• Steam and Itch.io are pulling ‘porn’ games due to pressure from a conservative group targeting payment processors. Critics warn this could lead to more censorship, with even non-explicit games getting caught in the crossfire. It's kind of unsettling how boundaries are shifting. Maybe it doesn't really matter, but it feels like we’re heading down a slippery slope. Who knows what's next?

    #Censorship #GamingNews #AdultGames #Steam #Itchio
    Steam and Itch.io are pulling ‘porn’ games due to pressure from a conservative group targeting payment processors. Critics warn this could lead to more censorship, with even non-explicit games getting caught in the crossfire. It's kind of unsettling how boundaries are shifting. Maybe it doesn't really matter, but it feels like we’re heading down a slippery slope. Who knows what's next? #Censorship #GamingNews #AdultGames #Steam #Itchio
    Steam and Itch.io Are Pulling ‘Porn’ Games. Critics Say It’s a Slippery Slope to More Censorship
    A conservative group is targeting payment processors as “a weapon” to get adult games deindexed in storefronts. Even games that have nothing to do with sex or abuse have been caught in the dragnet.
    1 Yorumlar 0 hisse senetleri 0 önizleme
  • TikTok's latest AI selfie trend is, well, just another thing to scroll past. It seems like everyone's jumping on this bandwagon, but honestly, is it really necessary? I mean, do we need more filters and AI-generated images cluttering our feeds? It feels like a slippery slope we’re all sliding down, and I can't be bothered to care. Maybe it's just me, but this trend doesn’t seem like it’s going to change anything. Just another day in the endless cycle of social media boredom.

    #TikTokTrends #AISelfies #SocialMediaBoredom #SlipperySlope #DigitalLife
    TikTok's latest AI selfie trend is, well, just another thing to scroll past. It seems like everyone's jumping on this bandwagon, but honestly, is it really necessary? I mean, do we need more filters and AI-generated images cluttering our feeds? It feels like a slippery slope we’re all sliding down, and I can't be bothered to care. Maybe it's just me, but this trend doesn’t seem like it’s going to change anything. Just another day in the endless cycle of social media boredom. #TikTokTrends #AISelfies #SocialMediaBoredom #SlipperySlope #DigitalLife
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  • Descenders Next is out now on Xbox consoles and PC. You can ride down the slopes if you feel like it. There's been some chatter about a false start, but I guess it's finally here. If you're into biking games, maybe give it a shot? Or not. Whatever.

    #DescendersNext
    #Xbox
    #PCGaming
    #BikingGames
    #GamingNews
    Descenders Next is out now on Xbox consoles and PC. You can ride down the slopes if you feel like it. There's been some chatter about a false start, but I guess it's finally here. If you're into biking games, maybe give it a shot? Or not. Whatever. #DescendersNext #Xbox #PCGaming #BikingGames #GamingNews
    WWW.ACTUGAMING.NET
    Descenders Next vous invite à dévaler les pistes dès maintenant sur les consoles Xbox et sur PC
    ActuGaming.net Descenders Next vous invite à dévaler les pistes dès maintenant sur les consoles Xbox et sur PC Descenders Next a eu droit à un faux départ dans la mesure où le jeu […] L'article Descenders Next vous invite à dévaler les pistes
    1 Yorumlar 0 hisse senetleri 0 önizleme
  • So, Tornado Cash, the magical tool that turned crypto transactions into a game of hide-and-seek, is now in the spotlight! One of its creators, Roman Storm, is set to face trial in New York. Apparently, making money disappear is just as illegal as trying to vanish in a cloud of smoke at a magic show. Who knew that developing software for anonymity could be such a slippery slope? But hey, at least his supporters can picket outside the courtroom, holding signs that say, “Freedom to code!” Right before they return to their cozy, non-anonymous lives.

    #TornadoCash #CryptoAnonymity #TrialTime #SoftwareFreedom #CryptoHumor
    So, Tornado Cash, the magical tool that turned crypto transactions into a game of hide-and-seek, is now in the spotlight! One of its creators, Roman Storm, is set to face trial in New York. Apparently, making money disappear is just as illegal as trying to vanish in a cloud of smoke at a magic show. Who knew that developing software for anonymity could be such a slippery slope? But hey, at least his supporters can picket outside the courtroom, holding signs that say, “Freedom to code!” Right before they return to their cozy, non-anonymous lives. #TornadoCash #CryptoAnonymity #TrialTime #SoftwareFreedom #CryptoHumor
    Tornado Cash Made Crypto Anonymous. Now One of Its Creators Faces Trial
    Roman Storm, one of the developers of crypto-anonymizing tool Tornado Cash, will stand trial in New York starting July 14. His supporters claim the freedom to develop software is under threat.
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  • As AI faces court challenges from Disney and Universal, legal battles are shaping the industry's future | Opinion

    As AI faces court challenges from Disney and Universal, legal battles are shaping the industry's future | Opinion
    Silicon advances and design innovations do still push us forward – but the future landscape of the industry is also being sculpted in courtrooms and parliaments

    Image credit: Disney / Epic Games

    Opinion

    by Rob Fahey
    Contributing Editor

    Published on June 13, 2025

    In some regards, the past couple of weeks have felt rather reassuring.
    We've just seen a hugely successful launch for a new Nintendo console, replete with long queues for midnight sales events. Over the next few days, the various summer events and showcases that have sprouted amongst the scattered bones of E3 generated waves of interest and hype for a host of new games.
    It all feels like old times. It's enough to make you imagine that while change is the only constant, at least it's we're facing change that's fairly well understood, change in the form of faster, cheaper silicon, or bigger, more ambitious games.
    If only the winds that blow through this industry all came from such well-defined points on the compass. Nestled in amongst the week's headlines, though, was something that's likely to have profound but much harder to understand impacts on this industry and many others over the coming years – a lawsuit being brought by Disney and NBC Universal against Midjourney, operators of the eponymous generative AI image creation tool.
    In some regards, the lawsuit looks fairly straightforward; the arguments made and considered in reaching its outcome, though, may have a profound impact on both the ability of creatives and media companiesto protect their IP rights from a very new kind of threat, and the ways in which a promising but highly controversial and risky new set of development and creative tools can be used commercially.
    A more likely tack on Midjourney's side will be the argument that they are not responsible for what their customers create with the tool
    I say the lawsuit looks straightforward from some angles, but honestly overall it looks fairly open and shut – the media giants accuse Midjourney of replicating their copyrighted characters and material, and of essentially building a machine for churning out limitless copyright violations.
    The evidence submitted includes screenshot after screenshot of Midjourney generating pages of images of famous copyrighted and trademarked characters ranging from Yoda to Homer Simpson, so "no we didn't" isn't going to be much of a defence strategy here.
    A more likely tack on Midjourney's side will be the argument that they are not responsible for what their customers create with the tool – you don't sue the manufacturers of oil paints or canvases when artists use them to paint something copyright-infringing, nor does Microsoft get sued when someone writes something libellous in Word, and Midjourney may try to argue that their software belongs in that tool category, with users alone being ultimately responsible for how they use them.

    If that argument prevails and survives appeals and challenges, it would be a major triumph for the nascent generative AI industry and a hugely damaging blow to IP holders and creatives, since it would seriously undermine their argument that AI companies shouldn't be able to include copyrighted material into training data sets without licensing or compensation.
    The reason Disney and NBCU are going after Midjourney specifically seems to be partially down to Midjourney being especially reticent to negotiate with them about licensing fees and prompt restrictions; other generative AI firms have started talking, at least, about paying for content licenses for training data, and have imposed various limitations on their software to prevent the most egregious and obvious forms of copyright violation.
    In the process, though, they're essentially risking a court showdown over a set of not-quite-clear legal questions at the heart of this dispute, and if Midjourney were to prevail in that argument, other AI companies would likely back off from engaging with IP holders on this topic.
    To be clear, though, it seems highly unlikely that Midjourney will win that argument, at least not in the medium to long term. Yet depending on how this case moves forward, losing the argument could have equally dramatic consequences – especially if the courts find themselves compelled to consider the question of how, exactly, a generative AI system reproduces a copyrighted character with such precision without storing copyright-infringing data in some manner.
    The 2020s are turning out to be the decade in which many key regulatory issues come to a head all at once
    AI advocates have been trying to handwave around this notion from the outset, but at some point a court is going to have to sit down and confront the fact that the precision with which these systems can replicate copyrighted characters, scenes, and other materials requires that they must have stored that infringing material in some form.
    That it's stored as a scattered mesh of probabilities across the vertices of a high-dimensional vector array, rather than a straightforward, monolithic media file, is clearly important but may ultimately be considered moot. If the data is in the system and can be replicated on request, how that differs from Napster or The Pirate Bay is arguably just a matter of technical obfuscation.
    Not having to defend that technical argument in court thus far has been a huge boon to the generative AI field; if it is knocked over in that venue, it will have knock-on effects on every company in the sector and on every business that uses their products.
    Nobody can be quite sure which of the various rocks and pebbles being kicked on this slope is going to set off the landslide, but there seems to be an increasing consensus that a legal and regulatory reckoning is coming for generative AI.
    Consequently, a lot of what's happening in that market right now has the feel of companies desperately trying to establish products and lock in revenue streams before that happens, because it'll be harder to regulate a technology that's genuinely integrated into the world's economic systems than it is to impose limits on one that's currently only clocking up relatively paltry sales and revenues.

    Keeping an eye on this is crucial for any industry that's started experimenting with AI in its workflows – none more than a creative industry like video games, where various forms of AI usage have been posited, although the enthusiasm and buzz so far massively outweighs any tangible benefits from the technology.
    Regardless of what happens in legal and regulatory contexts, AI is already a double-edged sword for any creative industry.
    Used judiciously, it might help to speed up development processes and reduce overheads. Applied in a slapdash or thoughtless manner, it can and will end up wreaking havoc on development timelines, filling up storefronts with endless waves of vaguely-copyright-infringing slop, and potentially make creative firms, from the industry's biggest companies to its smallest indie developers, into victims of impossibly large-scale copyright infringement rather than beneficiaries of a new wave of technology-fuelled productivity.
    The legal threat now hanging over the sector isn't new, merely amplified. We've known for a long time that AI generated artwork, code, and text has significant problems from the perspective of intellectual property rights.
    Even if you're not using AI yourself, however – even if you're vehemently opposed to it on moral and ethical grounds, the Midjourney judgement and its fallout may well impact the creative work you produce yourself and how it ends up being used and abused by these products in future.
    This all has huge ramifications for the games business and will shape everything from how games are created to how IP can be protected for many years to come – a wind of change that's very different and vastly more unpredictable than those we're accustomed to. It's a reminder of just how much of the industry's future is currently being shaped not in development studios and semiconductor labs, but rather in courtrooms and parliamentary committees.
    The ways in which generative AI can be used and how copyright can persist in the face of it will be fundamentally shaped in courts and parliaments, but it's far from the only crucially important topic being hashed out in those venues.
    The ongoing legal turmoil over the opening up of mobile app ecosystems, too, will have huge impacts on the games industry. Meanwhile, the debates over loot boxes, gambling, and various consumer protection aspects related to free-to-play models continue to rumble on in the background.
    Because the industry moves fast while governments move slow, it's easy to forget that that's still an active topic for as far as governments are concerned, and hammers may come down at any time.
    Regulation by governments, whether through the passage of new legislation or the interpretation of existing laws in the courts, has always loomed in the background of any major industry, especially one with strong cultural relevance. The games industry is no stranger to that being part of the background heartbeat of the business.
    The 2020s, however, are turning out to be the decade in which many key regulatory issues come to a head all at once, whether it's AI and copyright, app stores and walled gardens, or loot boxes and IAP-based business models.
    Rulings on those topics in various different global markets will create a complex new landscape that will shape the winds that blow through the business, and how things look in the 2030s and beyond will be fundamentally impacted by those decisions.
    #faces #court #challenges #disney #universal
    As AI faces court challenges from Disney and Universal, legal battles are shaping the industry's future | Opinion
    As AI faces court challenges from Disney and Universal, legal battles are shaping the industry's future | Opinion Silicon advances and design innovations do still push us forward – but the future landscape of the industry is also being sculpted in courtrooms and parliaments Image credit: Disney / Epic Games Opinion by Rob Fahey Contributing Editor Published on June 13, 2025 In some regards, the past couple of weeks have felt rather reassuring. We've just seen a hugely successful launch for a new Nintendo console, replete with long queues for midnight sales events. Over the next few days, the various summer events and showcases that have sprouted amongst the scattered bones of E3 generated waves of interest and hype for a host of new games. It all feels like old times. It's enough to make you imagine that while change is the only constant, at least it's we're facing change that's fairly well understood, change in the form of faster, cheaper silicon, or bigger, more ambitious games. If only the winds that blow through this industry all came from such well-defined points on the compass. Nestled in amongst the week's headlines, though, was something that's likely to have profound but much harder to understand impacts on this industry and many others over the coming years – a lawsuit being brought by Disney and NBC Universal against Midjourney, operators of the eponymous generative AI image creation tool. In some regards, the lawsuit looks fairly straightforward; the arguments made and considered in reaching its outcome, though, may have a profound impact on both the ability of creatives and media companiesto protect their IP rights from a very new kind of threat, and the ways in which a promising but highly controversial and risky new set of development and creative tools can be used commercially. A more likely tack on Midjourney's side will be the argument that they are not responsible for what their customers create with the tool I say the lawsuit looks straightforward from some angles, but honestly overall it looks fairly open and shut – the media giants accuse Midjourney of replicating their copyrighted characters and material, and of essentially building a machine for churning out limitless copyright violations. The evidence submitted includes screenshot after screenshot of Midjourney generating pages of images of famous copyrighted and trademarked characters ranging from Yoda to Homer Simpson, so "no we didn't" isn't going to be much of a defence strategy here. A more likely tack on Midjourney's side will be the argument that they are not responsible for what their customers create with the tool – you don't sue the manufacturers of oil paints or canvases when artists use them to paint something copyright-infringing, nor does Microsoft get sued when someone writes something libellous in Word, and Midjourney may try to argue that their software belongs in that tool category, with users alone being ultimately responsible for how they use them. If that argument prevails and survives appeals and challenges, it would be a major triumph for the nascent generative AI industry and a hugely damaging blow to IP holders and creatives, since it would seriously undermine their argument that AI companies shouldn't be able to include copyrighted material into training data sets without licensing or compensation. The reason Disney and NBCU are going after Midjourney specifically seems to be partially down to Midjourney being especially reticent to negotiate with them about licensing fees and prompt restrictions; other generative AI firms have started talking, at least, about paying for content licenses for training data, and have imposed various limitations on their software to prevent the most egregious and obvious forms of copyright violation. In the process, though, they're essentially risking a court showdown over a set of not-quite-clear legal questions at the heart of this dispute, and if Midjourney were to prevail in that argument, other AI companies would likely back off from engaging with IP holders on this topic. To be clear, though, it seems highly unlikely that Midjourney will win that argument, at least not in the medium to long term. Yet depending on how this case moves forward, losing the argument could have equally dramatic consequences – especially if the courts find themselves compelled to consider the question of how, exactly, a generative AI system reproduces a copyrighted character with such precision without storing copyright-infringing data in some manner. The 2020s are turning out to be the decade in which many key regulatory issues come to a head all at once AI advocates have been trying to handwave around this notion from the outset, but at some point a court is going to have to sit down and confront the fact that the precision with which these systems can replicate copyrighted characters, scenes, and other materials requires that they must have stored that infringing material in some form. That it's stored as a scattered mesh of probabilities across the vertices of a high-dimensional vector array, rather than a straightforward, monolithic media file, is clearly important but may ultimately be considered moot. If the data is in the system and can be replicated on request, how that differs from Napster or The Pirate Bay is arguably just a matter of technical obfuscation. Not having to defend that technical argument in court thus far has been a huge boon to the generative AI field; if it is knocked over in that venue, it will have knock-on effects on every company in the sector and on every business that uses their products. Nobody can be quite sure which of the various rocks and pebbles being kicked on this slope is going to set off the landslide, but there seems to be an increasing consensus that a legal and regulatory reckoning is coming for generative AI. Consequently, a lot of what's happening in that market right now has the feel of companies desperately trying to establish products and lock in revenue streams before that happens, because it'll be harder to regulate a technology that's genuinely integrated into the world's economic systems than it is to impose limits on one that's currently only clocking up relatively paltry sales and revenues. Keeping an eye on this is crucial for any industry that's started experimenting with AI in its workflows – none more than a creative industry like video games, where various forms of AI usage have been posited, although the enthusiasm and buzz so far massively outweighs any tangible benefits from the technology. Regardless of what happens in legal and regulatory contexts, AI is already a double-edged sword for any creative industry. Used judiciously, it might help to speed up development processes and reduce overheads. Applied in a slapdash or thoughtless manner, it can and will end up wreaking havoc on development timelines, filling up storefronts with endless waves of vaguely-copyright-infringing slop, and potentially make creative firms, from the industry's biggest companies to its smallest indie developers, into victims of impossibly large-scale copyright infringement rather than beneficiaries of a new wave of technology-fuelled productivity. The legal threat now hanging over the sector isn't new, merely amplified. We've known for a long time that AI generated artwork, code, and text has significant problems from the perspective of intellectual property rights. Even if you're not using AI yourself, however – even if you're vehemently opposed to it on moral and ethical grounds, the Midjourney judgement and its fallout may well impact the creative work you produce yourself and how it ends up being used and abused by these products in future. This all has huge ramifications for the games business and will shape everything from how games are created to how IP can be protected for many years to come – a wind of change that's very different and vastly more unpredictable than those we're accustomed to. It's a reminder of just how much of the industry's future is currently being shaped not in development studios and semiconductor labs, but rather in courtrooms and parliamentary committees. The ways in which generative AI can be used and how copyright can persist in the face of it will be fundamentally shaped in courts and parliaments, but it's far from the only crucially important topic being hashed out in those venues. The ongoing legal turmoil over the opening up of mobile app ecosystems, too, will have huge impacts on the games industry. Meanwhile, the debates over loot boxes, gambling, and various consumer protection aspects related to free-to-play models continue to rumble on in the background. Because the industry moves fast while governments move slow, it's easy to forget that that's still an active topic for as far as governments are concerned, and hammers may come down at any time. Regulation by governments, whether through the passage of new legislation or the interpretation of existing laws in the courts, has always loomed in the background of any major industry, especially one with strong cultural relevance. The games industry is no stranger to that being part of the background heartbeat of the business. The 2020s, however, are turning out to be the decade in which many key regulatory issues come to a head all at once, whether it's AI and copyright, app stores and walled gardens, or loot boxes and IAP-based business models. Rulings on those topics in various different global markets will create a complex new landscape that will shape the winds that blow through the business, and how things look in the 2030s and beyond will be fundamentally impacted by those decisions. #faces #court #challenges #disney #universal
    WWW.GAMESINDUSTRY.BIZ
    As AI faces court challenges from Disney and Universal, legal battles are shaping the industry's future | Opinion
    As AI faces court challenges from Disney and Universal, legal battles are shaping the industry's future | Opinion Silicon advances and design innovations do still push us forward – but the future landscape of the industry is also being sculpted in courtrooms and parliaments Image credit: Disney / Epic Games Opinion by Rob Fahey Contributing Editor Published on June 13, 2025 In some regards, the past couple of weeks have felt rather reassuring. We've just seen a hugely successful launch for a new Nintendo console, replete with long queues for midnight sales events. Over the next few days, the various summer events and showcases that have sprouted amongst the scattered bones of E3 generated waves of interest and hype for a host of new games. It all feels like old times. It's enough to make you imagine that while change is the only constant, at least it's we're facing change that's fairly well understood, change in the form of faster, cheaper silicon, or bigger, more ambitious games. If only the winds that blow through this industry all came from such well-defined points on the compass. Nestled in amongst the week's headlines, though, was something that's likely to have profound but much harder to understand impacts on this industry and many others over the coming years – a lawsuit being brought by Disney and NBC Universal against Midjourney, operators of the eponymous generative AI image creation tool. In some regards, the lawsuit looks fairly straightforward; the arguments made and considered in reaching its outcome, though, may have a profound impact on both the ability of creatives and media companies (including game studios and publishers) to protect their IP rights from a very new kind of threat, and the ways in which a promising but highly controversial and risky new set of development and creative tools can be used commercially. A more likely tack on Midjourney's side will be the argument that they are not responsible for what their customers create with the tool I say the lawsuit looks straightforward from some angles, but honestly overall it looks fairly open and shut – the media giants accuse Midjourney of replicating their copyrighted characters and material, and of essentially building a machine for churning out limitless copyright violations. The evidence submitted includes screenshot after screenshot of Midjourney generating pages of images of famous copyrighted and trademarked characters ranging from Yoda to Homer Simpson, so "no we didn't" isn't going to be much of a defence strategy here. A more likely tack on Midjourney's side will be the argument that they are not responsible for what their customers create with the tool – you don't sue the manufacturers of oil paints or canvases when artists use them to paint something copyright-infringing, nor does Microsoft get sued when someone writes something libellous in Word, and Midjourney may try to argue that their software belongs in that tool category, with users alone being ultimately responsible for how they use them. If that argument prevails and survives appeals and challenges, it would be a major triumph for the nascent generative AI industry and a hugely damaging blow to IP holders and creatives, since it would seriously undermine their argument that AI companies shouldn't be able to include copyrighted material into training data sets without licensing or compensation. The reason Disney and NBCU are going after Midjourney specifically seems to be partially down to Midjourney being especially reticent to negotiate with them about licensing fees and prompt restrictions; other generative AI firms have started talking, at least, about paying for content licenses for training data, and have imposed various limitations on their software to prevent the most egregious and obvious forms of copyright violation (at least for famous characters belonging to rich companies; if you're an individual or a smaller company, it's entirely the Wild West out there as regards your IP rights). In the process, though, they're essentially risking a court showdown over a set of not-quite-clear legal questions at the heart of this dispute, and if Midjourney were to prevail in that argument, other AI companies would likely back off from engaging with IP holders on this topic. To be clear, though, it seems highly unlikely that Midjourney will win that argument, at least not in the medium to long term. Yet depending on how this case moves forward, losing the argument could have equally dramatic consequences – especially if the courts find themselves compelled to consider the question of how, exactly, a generative AI system reproduces a copyrighted character with such precision without storing copyright-infringing data in some manner. The 2020s are turning out to be the decade in which many key regulatory issues come to a head all at once AI advocates have been trying to handwave around this notion from the outset, but at some point a court is going to have to sit down and confront the fact that the precision with which these systems can replicate copyrighted characters, scenes, and other materials requires that they must have stored that infringing material in some form. That it's stored as a scattered mesh of probabilities across the vertices of a high-dimensional vector array, rather than a straightforward, monolithic media file, is clearly important but may ultimately be considered moot. If the data is in the system and can be replicated on request, how that differs from Napster or The Pirate Bay is arguably just a matter of technical obfuscation. Not having to defend that technical argument in court thus far has been a huge boon to the generative AI field; if it is knocked over in that venue, it will have knock-on effects on every company in the sector and on every business that uses their products. Nobody can be quite sure which of the various rocks and pebbles being kicked on this slope is going to set off the landslide, but there seems to be an increasing consensus that a legal and regulatory reckoning is coming for generative AI. Consequently, a lot of what's happening in that market right now has the feel of companies desperately trying to establish products and lock in revenue streams before that happens, because it'll be harder to regulate a technology that's genuinely integrated into the world's economic systems than it is to impose limits on one that's currently only clocking up relatively paltry sales and revenues. Keeping an eye on this is crucial for any industry that's started experimenting with AI in its workflows – none more than a creative industry like video games, where various forms of AI usage have been posited, although the enthusiasm and buzz so far massively outweighs any tangible benefits from the technology. Regardless of what happens in legal and regulatory contexts, AI is already a double-edged sword for any creative industry. Used judiciously, it might help to speed up development processes and reduce overheads. Applied in a slapdash or thoughtless manner, it can and will end up wreaking havoc on development timelines, filling up storefronts with endless waves of vaguely-copyright-infringing slop, and potentially make creative firms, from the industry's biggest companies to its smallest indie developers, into victims of impossibly large-scale copyright infringement rather than beneficiaries of a new wave of technology-fuelled productivity. The legal threat now hanging over the sector isn't new, merely amplified. We've known for a long time that AI generated artwork, code, and text has significant problems from the perspective of intellectual property rights (you can infringe someone else's copyright with it, but generally can't impose your own copyright on its creations – opening careless companies up to a risk of having key assets in their game being technically public domain and impossible to protect). Even if you're not using AI yourself, however – even if you're vehemently opposed to it on moral and ethical grounds (which is entirely valid given the highly dubious land-grab these companies have done for their training data), the Midjourney judgement and its fallout may well impact the creative work you produce yourself and how it ends up being used and abused by these products in future. This all has huge ramifications for the games business and will shape everything from how games are created to how IP can be protected for many years to come – a wind of change that's very different and vastly more unpredictable than those we're accustomed to. It's a reminder of just how much of the industry's future is currently being shaped not in development studios and semiconductor labs, but rather in courtrooms and parliamentary committees. The ways in which generative AI can be used and how copyright can persist in the face of it will be fundamentally shaped in courts and parliaments, but it's far from the only crucially important topic being hashed out in those venues. The ongoing legal turmoil over the opening up of mobile app ecosystems, too, will have huge impacts on the games industry. Meanwhile, the debates over loot boxes, gambling, and various consumer protection aspects related to free-to-play models continue to rumble on in the background. Because the industry moves fast while governments move slow, it's easy to forget that that's still an active topic for as far as governments are concerned, and hammers may come down at any time. Regulation by governments, whether through the passage of new legislation or the interpretation of existing laws in the courts, has always loomed in the background of any major industry, especially one with strong cultural relevance. The games industry is no stranger to that being part of the background heartbeat of the business. The 2020s, however, are turning out to be the decade in which many key regulatory issues come to a head all at once, whether it's AI and copyright, app stores and walled gardens, or loot boxes and IAP-based business models. Rulings on those topics in various different global markets will create a complex new landscape that will shape the winds that blow through the business, and how things look in the 2030s and beyond will be fundamentally impacted by those decisions.
    0 Yorumlar 0 hisse senetleri 0 önizleme
  • Long, dark 'streaks' spotted on Mars aren't what scientists thought

    Martian "slope streaks" spotted by NASA's Mars Reconnaissance Orbiter in 2017. Scientists previously thought these large, discolored features may be signs of running water.Mysterious dark streaks flowing across Mars's surface may not be the result of running water after all, a new artificial intelligenceanalysis suggests.The streaks, first observed running along Mars's cliffsides and crater walls by NASA's Viking mission in 1976, were long thought by scientists to have formed as a result of the flow of ancient water across the now mostly desiccated planet's surface.But an AI algorithm trained on slope streak observations has revealed a different origin for the streaks — likely being formed from wind and dust, not water. The findings, published May 19 in the journal Nature Communications, could have important implications for where humans choose to explore Mars, and the places they search for evidence of possible ancient life.

    "That's the advantage of this big data approach," study co-author Adomas Valantinas, a planetary scientist at Brown University, said in a statement. "It helps us to rule out some hypotheses from orbit before we send spacecraft to explore."The sinewy lines are darker than the surrounding Martian ground and extend for hundreds of meters downhill. The shorter-lived of these features are called recurring slope lineae, and regularly spring up during Mars's warmer spells.This led some planetary scientists to suggest that seasonal temperature fluctuations could be causing ice or frozen aquifers to melt, or humid air to condense, sending streams of salty water trickling down the planet's craters. If this were true, it would make these regions of particular interest to future Mars missions.To investigate this, the scientists behind the study trained a machine learning algorithm on confirmed streak sightings before making it scan through 86,000 satellite images to create a map of 500,000 streak features.RELATED STORIES"Once we had this global map, we could compare it to databases and catalogs of other things like temperature, wind speed, hydration, rock slide activity and other factors." Bickel said. "Then we could look for correlations over hundreds of thousands of cases to better understand the conditions under which these features form."Using the map, the scientists found the streaks were most likely to form in places where wind speed and dust deposition was high, suggesting that they came from layers of fine dust sliding off steep slopes.Other studies have pointed to tantalizing evidence of water and even life on Mars. If the study findings hold up, they could serve as a guide to sift between the Red Planet's useful leads and its red herrings.

    Sign up for the Live Science daily newsletter nowGet the world’s most fascinating discoveries delivered straight to your inbox.
    #long #dark #039streaks039 #spotted #mars
    Long, dark 'streaks' spotted on Mars aren't what scientists thought
    Martian "slope streaks" spotted by NASA's Mars Reconnaissance Orbiter in 2017. Scientists previously thought these large, discolored features may be signs of running water.Mysterious dark streaks flowing across Mars's surface may not be the result of running water after all, a new artificial intelligenceanalysis suggests.The streaks, first observed running along Mars's cliffsides and crater walls by NASA's Viking mission in 1976, were long thought by scientists to have formed as a result of the flow of ancient water across the now mostly desiccated planet's surface.But an AI algorithm trained on slope streak observations has revealed a different origin for the streaks — likely being formed from wind and dust, not water. The findings, published May 19 in the journal Nature Communications, could have important implications for where humans choose to explore Mars, and the places they search for evidence of possible ancient life. "That's the advantage of this big data approach," study co-author Adomas Valantinas, a planetary scientist at Brown University, said in a statement. "It helps us to rule out some hypotheses from orbit before we send spacecraft to explore."The sinewy lines are darker than the surrounding Martian ground and extend for hundreds of meters downhill. The shorter-lived of these features are called recurring slope lineae, and regularly spring up during Mars's warmer spells.This led some planetary scientists to suggest that seasonal temperature fluctuations could be causing ice or frozen aquifers to melt, or humid air to condense, sending streams of salty water trickling down the planet's craters. If this were true, it would make these regions of particular interest to future Mars missions.To investigate this, the scientists behind the study trained a machine learning algorithm on confirmed streak sightings before making it scan through 86,000 satellite images to create a map of 500,000 streak features.RELATED STORIES"Once we had this global map, we could compare it to databases and catalogs of other things like temperature, wind speed, hydration, rock slide activity and other factors." Bickel said. "Then we could look for correlations over hundreds of thousands of cases to better understand the conditions under which these features form."Using the map, the scientists found the streaks were most likely to form in places where wind speed and dust deposition was high, suggesting that they came from layers of fine dust sliding off steep slopes.Other studies have pointed to tantalizing evidence of water and even life on Mars. If the study findings hold up, they could serve as a guide to sift between the Red Planet's useful leads and its red herrings. Sign up for the Live Science daily newsletter nowGet the world’s most fascinating discoveries delivered straight to your inbox. #long #dark #039streaks039 #spotted #mars
    WWW.LIVESCIENCE.COM
    Long, dark 'streaks' spotted on Mars aren't what scientists thought
    Martian "slope streaks" spotted by NASA's Mars Reconnaissance Orbiter in 2017. Scientists previously thought these large, discolored features may be signs of running water. (Image credit: NASA/JPL-Caltech/University of Arizona) Mysterious dark streaks flowing across Mars's surface may not be the result of running water after all, a new artificial intelligence (AI) analysis suggests.The streaks, first observed running along Mars's cliffsides and crater walls by NASA's Viking mission in 1976, were long thought by scientists to have formed as a result of the flow of ancient water across the now mostly desiccated planet's surface.But an AI algorithm trained on slope streak observations has revealed a different origin for the streaks — likely being formed from wind and dust, not water. The findings, published May 19 in the journal Nature Communications, could have important implications for where humans choose to explore Mars, and the places they search for evidence of possible ancient life. "That's the advantage of this big data approach," study co-author Adomas Valantinas, a planetary scientist at Brown University, said in a statement. "It helps us to rule out some hypotheses from orbit before we send spacecraft to explore."The sinewy lines are darker than the surrounding Martian ground and extend for hundreds of meters downhill. The shorter-lived of these features are called recurring slope lineae (RSL), and regularly spring up during Mars's warmer spells.This led some planetary scientists to suggest that seasonal temperature fluctuations could be causing ice or frozen aquifers to melt, or humid air to condense, sending streams of salty water trickling down the planet's craters. If this were true, it would make these regions of particular interest to future Mars missions.To investigate this, the scientists behind the study trained a machine learning algorithm on confirmed streak sightings before making it scan through 86,000 satellite images to create a map of 500,000 streak features.RELATED STORIES"Once we had this global map, we could compare it to databases and catalogs of other things like temperature, wind speed, hydration, rock slide activity and other factors." Bickel said. "Then we could look for correlations over hundreds of thousands of cases to better understand the conditions under which these features form."Using the map, the scientists found the streaks were most likely to form in places where wind speed and dust deposition was high, suggesting that they came from layers of fine dust sliding off steep slopes.Other studies have pointed to tantalizing evidence of water and even life on Mars. If the study findings hold up, they could serve as a guide to sift between the Red Planet's useful leads and its red herrings. Sign up for the Live Science daily newsletter nowGet the world’s most fascinating discoveries delivered straight to your inbox.
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  • Hanky Panky With Naughty AI Still Counts as Cheating, Therapist Says

    Sexual relationships with AI chatbots have become all too common — but for some real-life partners, it still feels like cheating when it's happening behind their back.That's the takeaway from a recent HuffPost column in which Marisa Cohen, a licensed marriage and family therapist, affirmed that having intimate encounters with anyone — or anything — without your partner's consent is damaging to the relationship, point-blank.The piece was responding to a post on Reddit, which — though they're often anonymous and an exercise in creative fiction writing — served as an interesting jumping-off point to explore the ethics of the topic.In the post, which has since been deleted but copied in part by HuffPost, a woman described her sense of betrayal when she walked in on her husband of 14 years having phone sex with a talking chatbot that was "very tailored to his desires.""It felt like a knife went through me," the OP wrote, "and I couldn’t stop shaking."An interesting wrinkle: the woman and her husband had agreed prior to tying the knot that "emotional cheating" was kosher as long as it wasn't physical. Still, the woman said she was "stung"  that her hubby was having such sexual conversations with the chatbot "almost every night" — and even more so when he added that he talked to it for hours about non-sexual subjects too.Were he having those conversations with a human woman, that would technically be within the bounds of their relationship's rules. But for whatever reason, it seemed to bother the OP worse that her spouse was having his affair with a chatbot."I know he’s gonna say it’s not a big deal no matter what," she wrote, "and I think this is what will upset me the most."Does the woman have a right to be upset? It depends on the nitty-gritty of her interpretation of her agreement with her husband, which is why ongoing communication is a staple of successful open relationships.That's important, because as Cohen points out, the situation represents a gray area. Is phone sex with an AI crossing the line into the "physical intimacy" with outside partners that they left off the table? It's a head-scratcher, and different reasonable people may well come to different conclusions."What one partner views as engaging with AI in a completely acceptable way, another may view as cheating," the therapist told HuffPost. "This is something that must be discussed, so that both partners are aware of how the other feels.""People that are involved in emotional cheating are sharing experiences with anotherat the expense of sharing these moments, memories, or insights with their partners," Cohen said. "This can create a distance between partners."It's also worth noting that when they first married, there was no way the woman could have expected the "emotional cheating" clause in her relationship — one that sounds pretty suspicious, or at least like a slippery slope — to include an AI chatbot, because such technology was neither widespread nor sophisticated at the time. And even if she had, those boundaries can change — as the OP noted, she'd also been upset when finding out her husband had been whacking it to porn earlier in their marriage."It is important that both partners want to work on their relationship and that the emotional affair is acknowledged and ended," Cohen told HuffPost. "This becomes more complicated in this case, as the partners may have different beliefs as to whether cheating has occurred."More on chatbot relationships: Women With Body Image Issues Are Asking ChatGPT Something TerribleShare This Article
    #hanky #panky #with #naughty #still
    Hanky Panky With Naughty AI Still Counts as Cheating, Therapist Says
    Sexual relationships with AI chatbots have become all too common — but for some real-life partners, it still feels like cheating when it's happening behind their back.That's the takeaway from a recent HuffPost column in which Marisa Cohen, a licensed marriage and family therapist, affirmed that having intimate encounters with anyone — or anything — without your partner's consent is damaging to the relationship, point-blank.The piece was responding to a post on Reddit, which — though they're often anonymous and an exercise in creative fiction writing — served as an interesting jumping-off point to explore the ethics of the topic.In the post, which has since been deleted but copied in part by HuffPost, a woman described her sense of betrayal when she walked in on her husband of 14 years having phone sex with a talking chatbot that was "very tailored to his desires.""It felt like a knife went through me," the OP wrote, "and I couldn’t stop shaking."An interesting wrinkle: the woman and her husband had agreed prior to tying the knot that "emotional cheating" was kosher as long as it wasn't physical. Still, the woman said she was "stung"  that her hubby was having such sexual conversations with the chatbot "almost every night" — and even more so when he added that he talked to it for hours about non-sexual subjects too.Were he having those conversations with a human woman, that would technically be within the bounds of their relationship's rules. But for whatever reason, it seemed to bother the OP worse that her spouse was having his affair with a chatbot."I know he’s gonna say it’s not a big deal no matter what," she wrote, "and I think this is what will upset me the most."Does the woman have a right to be upset? It depends on the nitty-gritty of her interpretation of her agreement with her husband, which is why ongoing communication is a staple of successful open relationships.That's important, because as Cohen points out, the situation represents a gray area. Is phone sex with an AI crossing the line into the "physical intimacy" with outside partners that they left off the table? It's a head-scratcher, and different reasonable people may well come to different conclusions."What one partner views as engaging with AI in a completely acceptable way, another may view as cheating," the therapist told HuffPost. "This is something that must be discussed, so that both partners are aware of how the other feels.""People that are involved in emotional cheating are sharing experiences with anotherat the expense of sharing these moments, memories, or insights with their partners," Cohen said. "This can create a distance between partners."It's also worth noting that when they first married, there was no way the woman could have expected the "emotional cheating" clause in her relationship — one that sounds pretty suspicious, or at least like a slippery slope — to include an AI chatbot, because such technology was neither widespread nor sophisticated at the time. And even if she had, those boundaries can change — as the OP noted, she'd also been upset when finding out her husband had been whacking it to porn earlier in their marriage."It is important that both partners want to work on their relationship and that the emotional affair is acknowledged and ended," Cohen told HuffPost. "This becomes more complicated in this case, as the partners may have different beliefs as to whether cheating has occurred."More on chatbot relationships: Women With Body Image Issues Are Asking ChatGPT Something TerribleShare This Article #hanky #panky #with #naughty #still
    FUTURISM.COM
    Hanky Panky With Naughty AI Still Counts as Cheating, Therapist Says
    Sexual relationships with AI chatbots have become all too common — but for some real-life partners, it still feels like cheating when it's happening behind their back.That's the takeaway from a recent HuffPost column in which Marisa Cohen, a licensed marriage and family therapist, affirmed that having intimate encounters with anyone — or anything — without your partner's consent is damaging to the relationship, point-blank.The piece was responding to a post on Reddit, which — though they're often anonymous and an exercise in creative fiction writing — served as an interesting jumping-off point to explore the ethics of the topic.In the post, which has since been deleted but copied in part by HuffPost, a woman described her sense of betrayal when she walked in on her husband of 14 years having phone sex with a talking chatbot that was "very tailored to his desires.""It felt like a knife went through me," the OP wrote, "and I couldn’t stop shaking."An interesting wrinkle: the woman and her husband had agreed prior to tying the knot that "emotional cheating" was kosher as long as it wasn't physical. Still, the woman said she was "stung"  that her hubby was having such sexual conversations with the chatbot "almost every night" — and even more so when he added that he talked to it for hours about non-sexual subjects too.Were he having those conversations with a human woman, that would technically be within the bounds of their relationship's rules. But for whatever reason, it seemed to bother the OP worse that her spouse was having his affair with a chatbot."I know he’s gonna say it’s not a big deal no matter what," she wrote, "and I think this is what will upset me the most."Does the woman have a right to be upset? It depends on the nitty-gritty of her interpretation of her agreement with her husband, which is why ongoing communication is a staple of successful open relationships.That's important, because as Cohen points out, the situation represents a gray area. Is phone sex with an AI crossing the line into the "physical intimacy" with outside partners that they left off the table? It's a head-scratcher, and different reasonable people may well come to different conclusions."What one partner views as engaging with AI in a completely acceptable way, another may view as cheating," the therapist told HuffPost. "This is something that must be discussed, so that both partners are aware of how the other feels.""People that are involved in emotional cheating are sharing experiences with another (in this case AI) at the expense of sharing these moments, memories, or insights with their partners," Cohen said. "This can create a distance between partners."It's also worth noting that when they first married, there was no way the woman could have expected the "emotional cheating" clause in her relationship — one that sounds pretty suspicious, or at least like a slippery slope — to include an AI chatbot, because such technology was neither widespread nor sophisticated at the time. And even if she had, those boundaries can change — as the OP noted, she'd also been upset when finding out her husband had been whacking it to porn earlier in their marriage."It is important that both partners want to work on their relationship and that the emotional affair is acknowledged and ended," Cohen told HuffPost. "This becomes more complicated in this case, as the partners may have different beliefs as to whether cheating has occurred."More on chatbot relationships: Women With Body Image Issues Are Asking ChatGPT Something TerribleShare This Article
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