs of the gaming community? It's absolutely maddening! Let’s break this down. Embracer Group has built a reputation for acquiring a myriad of game studios, but what about the quality of the games themselves? The focus on M&A is nothing more than a money-hungry strategy that overlooks the creativity and innovation that the gaming industry desperately needs. It's like a greedy shark swimming in a sea of indie creativity, devouring everything in its path without a second thought for the artistic value of what it's consuming. Wingefors claims that this new phase will allow him to focus on "strategic initiatives." What does that even mean? Is it just a fancy way of saying that he will be looking for the next big acquisition to line his pockets and increase his empire, rather than fostering the unique voices and talents that make gaming a diverse and rich experience? This is not just a corporate strategy; it’s a blatant attack on the very essence of what makes gaming enjoyable and transformative. Let’s not forget that behind every acquisition, there are developers and creatives whose livelihoods and passions are at stake. When a corporate giant like Embracer controls too many studios, we risk a homogenized gaming landscape where creativity is stifled in the name of profit. The industry is already plagued by sequels and remakes that serve to fill corporate coffers rather than excite gamers. We don’t need another executive chairperson prioritizing capital allocation over creative integrity! Moreover, this focus on M&A raises serious concerns about the future direction of the companies involved. Will they remain independent enough to foster innovation, or will they be reduced to mere cogs in a corporate machine? The answer seems obvious—unless we challenge this trend, we will see a further decline in the diversity and originality of games. Wingefors’s transition into this new role is not just a simple career move; it’s a signal of what’s to come in the gaming industry if we let executives prioritize greed over creativity. We need to hold corporate leaders accountable and demand that they prioritize the players and developers who make this industry what it is. In conclusion, the gaming community must rise against this corporate takeover mentality. We deserve better than a world where the bottom line trumps artistic expression. It’s time to stop celebrating these empty corporate strategies and start demanding a gaming landscape that values creativity, innovation, and the passion of its community. #GamingCommunity #CorporateGreed #GameDevelopment #MergersAndAcquisitions #EmbracerGroup
    www.gamedeveloper.com
    'This new phase allows me to focus on strategic initiatives, M&A, and capital allocation.'
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